Clean up ANGLE integration logic.

Rename variables to clarify the meanings, remove unused methods.

Bug: b/283858001
Test: test with camera with dialog on
Test: atest CtsAngleIntegrationHostTestCases
Change-Id: I1db89b79879dec663f198fd3faad7501a3511698
Merged-In: I1db89b79879dec663f198fd3faad7501a3511698
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
index 525fed1..3317347 100644
--- a/opengl/libs/EGL/egl_display.cpp
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -191,7 +191,7 @@
     if (cnx->dso) {
         EGLDisplay dpy = EGL_NO_DISPLAY;
 
-        if (cnx->useAngle) {
+        if (cnx->angleLoaded) {
             EGLint error;
             dpy = getPlatformDisplayAngle(display, cnx, attrib_list, &error);
             if (error != EGL_NONE) {
@@ -324,7 +324,7 @@
 
         // b/269060366 Conditionally enabled EGL_ANDROID_get_frame_timestamps extension if the
         // device's present timestamps are reliable (which may not be the case on emulators).
-        if (cnx->useAngle) {
+        if (cnx->angleLoaded) {
             if (android::base::GetBoolProperty("service.sf.present_timestamp", false)) {
                 mExtensionString.append("EGL_ANDROID_get_frame_timestamps ");
             }
@@ -432,7 +432,7 @@
         egl_connection_t* const cnx = &gEGLImpl;
         if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
             // If we're using ANGLE reset any custom DisplayPlatform
-            if (cnx->useAngle) {
+            if (cnx->angleLoaded) {
                 angle::resetAnglePlatform(disp.dpy);
             }
             if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {