Merge "Surface: don't hold mMutex when queuing buffers" into main
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
index c44e540..ef2fa4d 100644
--- a/cmds/servicemanager/ServiceManager.cpp
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -392,7 +392,16 @@
}
}
-Status ServiceManager::getService(const std::string& name, os::Service* outService) {
+Status ServiceManager::getService(const std::string& name, sp<IBinder>* outBinder) {
+ SM_PERFETTO_TRACE_FUNC(PERFETTO_TE_PROTO_FIELDS(
+ PERFETTO_TE_PROTO_FIELD_CSTR(kProtoServiceName, name.c_str())));
+
+ *outBinder = tryGetBinder(name, true);
+ // returns ok regardless of result for legacy reasons
+ return Status::ok();
+}
+
+Status ServiceManager::getService2(const std::string& name, os::Service* outService) {
SM_PERFETTO_TRACE_FUNC(PERFETTO_TE_PROTO_FIELDS(
PERFETTO_TE_PROTO_FIELD_CSTR(kProtoServiceName, name.c_str())));
diff --git a/cmds/servicemanager/ServiceManager.h b/cmds/servicemanager/ServiceManager.h
index 18bae68..0d666c6 100644
--- a/cmds/servicemanager/ServiceManager.h
+++ b/cmds/servicemanager/ServiceManager.h
@@ -44,7 +44,8 @@
~ServiceManager();
// getService will try to start any services it cannot find
- binder::Status getService(const std::string& name, os::Service* outService) override;
+ binder::Status getService(const std::string& name, sp<IBinder>* outBinder) override;
+ binder::Status getService2(const std::string& name, os::Service* outService) override;
binder::Status checkService(const std::string& name, os::Service* outService) override;
binder::Status addService(const std::string& name, const sp<IBinder>& binder,
bool allowIsolated, int32_t dumpPriority) override;
diff --git a/cmds/servicemanager/test_sm.cpp b/cmds/servicemanager/test_sm.cpp
index 9d22641..95f459f 100644
--- a/cmds/servicemanager/test_sm.cpp
+++ b/cmds/servicemanager/test_sm.cpp
@@ -155,8 +155,11 @@
IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
Service outA;
- EXPECT_TRUE(sm->getService("foo", &outA).isOk());
+ EXPECT_TRUE(sm->getService2("foo", &outA).isOk());
EXPECT_EQ(serviceA, outA.get<Service::Tag::binder>());
+ sp<IBinder> outBinderA;
+ EXPECT_TRUE(sm->getService("foo", &outBinderA).isOk());
+ EXPECT_EQ(serviceA, outBinderA);
// serviceA should be overwritten by serviceB
sp<IBinder> serviceB = getBinder();
@@ -164,8 +167,11 @@
IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
Service outB;
- EXPECT_TRUE(sm->getService("foo", &outB).isOk());
+ EXPECT_TRUE(sm->getService2("foo", &outB).isOk());
EXPECT_EQ(serviceB, outB.get<Service::Tag::binder>());
+ sp<IBinder> outBinderB;
+ EXPECT_TRUE(sm->getService("foo", &outBinderB).isOk());
+ EXPECT_EQ(serviceB, outBinderB);
}
TEST(AddService, NoPermissions) {
@@ -188,16 +194,22 @@
IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
Service out;
- EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_TRUE(sm->getService2("foo", &out).isOk());
EXPECT_EQ(service, out.get<Service::Tag::binder>());
+ sp<IBinder> outBinder;
+ EXPECT_TRUE(sm->getService("foo", &outBinder).isOk());
+ EXPECT_EQ(service, outBinder);
}
TEST(GetService, NonExistant) {
auto sm = getPermissiveServiceManager();
Service out;
- EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_TRUE(sm->getService2("foo", &out).isOk());
EXPECT_EQ(nullptr, out.get<Service::Tag::binder>());
+ sp<IBinder> outBinder;
+ EXPECT_TRUE(sm->getService("foo", &outBinder).isOk());
+ EXPECT_EQ(nullptr, outBinder);
}
TEST(GetService, NoPermissionsForGettingService) {
@@ -205,7 +217,7 @@
EXPECT_CALL(*access, getCallingContext()).WillRepeatedly(Return(Access::CallingContext{}));
EXPECT_CALL(*access, canAdd(_, _)).WillOnce(Return(true));
- EXPECT_CALL(*access, canFind(_, _)).WillOnce(Return(false));
+ EXPECT_CALL(*access, canFind(_, _)).WillRepeatedly(Return(false));
sp<ServiceManager> sm = sp<NiceMock<MockServiceManager>>::make(std::move(access));
@@ -214,22 +226,28 @@
Service out;
// returns nullptr but has OK status for legacy compatibility
- EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_TRUE(sm->getService2("foo", &out).isOk());
EXPECT_EQ(nullptr, out.get<Service::Tag::binder>());
+ sp<IBinder> outBinder;
+ EXPECT_TRUE(sm->getService("foo", &outBinder).isOk());
+ EXPECT_EQ(nullptr, outBinder);
}
TEST(GetService, AllowedFromIsolated) {
std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
EXPECT_CALL(*access, getCallingContext())
- // something adds it
- .WillOnce(Return(Access::CallingContext{}))
- // next call is from isolated app
- .WillOnce(Return(Access::CallingContext{
- .uid = AID_ISOLATED_START,
- }));
+ // something adds it
+ .WillOnce(Return(Access::CallingContext{}))
+ // next calls is from isolated app
+ .WillOnce(Return(Access::CallingContext{
+ .uid = AID_ISOLATED_START,
+ }))
+ .WillOnce(Return(Access::CallingContext{
+ .uid = AID_ISOLATED_START,
+ }));
EXPECT_CALL(*access, canAdd(_, _)).WillOnce(Return(true));
- EXPECT_CALL(*access, canFind(_, _)).WillOnce(Return(true));
+ EXPECT_CALL(*access, canFind(_, _)).WillRepeatedly(Return(true));
sp<ServiceManager> sm = sp<NiceMock<MockServiceManager>>::make(std::move(access));
@@ -238,20 +256,26 @@
IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
Service out;
- EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_TRUE(sm->getService2("foo", &out).isOk());
EXPECT_EQ(service, out.get<Service::Tag::binder>());
+ sp<IBinder> outBinder;
+ EXPECT_TRUE(sm->getService("foo", &outBinder).isOk());
+ EXPECT_EQ(service, outBinder);
}
TEST(GetService, NotAllowedFromIsolated) {
std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
EXPECT_CALL(*access, getCallingContext())
- // something adds it
- .WillOnce(Return(Access::CallingContext{}))
- // next call is from isolated app
- .WillOnce(Return(Access::CallingContext{
- .uid = AID_ISOLATED_START,
- }));
+ // something adds it
+ .WillOnce(Return(Access::CallingContext{}))
+ // next calls is from isolated app
+ .WillOnce(Return(Access::CallingContext{
+ .uid = AID_ISOLATED_START,
+ }))
+ .WillOnce(Return(Access::CallingContext{
+ .uid = AID_ISOLATED_START,
+ }));
EXPECT_CALL(*access, canAdd(_, _)).WillOnce(Return(true));
// TODO(b/136023468): when security check is first, this should be called first
@@ -264,8 +288,11 @@
Service out;
// returns nullptr but has OK status for legacy compatibility
- EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_TRUE(sm->getService2("foo", &out).isOk());
EXPECT_EQ(nullptr, out.get<Service::Tag::binder>());
+ sp<IBinder> outBinder;
+ EXPECT_TRUE(sm->getService("foo", &outBinder).isOk());
+ EXPECT_EQ(nullptr, outBinder);
}
TEST(ListServices, NoPermissions) {
diff --git a/libs/binder/BackendUnifiedServiceManager.cpp b/libs/binder/BackendUnifiedServiceManager.cpp
index 0bf3cad..54f687b 100644
--- a/libs/binder/BackendUnifiedServiceManager.cpp
+++ b/libs/binder/BackendUnifiedServiceManager.cpp
@@ -33,10 +33,19 @@
sp<AidlServiceManager> BackendUnifiedServiceManager::getImpl() {
return mTheRealServiceManager;
}
+
binder::Status BackendUnifiedServiceManager::getService(const ::std::string& name,
- os::Service* _out) {
+ sp<IBinder>* _aidl_return) {
os::Service service;
- binder::Status status = mTheRealServiceManager->getService(name, &service);
+ binder::Status status = getService2(name, &service);
+ *_aidl_return = service.get<os::Service::Tag::binder>();
+ return status;
+}
+
+binder::Status BackendUnifiedServiceManager::getService2(const ::std::string& name,
+ os::Service* _out) {
+ os::Service service;
+ binder::Status status = mTheRealServiceManager->getService2(name, &service);
toBinderService(service, _out);
return status;
}
diff --git a/libs/binder/BackendUnifiedServiceManager.h b/libs/binder/BackendUnifiedServiceManager.h
index 4715be4..f5d7e66 100644
--- a/libs/binder/BackendUnifiedServiceManager.h
+++ b/libs/binder/BackendUnifiedServiceManager.h
@@ -26,7 +26,8 @@
explicit BackendUnifiedServiceManager(const sp<os::IServiceManager>& impl);
sp<os::IServiceManager> getImpl();
- binder::Status getService(const ::std::string& name, os::Service* out) override;
+ binder::Status getService(const ::std::string& name, sp<IBinder>* _aidl_return) override;
+ binder::Status getService2(const ::std::string& name, os::Service* out) override;
binder::Status checkService(const ::std::string& name, os::Service* out) override;
binder::Status addService(const ::std::string& name, const sp<IBinder>& service,
bool allowIsolated, int32_t dumpPriority) override;
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index 12a18f2..8b80aed 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -143,7 +143,7 @@
// mUnifiedServiceManager->getService so that it can be overridden in ServiceManagerHostShim.
virtual Status realGetService(const std::string& name, sp<IBinder>* _aidl_return) {
Service service;
- Status status = mUnifiedServiceManager->getService(name, &service);
+ Status status = mUnifiedServiceManager->getService2(name, &service);
*_aidl_return = service.get<Service::Tag::binder>();
return status;
}
diff --git a/libs/binder/aidl/android/os/IServiceManager.aidl b/libs/binder/aidl/android/os/IServiceManager.aidl
index ac95188..1d1f84f 100644
--- a/libs/binder/aidl/android/os/IServiceManager.aidl
+++ b/libs/binder/aidl/android/os/IServiceManager.aidl
@@ -60,9 +60,23 @@
* exists for legacy purposes.
*
* Returns null if the service does not exist.
+ *
+ * @deprecated TODO(b/355394904): Use getService2 instead.
*/
@UnsupportedAppUsage
- Service getService(@utf8InCpp String name);
+ @nullable IBinder getService(@utf8InCpp String name);
+
+ /**
+ * Retrieve an existing service called @a name from the
+ * service manager.
+ *
+ * This is the same as checkService (returns immediately) but
+ * exists for legacy purposes.
+ *
+ * Returns an enum Service that can be of different types. The
+ * enum value is null if the service does not exist.
+ */
+ Service getService2(@utf8InCpp String name);
/**
* Retrieve an existing service called @a name from the service
diff --git a/libs/binder/servicedispatcher.cpp b/libs/binder/servicedispatcher.cpp
index 201dfbc..be99065 100644
--- a/libs/binder/servicedispatcher.cpp
+++ b/libs/binder/servicedispatcher.cpp
@@ -118,7 +118,12 @@
class ServiceManagerProxyToNative : public android::os::BnServiceManager {
public:
ServiceManagerProxyToNative(const sp<android::os::IServiceManager>& impl) : mImpl(impl) {}
- android::binder::Status getService(const std::string&, android::os::Service*) override {
+ android::binder::Status getService(const std::string&,
+ android::sp<android::IBinder>*) override {
+ // We can't send BpBinder for regular binder over RPC.
+ return android::binder::Status::fromStatusT(android::INVALID_OPERATION);
+ }
+ android::binder::Status getService2(const std::string&, android::os::Service*) override {
// We can't send BpBinder for regular binder over RPC.
return android::binder::Status::fromStatusT(android::INVALID_OPERATION);
}
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index 11f5174..69d25be 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -42,6 +42,8 @@
#include <system/window.h>
+#include <com_android_graphics_libgui_flags.h>
+
namespace android {
// Macros for include BufferQueueCore information in log messages
@@ -370,79 +372,94 @@
return BAD_VALUE;
}
- std::lock_guard<std::mutex> lock(mCore->mMutex);
+ sp<IProducerListener> listener;
+ {
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
- if (mCore->mSharedBufferMode) {
- BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode");
- return BAD_VALUE;
- }
-
- // Make sure we don't have too many acquired buffers
- int numAcquiredBuffers = 0;
- for (int s : mCore->mActiveBuffers) {
- if (mSlots[s].mBufferState.isAcquired()) {
- ++numAcquiredBuffers;
+ if (mCore->mSharedBufferMode) {
+ BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode");
+ return BAD_VALUE;
}
+
+ // Make sure we don't have too many acquired buffers
+ int numAcquiredBuffers = 0;
+ for (int s : mCore->mActiveBuffers) {
+ if (mSlots[s].mBufferState.isAcquired()) {
+ ++numAcquiredBuffers;
+ }
+ }
+
+ if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
+ BQ_LOGE("attachBuffer: max acquired buffer count reached: %d "
+ "(max %d)", numAcquiredBuffers,
+ mCore->mMaxAcquiredBufferCount);
+ return INVALID_OPERATION;
+ }
+
+ if (buffer->getGenerationNumber() != mCore->mGenerationNumber) {
+ BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] "
+ "[queue %u]", buffer->getGenerationNumber(),
+ mCore->mGenerationNumber);
+ return BAD_VALUE;
+ }
+
+ // Find a free slot to put the buffer into
+ int found = BufferQueueCore::INVALID_BUFFER_SLOT;
+ if (!mCore->mFreeSlots.empty()) {
+ auto slot = mCore->mFreeSlots.begin();
+ found = *slot;
+ mCore->mFreeSlots.erase(slot);
+ } else if (!mCore->mFreeBuffers.empty()) {
+ found = mCore->mFreeBuffers.front();
+ mCore->mFreeBuffers.remove(found);
+ }
+ if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
+ BQ_LOGE("attachBuffer: could not find free buffer slot");
+ return NO_MEMORY;
+ }
+
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
+ if (mCore->mBufferAttachedCbEnabled) {
+ listener = mCore->mConnectedProducerListener;
+ }
+#endif
+
+ mCore->mActiveBuffers.insert(found);
+ *outSlot = found;
+ ATRACE_BUFFER_INDEX(*outSlot);
+ BQ_LOGV("attachBuffer: returning slot %d", *outSlot);
+
+ mSlots[*outSlot].mGraphicBuffer = buffer;
+ mSlots[*outSlot].mBufferState.attachConsumer();
+ mSlots[*outSlot].mNeedsReallocation = true;
+ mSlots[*outSlot].mFence = Fence::NO_FENCE;
+ mSlots[*outSlot].mFrameNumber = 0;
+
+ // mAcquireCalled tells BufferQueue that it doesn't need to send a valid
+ // GraphicBuffer pointer on the next acquireBuffer call, which decreases
+ // Binder traffic by not un/flattening the GraphicBuffer. However, it
+ // requires that the consumer maintain a cached copy of the slot <--> buffer
+ // mappings, which is why the consumer doesn't need the valid pointer on
+ // acquire.
+ //
+ // The StreamSplitter is one of the primary users of the attach/detach
+ // logic, and while it is running, all buffers it acquires are immediately
+ // detached, and all buffers it eventually releases are ones that were
+ // attached (as opposed to having been obtained from acquireBuffer), so it
+ // doesn't make sense to maintain the slot/buffer mappings, which would
+ // become invalid for every buffer during detach/attach. By setting this to
+ // false, the valid GraphicBuffer pointer will always be sent with acquire
+ // for attached buffers.
+ mSlots[*outSlot].mAcquireCalled = false;
+
+ VALIDATE_CONSISTENCY();
}
- if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
- BQ_LOGE("attachBuffer: max acquired buffer count reached: %d "
- "(max %d)", numAcquiredBuffers,
- mCore->mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
+ if (listener != nullptr) {
+ listener->onBufferAttached();
}
-
- if (buffer->getGenerationNumber() != mCore->mGenerationNumber) {
- BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] "
- "[queue %u]", buffer->getGenerationNumber(),
- mCore->mGenerationNumber);
- return BAD_VALUE;
- }
-
- // Find a free slot to put the buffer into
- int found = BufferQueueCore::INVALID_BUFFER_SLOT;
- if (!mCore->mFreeSlots.empty()) {
- auto slot = mCore->mFreeSlots.begin();
- found = *slot;
- mCore->mFreeSlots.erase(slot);
- } else if (!mCore->mFreeBuffers.empty()) {
- found = mCore->mFreeBuffers.front();
- mCore->mFreeBuffers.remove(found);
- }
- if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
- BQ_LOGE("attachBuffer: could not find free buffer slot");
- return NO_MEMORY;
- }
-
- mCore->mActiveBuffers.insert(found);
- *outSlot = found;
- ATRACE_BUFFER_INDEX(*outSlot);
- BQ_LOGV("attachBuffer: returning slot %d", *outSlot);
-
- mSlots[*outSlot].mGraphicBuffer = buffer;
- mSlots[*outSlot].mBufferState.attachConsumer();
- mSlots[*outSlot].mNeedsReallocation = true;
- mSlots[*outSlot].mFence = Fence::NO_FENCE;
- mSlots[*outSlot].mFrameNumber = 0;
-
- // mAcquireCalled tells BufferQueue that it doesn't need to send a valid
- // GraphicBuffer pointer on the next acquireBuffer call, which decreases
- // Binder traffic by not un/flattening the GraphicBuffer. However, it
- // requires that the consumer maintain a cached copy of the slot <--> buffer
- // mappings, which is why the consumer doesn't need the valid pointer on
- // acquire.
- //
- // The StreamSplitter is one of the primary users of the attach/detach
- // logic, and while it is running, all buffers it acquires are immediately
- // detached, and all buffers it eventually releases are ones that were
- // attached (as opposed to having been obtained from acquireBuffer), so it
- // doesn't make sense to maintain the slot/buffer mappings, which would
- // become invalid for every buffer during detach/attach. By setting this to
- // false, the valid GraphicBuffer pointer will always be sent with acquire
- // for attached buffers.
- mSlots[*outSlot].mAcquireCalled = false;
-
- VALIDATE_CONSISTENCY();
+#endif
return NO_ERROR;
}
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index 648db67..e0c5b1f 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -96,6 +96,7 @@
mLinkedToDeath(),
mConnectedProducerListener(),
mBufferReleasedCbEnabled(false),
+ mBufferAttachedCbEnabled(false),
mSlots(),
mQueue(),
mFreeSlots(),
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 69345a9..a4d105d 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -1360,6 +1360,9 @@
#endif
mCore->mConnectedProducerListener = listener;
mCore->mBufferReleasedCbEnabled = listener->needsReleaseNotify();
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
+ mCore->mBufferAttachedCbEnabled = listener->needsAttachNotify();
+#endif
}
break;
default:
diff --git a/libs/gui/IProducerListener.cpp b/libs/gui/IProducerListener.cpp
index 0683087..7700795 100644
--- a/libs/gui/IProducerListener.cpp
+++ b/libs/gui/IProducerListener.cpp
@@ -25,6 +25,9 @@
ON_BUFFER_RELEASED = IBinder::FIRST_CALL_TRANSACTION,
NEEDS_RELEASE_NOTIFY,
ON_BUFFERS_DISCARDED,
+ ON_BUFFER_DETACHED,
+ ON_BUFFER_ATTACHED,
+ NEEDS_ATTACH_NOTIFY,
};
class BpProducerListener : public BpInterface<IProducerListener>
@@ -64,6 +67,38 @@
data.writeInt32Vector(discardedSlots);
remote()->transact(ON_BUFFERS_DISCARDED, data, &reply, IBinder::FLAG_ONEWAY);
}
+
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
+ virtual void onBufferDetached(int slot) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IProducerListener::getInterfaceDescriptor());
+ data.writeInt32(slot);
+ remote()->transact(ON_BUFFER_DETACHED, data, &reply, IBinder::FLAG_ONEWAY);
+ }
+
+ virtual void onBufferAttached() {
+ Parcel data, reply;
+ data.writeInterfaceToken(IProducerListener::getInterfaceDescriptor());
+ remote()->transact(ON_BUFFER_ATTACHED, data, &reply, IBinder::FLAG_ONEWAY);
+ }
+
+ virtual bool needsAttachNotify() {
+ bool result;
+ Parcel data, reply;
+ data.writeInterfaceToken(IProducerListener::getInterfaceDescriptor());
+ status_t err = remote()->transact(NEEDS_ATTACH_NOTIFY, data, &reply);
+ if (err != NO_ERROR) {
+ ALOGE("IProducerListener: binder call \'needsAttachNotify\' failed");
+ return true;
+ }
+ err = reply.readBool(&result);
+ if (err != NO_ERROR) {
+ ALOGE("IProducerListener: malformed binder reply");
+ return true;
+ }
+ return result;
+ }
+#endif
};
// Out-of-line virtual method definition to trigger vtable emission in this
@@ -115,6 +150,27 @@
onBuffersDiscarded(discardedSlots);
return NO_ERROR;
}
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
+ case ON_BUFFER_DETACHED: {
+ CHECK_INTERFACE(IProducerListener, data, reply);
+ int slot;
+ status_t result = data.readInt32(&slot);
+ if (result != NO_ERROR) {
+ ALOGE("ON_BUFFER_DETACHED failed to read slot: %d", result);
+ return result;
+ }
+ onBufferDetached(slot);
+ return NO_ERROR;
+ }
+ case ON_BUFFER_ATTACHED:
+ CHECK_INTERFACE(IProducerListener, data, reply);
+ onBufferAttached();
+ return NO_ERROR;
+ case NEEDS_ATTACH_NOTIFY:
+ CHECK_INTERFACE(IProducerListener, data, reply);
+ reply->writeBool(needsAttachNotify());
+ return NO_ERROR;
+#endif
}
return BBinder::onTransact(code, data, reply, flags);
}
diff --git a/libs/gui/OWNERS b/libs/gui/OWNERS
index 5a9644b..b97cee3 100644
--- a/libs/gui/OWNERS
+++ b/libs/gui/OWNERS
@@ -1,6 +1,8 @@
# Bug component: 1075131
+carlosmr@google.com
chrisforbes@google.com
+jshargo@google.com
jreck@google.com
file:/services/surfaceflinger/OWNERS
diff --git a/libs/gui/include/gui/BufferQueueCore.h b/libs/gui/include/gui/BufferQueueCore.h
index bb52c8e..d5dd7c8 100644
--- a/libs/gui/include/gui/BufferQueueCore.h
+++ b/libs/gui/include/gui/BufferQueueCore.h
@@ -192,6 +192,10 @@
// callback is registered by the listener. When set to false,
// mConnectedProducerListener will not trigger onBufferReleased() callback.
bool mBufferReleasedCbEnabled;
+ // mBufferAttachedCbEnabled is used to indicate whether onBufferAttached()
+ // callback is registered by the listener. When set to false,
+ // mConnectedProducerListener will not trigger onBufferAttached() callback.
+ bool mBufferAttachedCbEnabled;
// mSlots is an array of buffer slots that must be mirrored on the producer
// side. This allows buffer ownership to be transferred between the producer
diff --git a/libs/gui/include/gui/IProducerListener.h b/libs/gui/include/gui/IProducerListener.h
index b15f501..3dcc6b6 100644
--- a/libs/gui/include/gui/IProducerListener.h
+++ b/libs/gui/include/gui/IProducerListener.h
@@ -25,6 +25,8 @@
#include <hidl/HybridInterface.h>
#include <utils/RefBase.h>
+#include <com_android_graphics_libgui_flags.h>
+
namespace android {
// ProducerListener is the interface through which the BufferQueue notifies the
@@ -55,6 +57,16 @@
// This is called without any lock held and can be called concurrently by
// multiple threads.
virtual void onBufferDetached(int /*slot*/) {} // Asynchronous
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
+ // onBufferAttached is called from IGraphicBufferConsumer::attachBuffer to
+ // notify the producer that a buffer is attached.
+ //
+ // This is called without any lock held and can be called concurrently by
+ // multiple threads. This callback is enabled only when needsAttachNotify()
+ // returns {@code true}.
+ virtual void onBufferAttached() {} // Asynchronous
+ virtual bool needsAttachNotify() { return false; }
+#endif
};
#ifndef NO_BINDER
diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig
index c79a2b7..9d44cc9 100644
--- a/libs/gui/libgui_flags.aconfig
+++ b/libs/gui/libgui_flags.aconfig
@@ -37,6 +37,14 @@
} # trace_frame_rate_override
flag {
+ name: "wb_consumer_base_owns_bq"
+ namespace: "core_graphics"
+ description: "ConsumerBase-based classes now own their own bufferqueue"
+ bug: "340933754"
+ is_fixed_read_only: true
+} # wb_consumer_base_owns_bq
+
+flag {
name: "wb_platform_api_improvements"
namespace: "core_graphics"
description: "Simple improvements to Surface and ConsumerBase classes"
@@ -75,3 +83,11 @@
bug: "354273690"
is_fixed_read_only: true
} # wb_surface_connect_methods
+
+flag {
+ name: "bq_consumer_attach_callback"
+ namespace: "core_graphics"
+ description: "Controls IProducerListener to have consumer side attach callback"
+ bug: "353202582"
+ is_fixed_read_only: true
+} # bq_consumer_attach_callback
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 272c5ed..590e2c8 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -1262,6 +1262,91 @@
ASSERT_TRUE(result == WOULD_BLOCK || result == TIMED_OUT || result == INVALID_OPERATION);
}
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_CONSUMER_ATTACH_CALLBACK)
+struct BufferAttachedListener : public BnProducerListener {
+public:
+ BufferAttachedListener(bool enable) : mEnabled(enable), mAttached(0) {}
+ virtual ~BufferAttachedListener() = default;
+
+ virtual void onBufferReleased() {}
+ virtual bool needsReleaseNotify() { return true; }
+ virtual void onBufferAttached() {
+ ++mAttached;
+ }
+ virtual bool needsAttachNotify() { return mEnabled; }
+
+ int getNumAttached() const { return mAttached; }
+private:
+ const bool mEnabled;
+ int mAttached;
+};
+
+TEST_F(BufferQueueTest, TestConsumerAttachProducerListener) {
+ createBufferQueue();
+ sp<MockConsumer> mc1(new MockConsumer);
+ ASSERT_EQ(OK, mConsumer->consumerConnect(mc1, true));
+ IGraphicBufferProducer::QueueBufferOutput output;
+ // Do not enable attach callback.
+ sp<BufferAttachedListener> pl1(new BufferAttachedListener(false));
+ ASSERT_EQ(OK, mProducer->connect(pl1, NATIVE_WINDOW_API_CPU, true, &output));
+ ASSERT_EQ(OK, mProducer->setDequeueTimeout(0));
+ ASSERT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
+
+ sp<Fence> fence = Fence::NO_FENCE;
+ sp<GraphicBuffer> buffer = nullptr;
+
+ int slot;
+ status_t result = OK;
+
+ ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(1));
+
+ result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_READ_RARELY, nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
+ ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
+ ASSERT_EQ(OK, mProducer->detachBuffer(slot));
+
+ // Check # of attach is zero.
+ ASSERT_EQ(0, pl1->getNumAttached());
+
+ // Attach a buffer and check the callback was not called.
+ ASSERT_EQ(OK, mConsumer->attachBuffer(&slot, buffer));
+ ASSERT_EQ(0, pl1->getNumAttached());
+
+ mProducer = nullptr;
+ mConsumer = nullptr;
+ createBufferQueue();
+
+ sp<MockConsumer> mc2(new MockConsumer);
+ ASSERT_EQ(OK, mConsumer->consumerConnect(mc2, true));
+ // Enable attach callback.
+ sp<BufferAttachedListener> pl2(new BufferAttachedListener(true));
+ ASSERT_EQ(OK, mProducer->connect(pl2, NATIVE_WINDOW_API_CPU, true, &output));
+ ASSERT_EQ(OK, mProducer->setDequeueTimeout(0));
+ ASSERT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
+
+ fence = Fence::NO_FENCE;
+ buffer = nullptr;
+
+ result = OK;
+
+ ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(1));
+
+ result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
+ GRALLOC_USAGE_SW_READ_RARELY, nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
+ ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
+ ASSERT_EQ(OK, mProducer->detachBuffer(slot));
+
+ // Check # of attach is zero.
+ ASSERT_EQ(0, pl2->getNumAttached());
+
+ // Attach a buffer and check the callback was called.
+ ASSERT_EQ(OK, mConsumer->attachBuffer(&slot, buffer));
+ ASSERT_EQ(1, pl2->getNumAttached());
+}
+#endif
+
TEST_F(BufferQueueTest, TestStaleBufferHandleSentAfterDisconnect) {
createBufferQueue();
sp<MockConsumer> mc(new MockConsumer);
diff --git a/libs/input/input_flags.aconfig b/libs/input/input_flags.aconfig
index 3830751..500f7b4 100644
--- a/libs/input/input_flags.aconfig
+++ b/libs/input/input_flags.aconfig
@@ -37,6 +37,13 @@
}
flag {
+ name: "split_all_touches"
+ namespace: "input"
+ description: "Set FLAG_SPLIT_TOUCHES to true for all windows, regardless of what they specify. This is essentially deprecating this flag by forcefully enabling the split functionality"
+ bug: "239934827"
+}
+
+flag {
name: "a11y_crash_on_inconsistent_event_stream"
namespace: "accessibility"
description: "Brings back fatal logging for inconsistent event streams originating from accessibility."
diff --git a/services/inputflinger/TEST_MAPPING b/services/inputflinger/TEST_MAPPING
index a4dd909..018de5d 100644
--- a/services/inputflinger/TEST_MAPPING
+++ b/services/inputflinger/TEST_MAPPING
@@ -149,6 +149,9 @@
},
{
"name": "monkey_test"
+ },
+ {
+ "name": "CtsSurfaceControlTests"
}
],
"postsubmit": [
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 4076817..af4a04d 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -2448,12 +2448,19 @@
if (isDown) {
targets += findOutsideTargetsLocked(displayId, newTouchedWindowHandle, pointer.id);
}
+ LOG_IF(INFO, newTouchedWindowHandle == nullptr)
+ << "No new touched window at (" << std::format("{:.1f}, {:.1f}", x, y)
+ << ") in display " << displayId;
// Handle the case where we did not find a window.
- if (newTouchedWindowHandle == nullptr) {
- ALOGD("No new touched window at (%.1f, %.1f) in display %s", x, y,
- displayId.toString().c_str());
- // Try to assign the pointer to the first foreground window we find, if there is one.
- newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle(entry.deviceId);
+ if (!input_flags::split_all_touches()) {
+ // If we are force splitting all touches, then touches outside of the window should
+ // be dropped, even if this device already has pointers down in another window.
+ if (newTouchedWindowHandle == nullptr) {
+ // Try to assign the pointer to the first foreground window we find, if there is
+ // one.
+ newTouchedWindowHandle =
+ tempTouchState.getFirstForegroundWindowHandle(entry.deviceId);
+ }
}
// Verify targeted injection.
@@ -7007,6 +7014,13 @@
for (const auto& info : update.windowInfos) {
handlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
handlesPerDisplay[info.displayId].push_back(sp<WindowInfoHandle>::make(info));
+ if (input_flags::split_all_touches()) {
+ handlesPerDisplay[info.displayId]
+ .back()
+ ->editInfo()
+ ->setInputConfig(android::gui::WindowInfo::InputConfig::PREVENT_SPLITTING,
+ false);
+ }
}
{ // acquire lock
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index 1aed8a8..93785f6 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -72,7 +72,7 @@
inline std::optional<std::string> getDeviceTypeAssociation() const {
return mAssociatedDeviceType;
}
- inline std::optional<DisplayViewport> getAssociatedViewport() const {
+ inline virtual std::optional<DisplayViewport> getAssociatedViewport() const {
return mAssociatedViewport;
}
inline bool hasMic() const { return mHasMic; }
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.h b/services/inputflinger/reader/mapper/CursorInputMapper.h
index 2108488..3fc370c 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.h
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.h
@@ -25,9 +25,6 @@
namespace android {
-class CursorButtonAccumulator;
-class CursorScrollAccumulator;
-
/* Keeps track of cursor movements. */
class CursorMotionAccumulator {
public:
diff --git a/services/inputflinger/tests/CursorInputMapper_test.cpp b/services/inputflinger/tests/CursorInputMapper_test.cpp
index 846eced..b27d02d 100644
--- a/services/inputflinger/tests/CursorInputMapper_test.cpp
+++ b/services/inputflinger/tests/CursorInputMapper_test.cpp
@@ -17,6 +17,7 @@
#include "CursorInputMapper.h"
#include <list>
+#include <optional>
#include <string>
#include <tuple>
#include <variant>
@@ -93,38 +94,6 @@
return v;
}
-/**
- * A fake InputDeviceContext that allows the associated viewport to be specified for the mapper.
- *
- * This is currently necessary because InputMapperUnitTest doesn't register the mappers it creates
- * with the InputDevice object, meaning that InputDevice::isIgnored becomes true, and the input
- * device doesn't set its associated viewport when it's configured.
- *
- * TODO(b/319217713): work out a way to avoid this fake.
- */
-class ViewportFakingInputDeviceContext : public InputDeviceContext {
-public:
- ViewportFakingInputDeviceContext(InputDevice& device, int32_t eventHubId,
- std::optional<DisplayViewport> viewport)
- : InputDeviceContext(device, eventHubId), mAssociatedViewport(viewport) {}
-
- ViewportFakingInputDeviceContext(InputDevice& device, int32_t eventHubId,
- ui::Rotation orientation)
- : ViewportFakingInputDeviceContext(device, eventHubId,
- createPrimaryViewport(orientation)) {}
-
- std::optional<DisplayViewport> getAssociatedViewport() const override {
- return mAssociatedViewport;
- }
-
- void setViewport(const std::optional<DisplayViewport>& viewport) {
- mAssociatedViewport = viewport;
- }
-
-private:
- std::optional<DisplayViewport> mAssociatedViewport;
-};
-
} // namespace
namespace input_flags = com::android::input::flags;
@@ -541,8 +510,9 @@
// need to be rotated.
mPropertyMap.addProperty("cursor.mode", "navigation");
mPropertyMap.addProperty("cursor.orientationAware", "1");
- ViewportFakingInputDeviceContext deviceContext(*mDevice, EVENTHUB_ID, ui::Rotation::Rotation90);
- mMapper = createInputMapper<CursorInputMapper>(deviceContext, mReaderConfiguration);
+ EXPECT_CALL((*mDevice), getAssociatedViewport)
+ .WillRepeatedly(Return(createPrimaryViewport(ui::Rotation::Rotation90)));
+ mMapper = createInputMapper<CursorInputMapper>(*mDeviceContext, mReaderConfiguration);
ASSERT_NO_FATAL_FAILURE(testMotionRotation( 0, 1, 0, 1));
ASSERT_NO_FATAL_FAILURE(testMotionRotation( 1, 1, 1, 1));
@@ -558,8 +528,9 @@
// Since InputReader works in the un-rotated coordinate space, only devices that are not
// orientation-aware are affected by display rotation.
mPropertyMap.addProperty("cursor.mode", "navigation");
- ViewportFakingInputDeviceContext deviceContext(*mDevice, EVENTHUB_ID, ui::Rotation::Rotation0);
- mMapper = createInputMapper<CursorInputMapper>(deviceContext, mReaderConfiguration);
+ EXPECT_CALL((*mDevice), getAssociatedViewport)
+ .WillRepeatedly(Return(createPrimaryViewport(ui::Rotation::Rotation0)));
+ mMapper = createInputMapper<CursorInputMapper>(*mDeviceContext, mReaderConfiguration);
ASSERT_NO_FATAL_FAILURE(testMotionRotation( 0, 1, 0, 1));
ASSERT_NO_FATAL_FAILURE(testMotionRotation( 1, 1, 1, 1));
@@ -570,7 +541,8 @@
ASSERT_NO_FATAL_FAILURE(testMotionRotation(-1, 0, -1, 0));
ASSERT_NO_FATAL_FAILURE(testMotionRotation(-1, 1, -1, 1));
- deviceContext.setViewport(createPrimaryViewport(ui::Rotation::Rotation90));
+ EXPECT_CALL((*mDevice), getAssociatedViewport)
+ .WillRepeatedly(Return(createPrimaryViewport(ui::Rotation::Rotation90)));
std::list<NotifyArgs> args =
mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::DISPLAY_INFO);
@@ -583,7 +555,8 @@
ASSERT_NO_FATAL_FAILURE(testMotionRotation(-1, 0, 0, -1));
ASSERT_NO_FATAL_FAILURE(testMotionRotation(-1, 1, -1, -1));
- deviceContext.setViewport(createPrimaryViewport(ui::Rotation::Rotation180));
+ EXPECT_CALL((*mDevice), getAssociatedViewport)
+ .WillRepeatedly(Return(createPrimaryViewport(ui::Rotation::Rotation180)));
args = mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::DISPLAY_INFO);
ASSERT_NO_FATAL_FAILURE(testMotionRotation( 0, 1, 0, -1));
@@ -595,7 +568,8 @@
ASSERT_NO_FATAL_FAILURE(testMotionRotation(-1, 0, 1, 0));
ASSERT_NO_FATAL_FAILURE(testMotionRotation(-1, 1, 1, -1));
- deviceContext.setViewport(createPrimaryViewport(ui::Rotation::Rotation270));
+ EXPECT_CALL((*mDevice), getAssociatedViewport)
+ .WillRepeatedly(Return(createPrimaryViewport(ui::Rotation::Rotation270)));
args = mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::DISPLAY_INFO);
ASSERT_NO_FATAL_FAILURE(testMotionRotation( 0, 1, 1, 0));
@@ -649,8 +623,8 @@
mReaderConfiguration.setDisplayViewports({primaryViewport, secondaryViewport});
// Set up the secondary display as the display on which the pointer should be shown.
// The InputDevice is not associated with any display.
- ViewportFakingInputDeviceContext deviceContext(*mDevice, EVENTHUB_ID, secondaryViewport);
- mMapper = createInputMapper<CursorInputMapper>(deviceContext, mReaderConfiguration);
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(secondaryViewport));
+ mMapper = createInputMapper<CursorInputMapper>(*mDeviceContext, mReaderConfiguration);
std::list<NotifyArgs> args;
// Ensure input events are generated for the secondary display.
@@ -670,8 +644,8 @@
mReaderConfiguration.setDisplayViewports({primaryViewport, secondaryViewport});
// Set up the primary display as the display on which the pointer should be shown.
// Associate the InputDevice with the secondary display.
- ViewportFakingInputDeviceContext deviceContext(*mDevice, EVENTHUB_ID, secondaryViewport);
- mMapper = createInputMapper<CursorInputMapper>(deviceContext, mReaderConfiguration);
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(secondaryViewport));
+ mMapper = createInputMapper<CursorInputMapper>(*mDeviceContext, mReaderConfiguration);
// With PointerChoreographer enabled, there could be a PointerController for the associated
// display even if it is different from the pointer display. So the mapper should generate an
@@ -1027,8 +1001,8 @@
mPropertyMap.addProperty("cursor.mode", "pointer");
DisplayViewport primaryViewport = createPrimaryViewport(ui::Rotation::Rotation0);
mReaderConfiguration.setDisplayViewports({primaryViewport});
- ViewportFakingInputDeviceContext deviceContext(*mDevice, EVENTHUB_ID, primaryViewport);
- mMapper = createInputMapper<CursorInputMapper>(deviceContext, mReaderConfiguration);
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(primaryViewport));
+ mMapper = createInputMapper<CursorInputMapper>(*mDeviceContext, mReaderConfiguration);
std::list<NotifyArgs> args;
@@ -1066,9 +1040,8 @@
mReaderConfiguration.displaysWithMousePointerAccelerationDisabled.emplace(DISPLAY_ID);
// Don't associate the device with the display yet.
- ViewportFakingInputDeviceContext deviceContext(*mDevice, EVENTHUB_ID,
- /*viewport=*/std::nullopt);
- mMapper = createInputMapper<CursorInputMapper>(deviceContext, mReaderConfiguration);
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(std::nullopt));
+ mMapper = createInputMapper<CursorInputMapper>(*mDeviceContext, mReaderConfiguration);
std::list<NotifyArgs> args;
@@ -1082,7 +1055,7 @@
ASSERT_GT(coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y), 20.f);
// Now associate the device with the display, and verify that acceleration is disabled.
- deviceContext.setViewport(primaryViewport);
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(primaryViewport));
args += mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::DISPLAY_INFO);
args.clear();
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index c70afd6..e505850 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -4168,6 +4168,7 @@
* the event routing because the first window prevents splitting.
*/
TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTimeForNewWindow) {
+ SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window1 =
sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
@@ -4225,6 +4226,7 @@
* (and the touch occurred outside of the bounds of window1).
*/
TEST_F(InputDispatcherTest, SplitTouchesDropsEventForNonSplittableSecondWindow) {
+ SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window1 =
sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
@@ -4600,6 +4602,7 @@
* This test attempts to reproduce a crash in the dispatcher.
*/
TEST_P(SpyThatPreventsSplittingWithApplicationFixture, SpyThatPreventsSplittingWithApplication) {
+ SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> spyWindow = sp<FakeWindowHandle>::make(application, mDispatcher, "Spy",
@@ -5583,6 +5586,7 @@
}
TEST_F(InputDispatcherTest, NonSplitTouchableWindowReceivesMultiTouch) {
+ SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window",
@@ -5628,6 +5632,7 @@
* "incomplete" gestures.
*/
TEST_F(InputDispatcherTest, SplittableAndNonSplittableWindows) {
+ SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> leftWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Left splittable Window",
@@ -5665,6 +5670,7 @@
* This test attempts to reproduce a crash.
*/
TEST_F(InputDispatcherTest, MultiDeviceTwoWindowsPreventSplitting) {
+ SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> leftWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Left window (prevent splitting)",
@@ -8411,6 +8417,7 @@
* the previous window should receive this event and not be dropped.
*/
TEST_F(InputDispatcherMultiDeviceTest, SingleDevicePointerDownEventRetentionWithoutWindowTarget) {
+ SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher, "Window",
ui::LogicalDisplayId::DEFAULT);
diff --git a/services/inputflinger/tests/InterfaceMocks.h b/services/inputflinger/tests/InterfaceMocks.h
index d51c708..5a3d79d 100644
--- a/services/inputflinger/tests/InterfaceMocks.h
+++ b/services/inputflinger/tests/InterfaceMocks.h
@@ -198,6 +198,7 @@
: InputDevice(context, id, generation, identifier) {}
MOCK_METHOD(uint32_t, getSources, (), (const, override));
+ MOCK_METHOD(std::optional<DisplayViewport>, getAssociatedViewport, (), (const));
MOCK_METHOD(bool, isEnabled, (), ());
MOCK_METHOD(void, dump, (std::string& dump, const std::string& eventHubDevStr), ());
diff --git a/services/inputflinger/tests/JoystickInputMapper_test.cpp b/services/inputflinger/tests/JoystickInputMapper_test.cpp
index ec70192..adebd72 100644
--- a/services/inputflinger/tests/JoystickInputMapper_test.cpp
+++ b/services/inputflinger/tests/JoystickInputMapper_test.cpp
@@ -16,11 +16,13 @@
#include "JoystickInputMapper.h"
+#include <list>
#include <optional>
#include <EventHub.h>
#include <NotifyArgs.h>
#include <ftl/flags.h>
+#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <input/DisplayViewport.h>
#include <linux/input-event-codes.h>
@@ -28,76 +30,54 @@
#include "InputMapperTest.h"
#include "TestConstants.h"
+#include "TestEventMatchers.h"
namespace android {
-namespace {
-
using namespace ftl::flag_operators;
+using testing::ElementsAre;
+using testing::IsEmpty;
+using testing::Return;
+using testing::VariantWith;
-} // namespace
-
-class JoystickInputMapperTest : public InputMapperTest {
+class JoystickInputMapperTest : public InputMapperUnitTest {
protected:
- static const int32_t RAW_X_MIN;
- static const int32_t RAW_X_MAX;
- static const int32_t RAW_Y_MIN;
- static const int32_t RAW_Y_MAX;
-
- static constexpr ui::LogicalDisplayId VIRTUAL_DISPLAY_ID = ui::LogicalDisplayId{1};
- static const char* const VIRTUAL_DISPLAY_UNIQUE_ID;
-
void SetUp() override {
- InputMapperTest::SetUp(InputDeviceClass::JOYSTICK | InputDeviceClass::EXTERNAL);
- }
- void prepareAxes() {
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
- }
+ InputMapperUnitTest::SetUp();
+ EXPECT_CALL(mMockEventHub, getDeviceClasses(EVENTHUB_ID))
+ .WillRepeatedly(Return(InputDeviceClass::JOYSTICK | InputDeviceClass::EXTERNAL));
- void processAxis(JoystickInputMapper& mapper, int32_t axis, int32_t value) {
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, axis, value);
- }
+ // The mapper requests info on all ABS axis IDs, including ones which aren't actually used
+ // (e.g. in the range from 0x0b (ABS_BRAKE) to 0x0f (ABS_HAT0X)), so just return nullopt for
+ // all axes we don't explicitly set up below.
+ EXPECT_CALL(mMockEventHub, getAbsoluteAxisInfo(EVENTHUB_ID, testing::_))
+ .WillRepeatedly(Return(std::nullopt));
- void processSync(JoystickInputMapper& mapper) {
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
- }
-
- void prepareVirtualDisplay(ui::Rotation orientation) {
- setDisplayInfoAndReconfigure(VIRTUAL_DISPLAY_ID, /*width=*/400, /*height=*/500, orientation,
- VIRTUAL_DISPLAY_UNIQUE_ID, /*physicalPort=*/std::nullopt,
- ViewportType::VIRTUAL);
+ setupAxis(ABS_X, /*valid=*/true, /*min=*/-32767, /*max=*/32767, /*resolution=*/0);
+ setupAxis(ABS_Y, /*valid=*/true, /*min=*/-32767, /*max=*/32767, /*resolution=*/0);
}
};
-const int32_t JoystickInputMapperTest::RAW_X_MIN = -32767;
-const int32_t JoystickInputMapperTest::RAW_X_MAX = 32767;
-const int32_t JoystickInputMapperTest::RAW_Y_MIN = -32767;
-const int32_t JoystickInputMapperTest::RAW_Y_MAX = 32767;
-const char* const JoystickInputMapperTest::VIRTUAL_DISPLAY_UNIQUE_ID = "virtual:1";
-
TEST_F(JoystickInputMapperTest, Configure_AssignsDisplayUniqueId) {
- prepareAxes();
- JoystickInputMapper& mapper = constructAndAddMapper<JoystickInputMapper>();
+ DisplayViewport viewport;
+ viewport.displayId = ui::LogicalDisplayId{1};
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(viewport));
+ mMapper = createInputMapper<JoystickInputMapper>(*mDeviceContext,
+ mFakePolicy->getReaderConfiguration());
- mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, VIRTUAL_DISPLAY_UNIQUE_ID);
-
- prepareVirtualDisplay(ui::ROTATION_0);
+ std::list<NotifyArgs> out;
// Send an axis event
- processAxis(mapper, ABS_X, 100);
- processSync(mapper);
-
- NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(VIRTUAL_DISPLAY_ID, args.displayId);
+ out = process(EV_ABS, ABS_X, 100);
+ ASSERT_THAT(out, IsEmpty());
+ out = process(EV_SYN, SYN_REPORT, 0);
+ ASSERT_THAT(out, ElementsAre(VariantWith<NotifyMotionArgs>(WithDisplayId(viewport.displayId))));
// Send another axis event
- processAxis(mapper, ABS_Y, 100);
- processSync(mapper);
-
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(VIRTUAL_DISPLAY_ID, args.displayId);
+ out = process(EV_ABS, ABS_Y, 100);
+ ASSERT_THAT(out, IsEmpty());
+ out = process(EV_SYN, SYN_REPORT, 0);
+ ASSERT_THAT(out, ElementsAre(VariantWith<NotifyMotionArgs>(WithDisplayId(viewport.displayId))));
}
} // namespace android
diff --git a/services/inputflinger/tests/RotaryEncoderInputMapper_test.cpp b/services/inputflinger/tests/RotaryEncoderInputMapper_test.cpp
index a796c49..6607bc7 100644
--- a/services/inputflinger/tests/RotaryEncoderInputMapper_test.cpp
+++ b/services/inputflinger/tests/RotaryEncoderInputMapper_test.cpp
@@ -78,36 +78,6 @@
return v;
}
-/**
- * A fake InputDeviceContext that allows the associated viewport to be specified for the mapper.
- *
- * This is currently necessary because InputMapperUnitTest doesn't register the mappers it creates
- * with the InputDevice object, meaning that InputDevice::isIgnored becomes true, and the input
- * device doesn't set its associated viewport when it's configured.
- *
- * TODO(b/319217713): work out a way to avoid this fake.
- */
-class ViewportFakingInputDeviceContext : public InputDeviceContext {
-public:
- ViewportFakingInputDeviceContext(InputDevice& device, int32_t eventHubId,
- std::optional<DisplayViewport> viewport)
- : InputDeviceContext(device, eventHubId), mAssociatedViewport(viewport) {}
-
- ViewportFakingInputDeviceContext(InputDevice& device, int32_t eventHubId)
- : ViewportFakingInputDeviceContext(device, eventHubId, createPrimaryViewport()) {}
-
- std::optional<DisplayViewport> getAssociatedViewport() const override {
- return mAssociatedViewport;
- }
-
- void setViewport(const std::optional<DisplayViewport>& viewport) {
- mAssociatedViewport = viewport;
- }
-
-private:
- std::optional<DisplayViewport> mAssociatedViewport;
-};
-
} // namespace
namespace vd_flags = android::companion::virtualdevice::flags;
@@ -138,8 +108,8 @@
mReaderConfiguration.setDisplayViewports({primaryViewport, secondaryViewport});
// Set up the secondary display as the associated viewport of the mapper.
- ViewportFakingInputDeviceContext deviceContext(*mDevice, EVENTHUB_ID, secondaryViewport);
- mMapper = createInputMapper<RotaryEncoderInputMapper>(deviceContext, mReaderConfiguration);
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(secondaryViewport));
+ mMapper = createInputMapper<RotaryEncoderInputMapper>(*mDeviceContext, mReaderConfiguration);
std::list<NotifyArgs> args;
// Ensure input events are generated for the secondary display.
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index a37433c..c2a9880 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -47,6 +47,7 @@
"libtimestats_deps",
"libsurfaceflinger_common_deps",
"surfaceflinger_defaults",
+ "libsurfaceflinger_proto_deps",
],
cflags: [
"-DLOG_TAG=\"SurfaceFlinger\"",
@@ -93,7 +94,6 @@
"libcompositionengine",
"libframetimeline",
"libgui_aidl_static",
- "liblayers_proto",
"libperfetto_client_experimental",
"librenderengine",
"libscheduler",
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 7fa58df..b826466 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -17,6 +17,7 @@
"librenderengine_deps",
"libtimestats_deps",
"surfaceflinger_defaults",
+ "libsurfaceflinger_proto_deps",
],
cflags: [
"-DLOG_TAG=\"CompositionEngine\"",
@@ -41,7 +42,6 @@
"libutils",
],
static_libs: [
- "liblayers_proto",
"libmath",
"librenderengine",
"libtimestats",
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index 6a67ac5..2e1f938 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -188,12 +188,13 @@
postMessage(sp<ConfigureHandler>::make(mCompositor));
}
-void MessageQueue::scheduleFrame() {
+void MessageQueue::scheduleFrame(Duration workDurationSlack) {
SFTRACE_CALL();
std::lock_guard lock(mVsync.mutex);
+ const auto workDuration = Duration(mVsync.workDuration.get() - workDurationSlack);
mVsync.scheduledFrameTimeOpt =
- mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
+ mVsync.registration->schedule({.workDuration = workDuration.ns(),
.readyDuration = 0,
.lastVsync = mVsync.lastCallbackTime.ns()});
}
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index c5fc371..ba1efbe 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -74,7 +74,7 @@
virtual void postMessage(sp<MessageHandler>&&) = 0;
virtual void postMessageDelayed(sp<MessageHandler>&&, nsecs_t uptimeDelay) = 0;
virtual void scheduleConfigure() = 0;
- virtual void scheduleFrame() = 0;
+ virtual void scheduleFrame(Duration workDurationSlack = Duration::fromNs(0)) = 0;
virtual std::optional<scheduler::ScheduleResult> getScheduledFrameResult() const = 0;
};
@@ -149,7 +149,7 @@
void postMessageDelayed(sp<MessageHandler>&&, nsecs_t uptimeDelay) override;
void scheduleConfigure() override;
- void scheduleFrame() override;
+ void scheduleFrame(Duration workDurationSlack = Duration::fromNs(0)) override;
std::optional<scheduler::ScheduleResult> getScheduledFrameResult() const override;
};
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
index ee7eda1..04491a2 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -452,7 +452,7 @@
const auto currentPeriod = mRateMap.find(idealPeriod())->second.slope;
const auto threshold = currentPeriod / 2;
- const auto minFramePeriod = minFramePeriodLocked().ns();
+ const auto minFramePeriod = minFramePeriodLocked();
auto prev = lastConfirmedPresentTime.ns();
for (auto& current : mPastExpectedPresentTimes) {
@@ -463,10 +463,10 @@
1e6f);
}
- const auto minPeriodViolation = current.ns() - prev + threshold < minFramePeriod;
+ const auto minPeriodViolation = current.ns() - prev + threshold < minFramePeriod.ns();
if (minPeriodViolation) {
SFTRACE_NAME("minPeriodViolation");
- current = TimePoint::fromNs(prev + minFramePeriod);
+ current = TimePoint::fromNs(prev + minFramePeriod.ns());
prev = current.ns();
} else {
break;
@@ -477,7 +477,7 @@
const auto phase = Duration(mPastExpectedPresentTimes.back() - expectedPresentTime);
if (phase > 0ns) {
for (auto& timeline : mTimelines) {
- timeline.shiftVsyncSequence(phase);
+ timeline.shiftVsyncSequence(phase, minFramePeriod);
}
mPastExpectedPresentTimes.clear();
return phase;
@@ -778,8 +778,15 @@
return vsyncSequence.seq % divisor == 0;
}
-void VSyncPredictor::VsyncTimeline::shiftVsyncSequence(Duration phase) {
+void VSyncPredictor::VsyncTimeline::shiftVsyncSequence(Duration phase, Period minFramePeriod) {
if (mLastVsyncSequence) {
+ const auto renderRate = mRenderRateOpt.value_or(Fps::fromPeriodNsecs(mIdealPeriod.ns()));
+ const auto threshold = mIdealPeriod.ns() / 2;
+ if (renderRate.getPeriodNsecs() - phase.ns() + threshold >= minFramePeriod.ns()) {
+ SFTRACE_FORMAT_INSTANT("Not-Adjusting vsync by %.2f",
+ static_cast<float>(phase.ns()) / 1e6f);
+ return;
+ }
SFTRACE_FORMAT_INSTANT("adjusting vsync by %.2f", static_cast<float>(phase.ns()) / 1e6f);
mLastVsyncSequence->vsyncTime += phase.ns();
}
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.h b/services/surfaceflinger/Scheduler/VSyncPredictor.h
index 9e1c90b..6c8a2f2 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.h
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.h
@@ -104,7 +104,7 @@
void freeze(TimePoint lastVsync);
std::optional<TimePoint> validUntil() const { return mValidUntil; }
bool isVSyncInPhase(Model, nsecs_t vsync, Fps frameRate);
- void shiftVsyncSequence(Duration phase);
+ void shiftVsyncSequence(Duration phase, Period minFramePeriod);
void setRenderRate(std::optional<Fps> renderRateOpt) { mRenderRateOpt = renderRateOpt; }
enum class VsyncOnTimeline {
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
index 38cb446..2185bb0 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
@@ -55,15 +55,11 @@
std::optional<TimePoint> earliestPresentTime() const { return mEarliestPresentTime; }
- // The time of the VSYNC that preceded this frame. See `presentFenceForPastVsync` for details.
- TimePoint pastVsyncTime(Period minFramePeriod) const;
-
- // Equivalent to `presentFenceForPastVsync` unless running N VSYNCs ahead.
- const FenceTimePtr& presentFenceForPreviousFrame() const {
- return mPresentFences.front().fenceTime;
- }
+ // Equivalent to `expectedSignaledPresentFence` unless running N VSYNCs ahead.
+ const FenceTimePtr& presentFenceForPreviousFrame() const;
bool isFramePending() const { return mFramePending; }
+ bool wouldBackpressureHwc() const { return mWouldBackpressureHwc; }
bool didMissFrame() const { return mFrameMissed; }
bool didMissHwcFrame() const { return mHwcFrameMissed && !mGpuFrameMissed; }
FrameTime lastSignaledFrameTime() const { return mLastSignaledFrameTime; }
@@ -72,7 +68,7 @@
explicit FrameTarget(const std::string& displayLabel);
~FrameTarget() = default;
- bool wouldPresentEarly(Period minFramePeriod) const;
+ bool wouldPresentEarly(Period vsyncPeriod, Period minFramePeriod) const;
// Equivalent to `pastVsyncTime` unless running N VSYNCs ahead.
TimePoint previousFrameVsyncTime(Period minFramePeriod) const {
@@ -81,8 +77,7 @@
void addFence(sp<Fence> presentFence, FenceTimePtr presentFenceTime,
TimePoint expectedPresentTime) {
- mFenceWithFenceTimes.next() = {std::move(presentFence), presentFenceTime,
- expectedPresentTime};
+ mPresentFences.next() = {std::move(presentFence), presentFenceTime, expectedPresentTime};
}
VsyncId mVsyncId;
@@ -94,8 +89,9 @@
TracedOrdinal<bool> mFrameMissed;
TracedOrdinal<bool> mHwcFrameMissed;
TracedOrdinal<bool> mGpuFrameMissed;
+ bool mWouldBackpressureHwc = false;
- struct FenceWithFenceTime {
+ struct PresentFence {
sp<Fence> fence = Fence::NO_FENCE;
FenceTimePtr fenceTime = FenceTime::NO_FENCE;
TimePoint expectedPresentTime = TimePoint();
@@ -106,9 +102,10 @@
// VSYNC of at least one previous frame has not yet passed. In other words, this is NOT the
// `presentFenceForPreviousFrame` if running N VSYNCs ahead, but the one that should have been
// signaled by now (unless that frame missed).
- FenceWithFenceTime presentFenceForPastVsync(Period minFramePeriod) const;
- std::array<FenceWithFenceTime, 2> mPresentFences;
- utils::RingBuffer<FenceWithFenceTime, 5> mFenceWithFenceTimes;
+ std::pair<bool /* wouldBackpressure */, PresentFence> expectedSignaledPresentFence(
+ Period vsyncPeriod, Period minFramePeriod) const;
+ std::array<PresentFence, 2> mPresentFencesLegacy;
+ utils::RingBuffer<PresentFence, 5> mPresentFences;
FrameTime mLastSignaledFrameTime;
@@ -120,19 +117,6 @@
static_assert(N > 1);
return expectedFrameDuration() > (N - 1) * minFramePeriod;
}
-
- FenceWithFenceTime pastVsyncTimePtr() const {
- FenceWithFenceTime pastFenceWithFenceTime;
- for (size_t i = 0; i < mFenceWithFenceTimes.size(); i++) {
- const auto& fenceWithFenceTime = mFenceWithFenceTimes[i];
- // TODO(b/354007767) Fix the below condition to avoid frame drop
- if (fenceWithFenceTime.expectedPresentTime > mFrameBeginTime) {
- return pastFenceWithFenceTime;
- }
- pastFenceWithFenceTime = fenceWithFenceTime;
- }
- return pastFenceWithFenceTime;
- }
};
// Computes a display's per-frame metrics about past/upcoming targeting of present deadlines.
@@ -155,7 +139,7 @@
void beginFrame(const BeginFrameArgs&, const IVsyncSource&);
- std::optional<TimePoint> computeEarliestPresentTime(Period minFramePeriod,
+ std::optional<TimePoint> computeEarliestPresentTime(Period vsyncPeriod, Period minFramePeriod,
Duration hwcMinWorkDuration);
// TODO(b/241285191): Merge with FrameTargeter::endFrame.
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
index 1d248fb..8adf2a6 100644
--- a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -18,8 +18,10 @@
#include <common/trace.h>
#include <scheduler/FrameTargeter.h>
#include <scheduler/IVsyncSource.h>
+#include <utils/Log.h>
namespace android::scheduler {
+using namespace std::chrono_literals;
FrameTarget::FrameTarget(const std::string& displayLabel)
: mFramePending("PrevFramePending " + displayLabel, false),
@@ -27,32 +29,50 @@
mHwcFrameMissed("PrevHwcFrameMissed " + displayLabel, false),
mGpuFrameMissed("PrevGpuFrameMissed " + displayLabel, false) {}
-TimePoint FrameTarget::pastVsyncTime(Period minFramePeriod) const {
- // TODO(b/267315508): Generalize to N VSYNCs.
- const int shift = static_cast<int>(targetsVsyncsAhead<2>(minFramePeriod));
- return mExpectedPresentTime - Period::fromNs(minFramePeriod.ns() << shift);
-}
-
-FrameTarget::FenceWithFenceTime FrameTarget::presentFenceForPastVsync(Period minFramePeriod) const {
- if (FlagManager::getInstance().allow_n_vsyncs_in_targeter()) {
- return pastVsyncTimePtr();
+std::pair<bool /* wouldBackpressure */, FrameTarget::PresentFence>
+FrameTarget::expectedSignaledPresentFence(Period vsyncPeriod, Period minFramePeriod) const {
+ if (!FlagManager::getInstance().allow_n_vsyncs_in_targeter()) {
+ const size_t i = static_cast<size_t>(targetsVsyncsAhead<2>(minFramePeriod));
+ return {true, mPresentFencesLegacy[i]};
}
- const size_t i = static_cast<size_t>(targetsVsyncsAhead<2>(minFramePeriod));
- return mPresentFences[i];
+
+ bool wouldBackpressure = true;
+ auto expectedPresentTime = mExpectedPresentTime;
+ for (size_t i = mPresentFences.size(); i != 0; --i) {
+ const auto& fence = mPresentFences[i - 1];
+
+ if (fence.expectedPresentTime + minFramePeriod < expectedPresentTime - vsyncPeriod / 2) {
+ wouldBackpressure = false;
+ }
+
+ if (fence.expectedPresentTime <= mFrameBeginTime) {
+ return {wouldBackpressure, fence};
+ }
+
+ expectedPresentTime = fence.expectedPresentTime;
+ }
+ return {wouldBackpressure, PresentFence{}};
}
-bool FrameTarget::wouldPresentEarly(Period minFramePeriod) const {
- // TODO(b/241285475): Since this is called during `composite`, the calls to `targetsVsyncsAhead`
- // should use `TimePoint::now()` in case of delays since `mFrameBeginTime`.
-
- // TODO(b/267315508): Generalize to N VSYNCs.
- const bool allowNVsyncs = FlagManager::getInstance().allow_n_vsyncs_in_targeter();
- if (!allowNVsyncs && targetsVsyncsAhead<3>(minFramePeriod)) {
+bool FrameTarget::wouldPresentEarly(Period vsyncPeriod, Period minFramePeriod) const {
+ if (targetsVsyncsAhead<3>(minFramePeriod)) {
return true;
}
- const auto fence = presentFenceForPastVsync(minFramePeriod).fenceTime;
- return fence->isValid() && fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
+ const auto [wouldBackpressure, fence] =
+ expectedSignaledPresentFence(vsyncPeriod, minFramePeriod);
+
+ return !wouldBackpressure ||
+ (fence.fenceTime->isValid() &&
+ fence.fenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING);
+}
+
+const FenceTimePtr& FrameTarget::presentFenceForPreviousFrame() const {
+ if (FlagManager::getInstance().allow_n_vsyncs_in_targeter()) {
+ return mPresentFences.back().fenceTime;
+ }
+
+ return mPresentFencesLegacy.front().fenceTime;
}
void FrameTargeter::beginFrame(const BeginFrameArgs& args, const IVsyncSource& vsyncSource) {
@@ -86,27 +106,39 @@
}
if (!mSupportsExpectedPresentTime) {
- mEarliestPresentTime = computeEarliestPresentTime(minFramePeriod, args.hwcMinWorkDuration);
+ mEarliestPresentTime =
+ computeEarliestPresentTime(vsyncPeriod, minFramePeriod, args.hwcMinWorkDuration);
}
SFTRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, ftl::to_underlying(args.vsyncId),
ticks<std::milli, float>(mExpectedPresentTime - TimePoint::now()),
mExpectedPresentTime == args.expectedVsyncTime ? "" : " (adjusted)");
- FenceWithFenceTime pastPresentFence = presentFenceForPastVsync(minFramePeriod);
+ const auto [wouldBackpressure, fence] =
+ expectedSignaledPresentFence(vsyncPeriod, minFramePeriod);
// In cases where the present fence is about to fire, give it a small grace period instead of
// giving up on the frame.
- //
- // TODO(b/280667110): The grace period should depend on `sfWorkDuration` and `vsyncPeriod` being
- // approximately equal, not whether backpressure propagation is enabled.
- const int graceTimeForPresentFenceMs = static_cast<int>(
- mBackpressureGpuComposition || !mCompositionCoverage.test(CompositionCoverage::Gpu));
+ const int graceTimeForPresentFenceMs = [&] {
+ const bool considerBackpressure =
+ mBackpressureGpuComposition || !mCompositionCoverage.test(CompositionCoverage::Gpu);
+
+ if (!FlagManager::getInstance().allow_n_vsyncs_in_targeter()) {
+ return static_cast<int>(considerBackpressure);
+ }
+
+ if (!wouldBackpressure || !considerBackpressure) {
+ return 0;
+ }
+
+ return static_cast<int>((std::abs(fence.expectedPresentTime.ns() - mFrameBeginTime.ns()) <=
+ Duration(1ms).ns()));
+ }();
// Pending frames may trigger backpressure propagation.
const auto& isFencePending = *isFencePendingFuncPtr;
- mFramePending = pastPresentFence.fenceTime != FenceTime::NO_FENCE &&
- isFencePending(pastPresentFence.fenceTime, graceTimeForPresentFenceMs);
+ mFramePending = fence.fenceTime != FenceTime::NO_FENCE &&
+ isFencePending(fence.fenceTime, graceTimeForPresentFenceMs);
// A frame is missed if the prior frame is still pending. If no longer pending, then we still
// count the frame as missed if the predicted present time was further in the past than when the
@@ -114,10 +146,10 @@
// than a typical frame duration, but should not be so small that it reports reasonable drift as
// a missed frame.
mFrameMissed = mFramePending || [&] {
- const nsecs_t pastPresentTime = pastPresentFence.fenceTime->getSignalTime();
+ const nsecs_t pastPresentTime = fence.fenceTime->getSignalTime();
if (pastPresentTime < 0) return false;
mLastSignaledFrameTime = {.signalTime = TimePoint::fromNs(pastPresentTime),
- .expectedPresentTime = pastPresentFence.expectedPresentTime};
+ .expectedPresentTime = fence.expectedPresentTime};
const nsecs_t frameMissedSlop = vsyncPeriod.ns() / 2;
return lastScheduledPresentTime.ns() < pastPresentTime - frameMissedSlop;
}();
@@ -128,11 +160,14 @@
if (mFrameMissed) mFrameMissedCount++;
if (mHwcFrameMissed) mHwcFrameMissedCount++;
if (mGpuFrameMissed) mGpuFrameMissedCount++;
+
+ mWouldBackpressureHwc = mFramePending && wouldBackpressure;
}
-std::optional<TimePoint> FrameTargeter::computeEarliestPresentTime(Period minFramePeriod,
+std::optional<TimePoint> FrameTargeter::computeEarliestPresentTime(Period vsyncPeriod,
+ Period minFramePeriod,
Duration hwcMinWorkDuration) {
- if (wouldPresentEarly(minFramePeriod)) {
+ if (wouldPresentEarly(vsyncPeriod, minFramePeriod)) {
return previousFrameVsyncTime(minFramePeriod) - hwcMinWorkDuration;
}
return {};
@@ -151,8 +186,8 @@
if (FlagManager::getInstance().allow_n_vsyncs_in_targeter()) {
addFence(std::move(presentFence), presentFenceTime, mExpectedPresentTime);
} else {
- mPresentFences[1] = mPresentFences[0];
- mPresentFences[0] = {std::move(presentFence), presentFenceTime, mExpectedPresentTime};
+ mPresentFencesLegacy[1] = mPresentFencesLegacy[0];
+ mPresentFencesLegacy[0] = {std::move(presentFence), presentFenceTime, mExpectedPresentTime};
}
return presentFenceTime;
}
diff --git a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
index 190d062..6f4e1f1 100644
--- a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
+++ b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
@@ -53,12 +53,13 @@
const auto& target() const { return mTargeter.target(); }
- bool wouldPresentEarly(Period minFramePeriod) const {
- return target().wouldPresentEarly(minFramePeriod);
+ bool wouldPresentEarly(Period vsyncPeriod, Period minFramePeriod) const {
+ return target().wouldPresentEarly(vsyncPeriod, minFramePeriod);
}
- FrameTarget::FenceWithFenceTime presentFenceForPastVsync(Period minFramePeriod) const {
- return target().presentFenceForPastVsync(minFramePeriod);
+ std::pair<bool /*wouldBackpressure*/, FrameTarget::PresentFence> expectedSignaledPresentFence(
+ Period vsyncPeriod, Period minFramePeriod) const {
+ return target().expectedSignaledPresentFence(vsyncPeriod, minFramePeriod);
}
struct Frame {
@@ -173,7 +174,6 @@
}
TEST_F(FrameTargeterTest, recallsPastVsync) {
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
VsyncId vsyncId{111};
TimePoint frameBeginTime(1000ms);
constexpr Fps kRefreshRate = 60_Hz;
@@ -181,16 +181,72 @@
constexpr Duration kFrameDuration = 13ms;
for (int n = 5; n-- > 0;) {
- Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
- const auto fence = frame.end();
+ FenceTimePtr fence;
+ {
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate,
+ kRefreshRate);
+ fence = frame.end();
+ }
- EXPECT_EQ(target().pastVsyncTime(kPeriod), frameBeginTime + kFrameDuration - kPeriod);
- EXPECT_EQ(presentFenceForPastVsync(kPeriod).fenceTime, fence);
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
+ const auto [wouldBackpressure, presentFence] =
+ expectedSignaledPresentFence(kPeriod, kPeriod);
+ ASSERT_TRUE(wouldBackpressure);
+ EXPECT_EQ(presentFence.fenceTime, fence);
+ }
+}
+
+TEST_F(FrameTargeterTest, wouldBackpressureAfterTime) {
+ SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, true);
+ VsyncId vsyncId{111};
+ TimePoint frameBeginTime(1000ms);
+ constexpr Fps kRefreshRate = 60_Hz;
+ constexpr Period kPeriod = kRefreshRate.getPeriod();
+ constexpr Duration kFrameDuration = 13ms;
+
+ { Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate); }
+ {
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
+
+ const auto [wouldBackpressure, presentFence] =
+ expectedSignaledPresentFence(kPeriod, kPeriod);
+ EXPECT_TRUE(wouldBackpressure);
+ }
+ {
+ frameBeginTime += kPeriod;
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
+ const auto [wouldBackpressure, presentFence] =
+ expectedSignaledPresentFence(kPeriod, kPeriod);
+ EXPECT_FALSE(wouldBackpressure);
+ }
+}
+
+TEST_F(FrameTargeterTest, wouldBackpressureAfterTimeLegacy) {
+ SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
+ VsyncId vsyncId{111};
+ TimePoint frameBeginTime(1000ms);
+ constexpr Fps kRefreshRate = 60_Hz;
+ constexpr Period kPeriod = kRefreshRate.getPeriod();
+ constexpr Duration kFrameDuration = 13ms;
+
+ { Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate); }
+ {
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
+
+ const auto [wouldBackpressure, presentFence] =
+ expectedSignaledPresentFence(kPeriod, kPeriod);
+ EXPECT_TRUE(wouldBackpressure);
+ }
+ {
+ frameBeginTime += kPeriod;
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
+ const auto [wouldBackpressure, presentFence] =
+ expectedSignaledPresentFence(kPeriod, kPeriod);
+ EXPECT_TRUE(wouldBackpressure);
}
}
TEST_F(FrameTargeterTest, recallsPastVsyncTwoVsyncsAhead) {
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
VsyncId vsyncId{222};
TimePoint frameBeginTime(2000ms);
constexpr Fps kRefreshRate = 120_Hz;
@@ -198,101 +254,66 @@
constexpr Duration kFrameDuration = 10ms;
FenceTimePtr previousFence = FenceTime::NO_FENCE;
-
+ FenceTimePtr currentFence = FenceTime::NO_FENCE;
for (int n = 5; n-- > 0;) {
Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
- const auto fence = frame.end();
-
- EXPECT_EQ(target().pastVsyncTime(kPeriod), frameBeginTime + kFrameDuration - 2 * kPeriod);
- EXPECT_EQ(presentFenceForPastVsync(kPeriod).fenceTime, previousFence);
-
- previousFence = fence;
+ EXPECT_EQ(expectedSignaledPresentFence(kPeriod, kPeriod).second.fenceTime, previousFence);
+ previousFence = currentFence;
+ currentFence = frame.end();
}
}
-TEST_F(FrameTargeterTest, recallsPastNVsyncTwoVsyncsAhead) {
+TEST_F(FrameTargeterTest, recallsPastVsyncFiveVsyncsAhead) {
SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, true);
+
VsyncId vsyncId{222};
TimePoint frameBeginTime(2000ms);
constexpr Fps kRefreshRate = 120_Hz;
constexpr Period kPeriod = kRefreshRate.getPeriod();
- constexpr Duration kFrameDuration = 10ms;
+ constexpr Duration kFrameDuration = 40ms;
- FenceTimePtr previousFence = FenceTime::NO_FENCE;
-
+ FenceTimePtr firstFence = FenceTime::NO_FENCE;
for (int n = 5; n-- > 0;) {
Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
const auto fence = frame.end();
-
- const auto pastVsyncTime = frameBeginTime + kFrameDuration - 2 * kPeriod;
- EXPECT_EQ(target().pastVsyncTime(kPeriod), pastVsyncTime);
- EXPECT_EQ(presentFenceForPastVsync(kFrameDuration).fenceTime, previousFence);
-
- frameBeginTime += kPeriod;
- previousFence = fence;
+ if (firstFence == FenceTime::NO_FENCE) {
+ firstFence = fence;
+ }
}
+
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
+ EXPECT_EQ(expectedSignaledPresentFence(kPeriod, kPeriod).second.fenceTime, firstFence);
}
TEST_F(FrameTargeterTest, recallsPastVsyncTwoVsyncsAheadVrr) {
SET_FLAG_FOR_TEST(flags::vrr_config, true);
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
VsyncId vsyncId{222};
TimePoint frameBeginTime(2000ms);
constexpr Fps kRefreshRate = 120_Hz;
- constexpr Fps kPeakRefreshRate = 240_Hz;
+ constexpr Fps kVsyncRate = 240_Hz;
constexpr Period kPeriod = kRefreshRate.getPeriod();
+ constexpr Period kVsyncPeriod = kVsyncRate.getPeriod();
constexpr Duration kFrameDuration = 10ms;
FenceTimePtr previousFence = FenceTime::NO_FENCE;
-
+ FenceTimePtr currentFence = FenceTime::NO_FENCE;
for (int n = 5; n-- > 0;) {
- Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate,
- kPeakRefreshRate);
- const auto fence = frame.end();
-
- EXPECT_EQ(target().pastVsyncTime(kPeriod), frameBeginTime + kFrameDuration - 2 * kPeriod);
- EXPECT_EQ(presentFenceForPastVsync(kPeriod).fenceTime, previousFence);
-
- previousFence = fence;
- }
-}
-
-TEST_F(FrameTargeterTest, recallsPastNVsyncTwoVsyncsAheadVrr) {
- SET_FLAG_FOR_TEST(flags::vrr_config, true);
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, true);
-
- VsyncId vsyncId{222};
- TimePoint frameBeginTime(2000ms);
- constexpr Fps kRefreshRate = 120_Hz;
- constexpr Fps kPeakRefreshRate = 240_Hz;
- constexpr Period kPeriod = kRefreshRate.getPeriod();
- constexpr Duration kFrameDuration = 10ms;
-
- FenceTimePtr previousFence = FenceTime::NO_FENCE;
-
- for (int n = 5; n-- > 0;) {
- Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate,
- kPeakRefreshRate);
- const auto fence = frame.end();
-
- const auto pastVsyncTime = frameBeginTime + kFrameDuration - 2 * kPeriod;
- EXPECT_EQ(target().pastVsyncTime(kPeriod), pastVsyncTime);
- EXPECT_EQ(presentFenceForPastVsync(kFrameDuration).fenceTime, previousFence);
-
- frameBeginTime += kPeriod;
- previousFence = fence;
+ Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate, kRefreshRate);
+ EXPECT_EQ(expectedSignaledPresentFence(kVsyncPeriod, kPeriod).second.fenceTime,
+ previousFence);
+ previousFence = currentFence;
+ currentFence = frame.end();
}
}
TEST_F(FrameTargeterTest, doesNotDetectEarlyPresentIfNoFence) {
constexpr Period kPeriod = (60_Hz).getPeriod();
- EXPECT_EQ(presentFenceForPastVsync(kPeriod).fenceTime, FenceTime::NO_FENCE);
- EXPECT_FALSE(wouldPresentEarly(kPeriod));
+ EXPECT_EQ(expectedSignaledPresentFence(kPeriod, kPeriod).second.fenceTime, FenceTime::NO_FENCE);
+ EXPECT_FALSE(wouldPresentEarly(kPeriod, kPeriod));
}
TEST_F(FrameTargeterTest, detectsEarlyPresent) {
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
VsyncId vsyncId{333};
TimePoint frameBeginTime(3000ms);
constexpr Fps kRefreshRate = 60_Hz;
@@ -300,20 +321,57 @@
// The target is not early while past present fences are pending.
for (int n = 3; n-- > 0;) {
- const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
- EXPECT_FALSE(wouldPresentEarly(kPeriod));
+ {
+ const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+ }
+ EXPECT_FALSE(wouldPresentEarly(kPeriod, kPeriod));
EXPECT_FALSE(target().earliestPresentTime());
}
// The target is early if the past present fence was signaled.
- Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
- const auto fence = frame.end();
- fence->signalForTest(frameBeginTime.ns());
+ {
+ Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+ const auto fence = frame.end();
+ fence->signalForTest(frameBeginTime.ns());
+ }
Frame finalFrame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
// `finalFrame` would present early, so it has an earliest present time.
- EXPECT_TRUE(wouldPresentEarly(kPeriod));
+ EXPECT_TRUE(wouldPresentEarly(kPeriod, kPeriod));
+ ASSERT_NE(std::nullopt, target().earliestPresentTime());
+ EXPECT_EQ(*target().earliestPresentTime(),
+ target().expectedPresentTime() - kPeriod - kHwcMinWorkDuration);
+}
+
+TEST_F(FrameTargeterTest, detectsEarlyPresentAfterLongPeriod) {
+ VsyncId vsyncId{333};
+ TimePoint frameBeginTime(3000ms);
+ constexpr Fps kRefreshRate = 60_Hz;
+ constexpr Period kPeriod = kRefreshRate.getPeriod();
+
+ // The target is not early while past present fences are pending.
+ for (int n = 3; n-- > 0;) {
+ {
+ const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+ }
+ EXPECT_FALSE(wouldPresentEarly(kPeriod, kPeriod));
+ EXPECT_FALSE(target().earliestPresentTime());
+ }
+
+ // The target is early if the past present fence was signaled.
+ {
+ Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+ const auto fence = frame.end();
+ fence->signalForTest(frameBeginTime.ns());
+ }
+
+ frameBeginTime += 10 * kPeriod;
+
+ Frame finalFrame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+
+ // `finalFrame` would present early, so it has an earliest present time.
+ EXPECT_TRUE(wouldPresentEarly(kPeriod, kPeriod));
ASSERT_NE(std::nullopt, target().earliestPresentTime());
EXPECT_EQ(*target().earliestPresentTime(),
target().expectedPresentTime() - kPeriod - kHwcMinWorkDuration);
@@ -322,7 +380,6 @@
// Same as `detectsEarlyPresent`, above, but verifies that we do not set an earliest present time
// when there is expected present time support.
TEST_F(FrameTargeterWithExpectedPresentSupportTest, detectsEarlyPresent) {
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
VsyncId vsyncId{333};
TimePoint frameBeginTime(3000ms);
constexpr Fps kRefreshRate = 60_Hz;
@@ -330,26 +387,30 @@
// The target is not early while past present fences are pending.
for (int n = 3; n-- > 0;) {
- const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
- EXPECT_FALSE(wouldPresentEarly(kPeriod));
+ {
+ const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+ }
+ EXPECT_FALSE(wouldPresentEarly(kPeriod, kPeriod));
EXPECT_FALSE(target().earliestPresentTime());
}
// The target is early if the past present fence was signaled.
- Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
- const auto fence = frame.end();
- fence->signalForTest(frameBeginTime.ns());
+ {
+ Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+
+ const auto fence = frame.end();
+ fence->signalForTest(frameBeginTime.ns());
+ }
Frame finalFrame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
// `finalFrame` would present early, but we have expected present time support, so it has no
// earliest present time.
- EXPECT_TRUE(wouldPresentEarly(kPeriod));
+ EXPECT_TRUE(wouldPresentEarly(kPeriod, kPeriod));
ASSERT_EQ(std::nullopt, target().earliestPresentTime());
}
TEST_F(FrameTargeterTest, detectsEarlyPresentTwoVsyncsAhead) {
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
VsyncId vsyncId{444};
TimePoint frameBeginTime(4000ms);
constexpr Fps kRefreshRate = 120_Hz;
@@ -357,17 +418,21 @@
// The target is not early while past present fences are pending.
for (int n = 3; n-- > 0;) {
- const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
- EXPECT_FALSE(wouldPresentEarly(kPeriod));
+ {
+ const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
+ }
+ EXPECT_FALSE(wouldPresentEarly(kPeriod, kPeriod));
EXPECT_FALSE(target().earliestPresentTime());
}
+ {
+ Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
- Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
- const auto fence = frame.end();
- fence->signalForTest(frameBeginTime.ns());
+ const auto fence = frame.end();
+ fence->signalForTest(frameBeginTime.ns());
+ }
// The target is two VSYNCs ahead, so the past present fence is still pending.
- EXPECT_FALSE(wouldPresentEarly(kPeriod));
+ EXPECT_FALSE(wouldPresentEarly(kPeriod, kPeriod));
EXPECT_FALSE(target().earliestPresentTime());
{ const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate); }
@@ -375,66 +440,21 @@
Frame finalFrame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, kRefreshRate);
// The target is early if the past present fence was signaled.
- EXPECT_TRUE(wouldPresentEarly(kPeriod));
+ EXPECT_TRUE(wouldPresentEarly(kPeriod, kPeriod));
ASSERT_NE(std::nullopt, target().earliestPresentTime());
EXPECT_EQ(*target().earliestPresentTime(),
target().expectedPresentTime() - kPeriod - kHwcMinWorkDuration);
}
-TEST_F(FrameTargeterTest, detectsEarlyPresentNVsyncsAhead) {
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, true);
- VsyncId vsyncId{444};
- TimePoint frameBeginTime(4000ms);
- Fps refreshRate = 120_Hz;
- Period period = refreshRate.getPeriod();
-
- // The target is not early while past present fences are pending.
- for (int n = 5; n-- > 0;) {
- const Frame frame(this, vsyncId++, frameBeginTime, 10ms, refreshRate, refreshRate);
- EXPECT_FALSE(wouldPresentEarly(period));
- EXPECT_FALSE(target().earliestPresentTime());
- }
-
- Frame frame(this, vsyncId++, frameBeginTime, 10ms, refreshRate, refreshRate);
- auto fence = frame.end();
- frameBeginTime += period;
- fence->signalForTest(frameBeginTime.ns());
-
- // The target is two VSYNCs ahead, so the past present fence is still pending.
- EXPECT_FALSE(wouldPresentEarly(period));
- EXPECT_FALSE(target().earliestPresentTime());
-
- { const Frame frame(this, vsyncId++, frameBeginTime, 10ms, refreshRate, refreshRate); }
-
- Frame oneEarlyPresentFrame(this, vsyncId++, frameBeginTime, 10ms, refreshRate, refreshRate);
- // The target is early if the past present fence was signaled.
- EXPECT_TRUE(wouldPresentEarly(period));
- ASSERT_NE(std::nullopt, target().earliestPresentTime());
- EXPECT_EQ(*target().earliestPresentTime(),
- target().expectedPresentTime() - period - kHwcMinWorkDuration);
-
- fence = oneEarlyPresentFrame.end();
- frameBeginTime += period;
- fence->signalForTest(frameBeginTime.ns());
-
- // Change rate to track frame more than 2 vsyncs ahead
- refreshRate = 144_Hz;
- period = refreshRate.getPeriod();
- Frame onePresentEarlyFrame(this, vsyncId++, frameBeginTime, 16ms, refreshRate, refreshRate);
- // The target is not early as last frame as the past frame is tracked for pending.
- EXPECT_FALSE(wouldPresentEarly(period));
-}
-
TEST_F(FrameTargeterTest, detectsEarlyPresentThreeVsyncsAhead) {
- SET_FLAG_FOR_TEST(flags::allow_n_vsyncs_in_targeter, false);
TimePoint frameBeginTime(5000ms);
constexpr Fps kRefreshRate = 144_Hz;
constexpr Period kPeriod = kRefreshRate.getPeriod();
- const Frame frame(this, VsyncId{555}, frameBeginTime, 16ms, kRefreshRate, kRefreshRate);
+ { const Frame frame(this, VsyncId{555}, frameBeginTime, 16ms, kRefreshRate, kRefreshRate); }
// The target is more than two VSYNCs ahead, but present fences are not tracked that far back.
- EXPECT_TRUE(wouldPresentEarly(kPeriod));
+ EXPECT_TRUE(wouldPresentEarly(kPeriod, kPeriod));
EXPECT_TRUE(target().earliestPresentTime());
EXPECT_EQ(*target().earliestPresentTime(),
target().expectedPresentTime() - kPeriod - kHwcMinWorkDuration);
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 22a8993..ed2ad7d 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -73,7 +73,7 @@
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
#include <hidl/ServiceManagement.h>
-#include <layerproto/LayerProtoParser.h>
+#include <layerproto/LayerProtoHeader.h>
#include <linux/sched/types.h>
#include <log/log.h>
#include <private/android_filesystem_config.h>
@@ -2161,12 +2161,12 @@
return mScheduler->createDisplayEventConnection(cycle, eventRegistration, layerHandle);
}
-void SurfaceFlinger::scheduleCommit(FrameHint hint) {
+void SurfaceFlinger::scheduleCommit(FrameHint hint, Duration workDurationSlack) {
if (hint == FrameHint::kActive) {
mScheduler->resetIdleTimer();
}
mPowerAdvisor->notifyDisplayUpdateImminentAndCpuReset();
- mScheduler->scheduleFrame();
+ mScheduler->scheduleFrame(workDurationSlack);
}
void SurfaceFlinger::scheduleComposite(FrameHint hint) {
@@ -2306,37 +2306,6 @@
}
}
-bool SurfaceFlinger::updateLayerSnapshotsLegacy(VsyncId vsyncId, nsecs_t frameTimeNs,
- bool flushTransactions,
- bool& outTransactionsAreEmpty) {
- SFTRACE_CALL();
- frontend::Update update;
- if (flushTransactions) {
- update = flushLifecycleUpdates();
- if (mTransactionTracing) {
- mTransactionTracing->addCommittedTransactions(ftl::to_underlying(vsyncId), frameTimeNs,
- update, mFrontEndDisplayInfos,
- mFrontEndDisplayInfosChanged);
- }
- }
-
- bool needsTraversal = false;
- if (flushTransactions) {
- needsTraversal |= commitMirrorDisplays(vsyncId);
- needsTraversal |= commitCreatedLayers(vsyncId, update.layerCreatedStates);
- needsTraversal |= applyTransactions(update.transactions, vsyncId);
- }
- outTransactionsAreEmpty = !needsTraversal;
- const bool shouldCommit = (getTransactionFlags() & ~eTransactionFlushNeeded) || needsTraversal;
- if (shouldCommit) {
- commitTransactionsLegacy();
- }
-
- bool mustComposite = latchBuffers() || shouldCommit;
- updateLayerGeometry();
- return mustComposite;
-}
-
void SurfaceFlinger::updateLayerHistory(nsecs_t now) {
for (const auto& snapshot : mLayerSnapshotBuilder.getSnapshots()) {
using Changes = frontend::RequestedLayerState::Changes;
@@ -2620,13 +2589,16 @@
}
}
- if (pacesetterFrameTarget.isFramePending()) {
+ if (pacesetterFrameTarget.wouldBackpressureHwc()) {
if (mBackpressureGpuComposition || pacesetterFrameTarget.didMissHwcFrame()) {
if (FlagManager::getInstance().vrr_config()) {
mScheduler->getVsyncSchedule()->getTracker().onFrameMissed(
pacesetterFrameTarget.expectedPresentTime());
}
- scheduleCommit(FrameHint::kNone);
+ const Duration slack = FlagManager::getInstance().allow_n_vsyncs_in_targeter()
+ ? TimePoint::now() - pacesetterFrameTarget.frameBeginTime()
+ : Duration::fromNs(0);
+ scheduleCommit(FrameHint::kNone, slack);
return false;
}
}
@@ -2913,6 +2885,9 @@
// Now that the current frame has been presented above, PowerAdvisor needs the present time
// of the previous frame (whose fence is signaled by now) to determine how long the HWC had
// waited on that fence to retire before presenting.
+ // TODO(b/355238809) `presentFenceForPreviousFrame` might not always be signaled (e.g. on
+ // devices
+ // where HWC does not block on the previous present fence). Revise this assumtion.
const auto& previousPresentFence = pacesetterTarget.presentFenceForPreviousFrame();
mPowerAdvisor->setSfPresentTiming(TimePoint::fromNs(previousPresentFence->getSignalTime()),
@@ -3000,21 +2975,6 @@
return resultsPerDisplay;
}
-void SurfaceFlinger::updateLayerGeometry() {
- SFTRACE_CALL();
-
- if (mVisibleRegionsDirty) {
- computeLayerBounds();
- }
-
- for (auto& layer : mLayersPendingRefresh) {
- Region visibleReg;
- visibleReg.set(layer->getScreenBounds());
- invalidateLayerStack(layer->getOutputFilter(), visibleReg);
- }
- mLayersPendingRefresh.clear();
-}
-
bool SurfaceFlinger::isHdrLayer(const frontend::LayerSnapshot& snapshot) const {
// Even though the camera layer may be using an HDR transfer function or otherwise be "HDR"
// the device may need to avoid boosting the brightness as a result of these layers to
@@ -3327,36 +3287,6 @@
logFrameStats(presentTime);
}
-FloatRect SurfaceFlinger::getMaxDisplayBounds() {
- const ui::Size maxSize = [this] {
- ftl::FakeGuard guard(mStateLock);
-
- // The LayerTraceGenerator tool runs without displays.
- if (mDisplays.empty()) return ui::Size{5000, 5000};
-
- return std::accumulate(mDisplays.begin(), mDisplays.end(), ui::kEmptySize,
- [](ui::Size size, const auto& pair) -> ui::Size {
- const auto& display = pair.second;
- return {std::max(size.getWidth(), display->getWidth()),
- std::max(size.getHeight(), display->getHeight())};
- });
- }();
-
- // Ignore display bounds for now since they will be computed later. Use a large Rect bound
- // to ensure it's bigger than an actual display will be.
- const float xMax = maxSize.getWidth() * 10.f;
- const float yMax = maxSize.getHeight() * 10.f;
-
- return {-xMax, -yMax, xMax, yMax};
-}
-
-void SurfaceFlinger::computeLayerBounds() {
- const FloatRect maxBounds = getMaxDisplayBounds();
- for (const auto& layer : mDrawingState.layersSortedByZ) {
- layer->computeBounds(maxBounds, ui::Transform(), 0.f /* shadowRadius */);
- }
-}
-
void SurfaceFlinger::commitTransactions() {
SFTRACE_CALL();
mDebugInTransaction = systemTime();
@@ -3370,28 +3300,6 @@
mDebugInTransaction = 0;
}
-void SurfaceFlinger::commitTransactionsLegacy() {
- SFTRACE_CALL();
-
- // Keep a copy of the drawing state (that is going to be overwritten
- // by commitTransactionsLocked) outside of mStateLock so that the side
- // effects of the State assignment don't happen with mStateLock held,
- // which can cause deadlocks.
- State drawingState(mDrawingState);
-
- Mutex::Autolock lock(mStateLock);
- mDebugInTransaction = systemTime();
-
- // Here we're guaranteed that some transaction flags are set
- // so we can call commitTransactionsLocked unconditionally.
- // We clear the flags with mStateLock held to guarantee that
- // mCurrentState won't change until the transaction is committed.
- mScheduler->modulateVsync({}, &VsyncModulator::onTransactionCommit);
- commitTransactionsLocked(clearTransactionFlags(eTransactionMask));
-
- mDebugInTransaction = 0;
-}
-
std::pair<DisplayModes, DisplayModePtr> SurfaceFlinger::loadDisplayModes(
PhysicalDisplayId displayId) const {
std::vector<HWComposer::HWCDisplayMode> hwcModes;
@@ -4592,97 +4500,6 @@
}
}
-bool SurfaceFlinger::latchBuffers() {
- SFTRACE_CALL();
-
- const nsecs_t latchTime = systemTime();
-
- bool visibleRegions = false;
- bool frameQueued = false;
- bool newDataLatched = false;
-
- // Store the set of layers that need updates. This set must not change as
- // buffers are being latched, as this could result in a deadlock.
- // Example: Two producers share the same command stream and:
- // 1.) Layer 0 is latched
- // 2.) Layer 0 gets a new frame
- // 2.) Layer 1 gets a new frame
- // 3.) Layer 1 is latched.
- // Display is now waiting on Layer 1's frame, which is behind layer 0's
- // second frame. But layer 0's second frame could be waiting on display.
- mDrawingState.traverse([&](Layer* layer) {
- if (layer->clearTransactionFlags(eTransactionNeeded) || mForceTransactionDisplayChange) {
- const uint32_t flags = layer->doTransaction(0);
- if (flags & Layer::eVisibleRegion) {
- mVisibleRegionsDirty = true;
- }
- }
-
- if (layer->hasReadyFrame() || layer->willReleaseBufferOnLatch()) {
- frameQueued = true;
- mLayersWithQueuedFrames.emplace(sp<Layer>::fromExisting(layer));
- } else {
- layer->useEmptyDamage();
- if (!layer->hasBuffer()) {
- // The last latch time is used to classify a missed frame as buffer stuffing
- // instead of a missed frame. This is used to identify scenarios where we
- // could not latch a buffer or apply a transaction due to backpressure.
- // We only update the latch time for buffer less layers here, the latch time
- // is updated for buffer layers when the buffer is latched.
- layer->updateLastLatchTime(latchTime);
- }
- }
- });
- mForceTransactionDisplayChange = false;
-
- // The client can continue submitting buffers for offscreen layers, but they will not
- // be shown on screen. Therefore, we need to latch and release buffers of offscreen
- // layers to ensure dequeueBuffer doesn't block indefinitely.
- for (Layer* offscreenLayer : mOffscreenLayers) {
- offscreenLayer->traverse(LayerVector::StateSet::Drawing,
- [&](Layer* l) { l->latchAndReleaseBuffer(); });
- }
-
- if (!mLayersWithQueuedFrames.empty()) {
- // mStateLock is needed for latchBuffer as LayerRejecter::reject()
- // writes to Layer current state. See also b/119481871
- Mutex::Autolock lock(mStateLock);
-
- for (const auto& layer : mLayersWithQueuedFrames) {
- if (layer->willReleaseBufferOnLatch()) {
- mLayersWithBuffersRemoved.emplace(layer);
- }
- if (layer->latchBuffer(visibleRegions, latchTime)) {
- mLayersPendingRefresh.push_back(layer);
- newDataLatched = true;
- }
- layer->useSurfaceDamage();
- }
- }
-
- mVisibleRegionsDirty |= visibleRegions;
-
- // If we will need to wake up at some time in the future to deal with a
- // queued frame that shouldn't be displayed during this vsync period, wake
- // up during the next vsync period to check again.
- if (frameQueued && (mLayersWithQueuedFrames.empty() || !newDataLatched)) {
- scheduleCommit(FrameHint::kNone);
- }
-
- // enter boot animation on first buffer latch
- if (CC_UNLIKELY(mBootStage == BootStage::BOOTLOADER && newDataLatched)) {
- ALOGI("Enter boot animation");
- mBootStage = BootStage::BOOTANIMATION;
- }
-
- if (mLayerMirrorRoots.size() > 0) {
- mDrawingState.traverse([&](Layer* layer) { layer->updateCloneBufferInfo(); });
- }
-
- // Only continue with the refresh if there is actually new work to do
- return !mLayersWithQueuedFrames.empty() && newDataLatched;
-}
-
status_t SurfaceFlinger::addClientLayer(LayerCreationArgs& args, const sp<IBinder>& handle,
const sp<Layer>& layer, const wp<Layer>& parent,
uint32_t* outTransformHint) {
@@ -5322,364 +5139,6 @@
return true;
}
-uint32_t SurfaceFlinger::setClientStateLocked(const FrameTimelineInfo& frameTimelineInfo,
- ResolvedComposerState& composerState,
- int64_t desiredPresentTime, bool isAutoTimestamp,
- int64_t postTime, uint64_t transactionId) {
- layer_state_t& s = composerState.state;
-
- std::vector<ListenerCallbacks> filteredListeners;
- for (auto& listener : s.listeners) {
- // Starts a registration but separates the callback ids according to callback type. This
- // allows the callback invoker to send on latch callbacks earlier.
- // note that startRegistration will not re-register if the listener has
- // already be registered for a prior surface control
-
- ListenerCallbacks onCommitCallbacks = listener.filter(CallbackId::Type::ON_COMMIT);
- if (!onCommitCallbacks.callbackIds.empty()) {
- filteredListeners.push_back(onCommitCallbacks);
- }
-
- ListenerCallbacks onCompleteCallbacks = listener.filter(CallbackId::Type::ON_COMPLETE);
- if (!onCompleteCallbacks.callbackIds.empty()) {
- filteredListeners.push_back(onCompleteCallbacks);
- }
- }
-
- const uint64_t what = s.what;
- uint32_t flags = 0;
- sp<Layer> layer = nullptr;
- if (s.surface) {
- layer = LayerHandle::getLayer(s.surface);
- } else {
- // The client may provide us a null handle. Treat it as if the layer was removed.
- ALOGW("Attempt to set client state with a null layer handle");
- }
- if (layer == nullptr) {
- for (auto& [listener, callbackIds] : s.listeners) {
- mTransactionCallbackInvoker.addCallbackHandle(
- sp<CallbackHandle>::make(listener, callbackIds, s.surface));
- }
- return 0;
- }
- MUTEX_ALIAS(mStateLock, layer->mFlinger->mStateLock);
-
- ui::LayerStack oldLayerStack = layer->getLayerStack(LayerVector::StateSet::Current);
-
- // Only set by BLAST adapter layers
- if (what & layer_state_t::eProducerDisconnect) {
- layer->onDisconnect();
- }
-
- if (what & layer_state_t::ePositionChanged) {
- if (layer->setPosition(s.x, s.y)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eLayerChanged) {
- // NOTE: index needs to be calculated before we update the state
- const auto& p = layer->getParent();
- if (p == nullptr) {
- ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
- if (layer->setLayer(s.z) && idx >= 0) {
- mCurrentState.layersSortedByZ.removeAt(idx);
- mCurrentState.layersSortedByZ.add(layer);
- // we need traversal (state changed)
- // AND transaction (list changed)
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- } else {
- if (p->setChildLayer(layer, s.z)) {
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- }
- }
- if (what & layer_state_t::eRelativeLayerChanged) {
- // NOTE: index needs to be calculated before we update the state
- const auto& p = layer->getParent();
- const auto& relativeHandle = s.relativeLayerSurfaceControl ?
- s.relativeLayerSurfaceControl->getHandle() : nullptr;
- if (p == nullptr) {
- ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
- if (layer->setRelativeLayer(relativeHandle, s.z) &&
- idx >= 0) {
- mCurrentState.layersSortedByZ.removeAt(idx);
- mCurrentState.layersSortedByZ.add(layer);
- // we need traversal (state changed)
- // AND transaction (list changed)
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- } else {
- if (p->setChildRelativeLayer(layer, relativeHandle, s.z)) {
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- }
- }
- if (what & layer_state_t::eAlphaChanged) {
- if (layer->setAlpha(s.color.a)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eColorChanged) {
- if (layer->setColor(s.color.rgb)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eColorTransformChanged) {
- if (layer->setColorTransform(s.colorTransform)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eBackgroundColorChanged) {
- if (layer->setBackgroundColor(s.bgColor.rgb, s.bgColor.a, s.bgColorDataspace)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eMatrixChanged) {
- if (layer->setMatrix(s.matrix)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eTransparentRegionChanged) {
- if (layer->setTransparentRegionHint(s.transparentRegion))
- flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eFlagsChanged) {
- if (layer->setFlags(s.flags, s.mask)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eCornerRadiusChanged) {
- if (layer->setCornerRadius(s.cornerRadius))
- flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eBackgroundBlurRadiusChanged && mSupportsBlur) {
- if (layer->setBackgroundBlurRadius(s.backgroundBlurRadius)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eBlurRegionsChanged) {
- if (layer->setBlurRegions(s.blurRegions)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eLayerStackChanged) {
- ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
- // We only allow setting layer stacks for top level layers,
- // everything else inherits layer stack from its parent.
- if (layer->hasParent()) {
- ALOGE("Attempt to set layer stack on layer with parent (%s) is invalid",
- layer->getDebugName());
- } else if (idx < 0) {
- ALOGE("Attempt to set layer stack on layer without parent (%s) that "
- "that also does not appear in the top level layer list. Something"
- " has gone wrong.",
- layer->getDebugName());
- } else if (layer->setLayerStack(s.layerStack)) {
- mCurrentState.layersSortedByZ.removeAt(idx);
- mCurrentState.layersSortedByZ.add(layer);
- // we need traversal (state changed)
- // AND transaction (list changed)
- flags |= eTransactionNeeded | eTraversalNeeded | eTransformHintUpdateNeeded;
- }
- }
- if (what & layer_state_t::eBufferTransformChanged) {
- if (layer->setTransform(s.bufferTransform)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eTransformToDisplayInverseChanged) {
- if (layer->setTransformToDisplayInverse(s.transformToDisplayInverse))
- flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eCropChanged) {
- if (layer->setCrop(s.crop)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eDataspaceChanged) {
- if (layer->setDataspace(s.dataspace)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eSurfaceDamageRegionChanged) {
- if (layer->setSurfaceDamageRegion(s.surfaceDamageRegion)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eApiChanged) {
- if (layer->setApi(s.api)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eSidebandStreamChanged) {
- if (layer->setSidebandStream(s.sidebandStream, frameTimelineInfo, postTime))
- flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eInputInfoChanged) {
- layer->setInputInfo(*s.windowInfoHandle->getInfo());
- flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eMetadataChanged) {
- if (const int32_t gameMode = s.metadata.getInt32(gui::METADATA_GAME_MODE, -1);
- gameMode != -1) {
- // The transaction will be received on the Task layer and needs to be applied to all
- // child layers. Child layers that are added at a later point will obtain the game mode
- // info through addChild().
- layer->setGameModeForTree(static_cast<GameMode>(gameMode));
- }
-
- if (layer->setMetadata(s.metadata)) {
- flags |= eTraversalNeeded;
- mLayerMetadataSnapshotNeeded = true;
- }
- }
- if (what & layer_state_t::eColorSpaceAgnosticChanged) {
- if (layer->setColorSpaceAgnostic(s.colorSpaceAgnostic)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eShadowRadiusChanged) {
- if (layer->setShadowRadius(s.shadowRadius)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eDefaultFrameRateCompatibilityChanged) {
- const auto compatibility =
- Layer::FrameRate::convertCompatibility(s.defaultFrameRateCompatibility);
-
- if (layer->setDefaultFrameRateCompatibility(compatibility)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eFrameRateSelectionPriority) {
- if (layer->setFrameRateSelectionPriority(s.frameRateSelectionPriority)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eFrameRateChanged) {
- const auto compatibility =
- Layer::FrameRate::convertCompatibility(s.frameRateCompatibility);
- const auto strategy =
- Layer::FrameRate::convertChangeFrameRateStrategy(s.changeFrameRateStrategy);
-
- if (layer->setFrameRate(Layer::FrameRate::FrameRateVote(Fps::fromValue(s.frameRate),
- compatibility, strategy))) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eFrameRateCategoryChanged) {
- const FrameRateCategory category = Layer::FrameRate::convertCategory(s.frameRateCategory);
- if (layer->setFrameRateCategory(category, s.frameRateCategorySmoothSwitchOnly)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eFrameRateSelectionStrategyChanged) {
- const scheduler::LayerInfo::FrameRateSelectionStrategy strategy =
- scheduler::LayerInfo::convertFrameRateSelectionStrategy(
- s.frameRateSelectionStrategy);
- if (layer->setFrameRateSelectionStrategy(strategy)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eFixedTransformHintChanged) {
- if (layer->setFixedTransformHint(s.fixedTransformHint)) {
- flags |= eTraversalNeeded | eTransformHintUpdateNeeded;
- }
- }
- if (what & layer_state_t::eAutoRefreshChanged) {
- layer->setAutoRefresh(s.autoRefresh);
- }
- if (what & layer_state_t::eDimmingEnabledChanged) {
- if (layer->setDimmingEnabled(s.dimmingEnabled)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eExtendedRangeBrightnessChanged) {
- if (layer->setExtendedRangeBrightness(s.currentHdrSdrRatio, s.desiredHdrSdrRatio)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eDesiredHdrHeadroomChanged) {
- if (layer->setDesiredHdrHeadroom(s.desiredHdrSdrRatio)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eCachingHintChanged) {
- if (layer->setCachingHint(s.cachingHint)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eHdrMetadataChanged) {
- if (layer->setHdrMetadata(s.hdrMetadata)) flags |= eTraversalNeeded;
- }
- if (what & layer_state_t::eTrustedOverlayChanged) {
- if (layer->setTrustedOverlay(s.trustedOverlay == gui::TrustedOverlay::ENABLED)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eStretchChanged) {
- if (layer->setStretchEffect(s.stretchEffect)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eBufferCropChanged) {
- if (layer->setBufferCrop(s.bufferCrop)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eDestinationFrameChanged) {
- if (layer->setDestinationFrame(s.destinationFrame)) {
- flags |= eTraversalNeeded;
- }
- }
- if (what & layer_state_t::eDropInputModeChanged) {
- if (layer->setDropInputMode(s.dropInputMode)) {
- flags |= eTraversalNeeded;
- mUpdateInputInfo = true;
- }
- }
- // This has to happen after we reparent children because when we reparent to null we remove
- // child layers from current state and remove its relative z. If the children are reparented in
- // the same transaction, then we have to make sure we reparent the children first so we do not
- // lose its relative z order.
- if (what & layer_state_t::eReparent) {
- bool hadParent = layer->hasParent();
- auto parentHandle = (s.parentSurfaceControlForChild)
- ? s.parentSurfaceControlForChild->getHandle()
- : nullptr;
- if (layer->reparent(parentHandle)) {
- if (!hadParent) {
- layer->setIsAtRoot(false);
- mCurrentState.layersSortedByZ.remove(layer);
- }
- flags |= eTransactionNeeded | eTraversalNeeded;
- }
- }
- std::vector<sp<CallbackHandle>> callbackHandles;
- if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!filteredListeners.empty())) {
- for (auto& [listener, callbackIds] : filteredListeners) {
- callbackHandles.emplace_back(
- sp<CallbackHandle>::make(listener, callbackIds, s.surface));
- }
- }
-
- if (what & layer_state_t::eBufferChanged) {
- if (layer->setBuffer(composerState.externalTexture, *s.bufferData, postTime,
- desiredPresentTime, isAutoTimestamp, frameTimelineInfo)) {
- flags |= eTraversalNeeded;
- }
- } else if (frameTimelineInfo.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
- layer->setFrameTimelineVsyncForBufferlessTransaction(frameTimelineInfo, postTime);
- }
-
- if ((what & layer_state_t::eBufferChanged) == 0) {
- layer->setDesiredPresentTime(desiredPresentTime, isAutoTimestamp);
- }
-
- if (what & layer_state_t::eTrustedPresentationInfoChanged) {
- if (layer->setTrustedPresentationInfo(s.trustedPresentationThresholds,
- s.trustedPresentationListener)) {
- flags |= eTraversalNeeded;
- }
- }
-
- if (what & layer_state_t::eFlushJankData) {
- // Do nothing. Processing the transaction completed listeners currently cause the flush.
- }
-
- if (layer->setTransactionCompletedListeners(callbackHandles,
- layer->willPresentCurrentTransaction() ||
- layer->willReleaseBufferOnLatch())) {
- flags |= eTraversalNeeded;
- }
-
- // Do not put anything that updates layer state or modifies flags after
- // setTransactionCompletedListener
-
- // if the layer has been parented on to a new display, update its transform hint.
- if (((flags & eTransformHintUpdateNeeded) == 0) &&
- oldLayerStack != layer->getLayerStack(LayerVector::StateSet::Current)) {
- flags |= eTransformHintUpdateNeeded;
- }
-
- return flags;
-}
-
uint32_t SurfaceFlinger::updateLayerCallbacksAndStats(const FrameTimelineInfo& frameTimelineInfo,
ResolvedComposerState& composerState,
int64_t desiredPresentTime,
@@ -9027,67 +8486,6 @@
return nullptr;
}
-bool SurfaceFlinger::commitMirrorDisplays(VsyncId vsyncId) {
- std::vector<MirrorDisplayState> mirrorDisplays;
- {
- std::scoped_lock<std::mutex> lock(mMirrorDisplayLock);
- mirrorDisplays = std::move(mMirrorDisplays);
- mMirrorDisplays.clear();
- if (mirrorDisplays.size() == 0) {
- return false;
- }
- }
-
- sp<IBinder> unused;
- for (const auto& mirrorDisplay : mirrorDisplays) {
- // Set mirror layer's default layer stack to -1 so it doesn't end up rendered on a display
- // accidentally.
- sp<Layer> rootMirrorLayer = LayerHandle::getLayer(mirrorDisplay.rootHandle);
- ssize_t idx = mCurrentState.layersSortedByZ.indexOf(rootMirrorLayer);
- bool ret = rootMirrorLayer->setLayerStack(ui::LayerStack::fromValue(-1));
- if (idx >= 0 && ret) {
- mCurrentState.layersSortedByZ.removeAt(idx);
- mCurrentState.layersSortedByZ.add(rootMirrorLayer);
- }
-
- for (const auto& layer : mDrawingState.layersSortedByZ) {
- if (layer->getLayerStack() != mirrorDisplay.layerStack ||
- layer->isInternalDisplayOverlay()) {
- continue;
- }
-
- LayerCreationArgs mirrorArgs(this, mirrorDisplay.client, "MirrorLayerParent",
- ISurfaceComposerClient::eNoColorFill,
- gui::LayerMetadata());
- sp<Layer> childMirror;
- {
- Mutex::Autolock lock(mStateLock);
- createEffectLayer(mirrorArgs, &unused, &childMirror);
- MUTEX_ALIAS(mStateLock, childMirror->mFlinger->mStateLock);
- childMirror->setClonedChild(layer->createClone());
- childMirror->reparent(mirrorDisplay.rootHandle);
- }
- // lock on mStateLock needs to be released before binder handle gets destroyed
- unused.clear();
- }
- }
- return true;
-}
-
-bool SurfaceFlinger::commitCreatedLayers(VsyncId vsyncId,
- std::vector<LayerCreatedState>& createdLayers) {
- if (createdLayers.size() == 0) {
- return false;
- }
-
- Mutex::Autolock _l(mStateLock);
- for (const auto& createdLayer : createdLayers) {
- handleLayerCreatedLocked(createdLayer, vsyncId);
- }
- mLayersAdded = true;
- return mLayersAdded;
-}
-
void SurfaceFlinger::updateLayerMetadataSnapshot() {
LayerMetadata parentMetadata;
for (const auto& layer : mDrawingState.layersSortedByZ) {
@@ -9285,33 +8683,6 @@
};
}
-frontend::Update SurfaceFlinger::flushLifecycleUpdates() {
- frontend::Update update;
- SFTRACE_NAME("TransactionHandler:flushTransactions");
- // Locking:
- // 1. to prevent onHandleDestroyed from being called while the state lock is held,
- // we must keep a copy of the transactions (specifically the composer
- // states) around outside the scope of the lock.
- // 2. Transactions and created layers do not share a lock. To prevent applying
- // transactions with layers still in the createdLayer queue, flush the transactions
- // before committing the created layers.
- mTransactionHandler.collectTransactions();
- update.transactions = mTransactionHandler.flushTransactions();
- {
- // TODO(b/238781169) lockless queue this and keep order.
- std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
- update.layerCreatedStates = std::move(mCreatedLayers);
- mCreatedLayers.clear();
- update.newLayers = std::move(mNewLayers);
- mNewLayers.clear();
- update.layerCreationArgs = std::move(mNewLayerArgs);
- mNewLayerArgs.clear();
- update.destroyedHandles = std::move(mDestroyedHandles);
- mDestroyedHandles.clear();
- }
- return update;
-}
-
void SurfaceFlinger::doActiveLayersTracingIfNeeded(bool isCompositionComputed,
bool visibleRegionDirty, TimePoint time,
VsyncId vsyncId) {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 89ade4e..d15fe6f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -273,7 +273,7 @@
enum class FrameHint { kNone, kActive };
// Schedule commit of transactions on the main thread ahead of the next VSYNC.
- void scheduleCommit(FrameHint);
+ void scheduleCommit(FrameHint, Duration workDurationSlack = Duration::fromNs(0));
// As above, but also force composite regardless if transactions were committed.
void scheduleComposite(FrameHint);
// As above, but also force dirty geometry to repaint.
@@ -313,7 +313,6 @@
// Disables expensive rendering for all displays
// This is scheduled on the main thread
void disableExpensiveRendering();
- FloatRect getMaxDisplayBounds();
// If set, composition engine tries to predict the composition strategy provided by HWC
// based on the previous frame. If the strategy can be predicted, gpu composition will
@@ -764,16 +763,11 @@
const scheduler::RefreshRateSelector&)
REQUIRES(mStateLock, kMainThreadContext);
- void commitTransactionsLegacy() EXCLUDES(mStateLock) REQUIRES(kMainThreadContext);
void commitTransactions() REQUIRES(kMainThreadContext, mStateLock);
void commitTransactionsLocked(uint32_t transactionFlags)
REQUIRES(mStateLock, kMainThreadContext);
void doCommitTransactions() REQUIRES(mStateLock);
- // Returns whether a new buffer has been latched.
- bool latchBuffers();
-
- void updateLayerGeometry();
void updateLayerMetadataSnapshot();
std::vector<std::pair<Layer*, LayerFE*>> moveSnapshotsToCompositionArgs(
compositionengine::CompositionRefreshArgs& refreshArgs, bool cursorOnly)
@@ -782,13 +776,9 @@
const std::vector<std::pair<Layer*, LayerFE*>>& layers)
REQUIRES(kMainThreadContext);
// Return true if we must composite this frame
- bool updateLayerSnapshotsLegacy(VsyncId vsyncId, nsecs_t frameTimeNs, bool transactionsFlushed,
- bool& out) REQUIRES(kMainThreadContext);
- // Return true if we must composite this frame
bool updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs, bool transactionsFlushed,
bool& out) REQUIRES(kMainThreadContext);
void updateLayerHistory(nsecs_t now) REQUIRES(kMainThreadContext);
- frontend::Update flushLifecycleUpdates() REQUIRES(kMainThreadContext);
void updateInputFlinger(VsyncId vsyncId, TimePoint frameTime) REQUIRES(kMainThreadContext);
void persistDisplayBrightness(bool needsComposite) REQUIRES(kMainThreadContext);
@@ -831,9 +821,6 @@
const TransactionHandler::TransactionFlushState& flushState)
REQUIRES(kMainThreadContext);
- uint32_t setClientStateLocked(const FrameTimelineInfo&, ResolvedComposerState&,
- int64_t desiredPresentTime, bool isAutoTimestamp,
- int64_t postTime, uint64_t transactionId) REQUIRES(mStateLock);
uint32_t updateLayerCallbacksAndStats(const FrameTimelineInfo&, ResolvedComposerState&,
int64_t desiredPresentTime, bool isAutoTimestamp,
int64_t postTime, uint64_t transactionId)
@@ -883,9 +870,6 @@
const sp<Layer>& layer, const wp<Layer>& parentLayer,
uint32_t* outTransformHint);
- // Traverse through all the layers and compute and cache its bounds.
- void computeLayerBounds();
-
// Creates a promise for a future release fence for a layer. This allows for
// the layer to keep track of when its buffer can be released.
void attachReleaseFenceFutureToLayer(Layer* layer, LayerFE* layerFE, ui::LayerStack layerStack);
@@ -1301,8 +1285,6 @@
std::unordered_set<sp<Layer>, SpHash<Layer>> mLayersWithBuffersRemoved;
std::unordered_set<uint32_t> mLayersIdsWithQueuedFrames;
- // Tracks layers that need to update a display's dirty region.
- std::vector<sp<Layer>> mLayersPendingRefresh;
// Sorted list of layers that were composed during previous frame. This is used to
// avoid an expensive traversal of the layer hierarchy when there are no
// visible region changes. Because this is a list of strong pointers, this will
@@ -1447,22 +1429,8 @@
// A temporay pool that store the created layers and will be added to current state in main
// thread.
std::vector<LayerCreatedState> mCreatedLayers GUARDED_BY(mCreatedLayersLock);
- bool commitCreatedLayers(VsyncId, std::vector<LayerCreatedState>& createdLayers);
void handleLayerCreatedLocked(const LayerCreatedState&, VsyncId) REQUIRES(mStateLock);
- mutable std::mutex mMirrorDisplayLock;
- struct MirrorDisplayState {
- MirrorDisplayState(ui::LayerStack layerStack, sp<IBinder>& rootHandle,
- const sp<Client>& client)
- : layerStack(layerStack), rootHandle(rootHandle), client(client) {}
-
- ui::LayerStack layerStack;
- sp<IBinder> rootHandle;
- const sp<Client> client;
- };
- std::vector<MirrorDisplayState> mMirrorDisplays GUARDED_BY(mMirrorDisplayLock);
- bool commitMirrorDisplays(VsyncId);
-
std::atomic<ui::Transform::RotationFlags> mActiveDisplayTransformHint;
// Must only be accessed on the main thread.
diff --git a/services/surfaceflinger/Utils/RingBuffer.h b/services/surfaceflinger/Utils/RingBuffer.h
index 198e7b2..215472b 100644
--- a/services/surfaceflinger/Utils/RingBuffer.h
+++ b/services/surfaceflinger/Utils/RingBuffer.h
@@ -43,8 +43,10 @@
}
T& front() { return (*this)[0]; }
+ const T& front() const { return (*this)[0]; }
T& back() { return (*this)[size() - 1]; }
+ const T& back() const { return (*this)[size() - 1]; }
T& operator[](size_t index) {
return mBuffer[(static_cast<size_t>(mHead + 1) + index) % mCount];
diff --git a/services/surfaceflinger/layerproto/Android.bp b/services/surfaceflinger/layerproto/Android.bp
index f77b137..0a69a72 100644
--- a/services/surfaceflinger/layerproto/Android.bp
+++ b/services/surfaceflinger/layerproto/Android.bp
@@ -8,14 +8,9 @@
default_team: "trendy_team_android_core_graphics_stack",
}
-cc_library {
- name: "liblayers_proto",
+cc_defaults {
+ name: "libsurfaceflinger_proto_deps",
export_include_dirs: ["include"],
-
- srcs: [
- "LayerProtoParser.cpp",
- ],
-
static_libs: [
"libperfetto_client_experimental",
],
@@ -31,24 +26,15 @@
],
shared_libs: [
- "android.hardware.graphics.common@1.1",
- "libgui",
- "libui",
"libprotobuf-cpp-lite",
- "libbase",
],
- cppflags: [
- "-Werror",
- "-Wno-unused-parameter",
- "-Wno-format",
- "-Wno-c++98-compat-pedantic",
- "-Wno-float-conversion",
- "-Wno-disabled-macro-expansion",
- "-Wno-float-equal",
- "-Wno-sign-conversion",
- "-Wno-padded",
- "-Wno-old-style-cast",
- "-Wno-undef",
+ header_libs: [
+ "libsurfaceflinger_proto_headers",
],
}
+
+cc_library_headers {
+ name: "libsurfaceflinger_proto_headers",
+ export_include_dirs: ["include"],
+}
diff --git a/services/surfaceflinger/layerproto/LayerProtoParser.cpp b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
deleted file mode 100644
index c3d0a40..0000000
--- a/services/surfaceflinger/layerproto/LayerProtoParser.cpp
+++ /dev/null
@@ -1,328 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#include <android-base/stringprintf.h>
-#include <layerproto/LayerProtoParser.h>
-#include <ui/DebugUtils.h>
-
-using android::base::StringAppendF;
-using android::base::StringPrintf;
-
-namespace android {
-namespace surfaceflinger {
-
-bool sortLayers(LayerProtoParser::Layer* lhs, const LayerProtoParser::Layer* rhs) {
- uint32_t ls = lhs->layerStack;
- uint32_t rs = rhs->layerStack;
- if (ls != rs) return ls < rs;
-
- int32_t lz = lhs->z;
- int32_t rz = rhs->z;
- if (lz != rz) {
- return lz < rz;
- }
-
- return lhs->id < rhs->id;
-}
-
-LayerProtoParser::LayerTree LayerProtoParser::generateLayerTree(
- const perfetto::protos::LayersProto& layersProto) {
- LayerTree layerTree;
- layerTree.allLayers = generateLayerList(layersProto);
-
- // find and sort the top-level layers
- for (Layer& layer : layerTree.allLayers) {
- if (layer.parent == nullptr) {
- layerTree.topLevelLayers.push_back(&layer);
- }
- }
- std::sort(layerTree.topLevelLayers.begin(), layerTree.topLevelLayers.end(), sortLayers);
-
- return layerTree;
-}
-
-std::vector<LayerProtoParser::Layer> LayerProtoParser::generateLayerList(
- const perfetto::protos::LayersProto& layersProto) {
- std::vector<Layer> layerList;
- std::unordered_map<int32_t, Layer*> layerMap;
-
- // build the layer list and the layer map
- layerList.reserve(layersProto.layers_size());
- layerMap.reserve(layersProto.layers_size());
- for (int i = 0; i < layersProto.layers_size(); i++) {
- layerList.emplace_back(generateLayer(layersProto.layers(i)));
- // this works because layerList never changes capacity
- layerMap[layerList.back().id] = &layerList.back();
- }
-
- // fix up children and relatives
- for (int i = 0; i < layersProto.layers_size(); i++) {
- updateChildrenAndRelative(layersProto.layers(i), layerMap);
- }
-
- return layerList;
-}
-
-LayerProtoParser::Layer LayerProtoParser::generateLayer(
- const perfetto::protos::LayerProto& layerProto) {
- Layer layer;
- layer.id = layerProto.id();
- layer.name = layerProto.name();
- layer.type = layerProto.type();
- layer.transparentRegion = generateRegion(layerProto.transparent_region());
- layer.visibleRegion = generateRegion(layerProto.visible_region());
- layer.damageRegion = generateRegion(layerProto.damage_region());
- layer.layerStack = layerProto.layer_stack();
- layer.z = layerProto.z();
- layer.position = {layerProto.position().x(), layerProto.position().y()};
- layer.requestedPosition = {layerProto.requested_position().x(),
- layerProto.requested_position().y()};
- layer.size = {layerProto.size().w(), layerProto.size().h()};
- layer.crop = generateRect(layerProto.crop());
- layer.isOpaque = layerProto.is_opaque();
- layer.invalidate = layerProto.invalidate();
- layer.dataspace = layerProto.dataspace();
- layer.pixelFormat = layerProto.pixel_format();
- layer.color = {layerProto.color().r(), layerProto.color().g(), layerProto.color().b(),
- layerProto.color().a()};
- layer.requestedColor = {layerProto.requested_color().r(), layerProto.requested_color().g(),
- layerProto.requested_color().b(), layerProto.requested_color().a()};
- layer.flags = layerProto.flags();
- layer.transform = generateTransform(layerProto.transform());
- layer.requestedTransform = generateTransform(layerProto.requested_transform());
- layer.activeBuffer = generateActiveBuffer(layerProto.active_buffer());
- layer.bufferTransform = generateTransform(layerProto.buffer_transform());
- layer.queuedFrames = layerProto.queued_frames();
- layer.refreshPending = layerProto.refresh_pending();
- layer.isProtected = layerProto.is_protected();
- layer.isTrustedOverlay = layerProto.is_trusted_overlay();
- layer.cornerRadius = layerProto.corner_radius();
- layer.backgroundBlurRadius = layerProto.background_blur_radius();
- for (const auto& entry : layerProto.metadata()) {
- const std::string& dataStr = entry.second;
- std::vector<uint8_t>& outData = layer.metadata.mMap[entry.first];
- outData.resize(dataStr.size());
- memcpy(outData.data(), dataStr.data(), dataStr.size());
- }
- layer.cornerRadiusCrop = generateFloatRect(layerProto.corner_radius_crop());
- layer.shadowRadius = layerProto.shadow_radius();
- layer.ownerUid = layerProto.owner_uid();
- return layer;
-}
-
-LayerProtoParser::Region LayerProtoParser::generateRegion(
- const perfetto::protos::RegionProto& regionProto) {
- LayerProtoParser::Region region;
- for (int i = 0; i < regionProto.rect_size(); i++) {
- const perfetto::protos::RectProto& rectProto = regionProto.rect(i);
- region.rects.push_back(generateRect(rectProto));
- }
-
- return region;
-}
-
-LayerProtoParser::Rect LayerProtoParser::generateRect(
- const perfetto::protos::RectProto& rectProto) {
- LayerProtoParser::Rect rect;
- rect.left = rectProto.left();
- rect.top = rectProto.top();
- rect.right = rectProto.right();
- rect.bottom = rectProto.bottom();
-
- return rect;
-}
-
-LayerProtoParser::FloatRect LayerProtoParser::generateFloatRect(
- const perfetto::protos::FloatRectProto& rectProto) {
- LayerProtoParser::FloatRect rect;
- rect.left = rectProto.left();
- rect.top = rectProto.top();
- rect.right = rectProto.right();
- rect.bottom = rectProto.bottom();
-
- return rect;
-}
-
-LayerProtoParser::Transform LayerProtoParser::generateTransform(
- const perfetto::protos::TransformProto& transformProto) {
- LayerProtoParser::Transform transform;
- transform.dsdx = transformProto.dsdx();
- transform.dtdx = transformProto.dtdx();
- transform.dsdy = transformProto.dsdy();
- transform.dtdy = transformProto.dtdy();
-
- return transform;
-}
-
-LayerProtoParser::ActiveBuffer LayerProtoParser::generateActiveBuffer(
- const perfetto::protos::ActiveBufferProto& activeBufferProto) {
- LayerProtoParser::ActiveBuffer activeBuffer;
- activeBuffer.width = activeBufferProto.width();
- activeBuffer.height = activeBufferProto.height();
- activeBuffer.stride = activeBufferProto.stride();
- activeBuffer.format = activeBufferProto.format();
-
- return activeBuffer;
-}
-
-void LayerProtoParser::updateChildrenAndRelative(const perfetto::protos::LayerProto& layerProto,
- std::unordered_map<int32_t, Layer*>& layerMap) {
- auto currLayer = layerMap[layerProto.id()];
-
- for (int i = 0; i < layerProto.children_size(); i++) {
- if (layerMap.count(layerProto.children(i)) > 0) {
- currLayer->children.push_back(layerMap[layerProto.children(i)]);
- }
- }
-
- for (int i = 0; i < layerProto.relatives_size(); i++) {
- if (layerMap.count(layerProto.relatives(i)) > 0) {
- currLayer->relatives.push_back(layerMap[layerProto.relatives(i)]);
- }
- }
-
- if (layerProto.has_parent()) {
- if (layerMap.count(layerProto.parent()) > 0) {
- currLayer->parent = layerMap[layerProto.parent()];
- }
- }
-
- if (layerProto.has_z_order_relative_of()) {
- if (layerMap.count(layerProto.z_order_relative_of()) > 0) {
- currLayer->zOrderRelativeOf = layerMap[layerProto.z_order_relative_of()];
- }
- }
-}
-
-std::string LayerProtoParser::layerTreeToString(const LayerTree& layerTree) {
- std::string result;
- for (const LayerProtoParser::Layer* layer : layerTree.topLevelLayers) {
- if (layer->zOrderRelativeOf != nullptr) {
- continue;
- }
- result.append(layerToString(layer));
- }
-
- return result;
-}
-
-std::string LayerProtoParser::layerToString(const LayerProtoParser::Layer* layer) {
- std::string result;
-
- std::vector<Layer*> traverse(layer->relatives);
- for (LayerProtoParser::Layer* child : layer->children) {
- if (child->zOrderRelativeOf != nullptr) {
- continue;
- }
-
- traverse.push_back(child);
- }
-
- std::sort(traverse.begin(), traverse.end(), sortLayers);
-
- size_t i = 0;
- for (; i < traverse.size(); i++) {
- auto& relative = traverse[i];
- if (relative->z >= 0) {
- break;
- }
- result.append(layerToString(relative));
- }
- result.append(layer->to_string());
- result.append("\n");
- for (; i < traverse.size(); i++) {
- auto& relative = traverse[i];
- result.append(layerToString(relative));
- }
-
- return result;
-}
-
-std::string LayerProtoParser::ActiveBuffer::to_string() const {
- return StringPrintf("[%4ux%4u:%4u,%s]", width, height, stride,
- decodePixelFormat(format).c_str());
-}
-
-std::string LayerProtoParser::Transform::to_string() const {
- return StringPrintf("[%.2f, %.2f][%.2f, %.2f]", static_cast<double>(dsdx),
- static_cast<double>(dtdx), static_cast<double>(dsdy),
- static_cast<double>(dtdy));
-}
-
-std::string LayerProtoParser::Rect::to_string() const {
- return StringPrintf("[%3d, %3d, %3d, %3d]", left, top, right, bottom);
-}
-
-std::string LayerProtoParser::FloatRect::to_string() const {
- return StringPrintf("[%.2f, %.2f, %.2f, %.2f]", left, top, right, bottom);
-}
-
-std::string LayerProtoParser::Region::to_string(const char* what) const {
- std::string result =
- StringPrintf(" Region %s (this=%lx count=%d)\n", what, static_cast<unsigned long>(id),
- static_cast<int>(rects.size()));
-
- for (auto& rect : rects) {
- StringAppendF(&result, " %s\n", rect.to_string().c_str());
- }
-
- return result;
-}
-
-std::string LayerProtoParser::Layer::to_string() const {
- std::string result;
- StringAppendF(&result, "+ %s (%s) uid=%d\n", type.c_str(), name.c_str(), ownerUid);
- result.append(transparentRegion.to_string("TransparentRegion").c_str());
- result.append(visibleRegion.to_string("VisibleRegion").c_str());
- result.append(damageRegion.to_string("SurfaceDamageRegion").c_str());
-
- StringAppendF(&result, " layerStack=%4d, z=%9d, pos=(%g,%g), size=(%4d,%4d), ", layerStack,
- z, static_cast<double>(position.x), static_cast<double>(position.y), size.x,
- size.y);
-
- StringAppendF(&result, "crop=%s, ", crop.to_string().c_str());
- StringAppendF(&result, "cornerRadius=%f, ", cornerRadius);
- StringAppendF(&result, "isProtected=%1d, ", isProtected);
- StringAppendF(&result, "isTrustedOverlay=%1d, ", isTrustedOverlay);
- StringAppendF(&result, "isOpaque=%1d, invalidate=%1d, ", isOpaque, invalidate);
- StringAppendF(&result, "dataspace=%s, ", dataspace.c_str());
- StringAppendF(&result, "defaultPixelFormat=%s, ", pixelFormat.c_str());
- StringAppendF(&result, "backgroundBlurRadius=%1d, ", backgroundBlurRadius);
- StringAppendF(&result, "color=(%.3f,%.3f,%.3f,%.3f), flags=0x%08x, ",
- static_cast<double>(color.r), static_cast<double>(color.g),
- static_cast<double>(color.b), static_cast<double>(color.a), flags);
- StringAppendF(&result, "tr=%s", transform.to_string().c_str());
- result.append("\n");
- StringAppendF(&result, " parent=%s\n", parent == nullptr ? "none" : parent->name.c_str());
- StringAppendF(&result, " zOrderRelativeOf=%s\n",
- zOrderRelativeOf == nullptr ? "none" : zOrderRelativeOf->name.c_str());
- StringAppendF(&result, " activeBuffer=%s,", activeBuffer.to_string().c_str());
- StringAppendF(&result, " tr=%s", bufferTransform.to_string().c_str());
- StringAppendF(&result, " queued-frames=%d", queuedFrames);
- StringAppendF(&result, " metadata={");
- bool first = true;
- for (const auto& entry : metadata.mMap) {
- if (!first) result.append(", ");
- first = false;
- result.append(metadata.itemToString(entry.first, ":"));
- }
- result.append("},");
- StringAppendF(&result, " cornerRadiusCrop=%s, ", cornerRadiusCrop.to_string().c_str());
- StringAppendF(&result, " shadowRadius=%.3f, ", shadowRadius);
- return result;
-}
-
-} // namespace surfaceflinger
-} // namespace android
diff --git a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
deleted file mode 100644
index 79c3982..0000000
--- a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
+++ /dev/null
@@ -1,156 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <layerproto/LayerProtoHeader.h>
-
-#include <gui/LayerMetadata.h>
-#include <math/vec4.h>
-
-#include <memory>
-#include <unordered_map>
-#include <vector>
-
-using android::gui::LayerMetadata;
-
-namespace android {
-namespace surfaceflinger {
-
-class LayerProtoParser {
-public:
- class ActiveBuffer {
- public:
- uint32_t width;
- uint32_t height;
- uint32_t stride;
- int32_t format;
-
- std::string to_string() const;
- };
-
- class Transform {
- public:
- float dsdx;
- float dtdx;
- float dsdy;
- float dtdy;
-
- std::string to_string() const;
- };
-
- class Rect {
- public:
- int32_t left;
- int32_t top;
- int32_t right;
- int32_t bottom;
-
- std::string to_string() const;
- };
-
- class FloatRect {
- public:
- float left;
- float top;
- float right;
- float bottom;
-
- std::string to_string() const;
- };
-
- class Region {
- public:
- uint64_t id;
- std::vector<Rect> rects;
-
- std::string to_string(const char* what) const;
- };
-
- class Layer {
- public:
- int32_t id;
- std::string name;
- std::vector<Layer*> children;
- std::vector<Layer*> relatives;
- std::string type;
- LayerProtoParser::Region transparentRegion;
- LayerProtoParser::Region visibleRegion;
- LayerProtoParser::Region damageRegion;
- uint32_t layerStack;
- int32_t z;
- float2 position;
- float2 requestedPosition;
- int2 size;
- LayerProtoParser::Rect crop;
- bool isOpaque;
- bool invalidate;
- std::string dataspace;
- std::string pixelFormat;
- half4 color;
- half4 requestedColor;
- uint32_t flags;
- Transform transform;
- Transform requestedTransform;
- Layer* parent = 0;
- Layer* zOrderRelativeOf = 0;
- LayerProtoParser::ActiveBuffer activeBuffer;
- Transform bufferTransform;
- int32_t queuedFrames;
- bool refreshPending;
- bool isProtected;
- bool isTrustedOverlay;
- float cornerRadius;
- int backgroundBlurRadius;
- LayerMetadata metadata;
- LayerProtoParser::FloatRect cornerRadiusCrop;
- float shadowRadius;
- uid_t ownerUid;
-
- std::string to_string() const;
- };
-
- class LayerTree {
- public:
- // all layers in LayersProto and in the original order
- std::vector<Layer> allLayers;
-
- // pointers to top-level layers in allLayers
- std::vector<Layer*> topLevelLayers;
- };
-
- static LayerTree generateLayerTree(const perfetto::protos::LayersProto& layersProto);
- static std::string layerTreeToString(const LayerTree& layerTree);
-
-private:
- static std::vector<Layer> generateLayerList(const perfetto::protos::LayersProto& layersProto);
- static LayerProtoParser::Layer generateLayer(const perfetto::protos::LayerProto& layerProto);
- static LayerProtoParser::Region generateRegion(
- const perfetto::protos::RegionProto& regionProto);
- static LayerProtoParser::Rect generateRect(const perfetto::protos::RectProto& rectProto);
- static LayerProtoParser::FloatRect generateFloatRect(
- const perfetto::protos::FloatRectProto& rectProto);
- static LayerProtoParser::Transform generateTransform(
- const perfetto::protos::TransformProto& transformProto);
- static LayerProtoParser::ActiveBuffer generateActiveBuffer(
- const perfetto::protos::ActiveBufferProto& activeBufferProto);
- static void updateChildrenAndRelative(const perfetto::protos::LayerProto& layerProto,
- std::unordered_map<int32_t, Layer*>& layerMap);
-
- static std::string layerToString(const LayerProtoParser::Layer* layer);
-};
-
-} // namespace surfaceflinger
-} // namespace android
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 38fc977..4d5c0fd 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -28,6 +28,7 @@
"android.hardware.graphics.common-ndk_shared",
"surfaceflinger_defaults",
"libsurfaceflinger_common_test_deps",
+ "libsurfaceflinger_proto_deps",
],
test_suites: ["device-tests"],
srcs: [
@@ -58,14 +59,12 @@
"ScreenCapture_test.cpp",
"SetFrameRate_test.cpp",
"SetGeometry_test.cpp",
- "Stress_test.cpp",
"TextureFiltering_test.cpp",
"VirtualDisplay_test.cpp",
"WindowInfosListener_test.cpp",
],
data: ["SurfaceFlinger_test.filter"],
static_libs: [
- "liblayers_proto",
"android.hardware.graphics.composer@2.1",
"libsurfaceflinger_common",
],
@@ -121,7 +120,6 @@
"libEGL",
"libGLESv2",
"libgui",
- "liblayers_proto",
"liblog",
"libprotobuf-cpp-full",
"libui",
diff --git a/services/surfaceflinger/tests/Stress_test.cpp b/services/surfaceflinger/tests/Stress_test.cpp
deleted file mode 100644
index b30df5e..0000000
--- a/services/surfaceflinger/tests/Stress_test.cpp
+++ /dev/null
@@ -1,116 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include <gtest/gtest.h>
-
-#include <gui/SurfaceComposerClient.h>
-
-#include <utils/String8.h>
-
-#include <thread>
-#include <functional>
-#include <layerproto/LayerProtoParser.h>
-
-namespace android {
-
-TEST(SurfaceFlingerStress, create_and_destroy) {
- auto do_stress = []() {
- sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
- ASSERT_EQ(NO_ERROR, client->initCheck());
- for (int j = 0; j < 1000; j++) {
- auto surf = client->createSurface(String8("t"), 100, 100,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(surf != nullptr);
- surf.clear();
- }
- };
-
- std::vector<std::thread> threads;
- for (int i = 0; i < 10; i++) {
- threads.push_back(std::thread(do_stress));
- }
- for (auto& thread : threads) {
- thread.join();
- }
-}
-
-perfetto::protos::LayersProto generateLayerProto() {
- perfetto::protos::LayersProto layersProto;
- std::array<perfetto::protos::LayerProto*, 10> layers = {};
- for (size_t i = 0; i < layers.size(); ++i) {
- layers[i] = layersProto.add_layers();
- layers[i]->set_id(i);
- }
-
- layers[0]->add_children(1);
- layers[1]->set_parent(0);
- layers[0]->add_children(2);
- layers[2]->set_parent(0);
- layers[0]->add_children(3);
- layers[3]->set_parent(0);
- layers[2]->add_children(4);
- layers[4]->set_parent(2);
- layers[3]->add_children(5);
- layers[5]->set_parent(3);
- layers[5]->add_children(6);
- layers[6]->set_parent(5);
- layers[5]->add_children(7);
- layers[7]->set_parent(5);
- layers[6]->add_children(8);
- layers[8]->set_parent(6);
-
- layers[4]->set_z_order_relative_of(3);
- layers[3]->add_relatives(4);
- layers[8]->set_z_order_relative_of(9);
- layers[9]->add_relatives(8);
- layers[3]->set_z_order_relative_of(1);
- layers[1]->add_relatives(3);
-
-/* ----------------------------
- * - 0 - - 9 -
- * / | \
- * 1 2 3(1)
- * | |
- * 4(3) 5
- * / \
- * 6 7
- * |
- * 8(9)
- * -------------------------- */
-
- return layersProto;
-}
-
-TEST(LayerProtoStress, mem_info) {
- std::string cmd = "dumpsys meminfo ";
- cmd += std::to_string(getpid());
- system(cmd.c_str());
- for (int i = 0; i < 100000; i++) {
- perfetto::protos::LayersProto layersProto = generateLayerProto();
- auto layerTree = surfaceflinger::LayerProtoParser::generateLayerTree(layersProto);
- surfaceflinger::LayerProtoParser::layerTreeToString(layerTree);
- }
- system(cmd.c_str());
-}
-
-}
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 9ebef8c..5669819 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -94,7 +94,6 @@
"LayerHierarchyTest.cpp",
"LayerLifecycleManagerTest.cpp",
"LayerSnapshotTest.cpp",
- "LayerTest.cpp",
"LayerTestUtils.cpp",
"MessageQueueTest.cpp",
"PowerAdvisorTest.cpp",
@@ -153,6 +152,7 @@
"android.hardware.power-ndk_static",
"librenderengine_deps",
"libsurfaceflinger_common_test_deps",
+ "libsurfaceflinger_proto_deps",
],
static_libs: [
"android.hardware.common-V2-ndk",
@@ -171,7 +171,6 @@
"libframetimeline",
"libgmock",
"libgui_mocks",
- "liblayers_proto",
"libperfetto_client_experimental",
"librenderengine",
"librenderengine_mocks",
diff --git a/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp b/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp
index 5c742d7..866eb08 100644
--- a/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp
@@ -28,6 +28,7 @@
namespace android {
+using testing::_;
using testing::DoAll;
using testing::Mock;
using testing::SetArgPointee;
@@ -91,7 +92,7 @@
PrintToStringParamName);
TEST_P(FrameRateSelectionStrategyTest, SetAndGet) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
@@ -104,7 +105,7 @@
}
TEST_P(FrameRateSelectionStrategyTest, SetChildOverrideChildren) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
@@ -128,7 +129,7 @@
}
TEST_P(FrameRateSelectionStrategyTest, SetParentOverrideChildren) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
@@ -169,7 +170,7 @@
}
TEST_P(FrameRateSelectionStrategyTest, OverrideChildrenAndSelf) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 54d4659..06319f3 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -1539,4 +1539,48 @@
gui::WindowInfo::InputConfig::TRUSTED_OVERLAY));
}
+static constexpr const FloatRect LARGE_FLOAT_RECT{std::numeric_limits<float>::min(),
+ std::numeric_limits<float>::min(),
+ std::numeric_limits<float>::max(),
+ std::numeric_limits<float>::max()};
+TEST_F(LayerSnapshotTest, layerVisibleByDefault) {
+ DisplayInfo info;
+ info.info.logicalHeight = 1000000;
+ info.info.logicalWidth = 1000000;
+ mFrontEndDisplayInfos.emplace_or_replace(ui::LayerStack::fromValue(1), info);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_FALSE(getSnapshot(1)->isHiddenByPolicy());
+}
+
+TEST_F(LayerSnapshotTest, hideLayerWithZeroMatrix) {
+ DisplayInfo info;
+ info.info.logicalHeight = 1000000;
+ info.info.logicalWidth = 1000000;
+ mFrontEndDisplayInfos.emplace_or_replace(ui::LayerStack::fromValue(1), info);
+ setMatrix(1, 0.f, 0.f, 0.f, 0.f);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, {2});
+ EXPECT_TRUE(getSnapshot(1)->isHiddenByPolicy());
+}
+
+TEST_F(LayerSnapshotTest, hideLayerWithInfMatrix) {
+ DisplayInfo info;
+ info.info.logicalHeight = 1000000;
+ info.info.logicalWidth = 1000000;
+ mFrontEndDisplayInfos.emplace_or_replace(ui::LayerStack::fromValue(1), info);
+ setMatrix(1, std::numeric_limits<float>::infinity(), 0.f, 0.f,
+ std::numeric_limits<float>::infinity());
+ UPDATE_AND_VERIFY(mSnapshotBuilder, {2});
+ EXPECT_TRUE(getSnapshot(1)->isHiddenByPolicy());
+}
+
+TEST_F(LayerSnapshotTest, hideLayerWithNanMatrix) {
+ DisplayInfo info;
+ info.info.logicalHeight = 1000000;
+ info.info.logicalWidth = 1000000;
+ mFrontEndDisplayInfos.emplace_or_replace(ui::LayerStack::fromValue(1), info);
+ setMatrix(1, std::numeric_limits<float>::quiet_NaN(), 0.f, 0.f,
+ std::numeric_limits<float>::quiet_NaN());
+ UPDATE_AND_VERIFY(mSnapshotBuilder, {2});
+ EXPECT_TRUE(getSnapshot(1)->isHiddenByPolicy());
+}
} // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/tests/unittests/LayerTest.cpp b/services/surfaceflinger/tests/unittests/LayerTest.cpp
deleted file mode 100644
index 95e54f6..0000000
--- a/services/surfaceflinger/tests/unittests/LayerTest.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright (C) 2022 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "LibSurfaceFlingerUnittests"
-
-#include <gtest/gtest.h>
-#include <ui/FloatRect.h>
-#include <ui/Transform.h>
-#include <limits>
-
-#include "LayerTestUtils.h"
-#include "TestableSurfaceFlinger.h"
-
-namespace android {
-namespace {
-
-class LayerTest : public BaseLayerTest {
-protected:
- static constexpr const float MIN_FLOAT = std::numeric_limits<float>::min();
- static constexpr const float MAX_FLOAT = std::numeric_limits<float>::max();
- static constexpr const FloatRect LARGE_FLOAT_RECT{MIN_FLOAT, MIN_FLOAT, MAX_FLOAT, MAX_FLOAT};
-};
-
-INSTANTIATE_TEST_SUITE_P(PerLayerType, LayerTest,
- testing::Values(std::make_shared<BufferStateLayerFactory>(),
- std::make_shared<EffectLayerFactory>()),
- PrintToStringParamName);
-
-TEST_P(LayerTest, layerVisibleByDefault) {
- sp<Layer> layer = GetParam()->createLayer(mFlinger);
- layer->updateGeometry();
- layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
- ASSERT_FALSE(layer->isHiddenByPolicy());
-}
-
-TEST_P(LayerTest, hideLayerWithZeroMatrix) {
- sp<Layer> layer = GetParam()->createLayer(mFlinger);
-
- layer_state_t::matrix22_t matrix{0, 0, 0, 0};
- layer->setMatrix(matrix);
- layer->updateGeometry();
- layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
-
- ASSERT_TRUE(layer->isHiddenByPolicy());
-}
-
-TEST_P(LayerTest, hideLayerWithInfMatrix) {
- sp<Layer> layer = GetParam()->createLayer(mFlinger);
-
- constexpr const float INF = std::numeric_limits<float>::infinity();
- layer_state_t::matrix22_t matrix{INF, 0, 0, INF};
- layer->setMatrix(matrix);
- layer->updateGeometry();
- layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
-
- ASSERT_TRUE(layer->isHiddenByPolicy());
-}
-
-TEST_P(LayerTest, hideLayerWithNanMatrix) {
- sp<Layer> layer = GetParam()->createLayer(mFlinger);
-
- constexpr const float QUIET_NAN = std::numeric_limits<float>::quiet_NaN();
- layer_state_t::matrix22_t matrix{QUIET_NAN, 0, 0, QUIET_NAN};
- layer->setMatrix(matrix);
- layer->updateGeometry();
- layer->computeBounds(LARGE_FLOAT_RECT, ui::Transform(), 0.f);
-
- ASSERT_TRUE(layer->isHiddenByPolicy());
-}
-
-} // namespace
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index 9899d42..4705dd1 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -35,7 +35,7 @@
#include "mock/MockVsyncController.h"
namespace android {
-
+using testing::_;
using testing::DoAll;
using testing::Mock;
using testing::SetArgPointee;
@@ -93,7 +93,7 @@
namespace {
TEST_P(SetFrameRateTest, SetAndGet) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -104,7 +104,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetParent) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -129,7 +129,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetParentAllVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -168,7 +168,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChild) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -193,7 +193,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChildAllVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -232,7 +232,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChildAddAfterVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -262,7 +262,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetChildRemoveAfterVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -293,7 +293,7 @@
}
TEST_P(SetFrameRateTest, SetAndGetParentNotInTree) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
@@ -352,7 +352,7 @@
}
TEST_P(SetFrameRateTest, addChildForParentWithTreeVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
const auto& layerFactory = GetParam();
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
index e5f2a91..2d3ebb4 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
@@ -97,7 +97,7 @@
// Cleanup conditions
// Creating the display commits a display transaction.
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
}
TEST_F(CreateDisplayTest, createDisplaySetsCurrentStateForSecureDisplay) {
@@ -129,7 +129,7 @@
// Cleanup conditions
// Creating the display commits a display transaction.
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
}
TEST_F(CreateDisplayTest, createDisplaySetsCurrentStateForUniqueId) {
@@ -159,7 +159,7 @@
// Cleanup conditions
// Creating the display commits a display transaction.
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
}
// Requesting 0 tells SF not to do anything, i.e., default to refresh as physical displays
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
index f8ad8e1..df8f68f 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
@@ -38,7 +38,7 @@
// Call Expectations
// Destroying the display commits a display transaction.
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
// --------------------------------------------------------------------
// Invocation
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
index 897f9a0..aef467a 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
@@ -48,7 +48,7 @@
TEST_F(HotplugTest, schedulesFrameToCommitDisplayTransaction) {
EXPECT_CALL(*mFlinger.scheduler(), scheduleConfigure()).Times(1);
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
constexpr HWDisplayId displayId1 = 456;
mFlinger.onComposerHalHotplugEvent(displayId1, DisplayHotplugEvent::DISCONNECTED);
@@ -73,7 +73,7 @@
.WillOnce(Return(Error::NONE));
// A single commit should be scheduled for both configure calls.
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
ExternalDisplay::injectPendingHotplugEvent(this, Connection::CONNECTED);
mFlinger.configure();
@@ -116,7 +116,7 @@
setVsyncEnabled(ExternalDisplay::HWC_DISPLAY_ID, IComposerClient::Vsync::DISABLE))
.WillOnce(Return(Error::NONE));
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
ExternalDisplay::injectPendingHotplugEvent(this, Connection::CONNECTED);
mFlinger.configure();
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_InitializeDisplaysTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_InitializeDisplaysTest.cpp
index eaf4684..5231965 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_InitializeDisplaysTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_InitializeDisplaysTest.cpp
@@ -28,7 +28,7 @@
TEST_F(InitializeDisplaysTest, initializesDisplays) {
// Scheduled by the display transaction, and by powering on each display.
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(3);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(3);
EXPECT_CALL(static_cast<mock::VSyncTracker&>(
mFlinger.scheduler()->getVsyncSchedule()->getTracker()),
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
index 83e2f98..fed7b2e 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
@@ -271,7 +271,7 @@
}
static void setupRepaintEverythingCallExpectations(DisplayTransactionTest* test) {
- EXPECT_CALL(*test->mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*test->mFlinger.scheduler(), scheduleFrame(_)).Times(1);
}
static void setupComposerCallExpectations(DisplayTransactionTest* test, PowerMode mode) {
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index f063809..0814e3d 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -62,7 +62,7 @@
}
MOCK_METHOD(void, scheduleConfigure, (), (override));
- MOCK_METHOD(void, scheduleFrame, (), (override));
+ MOCK_METHOD(void, scheduleFrame, (Duration), (override));
MOCK_METHOD(void, postMessage, (sp<MessageHandler>&&), (override));
void doFrameSignal(ICompositor& compositor, VsyncId vsyncId) {
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index e13fe49..fab1f6d 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -105,7 +105,7 @@
void NotPlacedOnTransactionQueue(uint32_t flags) {
ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
TransactionInfo transaction;
setupSingle(transaction, flags,
/*desiredPresentTime*/ systemTime(), /*isAutoTimestamp*/ true,
@@ -129,7 +129,7 @@
void PlaceOnTransactionQueue(uint32_t flags) {
ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
// first check will see desired present time has not passed,
// but afterwards it will look like the desired present time has passed
@@ -155,7 +155,7 @@
void BlockedByPriorTransaction(uint32_t flags) {
ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
nsecs_t time = systemTime();
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(2);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(2);
// transaction that should go on the pending thread
TransactionInfo transactionA;
@@ -217,7 +217,7 @@
TEST_F(TransactionApplicationTest, AddToPendingQueue) {
ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
TransactionInfo transactionA; // transaction to go on pending queue
setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ s2ns(1), false,
@@ -238,7 +238,7 @@
TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+ EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
TransactionInfo transactionA; // transaction to go on pending queue
setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ s2ns(1), false,
diff --git a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
index 8690dba..7c678bd 100644
--- a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
@@ -1055,6 +1055,36 @@
EXPECT_EQ(2000, vrrTracker.nextAnticipatedVSyncTimeFrom(1400, 1000));
EXPECT_EQ(3000, vrrTracker.nextAnticipatedVSyncTimeFrom(2000, 1000));
}
+
+TEST_F(VSyncPredictorTest, adjustsOnlyMinFrameViolatingVrrTimeline) {
+ const auto refreshRate = Fps::fromPeriodNsecs(500);
+ auto minFrameRate = Fps::fromPeriodNsecs(1000);
+ hal::VrrConfig vrrConfig{.minFrameIntervalNs =
+ static_cast<int32_t>(minFrameRate.getPeriodNsecs())};
+ ftl::NonNull<DisplayModePtr> mode =
+ ftl::as_non_null(createVrrDisplayMode(DisplayModeId(0), refreshRate, vrrConfig));
+ VSyncPredictor vrrTracker{std::make_unique<ClockWrapper>(mClock), mode, kHistorySize,
+ kMinimumSamplesForPrediction, kOutlierTolerancePercent};
+ vrrTracker.setRenderRate(minFrameRate, /*applyImmediately*/ false);
+ vrrTracker.addVsyncTimestamp(0);
+
+ EXPECT_EQ(1000, vrrTracker.nextAnticipatedVSyncTimeFrom(700));
+ EXPECT_EQ(2000, vrrTracker.nextAnticipatedVSyncTimeFrom(1000));
+ auto lastConfirmedSignalTime = TimePoint::fromNs(1500);
+ auto lastConfirmedExpectedPresentTime = TimePoint::fromNs(1000);
+ vrrTracker.onFrameBegin(TimePoint::fromNs(2000),
+ {lastConfirmedSignalTime, lastConfirmedExpectedPresentTime});
+ EXPECT_EQ(3500, vrrTracker.nextAnticipatedVSyncTimeFrom(3000, 1500));
+
+ minFrameRate = Fps::fromPeriodNsecs(2000);
+ vrrTracker.setRenderRate(minFrameRate, /*applyImmediately*/ false);
+ lastConfirmedSignalTime = TimePoint::fromNs(2500);
+ lastConfirmedExpectedPresentTime = TimePoint::fromNs(2500);
+ vrrTracker.onFrameBegin(TimePoint::fromNs(3000),
+ {lastConfirmedSignalTime, lastConfirmedExpectedPresentTime});
+ // Enough time without adjusting vsync to present with new rate on time, no need of adjustment
+ EXPECT_EQ(5500, vrrTracker.nextAnticipatedVSyncTimeFrom(4000, 3500));
+}
} // namespace android::scheduler
// TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/utils/ColorUtils.h b/services/surfaceflinger/tests/utils/ColorUtils.h
index 07916b6..253bad7 100644
--- a/services/surfaceflinger/tests/utils/ColorUtils.h
+++ b/services/surfaceflinger/tests/utils/ColorUtils.h
@@ -74,8 +74,8 @@
static void applyMatrix(half3& color, const mat3& mat) {
half3 ret = half3(0);
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
+ for (size_t i = 0; i < 3; i++) {
+ for (size_t j = 0; j < 3; j++) {
ret[i] = ret[i] + color[j] * mat[j][i];
}
}