Refactor RenderAreaFuture to use RenderAreaBuilder

Cleans up renderArea logic and allows all the work that needs
to be done on the main thread in the same place. This will aid
in the effort to reduce the number of hops to the SF main
thread during screenshots.

Bug: b/294936197
Test: atest SurfaceFlinger_test
Test: presubmit
Change-Id: I4234b49638aaecceb8d1fcff7f5cd43698b6c47f
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 64d80d9..0369549 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -7892,13 +7892,6 @@
         }
     }
 
-    RenderAreaFuture renderAreaFuture = ftl::defer([=] {
-        DisplayRenderAreaBuilder displayRenderArea(args.sourceCrop, reqSize, args.dataspace,
-                                                   args.hintForSeamlessTransition,
-                                                   args.captureSecureLayers, displayWeak);
-        return displayRenderArea.build();
-    });
-
     GetLayerSnapshotsFunction getLayerSnapshots;
     if (mLayerLifecycleManagerEnabled) {
         getLayerSnapshots =
@@ -7911,8 +7904,12 @@
         getLayerSnapshots = RenderArea::fromTraverseLayersLambda(traverseLayers);
     }
 
-    captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, reqSize, args.pixelFormat,
-                        args.allowProtected, args.grayscale, captureListener);
+    captureScreenCommon(RenderAreaBuilderVariant(std::in_place_type<DisplayRenderAreaBuilder>,
+                                                 args.sourceCrop, reqSize, args.dataspace,
+                                                 args.hintForSeamlessTransition,
+                                                 args.captureSecureLayers, displayWeak),
+                        getLayerSnapshots, reqSize, args.pixelFormat, args.allowProtected,
+                        args.grayscale, captureListener);
 }
 
 void SurfaceFlinger::captureDisplay(DisplayId displayId, const CaptureArgs& args,
@@ -7948,13 +7945,6 @@
         return;
     }
 
-    RenderAreaFuture renderAreaFuture = ftl::defer([=] {
-        DisplayRenderAreaBuilder displayRenderArea(Rect(), size, args.dataspace,
-                                                   args.hintForSeamlessTransition,
-                                                   false /* captureSecureLayers */, displayWeak);
-        return displayRenderArea.build();
-    });
-
     GetLayerSnapshotsFunction getLayerSnapshots;
     if (mLayerLifecycleManagerEnabled) {
         getLayerSnapshots = getLayerSnapshotsForScreenshots(layerStack, CaptureArgs::UNSET_UID,
@@ -7975,8 +7965,12 @@
     constexpr bool kAllowProtected = false;
     constexpr bool kGrayscale = false;
 
-    captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, size, args.pixelFormat,
-                        kAllowProtected, kGrayscale, captureListener);
+    captureScreenCommon(RenderAreaBuilderVariant(std::in_place_type<DisplayRenderAreaBuilder>,
+                                                 Rect(), size, args.dataspace,
+                                                 args.hintForSeamlessTransition,
+                                                 false /* captureSecureLayers */, displayWeak),
+                        getLayerSnapshots, size, args.pixelFormat, kAllowProtected, kGrayscale,
+                        captureListener);
 }
 
 ScreenCaptureResults SurfaceFlinger::captureLayersSync(const LayerCaptureArgs& args) {
@@ -8057,22 +8051,6 @@
         return;
     }
 
-    RenderAreaFuture renderAreaFuture = ftl::defer(
-            [=, this]() FTL_FAKE_GUARD(kMainThreadContext) -> std::unique_ptr<RenderArea> {
-                LayerRenderAreaBuilder layerRenderArea(crop, reqSize, dataspace,
-                                                       args.captureSecureLayers,
-                                                       args.hintForSeamlessTransition, parent,
-                                                       args.childrenOnly);
-
-                frontend::LayerSnapshot* snapshot =
-                        mLayerSnapshotBuilder.getSnapshot(parent->getSequence());
-                if (!snapshot) {
-                    ALOGW("Couldn't find layer snapshot for %d", parent->getSequence());
-                } else {
-                    layerRenderArea.setLayerInfo(snapshot);
-                }
-                return layerRenderArea.build();
-            });
     GetLayerSnapshotsFunction getLayerSnapshots;
     if (mLayerLifecycleManagerEnabled) {
         std::optional<FloatRect> parentCrop = std::nullopt;
@@ -8115,8 +8093,12 @@
         return;
     }
 
-    captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, reqSize, args.pixelFormat,
-                        args.allowProtected, args.grayscale, captureListener);
+    captureScreenCommon(RenderAreaBuilderVariant(std::in_place_type<LayerRenderAreaBuilder>, crop,
+                                                 reqSize, dataspace, args.captureSecureLayers,
+                                                 args.hintForSeamlessTransition, parent,
+                                                 args.childrenOnly),
+                        getLayerSnapshots, reqSize, args.pixelFormat, args.allowProtected,
+                        args.grayscale, captureListener);
 }
 
 // Creates a Future release fence for a layer and keeps track of it in a list to
@@ -8143,7 +8125,7 @@
     return protectedLayerFound;
 }
 
-void SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
+void SurfaceFlinger::captureScreenCommon(RenderAreaBuilderVariant renderAreaBuilder,
                                          GetLayerSnapshotsFunction getLayerSnapshots,
                                          ui::Size bufferSize, ui::PixelFormat reqPixelFormat,
                                          bool allowProtected, bool grayscale,
@@ -8192,21 +8174,35 @@
                                                  renderengine::impl::ExternalTexture::Usage::
                                                          WRITEABLE);
     auto futureFence =
-            captureScreenshot(std::move(renderAreaFuture), getLayerSnapshots, texture,
+            captureScreenshot(renderAreaBuilder, getLayerSnapshots, texture,
                               false /* regionSampling */, grayscale, isProtected, captureListener);
     futureFence.get();
 }
 
 ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot(
-        RenderAreaFuture renderAreaFuture, GetLayerSnapshotsFunction getLayerSnapshots,
+        RenderAreaBuilderVariant renderAreaBuilder, GetLayerSnapshotsFunction getLayerSnapshots,
         const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
         bool grayscale, bool isProtected, const sp<IScreenCaptureListener>& captureListener) {
     ATRACE_CALL();
 
-    auto takeScreenshotFn = [=, this, renderAreaFuture = std::move(renderAreaFuture)]() REQUIRES(
+    auto takeScreenshotFn = [=, this, renderAreaBuilder = std::move(renderAreaBuilder)]() REQUIRES(
                                     kMainThreadContext) mutable -> ftl::SharedFuture<FenceResult> {
         // LayerSnapshots must be obtained from the main thread.
         auto layers = getLayerSnapshots();
+
+        if (auto* layerRenderAreaBuilder =
+                    std::get_if<LayerRenderAreaBuilder>(&renderAreaBuilder)) {
+            // LayerSnapshotBuilder should only be accessed from the main thread.
+            frontend::LayerSnapshot* snapshot =
+                    mLayerSnapshotBuilder.getSnapshot(layerRenderAreaBuilder->layer->getSequence());
+            if (!snapshot) {
+                ALOGW("Couldn't find layer snapshot for %d",
+                      layerRenderAreaBuilder->layer->getSequence());
+            } else {
+                layerRenderAreaBuilder->setLayerInfo(snapshot);
+            }
+        }
+
         if (FlagManager::getInstance().ce_fence_promise()) {
             for (auto& [layer, layerFE] : layers) {
                 attachReleaseFenceFutureToLayer(layer, layerFE.get(), ui::INVALID_LAYER_STACK);
@@ -8214,7 +8210,10 @@
         }
 
         ScreenCaptureResults captureResults;
-        std::shared_ptr<RenderArea> renderArea = renderAreaFuture.get();
+        std::unique_ptr<const RenderArea> renderArea =
+                std::visit([](auto&& arg) -> std::unique_ptr<RenderArea> { return arg.build(); },
+                           renderAreaBuilder);
+
         if (!renderArea) {
             ALOGW("Skipping screen capture because of invalid render area.");
             if (captureListener) {
@@ -8225,8 +8224,8 @@
         }
 
         ftl::SharedFuture<FenceResult> renderFuture =
-                renderScreenImpl(renderArea, buffer, regionSampling, grayscale, isProtected,
-                                 captureResults, layers);
+                renderScreenImpl(std::move(renderArea), buffer, regionSampling, grayscale,
+                                 isProtected, captureResults, layers);
 
         if (captureListener) {
             // Defer blocking on renderFuture back to the Binder thread.
@@ -8243,9 +8242,7 @@
     };
 
     // TODO(b/294936197): Run takeScreenshotsFn() in a binder thread to reduce the number
-    // of calls on the main thread. renderAreaFuture runs on the main thread and should
-    // no longer be a future, so that it does not need to make an additional jump on the
-    // main thread whenever get() is called.
+    // of calls on the main thread.
     auto future =
             mScheduler->schedule(FTL_FAKE_GUARD(kMainThreadContext, std::move(takeScreenshotFn)));
 
@@ -8258,16 +8255,16 @@
 }
 
 ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl(
-        std::shared_ptr<const RenderArea> renderArea, GetLayerSnapshotsFunction getLayerSnapshots,
+        std::unique_ptr<const RenderArea> renderArea, GetLayerSnapshotsFunction getLayerSnapshots,
         const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
         bool grayscale, bool isProtected, ScreenCaptureResults& captureResults) {
     auto layers = getLayerSnapshots();
-    return renderScreenImpl(renderArea, buffer, regionSampling, grayscale, isProtected,
+    return renderScreenImpl(std::move(renderArea), buffer, regionSampling, grayscale, isProtected,
                             captureResults, layers);
 }
 
 ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl(
-        std::shared_ptr<const RenderArea> renderArea,
+        std::unique_ptr<const RenderArea> renderArea,
         const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
         bool grayscale, bool isProtected, ScreenCaptureResults& captureResults,
         std::vector<std::pair<Layer*, sp<android::LayerFE>>>& layers) {