Add a simple EGL test
currently it just tests EGLConfig selection
Change-Id: Id9d9971012d733147dd7dc02fa2054307960235e
diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp
new file mode 100644
index 0000000..337ad33
--- /dev/null
+++ b/opengl/tests/EGLTest/EGL_test.cpp
@@ -0,0 +1,129 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include <utils/String8.h>
+
+#include <EGL/egl.h>
+
+namespace android {
+
+class EGLTest : public ::testing::Test {
+protected:
+ EGLDisplay mEglDisplay;
+
+protected:
+ EGLTest() :
+ mEglDisplay(EGL_NO_DISPLAY) {
+ }
+
+ virtual void SetUp() {
+ mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ EGLint majorVersion;
+ EGLint minorVersion;
+ EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ RecordProperty("EglVersionMajor", majorVersion);
+ RecordProperty("EglVersionMajor", minorVersion);
+ }
+
+ virtual void TearDown() {
+ EGLBoolean success = eglTerminate(mEglDisplay);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ }
+};
+
+TEST_F(EGLTest, DISABLED_EGLConfigEightBitFirst) {
+
+ EGLint numConfigs;
+ EGLConfig config;
+ EGLBoolean success;
+ EGLint attrs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_NONE
+ };
+
+ success = eglChooseConfig(mEglDisplay, attrs, &config, 1, &numConfigs);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_GE(numConfigs, 1);
+
+ EGLint components[3];
+
+ success = eglGetConfigAttrib(mEglDisplay, config, EGL_RED_SIZE, &components[0]);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ success = eglGetConfigAttrib(mEglDisplay, config, EGL_GREEN_SIZE, &components[1]);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ success = eglGetConfigAttrib(mEglDisplay, config, EGL_BLUE_SIZE, &components[2]);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ EXPECT_GE(components[0], 8);
+ EXPECT_GE(components[1], 8);
+ EXPECT_GE(components[2], 8);
+}
+
+TEST_F(EGLTest, EGLConfigRGBA8888First) {
+
+ EGLint numConfigs;
+ EGLConfig config;
+ EGLBoolean success;
+ EGLint attrs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_NONE
+ };
+
+ success = eglChooseConfig(mEglDisplay, attrs, &config, 1, &numConfigs);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ ASSERT_GE(numConfigs, 1);
+
+ EGLint components[4];
+
+ success = eglGetConfigAttrib(mEglDisplay, config, EGL_RED_SIZE, &components[0]);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ success = eglGetConfigAttrib(mEglDisplay, config, EGL_GREEN_SIZE, &components[1]);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ success = eglGetConfigAttrib(mEglDisplay, config, EGL_BLUE_SIZE, &components[2]);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+ success = eglGetConfigAttrib(mEglDisplay, config, EGL_ALPHA_SIZE, &components[3]);
+ ASSERT_EQ(EGL_TRUE, success);
+ ASSERT_EQ(EGL_SUCCESS, eglGetError());
+
+ EXPECT_GE(components[0], 8);
+ EXPECT_GE(components[1], 8);
+ EXPECT_GE(components[2], 8);
+ EXPECT_GE(components[3], 8);
+}
+
+
+}