SurfaceFlinger: delete RefreshRate copy constructor
Avoid copying RefreshRate objects
Change-Id: Ic00f14bd03465d163e82ee7f4bf34346f1920ad6
Test: adb shell /data/nativetest64/libsurfaceflinger_unittest/libsurfaceflinger_unittest
Bug: 150887328
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index 682679c..c675971 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -168,9 +168,9 @@
}
void RefreshRateOverlay::primeCache() {
- auto allRefreshRates = mFlinger.mRefreshRateConfigs->getAllRefreshRates();
+ auto& allRefreshRates = mFlinger.mRefreshRateConfigs->getAllRefreshRates();
if (allRefreshRates.size() == 1) {
- auto fps = allRefreshRates.begin()->second.fps;
+ auto fps = allRefreshRates.begin()->second->fps;
half4 color = {LOW_FPS_COLOR, ALPHA};
mBufferCache.emplace(fps, SevenSegmentDrawer::drawNumber(fps, color));
return;
@@ -178,8 +178,8 @@
std::vector<uint32_t> supportedFps;
supportedFps.reserve(allRefreshRates.size());
- for (auto [ignored, refreshRate] : allRefreshRates) {
- supportedFps.push_back(refreshRate.fps);
+ for (auto& [ignored, refreshRate] : allRefreshRates) {
+ supportedFps.push_back(refreshRate->fps);
}
std::sort(supportedFps.begin(), supportedFps.end());