gpuwork: Fix GPU time threshold overflow due to bad literals

The overflow leads to threshold being too low, which generates
insgnificant data. Set this to 10s.

Flag: EXEMPT bugfix
Bug: 347657694
Test: statsd_testdrive 10147
Change-Id: Ibb21baaf825ec148a0a0bc01f0416586214886db
Signed-off-by: Varad Gautam <varadgautam@google.com>
diff --git a/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h b/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h
index e70da54..60cd2c7 100644
--- a/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h
+++ b/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h
@@ -125,7 +125,7 @@
     static constexpr size_t kNumGpusHardLimit = 32;
 
     // The minimum GPU time needed to actually log stats for a UID.
-    static constexpr uint64_t kMinGpuTimeNanoseconds = 30U * 1000000000U; // 30 seconds.
+    static constexpr uint64_t kMinGpuTimeNanoseconds = 10LLU * 1000000000LLU; // 10 seconds.
 
     // The previous time point at which |mGpuWorkMap| was cleared.
     std::chrono::steady_clock::time_point mPreviousMapClearTimePoint GUARDED_BY(mMutex);