Merge "BLASTBufferQueue: Pass same default usage as BufferQueueLayer" into rvc-dev am: fa17d4c695 am: b1099d3766
Change-Id: I7a6d642475f891e9753ffffe0e920004f96f9046
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 30e1351..545ae5b 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -110,7 +110,7 @@
mProducer->setMaxDequeuedBufferCount(2);
}
mBufferItemConsumer =
- new BLASTBufferItemConsumer(mConsumer, AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER, 1, true);
+ new BLASTBufferItemConsumer(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER, 1, true);
static int32_t id = 0;
auto name = std::string("BLAST Consumer") + std::to_string(id);
id++;