Merge "Eliminate offscreen buffer for some blurs." into sc-dev
diff --git a/Android.bp b/Android.bp
index 298c01a..dec6716 100644
--- a/Android.bp
+++ b/Android.bp
@@ -85,4 +85,10 @@
cc_library_headers{
name: "libandroid_headers_private",
export_include_dirs: ["include/private"],
-}
\ No newline at end of file
+}
+
+filegroup {
+ name: "deviceproductinfoconstants_aidl",
+ srcs: ["aidl/android/hardware/display/IDeviceProductInfoConstants.aidl"],
+ path: "aidl",
+}
diff --git a/aidl/gui/android/hardware/display/IDeviceProductInfoConstants.aidl b/aidl/android/hardware/display/IDeviceProductInfoConstants.aidl
similarity index 100%
rename from aidl/gui/android/hardware/display/IDeviceProductInfoConstants.aidl
rename to aidl/android/hardware/display/IDeviceProductInfoConstants.aidl
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index c7c3a34..006e532 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -37,12 +37,18 @@
chmod 0666 /sys/kernel/tracing/events/sched/sched_process_exit/enable
chmod 0666 /sys/kernel/debug/tracing/events/sched/sched_waking/enable
chmod 0666 /sys/kernel/tracing/events/sched/sched_waking/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/sched/sched_wakeup_new/enable
+ chmod 0666 /sys/kernel/tracing/events/sched/sched_wakeup_new/enable
chmod 0666 /sys/kernel/debug/tracing/events/cgroup/enable
chmod 0666 /sys/kernel/tracing/events/cgroup/enable
chmod 0666 /sys/kernel/debug/tracing/events/power/cpu_frequency/enable
chmod 0666 /sys/kernel/tracing/events/power/cpu_frequency/enable
chmod 0666 /sys/kernel/debug/tracing/events/power/cpu_idle/enable
chmod 0666 /sys/kernel/tracing/events/power/cpu_idle/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/power/clock_enable/enable
+ chmod 0666 /sys/kernel/tracing/events/power/clock_enable/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/power/clock_disable/enable
+ chmod 0666 /sys/kernel/tracing/events/power/clock_disable/enable
chmod 0666 /sys/kernel/debug/tracing/events/power/clock_set_rate/enable
chmod 0666 /sys/kernel/tracing/events/power/clock_set_rate/enable
chmod 0666 /sys/kernel/debug/tracing/events/power/cpu_frequency_limits/enable
@@ -79,6 +85,8 @@
chmod 0666 /sys/kernel/tracing/events/binder/binder_locked/enable
chmod 0666 /sys/kernel/debug/tracing/events/binder/binder_unlock/enable
chmod 0666 /sys/kernel/tracing/events/binder/binder_unlock/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/binder/binder_set_priority/enable
+ chmod 0666 /sys/kernel/tracing/events/binder/binder_set_priority/enable
chmod 0666 /sys/kernel/debug/tracing/events/i2c/enable
chmod 0666 /sys/kernel/tracing/events/i2c/enable
chmod 0666 /sys/kernel/debug/tracing/events/i2c/i2c_read/enable
@@ -125,6 +133,8 @@
chmod 0666 /sys/kernel/tracing/events/lowmemorykiller/lowmemory_kill/enable
chmod 0666 /sys/kernel/debug/tracing/events/oom/oom_score_adj_update/enable
chmod 0666 /sys/kernel/tracing/events/oom/oom_score_adj_update/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/oom/mark_victim/enable
+ chmod 0666 /sys/kernel/tracing/events/oom/mark_victim/enable
chmod 0666 /sys/kernel/debug/tracing/events/task/task_rename/enable
chmod 0666 /sys/kernel/tracing/events/task/task_rename/enable
chmod 0666 /sys/kernel/debug/tracing/events/task/task_newtask/enable
@@ -159,6 +169,12 @@
chmod 0666 /sys/kernel/tracing/events/ipi/ipi_exit/enable
chmod 0666 /sys/kernel/debug/tracing/events/ipi/ipi_raise/enable
chmod 0666 /sys/kernel/tracing/events/ipi/ipi_raise/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/clk/clk_enable/enable
+ chmod 0666 /sys/kernel/tracing/events/clk/clk_disable/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/clk/clk_disable/enable
+ chmod 0666 /sys/kernel/tracing/events/clk/clk_enable/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/clk/clk_set_rate/enable
+ chmod 0666 /sys/kernel/tracing/events/clk/clk_set_rate/enable
# disk
chmod 0666 /sys/kernel/tracing/events/f2fs/f2fs_get_data_block/enable
diff --git a/cmds/atrace/atrace_userdebug.rc b/cmds/atrace/atrace_userdebug.rc
index 6c86c21..9186514 100644
--- a/cmds/atrace/atrace_userdebug.rc
+++ b/cmds/atrace/atrace_userdebug.rc
@@ -18,8 +18,3 @@
chmod 0666 /sys/kernel/tracing/events/filemap/enable
chmod 0666 /sys/kernel/debug/tracing/events/filemap/enable
- # irq
- chmod 0666 /sys/kernel/tracing/events/irq/enable
- chmod 0666 /sys/kernel/debug/tracing/events/irq/enable
- chmod 0666 /sys/kernel/tracing/events/ipi/enable
- chmod 0666 /sys/kernel/debug/tracing/events/ipi/enable
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 990aa53..a999c9f 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1208,10 +1208,6 @@
static void DumpPacketStats() {
DumpFile("NETWORK DEV INFO", "/proc/net/dev");
- DumpFile("QTAGUID NETWORK INTERFACES INFO", "/proc/net/xt_qtaguid/iface_stat_all");
- DumpFile("QTAGUID NETWORK INTERFACES INFO (xt)", "/proc/net/xt_qtaguid/iface_stat_fmt");
- DumpFile("QTAGUID CTRL INFO", "/proc/net/xt_qtaguid/ctrl");
- DumpFile("QTAGUID STATS INFO", "/proc/net/xt_qtaguid/stats");
}
static void DumpIpAddrAndRules() {
@@ -1657,8 +1653,6 @@
for_each_tid(show_wchan, "BLOCKED PROCESS WAIT-CHANNELS");
for_each_pid(show_showtime, "PROCESS TIMES (pid cmd user system iowait+percentage)");
- /* Dump Bluetooth HCI logs */
- ds.AddDir("/data/misc/bluetooth/logs", true);
/* Dump Nfc NCI logs */
ds.AddDir("/data/misc/nfc/logs", true);
@@ -1744,6 +1738,9 @@
RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(RunDumpsysNormal);
+ /* Dump Bluetooth HCI logs after getting bluetooth_manager dumpsys */
+ ds.AddDir("/data/misc/bluetooth/logs", true);
+
if (ds.dump_pool_) {
WAIT_TASK_WITH_CONSENT_CHECK(DUMP_CHECKINS_TASK, ds.dump_pool_);
} else {
@@ -2060,7 +2057,7 @@
}
Dumpstate::RunStatus Dumpstate::DumpTraces(const char** path) {
- const std::string temp_file_pattern = "/data/anr/dumptrace_XXXXXX";
+ const std::string temp_file_pattern = ds.bugreport_internal_dir_ + "/dumptrace_XXXXXX";
const size_t buf_size = temp_file_pattern.length() + 1;
std::unique_ptr<char[]> file_name_buf(new char[buf_size]);
memcpy(file_name_buf.get(), temp_file_pattern.c_str(), buf_size);
@@ -2417,7 +2414,9 @@
static void Vibrate(int duration_ms) {
// clang-format off
- RunCommand("", {"cmd", "vibrator", "vibrate", "-f", std::to_string(duration_ms), "dumpstate"},
+ std::vector<std::string> args = {"cmd", "vibrator_manager", "synced", "-f", "-d", "dumpstate",
+ "oneshot", std::to_string(duration_ms)};
+ RunCommand("", args,
CommandOptions::WithTimeout(10)
.Log("Vibrate: '%s'\n")
.Always()
@@ -2912,6 +2911,10 @@
// own activity pushes out interesting data from the trace ring buffer.
// The trace file is added to the zip by MaybeAddSystemTraceToZip().
MaybeSnapshotSystemTrace();
+
+ // If a winscope trace is running, snapshot it now. It will be pulled into bugreport later
+ // from WMTRACE_DATA_DIR.
+ MaybeSnapshotWinTrace();
}
onUiIntensiveBugreportDumpsFinished(calling_uid);
MaybeCheckUserConsent(calling_uid, calling_package);
@@ -3023,6 +3026,14 @@
// file in the later stages.
}
+void Dumpstate::MaybeSnapshotWinTrace() {
+ RunCommand(
+ // Empty name because it's not intended to be classified as a bugreport section.
+ // Actual tracing files can be found in "/data/misc/wmtrace/" in the bugreport.
+ "", {"cmd", "window", "tracing", "save-for-bugreport"},
+ CommandOptions::WithTimeout(10).Always().DropRoot().RedirectStderr().Build());
+}
+
void Dumpstate::onUiIntensiveBugreportDumpsFinished(int32_t calling_uid) {
if (calling_uid == AID_SHELL || !CalledByApi()) {
return;
@@ -3067,6 +3078,9 @@
android::os::UnlinkAndLogOnError(tmp_path_);
android::os::UnlinkAndLogOnError(screenshot_path_);
android::os::UnlinkAndLogOnError(path_);
+ if (dump_traces_path != nullptr) {
+ android::os::UnlinkAndLogOnError(dump_traces_path);
+ }
}
void Dumpstate::EnableParallelRunIfNeeded() {
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index f83968b..83e6787 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -549,6 +549,7 @@
void MaybeTakeEarlyScreenshot();
void MaybeSnapshotSystemTrace();
+ void MaybeSnapshotWinTrace();
void onUiIntensiveBugreportDumpsFinished(int32_t calling_uid);
diff --git a/cmds/dumpstate/tests/dumpstate_smoke_test.cpp b/cmds/dumpstate/tests/dumpstate_smoke_test.cpp
index c62d302..0712c0a 100644
--- a/cmds/dumpstate/tests/dumpstate_smoke_test.cpp
+++ b/cmds/dumpstate/tests/dumpstate_smoke_test.cpp
@@ -411,7 +411,6 @@
}
TEST_F(BugreportSectionTest, ConnectivitySectionsGenerated) {
- SectionExists("HIGH connectivity", /* bytes= */ 3000);
SectionExists("connectivity", /* bytes= */ 5000);
}
diff --git a/cmds/idlcli/CommandVibrator.cpp b/cmds/idlcli/CommandVibrator.cpp
index a7a70c3..81bdbe2 100644
--- a/cmds/idlcli/CommandVibrator.cpp
+++ b/cmds/idlcli/CommandVibrator.cpp
@@ -22,7 +22,7 @@
class IdlCli;
class CommandVibrator : public CommandWithSubcommands<CommandVibrator> {
- std::string getDescription() const override { return "Invoke Vibrator HIDL APIs."; }
+ std::string getDescription() const override { return "Invoke Vibrator IDL APIs."; }
std::string getUsageSummary() const override { return "<api> [arguments]"; }
diff --git a/cmds/idlcli/IdlCli.h b/cmds/idlcli/IdlCli.h
index dd84304..24a40d9 100644
--- a/cmds/idlcli/IdlCli.h
+++ b/cmds/idlcli/IdlCli.h
@@ -25,14 +25,47 @@
class IdlCli : public CommandWithSubcommands<IdlCli> {
std::string getDescription() const override { return "Invoke IDL APIs."; }
- std::string getUsageSummary() const override { return "<idl> [arguments]"; }
+ std::string getUsageSummary() const override { return "<idl> [options] [arguments]"; }
UsageDetails getUsageDetails() const override {
UsageDetails details{
+ {"-n <name>", {"Get named service, rather than default."}},
{"<idl>", CommandRegistry<IdlCli>::List()},
};
return details;
}
+
+ Status doArgs(Args &args) override {
+ while (args.get<std::string>().value_or("").find("-") == 0) {
+ auto opt = *args.pop<std::string>();
+ if (opt == "--") {
+ break;
+ } else if (opt == "-n") {
+ if (auto name = args.pop<decltype(mName)>()) {
+ mName = *name;
+ } else {
+ std::cerr << "Missing Value for Name!" << std::endl;
+ return USAGE;
+ }
+ } else {
+ std::cerr << "Invalid Option '" << opt << "'!" << std::endl;
+ return USAGE;
+ }
+ }
+ return CommandWithSubcommands::doArgs(args);
+ }
+
+ IdlCli() {}
+
+ std::string mName;
+
+public:
+ static IdlCli &Get() {
+ static IdlCli instance;
+ return instance;
+ }
+
+ auto getName() { return mName; }
};
} // namespace idlcli
diff --git a/cmds/idlcli/main.cpp b/cmds/idlcli/main.cpp
index 9ed9d82..308f294 100644
--- a/cmds/idlcli/main.cpp
+++ b/cmds/idlcli/main.cpp
@@ -19,5 +19,5 @@
int main(const int argc, const char* const argv[]) {
using namespace ::android::idlcli;
- return IdlCli{}.main(Args{argc, argv});
+ return IdlCli::Get().main(Args{argc, argv});
}
diff --git a/cmds/idlcli/utils.h b/cmds/idlcli/utils.h
index b874455..262f2e5 100644
--- a/cmds/idlcli/utils.h
+++ b/cmds/idlcli/utils.h
@@ -249,7 +249,7 @@
template <typename T>
class CommandWithSubcommands : public Command {
-private:
+protected:
Status doArgs(Args &args) override {
mCommand = CommandRegistry<T>::Create(*args.get());
if (!mCommand) {
diff --git a/cmds/idlcli/vibrator.h b/cmds/idlcli/vibrator.h
index 6c30a9e..dfbb886 100644
--- a/cmds/idlcli/vibrator.h
+++ b/cmds/idlcli/vibrator.h
@@ -13,24 +13,24 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_IDLCLI_VIBRATOR_H_
-#define FRAMEWORK_NATIVE_CMDS_IDLCLI_VIBRATOR_H_
+#pragma once
#include <future>
#include <aidl/android/hardware/vibrator/BnVibratorCallback.h>
#include <aidl/android/hardware/vibrator/IVibrator.h>
+#include <aidl/android/hardware/vibrator/IVibratorManager.h>
#include <android/binder_manager.h>
#include <android/binder_process.h>
#include <android/hardware/vibrator/1.3/IVibrator.h>
+#include "IdlCli.h"
#include "utils.h"
-#include "log/log.h"
-
namespace android {
using hardware::Return;
+using idlcli::IdlCli;
static constexpr int NUM_TRIES = 2;
@@ -47,20 +47,34 @@
}
template <typename I>
-inline auto getService() {
- return I::getService();
+inline auto getService(std::string name) {
+ const auto instance = std::string() + I::descriptor + "/" + name;
+ auto vibBinder = ndk::SpAIBinder(AServiceManager_getService(instance.c_str()));
+ return I::fromBinder(vibBinder);
}
template <>
-inline auto getService<aidl::android::hardware::vibrator::IVibrator>() {
- const auto instance =
- std::string() + aidl::android::hardware::vibrator::IVibrator::descriptor + "/default";
- auto vibBinder = ndk::SpAIBinder(AServiceManager_getService(instance.c_str()));
- return aidl::android::hardware::vibrator::IVibrator::fromBinder(vibBinder);
+inline auto getService<android::hardware::vibrator::V1_0::IVibrator>(std::string name) {
+ return android::hardware::vibrator::V1_0::IVibrator::getService(name);
+}
+
+template <>
+inline auto getService<android::hardware::vibrator::V1_1::IVibrator>(std::string name) {
+ return android::hardware::vibrator::V1_1::IVibrator::getService(name);
+}
+
+template <>
+inline auto getService<android::hardware::vibrator::V1_2::IVibrator>(std::string name) {
+ return android::hardware::vibrator::V1_2::IVibrator::getService(name);
+}
+
+template <>
+inline auto getService<android::hardware::vibrator::V1_3::IVibrator>(std::string name) {
+ return android::hardware::vibrator::V1_3::IVibrator::getService(name);
}
template <typename I>
-using shared_ptr = std::result_of_t<decltype(getService<I>)&()>;
+using shared_ptr = std::result_of_t<decltype(getService<I>)&(std::string)>;
template <typename I>
class HalWrapper {
@@ -68,7 +82,8 @@
static std::unique_ptr<HalWrapper> Create() {
// Assume that if getService returns a nullptr, HAL is not available on the
// device.
- auto hal = getService<I>();
+ const auto name = IdlCli::Get().getName();
+ auto hal = getService<I>(name.empty() ? "default" : name);
return hal ? std::unique_ptr<HalWrapper>(new HalWrapper(std::move(hal))) : nullptr;
}
@@ -121,5 +136,3 @@
} // namespace idlcli
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_IDLCLI_VIBRATOR_H_
diff --git a/cmds/installd/dexopt.cpp b/cmds/installd/dexopt.cpp
index 4dfd1d0..0cf50a3 100644
--- a/cmds/installd/dexopt.cpp
+++ b/cmds/installd/dexopt.cpp
@@ -2112,8 +2112,9 @@
{
struct stat s;
if (stat(b_path.c_str(), &s) != 0) {
- // Silently ignore for now. The service calling this isn't smart enough to understand
- // lack of artifacts at the moment.
+ // Ignore for now. The service calling this isn't smart enough to
+ // understand lack of artifacts at the moment.
+ LOG(VERBOSE) << "A/B artifact " << b_path << " does not exist!";
return false;
}
if (!S_ISREG(s.st_mode)) {
diff --git a/cmds/installd/otapreopt.cpp b/cmds/installd/otapreopt.cpp
index 443821c..ed31ad9 100644
--- a/cmds/installd/otapreopt.cpp
+++ b/cmds/installd/otapreopt.cpp
@@ -175,8 +175,10 @@
private:
bool ReadSystemProperties() {
+ // TODO This file does not have a stable format. It should be read by
+ // code shared by init and otapreopt. See b/181182967#comment80
static constexpr const char* kPropertyFiles[] = {
- "/default.prop", "/system/build.prop"
+ "/system/build.prop"
};
for (size_t i = 0; i < arraysize(kPropertyFiles); ++i) {
@@ -193,28 +195,38 @@
// export NAME VALUE
// For simplicity, don't respect string quotation. The values we are interested in can be
// encoded without them.
+ // init.environ.rc and etc/classpath have the same format for
+ // environment variable exports and can be matched by the same regex.
+ // TODO Just like with the system-properties above we really should have
+ // common code between init and otapreopt to deal with reading these
+ // things. See b/181182967
+ static constexpr const char* kEnvironmentVariableSources[] = {
+ "/init.environ.rc", "/etc/classpath"
+ };
+
std::regex export_regex("\\s*export\\s+(\\S+)\\s+(\\S+)");
- bool parse_result = ParseFile("/init.environ.rc", [&](const std::string& line) {
- std::smatch export_match;
- if (!std::regex_match(line, export_match, export_regex)) {
+ for (const char* env_vars_file : kEnvironmentVariableSources) {
+ bool parse_result = ParseFile(env_vars_file, [&](const std::string& line) {
+ std::smatch export_match;
+ if (!std::regex_match(line, export_match, export_regex)) {
+ return true;
+ }
+
+ if (export_match.size() != 3) {
+ return true;
+ }
+
+ std::string name = export_match[1].str();
+ std::string value = export_match[2].str();
+
+ system_properties_.SetProperty(name, value);
+
return true;
+ });
+ if (!parse_result) {
+ return false;
}
-
- if (export_match.size() != 3) {
- return true;
- }
-
- std::string name = export_match[1].str();
- std::string value = export_match[2].str();
-
- system_properties_.SetProperty(name, value);
-
- return true;
- });
- if (!parse_result) {
- return false;
}
-
if (system_properties_.GetProperty(kAndroidDataPathPropertyName) == nullptr) {
return false;
}
@@ -337,9 +349,6 @@
}
}
- // Clear cached artifacts.
- ClearDirectory(isa_path);
-
// Check whether we have a boot image.
// TODO: check that the files are correct wrt/ jars.
std::string preopted_boot_art_path =
@@ -383,37 +392,6 @@
return false;
}
- static void ClearDirectory(const std::string& dir) {
- DIR* c_dir = opendir(dir.c_str());
- if (c_dir == nullptr) {
- PLOG(WARNING) << "Unable to open " << dir << " to delete it's contents";
- return;
- }
-
- for (struct dirent* de = readdir(c_dir); de != nullptr; de = readdir(c_dir)) {
- const char* name = de->d_name;
- if (strcmp(name, ".") == 0 || strcmp(name, "..") == 0) {
- continue;
- }
- // We only want to delete regular files and symbolic links.
- std::string file = StringPrintf("%s/%s", dir.c_str(), name);
- if (de->d_type != DT_REG && de->d_type != DT_LNK) {
- LOG(WARNING) << "Unexpected file "
- << file
- << " of type "
- << std::hex
- << de->d_type
- << " encountered.";
- } else {
- // Try to unlink the file.
- if (unlink(file.c_str()) != 0) {
- PLOG(ERROR) << "Unable to unlink " << file;
- }
- }
- }
- CHECK_EQ(0, closedir(c_dir)) << "Unable to close directory.";
- }
-
static const char* ParseNull(const char* arg) {
return (strcmp(arg, "!") == 0) ? nullptr : arg;
}
@@ -473,24 +451,29 @@
// Run dexopt with the parameters of parameters_.
// TODO(calin): embed the profile name in the parameters.
int Dexopt() {
- std::string dummy;
- return dexopt(parameters_.apk_path,
- parameters_.uid,
- parameters_.pkgName,
- parameters_.instruction_set,
- parameters_.dexopt_needed,
- parameters_.oat_dir,
- parameters_.dexopt_flags,
- parameters_.compiler_filter,
- parameters_.volume_uuid,
- parameters_.shared_libraries,
- parameters_.se_info,
- parameters_.downgrade,
- parameters_.target_sdk_version,
- parameters_.profile_name,
- parameters_.dex_metadata_path,
- parameters_.compilation_reason,
- &dummy);
+ std::string error;
+ int res = dexopt(parameters_.apk_path,
+ parameters_.uid,
+ parameters_.pkgName,
+ parameters_.instruction_set,
+ parameters_.dexopt_needed,
+ parameters_.oat_dir,
+ parameters_.dexopt_flags,
+ parameters_.compiler_filter,
+ parameters_.volume_uuid,
+ parameters_.shared_libraries,
+ parameters_.se_info,
+ parameters_.downgrade,
+ parameters_.target_sdk_version,
+ parameters_.profile_name,
+ parameters_.dex_metadata_path,
+ parameters_.compilation_reason,
+ &error);
+ if (res != 0) {
+ LOG(ERROR) << "During preopt of " << parameters_.apk_path << " got result " << res
+ << " error: " << error;
+ }
+ return res;
}
int RunPreopt() {
diff --git a/cmds/installd/otapreopt_chroot.cpp b/cmds/installd/otapreopt_chroot.cpp
index 72c03bf..379cf92 100644
--- a/cmds/installd/otapreopt_chroot.cpp
+++ b/cmds/installd/otapreopt_chroot.cpp
@@ -20,14 +20,19 @@
#include <sys/stat.h>
#include <sys/wait.h>
+#include <fstream>
#include <sstream>
+#include <android-base/file.h>
#include <android-base/logging.h>
#include <android-base/macros.h>
#include <android-base/stringprintf.h>
+#include <android-base/unique_fd.h>
#include <libdm/dm.h>
#include <selinux/android.h>
+#include <apex_file_repository.h>
+#include <apex_constants.h>
#include <apexd.h>
#include "installd_constants.h"
@@ -64,15 +69,34 @@
// system/apex/apexd/apexd.cpp.
//
// Only scan the APEX directory under /system, /system_ext and /vendor (within the chroot dir).
- std::vector<const char*> apex_dirs{apex::kApexPackageSystemDir, apex::kApexPackageSystemExtDir,
+ std::vector<std::string> apex_dirs{apex::kApexPackageSystemDir, apex::kApexPackageSystemExtDir,
apex::kApexPackageVendorDir};
+ // Initialize ApexFileRepository used internally in ScanPackagesDirAndActivate.
+ // This is a quick fix to fix apex activation in otapreopt_chroot.
+ apex::ApexFileRepository::GetInstance().AddPreInstalledApex(apex_dirs);
for (const auto& dir : apex_dirs) {
// Cast call to void to suppress warn_unused_result.
- static_cast<void>(apex::ScanPackagesDirAndActivate(dir));
+ static_cast<void>(apex::ScanPackagesDirAndActivate(dir.c_str()));
}
return apex::GetActivePackages();
}
+static void CreateApexInfoList(const std::vector<apex::ApexFile>& apex_files) {
+ // Setup the apex-info-list.xml file
+ const std::string apex_info_file = std::string(apex::kApexRoot) + "/" + apex::kApexInfoList;
+ std::fstream xml(apex_info_file.c_str(), std::ios::out | std::ios::trunc);
+ if (!xml.is_open()) {
+ PLOG(ERROR) << "Failed to open " << apex_info_file;
+ exit(216);
+ }
+
+ // we do not care about inactive apexs
+ std::vector<apex::ApexFile> inactive;
+ apex::CollectApexInfoList(xml, apex_files, inactive);
+ xml.flush();
+ xml.close();
+}
+
static void DeactivateApexPackages(const std::vector<apex::ApexFile>& active_packages) {
for (const apex::ApexFile& apex_file : active_packages) {
const std::string& package_path = apex_file.GetPath();
@@ -181,6 +205,13 @@
// want it for product APKs. Same notes as vendor above.
TryExtraMount("product", arg[2], "/postinstall/product");
+ constexpr const char* kPostInstallLinkerconfig = "/postinstall/linkerconfig";
+ // Try to mount /postinstall/linkerconfig. we will set it up after performing the chroot
+ if (mount("tmpfs", kPostInstallLinkerconfig, "tmpfs", 0, nullptr) != 0) {
+ PLOG(ERROR) << "Failed to mount a tmpfs for " << kPostInstallLinkerconfig;
+ exit(215);
+ }
+
// Setup APEX mount point and its security context.
static constexpr const char* kPostinstallApexDir = "/postinstall/apex";
// The following logic is similar to the one in system/core/rootdir/init.rc:
@@ -239,17 +270,37 @@
// Try to mount APEX packages in "/apex" in the chroot dir. We need at least
// the ART APEX, as it is required by otapreopt to run dex2oat.
std::vector<apex::ApexFile> active_packages = ActivateApexPackages();
+ CreateApexInfoList(active_packages);
// Check that an ART APEX has been activated; clean up and exit
// early otherwise.
- if (std::none_of(active_packages.begin(),
- active_packages.end(),
- [](const apex::ApexFile& package){
- return package.GetManifest().name() == "com.android.art";
- })) {
- LOG(FATAL_WITHOUT_ABORT) << "No activated com.android.art APEX package.";
- DeactivateApexPackages(active_packages);
- exit(217);
+ static constexpr const std::string_view kRequiredApexs[] = {
+ "com.android.art",
+ "com.android.runtime",
+ };
+ for (std::string_view apex : kRequiredApexs) {
+ if (std::none_of(active_packages.begin(), active_packages.end(),
+ [&](const apex::ApexFile& package) {
+ return package.GetManifest().name() == apex;
+ })) {
+ LOG(FATAL_WITHOUT_ABORT) << "No activated " << apex << " APEX package.";
+ DeactivateApexPackages(active_packages);
+ exit(217);
+ }
+ }
+
+ // Setup /linkerconfig. Doing it after the chroot means it doesn't need its own category
+ if (selinux_android_restorecon("/linkerconfig", 0) < 0) {
+ PLOG(ERROR) << "Failed to restorecon /linkerconfig";
+ exit(219);
+ }
+ std::vector<std::string> linkerconfig_cmd{"/apex/com.android.runtime/bin/linkerconfig",
+ "--target", "/linkerconfig"};
+ std::string linkerconfig_error_msg;
+ bool linkerconfig_exec_result = Exec(linkerconfig_cmd, &linkerconfig_error_msg);
+ if (!linkerconfig_exec_result) {
+ LOG(ERROR) << "Running linkerconfig failed: " << linkerconfig_error_msg;
+ exit(218);
}
// Now go on and run otapreopt.
diff --git a/cmds/surfacereplayer/proto/Android.bp b/cmds/surfacereplayer/proto/Android.bp
index dae976e..23b54ee 100644
--- a/cmds/surfacereplayer/proto/Android.bp
+++ b/cmds/surfacereplayer/proto/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/cmds/surfacereplayer/replayer/Replayer.cpp b/cmds/surfacereplayer/replayer/Replayer.cpp
index 3c53c02..bbbe6f7 100644
--- a/cmds/surfacereplayer/replayer/Replayer.cpp
+++ b/cmds/surfacereplayer/replayer/Replayer.cpp
@@ -495,7 +495,7 @@
Rect r = Rect(cc.rectangle().left(), cc.rectangle().top(), cc.rectangle().right(),
cc.rectangle().bottom());
- t.setCrop_legacy(mLayers[id], r);
+ t.setCrop(mLayers[id], r);
}
void Replayer::setCornerRadius(SurfaceComposerClient::Transaction& t,
diff --git a/data/etc/Android.bp b/data/etc/Android.bp
index 83b6aa0..9d88ca6 100644
--- a/data/etc/Android.bp
+++ b/data/etc/Android.bp
@@ -1,7 +1,16 @@
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
prebuilt_etc {
name: "android.hardware.biometrics.face.xml",
product_specific: true,
sub_dir: "permissions",
src: "android.hardware.biometrics.face.xml",
filename_from_src: true,
-}
\ No newline at end of file
+}
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
index 8039bb0..cc5420e 100644
--- a/include/android/choreographer.h
+++ b/include/android/choreographer.h
@@ -127,6 +127,10 @@
* to listen directly to DisplayManager.DisplayListener#onDisplayChanged events
* instead.
*
+ * As of API level 31, this api is guaranteed to have a consistent view with DisplayManager;
+ * Display#getRefreshRate is guaranteed to not return a stale refresh rate when invoked from this
+ * callback.
+ *
* Available since API level 30.
*/
void AChoreographer_registerRefreshRateCallback(AChoreographer* choreographer,
diff --git a/include/android/imagedecoder.h b/include/android/imagedecoder.h
index cac67d4..ee1eee2 100644
--- a/include/android/imagedecoder.h
+++ b/include/android/imagedecoder.h
@@ -367,6 +367,10 @@
* the first frame (e.g. before calling {@link AImageDecoder_advanceFrame} or
* after calling {@link AImageDecoder_rewind}).
*
+ * It is strongly recommended to use setTargetSize only for downscaling, as it
+ * is often more efficient to scale-up when rendering than up-front due to
+ * reduced overall memory.
+ *
* Available since API level 30.
*
* @param width Width of the output (prior to cropping).
diff --git a/include/android/input.h b/include/android/input.h
index b70d424..6fe95c0 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -166,6 +166,9 @@
/** Capture event */
AINPUT_EVENT_TYPE_CAPTURE = 4,
+
+ /** Drag event */
+ AINPUT_EVENT_TYPE_DRAG = 5,
};
/**
@@ -859,7 +862,7 @@
/** HDMI */
AINPUT_SOURCE_HDMI = 0x02000000 | AINPUT_SOURCE_CLASS_BUTTON,
/** sensor */
- AINPUT_SOURCE_SENSOR = 0x04000000 | AINPUT_SOURCE_UNKNOWN,
+ AINPUT_SOURCE_SENSOR = 0x04000000 | AINPUT_SOURCE_CLASS_NONE,
/** rotary encoder */
AINPUT_SOURCE_ROTARY_ENCODER = 0x00400000 | AINPUT_SOURCE_CLASS_NONE,
diff --git a/include/input/Flags.h b/include/input/Flags.h
index 072dd18..b12a9ed 100644
--- a/include/input/Flags.h
+++ b/include/input/Flags.h
@@ -84,7 +84,7 @@
template <typename F>
constexpr std::optional<std::string_view> flag_name(F flag) {
using U = std::underlying_type_t<F>;
- auto idx = __builtin_ctzl(static_cast<U>(flag));
+ auto idx = static_cast<size_t>(__builtin_ctzl(static_cast<U>(flag)));
return details::flag_names<F>[idx];
}
@@ -280,4 +280,4 @@
} // namespace flag_operators
} // namespace android
-#endif // __UI_INPUT_FLAGS_H
\ No newline at end of file
+#endif // __UI_INPUT_FLAGS_H
diff --git a/include/input/Input.h b/include/input/Input.h
index aa42db8..f9fe6b9 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -792,6 +792,30 @@
bool mPointerCaptureEnabled;
};
+/*
+ * Drag events.
+ */
+class DragEvent : public InputEvent {
+public:
+ virtual ~DragEvent() {}
+
+ virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_DRAG; }
+
+ inline bool isExiting() const { return mIsExiting; }
+
+ inline float getX() const { return mX; }
+
+ inline float getY() const { return mY; }
+
+ void initialize(int32_t id, float x, float y, bool isExiting);
+
+ void initialize(const DragEvent& from);
+
+protected:
+ bool mIsExiting;
+ float mX, mY;
+};
+
/**
* Base class for verified events.
* Do not create a VerifiedInputEvent explicitly.
@@ -855,6 +879,7 @@
virtual MotionEvent* createMotionEvent() = 0;
virtual FocusEvent* createFocusEvent() = 0;
virtual CaptureEvent* createCaptureEvent() = 0;
+ virtual DragEvent* createDragEvent() = 0;
};
/*
@@ -870,12 +895,14 @@
virtual MotionEvent* createMotionEvent() override { return &mMotionEvent; }
virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; }
virtual CaptureEvent* createCaptureEvent() override { return &mCaptureEvent; }
+ virtual DragEvent* createDragEvent() override { return &mDragEvent; }
private:
KeyEvent mKeyEvent;
MotionEvent mMotionEvent;
FocusEvent mFocusEvent;
CaptureEvent mCaptureEvent;
+ DragEvent mDragEvent;
};
/*
@@ -890,6 +917,7 @@
virtual MotionEvent* createMotionEvent() override;
virtual FocusEvent* createFocusEvent() override;
virtual CaptureEvent* createCaptureEvent() override;
+ virtual DragEvent* createDragEvent() override;
void recycle(InputEvent* event);
@@ -900,6 +928,7 @@
std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool;
std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool;
std::queue<std::unique_ptr<CaptureEvent>> mCaptureEventPool;
+ std::queue<std::unique_ptr<DragEvent>> mDragEventPool;
};
} // namespace android
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
index 2bd7bd2..2deb99d 100644
--- a/include/input/InputDevice.h
+++ b/include/input/InputDevice.h
@@ -100,6 +100,13 @@
SPECIAL_TRIGGER = 3,
};
+enum class InputDeviceLightType : int32_t {
+ SINGLE = 0,
+ PLAYER_ID = 1,
+ RGB = 2,
+ MULTI_COLOR = 3,
+};
+
struct InputDeviceSensorInfo {
explicit InputDeviceSensorInfo(std::string name, std::string vendor, int32_t version,
InputDeviceSensorType type, InputDeviceSensorAccuracy accuracy,
@@ -156,6 +163,20 @@
int32_t id;
};
+struct InputDeviceLightInfo {
+ explicit InputDeviceLightInfo(std::string name, int32_t id, InputDeviceLightType type,
+ int32_t ordinal)
+ : name(name), id(id), type(type), ordinal(ordinal) {}
+ // Name string of the light.
+ std::string name;
+ // Light id
+ int32_t id;
+ // Type of the light.
+ InputDeviceLightType type;
+ // Ordinal of the light
+ int32_t ordinal;
+};
+
/*
* Describes the characteristics and capabilities of an input device.
*/
@@ -198,6 +219,7 @@
float min, float max, float flat, float fuzz, float resolution);
void addMotionRange(const MotionRange& range);
void addSensorInfo(const InputDeviceSensorInfo& info);
+ void addLightInfo(const InputDeviceLightInfo& info);
inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
inline int32_t getKeyboardType() const { return mKeyboardType; }
@@ -230,6 +252,10 @@
const std::vector<InputDeviceSensorType> getSensorTypes();
+ const std::vector<int32_t> getLightIds();
+
+ const InputDeviceLightInfo* getLightInfo(int32_t id);
+
private:
int32_t mId;
int32_t mGeneration;
@@ -248,6 +274,8 @@
std::vector<MotionRange> mMotionRanges;
std::unordered_map<InputDeviceSensorType, InputDeviceSensorInfo> mSensors;
+ /* Map from light ID to light info */
+ std::unordered_map<int32_t, InputDeviceLightInfo> mLights;
};
/* Types of input device configuration files. */
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index 11b714f..3e5674e 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -33,6 +33,8 @@
#include <unordered_map>
#include <android-base/chrono_utils.h>
+#include <android-base/result.h>
+#include <android-base/unique_fd.h>
#include <binder/IBinder.h>
#include <binder/Parcelable.h>
@@ -44,7 +46,6 @@
#include <utils/RefBase.h>
#include <utils/Timers.h>
-#include <android-base/unique_fd.h>
namespace android {
class Parcel;
@@ -69,6 +70,7 @@
FINISHED,
FOCUS,
CAPTURE,
+ DRAG,
};
struct Header {
@@ -76,10 +78,15 @@
uint32_t seq;
} header;
- // Body *must* be 8 byte aligned.
// For keys and motions, rely on the fact that std::array takes up exactly as much space
// as the underlying data. This is not guaranteed by C++, but it simplifies the conversions.
static_assert(sizeof(std::array<uint8_t, 32>) == 32);
+
+ // For bool values, rely on the fact that they take up exactly one byte. This is not guaranteed
+ // by C++ and is implementation-dependent, but it simplifies the conversions.
+ static_assert(sizeof(bool) == 1);
+
+ // Body *must* be 8 byte aligned.
union Body {
struct Key {
int32_t eventId;
@@ -154,8 +161,8 @@
} motion;
struct Finished {
- uint32_t empty1;
- uint32_t handled; // actually a bool, but we must maintain 8-byte alignment
+ bool handled;
+ uint8_t empty[7];
nsecs_t consumeTime; // The time when the event was consumed by the receiving end
inline size_t size() const { return sizeof(Finished); }
@@ -163,39 +170,36 @@
struct Focus {
int32_t eventId;
- // The following two fields take up 4 bytes total
- uint16_t hasFocus; // actually a bool
- uint16_t inTouchMode; // actually a bool, but we must maintain 8-byte alignment
+ // The following 3 fields take up 4 bytes total
+ bool hasFocus;
+ bool inTouchMode;
+ uint8_t empty[2];
inline size_t size() const { return sizeof(Focus); }
} focus;
struct Capture {
int32_t eventId;
- uint32_t pointerCaptureEnabled; // actually a bool, but we maintain 8-byte alignment
+ bool pointerCaptureEnabled;
+ uint8_t empty[3];
inline size_t size() const { return sizeof(Capture); }
} capture;
+
+ struct Drag {
+ int32_t eventId;
+ float x;
+ float y;
+ bool isExiting;
+ uint8_t empty[3];
+
+ inline size_t size() const { return sizeof(Drag); }
+ } drag;
} __attribute__((aligned(8))) body;
bool isValid(size_t actualSize) const;
size_t size() const;
void getSanitizedCopy(InputMessage* msg) const;
-
- static const char* typeToString(Type type) {
- switch (type) {
- case Type::KEY:
- return "KEY";
- case Type::MOTION:
- return "MOTION";
- case Type::FINISHED:
- return "FINISHED";
- case Type::FOCUS:
- return "FOCUS";
- case Type::CAPTURE:
- return "CAPTURE";
- }
- }
};
/*
@@ -362,20 +366,33 @@
*/
status_t publishCaptureEvent(uint32_t seq, int32_t eventId, bool pointerCaptureEnabled);
- /* Receives the finished signal from the consumer in reply to the original dispatch signal.
- * If a signal was received, returns the message sequence number,
- * whether the consumer handled the message, and the time the event was first read by the
- * consumer.
- *
- * The returned sequence number is never 0 unless the operation failed.
+ /* Publishes a drag event to the input channel.
*
* Returns OK on success.
- * Returns WOULD_BLOCK if there is no signal present.
+ * Returns WOULD_BLOCK if the channel is full.
* Returns DEAD_OBJECT if the channel's peer has been closed.
* Other errors probably indicate that the channel is broken.
*/
- status_t receiveFinishedSignal(
- const std::function<void(uint32_t seq, bool handled, nsecs_t consumeTime)>& callback);
+ status_t publishDragEvent(uint32_t seq, int32_t eventId, float x, float y, bool isExiting);
+
+ struct Finished {
+ uint32_t seq;
+ bool handled;
+ nsecs_t consumeTime;
+ };
+
+ /* Receives the finished signal from the consumer in reply to the original dispatch signal.
+ * If a signal was received, returns a Finished object.
+ *
+ * The returned sequence number is never 0 unless the operation failed.
+ *
+ * Returned error codes:
+ * OK on success.
+ * WOULD_BLOCK if there is no signal present.
+ * DEAD_OBJECT if the channel's peer has been closed.
+ * Other errors probably indicate that the channel is broken.
+ */
+ android::base::Result<Finished> receiveFinishedSignal();
private:
std::shared_ptr<InputChannel> mChannel;
@@ -609,6 +626,7 @@
static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg);
static void initializeFocusEvent(FocusEvent* event, const InputMessage* msg);
static void initializeCaptureEvent(CaptureEvent* event, const InputMessage* msg);
+ static void initializeDragEvent(DragEvent* event, const InputMessage* msg);
static void addSample(MotionEvent* event, const InputMessage* msg);
static bool canAddSample(const Batch& batch, const InputMessage* msg);
static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
diff --git a/libs/attestation/Android.bp b/libs/attestation/Android.bp
index b85aecd..ea3c341 100644
--- a/libs/attestation/Android.bp
+++ b/libs/attestation/Android.bp
@@ -11,6 +11,15 @@
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_library_static {
name: "libattestation",
cflags: [
@@ -28,4 +37,4 @@
"liblog",
"libcrypto",
],
-}
\ No newline at end of file
+}
diff --git a/libs/attestation/tests/Android.bp b/libs/attestation/tests/Android.bp
index 6ce5ea1..8dac0ce 100644
--- a/libs/attestation/tests/Android.bp
+++ b/libs/attestation/tests/Android.bp
@@ -12,6 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_test {
name: "libattestation_tests",
test_suites: ["device-tests"],
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index e9d866b..a17e482 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -214,8 +214,14 @@
"-misc-redundant-expression",
"-misc-unused-using-decls",
"performance*",
+ "-performance-no-int-to-ptr",
"portability*",
],
+
+ pgo: {
+ sampling: true,
+ profile_file: "libbinder/libbinder.profdata",
+ },
}
// AIDL interface between libbinder and framework.jar
diff --git a/libs/binder/BufferedTextOutput.cpp b/libs/binder/BufferedTextOutput.cpp
index 88c85bf..349658e 100644
--- a/libs/binder/BufferedTextOutput.cpp
+++ b/libs/binder/BufferedTextOutput.cpp
@@ -15,7 +15,6 @@
*/
#include "BufferedTextOutput.h"
-#include <binder/Debug.h>
#include <cutils/atomic.h>
#include <utils/Log.h>
@@ -26,6 +25,7 @@
#include <stdio.h>
#include <stdlib.h>
+#include "Debug.h"
#include "Static.h"
// ---------------------------------------------------------------------------
diff --git a/libs/binder/Debug.cpp b/libs/binder/Debug.cpp
index 3a62059..e4ac4b4 100644
--- a/libs/binder/Debug.cpp
+++ b/libs/binder/Debug.cpp
@@ -14,7 +14,8 @@
* limitations under the License.
*/
-#include <binder/Debug.h>
+#include "Debug.h"
+
#include <binder/ProcessState.h>
#include <utils/misc.h>
diff --git a/libs/binder/include/binder/Debug.h b/libs/binder/Debug.h
similarity index 100%
rename from libs/binder/include/binder/Debug.h
rename to libs/binder/Debug.h
diff --git a/libs/binder/TEST_MAPPING b/libs/binder/TEST_MAPPING
index 2e90142..1fbaa13 100644
--- a/libs/binder/TEST_MAPPING
+++ b/libs/binder/TEST_MAPPING
@@ -22,10 +22,6 @@
"name": "binderParcelTest"
},
{
- "name": "binderParcelTest",
- "host": true
- },
- {
"name": "binderLibTest"
},
{
diff --git a/libs/binder/TextOutput.cpp b/libs/binder/TextOutput.cpp
index 684a7dc..a0ade50 100644
--- a/libs/binder/TextOutput.cpp
+++ b/libs/binder/TextOutput.cpp
@@ -16,7 +16,7 @@
#include <binder/TextOutput.h>
-#include <binder/Debug.h>
+#include "Debug.h"
#include <utils/String8.h>
#include <utils/String16.h>
diff --git a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
index a7a6563..c20d9f6 100644
--- a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
+++ b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
@@ -113,5 +113,14 @@
* Returns the debug flag for the given package.
* Unknown packages will cause the call to fail.
*/
- boolean isPackageDebuggable(in String packageName);
+ boolean isPackageDebuggable(in String packageName);
+
+ /**
+ * Check whether the given feature name and version is one of the available
+ * features as returned by {@link PackageManager#getSystemAvailableFeatures()}. Since
+ * features are defined to always be backwards compatible, this returns true
+ * if the available feature version is greater than or equal to the
+ * requested version.
+ */
+ boolean hasSystemFeature(in String featureName, in int version);
}
diff --git a/libs/binder/ndk/include_cpp/android/binder_to_string.h b/libs/binder/ndk/include_cpp/android/binder_to_string.h
index 5842925..ef71a81 100644
--- a/libs/binder/ndk/include_cpp/android/binder_to_string.h
+++ b/libs/binder/ndk/include_cpp/android/binder_to_string.h
@@ -136,8 +136,7 @@
template <typename _U>
static std::enable_if_t<
#ifdef HAS_NDK_INTERFACE
- std::is_base_of_v<::ndk::ICInterface, _U> || std::is_same_v<::ndk::SpAIBinder, _U> ||
- std::is_same_v<::ndk::ScopedFileDescriptor, _U> ||
+ std::is_base_of_v<::ndk::ICInterface, _U> ||
std::is_same_v<::ndk::AParcelableHolder, _U>
#else
std::is_base_of_v<IInterface, _U> || std::is_same_v<IBinder, _U> ||
@@ -168,13 +167,19 @@
return std::to_string(t);
} else if constexpr (std::is_same_v<std::string, _T>) {
return t;
+#ifdef HAS_NDK_INTERFACE
+ } else if constexpr (std::is_same_v<::ndk::SpAIBinder, _T>) {
+ return (t.get() == nullptr) ? "(null)" : "";
+ } else if constexpr (std::is_same_v<::ndk::ScopedFileDescriptor, _T>) {
+ return (t.get() == -1) ? "(null)" : "";
+#endif
#ifdef HAS_STRING16
} else if constexpr (std::is_same_v<String16, _T>) {
std::stringstream out;
out << t;
return out.str();
#endif
- } else if constexpr (details::IsPointerLike<_T>::value) {
+ } else if constexpr (details::IsPointerLike<_T>::value || std::is_pointer_v<_T>) {
if (!t) return "(null)";
std::stringstream out;
out << ToString(*t);
diff --git a/libs/binder/ndk/include_platform/android/binder_manager.h b/libs/binder/ndk/include_platform/android/binder_manager.h
index 4580751..5df0012 100644
--- a/libs/binder/ndk/include_platform/android/binder_manager.h
+++ b/libs/binder/ndk/include_platform/android/binder_manager.h
@@ -96,6 +96,22 @@
bool AServiceManager_isDeclared(const char* instance) __INTRODUCED_IN(31);
/**
+ * Returns all declared instances for a particular interface.
+ *
+ * For instance, if 'android.foo.IFoo/foo' is declared, and 'android.foo.IFoo' is
+ * passed here, then ["foo"] would be returned.
+ *
+ * See also AServiceManager_isDeclared.
+ *
+ * \param interface interface, e.g. 'android.foo.IFoo'
+ * \param context to pass to callback
+ * \param callback taking instance (e.g. 'foo') and context
+ */
+void AServiceManager_forEachDeclaredInstance(const char* interface, void* context,
+ void (*callback)(const char*, void*))
+ __INTRODUCED_IN(31);
+
+/**
* Prevent lazy services without client from shutting down their process
*
* \param persist 'true' if the process should not exit.
diff --git a/libs/binder/ndk/libbinder_ndk.map.txt b/libs/binder/ndk/libbinder_ndk.map.txt
index cef0bf3..8d08275 100644
--- a/libs/binder/ndk/libbinder_ndk.map.txt
+++ b/libs/binder/ndk/libbinder_ndk.map.txt
@@ -118,6 +118,7 @@
AIBinder_getCallingSid; # apex
AIBinder_setRequestingSid; # apex
AServiceManager_isDeclared; # apex llndk
+ AServiceManager_forEachDeclaredInstance; # apex llndk
AServiceManager_registerLazyService; # llndk
AServiceManager_waitForService; # apex llndk
AServiceManager_forceLazyServicesPersist; # llndk
diff --git a/libs/binder/ndk/service_manager.cpp b/libs/binder/ndk/service_manager.cpp
index cb0987e..1ccd0d2 100644
--- a/libs/binder/ndk/service_manager.cpp
+++ b/libs/binder/ndk/service_manager.cpp
@@ -19,6 +19,7 @@
#include "ibinder_internal.h"
#include "status_internal.h"
+#include <android-base/logging.h>
#include <binder/IServiceManager.h>
#include <binder/LazyServiceRegistrar.h>
@@ -28,6 +29,7 @@
using ::android::sp;
using ::android::status_t;
using ::android::String16;
+using ::android::String8;
binder_exception_t AServiceManager_addService(AIBinder* binder, const char* instance) {
if (binder == nullptr || instance == nullptr) {
@@ -92,6 +94,17 @@
sp<IServiceManager> sm = defaultServiceManager();
return sm->isDeclared(String16(instance));
}
+void AServiceManager_forEachDeclaredInstance(const char* interface, void* context,
+ void (*callback)(const char*, void*)) {
+ CHECK(interface != nullptr);
+ // context may be nullptr
+ CHECK(callback != nullptr);
+
+ sp<IServiceManager> sm = defaultServiceManager();
+ for (const String16& instance : sm->getDeclaredInstances(String16(interface))) {
+ callback(String8(instance).c_str(), context);
+ }
+}
void AServiceManager_forceLazyServicesPersist(bool persist) {
auto serviceRegistrar = android::binder::LazyServiceRegistrar::getInstance();
serviceRegistrar.forcePersist(persist);
@@ -110,4 +123,4 @@
void AServiceManager_reRegister() {
auto serviceRegistrar = android::binder::LazyServiceRegistrar::getInstance();
serviceRegistrar.reRegister();
-}
\ No newline at end of file
+}
diff --git a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
index de1a48d..6a88401 100644
--- a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
+++ b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
@@ -270,6 +270,25 @@
EXPECT_EQ(2, out);
}
+void defaultInstanceCounter(const char* instance, void* context) {
+ if (strcmp(instance, "default") == 0) {
+ ++*(size_t*)(context);
+ }
+}
+
+TEST(NdkBinder, GetDeclaredInstances) {
+ bool hasLight = AServiceManager_isDeclared("android.hardware.light.ILights/default");
+
+ size_t count;
+ AServiceManager_forEachDeclaredInstance("android.hardware.light.ILights", &count,
+ defaultInstanceCounter);
+
+ // At the time of writing this test, there is no good interface guaranteed
+ // to be on all devices. Cuttlefish has light, so this will generally test
+ // things.
+ EXPECT_EQ(count, hasLight ? 1 : 0);
+}
+
TEST(NdkBinder, GetLazyService) {
// Not declared in the vintf manifest
ASSERT_FALSE(AServiceManager_isDeclared(kLazyBinderNdkUnitTestService));
diff --git a/libs/binder/rust/src/error.rs b/libs/binder/rust/src/error.rs
index 4492cf7..2598ebc 100644
--- a/libs/binder/rust/src/error.rs
+++ b/libs/binder/rust/src/error.rs
@@ -77,9 +77,7 @@
e if e == ExceptionCode::ILLEGAL_ARGUMENT as i32 => ExceptionCode::ILLEGAL_ARGUMENT,
e if e == ExceptionCode::NULL_POINTER as i32 => ExceptionCode::NULL_POINTER,
e if e == ExceptionCode::ILLEGAL_STATE as i32 => ExceptionCode::ILLEGAL_STATE,
- e if e == ExceptionCode::NETWORK_MAIN_THREAD as i32 => {
- ExceptionCode::NETWORK_MAIN_THREAD
- }
+ e if e == ExceptionCode::NETWORK_MAIN_THREAD as i32 => ExceptionCode::NETWORK_MAIN_THREAD,
e if e == ExceptionCode::UNSUPPORTED_OPERATION as i32 => {
ExceptionCode::UNSUPPORTED_OPERATION
}
@@ -96,6 +94,16 @@
/// Used in AIDL transactions to represent failed transactions.
pub struct Status(*mut sys::AStatus);
+// Safety: The `AStatus` that the `Status` points to must have an entirely thread-safe API for the
+// duration of the `Status` object's lifetime. We ensure this by not allowing mutation of a `Status`
+// in Rust, and the NDK API says we're the owner of our `AStatus` objects so outside code should not
+// be mutating them underneath us.
+unsafe impl Sync for Status {}
+
+// Safety: `Status` always contains an owning pointer to a global, immutable, interned `AStatus`.
+// A thread-local `AStatus` would not be valid.
+unsafe impl Send for Status {}
+
impl Status {
/// Create a status object representing a successful transaction.
pub fn ok() -> Self {
diff --git a/libs/binder/rust/tests/serialization.rs b/libs/binder/rust/tests/serialization.rs
index 2bf3d03..f1b068e 100644
--- a/libs/binder/rust/tests/serialization.rs
+++ b/libs/binder/rust/tests/serialization.rs
@@ -40,6 +40,41 @@
include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
}
+macro_rules! assert_eq {
+ ($left:expr, $right:expr $(,)?) => {
+ match (&$left, &$right) {
+ (left, right) => {
+ if *left != *right {
+ eprintln!(
+ "assertion failed: `{:?}` == `{:?}`, {}:{}:{}",
+ &*left,
+ &*right,
+ file!(),
+ line!(),
+ column!()
+ );
+ return Err(StatusCode::FAILED_TRANSACTION);
+ }
+ }
+ }
+ };
+}
+
+macro_rules! assert {
+ ($expr:expr) => {
+ if !$expr {
+ eprintln!(
+ "assertion failed: `{:?}`, {}:{}:{}",
+ $expr,
+ file!(),
+ line!(),
+ column!()
+ );
+ return Err(StatusCode::FAILED_TRANSACTION);
+ }
+ };
+}
+
static SERVICE_ONCE: Once = Once::new();
static mut SERVICE: Option<SpIBinder> = None;
@@ -282,7 +317,7 @@
))?;
}
bindings::Transaction_TEST_FAIL => {
- return Err(StatusCode::FAILED_TRANSACTION)
+ assert!(false);
}
_ => return Err(StatusCode::UNKNOWN_TRANSACTION),
}
diff --git a/libs/binder/tests/binderTextOutputTest.cpp b/libs/binder/tests/binderTextOutputTest.cpp
index ce99f59..b37030e 100644
--- a/libs/binder/tests/binderTextOutputTest.cpp
+++ b/libs/binder/tests/binderTextOutputTest.cpp
@@ -26,7 +26,6 @@
#include <binder/Parcel.h>
#include <binder/TextOutput.h>
-#include <binder/Debug.h>
static void CheckMessage(CapturedStderr& cap,
const char* expected,
diff --git a/libs/binder/tests/fuzzers/TextOutputFuzz.cpp b/libs/binder/tests/fuzzers/TextOutputFuzz.cpp
index c950020..5e3502a 100644
--- a/libs/binder/tests/fuzzers/TextOutputFuzz.cpp
+++ b/libs/binder/tests/fuzzers/TextOutputFuzz.cpp
@@ -16,7 +16,6 @@
#include <fuzzer/FuzzedDataProvider.h>
-#include <binder/Debug.h>
#include <binder/Parcel.h>
#include <binder/TextOutput.h>
#include "android-base/file.h"
diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp
index 5bccaca..97626be 100644
--- a/libs/ftl/Android.bp
+++ b/libs/ftl/Android.bp
@@ -1,3 +1,12 @@
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_test {
name: "ftl_test",
test_suites: ["device-tests"],
diff --git a/libs/graphicsenv/OWNERS b/libs/graphicsenv/OWNERS
index c0bb75f..8c28464 100644
--- a/libs/graphicsenv/OWNERS
+++ b/libs/graphicsenv/OWNERS
@@ -1,6 +1,4 @@
chrisforbes@google.com
cnorthrop@google.com
-courtneygo@google.com
lpy@google.com
timvp@google.com
-zzyiwei@google.com
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index debd664..ff059d7 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -143,7 +143,16 @@
aidl: {
export_aidl_headers: true,
- }
+ },
+
+ pgo: {
+ sampling: true,
+ profile_file: "libgui/libgui.profdata",
+ },
+
+ lto: {
+ thin: true,
+ },
}
// Used by media codec services exclusively as a static lib for
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 2e4f858..989abd9 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -17,15 +17,10 @@
// tag as surfaceflinger
#define LOG_TAG "SurfaceFlinger"
-#include <stdint.h>
-#include <sys/types.h>
-
#include <android/gui/ITransactionTraceListener.h>
-
-#include <binder/Parcel.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
-
+#include <binder/Parcel.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IRegionSamplingListener.h>
@@ -33,16 +28,15 @@
#include <gui/ISurfaceComposerClient.h>
#include <gui/LayerDebugInfo.h>
#include <gui/LayerState.h>
-
+#include <stdint.h>
+#include <sys/types.h>
#include <system/graphics.h>
-
#include <ui/DisplayMode.h>
#include <ui/DisplayStatInfo.h>
#include <ui/DisplayState.h>
#include <ui/DynamicDisplayInfo.h>
#include <ui/HdrCapabilities.h>
#include <ui/StaticDisplayInfo.h>
-
#include <utils/Log.h>
// ---------------------------------------------------------------------------
@@ -411,24 +405,6 @@
return static_cast<status_t>(reply.readInt32());
}
- status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
- bool* outSupport) const override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- status_t result = data.writeStrongBinder(display);
- if (result != NO_ERROR) {
- ALOGE("getAutoLowLatencyModeSupport failed to writeStrongBinder: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::GET_AUTO_LOW_LATENCY_MODE_SUPPORT, data,
- &reply);
- if (result != NO_ERROR) {
- ALOGE("getAutoLowLatencyModeSupport failed to transact: %d", result);
- return result;
- }
- return reply.readBool(outSupport);
- }
-
void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -454,23 +430,6 @@
}
}
- status_t getGameContentTypeSupport(const sp<IBinder>& display,
- bool* outSupport) const override {
- Parcel data, reply;
- data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- status_t result = data.writeStrongBinder(display);
- if (result != NO_ERROR) {
- ALOGE("getGameContentTypeSupport failed to writeStrongBinder: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::GET_GAME_CONTENT_TYPE_SUPPORT, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("getGameContentTypeSupport failed to transact: %d", result);
- return result;
- }
- return reply.readBool(outSupport);
- }
-
void setGameContentType(const sp<IBinder>& display, bool on) override {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -796,6 +755,32 @@
return error;
}
+ virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) {
+ Parcel data, reply;
+ SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
+ SAFE_PARCEL(data.writeInt32, taskId);
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
+ const status_t error =
+ remote()->transact(BnSurfaceComposer::ADD_FPS_LISTENER, data, &reply);
+ if (error != OK) {
+ ALOGE("addFpsListener: Failed to transact");
+ }
+ return error;
+ }
+
+ virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) {
+ Parcel data, reply;
+ SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
+
+ const status_t error =
+ remote()->transact(BnSurfaceComposer::REMOVE_FPS_LISTENER, data, &reply);
+ if (error != OK) {
+ ALOGE("removeFpsListener: Failed to transact");
+ }
+ return error;
+ }
+
status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
ui::DisplayModeId defaultMode, bool allowGroupSwitching,
float primaryRefreshRateMin, float primaryRefreshRateMax,
@@ -1423,23 +1408,6 @@
result = reply->writeInt32(result);
return result;
}
-
- case GET_AUTO_LOW_LATENCY_MODE_SUPPORT: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> display = nullptr;
- status_t result = data.readStrongBinder(&display);
- if (result != NO_ERROR) {
- ALOGE("getAutoLowLatencyModeSupport failed to readStrongBinder: %d", result);
- return result;
- }
- bool supported = false;
- result = getAutoLowLatencyModeSupport(display, &supported);
- if (result == NO_ERROR) {
- result = reply->writeBool(supported);
- }
- return result;
- }
-
case SET_AUTO_LOW_LATENCY_MODE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> display = nullptr;
@@ -1457,23 +1425,6 @@
setAutoLowLatencyMode(display, setAllm);
return result;
}
-
- case GET_GAME_CONTENT_TYPE_SUPPORT: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> display = nullptr;
- status_t result = data.readStrongBinder(&display);
- if (result != NO_ERROR) {
- ALOGE("getGameContentTypeSupport failed to readStrongBinder: %d", result);
- return result;
- }
- bool supported = false;
- result = getGameContentTypeSupport(display, &supported);
- if (result == NO_ERROR) {
- result = reply->writeBool(supported);
- }
- return result;
- }
-
case SET_GAME_CONTENT_TYPE: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> display = nullptr;
@@ -1491,7 +1442,6 @@
setGameContentType(display, setGameContentTypeOn);
return result;
}
-
case CLEAR_ANIMATION_FRAME_STATS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
status_t result = clearAnimationFrameStats();
@@ -1716,6 +1666,32 @@
}
return removeRegionSamplingListener(listener);
}
+ case ADD_FPS_LISTENER: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ int32_t taskId;
+ status_t result = data.readInt32(&taskId);
+ if (result != NO_ERROR) {
+ ALOGE("addFpsListener: Failed to read layer handle");
+ return result;
+ }
+ sp<gui::IFpsListener> listener;
+ result = data.readNullableStrongBinder(&listener);
+ if (result != NO_ERROR) {
+ ALOGE("addFpsListener: Failed to read listener");
+ return result;
+ }
+ return addFpsListener(taskId, listener);
+ }
+ case REMOVE_FPS_LISTENER: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<gui::IFpsListener> listener;
+ status_t result = data.readNullableStrongBinder(&listener);
+ if (result != NO_ERROR) {
+ ALOGE("removeFpsListener: Failed to read listener");
+ return result;
+ }
+ return removeFpsListener(listener);
+ }
case SET_DESIRED_DISPLAY_MODE_SPECS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> displayToken = data.readStrongBinder();
diff --git a/libs/gui/LayerDebugInfo.cpp b/libs/gui/LayerDebugInfo.cpp
index cdde9a2..e707684 100644
--- a/libs/gui/LayerDebugInfo.cpp
+++ b/libs/gui/LayerDebugInfo.cpp
@@ -61,6 +61,7 @@
RETURN_ON_ERROR(parcel->writeBool(mRefreshPending));
RETURN_ON_ERROR(parcel->writeBool(mIsOpaque));
RETURN_ON_ERROR(parcel->writeBool(mContentDirty));
+ RETURN_ON_ERROR(parcel->write(mStretchEffect));
return NO_ERROR;
}
@@ -105,6 +106,7 @@
RETURN_ON_ERROR(parcel->readBool(&mRefreshPending));
RETURN_ON_ERROR(parcel->readBool(&mIsOpaque));
RETURN_ON_ERROR(parcel->readBool(&mContentDirty));
+ RETURN_ON_ERROR(parcel->read(mStretchEffect));
return NO_ERROR;
}
@@ -115,6 +117,12 @@
info.mTransparentRegion.dump(result, "TransparentRegion");
info.mVisibleRegion.dump(result, "VisibleRegion");
info.mSurfaceDamageRegion.dump(result, "SurfaceDamageRegion");
+ if (info.mStretchEffect.hasEffect()) {
+ const auto& se = info.mStretchEffect;
+ StringAppendF(&result, " StretchEffect area=[%f, %f, %f, %f] vec=(%f, %f) maxAmount=%f\n",
+ se.area.left, se.area.top, se.area.right, se.area.bottom, se.vectorX,
+ se.vectorY, se.maxAmount);
+ }
StringAppendF(&result, " layerStack=%4d, z=%9d, pos=(%g,%g), size=(%4d,%4d), ",
info.mLayerStack, info.mZ, static_cast<double>(info.mX),
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index f053372..6bb8bf2 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -41,7 +41,6 @@
flags(0),
mask(0),
reserved(0),
- crop_legacy(Rect::INVALID_RECT),
cornerRadius(0.0f),
backgroundBlurRadius(0),
barrierFrameNumber(0),
@@ -85,7 +84,7 @@
SAFE_PARCEL(output.writeUint32, flags);
SAFE_PARCEL(output.writeUint32, mask);
SAFE_PARCEL(matrix.write, output);
- SAFE_PARCEL(output.write, crop_legacy);
+ SAFE_PARCEL(output.write, crop);
SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, barrierSurfaceControl_legacy);
SAFE_PARCEL(SurfaceControl::writeNullableToParcel, output, reparentSurfaceControl);
SAFE_PARCEL(output.writeUint64, barrierFrameNumber);
@@ -191,7 +190,7 @@
SAFE_PARCEL(input.readUint32, &mask);
SAFE_PARCEL(matrix.read, input);
- SAFE_PARCEL(input.read, crop_legacy);
+ SAFE_PARCEL(input.read, crop);
SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &barrierSurfaceControl_legacy);
SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &reparentSurfaceControl);
SAFE_PARCEL(input.readUint64, &barrierFrameNumber);
@@ -407,10 +406,6 @@
what |= eLayerStackChanged;
layerStack = other.layerStack;
}
- if (other.what & eCropChanged_legacy) {
- what |= eCropChanged_legacy;
- crop_legacy = other.crop_legacy;
- }
if (other.what & eCornerRadiusChanged) {
what |= eCornerRadiusChanged;
cornerRadius = other.cornerRadius;
@@ -548,6 +543,10 @@
what |= eAutoRefreshChanged;
autoRefresh = other.autoRefresh;
}
+ if (other.what & eStretchChanged) {
+ what |= eStretchChanged;
+ stretchEffect = other.stretchEffect;
+ }
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIu64 " what=0x%" PRIu64,
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 1a643c2..f565789 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1048,15 +1048,15 @@
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setCrop_legacy(
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setCrop(
const sp<SurfaceControl>& sc, const Rect& crop) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
- s->what |= layer_state_t::eCropChanged_legacy;
- s->crop_legacy = crop;
+ s->what |= layer_state_t::eCropChanged;
+ s->crop = crop;
registerSurfaceControlForCallback(sc);
return *this;
@@ -1204,20 +1204,6 @@
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setCrop(
- const sp<SurfaceControl>& sc, const Rect& crop) {
- layer_state_t* s = getLayerState(sc);
- if (!s) {
- mStatus = BAD_INDEX;
- return *this;
- }
- s->what |= layer_state_t::eCropChanged;
- s->crop = crop;
-
- registerSurfaceControlForCallback(sc);
- return *this;
-}
-
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrame(
const sp<SurfaceControl>& sc, const Rect& frame) {
layer_state_t* s = getLayerState(sc);
@@ -1458,7 +1444,7 @@
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setGeometry(
const sp<SurfaceControl>& sc, const Rect& source, const Rect& dst, int transform) {
- setCrop_legacy(sc, source);
+ setCrop(sc, source);
int x = dst.left;
int y = dst.top;
@@ -1904,22 +1890,10 @@
return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
}
-bool SurfaceComposerClient::getAutoLowLatencyModeSupport(const sp<IBinder>& display) {
- bool supported = false;
- ComposerService::getComposerService()->getAutoLowLatencyModeSupport(display, &supported);
- return supported;
-}
-
void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
ComposerService::getComposerService()->setAutoLowLatencyMode(display, on);
}
-bool SurfaceComposerClient::getGameContentTypeSupport(const sp<IBinder>& display) {
- bool supported = false;
- ComposerService::getComposerService()->getGameContentTypeSupport(display, &supported);
- return supported;
-}
-
void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) {
ComposerService::getComposerService()->setGameContentType(display, on);
}
@@ -1994,6 +1968,15 @@
return ComposerService::getComposerService()->removeRegionSamplingListener(listener);
}
+status_t SurfaceComposerClient::addFpsListener(int32_t taskId,
+ const sp<gui::IFpsListener>& listener) {
+ return ComposerService::getComposerService()->addFpsListener(taskId, listener);
+}
+
+status_t SurfaceComposerClient::removeFpsListener(const sp<gui::IFpsListener>& listener) {
+ return ComposerService::getComposerService()->removeFpsListener(listener);
+}
+
bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) {
bool support = false;
ComposerService::getComposerService()->getDisplayBrightnessSupport(displayToken, &support);
diff --git a/libs/gui/aidl/android/gui/IFpsListener.aidl b/libs/gui/aidl/android/gui/IFpsListener.aidl
new file mode 100644
index 0000000..63d333c
--- /dev/null
+++ b/libs/gui/aidl/android/gui/IFpsListener.aidl
@@ -0,0 +1,24 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+oneway interface IFpsListener {
+
+ // Reports the most recent recorded fps for the tree rooted at this layer
+ void onFpsReported(float fps);
+}
\ No newline at end of file
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index d0ab480..88cfe4b 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -16,21 +16,17 @@
#pragma once
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <binder/IBinder.h>
-#include <binder/IInterface.h>
-
+#include <android/gui/IFpsListener.h>
#include <android/gui/IScreenCaptureListener.h>
#include <android/gui/ITransactionTraceListener.h>
+#include <binder/IBinder.h>
+#include <binder/IInterface.h>
#include <gui/FrameTimelineInfo.h>
#include <gui/ITransactionCompletedListener.h>
-
#include <input/Flags.h>
-
#include <math/vec4.h>
-
+#include <stdint.h>
+#include <sys/types.h>
#include <ui/ConfigStoreTypes.h>
#include <ui/DisplayId.h>
#include <ui/DisplayMode.h>
@@ -40,7 +36,6 @@
#include <ui/GraphicTypes.h>
#include <ui/PixelFormat.h>
#include <ui/Rotation.h>
-
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
@@ -219,32 +214,17 @@
ui::ColorMode colorMode) = 0;
/**
- * Returns true if the connected display reports support for HDMI 2.1 Auto
- * Low Latency Mode.
- * For more information, see the HDMI 2.1 specification.
- */
- virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
- bool* outSupport) const = 0;
-
- /**
* Switches Auto Low Latency Mode on/off on the connected display, if it is
- * available. This should only be called if #getAutoLowLatencyMode returns
- * true.
+ * available. This should only be called if the display supports Auto Low
+ * Latency Mode as reported in #getDynamicDisplayInfo.
* For more information, see the HDMI 2.1 specification.
*/
virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0;
/**
- * Returns true if the connected display reports support for Game Content Type.
- * For more information, see the HDMI 1.4 specification.
- */
- virtual status_t getGameContentTypeSupport(const sp<IBinder>& display,
- bool* outSupport) const = 0;
-
- /**
* This will start sending infoframes to the connected display with
- * ContentType=Game (if on=true). This will switch the disply to Game mode.
- * This should only be called if #getGameContentTypeSupport returns true.
+ * ContentType=Game (if on=true). This should only be called if the display
+ * Game Content Type as reported in #getDynamicDisplayInfo.
* For more information, see the HDMI 1.4 specification.
*/
virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0;
@@ -369,6 +349,22 @@
*/
virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) = 0;
+ /* Registers a listener that streams fps updates from SurfaceFlinger.
+ *
+ * The listener will stream fps updates for the layer tree rooted at the layer denoted by the
+ * task ID, i.e., the layer must have the task ID as part of its layer metadata with key
+ * METADATA_TASK_ID. If there is no such layer, then no fps is expected to be reported.
+ *
+ * Multiple listeners may be supported.
+ *
+ * Requires the READ_FRAME_BUFFER permission.
+ */
+ virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) = 0;
+ /*
+ * Removes a listener that was streaming fps updates from SurfaceFlinger.
+ */
+ virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) = 0;
+
/* Sets the refresh rate boundaries for the display.
*
* The primary refresh rate range represents display manager's general guidance on the display
@@ -563,9 +559,9 @@
CAPTURE_DISPLAY_BY_ID,
NOTIFY_POWER_BOOST,
SET_GLOBAL_SHADOW_SETTINGS,
- GET_AUTO_LOW_LATENCY_MODE_SUPPORT,
+ GET_AUTO_LOW_LATENCY_MODE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
SET_AUTO_LOW_LATENCY_MODE,
- GET_GAME_CONTENT_TYPE_SUPPORT,
+ GET_GAME_CONTENT_TYPE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
SET_GAME_CONTENT_TYPE,
SET_FRAME_RATE,
ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
@@ -574,6 +570,8 @@
GET_GPU_CONTEXT_PRIORITY,
GET_EXTRA_BUFFER_COUNT,
GET_DYNAMIC_DISPLAY_INFO,
+ ADD_FPS_LISTENER,
+ REMOVE_FPS_LISTENER,
// Always append new enum to the end.
};
diff --git a/libs/gui/include/gui/LayerDebugInfo.h b/libs/gui/include/gui/LayerDebugInfo.h
index 66a7b4d..8b7d32c 100644
--- a/libs/gui/include/gui/LayerDebugInfo.h
+++ b/libs/gui/include/gui/LayerDebugInfo.h
@@ -20,6 +20,7 @@
#include <ui/PixelFormat.h>
#include <ui/Region.h>
+#include <ui/StretchEffect.h>
#include <string>
#include <math/vec4.h>
@@ -66,6 +67,7 @@
bool mRefreshPending = false;
bool mIsOpaque = false;
bool mContentDirty = false;
+ StretchEffect mStretchEffect = {};
};
std::string to_string(const LayerDebugInfo& info);
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index b273805..183ec40 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -98,7 +98,7 @@
eTransparentRegionChanged = 0x00000020,
eFlagsChanged = 0x00000040,
eLayerStackChanged = 0x00000080,
- eCropChanged_legacy = 0x00000100,
+ /* was eCropChanged_legacy, now available 0x00000100, */
eDeferTransaction_legacy = 0x00000200,
/* was ScalingModeChanged, now available 0x00000400, */
eShadowRadiusChanged = 0x00000800,
@@ -167,7 +167,6 @@
uint32_t mask;
uint8_t reserved;
matrix22_t matrix;
- Rect crop_legacy;
float cornerRadius;
uint32_t backgroundBlurRadius;
sp<SurfaceControl> barrierSurfaceControl_legacy;
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 6f0f18c..40c4135 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -143,17 +143,11 @@
static status_t setActiveColorMode(const sp<IBinder>& display,
ui::ColorMode colorMode);
- // Reports whether the connected display supports Auto Low Latency Mode
- static bool getAutoLowLatencyModeSupport(const sp<IBinder>& display);
-
// Switches on/off Auto Low Latency Mode on the connected display. This should only be
// called if the connected display supports Auto Low Latency Mode as reported by
// #getAutoLowLatencyModeSupport
static void setAutoLowLatencyMode(const sp<IBinder>& display, bool on);
- // Reports whether the connected display supports Game content type
- static bool getGameContentTypeSupport(const sp<IBinder>& display);
-
// Turns Game mode on/off on the connected display. This should only be called
// if the display supports Game content type, as reported by #getGameContentTypeSupport
static void setGameContentType(const sp<IBinder>& display, bool on);
@@ -442,7 +436,7 @@
float alpha);
Transaction& setMatrix(const sp<SurfaceControl>& sc,
float dsdx, float dtdx, float dtdy, float dsdy);
- Transaction& setCrop_legacy(const sp<SurfaceControl>& sc, const Rect& crop);
+ Transaction& setCrop(const sp<SurfaceControl>& sc, const Rect& crop);
Transaction& setCornerRadius(const sp<SurfaceControl>& sc, float cornerRadius);
Transaction& setBackgroundBlurRadius(const sp<SurfaceControl>& sc,
int backgroundBlurRadius);
@@ -475,7 +469,6 @@
Transaction& setTransform(const sp<SurfaceControl>& sc, uint32_t transform);
Transaction& setTransformToDisplayInverse(const sp<SurfaceControl>& sc,
bool transformToDisplayInverse);
- Transaction& setCrop(const sp<SurfaceControl>& sc, const Rect& crop);
Transaction& setFrame(const sp<SurfaceControl>& sc, const Rect& frame);
Transaction& setBuffer(const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer);
Transaction& setCachedBuffer(const sp<SurfaceControl>& sc, int32_t bufferId);
@@ -595,6 +588,8 @@
const sp<IBinder>& stopLayerHandle,
const sp<IRegionSamplingListener>& listener);
static status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener);
+ static status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener);
+ static status_t removeFpsListener(const sp<gui::IFpsListener>& listener);
private:
virtual void onFirstRef();
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index fb07a19..7895e99 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -458,7 +458,7 @@
ASSERT_NE(nullptr, bg.get());
Transaction t;
t.setLayerStack(bg, 0)
- .setCrop_legacy(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
+ .setCrop(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
.setColor(bg, half3{0, 0, 0})
.setLayer(bg, 0)
.apply();
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index d65a40b..59e5c13 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -195,7 +195,7 @@
t.setInputWindowInfo(mSurfaceControl, mInputInfo);
t.setLayer(mSurfaceControl, LAYER_BASE);
t.setPosition(mSurfaceControl, x, y);
- t.setCrop_legacy(mSurfaceControl, crop);
+ t.setCrop(mSurfaceControl, crop);
t.setAlpha(mSurfaceControl, 1);
t.apply(true);
}
@@ -670,7 +670,7 @@
parentSurface->showAt(100, 100);
nonTouchableSurface->doTransaction([&](auto &t, auto &sc) {
- t.setCrop_legacy(parentSurface->mSurfaceControl, Rect(0, 0, 50, 50));
+ t.setCrop(parentSurface->mSurfaceControl, Rect(0, 0, 50, 50));
t.reparent(sc, parentSurface->mSurfaceControl);
});
@@ -694,7 +694,7 @@
parentSurface->showAt(50, 50);
nonTouchableSurface->doTransaction([&](auto &t, auto &sc) {
- t.setCrop_legacy(parentSurface->mSurfaceControl, Rect(0, 0, 50, 50));
+ t.setCrop(parentSurface->mSurfaceControl, Rect(0, 0, 50, 50));
t.reparent(sc, parentSurface->mSurfaceControl);
});
diff --git a/libs/gui/tests/SamplingDemo.cpp b/libs/gui/tests/SamplingDemo.cpp
index 5c1bebb..0cd150d 100644
--- a/libs/gui/tests/SamplingDemo.cpp
+++ b/libs/gui/tests/SamplingDemo.cpp
@@ -46,8 +46,7 @@
SurfaceComposerClient::Transaction{}
.setLayer(mButton, 0x7fffffff)
- .setCrop_legacy(mButton,
- {0, 0, width - 2 * BUTTON_PADDING, height - 2 * BUTTON_PADDING})
+ .setCrop(mButton, {0, 0, width - 2 * BUTTON_PADDING, height - 2 * BUTTON_PADDING})
.setPosition(mButton, samplingArea.left + BUTTON_PADDING,
samplingArea.top + BUTTON_PADDING)
.setColor(mButton, half3{1, 1, 1})
@@ -59,9 +58,8 @@
SurfaceComposerClient::Transaction{}
.setLayer(mButtonBlend, 0x7ffffffe)
- .setCrop_legacy(mButtonBlend,
- {0, 0, width - 2 * SAMPLE_AREA_PADDING,
- height - 2 * SAMPLE_AREA_PADDING})
+ .setCrop(mButtonBlend,
+ {0, 0, width - 2 * SAMPLE_AREA_PADDING, height - 2 * SAMPLE_AREA_PADDING})
.setPosition(mButtonBlend, samplingArea.left + SAMPLE_AREA_PADDING,
samplingArea.top + SAMPLE_AREA_PADDING)
.setColor(mButtonBlend, half3{1, 1, 1})
@@ -77,7 +75,7 @@
SurfaceComposerClient::Transaction{}
.setLayer(mSamplingArea, 0x7ffffffd)
- .setCrop_legacy(mSamplingArea, {0, 0, 100, 32})
+ .setCrop(mSamplingArea, {0, 0, 100, 32})
.setPosition(mSamplingArea, 490, 1606)
.setColor(mSamplingArea, half3{0, 1, 0})
.setAlpha(mSamplingArea, 0.1)
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 3397198..e8fb71d 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -757,15 +757,7 @@
const sp<IScreenCaptureListener>& /* captureListener */) override {
return NO_ERROR;
}
- status_t getAutoLowLatencyModeSupport(const sp<IBinder>& /*display*/,
- bool* /*outSupport*/) const override {
- return NO_ERROR;
- }
void setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {}
- status_t getGameContentTypeSupport(const sp<IBinder>& /*display*/,
- bool* /*outSupport*/) const override {
- return NO_ERROR;
- }
void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
status_t captureDisplay(uint64_t /*displayOrLayerStack*/,
const sp<IScreenCaptureListener>& /* captureListener */) override {
@@ -832,6 +824,10 @@
const sp<IRegionSamplingListener>& /*listener*/) override {
return NO_ERROR;
}
+ status_t addFpsListener(int32_t /*taskId*/, const sp<gui::IFpsListener>& /*listener*/) {
+ return NO_ERROR;
+ }
+ status_t removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) { return NO_ERROR; }
status_t setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
ui::DisplayModeId /*defaultMode*/,
bool /*allowGroupSwitching*/,
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 4253610..6f79f4b 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -83,13 +83,13 @@
"InputWindow.cpp",
"android/FocusRequest.aidl",
"android/InputApplicationInfo.aidl",
+ "android/os/BlockUntrustedTouchesMode.aidl",
"android/os/IInputConstants.aidl",
+ "android/os/IInputFlinger.aidl",
"android/os/InputEventInjectionResult.aidl",
"android/os/InputEventInjectionSync.aidl",
- "android/os/TouchOcclusionMode.aidl",
- "android/os/BlockUntrustedTouchesMode.aidl",
- "android/os/IInputFlinger.aidl",
"android/os/ISetInputWindowsListener.aidl",
+ "android/os/TouchOcclusionMode.aidl",
],
export_shared_lib_headers: ["libbinder"],
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 0a00d68..5600eb3 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -92,6 +92,9 @@
case AINPUT_EVENT_TYPE_CAPTURE: {
return "CAPTURE";
}
+ case AINPUT_EVENT_TYPE_DRAG: {
+ return "DRAG";
+ }
}
return "UNKNOWN";
}
@@ -770,6 +773,23 @@
mPointerCaptureEnabled = from.mPointerCaptureEnabled;
}
+// --- DragEvent ---
+
+void DragEvent::initialize(int32_t id, float x, float y, bool isExiting) {
+ InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN,
+ ADISPLAY_ID_NONE, INVALID_HMAC);
+ mIsExiting = isExiting;
+ mX = x;
+ mY = y;
+}
+
+void DragEvent::initialize(const DragEvent& from) {
+ InputEvent::initialize(from);
+ mIsExiting = from.mIsExiting;
+ mX = from.mX;
+ mY = from.mY;
+}
+
// --- PooledInputEventFactory ---
PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) :
@@ -815,6 +835,15 @@
return event;
}
+DragEvent* PooledInputEventFactory::createDragEvent() {
+ if (mDragEventPool.empty()) {
+ return new DragEvent();
+ }
+ DragEvent* event = mDragEventPool.front().release();
+ mDragEventPool.pop();
+ return event;
+}
+
void PooledInputEventFactory::recycle(InputEvent* event) {
switch (event->getType()) {
case AINPUT_EVENT_TYPE_KEY:
@@ -842,6 +871,12 @@
return;
}
break;
+ case AINPUT_EVENT_TYPE_DRAG:
+ if (mDragEventPool.size() < mMaxPoolSize) {
+ mDragEventPool.push(std::unique_ptr<DragEvent>(static_cast<DragEvent*>(event)));
+ return;
+ }
+ break;
}
delete event;
}
diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp
index 698cf6e..ffcc1cd 100644
--- a/libs/input/InputDevice.cpp
+++ b/libs/input/InputDevice.cpp
@@ -170,7 +170,8 @@
mHasButtonUnderPad(other.mHasButtonUnderPad),
mHasSensor(other.mHasSensor),
mMotionRanges(other.mMotionRanges),
- mSensors(other.mSensors) {}
+ mSensors(other.mSensors),
+ mLights(other.mLights) {}
InputDeviceInfo::~InputDeviceInfo() {
}
@@ -193,6 +194,7 @@
mHasSensor = false;
mMotionRanges.clear();
mSensors.clear();
+ mLights.clear();
}
const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
@@ -229,6 +231,13 @@
mSensors.insert_or_assign(info.type, info);
}
+void InputDeviceInfo::addLightInfo(const InputDeviceLightInfo& info) {
+ if (mLights.find(info.id) != mLights.end()) {
+ ALOGW("Light id %d already exists, will be replaced by new light added.", info.id);
+ }
+ mLights.insert_or_assign(info.id, info);
+}
+
const std::vector<InputDeviceSensorType> InputDeviceInfo::getSensorTypes() {
std::vector<InputDeviceSensorType> types;
for (const auto& [type, info] : mSensors) {
@@ -245,4 +254,20 @@
return &it->second;
}
+const std::vector<int32_t> InputDeviceInfo::getLightIds() {
+ std::vector<int32_t> ids;
+ for (const auto& [id, info] : mLights) {
+ ids.push_back(id);
+ }
+ return ids;
+}
+
+const InputDeviceLightInfo* InputDeviceInfo::getLightInfo(int32_t id) {
+ auto it = mLights.find(id);
+ if (it == mLights.end()) {
+ return nullptr;
+ }
+ return &it->second;
+}
+
} // namespace android
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 6218fdc..c2a3cf1 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -34,6 +34,7 @@
#include <utils/Trace.h>
#include <input/InputTransport.h>
+#include <input/NamedEnum.h>
using android::base::StringPrintf;
@@ -107,6 +108,8 @@
return true;
case Type::CAPTURE:
return true;
+ case Type::DRAG:
+ return true;
}
}
return false;
@@ -124,6 +127,8 @@
return sizeof(Header) + body.focus.size();
case Type::CAPTURE:
return sizeof(Header) + body.capture.size();
+ case Type::DRAG:
+ return sizeof(Header) + body.drag.size();
}
return sizeof(Header);
}
@@ -248,6 +253,13 @@
msg->body.capture.pointerCaptureEnabled = body.capture.pointerCaptureEnabled;
break;
}
+ case InputMessage::Type::DRAG: {
+ msg->body.drag.eventId = body.drag.eventId;
+ msg->body.drag.x = body.drag.x;
+ msg->body.drag.y = body.drag.y;
+ msg->body.drag.isExiting = body.drag.isExiting;
+ break;
+ }
}
}
@@ -576,8 +588,8 @@
msg.header.type = InputMessage::Type::FOCUS;
msg.header.seq = seq;
msg.body.focus.eventId = eventId;
- msg.body.focus.hasFocus = hasFocus ? 1 : 0;
- msg.body.focus.inTouchMode = inTouchMode ? 1 : 0;
+ msg.body.focus.hasFocus = hasFocus;
+ msg.body.focus.inTouchMode = inTouchMode;
return mChannel->sendMessage(&msg);
}
@@ -594,28 +606,49 @@
msg.header.type = InputMessage::Type::CAPTURE;
msg.header.seq = seq;
msg.body.capture.eventId = eventId;
- msg.body.capture.pointerCaptureEnabled = pointerCaptureEnabled ? 1 : 0;
+ msg.body.capture.pointerCaptureEnabled = pointerCaptureEnabled;
return mChannel->sendMessage(&msg);
}
-status_t InputPublisher::receiveFinishedSignal(
- const std::function<void(uint32_t seq, bool handled, nsecs_t consumeTime)>& callback) {
+status_t InputPublisher::publishDragEvent(uint32_t seq, int32_t eventId, float x, float y,
+ bool isExiting) {
+ if (ATRACE_ENABLED()) {
+ std::string message =
+ StringPrintf("publishDragEvent(inputChannel=%s, x=%f, y=%f, isExiting=%s)",
+ mChannel->getName().c_str(), x, y, toString(isExiting));
+ ATRACE_NAME(message.c_str());
+ }
+
+ InputMessage msg;
+ msg.header.type = InputMessage::Type::DRAG;
+ msg.header.seq = seq;
+ msg.body.drag.eventId = eventId;
+ msg.body.drag.isExiting = isExiting;
+ msg.body.drag.x = x;
+ msg.body.drag.y = y;
+ return mChannel->sendMessage(&msg);
+}
+
+android::base::Result<InputPublisher::Finished> InputPublisher::receiveFinishedSignal() {
if (DEBUG_TRANSPORT_ACTIONS) {
- ALOGD("channel '%s' publisher ~ receiveFinishedSignal", mChannel->getName().c_str());
+ ALOGD("channel '%s' publisher ~ %s", mChannel->getName().c_str(), __func__);
}
InputMessage msg;
status_t result = mChannel->receiveMessage(&msg);
if (result) {
- return result;
+ return android::base::Error(result);
}
if (msg.header.type != InputMessage::Type::FINISHED) {
- ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer",
- mChannel->getName().c_str(), msg.header.type);
- return UNKNOWN_ERROR;
+ ALOGE("channel '%s' publisher ~ Received unexpected %s message from consumer",
+ mChannel->getName().c_str(), NamedEnum::string(msg.header.type).c_str());
+ return android::base::Error(UNKNOWN_ERROR);
}
- callback(msg.header.seq, msg.body.finished.handled == 1, msg.body.finished.consumeTime);
- return OK;
+ return Finished{
+ .seq = msg.header.seq,
+ .handled = msg.body.finished.handled,
+ .consumeTime = msg.body.finished.consumeTime,
+ };
}
// --- InputConsumer ---
@@ -753,8 +786,9 @@
}
case InputMessage::Type::FINISHED: {
- LOG_ALWAYS_FATAL("Consumed a FINISHED message, which should never be seen by "
- "InputConsumer!");
+ LOG_ALWAYS_FATAL("Consumed a %s message, which should never be seen by "
+ "InputConsumer!",
+ NamedEnum::string(mMsg.header.type).c_str());
break;
}
@@ -777,6 +811,16 @@
*outEvent = captureEvent;
break;
}
+
+ case InputMessage::Type::DRAG: {
+ DragEvent* dragEvent = factory->createDragEvent();
+ if (!dragEvent) return NO_MEMORY;
+
+ initializeDragEvent(dragEvent, &mMsg);
+ *outSeq = mMsg.header.seq;
+ *outEvent = dragEvent;
+ break;
+ }
}
}
return OK;
@@ -1166,7 +1210,7 @@
InputMessage msg;
msg.header.type = InputMessage::Type::FINISHED;
msg.header.seq = seq;
- msg.body.finished.handled = handled ? 1 : 0;
+ msg.body.finished.handled = handled;
msg.body.finished.consumeTime = getConsumeTime(seq);
status_t result = mChannel->sendMessage(&msg);
if (result == OK) {
@@ -1226,12 +1270,17 @@
}
void InputConsumer::initializeFocusEvent(FocusEvent* event, const InputMessage* msg) {
- event->initialize(msg->body.focus.eventId, msg->body.focus.hasFocus == 1,
- msg->body.focus.inTouchMode == 1);
+ event->initialize(msg->body.focus.eventId, msg->body.focus.hasFocus,
+ msg->body.focus.inTouchMode);
}
void InputConsumer::initializeCaptureEvent(CaptureEvent* event, const InputMessage* msg) {
- event->initialize(msg->body.capture.eventId, msg->body.capture.pointerCaptureEnabled == 1);
+ event->initialize(msg->body.capture.eventId, msg->body.capture.pointerCaptureEnabled);
+}
+
+void InputConsumer::initializeDragEvent(DragEvent* event, const InputMessage* msg) {
+ event->initialize(msg->body.drag.eventId, msg->body.drag.x, msg->body.drag.y,
+ msg->body.drag.isExiting);
}
void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
@@ -1299,14 +1348,14 @@
out = out + "mChannel = " + mChannel->getName() + "\n";
out = out + "mMsgDeferred: " + toString(mMsgDeferred) + "\n";
if (mMsgDeferred) {
- out = out + "mMsg : " + InputMessage::typeToString(mMsg.header.type) + "\n";
+ out = out + "mMsg : " + NamedEnum::string(mMsg.header.type) + "\n";
}
out += "Batches:\n";
for (const Batch& batch : mBatches) {
out += " Batch:\n";
for (const InputMessage& msg : batch.samples) {
out += android::base::StringPrintf(" Message %" PRIu32 ": %s ", msg.header.seq,
- InputMessage::typeToString(msg.header.type));
+ NamedEnum::string(msg.header.type).c_str());
switch (msg.header.type) {
case InputMessage::Type::KEY: {
out += android::base::StringPrintf("action=%s keycode=%" PRId32,
@@ -1344,6 +1393,12 @@
.pointerCaptureEnabled));
break;
}
+ case InputMessage::Type::DRAG: {
+ out += android::base::StringPrintf("x=%.1f y=%.1f, isExiting=%s",
+ msg.body.drag.x, msg.body.drag.y,
+ toString(msg.body.drag.isExiting));
+ break;
+ }
}
out += "\n";
}
diff --git a/libs/input/android/os/IInputConstants.aidl b/libs/input/android/os/IInputConstants.aidl
index bce0ec8..4b90844 100644
--- a/libs/input/android/os/IInputConstants.aidl
+++ b/libs/input/android/os/IInputConstants.aidl
@@ -20,7 +20,10 @@
/** @hide */
interface IInputConstants
{
- const int DEFAULT_DISPATCHING_TIMEOUT_MILLIS = 5000; // 5 seconds
+ // This should be multiplied by the value of the system property ro.hw_timeout_multiplier before
+ // use. A pre-multiplied constant is available in Java in
+ // android.os.InputConstants.DEFAULT_DISPATCHING_TIMEOUT_MILLIS.
+ const int UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS = 5000; // 5 seconds
// Compatibility changes.
/**
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index e7e566d..fc31715 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -27,6 +27,8 @@
#include <utils/StopWatch.h>
#include <utils/Timers.h>
+using android::base::Result;
+
namespace android {
class InputPublisherAndConsumerTest : public testing::Test {
@@ -52,6 +54,7 @@
void PublishAndConsumeMotionEvent();
void PublishAndConsumeFocusEvent();
void PublishAndConsumeCaptureEvent();
+ void PublishAndConsumeDragEvent();
};
TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
@@ -121,23 +124,13 @@
ASSERT_EQ(OK, status)
<< "consumer sendFinishedSignal should return OK";
- uint32_t finishedSeq = 0;
- bool handled = false;
- nsecs_t consumeTime;
- status = mPublisher->receiveFinishedSignal(
- [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
- nsecs_t inConsumeTime) -> void {
- finishedSeq = inSeq;
- handled = inHandled;
- consumeTime = inConsumeTime;
- });
- ASSERT_EQ(OK, status)
- << "publisher receiveFinishedSignal should return OK";
- ASSERT_EQ(seq, finishedSeq)
- << "publisher receiveFinishedSignal should have returned the original sequence number";
- ASSERT_TRUE(handled)
- << "publisher receiveFinishedSignal should have set handled to consumer's reply";
- ASSERT_GE(consumeTime, publishTime)
+ Result<InputPublisher::Finished> result = mPublisher->receiveFinishedSignal();
+ ASSERT_TRUE(result.ok()) << "publisher receiveFinishedSignal should return OK";
+ ASSERT_EQ(seq, result->seq)
+ << "receiveFinishedSignal should have returned the original sequence number";
+ ASSERT_TRUE(result->handled)
+ << "receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(result->consumeTime, publishTime)
<< "finished signal's consume time should be greater than publish time";
}
@@ -271,23 +264,13 @@
ASSERT_EQ(OK, status)
<< "consumer sendFinishedSignal should return OK";
- uint32_t finishedSeq = 0;
- bool handled = true;
- nsecs_t consumeTime;
- status = mPublisher->receiveFinishedSignal(
- [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
- nsecs_t inConsumeTime) -> void {
- finishedSeq = inSeq;
- handled = inHandled;
- consumeTime = inConsumeTime;
- });
- ASSERT_EQ(OK, status)
- << "publisher receiveFinishedSignal should return OK";
- ASSERT_EQ(seq, finishedSeq)
- << "publisher receiveFinishedSignal should have returned the original sequence number";
- ASSERT_FALSE(handled)
- << "publisher receiveFinishedSignal should have set handled to consumer's reply";
- ASSERT_GE(consumeTime, publishTime)
+ Result<InputPublisher::Finished> result = mPublisher->receiveFinishedSignal();
+ ASSERT_TRUE(result.ok()) << "receiveFinishedSignal should return OK";
+ ASSERT_EQ(seq, result->seq)
+ << "receiveFinishedSignal should have returned the original sequence number";
+ ASSERT_FALSE(result->handled)
+ << "receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(result->consumeTime, publishTime)
<< "finished signal's consume time should be greater than publish time";
}
@@ -301,7 +284,7 @@
const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
status = mPublisher->publishFocusEvent(seq, eventId, hasFocus, inTouchMode);
- ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK";
+ ASSERT_EQ(OK, status) << "publisher publishFocusEvent should return OK";
uint32_t consumeSeq;
InputEvent* event;
@@ -321,22 +304,14 @@
status = mConsumer->sendFinishedSignal(seq, true);
ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";
- uint32_t finishedSeq = 0;
- bool handled = false;
- nsecs_t consumeTime;
- status = mPublisher->receiveFinishedSignal(
- [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
- nsecs_t inConsumeTime) -> void {
- finishedSeq = inSeq;
- handled = inHandled;
- consumeTime = inConsumeTime;
- });
- ASSERT_EQ(OK, status) << "publisher receiveFinishedSignal should return OK";
- ASSERT_EQ(seq, finishedSeq)
- << "publisher receiveFinishedSignal should have returned the original sequence number";
- ASSERT_TRUE(handled)
- << "publisher receiveFinishedSignal should have set handled to consumer's reply";
- ASSERT_GE(consumeTime, publishTime)
+ Result<InputPublisher::Finished> result = mPublisher->receiveFinishedSignal();
+
+ ASSERT_TRUE(result.ok()) << "receiveFinishedSignal should return OK";
+ ASSERT_EQ(seq, result->seq)
+ << "receiveFinishedSignal should have returned the original sequence number";
+ ASSERT_TRUE(result->handled)
+ << "receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(result->consumeTime, publishTime)
<< "finished signal's consume time should be greater than publish time";
}
@@ -349,7 +324,7 @@
const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
status = mPublisher->publishCaptureEvent(seq, eventId, captureEnabled);
- ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK";
+ ASSERT_EQ(OK, status) << "publisher publishCaptureEvent should return OK";
uint32_t consumeSeq;
InputEvent* event;
@@ -368,22 +343,55 @@
status = mConsumer->sendFinishedSignal(seq, true);
ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";
- uint32_t finishedSeq = 0;
- bool handled = false;
- nsecs_t consumeTime;
- status = mPublisher->receiveFinishedSignal(
- [&finishedSeq, &handled, &consumeTime](uint32_t inSeq, bool inHandled,
- nsecs_t inConsumeTime) -> void {
- finishedSeq = inSeq;
- handled = inHandled;
- consumeTime = inConsumeTime;
- });
- ASSERT_EQ(OK, status) << "publisher receiveFinishedSignal should return OK";
- ASSERT_EQ(seq, finishedSeq)
+ android::base::Result<InputPublisher::Finished> result = mPublisher->receiveFinishedSignal();
+ ASSERT_TRUE(result.ok()) << "publisher receiveFinishedSignal should return OK";
+ ASSERT_EQ(seq, result->seq)
+ << "receiveFinishedSignal should have returned the original sequence number";
+ ASSERT_TRUE(result->handled)
+ << "receiveFinishedSignal should have set handled to consumer's reply";
+ ASSERT_GE(result->consumeTime, publishTime)
+ << "finished signal's consume time should be greater than publish time";
+}
+
+void InputPublisherAndConsumerTest::PublishAndConsumeDragEvent() {
+ status_t status;
+
+ constexpr uint32_t seq = 15;
+ int32_t eventId = InputEvent::nextId();
+ constexpr bool isExiting = false;
+ constexpr float x = 10;
+ constexpr float y = 15;
+ const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ status = mPublisher->publishDragEvent(seq, eventId, x, y, isExiting);
+ ASSERT_EQ(OK, status) << "publisher publishDragEvent should return OK";
+
+ uint32_t consumeSeq;
+ InputEvent* event;
+ status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
+ ASSERT_EQ(OK, status) << "consumer consume should return OK";
+
+ ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
+ << "consumer should have returned a drag event";
+
+ const DragEvent& dragEvent = static_cast<const DragEvent&>(*event);
+ EXPECT_EQ(seq, consumeSeq);
+ EXPECT_EQ(eventId, dragEvent.getId());
+ EXPECT_EQ(isExiting, dragEvent.isExiting());
+ EXPECT_EQ(x, dragEvent.getX());
+ EXPECT_EQ(y, dragEvent.getY());
+
+ status = mConsumer->sendFinishedSignal(seq, true);
+ ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";
+
+ android::base::Result<InputPublisher::Finished> result = mPublisher->receiveFinishedSignal();
+ ASSERT_TRUE(result.ok()) << "publisher receiveFinishedSignal should return OK";
+ ASSERT_EQ(seq, result->seq)
<< "publisher receiveFinishedSignal should have returned the original sequence number";
- ASSERT_TRUE(handled)
+ ASSERT_TRUE(result->handled)
<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
- ASSERT_GE(consumeTime, publishTime)
+ ASSERT_GE(result->consumeTime, publishTime)
<< "finished signal's consume time should be greater than publish time";
}
@@ -403,6 +411,10 @@
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent());
}
+TEST_F(InputPublisherAndConsumerTest, PublishDragEvent_EndToEnd) {
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent());
+}
+
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) {
status_t status;
const size_t pointerCount = 1;
@@ -468,6 +480,7 @@
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeCaptureEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeDragEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
diff --git a/libs/input/tests/StructLayout_test.cpp b/libs/input/tests/StructLayout_test.cpp
index a886585..3d80b38 100644
--- a/libs/input/tests/StructLayout_test.cpp
+++ b/libs/input/tests/StructLayout_test.cpp
@@ -49,6 +49,7 @@
CHECK_OFFSET(InputMessage::Body::Key, downTime, 88);
CHECK_OFFSET(InputMessage::Body::Motion, eventId, 0);
+ CHECK_OFFSET(InputMessage::Body::Motion, empty1, 4);
CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Motion, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Motion, source, 20);
@@ -60,6 +61,7 @@
CHECK_OFFSET(InputMessage::Body::Motion, metaState, 72);
CHECK_OFFSET(InputMessage::Body::Motion, buttonState, 76);
CHECK_OFFSET(InputMessage::Body::Motion, classification, 80);
+ CHECK_OFFSET(InputMessage::Body::Motion, empty2, 81);
CHECK_OFFSET(InputMessage::Body::Motion, edgeFlags, 84);
CHECK_OFFSET(InputMessage::Body::Motion, downTime, 88);
CHECK_OFFSET(InputMessage::Body::Motion, dsdx, 96);
@@ -73,16 +75,26 @@
CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 128);
CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 132);
CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 136);
+ CHECK_OFFSET(InputMessage::Body::Motion, empty3, 140);
CHECK_OFFSET(InputMessage::Body::Motion, pointers, 144);
CHECK_OFFSET(InputMessage::Body::Focus, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Focus, hasFocus, 4);
- CHECK_OFFSET(InputMessage::Body::Focus, inTouchMode, 6);
+ CHECK_OFFSET(InputMessage::Body::Focus, inTouchMode, 5);
+ CHECK_OFFSET(InputMessage::Body::Focus, empty, 6);
CHECK_OFFSET(InputMessage::Body::Capture, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Capture, pointerCaptureEnabled, 4);
+ CHECK_OFFSET(InputMessage::Body::Capture, empty, 5);
- CHECK_OFFSET(InputMessage::Body::Finished, handled, 4);
+ CHECK_OFFSET(InputMessage::Body::Drag, eventId, 0);
+ CHECK_OFFSET(InputMessage::Body::Drag, x, 4);
+ CHECK_OFFSET(InputMessage::Body::Drag, y, 8);
+ CHECK_OFFSET(InputMessage::Body::Drag, isExiting, 12);
+ CHECK_OFFSET(InputMessage::Body::Drag, empty, 13);
+
+ CHECK_OFFSET(InputMessage::Body::Finished, handled, 0);
+ CHECK_OFFSET(InputMessage::Body::Finished, empty, 1);
CHECK_OFFSET(InputMessage::Body::Finished, consumeTime, 8);
}
@@ -104,6 +116,7 @@
static_assert(sizeof(InputMessage::Body::Finished) == 16);
static_assert(sizeof(InputMessage::Body::Focus) == 8);
static_assert(sizeof(InputMessage::Body::Capture) == 8);
+ static_assert(sizeof(InputMessage::Body::Drag) == 16);
}
// --- VerifiedInputEvent ---
diff --git a/libs/math/Android.bp b/libs/math/Android.bp
index 3cf9f3f..907eb67 100644
--- a/libs/math/Android.bp
+++ b/libs/math/Android.bp
@@ -39,6 +39,7 @@
"com.android.media.swcodec",
"com.android.neuralnetworks",
],
+
min_sdk_version: "29",
export_include_dirs: ["include"],
@@ -49,4 +50,23 @@
}
}
+cc_library_headers {
+ name: "libmath_headers",
+ export_include_dirs: ["include"],
+ host_supported: true,
+ vendor_available: true,
+
+ apex_available: [
+ "//apex_available:anyapex",
+ "//apex_available:platform",
+ ],
+ min_sdk_version: "apex_inherit",
+
+ target: {
+ windows: {
+ enabled: true,
+ }
+ }
+}
+
subdirs = ["tests"]
diff --git a/libs/math/OWNERS b/libs/math/OWNERS
index 6fb149a..72d33bc 100644
--- a/libs/math/OWNERS
+++ b/libs/math/OWNERS
@@ -1,6 +1,3 @@
-jaesoo@google.com
-jiyong@google.com
mathias@google.com
-pawin@google.com
randolphs@google.com
romainguy@google.com
diff --git a/libs/math/include/math/HashCombine.h b/libs/math/include/math/HashCombine.h
new file mode 100644
index 0000000..e91b52b
--- /dev/null
+++ b/libs/math/include/math/HashCombine.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <functional>
+
+namespace android {
+static inline void hashCombineSingleHashed(size_t& combinedHash, size_t hash) {
+ combinedHash = 31 * combinedHash + hash;
+}
+
+template<typename T>
+static inline void hashCombineSingle(size_t& combinedHash, const T& val) {
+ hashCombineSingleHashed(combinedHash, std::hash<T>{}(val));
+}
+
+template<typename... Types>
+static inline size_t hashCombine(const Types& ... args) {
+ size_t hash = 0;
+ ( hashCombineSingle(hash, args), ... );
+ return hash;
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/math/include/math/TVecHelpers.h b/libs/math/include/math/TVecHelpers.h
index 20f852f..0dac662 100644
--- a/libs/math/include/math/TVecHelpers.h
+++ b/libs/math/include/math/TVecHelpers.h
@@ -19,9 +19,11 @@
#include <math.h>
#include <stdint.h>
+#include <math/HashCombine.h>
#include <sys/types.h>
#include <cmath>
+#include <functional>
#include <limits>
#include <iostream>
@@ -250,6 +252,17 @@
}
return r;
}
+
+ // This isn't strictly a unary operator, but it is a common place shared between both
+ // matrix and vector classes
+ size_t hash() const {
+ VECTOR<T> const& rv(static_cast<VECTOR<T> const&>(*this));
+ size_t hashed = 0;
+ for (size_t i = 0; i < rv.size(); i++) {
+ android::hashCombineSingle(hashed, rv[i]);
+ }
+ return hashed;
+ }
};
/*
@@ -606,3 +619,16 @@
// -------------------------------------------------------------------------------------
} // namespace details
} // namespace android
+
+namespace std {
+ template<template<typename T> class VECTOR, typename T>
+ struct hash<VECTOR<T>> {
+ static constexpr bool IS_VECTOR =
+ std::is_base_of<android::details::TVecUnaryOperators<VECTOR, T>, VECTOR<T>>::value;
+
+ typename std::enable_if<IS_VECTOR, size_t>::type
+ operator()(const VECTOR<T>& v) const {
+ return v.hash();
+ }
+ };
+}
diff --git a/libs/math/include/math/half.h b/libs/math/include/math/half.h
index 617a0ab..5ec9bf7 100644
--- a/libs/math/include/math/half.h
+++ b/libs/math/include/math/half.h
@@ -17,6 +17,7 @@
#pragma once
#include <stdint.h>
+#include <functional>
#include <iosfwd>
#include <limits>
#include <type_traits>
@@ -202,6 +203,12 @@
inline static constexpr type signaling_NaN() noexcept { return android::half(android::half::binary, 0x7dff); }
};
+template<> struct hash<android::half> {
+ size_t operator()(const android::half& half) {
+ return std::hash<float>{}(half);
+ }
+};
+
} // namespace std
#ifdef LIKELY_DEFINED_LOCAL
diff --git a/libs/math/tests/Android.bp b/libs/math/tests/Android.bp
index 4a7c4dd..14fb72a 100644
--- a/libs/math/tests/Android.bp
+++ b/libs/math/tests/Android.bp
@@ -50,3 +50,10 @@
static_libs: ["libmath"],
cflags: ["-Wall", "-Werror"],
}
+
+cc_test {
+ name: "hashcombine_test",
+ srcs: ["hashcombine_test.cpp"],
+ static_libs: ["libmath"],
+ cflags: ["-Wall", "-Werror"],
+}
diff --git a/libs/math/tests/half_test.cpp b/libs/math/tests/half_test.cpp
index 604072e..a514d98 100644
--- a/libs/math/tests/half_test.cpp
+++ b/libs/math/tests/half_test.cpp
@@ -94,4 +94,13 @@
EXPECT_EQ(f4.xy, h2);
}
+
+TEST_F(HalfTest, Hash) {
+ float4 f4a(1,2,3,4);
+ float4 f4b(2,2,3,4);
+ half4 h4a(f4a), h4b(f4b);
+
+ EXPECT_NE(std::hash<half4>{}(h4a), std::hash<half4>{}(h4b));
+}
+
}; // namespace android
diff --git a/libs/math/tests/hashcombine_test.cpp b/libs/math/tests/hashcombine_test.cpp
new file mode 100644
index 0000000..96c6e81
--- /dev/null
+++ b/libs/math/tests/hashcombine_test.cpp
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "HashCombineTest"
+
+#include <math.h>
+#include <stdlib.h>
+
+#include <math/half.h>
+#include <math/vec4.h>
+
+#include <gtest/gtest.h>
+
+namespace android {
+
+class HashCombineTest : public testing::Test {
+protected:
+};
+
+TEST_F(HashCombineTest, Basics) {
+ char a = 40;
+ int b = 32;
+ int c = 55;
+ float d = 42.f;
+ float d_ = 42.1f;
+
+ EXPECT_NE(hashCombine(a, b, c, d), hashCombine(a, b, c, d_));
+}
+
+}; // namespace android
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index eb3b434..026b19a 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -84,6 +84,7 @@
name: "librenderengine_skia_sources",
srcs: [
"skia/AutoBackendTexture.cpp",
+ "skia/Cache.cpp",
"skia/ColorSpaces.cpp",
"skia/SkiaRenderEngine.cpp",
"skia/SkiaGLRenderEngine.cpp",
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index b2ad22d..0c5a851 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -49,7 +49,8 @@
case RenderEngineType::THREADED:
ALOGD("Threaded RenderEngine with GLES Backend");
return renderengine::threaded::RenderEngineThreaded::create(
- [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); });
+ [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); },
+ renderEngineType);
case RenderEngineType::SKIA_GL:
ALOGD("RenderEngine with SkiaGL Backend");
return renderengine::skia::SkiaGLRenderEngine::create(args);
@@ -66,12 +67,14 @@
.setPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly)
.setSupportsBackgroundBlur(args.supportsBackgroundBlur)
.setContextPriority(args.contextPriority)
- .setRenderEngineType(RenderEngineType::SKIA_GL_THREADED)
+ .setRenderEngineType(renderEngineType)
.build();
ALOGD("Threaded RenderEngine with SkiaGL Backend");
- return renderengine::threaded::RenderEngineThreaded::create([skiaArgs]() {
- return android::renderengine::skia::SkiaGLRenderEngine::create(skiaArgs);
- });
+ return renderengine::threaded::RenderEngineThreaded::create(
+ [skiaArgs]() {
+ return android::renderengine::skia::SkiaGLRenderEngine::create(skiaArgs);
+ },
+ renderEngineType);
}
case RenderEngineType::GLES:
default:
@@ -82,5 +85,15 @@
RenderEngine::~RenderEngine() = default;
+void RenderEngine::validateInputBufferUsage(const sp<GraphicBuffer>& buffer) {
+ LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE),
+ "input buffer not gpu readable");
+}
+
+void RenderEngine::validateOutputBufferUsage(const sp<GraphicBuffer>& buffer) {
+ LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_RENDER),
+ "output buffer not gpu writeable");
+}
+
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 70ae0b2..a2963a7 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -379,7 +379,8 @@
GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
EGLConfig config, EGLContext ctxt, EGLSurface stub,
EGLContext protectedContext, EGLSurface protectedStub)
- : mEGLDisplay(display),
+ : RenderEngine(args.renderEngineType),
+ mEGLDisplay(display),
mEGLConfig(config),
mEGLContext(ctxt),
mStubSurface(stub),
@@ -514,7 +515,7 @@
return mDrawingBuffer.get();
}
-void GLESRenderEngine::primeCache() const {
+void GLESRenderEngine::primeCache() {
ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
mUseColorManagement, mPrecacheToneMapperShaderOnly);
}
@@ -1124,6 +1125,8 @@
return BAD_VALUE;
}
+ validateOutputBufferUsage(buffer);
+
std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
// Gathering layers that requested blur, we'll need them to decide when to render to an
// offscreen buffer, and when to render to the native buffer.
@@ -1248,6 +1251,7 @@
isOpaque = layer->source.buffer.isOpaque;
sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
+ validateInputBufferUsage(gBuf);
bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
layer->source.buffer.fence);
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 7496b74..06a1722 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -57,7 +57,7 @@
EGLSurface protectedStub);
~GLESRenderEngine() override EXCLUDES(mRenderingMutex);
- void primeCache() const override;
+ void primeCache() override;
void genTextures(size_t count, uint32_t* names) override;
void deleteTextures(size_t count, uint32_t const* names) override;
void cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) EXCLUDES(mRenderingMutex);
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 163a163..7c51f1b 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -87,13 +87,17 @@
static std::unique_ptr<RenderEngine> create(const RenderEngineCreationArgs& args);
+ RenderEngine() : RenderEngine(RenderEngineType::GLES) {}
+
+ RenderEngine(RenderEngineType type) : mRenderEngineType(type) {}
+
virtual ~RenderEngine() = 0;
// ----- BEGIN DEPRECATED INTERFACE -----
// This interface, while still in use until a suitable replacement is built,
// should be considered deprecated, minus some methods which still may be
// used to support legacy behavior.
- virtual void primeCache() const = 0;
+ virtual void primeCache() = 0;
// dump the extension strings. always call the base class.
virtual void dump(std::string& result) = 0;
@@ -192,8 +196,17 @@
// also supports background blur. If false, no blur will be applied when drawing layers.
virtual bool supportsBackgroundBlur() = 0;
+ // Returns the current type of RenderEngine instance that was created.
+ // TODO(b/180767535): This is only implemented to allow for backend-specific behavior, which
+ // we should not allow in general, so remove this.
+ RenderEngineType getRenderEngineType() const { return mRenderEngineType; }
+
+ static void validateInputBufferUsage(const sp<GraphicBuffer>&);
+ static void validateOutputBufferUsage(const sp<GraphicBuffer>&);
+
protected:
friend class threaded::RenderEngineThreaded;
+ const RenderEngineType mRenderEngineType;
};
struct RenderEngineCreationArgs {
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index 895ba3f..5f75b81 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -35,7 +35,7 @@
RenderEngine();
~RenderEngine() override;
- MOCK_CONST_METHOD0(primeCache, void());
+ MOCK_METHOD0(primeCache, void());
MOCK_METHOD1(dump, void(std::string&));
MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
new file mode 100644
index 0000000..4fdae74
--- /dev/null
+++ b/libs/renderengine/skia/Cache.cpp
@@ -0,0 +1,146 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Cache.h"
+#include "AutoBackendTexture.h"
+#include "SkiaRenderEngine.h"
+#include "android-base/unique_fd.h"
+#include "renderengine/DisplaySettings.h"
+#include "renderengine/LayerSettings.h"
+#include "ui/GraphicBuffer.h"
+#include "ui/GraphicTypes.h"
+#include "ui/PixelFormat.h"
+#include "ui/Rect.h"
+#include "utils/Timers.h"
+
+namespace android::renderengine::skia {
+
+static void drawShadowLayer(SkiaRenderEngine* renderengine, const DisplaySettings& display,
+ sp<GraphicBuffer> dstBuffer) {
+ // Somewhat arbitrary dimensions, but on screen and slightly shorter, based
+ // on actual use.
+ FloatRect rect(0, 0, display.physicalDisplay.width(), display.physicalDisplay.height() - 30);
+ LayerSettings layer{
+ .geometry =
+ Geometry{
+ .boundaries = rect,
+ .roundedCornersCrop = rect,
+ },
+ .shadow =
+ ShadowSettings{
+ .ambientColor = vec4(0, 0, 0, 0.00935997f),
+ .spotColor = vec4(0, 0, 0, 0.0455841f),
+ .lightPos = vec3(370.508f, -1527.03f, 1650.f),
+ .lightRadius = 2200.0f,
+ .length = 0.955342f,
+ },
+ };
+
+ auto layers = std::vector<const LayerSettings*>{&layer};
+ // The identity matrix will generate the fast shaders, and the second matrix
+ // (based on one seen while going from dialer to the home screen) will
+ // generate the slower (more general case) version. If we also need a
+ // slow version without color correction, we should use this matrix with
+ // display.outputDataspace set to SRGB.
+ for (const mat4 transform : { mat4(), mat4(0.728872f, 0.f, 0.f, 0.f,
+ 0.f, 0.727627f, 0.f, 0.f,
+ 0.f, 0.f, 1.f, 0.f,
+ 167.355743f, 1852.257812f, 0.f, 1.f) }) {
+ layer.geometry.positionTransform = transform;
+ renderengine->drawLayers(display, layers, dstBuffer, false /* useFrameBufferCache*/,
+ base::unique_fd(), nullptr);
+ }
+}
+
+static void drawImageLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display,
+ sp<GraphicBuffer> dstBuffer, sp<GraphicBuffer> srcBuffer) {
+ const Rect& displayRect = display.physicalDisplay;
+ FloatRect rect(0, 0, displayRect.width(), displayRect.height());
+ LayerSettings layer{
+ .geometry =
+ Geometry{
+ .boundaries = rect,
+ // This matrix is based on actual data seen when opening the dialer.
+ // What seems to be important in matching the actual use cases are:
+ // - it is not identity
+ // - the layer will be drawn (not clipped out etc)
+ .positionTransform = mat4(.19f, .0f, .0f, .0f,
+ .0f, .19f, .0f, .0f,
+ .0f, .0f, 1.f, .0f,
+ 169.f, 1527.f, .0f, 1.f),
+ .roundedCornersCrop = rect,
+ },
+ .source = PixelSource{.buffer =
+ Buffer{
+ .buffer = srcBuffer,
+ .maxMasteringLuminance = 1000.f,
+ .maxContentLuminance = 1000.f,
+ }},
+ };
+
+ // Test both drawRect and drawRRect
+ auto layers = std::vector<const LayerSettings*>{&layer};
+ for (float roundedCornersRadius : {0.0f, 500.f}) {
+ layer.geometry.roundedCornersRadius = roundedCornersRadius;
+ // No need to check UNKNOWN, which is treated as SRGB.
+ for (auto dataspace : {ui::Dataspace::SRGB, ui::Dataspace::DISPLAY_P3}) {
+ layer.sourceDataspace = dataspace;
+ for (bool isOpaque : {true, false}) {
+ layer.source.buffer.isOpaque = isOpaque;
+ for (auto alpha : {half(.23999f), half(1.0f)}) {
+ layer.alpha = alpha;
+ renderengine->drawLayers(display, layers, dstBuffer,
+ false /* useFrameBufferCache*/, base::unique_fd(),
+ nullptr);
+ }
+ }
+ }
+ }
+}
+
+void Cache::primeShaderCache(SkiaRenderEngine* renderengine) {
+ const nsecs_t timeBefore = systemTime();
+ // The dimensions should not matter, so long as we draw inside them.
+ const Rect displayRect(0, 0, 1080, 2340);
+ DisplaySettings display{
+ .physicalDisplay = displayRect,
+ .clip = displayRect,
+ .maxLuminance = 500,
+ .outputDataspace = ui::Dataspace::DISPLAY_P3,
+ };
+
+ const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
+
+ sp<GraphicBuffer> dstBuffer =
+ new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, 1,
+ usage, "primeShaderCache_dst");
+ // This buffer will be the source for the call to drawImageLayers. Draw
+ // something to it as a placeholder for what an app draws. We should draw
+ // something, but the details are not important. We only need one version of
+ // the shadow's SkSL, so draw it here, giving us both a placeholder image
+ // and a chance to compile the shadow's SkSL.
+ sp<GraphicBuffer> srcBuffer =
+ new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, 1,
+ usage, "drawImageLayer_src");
+ drawShadowLayer(renderengine, display, srcBuffer);
+
+ drawImageLayers(renderengine, display, dstBuffer, srcBuffer);
+ const nsecs_t timeAfter = systemTime();
+ const float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6;
+ ALOGD("shader cache generated in %f ms\n", compileTimeMs);
+}
+
+} // namespace android::renderengine::skia
diff --git a/libs/renderengine/skia/Cache.h b/libs/renderengine/skia/Cache.h
new file mode 100644
index 0000000..437571e
--- /dev/null
+++ b/libs/renderengine/skia/Cache.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android::renderengine::skia {
+
+class SkiaRenderEngine;
+
+class Cache {
+public:
+ static void primeShaderCache(SkiaRenderEngine*);
+
+private:
+ Cache() = default;
+};
+
+} // namespace android::renderengine::skia
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 1c30142..f76bfa2 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -40,6 +40,7 @@
#include <ui/DebugUtils.h>
#include <ui/GraphicBuffer.h>
#include <utils/Trace.h>
+#include "Cache.h"
#include <cmath>
#include <cstdint>
@@ -224,6 +225,10 @@
return engine;
}
+void SkiaGLRenderEngine::primeCache() {
+ Cache::primeShaderCache(this);
+}
+
EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
status_t err;
EGLConfig config;
@@ -266,13 +271,13 @@
SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
EGLContext ctxt, EGLSurface placeholder,
EGLContext protectedContext, EGLSurface protectedPlaceholder)
- : mEGLDisplay(display),
+ : SkiaRenderEngine(args.renderEngineType),
+ mEGLDisplay(display),
mEGLContext(ctxt),
mPlaceholderSurface(placeholder),
mProtectedEGLContext(protectedContext),
mProtectedPlaceholderSurface(protectedPlaceholder),
- mUseColorManagement(args.useColorManagement),
- mRenderEngineType(args.renderEngineType) {
+ mUseColorManagement(args.useColorManagement) {
sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
LOG_ALWAYS_FATAL_IF(!glInterface.get());
@@ -404,10 +409,6 @@
return true;
}
-static bool hasUsage(const AHardwareBuffer_Desc& desc, uint64_t usage) {
- return !!(desc.usage & usage);
-}
-
static float toDegrees(uint32_t transform) {
switch (transform) {
case ui::Transform::ROT_90:
@@ -454,11 +455,6 @@
sourceTransfer != destTransfer;
}
-static bool needsLinearEffect(const mat4& colorTransform, ui::Dataspace sourceDataspace,
- ui::Dataspace destinationDataspace) {
- return colorTransform != mat4() || needsToneMapping(sourceDataspace, destinationDataspace);
-}
-
void SkiaGLRenderEngine::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
// Only run this if RE is running on its own thread. This way the access to GL
// operations is guaranteed to be happening on the same thread.
@@ -491,14 +487,19 @@
sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> shader,
const LayerSettings* layer,
const DisplaySettings& display,
- bool undoPremultipliedAlpha) {
+ bool undoPremultipliedAlpha,
+ bool requiresLinearEffect) {
if (layer->stretchEffect.hasEffect()) {
// TODO: Implement
}
- if (mUseColorManagement &&
- needsLinearEffect(layer->colorTransform, layer->sourceDataspace, display.outputDataspace)) {
- LinearEffect effect = LinearEffect{.inputDataspace = layer->sourceDataspace,
- .outputDataspace = display.outputDataspace,
+ if (requiresLinearEffect) {
+ const ui::Dataspace inputDataspace =
+ mUseColorManagement ? layer->sourceDataspace : ui::Dataspace::UNKNOWN;
+ const ui::Dataspace outputDataspace =
+ mUseColorManagement ? display.outputDataspace : ui::Dataspace::UNKNOWN;
+
+ LinearEffect effect = LinearEffect{.inputDataspace = inputDataspace,
+ .outputDataspace = outputDataspace,
.undoPremultipliedAlpha = undoPremultipliedAlpha};
auto effectIter = mRuntimeEffects.find(effect);
@@ -556,6 +557,26 @@
canvas->translate(-display.clip.left, -display.clip.top);
}
+class AutoSaveRestore {
+public:
+ AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
+ ~AutoSaveRestore() { restore(); }
+ void replace(SkCanvas* canvas) {
+ mCanvas = canvas;
+ mSaveCount = canvas->save();
+ }
+ void restore() {
+ if (mCanvas) {
+ mCanvas->restoreToCount(mSaveCount);
+ mCanvas = nullptr;
+ }
+ }
+
+private:
+ SkCanvas* mCanvas;
+ int mSaveCount;
+};
+
status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
const std::vector<const LayerSettings*>& layers,
const sp<GraphicBuffer>& buffer,
@@ -582,12 +603,12 @@
return BAD_VALUE;
}
+ validateOutputBufferUsage(buffer);
+
auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
auto& cache = mInProtectedContext ? mProtectedTextureCache : mTextureCache;
AHardwareBuffer_Desc bufferDesc;
AHardwareBuffer_describe(buffer->toAHardwareBuffer(), &bufferDesc);
- LOG_ALWAYS_FATAL_IF(!hasUsage(bufferDesc, AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE),
- "missing usage");
std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef = nullptr;
if (useFramebufferCache) {
@@ -610,11 +631,10 @@
}
}
+ const ui::Dataspace dstDataspace =
+ mUseColorManagement ? display.outputDataspace : ui::Dataspace::UNKNOWN;
sk_sp<SkSurface> dstSurface =
- surfaceTextureRef->getTexture()->getOrCreateSurface(mUseColorManagement
- ? display.outputDataspace
- : ui::Dataspace::UNKNOWN,
- grContext.get());
+ surfaceTextureRef->getTexture()->getOrCreateSurface(dstDataspace, grContext.get());
SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
if (dstCanvas == nullptr) {
@@ -649,7 +669,7 @@
}
}
- canvas->save();
+ AutoSaveRestore surfaceAutoSaveRestore(canvas);
// Clear the entire canvas with a transparent black to prevent ghost images.
canvas->clear(SK_ColorTRANSPARENT);
initCanvas(canvas, display);
@@ -670,13 +690,18 @@
SkPaint paint;
sk_sp<SkShader> shader =
SkShaders::Color(SkColor4f{.fR = 0., .fG = 0., .fB = 0., .fA = 1.0},
- toSkColorSpace(mUseColorManagement ? display.outputDataspace
- : ui::Dataspace::UNKNOWN));
+ toSkColorSpace(dstDataspace));
paint.setShader(shader);
clearRegion.setRects(skRects, numRects);
canvas->drawRegion(clearRegion, paint);
}
+ // setup color filter if necessary
+ sk_sp<SkColorFilter> displayColorTransform;
+ if (display.colorTransform != mat4()) {
+ displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
+ }
+
for (const auto& layer : layers) {
ATRACE_NAME("DrawLayer");
@@ -704,7 +729,7 @@
// assign dstCanvas to canvas and ensure that the canvas state is up to date
canvas = dstCanvas;
- canvas->save();
+ surfaceAutoSaveRestore.replace(canvas);
initCanvas(canvas, display);
LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
@@ -716,7 +741,7 @@
activeSurface = dstSurface;
}
- canvas->save();
+ SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
// Record the name of the layer if the capture is running.
std::stringstream layerSettings;
@@ -764,19 +789,39 @@
}
}
- const ui::Dataspace targetDataspace = mUseColorManagement
- ? (needsLinearEffect(layer->colorTransform, layer->sourceDataspace,
- display.outputDataspace)
- // If we need to map to linear space, then mark the source image with the
- // same colorspace as the destination surface so that Skia's color
- // management is a no-op.
- ? display.outputDataspace
- : layer->sourceDataspace)
- : ui::Dataspace::UNKNOWN;
+ // Shadows are assumed to live only on their own layer - it's not valid
+ // to draw the boundary rectangles when there is already a caster shadow
+ // TODO(b/175915334): consider relaxing this restriction to enable more flexible
+ // composition - using a well-defined invalid color is long-term less error-prone.
+ if (layer->shadow.length > 0) {
+ const auto rect = layer->geometry.roundedCornersRadius > 0
+ ? getSkRect(layer->geometry.roundedCornersCrop)
+ : bounds;
+ drawShadow(canvas, rect, layer->geometry.roundedCornersRadius, layer->shadow);
+ continue;
+ }
+
+ const bool requiresLinearEffect = layer->colorTransform != mat4() ||
+ (mUseColorManagement &&
+ needsToneMapping(layer->sourceDataspace, display.outputDataspace));
+
+ // quick abort from drawing the remaining portion of the layer
+ if (layer->alpha == 0 && !requiresLinearEffect &&
+ (!displayColorTransform || displayColorTransform->isAlphaUnchanged())) {
+ continue;
+ }
+
+ // If we need to map to linear space or color management is disabled, then mark the source
+ // image with the same colorspace as the destination surface so that Skia's color
+ // management is a no-op.
+ const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
+ ? dstDataspace
+ : layer->sourceDataspace;
SkPaint paint;
if (layer->source.buffer.buffer) {
ATRACE_NAME("DrawImage");
+ validateInputBufferUsage(layer->source.buffer.buffer);
const auto& item = layer->source.buffer;
std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
auto iter = mTextureCache.find(item.buffer->getId());
@@ -791,7 +836,7 @@
}
sk_sp<SkImage> image =
- imageTextureRef->getTexture()->makeImage(targetDataspace,
+ imageTextureRef->getTexture()->makeImage(layerDataspace,
item.usePremultipliedAlpha
? kPremul_SkAlphaType
: kUnpremul_SkAlphaType,
@@ -847,12 +892,12 @@
if (item.isOpaque) {
shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
SkShaders::Color(SkColors::kBlack,
- toSkColorSpace(targetDataspace)));
+ toSkColorSpace(layerDataspace)));
}
- paint.setShader(
- createRuntimeEffectShader(shader, layer, display,
- !item.isOpaque && item.usePremultipliedAlpha));
+ paint.setShader(createRuntimeEffectShader(shader, layer, display,
+ !item.isOpaque && item.usePremultipliedAlpha,
+ requiresLinearEffect));
paint.setAlphaf(layer->alpha);
} else {
ATRACE_NAME("DrawColor");
@@ -861,35 +906,22 @@
.fG = color.g,
.fB = color.b,
.fA = layer->alpha},
- toSkColorSpace(targetDataspace));
+ toSkColorSpace(layerDataspace));
paint.setShader(createRuntimeEffectShader(shader, layer, display,
- /* undoPremultipliedAlpha */ false));
+ /* undoPremultipliedAlpha */ false,
+ requiresLinearEffect));
}
- sk_sp<SkColorFilter> filter =
- SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
+ paint.setColorFilter(displayColorTransform);
- paint.setColorFilter(filter);
-
- if (layer->shadow.length > 0) {
- const auto rect = layer->geometry.roundedCornersRadius > 0
- ? getSkRect(layer->geometry.roundedCornersCrop)
- : bounds;
- drawShadow(canvas, rect, layer->geometry.roundedCornersRadius, layer->shadow);
+ if (layer->geometry.roundedCornersRadius > 0) {
+ paint.setAntiAlias(true);
+ canvas->drawRRect(getRoundedRect(layer), paint);
} else {
- // Shadows are assumed to live only on their own layer - it's not valid
- // to draw the boundary retangles when there is already a caster shadow
- // TODO(b/175915334): consider relaxing this restriction to enable more flexible
- // composition - using a well-defined invalid color is long-term less error-prone.
- // Push the clipRRect onto the clip stack. Draw the image. Pop the clip.
- if (layer->geometry.roundedCornersRadius > 0) {
- canvas->clipRRect(getRoundedRect(layer), true);
- }
canvas->drawRect(bounds, paint);
}
- canvas->restore();
}
- canvas->restore();
+ surfaceAutoSaveRestore.restore();
mCapture->endCapture();
{
ATRACE_NAME("flush surface");
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index 5779ae6..15d834d 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -50,6 +50,7 @@
EGLSurface protectedPlaceholder);
~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex);
+ void primeCache() override;
void cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
void unbindExternalTextureBuffer(uint64_t bufferId) override;
status_t drawLayers(const DisplaySettings& display,
@@ -92,11 +93,12 @@
void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
void drawShadow(SkCanvas* canvas, const SkRect& casterRect, float casterCornerRadius,
const ShadowSettings& shadowSettings);
- // If mUseColorManagement is correct and layer needsLinearEffect, it returns a linear runtime
- // shader. Otherwise it returns the input shader.
+ // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
+ // Otherwise it returns the input shader.
sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader, const LayerSettings* layer,
const DisplaySettings& display,
- bool undoPremultipliedAlpha);
+ bool undoPremultipliedAlpha,
+ bool requiresLinearEffect);
EGLDisplay mEGLDisplay;
EGLContext mEGLContext;
@@ -129,10 +131,6 @@
bool mInProtectedContext = false;
// Object to capture commands send to Skia.
std::unique_ptr<SkiaCapture> mCapture;
-
- // Keep this information as a local variable to determine whether the access of the GL
- // operations is working on the same threads.
- const RenderEngineType mRenderEngineType = RenderEngineType::SKIA_GL;
};
} // namespace skia
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index 12b8586..f403725 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -36,9 +36,10 @@
class SkiaRenderEngine : public RenderEngine {
public:
static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
+ SkiaRenderEngine(RenderEngineType type) : RenderEngine(type) {}
~SkiaRenderEngine() override {}
- virtual void primeCache() const override{};
+ virtual void primeCache() override{};
virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{};
virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override{};
virtual void cacheExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/){};
@@ -63,4 +64,4 @@
} // namespace renderengine
} // namespace android
-#endif /* SF_GLESRENDERENGINE_H_ */
\ No newline at end of file
+#endif /* SF_GLESRENDERENGINE_H_ */
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index 5960e48..ec710d9 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -36,13 +36,18 @@
SkString blurString(R"(
in shader input;
uniform float2 in_blurOffset;
+ uniform float2 in_maxSizeXY;
half4 main(float2 xy) {
half4 c = sample(input, xy);
- c += sample(input, xy + float2( in_blurOffset.x, in_blurOffset.y));
- c += sample(input, xy + float2( in_blurOffset.x, -in_blurOffset.y));
- c += sample(input, xy + float2(-in_blurOffset.x, in_blurOffset.y));
- c += sample(input, xy + float2(-in_blurOffset.x, -in_blurOffset.y));
+ c += sample(input, float2( clamp( in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
+ clamp(in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
+ c += sample(input, float2( clamp( in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
+ clamp(-in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
+ c += sample(input, float2( clamp( -in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
+ clamp(in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
+ c += sample(input, float2( clamp( -in_blurOffset.x + xy.x, 0, in_maxSizeXY.x),
+ clamp(-in_blurOffset.y + xy.y, 0, in_maxSizeXY.y)));
return half4(c.rgb * 0.2, 1.0);
}
@@ -99,6 +104,8 @@
blurBuilder.child("input") =
input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix);
blurBuilder.uniform("in_blurOffset") = SkV2{stepX * kInputScale, stepY * kInputScale};
+ blurBuilder.uniform("in_maxSizeXY") =
+ SkV2{blurRect.width() * kInputScale - 1, blurRect.height() * kInputScale - 1};
sk_sp<SkImage> tmpBlur(blurBuilder.makeImage(context, nullptr, scaledInfo, false));
@@ -108,6 +115,8 @@
blurBuilder.child("input") =
tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);
blurBuilder.uniform("in_blurOffset") = SkV2{stepX * stepScale, stepY * stepScale};
+ blurBuilder.uniform("in_maxSizeXY") =
+ SkV2{blurRect.width() * kInputScale - 1, blurRect.height() * kInputScale - 1};
tmpBlur = blurBuilder.makeImage(context, nullptr, scaledInfo, false);
}
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 08b672a..63aa4c8 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -32,7 +32,8 @@
void SetUp() override {
mThreadedRE = renderengine::threaded::RenderEngineThreaded::create(
- [this]() { return std::unique_ptr<renderengine::RenderEngine>(mRenderEngine); });
+ [this]() { return std::unique_ptr<renderengine::RenderEngine>(mRenderEngine); },
+ renderengine::RenderEngine::RenderEngineType::THREADED);
}
std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index f448135..6a91c7c 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -34,11 +34,13 @@
namespace renderengine {
namespace threaded {
-std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create(CreateInstanceFactory factory) {
- return std::make_unique<RenderEngineThreaded>(std::move(factory));
+std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create(CreateInstanceFactory factory,
+ RenderEngineType type) {
+ return std::make_unique<RenderEngineThreaded>(std::move(factory), type);
}
-RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory) {
+RenderEngineThreaded::RenderEngineThreaded(CreateInstanceFactory factory, RenderEngineType type)
+ : RenderEngine(type) {
ATRACE_CALL();
std::lock_guard lockThread(mThreadMutex);
@@ -84,7 +86,7 @@
}
}
-void RenderEngineThreaded::primeCache() const {
+void RenderEngineThreaded::primeCache() {
std::promise<void> resultPromise;
std::future<void> resultFuture = resultPromise.get_future();
{
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
index 8279cbc..df0551d 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.h
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -37,11 +37,12 @@
*/
class RenderEngineThreaded : public RenderEngine {
public:
- static std::unique_ptr<RenderEngineThreaded> create(CreateInstanceFactory factory);
+ static std::unique_ptr<RenderEngineThreaded> create(CreateInstanceFactory factory,
+ RenderEngineType type);
- RenderEngineThreaded(CreateInstanceFactory factory);
+ RenderEngineThreaded(CreateInstanceFactory factory, RenderEngineType type);
~RenderEngineThreaded() override;
- void primeCache() const override;
+ void primeCache() override;
void dump(std::string& result) override;
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index ac0ae72..74d17ce 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -94,6 +94,7 @@
"libarect",
"libmath",
],
+
}
cc_library_shared {
@@ -238,9 +239,11 @@
},
header_libs: [
"libnativewindow_headers",
+ "libmath_headers",
],
export_header_lib_headers: [
"libnativewindow_headers",
+ "libmath_headers",
],
min_sdk_version: "29",
}
diff --git a/libs/ui/DynamicDisplayInfo.cpp b/libs/ui/DynamicDisplayInfo.cpp
index 11acdae..d5c4ef0 100644
--- a/libs/ui/DynamicDisplayInfo.cpp
+++ b/libs/ui/DynamicDisplayInfo.cpp
@@ -39,7 +39,9 @@
FlattenableHelpers::getFlattenedSize(activeDisplayModeId) +
FlattenableHelpers::getFlattenedSize(supportedColorModes) +
FlattenableHelpers::getFlattenedSize(activeColorMode) +
- FlattenableHelpers::getFlattenedSize(hdrCapabilities);
+ FlattenableHelpers::getFlattenedSize(hdrCapabilities) +
+ FlattenableHelpers::getFlattenedSize(autoLowLatencyModeSupported) +
+ FlattenableHelpers::getFlattenedSize(gameContentTypeSupported);
}
status_t DynamicDisplayInfo::flatten(void* buffer, size_t size) const {
@@ -51,6 +53,8 @@
RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, supportedColorModes));
RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, activeColorMode));
RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, hdrCapabilities));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, autoLowLatencyModeSupported));
+ RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, gameContentTypeSupported));
return OK;
}
@@ -60,6 +64,8 @@
RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &supportedColorModes));
RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &activeColorMode));
RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &hdrCapabilities));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &autoLowLatencyModeSupported));
+ RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &gameContentTypeSupported));
return OK;
}
diff --git a/libs/ui/OWNERS b/libs/ui/OWNERS
index 5110a6c..a0b5fe7 100644
--- a/libs/ui/OWNERS
+++ b/libs/ui/OWNERS
@@ -1,3 +1,4 @@
+adyabr@google.com
alecmouri@google.com
chrisforbes@google.com
jreck@google.com
diff --git a/libs/ui/include/ui/DynamicDisplayInfo.h b/libs/ui/include/ui/DynamicDisplayInfo.h
index 6c349b7..a4c2f71 100644
--- a/libs/ui/include/ui/DynamicDisplayInfo.h
+++ b/libs/ui/include/ui/DynamicDisplayInfo.h
@@ -41,6 +41,14 @@
ui::ColorMode activeColorMode;
HdrCapabilities hdrCapabilities;
+ // True if the display reports support for HDMI 2.1 Auto Low Latency Mode.
+ // For more information, see the HDMI 2.1 specification.
+ bool autoLowLatencyModeSupported;
+
+ // True if the display reports support for Game Content Type.
+ // For more information, see the HDMI 1.4 specification.
+ bool gameContentTypeSupported;
+
std::optional<ui::DisplayMode> getActiveDisplayMode() const;
bool isFixedSize() const { return false; }
diff --git a/libs/ui/include/ui/FloatRect.h b/libs/ui/include/ui/FloatRect.h
index bec2552..4c9c7b7 100644
--- a/libs/ui/include/ui/FloatRect.h
+++ b/libs/ui/include/ui/FloatRect.h
@@ -16,6 +16,7 @@
#pragma once
+#include <math/HashCombine.h>
#include <ostream>
namespace android {
@@ -48,6 +49,8 @@
float top = 0.0f;
float right = 0.0f;
float bottom = 0.0f;
+
+ constexpr bool isEmpty() const { return !(left < right && top < bottom); }
};
inline bool operator==(const FloatRect& a, const FloatRect& b) {
@@ -60,3 +63,13 @@
}
} // namespace android
+
+namespace std {
+
+template <>
+struct hash<android::FloatRect> {
+ size_t operator()(const android::FloatRect& rect) const {
+ return android::hashCombine(rect.left, rect.top, rect.right, rect.bottom);
+ }
+};
+} // namespace std
diff --git a/libs/ui/include/ui/Rect.h b/libs/ui/include/ui/Rect.h
index 58323e5..9e24a07 100644
--- a/libs/ui/include/ui/Rect.h
+++ b/libs/ui/include/ui/Rect.h
@@ -24,6 +24,7 @@
#include <utils/Log.h>
#include <utils/TypeHelpers.h>
+#include <math/HashCombine.h>
#include <ui/FloatRect.h>
#include <ui/Point.h>
#include <ui/Size.h>
@@ -234,4 +235,13 @@
}; // namespace android
+namespace std {
+template <>
+struct hash<android::Rect> {
+ size_t operator()(const android::Rect& rect) const {
+ return android::hashCombine(rect.left, rect.top, rect.right, rect.bottom);
+ }
+};
+} // namespace std
+
#endif // ANDROID_UI_RECT
diff --git a/libs/ui/include/ui/Region.h b/libs/ui/include/ui/Region.h
index 6bb7b8d..927c334 100644
--- a/libs/ui/include/ui/Region.h
+++ b/libs/ui/include/ui/Region.h
@@ -21,6 +21,7 @@
#include <sys/types.h>
#include <ostream>
+#include <math/HashCombine.h>
#include <ui/Rect.h>
#include <utils/Flattenable.h>
@@ -234,4 +235,17 @@
// ---------------------------------------------------------------------------
}; // namespace android
+namespace std {
+template <>
+struct hash<android::Region> {
+ size_t operator()(const android::Region& region) const {
+ size_t hash = 0;
+ for (const android::Rect& rect : region) {
+ android::hashCombineSingle(hash, rect);
+ }
+ return hash;
+ }
+};
+} // namespace std
+
#endif // ANDROID_UI_REGION_H
diff --git a/libs/ui/include/ui/StretchEffect.h b/libs/ui/include/ui/StretchEffect.h
index 1d2460c..0803df3 100644
--- a/libs/ui/include/ui/StretchEffect.h
+++ b/libs/ui/include/ui/StretchEffect.h
@@ -19,6 +19,7 @@
#include <utils/Flattenable.h>
#include "FloatRect.h"
+#include <math.h>
#include <type_traits>
namespace android {
@@ -45,7 +46,7 @@
void sanitize() {
// If the area is empty, or the max amount is zero, then reset back to defaults
- if (area.bottom >= area.top || area.left >= area.right || isZero(maxAmount)) {
+ if (area.isEmpty() || isZero(maxAmount)) {
*this = StretchEffect{};
}
}
diff --git a/libs/ui/tests/Rect_test.cpp b/libs/ui/tests/Rect_test.cpp
index 5499a5b..9cc36bb 100644
--- a/libs/ui/tests/Rect_test.cpp
+++ b/libs/ui/tests/Rect_test.cpp
@@ -259,4 +259,33 @@
EXPECT_EQ(FloatRect(10.f, 20.f, 50.f, 60.f), floatRect);
}
+TEST(RectTest, RectHash) {
+ const std::vector<Rect> rects = {
+ Rect(10, 20, 50, 60), Rect(11, 20, 50, 60), Rect(11, 21, 50, 60),
+ Rect(11, 21, 51, 60), Rect(11, 21, 51, 61),
+ };
+
+ for (const auto& a : rects) {
+ for (const auto& b : rects) {
+ const bool hashEq = std::hash<Rect>{}(a) == std::hash<Rect>{}(b);
+ EXPECT_EQ(a == b, hashEq);
+ }
+ }
+}
+
+TEST(RectTest, FloatRectHash) {
+ const std::vector<FloatRect> floatRects = {
+ Rect(10, 20, 50, 60).toFloatRect(), Rect(11, 20, 50, 60).toFloatRect(),
+ Rect(11, 21, 50, 60).toFloatRect(), Rect(11, 21, 51, 60).toFloatRect(),
+ Rect(11, 21, 51, 61).toFloatRect(),
+ };
+
+ for (const auto& a : floatRects) {
+ for (const auto& b : floatRects) {
+ const bool hashEq = std::hash<FloatRect>{}(a) == std::hash<FloatRect>{}(b);
+ EXPECT_EQ(a == b, hashEq);
+ }
+ }
+}
+
} // namespace android::ui
diff --git a/libs/ui/tests/Region_test.cpp b/libs/ui/tests/Region_test.cpp
index c6b826d..74924bd 100644
--- a/libs/ui/tests/Region_test.cpp
+++ b/libs/ui/tests/Region_test.cpp
@@ -167,5 +167,17 @@
ASSERT_TRUE(touchableRegion.contains(50, 50));
}
+TEST_F(RegionTest, RegionHash) {
+ Region region1;
+ region1.addRectUnchecked(10, 20, 30, 40);
+ region1.addRectUnchecked(40, 30, 20, 10);
+
+ Region region2;
+ region2.addRectUnchecked(11, 20, 30, 40);
+ region2.addRectUnchecked(40, 31, 20, 10);
+
+ EXPECT_NE(std::hash<Region>{}(region1), std::hash<Region>{}(region2));
+}
+
}; // namespace android
diff --git a/libs/vr/libbroadcastring/Android.bp b/libs/vr/libbroadcastring/Android.bp
index 2eb2f9f..d4538f1 100644
--- a/libs/vr/libbroadcastring/Android.bp
+++ b/libs/vr/libbroadcastring/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libbufferhub/Android.bp b/libs/vr/libbufferhub/Android.bp
index 45bdd35..583ad1d 100644
--- a/libs/vr/libbufferhub/Android.bp
+++ b/libs/vr/libbufferhub/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libbufferhubqueue/Android.bp b/libs/vr/libbufferhubqueue/Android.bp
index f372bd7..0bda798 100644
--- a/libs/vr/libbufferhubqueue/Android.bp
+++ b/libs/vr/libbufferhubqueue/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libbufferhubqueue/benchmarks/Android.bp b/libs/vr/libbufferhubqueue/benchmarks/Android.bp
index fc1f376..e33e03b 100644
--- a/libs/vr/libbufferhubqueue/benchmarks/Android.bp
+++ b/libs/vr/libbufferhubqueue/benchmarks/Android.bp
@@ -5,8 +5,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libbufferhubqueue/tests/Android.bp b/libs/vr/libbufferhubqueue/tests/Android.bp
index e883916..33a0d75 100644
--- a/libs/vr/libbufferhubqueue/tests/Android.bp
+++ b/libs/vr/libbufferhubqueue/tests/Android.bp
@@ -5,8 +5,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libdisplay/Android.bp b/libs/vr/libdisplay/Android.bp
index 365a676..b0ed950 100644
--- a/libs/vr/libdisplay/Android.bp
+++ b/libs/vr/libdisplay/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libdvr/Android.bp b/libs/vr/libdvr/Android.bp
index 83c30d7..96023dd 100644
--- a/libs/vr/libdvr/Android.bp
+++ b/libs/vr/libdvr/Android.bp
@@ -19,8 +19,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libdvr/tests/Android.bp b/libs/vr/libdvr/tests/Android.bp
index 4ed80a4..fe7feb8 100644
--- a/libs/vr/libdvr/tests/Android.bp
+++ b/libs/vr/libdvr/tests/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libdvrcommon/Android.bp b/libs/vr/libdvrcommon/Android.bp
index 9e1e516..fe4dfc7 100644
--- a/libs/vr/libdvrcommon/Android.bp
+++ b/libs/vr/libdvrcommon/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libpdx_default_transport/Android.bp b/libs/vr/libpdx_default_transport/Android.bp
index ea73d7a..8046857 100644
--- a/libs/vr/libpdx_default_transport/Android.bp
+++ b/libs/vr/libpdx_default_transport/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libpdx_uds/Android.bp b/libs/vr/libpdx_uds/Android.bp
index 532d1a7..216ca9f 100644
--- a/libs/vr/libpdx_uds/Android.bp
+++ b/libs/vr/libpdx_uds/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libperformance/Android.bp b/libs/vr/libperformance/Android.bp
index 5beee35..38bf4ea 100644
--- a/libs/vr/libperformance/Android.bp
+++ b/libs/vr/libperformance/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libvrflinger/Android.bp b/libs/vr/libvrflinger/Android.bp
index 8aca9a5..bf848af 100644
--- a/libs/vr/libvrflinger/Android.bp
+++ b/libs/vr/libvrflinger/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libvrflinger/tests/Android.bp b/libs/vr/libvrflinger/tests/Android.bp
index dafd354..095f556 100644
--- a/libs/vr/libvrflinger/tests/Android.bp
+++ b/libs/vr/libvrflinger/tests/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/libs/vr/libvrsensor/Android.bp b/libs/vr/libvrsensor/Android.bp
index 8f566a0..40a5099 100644
--- a/libs/vr/libvrsensor/Android.bp
+++ b/libs/vr/libvrsensor/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/opengl/OWNERS b/opengl/OWNERS
index b505712..a9bd4bb 100644
--- a/opengl/OWNERS
+++ b/opengl/OWNERS
@@ -1,7 +1,6 @@
chrisforbes@google.com
cnorthrop@google.com
-courtneygo@google.com
ianelliott@google.com
jessehall@google.com
lpy@google.com
-zzyiwei@google.com
+timvp@google.com
diff --git a/opengl/libs/EGL/egl_angle_platform.cpp b/opengl/libs/EGL/egl_angle_platform.cpp
index dc8e587..d38f2ef 100644
--- a/opengl/libs/EGL/egl_angle_platform.cpp
+++ b/opengl/libs/EGL/egl_angle_platform.cpp
@@ -22,6 +22,8 @@
#pragma GCC diagnostic ignored "-Wunused-parameter"
#include <EGL/Platform.h>
#pragma GCC diagnostic pop
+
+#include <android-base/properties.h>
#include <android/dlext.h>
#include <dlfcn.h>
#include <graphicsenv/GraphicsEnv.h>
@@ -33,7 +35,6 @@
namespace angle {
-constexpr char kAngleEs2Lib[] = "libGLESv2_angle.so";
constexpr int kAngleDlFlags = RTLD_LOCAL | RTLD_NOW;
static GetDisplayPlatformFunc angleGetDisplayPlatform = nullptr;
@@ -107,18 +108,36 @@
android_namespace_t* ns = android::GraphicsEnv::getInstance().getAngleNamespace();
void* so = nullptr;
if (ns) {
+ // Loading from an APK, so hard-code the suffix to "_angle".
+ constexpr char kAngleEs2Lib[] = "libGLESv2_angle.so";
const android_dlextinfo dlextinfo = {
.flags = ANDROID_DLEXT_USE_NAMESPACE,
.library_namespace = ns,
};
so = android_dlopen_ext(kAngleEs2Lib, kAngleDlFlags, &dlextinfo);
+ if (so) {
+ ALOGD("dlopen_ext from APK (%s) success at %p", kAngleEs2Lib, so);
+ } else {
+ ALOGE("dlopen_ext(\"%s\") failed: %s", kAngleEs2Lib, dlerror());
+ return false;
+ }
} else {
// If we are here, ANGLE is loaded as built-in gl driver in the sphal.
- so = android_load_sphal_library(kAngleEs2Lib, kAngleDlFlags);
- }
- if (!so) {
- ALOGE("%s failed to dlopen %s!", __FUNCTION__, kAngleEs2Lib);
- return false;
+ // Get the specified ANGLE library filename suffix.
+ std::string angleEs2LibSuffix = android::base::GetProperty("ro.hardware.egl", "");
+ if (angleEs2LibSuffix.empty()) {
+ ALOGE("%s failed to get valid ANGLE library filename suffix!", __FUNCTION__);
+ return false;
+ }
+
+ std::string angleEs2LibName = "libGLESv2_" + angleEs2LibSuffix + ".so";
+ so = android_load_sphal_library(angleEs2LibName.c_str(), kAngleDlFlags);
+ if (so) {
+ ALOGD("dlopen (%s) success at %p", angleEs2LibName.c_str(), so);
+ } else {
+ ALOGE("%s failed to dlopen %s!", __FUNCTION__, angleEs2LibName.c_str());
+ return false;
+ }
}
angleGetDisplayPlatform =
@@ -129,8 +148,8 @@
return false;
}
- angleResetDisplayPlatform = reinterpret_cast<ResetDisplayPlatformFunc>(
- eglGetProcAddress("ANGLEResetDisplayPlatform"));
+ angleResetDisplayPlatform =
+ reinterpret_cast<ResetDisplayPlatformFunc>(dlsym(so, "ANGLEResetDisplayPlatform"));
PlatformMethods* platformMethods = nullptr;
if (!((angleGetDisplayPlatform)(dpy, g_PlatformMethodNames, g_NumPlatformMethods, nullptr,
diff --git a/opengl/tests/configdump/Android.bp b/opengl/tests/configdump/Android.bp
index ffb0c1f..1bb5983 100644
--- a/opengl/tests/configdump/Android.bp
+++ b/opengl/tests/configdump/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/opengl/tests/filter/Android.bp b/opengl/tests/filter/Android.bp
index 3b92b37..b93576f 100644
--- a/opengl/tests/filter/Android.bp
+++ b/opengl/tests/filter/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/opengl/tests/gl_basic/Android.bp b/opengl/tests/gl_basic/Android.bp
index f777401..f55cd0d 100644
--- a/opengl/tests/gl_basic/Android.bp
+++ b/opengl/tests/gl_basic/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/opengl/tests/tritex/Android.bp b/opengl/tests/tritex/Android.bp
index 759582c..87da93f 100644
--- a/opengl/tests/tritex/Android.bp
+++ b/opengl/tests/tritex/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/services/gpuservice/OWNERS b/services/gpuservice/OWNERS
index 5d02839..ac300d0 100644
--- a/services/gpuservice/OWNERS
+++ b/services/gpuservice/OWNERS
@@ -1,3 +1,2 @@
chrisforbes@google.com
lpy@google.com
-zzyiwei@google.com
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 4b1f350..33b3e1e 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -50,9 +50,10 @@
// --- NotifyKeyArgs ---
-NotifyKeyArgs::NotifyKeyArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime)
+NotifyKeyArgs::NotifyKeyArgs(int32_t id, nsecs_t eventTime, nsecs_t readTime, int32_t deviceId,
+ uint32_t source, int32_t displayId, uint32_t policyFlags,
+ int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
+ int32_t metaState, nsecs_t downTime)
: NotifyArgs(id, eventTime),
deviceId(deviceId),
source(source),
@@ -63,7 +64,8 @@
keyCode(keyCode),
scanCode(scanCode),
metaState(metaState),
- downTime(downTime) {}
+ downTime(downTime),
+ readTime(readTime) {}
NotifyKeyArgs::NotifyKeyArgs(const NotifyKeyArgs& other)
: NotifyArgs(other.id, other.eventTime),
@@ -76,13 +78,15 @@
keyCode(other.keyCode),
scanCode(other.scanCode),
metaState(other.metaState),
- downTime(other.downTime) {}
+ downTime(other.downTime),
+ readTime(other.readTime) {}
bool NotifyKeyArgs::operator==(const NotifyKeyArgs& rhs) const {
- return id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId &&
- source == rhs.source && displayId == rhs.displayId && policyFlags == rhs.policyFlags &&
- action == rhs.action && flags == rhs.flags && keyCode == rhs.keyCode &&
- scanCode == rhs.scanCode && metaState == rhs.metaState && downTime == rhs.downTime;
+ return id == rhs.id && eventTime == rhs.eventTime && readTime == rhs.readTime &&
+ deviceId == rhs.deviceId && source == rhs.source && displayId == rhs.displayId &&
+ policyFlags == rhs.policyFlags && action == rhs.action && flags == rhs.flags &&
+ keyCode == rhs.keyCode && scanCode == rhs.scanCode && metaState == rhs.metaState &&
+ downTime == rhs.downTime;
}
void NotifyKeyArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -91,16 +95,14 @@
// --- NotifyMotionArgs ---
-NotifyMotionArgs::NotifyMotionArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action,
- int32_t actionButton, int32_t flags, int32_t metaState,
- int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, uint32_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords, float xPrecision,
- float yPrecision, float xCursorPosition, float yCursorPosition,
- nsecs_t downTime,
- const std::vector<TouchVideoFrame>& videoFrames)
+NotifyMotionArgs::NotifyMotionArgs(
+ int32_t id, nsecs_t eventTime, nsecs_t readTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t actionButton,
+ int32_t flags, int32_t metaState, int32_t buttonState, MotionClassification classification,
+ int32_t edgeFlags, uint32_t pointerCount, const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords, float xPrecision, float yPrecision,
+ float xCursorPosition, float yCursorPosition, nsecs_t downTime,
+ const std::vector<TouchVideoFrame>& videoFrames)
: NotifyArgs(id, eventTime),
deviceId(deviceId),
source(source),
@@ -119,6 +121,7 @@
xCursorPosition(xCursorPosition),
yCursorPosition(yCursorPosition),
downTime(downTime),
+ readTime(readTime),
videoFrames(videoFrames) {
for (uint32_t i = 0; i < pointerCount; i++) {
this->pointerProperties[i].copyFrom(pointerProperties[i]);
@@ -145,6 +148,7 @@
xCursorPosition(other.xCursorPosition),
yCursorPosition(other.yCursorPosition),
downTime(other.downTime),
+ readTime(other.readTime),
videoFrames(other.videoFrames) {
for (uint32_t i = 0; i < pointerCount; i++) {
pointerProperties[i].copyFrom(other.pointerProperties[i]);
@@ -157,11 +161,12 @@
}
bool NotifyMotionArgs::operator==(const NotifyMotionArgs& rhs) const {
- bool equal = id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId &&
- source == rhs.source && displayId == rhs.displayId && policyFlags == rhs.policyFlags &&
- action == rhs.action && actionButton == rhs.actionButton && flags == rhs.flags &&
- metaState == rhs.metaState && buttonState == rhs.buttonState &&
- classification == rhs.classification && edgeFlags == rhs.edgeFlags &&
+ bool equal = id == rhs.id && eventTime == rhs.eventTime && readTime == rhs.readTime &&
+ deviceId == rhs.deviceId && source == rhs.source && displayId == rhs.displayId &&
+ policyFlags == rhs.policyFlags && action == rhs.action &&
+ actionButton == rhs.actionButton && flags == rhs.flags && metaState == rhs.metaState &&
+ buttonState == rhs.buttonState && classification == rhs.classification &&
+ edgeFlags == rhs.edgeFlags &&
pointerCount == rhs.pointerCount
// PointerProperties and PointerCoords are compared separately below
&& xPrecision == rhs.xPrecision && yPrecision == rhs.yPrecision &&
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index d6b7259..b2ddb42 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -105,7 +105,7 @@
void notifySwitch(nsecs_t, uint32_t, uint32_t, uint32_t) override {}
- void pokeUserActivity(nsecs_t, int32_t) override {}
+ void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) override { return false; }
@@ -249,8 +249,9 @@
const nsecs_t currentTime = now();
// Define a valid motion event.
- NotifyMotionArgs args(/* id */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
- ADISPLAY_ID_DEFAULT, POLICY_FLAG_PASS_TO_USER, AMOTION_EVENT_ACTION_DOWN,
+ NotifyMotionArgs args(/* id */ 0, currentTime, currentTime, DEVICE_ID,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, POLICY_FLAG_PASS_TO_USER,
+ AMOTION_EVENT_ACTION_DOWN,
/* actionButton */ 0, /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
pointerProperties, pointerCoords,
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index a19b04f..5270b8a 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -130,6 +130,23 @@
pointerCaptureEnabled ? "true" : "false");
}
+// --- DragEntry ---
+
+// Drag notifications always go to apps, so set the flag POLICY_FLAG_PASS_TO_USER for all entries
+DragEntry::DragEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool isExiting,
+ float x, float y)
+ : EventEntry(id, Type::DRAG, eventTime, POLICY_FLAG_PASS_TO_USER),
+ connectionToken(connectionToken),
+ isExiting(isExiting),
+ x(x),
+ y(y) {}
+
+DragEntry::~DragEntry() {}
+
+std::string DragEntry::getDescription() const {
+ return StringPrintf("DragEntry(isExiting=%s, x=%f, y=%f)", isExiting ? "true" : "false", x, y);
+}
+
// --- KeyEntry ---
KeyEntry::KeyEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 45a007b..e5fb26c 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -38,6 +38,7 @@
MOTION,
SENSOR,
POINTER_CAPTURE_CHANGED,
+ DRAG,
};
int32_t id;
@@ -111,6 +112,18 @@
virtual ~PointerCaptureChangedEntry();
};
+struct DragEntry : EventEntry {
+ sp<IBinder> connectionToken;
+ bool isExiting;
+ float x, y;
+
+ DragEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool isExiting, float x,
+ float y);
+ std::string getDescription() const override;
+
+ ~DragEntry() override;
+};
+
struct KeyEntry : EventEntry {
int32_t deviceId;
uint32_t source;
@@ -273,6 +286,7 @@
bool enabled;
int32_t pid;
nsecs_t consumeTime; // time when the event was consumed by InputConsumer
+ int32_t displayId;
};
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/FocusResolver.cpp b/services/inputflinger/dispatcher/FocusResolver.cpp
index ee6b38b..2db8c13 100644
--- a/services/inputflinger/dispatcher/FocusResolver.cpp
+++ b/services/inputflinger/dispatcher/FocusResolver.cpp
@@ -40,110 +40,102 @@
return it != mFocusedWindowTokenByDisplay.end() ? it->second.second : nullptr;
}
-std::optional<FocusRequest> FocusResolver::getPendingRequest(int32_t displayId) {
- auto it = mPendingFocusRequests.find(displayId);
- return it != mPendingFocusRequests.end() ? std::make_optional<>(it->second) : std::nullopt;
+std::optional<FocusRequest> FocusResolver::getFocusRequest(int32_t displayId) {
+ auto it = mFocusRequestByDisplay.find(displayId);
+ return it != mFocusRequestByDisplay.end() ? std::make_optional<>(it->second) : std::nullopt;
}
+/**
+ * 'setInputWindows' is called when the window properties change. Here we will check whether the
+ * currently focused window can remain focused. If the currently focused window remains eligible
+ * for focus ('isTokenFocusable' returns OK), then we will continue to grant it focus otherwise
+ * we will check if the previous focus request is eligible to receive focus.
+ */
std::optional<FocusResolver::FocusChanges> FocusResolver::setInputWindows(
int32_t displayId, const std::vector<sp<InputWindowHandle>>& windows) {
- // If the current focused window becomes unfocusable, remove focus.
- sp<IBinder> currentFocus = getFocusedWindowToken(displayId);
+ std::string removeFocusReason;
+
+ // Check if the currently focused window is still focusable.
+ const sp<IBinder> currentFocus = getFocusedWindowToken(displayId);
if (currentFocus) {
- FocusResult result = isTokenFocusable(currentFocus, windows);
- if (result != FocusResult::OK) {
- return updateFocusedWindow(displayId, NamedEnum::string(result), nullptr);
+ Focusability result = isTokenFocusable(currentFocus, windows);
+ if (result == Focusability::OK) {
+ return std::nullopt;
+ }
+ removeFocusReason = NamedEnum::string(result);
+ }
+
+ // We don't have a focused window or the currently focused window is no longer focusable. Check
+ // to see if we can grant focus to the window that previously requested focus.
+ const std::optional<FocusRequest> request = getFocusRequest(displayId);
+ if (request) {
+ sp<IBinder> requestedFocus = request->token;
+ const Focusability result = isTokenFocusable(requestedFocus, windows);
+ const Focusability previousResult = mLastFocusResultByDisplay[displayId];
+ mLastFocusResultByDisplay[displayId] = result;
+ if (result == Focusability::OK) {
+ return updateFocusedWindow(displayId,
+ "Window became focusable. Previous reason: " +
+ NamedEnum::string(previousResult),
+ requestedFocus, request->windowName);
}
}
- // Check if any pending focus requests can be resolved.
- std::optional<FocusRequest> pendingRequest = getPendingRequest(displayId);
- if (!pendingRequest) {
- return std::nullopt;
- }
-
- sp<IBinder> requestedFocus = pendingRequest->token;
- std::string windowName = pendingRequest->windowName;
- if (currentFocus == requestedFocus) {
- ALOGD_IF(DEBUG_FOCUS,
- "setFocusedWindow %s on display %" PRId32 " ignored, reason: already focused",
- windowName.c_str(), displayId);
- mPendingFocusRequests.erase(displayId);
- return std::nullopt;
- }
-
- FocusResult result = isTokenFocusable(requestedFocus, windows);
- // If the window from the pending request is now visible, provide it focus.
- if (result == FocusResult::OK) {
- mPendingFocusRequests.erase(displayId);
- return updateFocusedWindow(displayId, "Window became visible", requestedFocus, windowName);
- }
-
- if (result != FocusResult::NOT_VISIBLE) {
- // Drop the request if we are unable to change the focus for a reason other than visibility.
- ALOGW("Focus request %s on display %" PRId32 " ignored, reason:%s", windowName.c_str(),
- displayId, NamedEnum::string(result).c_str());
- mPendingFocusRequests.erase(displayId);
- }
- return std::nullopt;
+ // Focused window is no longer focusable and we don't have a suitable focus request to grant.
+ // Remove focus if needed.
+ return updateFocusedWindow(displayId, removeFocusReason, nullptr);
}
std::optional<FocusResolver::FocusChanges> FocusResolver::setFocusedWindow(
const FocusRequest& request, const std::vector<sp<InputWindowHandle>>& windows) {
const int32_t displayId = request.displayId;
const sp<IBinder> currentFocus = getFocusedWindowToken(displayId);
- if (request.focusedToken && currentFocus != request.focusedToken) {
- ALOGW("setFocusedWindow %s on display %" PRId32
- " ignored, reason: focusedToken %s is not focused",
- request.windowName.c_str(), displayId, request.focusedWindowName.c_str());
- return std::nullopt;
- }
-
- std::optional<FocusRequest> pendingRequest = getPendingRequest(displayId);
- if (pendingRequest) {
- ALOGW("Pending focus request %s on display %" PRId32
- " ignored, reason:replaced by new request",
- pendingRequest->windowName.c_str(), displayId);
-
- // clear any pending focus requests
- mPendingFocusRequests.erase(displayId);
- }
-
if (currentFocus == request.token) {
ALOGD_IF(DEBUG_FOCUS,
- "setFocusedWindow %s on display %" PRId32 " ignored, reason:already focused",
+ "setFocusedWindow %s on display %" PRId32 " ignored, reason: already focused",
request.windowName.c_str(), displayId);
return std::nullopt;
}
- FocusResult result = isTokenFocusable(request.token, windows);
- if (result == FocusResult::OK) {
- std::string reason =
- (request.focusedToken) ? "setFocusedWindow with focus check" : "setFocusedWindow";
- return updateFocusedWindow(displayId, reason, request.token, request.windowName);
- }
-
- if (result == FocusResult::NOT_VISIBLE) {
- // The requested window is not currently visible. Wait for the window to become visible
- // and then provide it focus. This is to handle situations where a user action triggers
- // a new window to appear. We want to be able to queue any key events after the user
- // action and deliver it to the newly focused window. In order for this to happen, we
- // take focus from the currently focused window so key events can be queued.
- ALOGD_IF(DEBUG_FOCUS,
- "setFocusedWindow %s on display %" PRId32
- " pending, reason: window is not visible",
- request.windowName.c_str(), displayId);
- mPendingFocusRequests[displayId] = request;
- return updateFocusedWindow(displayId, "Waiting for window to be visible", nullptr);
- } else {
- ALOGW("setFocusedWindow %s on display %" PRId32 " ignored, reason:%s",
+ // Handle conditional focus requests, i.e. requests that have a focused token. These requests
+ // are not persistent. If the window is no longer focusable, we expect focus to go back to the
+ // previously focused window.
+ if (request.focusedToken) {
+ if (currentFocus != request.focusedToken) {
+ ALOGW("setFocusedWindow %s on display %" PRId32
+ " ignored, reason: focusedToken %s is not focused",
+ request.windowName.c_str(), displayId, request.focusedWindowName.c_str());
+ return std::nullopt;
+ }
+ Focusability result = isTokenFocusable(request.token, windows);
+ if (result == Focusability::OK) {
+ return updateFocusedWindow(displayId, "setFocusedWindow with focus check",
+ request.token, request.windowName);
+ }
+ ALOGW("setFocusedWindow %s on display %" PRId32 " ignored, reason: %s",
request.windowName.c_str(), displayId, NamedEnum::string(result).c_str());
+ return std::nullopt;
}
- return std::nullopt;
+ Focusability result = isTokenFocusable(request.token, windows);
+ // Update focus request. The focus resolver will always try to handle this request if there is
+ // no focused window on the display.
+ mFocusRequestByDisplay[displayId] = request;
+ mLastFocusResultByDisplay[displayId] = result;
+
+ if (result == Focusability::OK) {
+ return updateFocusedWindow(displayId, "setFocusedWindow", request.token,
+ request.windowName);
+ }
+
+ // The requested window is not currently focusable. Wait for the window to become focusable
+ // but remove focus from the current window so that input events can go into a pending queue
+ // and be sent to the window when it becomes focused.
+ return updateFocusedWindow(displayId, "Waiting for window because " + NamedEnum::string(result),
+ nullptr);
}
-FocusResolver::FocusResult FocusResolver::isTokenFocusable(
+FocusResolver::Focusability FocusResolver::isTokenFocusable(
const sp<IBinder>& token, const std::vector<sp<InputWindowHandle>>& windows) {
bool allWindowsAreFocusable = true;
bool visibleWindowFound = false;
@@ -165,16 +157,16 @@
}
if (!windowFound) {
- return FocusResult::NO_WINDOW;
+ return Focusability::NO_WINDOW;
}
if (!allWindowsAreFocusable) {
- return FocusResult::NOT_FOCUSABLE;
+ return Focusability::NOT_FOCUSABLE;
}
if (!visibleWindowFound) {
- return FocusResult::NOT_VISIBLE;
+ return Focusability::NOT_VISIBLE;
}
- return FocusResult::OK;
+ return Focusability::OK;
}
std::optional<FocusResolver::FocusChanges> FocusResolver::updateFocusedWindow(
@@ -209,15 +201,17 @@
std::string FocusResolver::dump() const {
std::string dump = dumpFocusedWindows();
-
- if (mPendingFocusRequests.empty()) {
- return dump + INDENT "PendingFocusRequests: <none>\n";
+ if (mFocusRequestByDisplay.empty()) {
+ return dump + INDENT "FocusRequests: <none>\n";
}
- dump += INDENT "PendingFocusRequests:\n";
- for (const auto& [displayId, request] : mPendingFocusRequests) {
- dump += base::StringPrintf(INDENT2 "displayId=%" PRId32 ", name='%s'\n", displayId,
- request.windowName.c_str());
+ dump += INDENT "FocusRequests:\n";
+ for (const auto& [displayId, request] : mFocusRequestByDisplay) {
+ auto it = mLastFocusResultByDisplay.find(displayId);
+ std::string result =
+ it != mLastFocusResultByDisplay.end() ? NamedEnum::string(it->second) : "";
+ dump += base::StringPrintf(INDENT2 "displayId=%" PRId32 ", name='%s' result='%s'\n",
+ displayId, request.windowName.c_str(), result.c_str());
}
return dump;
}
diff --git a/services/inputflinger/dispatcher/FocusResolver.h b/services/inputflinger/dispatcher/FocusResolver.h
index e067ad9..dc5eeeb 100644
--- a/services/inputflinger/dispatcher/FocusResolver.h
+++ b/services/inputflinger/dispatcher/FocusResolver.h
@@ -34,11 +34,18 @@
// is visible with the same token and all window handles with the same token are focusable.
// See FocusResolver::isTokenFocusable
//
-// Focus request - Request will be granted if the window is focusable. If the window is not
-// visible, then the request is kept in a pending state and granted when it becomes visible.
-// If window becomes not focusable, or another request comes in, the pending request is dropped.
+// Focus request - Request will be granted if the window is focusable. If it's not
+// focusable, then the request is persisted and granted when it becomes focusable. The currently
+// focused window will lose focus and any pending keys will be added to a queue so it can be sent
+// to the window when it gets focus.
+//
+// Condition focus request - Request with a focus token specified. Request will be granted if the
+// window is focusable and the focus token is the currently focused. Otherwise, the request is
+// dropped. Conditional focus requests are not persisted. The window will lose focus and go back
+// to the focus token if it becomes not focusable.
//
// Window handle updates - Focus is lost when the currently focused window becomes not focusable.
+// If the previous focus request is focusable, then we will try to grant that window focus.
class FocusResolver {
public:
// Returns the focused window token on the specified display.
@@ -61,7 +68,7 @@
std::string dump() const;
private:
- enum class FocusResult {
+ enum class Focusability {
OK,
NO_WINDOW,
NOT_FOCUSABLE,
@@ -77,8 +84,8 @@
// we expect the focusability of the windows to match since its hard to reason why one window
// can receive focus events and the other cannot when both are backed by the same input channel.
//
- static FocusResult isTokenFocusable(const sp<IBinder>& token,
- const std::vector<sp<InputWindowHandle>>& windows);
+ static Focusability isTokenFocusable(const sp<IBinder>& token,
+ const std::vector<sp<InputWindowHandle>>& windows);
// Focus tracking for keys, trackball, etc. A window token can be associated with one or
// more InputWindowHandles. If a window is mirrored, the window and its mirror will share
@@ -87,15 +94,18 @@
typedef std::pair<std::string /* name */, sp<IBinder>> NamedToken;
std::unordered_map<int32_t /* displayId */, NamedToken> mFocusedWindowTokenByDisplay;
- // This map will store a single pending focus request per display that cannot be currently
- // processed. This can happen if the window requested to be focused is not currently visible.
- // Such a window might become visible later, and these requests would be processed at that time.
- std::unordered_map<int32_t /* displayId */, FocusRequest> mPendingFocusRequests;
+ // This map will store the focus request per display. When the input window handles are updated,
+ // the current request will be checked to see if it can be processed at that time.
+ std::unordered_map<int32_t /* displayId */, FocusRequest> mFocusRequestByDisplay;
+
+ // Last reason for not granting a focus request. This is used to add more debug information
+ // in the event logs.
+ std::unordered_map<int32_t /* displayId */, Focusability> mLastFocusResultByDisplay;
std::optional<FocusResolver::FocusChanges> updateFocusedWindow(
int32_t displayId, const std::string& reason, const sp<IBinder>& token,
const std::string& tokenName = "");
- std::optional<FocusRequest> getPendingRequest(int32_t displayId);
+ std::optional<FocusRequest> getFocusRequest(int32_t displayId);
};
} // namespace android::inputdispatcher
\ No newline at end of file
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 9898e9d..fe46d17 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -48,6 +48,7 @@
#define DEBUG_HOVER 0
#include <android-base/chrono_utils.h>
+#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <android/os/IInputConstants.h>
#include <binder/Binder.h>
@@ -78,6 +79,8 @@
#define INDENT3 " "
#define INDENT4 " "
+using android::base::HwTimeoutMultiplier;
+using android::base::Result;
using android::base::StringPrintf;
using android::os::BlockUntrustedTouchesMode;
using android::os::IInputConstants;
@@ -89,8 +92,9 @@
// Default input dispatching timeout if there is no focused application or paused window
// from which to determine an appropriate dispatching timeout.
-constexpr std::chrono::duration DEFAULT_INPUT_DISPATCHING_TIMEOUT =
- std::chrono::milliseconds(android::os::IInputConstants::DEFAULT_DISPATCHING_TIMEOUT_MILLIS);
+const std::chrono::duration DEFAULT_INPUT_DISPATCHING_TIMEOUT = std::chrono::milliseconds(
+ android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
+ HwTimeoutMultiplier());
// Amount of time to allow for all pending events to be processed when an app switch
// key is on the way. This is used to preempt input dispatch and drop input events
@@ -329,10 +333,11 @@
int32_t inputTargetFlags) {
if (eventEntry->type == EventEntry::Type::MOTION) {
const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry);
- if (motionEntry.source & AINPUT_SOURCE_CLASS_JOYSTICK) {
+ if ((motionEntry.source & AINPUT_SOURCE_CLASS_POINTER) == 0) {
const ui::Transform identityTransform;
- // Use identity transform for joystick events events because they don't depend on
- // the window info
+ // Use identity transform for events that are not pointer events because their axes
+ // values do not represent on-screen coordinates, so they should not have any window
+ // transformations applied to them.
return std::make_unique<DispatchEntry>(eventEntry, inputTargetFlags, identityTransform,
1.0f /*globalScaleFactor*/);
}
@@ -748,6 +753,14 @@
break;
}
+ case EventEntry::Type::DRAG: {
+ std::shared_ptr<DragEntry> typedEntry =
+ std::static_pointer_cast<DragEntry>(mPendingEvent);
+ dispatchDragLocked(currentTime, typedEntry);
+ done = true;
+ break;
+ }
+
case EventEntry::Type::KEY: {
std::shared_ptr<KeyEntry> keyEntry = std::static_pointer_cast<KeyEntry>(mPendingEvent);
if (isAppSwitchDue) {
@@ -916,7 +929,8 @@
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::SENSOR:
- case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+ case EventEntry::Type::POINTER_CAPTURE_CHANGED:
+ case EventEntry::Type::DRAG: {
// nothing to do
break;
}
@@ -938,7 +952,8 @@
sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x,
int32_t y, TouchState* touchState,
bool addOutsideTargets,
- bool addPortalWindows) {
+ bool addPortalWindows,
+ bool ignoreDragWindow) {
if ((addPortalWindows || addOutsideTargets) && touchState == nullptr) {
LOG_ALWAYS_FATAL(
"Must provide a valid touch state if adding portal windows or outside targets");
@@ -946,6 +961,9 @@
// Traverse windows from front to back to find touched window.
const std::vector<sp<InputWindowHandle>>& windowHandles = getWindowHandlesLocked(displayId);
for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
+ if (ignoreDragWindow && haveSameToken(windowHandle, touchState->dragWindow)) {
+ continue;
+ }
const InputWindowInfo* windowInfo = windowHandle->getInfo();
if (windowInfo->displayId == displayId) {
auto flags = windowInfo->flags;
@@ -1055,7 +1073,8 @@
case EventEntry::Type::SENSOR: {
break;
}
- case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+ case EventEntry::Type::POINTER_CAPTURE_CHANGED:
+ case EventEntry::Type::DRAG: {
break;
}
case EventEntry::Type::FOCUS:
@@ -1439,7 +1458,7 @@
ALOGD("notifySensorEvent eventTime=%" PRId64 ", hwTimestamp=%" PRId64 ", deviceId=%d, "
"source=0x%x, sensorType=%s",
entry->eventTime, entry->hwTimestamp, entry->deviceId, entry->source,
- NamedEnum::string(sensorType).c_str());
+ NamedEnum::string(entry->sensorType).c_str());
#endif
std::unique_ptr<CommandEntry> commandEntry =
std::make_unique<CommandEntry>(&InputDispatcher::doNotifySensorLockedInterruptible);
@@ -1549,6 +1568,35 @@
return true;
}
+void InputDispatcher::enqueueDragEventLocked(const sp<InputWindowHandle>& windowHandle,
+ bool isExiting, const MotionEntry& motionEntry) {
+ // If the window needs enqueue a drag event, the pointerCount should be 1 and the action should
+ // be AMOTION_EVENT_ACTION_MOVE, that could guarantee the first pointer is always valid.
+ LOG_ALWAYS_FATAL_IF(motionEntry.pointerCount != 1);
+ PointerCoords pointerCoords;
+ pointerCoords.copyFrom(motionEntry.pointerCoords[0]);
+ pointerCoords.transform(windowHandle->getInfo()->transform);
+
+ std::unique_ptr<DragEntry> dragEntry =
+ std::make_unique<DragEntry>(mIdGenerator.nextId(), motionEntry.eventTime,
+ windowHandle->getToken(), isExiting, pointerCoords.getX(),
+ pointerCoords.getY());
+
+ enqueueInboundEventLocked(std::move(dragEntry));
+}
+
+void InputDispatcher::dispatchDragLocked(nsecs_t currentTime, std::shared_ptr<DragEntry> entry) {
+ std::shared_ptr<InputChannel> channel = getInputChannelLocked(entry->connectionToken);
+ if (channel == nullptr) {
+ return; // Window has gone away
+ }
+ InputTarget target;
+ target.inputChannel = channel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+ entry->dispatchInProgress = true;
+ dispatchEventLocked(currentTime, entry, {target});
+}
+
void InputDispatcher::logOutboundMotionDetails(const char* prefix, const MotionEntry& entry) {
#if DEBUG_OUTBOUND_EVENT_DETAILS
ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
@@ -1655,7 +1703,8 @@
case EventEntry::Type::FOCUS:
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
- case EventEntry::Type::SENSOR: {
+ case EventEntry::Type::SENSOR:
+ case EventEntry::Type::DRAG: {
ALOGE("%s events do not have a target display", NamedEnum::string(entry.type).c_str());
return ADISPLAY_ID_NONE;
}
@@ -2012,6 +2061,8 @@
goto Failed;
}
+ addDragEventLocked(entry, tempTouchState);
+
// Check whether touches should slip outside of the current foreground window.
if (maskedAction == AMOTION_EVENT_ACTION_MOVE && entry.pointerCount == 1 &&
tempTouchState.isSlippery()) {
@@ -2267,6 +2318,38 @@
return injectionResult;
}
+void InputDispatcher::addDragEventLocked(const MotionEntry& entry, TouchState& state) {
+ if (entry.pointerCount != 1 || !state.dragWindow) {
+ return;
+ }
+
+ int32_t maskedAction = entry.action & AMOTION_EVENT_ACTION_MASK;
+ int32_t x = static_cast<int32_t>(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
+ int32_t y = static_cast<int32_t>(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ if (maskedAction == AMOTION_EVENT_ACTION_MOVE) {
+ const sp<InputWindowHandle> hoverWindowHandle =
+ findTouchedWindowAtLocked(entry.displayId, x, y, &state,
+ false /*addOutsideTargets*/, false /*addPortalWindows*/,
+ true /*ignoreDragWindow*/);
+ // enqueue drag exit if needed.
+ if (hoverWindowHandle != state.dragHoverWindowHandle &&
+ !haveSameToken(hoverWindowHandle, state.dragHoverWindowHandle)) {
+ if (state.dragHoverWindowHandle != nullptr) {
+ enqueueDragEventLocked(state.dragHoverWindowHandle, true /*isExiting*/, entry);
+ }
+ state.dragHoverWindowHandle = hoverWindowHandle;
+ }
+ // enqueue drag location if needed.
+ if (hoverWindowHandle != nullptr) {
+ enqueueDragEventLocked(hoverWindowHandle, false /*isExiting*/, entry);
+ }
+ } else if (maskedAction == AMOTION_EVENT_ACTION_UP ||
+ maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
+ state.dragWindow = nullptr;
+ state.dragHoverWindowHandle = nullptr;
+ }
+}
+
void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
int32_t targetFlags, BitSet32 pointerIds,
std::vector<InputTarget>& inputTargets) {
@@ -2538,7 +2621,8 @@
void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) {
if (eventEntry.type == EventEntry::Type::FOCUS ||
- eventEntry.type == EventEntry::Type::POINTER_CAPTURE_CHANGED) {
+ eventEntry.type == EventEntry::Type::POINTER_CAPTURE_CHANGED ||
+ eventEntry.type == EventEntry::Type::DRAG) {
// Focus or pointer capture changed events are passed to apps, but do not represent user
// activity.
return;
@@ -2580,7 +2664,8 @@
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::SENSOR:
- case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+ case EventEntry::Type::POINTER_CAPTURE_CHANGED:
+ case EventEntry::Type::DRAG: {
LOG_ALWAYS_FATAL("%s events are not user activity",
NamedEnum::string(eventEntry.type).c_str());
break;
@@ -2591,6 +2676,7 @@
std::make_unique<CommandEntry>(&InputDispatcher::doPokeUserActivityLockedInterruptible);
commandEntry->eventTime = eventEntry.eventTime;
commandEntry->userActivityEventType = eventType;
+ commandEntry->displayId = displayId;
postCommandLocked(std::move(commandEntry));
}
@@ -2793,7 +2879,8 @@
break;
}
case EventEntry::Type::FOCUS:
- case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+ case EventEntry::Type::POINTER_CAPTURE_CHANGED:
+ case EventEntry::Type::DRAG: {
break;
}
case EventEntry::Type::SENSOR: {
@@ -3016,6 +3103,15 @@
break;
}
+ case EventEntry::Type::DRAG: {
+ const DragEntry& dragEntry = static_cast<const DragEntry&>(eventEntry);
+ status = connection->inputPublisher.publishDragEvent(dispatchEntry->seq,
+ dragEntry.id, dragEntry.x,
+ dragEntry.y,
+ dragEntry.isExiting);
+ break;
+ }
+
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::SENSOR: {
@@ -3188,17 +3284,17 @@
nsecs_t currentTime = now();
bool gotOne = false;
- status_t status;
+ status_t status = OK;
for (;;) {
- std::function<void(uint32_t seq, bool handled, nsecs_t consumeTime)> callback =
- std::bind(&InputDispatcher::finishDispatchCycleLocked, d, currentTime,
- connection, std::placeholders::_1, std::placeholders::_2,
- std::placeholders::_3);
-
- status = connection->inputPublisher.receiveFinishedSignal(callback);
- if (status) {
+ Result<InputPublisher::Finished> result =
+ connection->inputPublisher.receiveFinishedSignal();
+ if (!result.ok()) {
+ status = result.error().code();
break;
}
+ const InputPublisher::Finished& finished = *result;
+ d->finishDispatchCycleLocked(currentTime, connection, finished.seq,
+ finished.handled, finished.consumeTime);
gotOne = true;
}
if (gotOne) {
@@ -3313,7 +3409,8 @@
break;
}
case EventEntry::Type::FOCUS:
- case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+ case EventEntry::Type::POINTER_CAPTURE_CHANGED:
+ case EventEntry::Type::DRAG: {
LOG_ALWAYS_FATAL("Canceling %s events is not supported",
NamedEnum::string(cancelationEventEntry->type).c_str());
break;
@@ -3378,7 +3475,8 @@
case EventEntry::Type::CONFIGURATION_CHANGED:
case EventEntry::Type::DEVICE_RESET:
case EventEntry::Type::POINTER_CAPTURE_CHANGED:
- case EventEntry::Type::SENSOR: {
+ case EventEntry::Type::SENSOR:
+ case EventEntry::Type::DRAG: {
LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
NamedEnum::string(downEventEntry->type).c_str());
break;
@@ -4342,6 +4440,15 @@
++i;
}
}
+
+ // If drag window is gone, it would receive a cancel event and broadcast the DRAG_END. we
+ // could just clear the state here.
+ if (state.dragWindow &&
+ std::find(windowHandles.begin(), windowHandles.end(), state.dragWindow) ==
+ windowHandles.end()) {
+ state.dragWindow = nullptr;
+ state.dragHoverWindowHandle = nullptr;
+ }
}
// Release information for windows that are no longer present.
@@ -4532,7 +4639,8 @@
mBlockUntrustedTouchesMode = mode;
}
-bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) {
+bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
+ bool isDragDrop) {
if (fromToken == toToken) {
if (DEBUG_FOCUS) {
ALOGD("Trivial transfer to same window.");
@@ -4576,6 +4684,11 @@
InputTarget::FLAG_DISPATCH_AS_IS);
state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
+ // Store the dragging window.
+ if (isDragDrop) {
+ state.dragWindow = toWindowHandle;
+ }
+
found = true;
goto Found;
}
@@ -4886,8 +4999,7 @@
}
}
-base::Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(
- const std::string& name) {
+Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const std::string& name) {
#if DEBUG_CHANNEL_CREATION
ALOGD("channel '%s' ~ createInputChannel", name.c_str());
#endif
@@ -4916,8 +5028,10 @@
return clientChannel;
}
-base::Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputMonitor(
- int32_t displayId, bool isGestureMonitor, const std::string& name, int32_t pid) {
+Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputMonitor(int32_t displayId,
+ bool isGestureMonitor,
+ const std::string& name,
+ int32_t pid) {
std::shared_ptr<InputChannel> serverChannel;
std::unique_ptr<InputChannel> clientChannel;
status_t result = openInputChannelPair(name, serverChannel, clientChannel);
@@ -5715,7 +5829,8 @@
void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
mLock.unlock();
- mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
+ mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType,
+ commandEntry->displayId);
mLock.lock();
}
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 83094c2..b2f3625 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -120,8 +120,8 @@
virtual void setMaximumObscuringOpacityForTouch(float opacity) override;
virtual void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) override;
- virtual bool transferTouchFocus(const sp<IBinder>& fromToken,
- const sp<IBinder>& toToken) override;
+ virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
+ bool isDragDrop = false) override;
virtual base::Result<std::unique_ptr<InputChannel>> createInputChannel(
const std::string& name) override;
@@ -185,6 +185,9 @@
// Enqueues a focus event.
void enqueueFocusEventLocked(const sp<IBinder>& windowToken, bool hasFocus,
const std::string& reason) REQUIRES(mLock);
+ // Enqueues a drag event.
+ void enqueueDragEventLocked(const sp<InputWindowHandle>& windowToken, bool isExiting,
+ const MotionEntry& motionEntry) REQUIRES(mLock);
// Adds an event to a queue of recent events for debugging purposes.
void addRecentEventLocked(std::shared_ptr<EventEntry> entry) REQUIRES(mLock);
@@ -204,7 +207,8 @@
sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y,
TouchState* touchState,
bool addOutsideTargets = false,
- bool addPortalWindows = false) REQUIRES(mLock);
+ bool addPortalWindows = false,
+ bool ignoreDragWindow = false) REQUIRES(mLock);
// All registered connections mapped by channel file descriptor.
std::unordered_map<int, sp<Connection>> mConnectionsByFd GUARDED_BY(mLock);
@@ -387,6 +391,7 @@
const std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
void dispatchSensorLocked(nsecs_t currentTime, std::shared_ptr<SensorEntry> entry,
DropReason* dropReason, nsecs_t* nextWakeupTime) REQUIRES(mLock);
+ void dispatchDragLocked(nsecs_t currentTime, std::shared_ptr<DragEntry> entry) REQUIRES(mLock);
void logOutboundKeyDetails(const char* prefix, const KeyEntry& entry);
void logOutboundMotionDetails(const char* prefix, const MotionEntry& entry);
@@ -489,10 +494,12 @@
std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId,
float xOffset = 0, float yOffset = 0) REQUIRES(mLock);
-
void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock);
bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
const InjectionState* injectionState);
+ // Enqueue a drag event if needed, and update the touch state.
+ // Uses findTouchedWindowTargetsLocked to make the decision
+ void addDragEventLocked(const MotionEntry& entry, TouchState& state) REQUIRES(mLock);
struct TouchOcclusionInfo {
bool hasBlockingOcclusion;
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index 81b3cf0..4165f49 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -49,6 +49,8 @@
windows = other.windows;
portalWindows = other.portalWindows;
gestureMonitors = other.gestureMonitors;
+ dragHoverWindowHandle = other.dragHoverWindowHandle;
+ dragWindow = other.dragWindow;
}
void TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags,
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 623c6a8..d7a561c 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -41,6 +41,11 @@
std::vector<TouchedMonitor> gestureMonitors;
+ // The last drag hover window which could receive the drag event.
+ sp<InputWindowHandle> dragHoverWindowHandle;
+ // The window being dragged.
+ sp<InputWindowHandle> dragWindow;
+
TouchState();
~TouchState();
void reset();
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 3491893..b601dfc 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -149,8 +149,8 @@
*
* Returns true on success. False if the window did not actually have touch focus.
*/
- virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) = 0;
-
+ virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
+ bool isDragDrop) = 0;
/**
* Sets focus on the specified window.
*/
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 909ce54..439d85e 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -134,7 +134,7 @@
uint32_t policyFlags) = 0;
/* Poke user activity for an event dispatched to a window. */
- virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
+ virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType, int32_t displayId) = 0;
/* Checks whether a given application pid/uid has permission to inject input events
* into other applications.
diff --git a/services/inputflinger/docs/anr.md b/services/inputflinger/docs/anr.md
index ce64fe9..5b931d6 100644
--- a/services/inputflinger/docs/anr.md
+++ b/services/inputflinger/docs/anr.md
@@ -22,7 +22,7 @@
When a dispatch entry is sent to the app, its `deliveryTime` and `timeoutTime` fields are populated. The `deliveryTime` is the time that the event is delivered to the app. This is simply the current time inside `publishMotionEvent`. The `timeoutTime` is the time when this entry would be considered overdue. At that time, the ANR process would start for this connection.
-Most connections are associated with a window, and each window may have a custom timeout time. To calculate the timeout time of a specific event, simply add the `window.dispatchingTimeout` to the current time. In case where there is no associated window, such as gesture monitors, use the default dispatching timeout which is defined in `IInputConstants::DEFAULT_DISPATCHING_TIMEOUT_MILLIS`.
+Most connections are associated with a window, and each window may have a custom timeout time. To calculate the timeout time of a specific event, simply add the `window.dispatchingTimeout` to the current time. In case where there is no associated window, such as gesture monitors, use the default dispatching timeout which is defined in `android.os.InputConstants.DEFAULT_DISPATCHING_TIMEOUT_MILLIS`.
The `timeoutTime` field of the `DispatchEntry` is needed because the window associated with a specific connection may change its timeout time. Therefore, entries sent prior to the timeout change would need to follow the previous timeout value. If a window timeout changes, it only affects new events being dispatched, and does not alter the timeout times of events already sent to the app.
diff --git a/services/inputflinger/host/Android.bp b/services/inputflinger/host/Android.bp
index 18d0226..743587c 100644
--- a/services/inputflinger/host/Android.bp
+++ b/services/inputflinger/host/Android.bp
@@ -67,6 +67,7 @@
cflags: ["-Wall", "-Werror"],
shared_libs: [
+ "libbase",
"libbinder",
"libinputflingerhost",
"libutils",
diff --git a/services/inputflinger/host/InputFlinger.h b/services/inputflinger/host/InputFlinger.h
index 47773d9..8112038 100644
--- a/services/inputflinger/host/InputFlinger.h
+++ b/services/inputflinger/host/InputFlinger.h
@@ -43,19 +43,19 @@
InputFlinger() ANDROID_API;
- virtual status_t dump(int fd, const Vector<String16>& args);
+ status_t dump(int fd, const Vector<String16>& args) override;
binder::Status setInputWindows(const std::vector<InputWindowInfo>&,
- const sp<ISetInputWindowsListener>&) {
+ const sp<ISetInputWindowsListener>&) override {
return binder::Status::ok();
}
- binder::Status createInputChannel(const std::string&, InputChannel*) {
+ binder::Status createInputChannel(const std::string&, InputChannel*) override {
return binder::Status::ok();
}
- binder::Status removeInputChannel(const sp<IBinder>&) { return binder::Status::ok(); }
- binder::Status setFocusedWindow(const FocusRequest&) { return binder::Status::ok(); }
+ binder::Status removeInputChannel(const sp<IBinder>&) override { return binder::Status::ok(); }
+ binder::Status setFocusedWindow(const FocusRequest&) override { return binder::Status::ok(); }
private:
- virtual ~InputFlinger();
+ ~InputFlinger() override;
void dumpInternal(String8& result);
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index 094bc0c..4b7d26d 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -73,12 +73,14 @@
int32_t scanCode;
int32_t metaState;
nsecs_t downTime;
+ nsecs_t readTime;
inline NotifyKeyArgs() { }
- NotifyKeyArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime);
+ NotifyKeyArgs(int32_t id, nsecs_t eventTime, nsecs_t readTime, int32_t deviceId,
+ uint32_t source, int32_t displayId, uint32_t policyFlags, int32_t action,
+ int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
+ nsecs_t downTime);
bool operator==(const NotifyKeyArgs& rhs) const;
@@ -120,13 +122,14 @@
float xCursorPosition;
float yCursorPosition;
nsecs_t downTime;
+ nsecs_t readTime;
std::vector<TouchVideoFrame> videoFrames;
inline NotifyMotionArgs() { }
- NotifyMotionArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action, int32_t actionButton,
- int32_t flags, int32_t metaState, int32_t buttonState,
+ NotifyMotionArgs(int32_t id, nsecs_t eventTime, nsecs_t readTime, int32_t deviceId,
+ uint32_t source, int32_t displayId, uint32_t policyFlags, int32_t action,
+ int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState,
MotionClassification classification, int32_t edgeFlags, uint32_t pointerCount,
const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
float xPrecision, float yPrecision, float xCursorPosition,
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 69aea84..3bf212a 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -113,6 +113,10 @@
/* Get battery status of a particular input device. */
virtual std::optional<int32_t> getBatteryStatus(int32_t deviceId) = 0;
+ virtual std::vector<int32_t> getLightIds(int32_t deviceId) = 0;
+
+ virtual const InputDeviceLightInfo* getLightInfo(int32_t deviceId, int32_t lightId) = 0;
+
/* Return true if the device can send input events to the specified display. */
virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) = 0;
@@ -126,6 +130,15 @@
/* Flush sensor data in input reader mapper. */
virtual void flushSensor(int32_t deviceId, InputDeviceSensorType sensorType) = 0;
+
+ /* Set color for the light */
+ virtual bool setLightColor(int32_t deviceId, int32_t lightId, int32_t color) = 0;
+ /* Set player ID for the light */
+ virtual bool setLightPlayerId(int32_t deviceId, int32_t lightId, int32_t playerId) = 0;
+ /* Get light color */
+ virtual std::optional<int32_t> getLightColor(int32_t deviceId, int32_t lightId) = 0;
+ /* Get light player ID */
+ virtual std::optional<int32_t> getLightPlayerId(int32_t deviceId, int32_t lightId) = 0;
};
// --- InputReaderConfiguration ---
diff --git a/services/inputflinger/reader/Android.bp b/services/inputflinger/reader/Android.bp
index 518e295..8a2828c 100644
--- a/services/inputflinger/reader/Android.bp
+++ b/services/inputflinger/reader/Android.bp
@@ -45,6 +45,7 @@
"mapper/InputMapper.cpp",
"mapper/JoystickInputMapper.cpp",
"mapper/KeyboardInputMapper.cpp",
+ "mapper/LightInputMapper.cpp",
"mapper/MultiTouchInputMapper.cpp",
"mapper/RotaryEncoderInputMapper.cpp",
"mapper/SensorInputMapper.cpp",
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 8f8c051..1a7fcd5 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -37,6 +37,7 @@
// #define LOG_NDEBUG 0
#include <android-base/file.h>
+#include <android-base/strings.h>
#include <android-base/stringprintf.h>
#include <cutils/properties.h>
#include <input/KeyCharacterMap.h>
@@ -48,6 +49,7 @@
#include <utils/Timers.h>
#include <filesystem>
+#include <regex>
#include "EventHub.h"
@@ -84,6 +86,30 @@
{"Full", 100},
{"Unknown", 50}};
+// Mapping for input led class node names lookup.
+// https://www.kernel.org/doc/html/latest/leds/leds-class.html
+static const std::unordered_map<std::string, InputLightClass> LIGHT_CLASSES =
+ {{"red", InputLightClass::RED},
+ {"green", InputLightClass::GREEN},
+ {"blue", InputLightClass::BLUE},
+ {"global", InputLightClass::GLOBAL},
+ {"brightness", InputLightClass::BRIGHTNESS},
+ {"multi_index", InputLightClass::MULTI_INDEX},
+ {"multi_intensity", InputLightClass::MULTI_INTENSITY},
+ {"max_brightness", InputLightClass::MAX_BRIGHTNESS}};
+
+// Mapping for input multicolor led class node names.
+// https://www.kernel.org/doc/html/latest/leds/leds-class-multicolor.html
+static const std::unordered_map<InputLightClass, std::string> LIGHT_NODES =
+ {{InputLightClass::BRIGHTNESS, "brightness"},
+ {InputLightClass::MULTI_INDEX, "multi_index"},
+ {InputLightClass::MULTI_INTENSITY, "multi_intensity"}};
+
+// Mapping for light color name and the light color
+const std::unordered_map<std::string, LightColor> LIGHT_COLORS = {{"red", LightColor::RED},
+ {"green", LightColor::GREEN},
+ {"blue", LightColor::BLUE}};
+
static inline const char* toString(bool value) {
return value ? "true" : "false";
}
@@ -151,14 +177,14 @@
* Returns the sysfs root path of the input device
*
*/
-static std::filesystem::path getSysfsRootPath(const char* devicePath) {
+static std::optional<std::filesystem::path> getSysfsRootPath(const char* devicePath) {
std::error_code errorCode;
// Stat the device path to get the major and minor number of the character file
struct stat statbuf;
if (stat(devicePath, &statbuf) == -1) {
ALOGE("Could not stat device %s due to error: %s.", devicePath, std::strerror(errno));
- return std::filesystem::path();
+ return std::nullopt;
}
unsigned int major_num = major(statbuf.st_rdev);
@@ -173,7 +199,7 @@
if (errorCode) {
ALOGW("Could not run filesystem::canonical() due to error %d : %s.", errorCode.value(),
errorCode.message().c_str());
- return std::filesystem::path();
+ return std::nullopt;
}
// Continue to go up a directory until we reach a directory named "input"
@@ -192,26 +218,68 @@
}
// Not found
- return std::filesystem::path();
+ return std::nullopt;
}
return sysfsPath;
}
/**
- * Returns the power supply node in sys fs
- *
+ * Returns the list of files under a specified path.
*/
-static std::filesystem::path findPowerSupplyNode(const std::filesystem::path& sysfsRootPath) {
- for (auto path = sysfsRootPath; path != "/"; path = path.parent_path()) {
- std::error_code errorCode;
- auto iter = std::filesystem::directory_iterator(path / "power_supply", errorCode);
- if (!errorCode && iter != std::filesystem::directory_iterator()) {
- return iter->path();
+static std::vector<std::filesystem::path> allFilesInPath(const std::filesystem::path& path) {
+ std::vector<std::filesystem::path> nodes;
+ std::error_code errorCode;
+ auto iter = std::filesystem::directory_iterator(path, errorCode);
+ while (!errorCode && iter != std::filesystem::directory_iterator()) {
+ nodes.push_back(iter->path());
+ iter++;
+ }
+ return nodes;
+}
+
+/**
+ * Returns the list of files under a specified directory in a sysfs path.
+ * Example:
+ * findSysfsNodes(sysfsRootPath, SysfsClass::LEDS) will return all led nodes under "leds" directory
+ * in the sysfs path.
+ */
+static std::vector<std::filesystem::path> findSysfsNodes(const std::filesystem::path& sysfsRoot,
+ SysfsClass clazz) {
+ std::string nodeStr = NamedEnum::string(clazz);
+ std::for_each(nodeStr.begin(), nodeStr.end(),
+ [](char& c) { c = std::tolower(static_cast<unsigned char>(c)); });
+ std::vector<std::filesystem::path> nodes;
+ for (auto path = sysfsRoot; path != "/" && nodes.empty(); path = path.parent_path()) {
+ nodes = allFilesInPath(path / nodeStr);
+ }
+ return nodes;
+}
+
+static std::optional<std::array<LightColor, COLOR_NUM>> getColorIndexArray(
+ std::filesystem::path path) {
+ std::string indexStr;
+ if (!base::ReadFileToString(path, &indexStr)) {
+ return std::nullopt;
+ }
+
+ // Parse the multi color LED index file, refer to kernel docs
+ // leds/leds-class-multicolor.html
+ std::regex indexPattern("(red|green|blue)\\s(red|green|blue)\\s(red|green|blue)[\\n]");
+ std::smatch results;
+ std::array<LightColor, COLOR_NUM> colors;
+ if (!std::regex_match(indexStr, results, indexPattern)) {
+ return std::nullopt;
+ }
+
+ for (size_t i = 1; i < results.size(); i++) {
+ const auto it = LIGHT_COLORS.find(results[i].str());
+ if (it != LIGHT_COLORS.end()) {
+ // intensities.emplace(it->second, 0);
+ colors[i - 1] = it->second;
}
}
- // Not found
- return std::filesystem::path();
+ return colors;
}
// --- Global Functions ---
@@ -280,6 +348,7 @@
virtualKeyMap(nullptr),
ffEffectPlaying(false),
ffEffectId(-1),
+ nextLightId(0),
controllerNumber(0),
enabled(true),
isVirtual(fd < 0) {}
@@ -469,6 +538,70 @@
return NAME_NOT_FOUND;
}
+// Check the sysfs path for any input device batteries, returns true if battery found.
+bool EventHub::Device::configureBatteryLocked() {
+ if (!sysfsRootPath.has_value()) {
+ return false;
+ }
+ // Check if device has any batteries.
+ std::vector<std::filesystem::path> batteryPaths =
+ findSysfsNodes(sysfsRootPath.value(), SysfsClass::POWER_SUPPLY);
+ // We only support single battery for an input device, if multiple batteries exist only the
+ // first one is supported.
+ if (batteryPaths.empty()) {
+ // Set path to be empty
+ sysfsBatteryPath = std::nullopt;
+ return false;
+ }
+ // If a battery exists
+ sysfsBatteryPath = batteryPaths[0];
+ return true;
+}
+
+// Check the sysfs path for any input device lights, returns true if lights found.
+bool EventHub::Device::configureLightsLocked() {
+ if (!sysfsRootPath.has_value()) {
+ return false;
+ }
+ // Check if device has any lights.
+ const auto& paths = findSysfsNodes(sysfsRootPath.value(), SysfsClass::LEDS);
+ for (const auto& nodePath : paths) {
+ RawLightInfo info;
+ info.id = ++nextLightId;
+ info.path = nodePath;
+ info.name = nodePath.filename();
+ info.maxBrightness = std::nullopt;
+ size_t nameStart = info.name.rfind(":");
+ if (nameStart != std::string::npos) {
+ // Trim the name to color name
+ info.name = info.name.substr(nameStart + 1);
+ // Set InputLightClass flag for colors
+ const auto it = LIGHT_CLASSES.find(info.name);
+ if (it != LIGHT_CLASSES.end()) {
+ info.flags |= it->second;
+ }
+ }
+ // Scan the path for all the files
+ // Refer to https://www.kernel.org/doc/Documentation/leds/leds-class.txt
+ const auto& files = allFilesInPath(nodePath);
+ for (const auto& file : files) {
+ const auto it = LIGHT_CLASSES.find(file.filename().string());
+ if (it != LIGHT_CLASSES.end()) {
+ info.flags |= it->second;
+ // If the node has maximum brightness, read it
+ if (it->second == InputLightClass::MAX_BRIGHTNESS) {
+ std::string str;
+ if (base::ReadFileToString(file, &str)) {
+ info.maxBrightness = std::stoi(str);
+ }
+ }
+ }
+ }
+ lightInfos.insert_or_assign(info.id, info);
+ }
+ return !lightInfos.empty();
+}
+
/**
* Get the capabilities for the current process.
* Crashes the system if unable to create / check / destroy the capabilities object.
@@ -829,6 +962,161 @@
return Errorf("Device not found or device has no key layout.");
}
+const std::vector<int32_t> EventHub::getRawLightIds(int32_t deviceId) {
+ std::scoped_lock _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ std::vector<int32_t> lightIds;
+
+ if (device != nullptr) {
+ for (const auto [id, info] : device->lightInfos) {
+ lightIds.push_back(id);
+ }
+ }
+ return lightIds;
+}
+
+std::optional<RawLightInfo> EventHub::getRawLightInfo(int32_t deviceId, int32_t lightId) {
+ std::scoped_lock _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+
+ if (device != nullptr) {
+ auto it = device->lightInfos.find(lightId);
+ if (it != device->lightInfos.end()) {
+ return it->second;
+ }
+ }
+ return std::nullopt;
+}
+
+std::optional<int32_t> EventHub::getLightBrightness(int32_t deviceId, int32_t lightId) {
+ std::scoped_lock _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) {
+ return std::nullopt;
+ }
+
+ auto it = device->lightInfos.find(lightId);
+ if (it == device->lightInfos.end()) {
+ return std::nullopt;
+ }
+ std::string buffer;
+ if (!base::ReadFileToString(it->second.path / LIGHT_NODES.at(InputLightClass::BRIGHTNESS),
+ &buffer)) {
+ return std::nullopt;
+ }
+ return std::stoi(buffer);
+}
+
+std::optional<std::unordered_map<LightColor, int32_t>> EventHub::getLightIntensities(
+ int32_t deviceId, int32_t lightId) {
+ std::scoped_lock _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) {
+ return std::nullopt;
+ }
+
+ auto lightIt = device->lightInfos.find(lightId);
+ if (lightIt == device->lightInfos.end()) {
+ return std::nullopt;
+ }
+
+ auto ret =
+ getColorIndexArray(lightIt->second.path / LIGHT_NODES.at(InputLightClass::MULTI_INDEX));
+
+ if (!ret.has_value()) {
+ return std::nullopt;
+ }
+ std::array<LightColor, COLOR_NUM> colors = ret.value();
+
+ std::string intensityStr;
+ if (!base::ReadFileToString(lightIt->second.path /
+ LIGHT_NODES.at(InputLightClass::MULTI_INTENSITY),
+ &intensityStr)) {
+ return std::nullopt;
+ }
+
+ // Intensity node outputs 3 color values
+ std::regex intensityPattern("([0-9]+)\\s([0-9]+)\\s([0-9]+)[\\n]");
+ std::smatch results;
+
+ if (!std::regex_match(intensityStr, results, intensityPattern)) {
+ return std::nullopt;
+ }
+ std::unordered_map<LightColor, int32_t> intensities;
+ for (size_t i = 1; i < results.size(); i++) {
+ int value = std::stoi(results[i].str());
+ intensities.emplace(colors[i - 1], value);
+ }
+ return intensities;
+}
+
+void EventHub::setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) {
+ std::scoped_lock _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) {
+ ALOGE("Device Id %d does not exist", deviceId);
+ return;
+ }
+ auto lightIt = device->lightInfos.find(lightId);
+ if (lightIt == device->lightInfos.end()) {
+ ALOGE("Light Id %d does not exist.", lightId);
+ return;
+ }
+
+ if (!base::WriteStringToFile(std::to_string(brightness),
+ lightIt->second.path /
+ LIGHT_NODES.at(InputLightClass::BRIGHTNESS))) {
+ ALOGE("Can not write to file, error: %s", strerror(errno));
+ }
+}
+
+void EventHub::setLightIntensities(int32_t deviceId, int32_t lightId,
+ std::unordered_map<LightColor, int32_t> intensities) {
+ std::scoped_lock _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) {
+ ALOGE("Device Id %d does not exist", deviceId);
+ return;
+ }
+ auto lightIt = device->lightInfos.find(lightId);
+ if (lightIt == device->lightInfos.end()) {
+ ALOGE("Light Id %d does not exist.", lightId);
+ return;
+ }
+
+ auto ret =
+ getColorIndexArray(lightIt->second.path / LIGHT_NODES.at(InputLightClass::MULTI_INDEX));
+
+ if (!ret.has_value()) {
+ return;
+ }
+ std::array<LightColor, COLOR_NUM> colors = ret.value();
+
+ std::string rgbStr;
+ for (size_t i = 0; i < COLOR_NUM; i++) {
+ auto it = intensities.find(colors[i]);
+ if (it != intensities.end()) {
+ rgbStr += std::to_string(it->second);
+ // Insert space between colors
+ if (i < COLOR_NUM - 1) {
+ rgbStr += " ";
+ }
+ }
+ }
+ // Append new line
+ rgbStr += "\n";
+
+ if (!base::WriteStringToFile(rgbStr,
+ lightIt->second.path /
+ LIGHT_NODES.at(InputLightClass::MULTI_INTENSITY))) {
+ ALOGE("Can not write to file, error: %s", strerror(errno));
+ }
+}
+
void EventHub::setExcludedDevices(const std::vector<std::string>& devices) {
std::scoped_lock _l(mLock);
@@ -1068,19 +1356,20 @@
Device* device = getDeviceLocked(deviceId);
std::string buffer;
- if (!device || (device->sysfsBatteryPath.empty())) {
+ if (device == nullptr || !device->sysfsBatteryPath.has_value()) {
return std::nullopt;
}
// Some devices report battery capacity as an integer through the "capacity" file
- if (base::ReadFileToString(device->sysfsBatteryPath / "capacity", &buffer)) {
- return std::stoi(buffer);
+ if (base::ReadFileToString(device->sysfsBatteryPath.value() / "capacity", &buffer)) {
+ return std::stoi(base::Trim(buffer));
}
// Other devices report capacity as an enum value POWER_SUPPLY_CAPACITY_LEVEL_XXX
// These values are taken from kernel source code include/linux/power_supply.h
- if (base::ReadFileToString(device->sysfsBatteryPath / "capacity_level", &buffer)) {
- const auto it = BATTERY_LEVEL.find(buffer);
+ if (base::ReadFileToString(device->sysfsBatteryPath.value() / "capacity_level", &buffer)) {
+ // Remove any white space such as trailing new line
+ const auto it = BATTERY_LEVEL.find(base::Trim(buffer));
if (it != BATTERY_LEVEL.end()) {
return it->second;
}
@@ -1093,18 +1382,17 @@
Device* device = getDeviceLocked(deviceId);
std::string buffer;
- if (!device || (device->sysfsBatteryPath.empty())) {
+ if (device == nullptr || !device->sysfsBatteryPath.has_value()) {
return std::nullopt;
}
- if (!base::ReadFileToString(device->sysfsBatteryPath / "status", &buffer)) {
+ if (!base::ReadFileToString(device->sysfsBatteryPath.value() / "status", &buffer)) {
ALOGE("Failed to read sysfs battery info: %s", strerror(errno));
return std::nullopt;
}
- // Remove trailing new line
- buffer.erase(std::remove(buffer.begin(), buffer.end(), '\n'), buffer.end());
- const auto it = BATTERY_STATUS.find(buffer);
+ // Remove white space like trailing new line
+ const auto it = BATTERY_STATUS.find(base::Trim(buffer));
if (it != BATTERY_STATUS.end()) {
return it->second;
@@ -1280,6 +1568,7 @@
for (size_t i = 0; i < count; i++) {
struct input_event& iev = readBuffer[i];
event->when = processEventTimestamp(iev);
+ event->readTime = systemTime(SYSTEM_TIME_MONOTONIC);
event->deviceId = deviceId;
event->type = iev.type;
event->code = iev.code;
@@ -1482,7 +1771,17 @@
}
}
-status_t EventHub::openDeviceLocked(const std::string& devicePath) {
+void EventHub::openDeviceLocked(const std::string& devicePath) {
+ // If an input device happens to register around the time when EventHub's constructor runs, it
+ // is possible that the same input event node (for example, /dev/input/event3) will be noticed
+ // in both 'inotify' callback and also in the 'scanDirLocked' pass. To prevent duplicate devices
+ // from getting registered, ensure that this path is not already covered by an existing device.
+ for (const auto& [deviceId, device] : mDevices) {
+ if (device->path == devicePath) {
+ return; // device was already registered
+ }
+ }
+
char buffer[80];
ALOGV("Opening device: %s", devicePath.c_str());
@@ -1490,7 +1789,7 @@
int fd = open(devicePath.c_str(), O_RDWR | O_CLOEXEC | O_NONBLOCK);
if (fd < 0) {
ALOGE("could not open %s, %s\n", devicePath.c_str(), strerror(errno));
- return -1;
+ return;
}
InputDeviceIdentifier identifier;
@@ -1509,7 +1808,7 @@
if (identifier.name == item) {
ALOGI("ignoring event id %s driver %s\n", devicePath.c_str(), item.c_str());
close(fd);
- return -1;
+ return;
}
}
@@ -1518,7 +1817,7 @@
if (ioctl(fd, EVIOCGVERSION, &driverVersion)) {
ALOGE("could not get driver version for %s, %s\n", devicePath.c_str(), strerror(errno));
close(fd);
- return -1;
+ return;
}
// Get device identifier.
@@ -1526,7 +1825,7 @@
if (ioctl(fd, EVIOCGID, &inputId)) {
ALOGE("could not get device input id for %s, %s\n", devicePath.c_str(), strerror(errno));
close(fd);
- return -1;
+ return;
}
identifier.bus = inputId.bustype;
identifier.product = inputId.product;
@@ -1572,6 +1871,12 @@
// Load the configuration file for the device.
device->loadConfigurationLocked();
+ // Grab the device's sysfs path
+ device->sysfsRootPath = getSysfsRootPath(devicePath.c_str());
+ // find related components
+ bool hasBattery = device->configureBatteryLocked();
+ bool hasLights = device->configureLightsLocked();
+
// Figure out the kinds of events the device reports.
device->readDeviceBitMask(EVIOCGBIT(EV_KEY, 0), device->keyBitmask);
device->readDeviceBitMask(EVIOCGBIT(EV_ABS, 0), device->absBitmask);
@@ -1718,19 +2023,17 @@
if (device->classes == Flags<InputDeviceClass>(0)) {
ALOGV("Dropping device: id=%d, path='%s', name='%s'", deviceId, devicePath.c_str(),
device->identifier.name.c_str());
- return -1;
+ return;
}
- // Grab the device's sysfs path
- device->sysfsRootPath = getSysfsRootPath(devicePath.c_str());
+ // Classify InputDeviceClass::BATTERY.
+ if (hasBattery) {
+ device->classes |= InputDeviceClass::BATTERY;
+ }
- if (!device->sysfsRootPath.empty()) {
- device->sysfsBatteryPath = findPowerSupplyNode(device->sysfsRootPath);
-
- // Check if a battery exists
- if (!device->sysfsBatteryPath.empty()) {
- device->classes |= InputDeviceClass::BATTERY;
- }
+ // Classify InputDeviceClass::LIGHT.
+ if (hasLights) {
+ device->classes |= InputDeviceClass::LIGHT;
}
// Determine whether the device has a mic.
@@ -1750,7 +2053,7 @@
}
if (registerDeviceForEpollLocked(*device) != OK) {
- return -1;
+ return;
}
device->configureFd();
@@ -1763,7 +2066,6 @@
toString(mBuiltInKeyboardId == deviceId));
addDeviceLocked(std::move(device));
- return OK;
}
void EventHub::openVideoDeviceLocked(const std::string& devicePath) {
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 574f651..dd1abeb 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -27,6 +27,7 @@
#include "InputReaderContext.h"
#include "JoystickInputMapper.h"
#include "KeyboardInputMapper.h"
+#include "LightInputMapper.h"
#include "MultiTouchInputMapper.h"
#include "RotaryEncoderInputMapper.h"
#include "SensorInputMapper.h"
@@ -161,9 +162,22 @@
mappers.push_back(std::make_unique<VibratorInputMapper>(*contextPtr));
}
- // Battery-like devices.
+ // Battery-like devices. Only one battery mapper for each EventHub device.
if (classes.test(InputDeviceClass::BATTERY)) {
- mappers.push_back(std::make_unique<BatteryInputMapper>(*contextPtr));
+ InputDeviceInfo deviceInfo;
+ getDeviceInfo(&deviceInfo);
+ if (!deviceInfo.hasBattery()) {
+ mappers.push_back(std::make_unique<BatteryInputMapper>(*contextPtr));
+ }
+ }
+
+ // Light-containing devices. Only one light mapper for each EventHub device.
+ if (classes.test(InputDeviceClass::LIGHT)) {
+ InputDeviceInfo deviceInfo;
+ getDeviceInfo(&deviceInfo);
+ if (deviceInfo.getLightIds().empty()) {
+ mappers.push_back(std::make_unique<LightInputMapper>(*contextPtr));
+ }
}
// Keyboard-like devices.
@@ -492,8 +506,8 @@
for_each_mapper([sensorType](InputMapper& mapper) { mapper.flushSensor(sensorType); });
}
-void InputDevice::cancelTouch(nsecs_t when) {
- for_each_mapper([when](InputMapper& mapper) { mapper.cancelTouch(when); });
+void InputDevice::cancelTouch(nsecs_t when, nsecs_t readTime) {
+ for_each_mapper([when, readTime](InputMapper& mapper) { mapper.cancelTouch(when, readTime); });
}
std::optional<int32_t> InputDevice::getBatteryCapacity() {
@@ -505,6 +519,32 @@
return first_in_mappers<int32_t>([](InputMapper& mapper) { return mapper.getBatteryStatus(); });
}
+bool InputDevice::setLightColor(int32_t lightId, int32_t color) {
+ bool success = true;
+ for_each_mapper([&success, lightId, color](InputMapper& mapper) {
+ success &= mapper.setLightColor(lightId, color);
+ });
+ return success;
+}
+
+bool InputDevice::setLightPlayerId(int32_t lightId, int32_t playerId) {
+ bool success = true;
+ for_each_mapper([&success, lightId, playerId](InputMapper& mapper) {
+ success &= mapper.setLightPlayerId(lightId, playerId);
+ });
+ return success;
+}
+
+std::optional<int32_t> InputDevice::getLightColor(int32_t lightId) {
+ return first_in_mappers<int32_t>(
+ [lightId](InputMapper& mapper) { return mapper.getLightColor(lightId); });
+}
+
+std::optional<int32_t> InputDevice::getLightPlayerId(int32_t lightId) {
+ return first_in_mappers<int32_t>(
+ [lightId](InputMapper& mapper) { return mapper.getLightPlayerId(lightId); });
+}
+
int32_t InputDevice::getMetaState() {
int32_t result = 0;
for_each_mapper([&result](InputMapper& mapper) { result |= mapper.getMetaState(); });
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 14fb77b..2d0fdf7 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -696,6 +696,70 @@
return std::nullopt;
}
+std::vector<int32_t> InputReader::getLightIds(int32_t deviceId) {
+ std::scoped_lock _l(mLock);
+
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (device) {
+ InputDeviceInfo info;
+ device->getDeviceInfo(&info);
+ return info.getLightIds();
+ }
+ return {};
+}
+
+const InputDeviceLightInfo* InputReader::getLightInfo(int32_t deviceId, int32_t lightId) {
+ std::scoped_lock _l(mLock);
+
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (device) {
+ InputDeviceInfo info;
+ device->getDeviceInfo(&info);
+ return info.getLightInfo(lightId);
+ }
+ return nullptr;
+}
+
+bool InputReader::setLightColor(int32_t deviceId, int32_t lightId, int32_t color) {
+ std::scoped_lock _l(mLock);
+
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (device) {
+ return device->setLightColor(lightId, color);
+ }
+ return false;
+}
+
+bool InputReader::setLightPlayerId(int32_t deviceId, int32_t lightId, int32_t playerId) {
+ std::scoped_lock _l(mLock);
+
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (device) {
+ return device->setLightPlayerId(lightId, playerId);
+ }
+ return false;
+}
+
+std::optional<int32_t> InputReader::getLightColor(int32_t deviceId, int32_t lightId) {
+ std::scoped_lock _l(mLock);
+
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (device) {
+ return device->getLightColor(lightId);
+ }
+ return std::nullopt;
+}
+
+std::optional<int32_t> InputReader::getLightPlayerId(int32_t deviceId, int32_t lightId) {
+ std::scoped_lock _l(mLock);
+
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (device) {
+ return device->getLightPlayerId(lightId);
+ }
+ return std::nullopt;
+}
+
bool InputReader::isInputDeviceEnabled(int32_t deviceId) {
std::scoped_lock _l(mLock);
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 30967df..5e5f85e 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -47,11 +47,17 @@
namespace android {
+/* Number of colors : {red, green, blue} */
+static constexpr size_t COLOR_NUM = 3;
/*
* A raw event as retrieved from the EventHub.
*/
struct RawEvent {
+ // Time when the event happened
nsecs_t when;
+ // Time when the event was read by EventHub. Only populated for input events.
+ // For other events (device added/removed/etc), this value is undefined and should not be read.
+ nsecs_t readTime;
int32_t deviceId;
int32_t type;
int32_t code;
@@ -127,6 +133,9 @@
/* The input device has a battery */
BATTERY = 0x00004000,
+ /* The input device has sysfs controllable lights */
+ LIGHT = 0x00008000,
+
/* The input device is virtual (not a real device, not part of UI configuration). */
VIRTUAL = 0x40000000,
@@ -134,6 +143,46 @@
EXTERNAL = 0x80000000,
};
+enum class SysfsClass : uint32_t {
+ POWER_SUPPLY = 0,
+ LEDS = 1,
+};
+
+enum class LightColor : uint32_t {
+ RED = 0,
+ GREEN = 1,
+ BLUE = 2,
+};
+
+enum class InputLightClass : uint32_t {
+ /* The input light has brightness node. */
+ BRIGHTNESS = 0x00000001,
+ /* The input light has red name. */
+ RED = 0x00000002,
+ /* The input light has green name. */
+ GREEN = 0x00000004,
+ /* The input light has blue name. */
+ BLUE = 0x00000008,
+ /* The input light has global name. */
+ GLOBAL = 0x00000010,
+ /* The input light has multi index node. */
+ MULTI_INDEX = 0x00000020,
+ /* The input light has multi intensity node. */
+ MULTI_INTENSITY = 0x00000040,
+ /* The input light has max brightness node. */
+ MAX_BRIGHTNESS = 0x00000080,
+};
+
+/* Describes a raw light. */
+struct RawLightInfo {
+ int32_t id;
+ std::string name;
+ std::optional<int32_t> maxBrightness;
+ Flags<InputLightClass> flags;
+ std::array<int32_t, COLOR_NUM> rgbIndex;
+ std::filesystem::path path;
+};
+
/*
* Gets the class that owns an axis, in cases where multiple classes might claim
* the same axis for different purposes.
@@ -214,7 +263,16 @@
virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) = 0;
virtual base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(int32_t deviceId,
int32_t absCode) = 0;
-
+ // Raw lights are sysfs led light nodes we found from the EventHub device sysfs node,
+ // containing the raw info of the sysfs node structure.
+ virtual const std::vector<int32_t> getRawLightIds(int32_t deviceId) = 0;
+ virtual std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) = 0;
+ virtual std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) = 0;
+ virtual void setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) = 0;
+ virtual std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
+ int32_t deviceId, int32_t lightId) = 0;
+ virtual void setLightIntensities(int32_t deviceId, int32_t lightId,
+ std::unordered_map<LightColor, int32_t> intensities) = 0;
/*
* Query current input state.
*/
@@ -377,6 +435,17 @@
base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(
int32_t deviceId, int32_t absCode) override final;
+ const std::vector<int32_t> getRawLightIds(int32_t deviceId) override final;
+
+ std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) override final;
+
+ std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) override final;
+ void setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) override final;
+ std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
+ int32_t deviceId, int32_t lightId) override final;
+ void setLightIntensities(int32_t deviceId, int32_t lightId,
+ std::unordered_map<LightColor, int32_t> intensities) override final;
+
void setExcludedDevices(const std::vector<std::string>& devices) override final;
int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const override final;
@@ -458,9 +527,12 @@
bool ffEffectPlaying;
int16_t ffEffectId; // initially -1
- // The paths are invalid when .empty() returns true
- std::filesystem::path sysfsRootPath;
- std::filesystem::path sysfsBatteryPath;
+ // The paths are invalid when they're std::nullopt
+ std::optional<std::filesystem::path> sysfsRootPath;
+ std::optional<std::filesystem::path> sysfsBatteryPath;
+ // maps from light id to light info
+ std::unordered_map<int32_t, RawLightInfo> lightInfos;
+ int32_t nextLightId;
int32_t controllerNumber;
@@ -491,9 +563,14 @@
void setLedForControllerLocked();
status_t mapLed(int32_t led, int32_t* outScanCode) const;
void setLedStateLocked(int32_t led, bool on);
+ bool configureBatteryLocked();
+ bool configureLightsLocked();
};
- status_t openDeviceLocked(const std::string& devicePath);
+ /**
+ * Create a new device for the provided path.
+ */
+ void openDeviceLocked(const std::string& devicePath);
void openVideoDeviceLocked(const std::string& devicePath);
/**
* Try to associate a video device with an input device. If the association succeeds,
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index e4186c8..863cd41 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -86,7 +86,7 @@
void cancelVibrate(int32_t token);
bool isVibrating();
std::vector<int32_t> getVibratorIds();
- void cancelTouch(nsecs_t when);
+ void cancelTouch(nsecs_t when, nsecs_t readTime);
bool enableSensor(InputDeviceSensorType sensorType, std::chrono::microseconds samplingPeriod,
std::chrono::microseconds maxBatchReportLatency);
void disableSensor(InputDeviceSensorType sensorType);
@@ -95,6 +95,11 @@
std::optional<int32_t> getBatteryCapacity();
std::optional<int32_t> getBatteryStatus();
+ bool setLightColor(int32_t lightId, int32_t color);
+ bool setLightPlayerId(int32_t lightId, int32_t playerId);
+ std::optional<int32_t> getLightColor(int32_t lightId);
+ std::optional<int32_t> getLightPlayerId(int32_t lightId);
+
int32_t getMetaState();
void updateMetaState(int32_t keyCode);
@@ -254,6 +259,30 @@
return mEventHub->mapSensor(mId, absCode);
}
+ inline const std::vector<int32_t> getRawLightIds() { return mEventHub->getRawLightIds(mId); }
+
+ inline std::optional<RawLightInfo> getRawLightInfo(int32_t lightId) {
+ return mEventHub->getRawLightInfo(mId, lightId);
+ }
+
+ inline std::optional<int32_t> getLightBrightness(int32_t lightId) {
+ return mEventHub->getLightBrightness(mId, lightId);
+ }
+
+ inline void setLightBrightness(int32_t lightId, int32_t brightness) {
+ return mEventHub->setLightBrightness(mId, lightId, brightness);
+ }
+
+ inline std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
+ int32_t lightId) {
+ return mEventHub->getLightIntensities(mId, lightId);
+ }
+
+ inline void setLightIntensities(int32_t lightId,
+ std::unordered_map<LightColor, int32_t> intensities) {
+ return mEventHub->setLightIntensities(mId, lightId, intensities);
+ }
+
inline std::vector<TouchVideoFrame> getVideoFrames() { return mEventHub->getVideoFrames(mId); }
inline int32_t getScanCodeState(int32_t scanCode) const {
return mEventHub->getScanCodeState(mId, scanCode);
@@ -322,7 +351,7 @@
inline std::optional<DisplayViewport> getAssociatedViewport() const {
return mDevice.getAssociatedViewport();
}
- inline void cancelTouch(nsecs_t when) { mDevice.cancelTouch(when); }
+ inline void cancelTouch(nsecs_t when, nsecs_t readTime) { mDevice.cancelTouch(when, readTime); }
inline void bumpGeneration() { mDevice.bumpGeneration(); }
inline const PropertyMap& getConfiguration() { return mDevice.getConfiguration(); }
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index 81e3e9a..1405671 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -99,6 +99,18 @@
std::optional<int32_t> getBatteryStatus(int32_t deviceId) override;
+ std::vector<int32_t> getLightIds(int32_t deviceId) override;
+
+ const InputDeviceLightInfo* getLightInfo(int32_t deviceId, int32_t lightId) override;
+
+ bool setLightColor(int32_t deviceId, int32_t lightId, int32_t color) override;
+
+ bool setLightPlayerId(int32_t deviceId, int32_t lightId, int32_t playerId) override;
+
+ std::optional<int32_t> getLightColor(int32_t deviceId, int32_t lightId) override;
+
+ std::optional<int32_t> getLightPlayerId(int32_t deviceId, int32_t lightId) override;
+
protected:
// These members are protected so they can be instrumented by test cases.
virtual std::shared_ptr<InputDevice> createDeviceLocked(int32_t deviceId,
diff --git a/services/inputflinger/reader/mapper/BatteryInputMapper.cpp b/services/inputflinger/reader/mapper/BatteryInputMapper.cpp
index afdc5ab..e4fb3a6 100644
--- a/services/inputflinger/reader/mapper/BatteryInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/BatteryInputMapper.cpp
@@ -24,7 +24,7 @@
: InputMapper(deviceContext) {}
uint32_t BatteryInputMapper::getSources() {
- return 0;
+ return AINPUT_SOURCE_UNKNOWN;
}
void BatteryInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 254b64b..d6bd823 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -188,11 +188,29 @@
if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
mOrientation = DISPLAY_ORIENTATION_0;
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
- std::optional<DisplayViewport> internalViewport =
- config->getDisplayViewportByType(ViewportType::INTERNAL);
- if (internalViewport) {
- mOrientation = internalViewport->orientation;
+ const bool isOrientedDevice =
+ (mParameters.orientationAware && mParameters.hasAssociatedDisplay);
+
+ if (isPerWindowInputRotationEnabled()) {
+ // When per-window input rotation is enabled, InputReader works in the un-rotated
+ // coordinate space, so we don't need to do anything if the device is already
+ // orientation-aware. If the device is not orientation-aware, then we need to apply the
+ // inverse rotation of the display so that when the display rotation is applied later
+ // as a part of the per-window transform, we get the expected screen coordinates.
+ if (!isOrientedDevice) {
+ std::optional<DisplayViewport> internalViewport =
+ config->getDisplayViewportByType(ViewportType::INTERNAL);
+ if (internalViewport) {
+ mOrientation = getInverseRotation(internalViewport->orientation);
+ }
+ }
+ } else {
+ if (isOrientedDevice) {
+ std::optional<DisplayViewport> internalViewport =
+ config->getDisplayViewportByType(ViewportType::INTERNAL);
+ if (internalViewport) {
+ mOrientation = internalViewport->orientation;
+ }
}
}
@@ -265,11 +283,11 @@
mCursorScrollAccumulator.process(rawEvent);
if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
+ sync(rawEvent->when, rawEvent->readTime);
}
}
-void CursorInputMapper::sync(nsecs_t when) {
+void CursorInputMapper::sync(nsecs_t when, nsecs_t readTime) {
int32_t lastButtonState = mButtonState;
int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
mButtonState = currentButtonState;
@@ -294,11 +312,8 @@
float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
bool moved = deltaX != 0 || deltaY != 0;
- // Rotate delta according to orientation if needed.
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay &&
- (deltaX != 0.0f || deltaY != 0.0f)) {
- rotateDelta(mOrientation, &deltaX, &deltaY);
- }
+ // Rotate delta according to orientation.
+ rotateDelta(mOrientation, &deltaX, &deltaY);
// Move the pointer.
PointerProperties pointerProperties;
@@ -326,7 +341,15 @@
mPointerController->setPresentation(PointerControllerInterface::Presentation::POINTER);
if (moved) {
- mPointerController->move(deltaX, deltaY);
+ float dx = deltaX;
+ float dy = deltaY;
+ if (isPerWindowInputRotationEnabled()) {
+ // Rotate the delta from InputReader's un-rotated coordinate space to
+ // PointerController's rotated coordinate space that is oriented with the
+ // viewport.
+ rotateDelta(getInverseRotation(mOrientation), &dx, &dy);
+ }
+ mPointerController->move(dx, dy);
}
if (buttonsChanged) {
@@ -362,8 +385,8 @@
}
// Synthesize key down from buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
- displayId, policyFlags, lastButtonState, currentButtonState);
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, readTime, getDeviceId(),
+ mSource, displayId, policyFlags, lastButtonState, currentButtonState);
// Send motion event.
if (downChanged || moved || scrolled || buttonsChanged) {
@@ -383,8 +406,8 @@
while (!released.isEmpty()) {
int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
buttonState &= ~actionButton;
- NotifyMotionArgs releaseArgs(getContext()->getNextId(), when, getDeviceId(),
- mSource, displayId, policyFlags,
+ NotifyMotionArgs releaseArgs(getContext()->getNextId(), when, readTime,
+ getDeviceId(), mSource, displayId, policyFlags,
AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
metaState, buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
@@ -395,11 +418,11 @@
}
}
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
- policyFlags, motionEventAction, 0, 0, metaState, currentButtonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
- &pointerProperties, &pointerCoords, mXPrecision, mYPrecision,
- xCursorPosition, yCursorPosition, downTime,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ displayId, policyFlags, motionEventAction, 0, 0, metaState,
+ currentButtonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
+ mXPrecision, mYPrecision, xCursorPosition, yCursorPosition, downTime,
/* videoFrames */ {});
getListener()->notifyMotion(&args);
@@ -408,8 +431,8 @@
while (!pressed.isEmpty()) {
int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
buttonState |= actionButton;
- NotifyMotionArgs pressArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
- displayId, policyFlags,
+ NotifyMotionArgs pressArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
+ mSource, displayId, policyFlags,
AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
metaState, buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
@@ -424,9 +447,10 @@
// Send hover move after UP to tell the application that the mouse is hovering now.
if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) {
- NotifyMotionArgs hoverArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
- 0, metaState, currentButtonState, MotionClassification::NONE,
+ NotifyMotionArgs hoverArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
+ mSource, displayId, policyFlags,
+ AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+ currentButtonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
&pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
yCursorPosition, downTime, /* videoFrames */ {});
@@ -438,9 +462,10 @@
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
- NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
- metaState, currentButtonState, MotionClassification::NONE,
+ NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
+ mSource, displayId, policyFlags,
+ AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
+ currentButtonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
&pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
yCursorPosition, downTime, /* videoFrames */ {});
@@ -449,7 +474,7 @@
}
// Synthesize key up from buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, readTime, getDeviceId(), mSource,
displayId, policyFlags, lastButtonState, currentButtonState);
mCursorMotionAccumulator.finishSync();
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.h b/services/inputflinger/reader/mapper/CursorInputMapper.h
index 05bbb26..9a8ca01 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.h
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.h
@@ -114,7 +114,7 @@
void configureParameters();
void dumpParameters(std::string& dump);
- void sync(nsecs_t when);
+ void sync(nsecs_t when, nsecs_t readTime);
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/InputMapper.cpp b/services/inputflinger/reader/mapper/InputMapper.cpp
index 1ce54ae..df1acd4 100644
--- a/services/inputflinger/reader/mapper/InputMapper.cpp
+++ b/services/inputflinger/reader/mapper/InputMapper.cpp
@@ -68,7 +68,7 @@
return {};
}
-void InputMapper::cancelTouch(nsecs_t when) {}
+void InputMapper::cancelTouch(nsecs_t when, nsecs_t readTime) {}
bool InputMapper::enableSensor(InputDeviceSensorType sensorType,
std::chrono::microseconds samplingPeriod,
diff --git a/services/inputflinger/reader/mapper/InputMapper.h b/services/inputflinger/reader/mapper/InputMapper.h
index 1cc5979..15cff1c 100644
--- a/services/inputflinger/reader/mapper/InputMapper.h
+++ b/services/inputflinger/reader/mapper/InputMapper.h
@@ -67,7 +67,7 @@
virtual void cancelVibrate(int32_t token);
virtual bool isVibrating();
virtual std::vector<int32_t> getVibratorIds();
- virtual void cancelTouch(nsecs_t when);
+ virtual void cancelTouch(nsecs_t when, nsecs_t readTime);
virtual bool enableSensor(InputDeviceSensorType sensorType,
std::chrono::microseconds samplingPeriod,
std::chrono::microseconds maxBatchReportLatency);
@@ -77,6 +77,11 @@
virtual std::optional<int32_t> getBatteryCapacity() { return std::nullopt; }
virtual std::optional<int32_t> getBatteryStatus() { return std::nullopt; }
+ virtual bool setLightColor(int32_t lightId, int32_t color) { return true; }
+ virtual bool setLightPlayerId(int32_t lightId, int32_t playerId) { return true; }
+ virtual std::optional<int32_t> getLightColor(int32_t lightId) { return std::nullopt; }
+ virtual std::optional<int32_t> getLightPlayerId(int32_t lightId) { return std::nullopt; }
+
virtual int32_t getMetaState();
virtual void updateMetaState(int32_t keyCode);
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
index 37aa140..0dc312e 100644
--- a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
@@ -299,14 +299,14 @@
case EV_SYN:
switch (rawEvent->code) {
case SYN_REPORT:
- sync(rawEvent->when, false /*force*/);
+ sync(rawEvent->when, rawEvent->readTime, false /*force*/);
break;
}
break;
}
}
-void JoystickInputMapper::sync(nsecs_t when, bool force) {
+void JoystickInputMapper::sync(nsecs_t when, nsecs_t readTime, bool force) {
if (!filterAxes(force)) {
return;
}
@@ -337,9 +337,10 @@
// TODO: Use the input device configuration to control this behavior more finely.
uint32_t policyFlags = 0;
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), AINPUT_SOURCE_JOYSTICK,
- ADISPLAY_ID_NONE, policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
- buttonState, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(),
+ AINPUT_SOURCE_JOYSTICK, ADISPLAY_ID_NONE, policyFlags,
+ AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
&pointerProperties, &pointerCoords, 0, 0,
AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.h b/services/inputflinger/reader/mapper/JoystickInputMapper.h
index 0cf60a2..bba95ad 100644
--- a/services/inputflinger/reader/mapper/JoystickInputMapper.h
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.h
@@ -92,7 +92,7 @@
// Axes indexed by raw ABS_* axis index.
std::unordered_map<int32_t, Axis> mAxes;
- void sync(nsecs_t when, bool force);
+ void sync(nsecs_t when, nsecs_t readTime, bool force);
bool haveAxis(int32_t axisId);
void pruneAxes(bool ignoreExplicitlyMappedAxes);
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index 8b9f235..2c5a576 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -216,7 +216,8 @@
mCurrentHidUsage = 0;
if (isKeyboardOrGamepadKey(scanCode)) {
- processKey(rawEvent->when, rawEvent->value != 0, scanCode, usageCode);
+ processKey(rawEvent->when, rawEvent->readTime, rawEvent->value != 0, scanCode,
+ usageCode);
}
break;
}
@@ -269,7 +270,8 @@
return false;
}
-void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode) {
+void KeyboardInputMapper::processKey(nsecs_t when, nsecs_t readTime, bool down, int32_t scanCode,
+ int32_t usageCode) {
int32_t keyCode;
int32_t keyMetaState;
uint32_t policyFlags;
@@ -299,7 +301,7 @@
return;
}
if (policyFlags & POLICY_FLAG_GESTURE) {
- getDeviceContext().cancelTouch(when);
+ getDeviceContext().cancelTouch(when, readTime);
}
KeyDown keyDown;
@@ -350,8 +352,9 @@
policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
}
- NotifyKeyArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, getDisplayId(),
- policyFlags, down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
+ NotifyKeyArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ getDisplayId(), policyFlags,
+ down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
getListener()->notifyKey(&args);
}
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index 4c0b42a..ca41712 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -86,7 +86,7 @@
bool isKeyboardOrGamepadKey(int32_t scanCode);
bool isMediaKey(int32_t keyCode);
- void processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode);
+ void processKey(nsecs_t when, nsecs_t readTime, bool down, int32_t scanCode, int32_t usageCode);
bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
diff --git a/services/inputflinger/reader/mapper/LightInputMapper.cpp b/services/inputflinger/reader/mapper/LightInputMapper.cpp
new file mode 100644
index 0000000..be1f722
--- /dev/null
+++ b/services/inputflinger/reader/mapper/LightInputMapper.cpp
@@ -0,0 +1,478 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <locale>
+#include <regex>
+
+#include "../Macros.h"
+
+#include "LightInputMapper.h"
+#include "input/NamedEnum.h"
+
+// Log detailed debug messages about input device lights.
+static constexpr bool DEBUG_LIGHT_DETAILS = false;
+
+namespace android {
+
+static inline int32_t getAlpha(int32_t color) {
+ return (color >> 24) & 0xff;
+}
+
+static inline int32_t getRed(int32_t color) {
+ return (color >> 16) & 0xff;
+}
+
+static inline int32_t getGreen(int32_t color) {
+ return (color >> 8) & 0xff;
+}
+
+static inline int32_t getBlue(int32_t color) {
+ return color & 0xff;
+}
+
+static inline int32_t toArgb(int32_t brightness, int32_t red, int32_t green, int32_t blue) {
+ return (brightness & 0xff) << 24 | (red & 0xff) << 16 | (green & 0xff) << 8 | (blue & 0xff);
+}
+
+/**
+ * Light input mapper owned by InputReader device, implements the native API for querying input
+ * lights, getting and setting the lights brightness and color, by interacting with EventHub
+ * devices.
+ * TODO b/180342233: Reconsider the inputflinger design to accommodate the device class
+ * like lights and battery.
+ */
+LightInputMapper::LightInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext) {}
+
+LightInputMapper::~LightInputMapper() {}
+
+std::optional<std::int32_t> LightInputMapper::Light::getRawLightBrightness(int32_t rawLightId) {
+ std::optional<RawLightInfo> rawInfo = context.getRawLightInfo(rawLightId);
+ std::optional<int32_t> ret = context.getLightBrightness(rawLightId);
+ if (!rawInfo.has_value() || !ret.has_value()) {
+ return std::nullopt;
+ }
+ int brightness = ret.value();
+
+ // If the light node doesn't have max brightness, use the default max brightness.
+ int rawMaxBrightness = rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS);
+ float ratio = MAX_BRIGHTNESS / rawMaxBrightness;
+ // Scale the returned brightness in [0, rawMaxBrightness] to [0, 255]
+ if (rawMaxBrightness != MAX_BRIGHTNESS) {
+ brightness = brightness * ratio;
+ }
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("getRawLightBrightness rawLightId %d brightness 0x%x ratio %.2f", rawLightId,
+ brightness, ratio);
+ }
+ return brightness;
+}
+
+void LightInputMapper::Light::setRawLightBrightness(int32_t rawLightId, int32_t brightness) {
+ std::optional<RawLightInfo> rawInfo = context.getRawLightInfo(rawLightId);
+ if (!rawInfo.has_value()) {
+ return;
+ }
+ // If the light node doesn't have max brightness, use the default max brightness.
+ int rawMaxBrightness = rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS);
+ float ratio = MAX_BRIGHTNESS / rawMaxBrightness;
+ // Scale the requested brightness in [0, 255] to [0, rawMaxBrightness]
+ if (rawMaxBrightness != MAX_BRIGHTNESS) {
+ brightness = ceil(brightness / ratio);
+ }
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("setRawLightBrightness rawLightId %d brightness 0x%x ratio %.2f", rawLightId,
+ brightness, ratio);
+ }
+ context.setLightBrightness(rawLightId, brightness);
+}
+
+bool LightInputMapper::SingleLight::setLightColor(int32_t color) {
+ int32_t brightness = getAlpha(color);
+ setRawLightBrightness(rawId, brightness);
+
+ return true;
+}
+
+bool LightInputMapper::RgbLight::setLightColor(int32_t color) {
+ // Compose color value as per:
+ // https://developer.android.com/reference/android/graphics/Color?hl=en
+ // int color = (A & 0xff) << 24 | (R & 0xff) << 16 | (G & 0xff) << 8 | (B & 0xff);
+ // The alpha component is used to scale the R,G,B leds brightness, with the ratio to
+ // MAX_BRIGHTNESS.
+ brightness = getAlpha(color);
+ int32_t red = 0;
+ int32_t green = 0;
+ int32_t blue = 0;
+ if (brightness > 0) {
+ float ratio = MAX_BRIGHTNESS / brightness;
+ red = ceil(getRed(color) / ratio);
+ green = ceil(getGreen(color) / ratio);
+ blue = ceil(getBlue(color) / ratio);
+ }
+ setRawLightBrightness(rawRgbIds.at(LightColor::RED), red);
+ setRawLightBrightness(rawRgbIds.at(LightColor::GREEN), green);
+ setRawLightBrightness(rawRgbIds.at(LightColor::BLUE), blue);
+ if (rawGlobalId.has_value()) {
+ setRawLightBrightness(rawGlobalId.value(), brightness);
+ }
+
+ return true;
+}
+
+bool LightInputMapper::MultiColorLight::setLightColor(int32_t color) {
+ std::unordered_map<LightColor, int32_t> intensities;
+ intensities.emplace(LightColor::RED, getRed(color));
+ intensities.emplace(LightColor::GREEN, getGreen(color));
+ intensities.emplace(LightColor::BLUE, getBlue(color));
+
+ context.setLightIntensities(rawId, intensities);
+ setRawLightBrightness(rawId, getAlpha(color));
+ return true;
+}
+
+std::optional<int32_t> LightInputMapper::SingleLight::getLightColor() {
+ std::optional<int32_t> brightness = getRawLightBrightness(rawId);
+ if (!brightness.has_value()) {
+ return std::nullopt;
+ }
+
+ return toArgb(brightness.value(), 0 /* red */, 0 /* green */, 0 /* blue */);
+}
+
+std::optional<int32_t> LightInputMapper::RgbLight::getLightColor() {
+ // If the Alpha component is zero, then return color 0.
+ if (brightness == 0) {
+ return 0;
+ }
+ // Compose color value as per:
+ // https://developer.android.com/reference/android/graphics/Color?hl=en
+ // int color = (A & 0xff) << 24 | (R & 0xff) << 16 | (G & 0xff) << 8 | (B & 0xff);
+ std::optional<int32_t> redOr = getRawLightBrightness(rawRgbIds.at(LightColor::RED));
+ std::optional<int32_t> greenOr = getRawLightBrightness(rawRgbIds.at(LightColor::GREEN));
+ std::optional<int32_t> blueOr = getRawLightBrightness(rawRgbIds.at(LightColor::BLUE));
+ // If we can't get brightness for any of the RGB light
+ if (!redOr.has_value() || !greenOr.has_value() || !blueOr.has_value()) {
+ return std::nullopt;
+ }
+
+ // Compose the ARGB format color. As the R,G,B color led brightness is scaled by Alpha
+ // value, scale it back to return the nominal color value.
+ float ratio = MAX_BRIGHTNESS / brightness;
+ int32_t red = round(redOr.value() * ratio);
+ int32_t green = round(greenOr.value() * ratio);
+ int32_t blue = round(blueOr.value() * ratio);
+
+ if (red > MAX_BRIGHTNESS || green > MAX_BRIGHTNESS || blue > MAX_BRIGHTNESS) {
+ // Previously stored brightness isn't valid for current LED values, so just reset to max
+ // brightness since an app couldn't have provided these values in the first place.
+ red = redOr.value();
+ green = greenOr.value();
+ blue = blueOr.value();
+ brightness = MAX_BRIGHTNESS;
+ }
+
+ return toArgb(brightness, red, green, blue);
+}
+
+std::optional<int32_t> LightInputMapper::MultiColorLight::getLightColor() {
+ auto ret = context.getLightIntensities(rawId);
+ if (!ret.has_value()) {
+ return std::nullopt;
+ }
+ std::unordered_map<LightColor, int32_t> intensities = ret.value();
+ // Get red, green, blue colors
+ int32_t color = toArgb(0 /* brightness */, intensities.at(LightColor::RED) /* red */,
+ intensities.at(LightColor::GREEN) /* green */,
+ intensities.at(LightColor::BLUE) /* blue */);
+ // Get brightness
+ std::optional<int32_t> brightness = getRawLightBrightness(rawId);
+ if (brightness.has_value()) {
+ return toArgb(brightness.value() /* A */, 0, 0, 0) | color;
+ }
+ return std::nullopt;
+}
+
+bool LightInputMapper::PlayerIdLight::setLightPlayerId(int32_t playerId) {
+ if (rawLightIds.find(playerId) == rawLightIds.end()) {
+ return false;
+ }
+ for (const auto& [id, rawId] : rawLightIds) {
+ if (playerId == id) {
+ setRawLightBrightness(rawId, MAX_BRIGHTNESS);
+ } else {
+ setRawLightBrightness(rawId, 0);
+ }
+ }
+ return true;
+}
+
+std::optional<int32_t> LightInputMapper::PlayerIdLight::getLightPlayerId() {
+ for (const auto& [id, rawId] : rawLightIds) {
+ std::optional<int32_t> brightness = getRawLightBrightness(rawId);
+ if (brightness.has_value() && brightness.value() > 0) {
+ return id;
+ }
+ }
+ return std::nullopt;
+}
+
+void LightInputMapper::SingleLight::dump(std::string& dump) {
+ dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0));
+}
+
+void LightInputMapper::PlayerIdLight::dump(std::string& dump) {
+ dump += StringPrintf(INDENT4 "PlayerId: %d\n", getLightPlayerId().value_or(-1));
+ dump += StringPrintf(INDENT4 "Raw Player ID LEDs:");
+ for (const auto& [id, rawId] : rawLightIds) {
+ dump += StringPrintf("id %d -> %d ", id, rawId);
+ }
+ dump += "\n";
+}
+
+void LightInputMapper::RgbLight::dump(std::string& dump) {
+ dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0));
+ dump += StringPrintf(INDENT4 "Raw RGB LEDs: [%d, %d, %d] ", rawRgbIds.at(LightColor::RED),
+ rawRgbIds.at(LightColor::GREEN), rawRgbIds.at(LightColor::BLUE));
+ if (rawGlobalId.has_value()) {
+ dump += StringPrintf(INDENT4 "Raw Global LED: [%d] ", rawGlobalId.value());
+ }
+ dump += "\n";
+}
+
+void LightInputMapper::MultiColorLight::dump(std::string& dump) {
+ dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0));
+}
+
+uint32_t LightInputMapper::getSources() {
+ return AINPUT_SOURCE_UNKNOWN;
+}
+
+void LightInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+
+ for (const auto& [lightId, light] : mLights) {
+ // Input device light doesn't support ordinal, always pass 1.
+ InputDeviceLightInfo lightInfo(light->name, light->id, light->type, 1 /* ordinal */);
+ info->addLightInfo(lightInfo);
+ }
+}
+
+void LightInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "Light Input Mapper:\n";
+ dump += INDENT3 "Lights:\n";
+ for (const auto& [lightId, light] : mLights) {
+ dump += StringPrintf(INDENT4 "Id: %d", lightId);
+ dump += StringPrintf(INDENT4 "Name: %s", light->name.c_str());
+ dump += StringPrintf(INDENT4 "Type: %s", NamedEnum::string(light->type).c_str());
+ light->dump(dump);
+ }
+ // Dump raw lights
+ dump += INDENT3 "RawLights:\n";
+ dump += INDENT4 "Id:\t Name:\t Flags:\t Max brightness:\t Brightness\n";
+ const std::vector<int32_t> rawLightIds = getDeviceContext().getRawLightIds();
+ // Map from raw light id to raw light info
+ std::unordered_map<int32_t, RawLightInfo> rawInfos;
+ for (const auto& rawId : rawLightIds) {
+ std::optional<RawLightInfo> rawInfo = getDeviceContext().getRawLightInfo(rawId);
+ if (!rawInfo.has_value()) {
+ continue;
+ }
+ dump += StringPrintf(INDENT4 "%d", rawId);
+ dump += StringPrintf(INDENT4 "%s", rawInfo->name.c_str());
+ dump += StringPrintf(INDENT4 "%s", rawInfo->flags.string().c_str());
+ dump += StringPrintf(INDENT4 "%d", rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS));
+ dump += StringPrintf(INDENT4 "%d\n",
+ getDeviceContext().getLightBrightness(rawId).value_or(-1));
+ }
+}
+
+void LightInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ InputMapper::configure(when, config, changes);
+
+ if (!changes) { // first time only
+ bool hasRedLed = false;
+ bool hasGreenLed = false;
+ bool hasBlueLed = false;
+ std::optional<int32_t> rawGlobalId = std::nullopt;
+ // Player ID light common name string
+ std::string playerIdName;
+ // Raw RGB color to raw light ID
+ std::unordered_map<LightColor, int32_t /* rawLightId */> rawRgbIds;
+ // Map from player Id to raw light Id
+ std::unordered_map<int32_t, int32_t> playerIdLightIds;
+ mLights.clear();
+
+ // Check raw lights
+ const std::vector<int32_t> rawLightIds = getDeviceContext().getRawLightIds();
+ // Map from raw light id to raw light info
+ std::unordered_map<int32_t, RawLightInfo> rawInfos;
+ for (const auto& rawId : rawLightIds) {
+ std::optional<RawLightInfo> rawInfo = getDeviceContext().getRawLightInfo(rawId);
+ if (!rawInfo.has_value()) {
+ continue;
+ }
+ rawInfos.insert_or_assign(rawId, rawInfo.value());
+ // Check if this is a group LEDs for player ID
+ std::regex lightPattern("([a-z]+)([0-9]+)");
+ std::smatch results;
+ if (std::regex_match(rawInfo->name, results, lightPattern)) {
+ std::string commonName = results[1].str();
+ int32_t playerId = std::stoi(results[2]);
+ if (playerIdLightIds.empty()) {
+ playerIdName = commonName;
+ playerIdLightIds.insert_or_assign(playerId, rawId);
+ } else {
+ // Make sure the player ID leds have common string name
+ if (playerIdName.compare(commonName) == 0 &&
+ playerIdLightIds.find(playerId) == playerIdLightIds.end()) {
+ playerIdLightIds.insert_or_assign(playerId, rawId);
+ }
+ }
+ }
+ // Check if this is an LED of RGB light
+ if (rawInfo->flags.test(InputLightClass::RED)) {
+ hasRedLed = true;
+ rawRgbIds.emplace(LightColor::RED, rawId);
+ }
+ if (rawInfo->flags.test(InputLightClass::GREEN)) {
+ hasGreenLed = true;
+ rawRgbIds.emplace(LightColor::GREEN, rawId);
+ }
+ if (rawInfo->flags.test(InputLightClass::BLUE)) {
+ hasBlueLed = true;
+ rawRgbIds.emplace(LightColor::BLUE, rawId);
+ }
+ if (rawInfo->flags.test(InputLightClass::GLOBAL)) {
+ rawGlobalId = rawId;
+ }
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("Light rawId %d name %s max %d flags %s \n", rawInfo->id,
+ rawInfo->name.c_str(), rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS),
+ rawInfo->flags.string().c_str());
+ }
+ }
+
+ // Construct a player ID light
+ if (playerIdLightIds.size() > 1) {
+ std::unique_ptr<Light> light =
+ std::make_unique<PlayerIdLight>(getDeviceContext(), playerIdName, ++mNextId,
+ playerIdLightIds);
+ mLights.insert_or_assign(light->id, std::move(light));
+ // Remove these raw lights from raw light info as they've been used to compose a
+ // Player ID light, so we do not expose these raw lights as single lights.
+ for (const auto& [playerId, rawId] : playerIdLightIds) {
+ rawInfos.erase(rawId);
+ }
+ }
+ // Construct a RGB light for composed RGB light
+ if (hasRedLed && hasGreenLed && hasBlueLed) {
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("Rgb light ids [%d, %d, %d] \n", rawRgbIds.at(LightColor::RED),
+ rawRgbIds.at(LightColor::GREEN), rawRgbIds.at(LightColor::BLUE));
+ }
+ std::unique_ptr<Light> light = std::make_unique<RgbLight>(getDeviceContext(), ++mNextId,
+ rawRgbIds, rawGlobalId);
+ mLights.insert_or_assign(light->id, std::move(light));
+ // Remove from raw light info as they've been composed a RBG light.
+ rawInfos.erase(rawRgbIds.at(LightColor::RED));
+ rawInfos.erase(rawRgbIds.at(LightColor::GREEN));
+ rawInfos.erase(rawRgbIds.at(LightColor::BLUE));
+ if (rawGlobalId.has_value()) {
+ rawInfos.erase(rawGlobalId.value());
+ }
+ }
+
+ // Check the rest of raw light infos
+ for (const auto& [rawId, rawInfo] : rawInfos) {
+ // If the node is multi-color led, construct a MULTI_COLOR light
+ if (rawInfo.flags.test(InputLightClass::MULTI_INDEX) &&
+ rawInfo.flags.test(InputLightClass::MULTI_INTENSITY)) {
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("Multicolor light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str());
+ }
+ std::unique_ptr<Light> light =
+ std::make_unique<MultiColorLight>(getDeviceContext(), rawInfo.name,
+ ++mNextId, rawInfo.id);
+ mLights.insert_or_assign(light->id, std::move(light));
+ continue;
+ }
+ // Construct a single LED light
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("Single light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str());
+ }
+ std::unique_ptr<Light> light =
+ std::make_unique<SingleLight>(getDeviceContext(), rawInfo.name, ++mNextId,
+ rawInfo.id);
+
+ mLights.insert_or_assign(light->id, std::move(light));
+ }
+ }
+}
+
+void LightInputMapper::reset(nsecs_t when) {
+ InputMapper::reset(when);
+}
+
+void LightInputMapper::process(const RawEvent* rawEvent) {}
+
+bool LightInputMapper::setLightColor(int32_t lightId, int32_t color) {
+ auto it = mLights.find(lightId);
+ if (it == mLights.end()) {
+ return false;
+ }
+ auto& light = it->second;
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("setLightColor lightId %d type %s color 0x%x", lightId,
+ NamedEnum::string(light->type).c_str(), color);
+ }
+ return light->setLightColor(color);
+}
+
+std::optional<int32_t> LightInputMapper::getLightColor(int32_t lightId) {
+ auto it = mLights.find(lightId);
+ if (it == mLights.end()) {
+ return std::nullopt;
+ }
+ auto& light = it->second;
+ std::optional<int32_t> color = light->getLightColor();
+ if (DEBUG_LIGHT_DETAILS) {
+ ALOGD("getLightColor lightId %d type %s color 0x%x", lightId,
+ NamedEnum::string(light->type).c_str(), color.value_or(0));
+ }
+ return color;
+}
+
+bool LightInputMapper::setLightPlayerId(int32_t lightId, int32_t playerId) {
+ auto it = mLights.find(lightId);
+ if (it == mLights.end()) {
+ return false;
+ }
+ auto& light = it->second;
+ return light->setLightPlayerId(playerId);
+}
+
+std::optional<int32_t> LightInputMapper::getLightPlayerId(int32_t lightId) {
+ auto it = mLights.find(lightId);
+ if (it == mLights.end()) {
+ return std::nullopt;
+ }
+ auto& light = it->second;
+ return light->getLightPlayerId();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/LightInputMapper.h b/services/inputflinger/reader/mapper/LightInputMapper.h
new file mode 100644
index 0000000..43141b8
--- /dev/null
+++ b/services/inputflinger/reader/mapper/LightInputMapper.h
@@ -0,0 +1,135 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_LIGHT_INPUT_MAPPER_H
+#define _UI_INPUTREADER_LIGHT_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class LightInputMapper : public InputMapper {
+ // Refer to https://developer.android.com/reference/kotlin/android/graphics/Color
+ /* Number of colors : {red, green, blue} */
+ static constexpr size_t COLOR_NUM = 3;
+ static constexpr int32_t MAX_BRIGHTNESS = 0xff;
+
+public:
+ explicit LightInputMapper(InputDeviceContext& deviceContext);
+ ~LightInputMapper() override;
+
+ uint32_t getSources() override;
+ void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ void dump(std::string& dump) override;
+ void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes) override;
+ void reset(nsecs_t when) override;
+ void process(const RawEvent* rawEvent) override;
+ bool setLightColor(int32_t lightId, int32_t color) override;
+ bool setLightPlayerId(int32_t lightId, int32_t playerId) override;
+ std::optional<int32_t> getLightColor(int32_t lightId) override;
+ std::optional<int32_t> getLightPlayerId(int32_t lightId) override;
+
+private:
+ struct Light {
+ explicit Light(InputDeviceContext& context, const std::string& name, int32_t id,
+ InputDeviceLightType type)
+ : context(context), name(name), id(id), type(type) {}
+ virtual ~Light() {}
+ InputDeviceContext& context;
+ std::string name;
+ int32_t id;
+ InputDeviceLightType type;
+
+ virtual bool setLightColor(int32_t color) { return false; }
+ virtual std::optional<int32_t> getLightColor() { return std::nullopt; }
+ virtual bool setLightPlayerId(int32_t playerId) { return false; }
+ virtual std::optional<int32_t> getLightPlayerId() { return std::nullopt; }
+
+ virtual void dump(std::string& dump) {}
+
+ std::optional<std::int32_t> getRawLightBrightness(int32_t rawLightId);
+ void setRawLightBrightness(int32_t rawLightId, int32_t brightness);
+ };
+
+ struct SingleLight : public Light {
+ explicit SingleLight(InputDeviceContext& context, const std::string& name, int32_t id,
+ int32_t rawId)
+ : Light(context, name, id, InputDeviceLightType::SINGLE), rawId(rawId) {}
+ int32_t rawId;
+
+ bool setLightColor(int32_t color) override;
+ std::optional<int32_t> getLightColor() override;
+ void dump(std::string& dump) override;
+ };
+
+ struct RgbLight : public Light {
+ explicit RgbLight(InputDeviceContext& context, int32_t id,
+ const std::unordered_map<LightColor, int32_t>& rawRgbIds,
+ std::optional<int32_t> rawGlobalId)
+ : Light(context, "RGB", id, InputDeviceLightType::RGB),
+ rawRgbIds(rawRgbIds),
+ rawGlobalId(rawGlobalId) {
+ brightness = rawGlobalId.has_value()
+ ? getRawLightBrightness(rawGlobalId.value()).value_or(MAX_BRIGHTNESS)
+ : MAX_BRIGHTNESS;
+ }
+ // Map from color to raw light id.
+ std::unordered_map<LightColor, int32_t /* rawLightId */> rawRgbIds;
+ // Optional global control raw light id.
+ std::optional<int32_t> rawGlobalId;
+ int32_t brightness;
+
+ bool setLightColor(int32_t color) override;
+ std::optional<int32_t> getLightColor() override;
+ void dump(std::string& dump) override;
+ };
+
+ struct MultiColorLight : public Light {
+ explicit MultiColorLight(InputDeviceContext& context, const std::string& name, int32_t id,
+ int32_t rawId)
+ : Light(context, name, id, InputDeviceLightType::MULTI_COLOR), rawId(rawId) {}
+ int32_t rawId;
+
+ bool setLightColor(int32_t color) override;
+ std::optional<int32_t> getLightColor() override;
+ void dump(std::string& dump) override;
+ };
+
+ struct PlayerIdLight : public Light {
+ explicit PlayerIdLight(InputDeviceContext& context, const std::string& name, int32_t id,
+ const std::unordered_map<int32_t, int32_t>& rawLightIds)
+ : Light(context, name, id, InputDeviceLightType::PLAYER_ID),
+ rawLightIds(rawLightIds) {}
+ // Map from player Id to raw light Id
+ std::unordered_map<int32_t, int32_t> rawLightIds;
+
+ bool setLightPlayerId(int32_t palyerId) override;
+ std::optional<int32_t> getLightPlayerId() override;
+ void dump(std::string& dump) override;
+ };
+
+ int32_t mNextId = 0;
+
+ // Light color map from light color to the color index.
+ static const std::unordered_map<std::string, size_t> LIGHT_COLORS;
+
+ // Light map from light ID to Light
+ std::unordered_map<int32_t, std::unique_ptr<Light>> mLights;
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_LIGHT_INPUT_MAPPER_H
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
index 594ff42..e9d0189 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -87,11 +87,11 @@
mRotaryEncoderScrollAccumulator.process(rawEvent);
if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
+ sync(rawEvent->when, rawEvent->readTime);
}
}
-void RotaryEncoderInputMapper::sync(nsecs_t when) {
+void RotaryEncoderInputMapper::sync(nsecs_t when, nsecs_t readTime) {
PointerCoords pointerCoords;
pointerCoords.clear();
@@ -121,9 +121,9 @@
int32_t metaState = getContext()->getGlobalMetaState();
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_SCROLL, scroll * mScalingFactor);
- NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
- metaState, /* buttonState */ 0, MotionClassification::NONE,
+ NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
+ mSource, displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0,
+ 0, metaState, /* buttonState */ 0, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
&pointerCoords, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
index 7a77b12..e0c9404 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
@@ -42,7 +42,7 @@
float mScalingFactor;
int32_t mOrientation;
- void sync(nsecs_t when);
+ void sync(nsecs_t when, nsecs_t readTime);
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
index a86443d..1843b03 100644
--- a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
+++ b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
@@ -17,6 +17,7 @@
#ifndef _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
#define _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
+#include <android-base/properties.h>
#include <input/DisplayViewport.h>
#include <stdint.h>
@@ -28,6 +29,26 @@
// --- Static Definitions ---
+// When per-window input rotation is enabled, display transformations such as rotation and
+// projection are part of the input window's transform. This means InputReader should work in the
+// un-rotated coordinate space.
+static bool isPerWindowInputRotationEnabled() {
+ static const bool PER_WINDOW_INPUT_ROTATION =
+ base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
+ return PER_WINDOW_INPUT_ROTATION;
+}
+
+static int32_t getInverseRotation(int32_t orientation) {
+ switch (orientation) {
+ case DISPLAY_ORIENTATION_90:
+ return DISPLAY_ORIENTATION_270;
+ case DISPLAY_ORIENTATION_270:
+ return DISPLAY_ORIENTATION_90;
+ default:
+ return orientation;
+ }
+}
+
static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
float temp;
switch (orientation) {
@@ -59,27 +80,27 @@
}
static void synthesizeButtonKey(InputReaderContext* context, int32_t action, nsecs_t when,
- int32_t deviceId, uint32_t source, int32_t displayId,
- uint32_t policyFlags, int32_t lastButtonState,
+ nsecs_t readTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t lastButtonState,
int32_t currentButtonState, int32_t buttonState, int32_t keyCode) {
if ((action == AKEY_EVENT_ACTION_DOWN && !(lastButtonState & buttonState) &&
(currentButtonState & buttonState)) ||
(action == AKEY_EVENT_ACTION_UP && (lastButtonState & buttonState) &&
!(currentButtonState & buttonState))) {
- NotifyKeyArgs args(context->getNextId(), when, deviceId, source, displayId, policyFlags,
- action, 0, keyCode, 0, context->getGlobalMetaState(), when);
+ NotifyKeyArgs args(context->getNextId(), when, readTime, deviceId, source, displayId,
+ policyFlags, action, 0, keyCode, 0, context->getGlobalMetaState(), when);
context->getListener()->notifyKey(&args);
}
}
static void synthesizeButtonKeys(InputReaderContext* context, int32_t action, nsecs_t when,
- int32_t deviceId, uint32_t source, int32_t displayId,
- uint32_t policyFlags, int32_t lastButtonState,
+ nsecs_t readTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t lastButtonState,
int32_t currentButtonState) {
- synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
+ synthesizeButtonKey(context, action, when, readTime, deviceId, source, displayId, policyFlags,
lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_BACK,
AKEYCODE_BACK);
- synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
+ synthesizeButtonKey(context, action, when, readTime, deviceId, source, displayId, policyFlags,
lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_FORWARD,
AKEYCODE_FORWARD);
}
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index d1df37b..13712ee 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -28,6 +28,30 @@
namespace android {
+namespace {
+
+// Rotates the given point (x, y) by the supplied orientation. The width and height are the
+// dimensions of the surface prior to this rotation being applied.
+void rotatePoint(int32_t orientation, float& x, float& y, int32_t width, int32_t height) {
+ rotateDelta(orientation, &x, &y);
+ switch (orientation) {
+ case DISPLAY_ORIENTATION_90:
+ y += width;
+ break;
+ case DISPLAY_ORIENTATION_180:
+ x += width;
+ y += height;
+ break;
+ case DISPLAY_ORIENTATION_270:
+ x += height;
+ break;
+ default:
+ break;
+ }
+}
+
+} // namespace
+
// --- Constants ---
// Maximum amount of latency to add to touch events while waiting for data from an
@@ -729,8 +753,20 @@
mSurfaceRight = mSurfaceLeft + naturalLogicalWidth;
mSurfaceBottom = mSurfaceTop + naturalLogicalHeight;
- mSurfaceOrientation =
- mParameters.orientationAware ? mViewport.orientation : DISPLAY_ORIENTATION_0;
+ if (isPerWindowInputRotationEnabled()) {
+ // When per-window input rotation is enabled, InputReader works in the un-rotated
+ // coordinate space, so we don't need to do anything if the device is already
+ // orientation-aware. If the device is not orientation-aware, then we need to apply
+ // the inverse rotation of the display so that when the display rotation is applied
+ // later as a part of the per-window transform, we get the expected screen
+ // coordinates.
+ mSurfaceOrientation = mParameters.orientationAware
+ ? DISPLAY_ORIENTATION_0
+ : getInverseRotation(mViewport.orientation);
+ } else {
+ mSurfaceOrientation = mParameters.orientationAware ? mViewport.orientation
+ : DISPLAY_ORIENTATION_0;
+ }
} else {
mPhysicalWidth = rawWidth;
mPhysicalHeight = rawHeight;
@@ -1016,7 +1052,8 @@
mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
// Abort current pointer usages because the state has changed.
- abortPointerUsage(when, 0 /*policyFlags*/);
+ const nsecs_t readTime = when; // synthetic event
+ abortPointerUsage(when, readTime, 0 /*policyFlags*/);
}
// Inform the dispatcher about the changes.
@@ -1406,32 +1443,34 @@
mTouchButtonAccumulator.process(rawEvent);
if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
+ sync(rawEvent->when, rawEvent->readTime);
}
}
-void TouchInputMapper::sync(nsecs_t when) {
- const RawState* last =
- mRawStatesPending.empty() ? &mCurrentRawState : &mRawStatesPending.back();
-
+void TouchInputMapper::sync(nsecs_t when, nsecs_t readTime) {
// Push a new state.
mRawStatesPending.emplace_back();
- RawState* next = &mRawStatesPending.back();
- next->clear();
- next->when = when;
+ RawState& next = mRawStatesPending.back();
+ next.clear();
+ next.when = when;
+ next.readTime = readTime;
// Sync button state.
- next->buttonState =
+ next.buttonState =
mTouchButtonAccumulator.getButtonState() | mCursorButtonAccumulator.getButtonState();
// Sync scroll
- next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
- next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
+ next.rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
+ next.rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
mCursorScrollAccumulator.finishSync();
// Sync touch
- syncTouch(when, next);
+ syncTouch(when, &next);
+
+ // The last RawState is the actually second to last, since we just added a new state
+ const RawState& last =
+ mRawStatesPending.size() == 1 ? mCurrentRawState : mRawStatesPending.rbegin()[1];
// Assign pointer ids.
if (!mHavePointerIds) {
@@ -1441,10 +1480,10 @@
#if DEBUG_RAW_EVENTS
ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
"hovering ids 0x%08x -> 0x%08x, canceled ids 0x%08x",
- last->rawPointerData.pointerCount, next->rawPointerData.pointerCount,
- last->rawPointerData.touchingIdBits.value, next->rawPointerData.touchingIdBits.value,
- last->rawPointerData.hoveringIdBits.value, next->rawPointerData.hoveringIdBits.value,
- next->rawPointerData.canceledIdBits.value);
+ last.rawPointerData.pointerCount, next.rawPointerData.pointerCount,
+ last.rawPointerData.touchingIdBits.value, next.rawPointerData.touchingIdBits.value,
+ last.rawPointerData.hoveringIdBits.value, next.rawPointerData.hoveringIdBits.value,
+ next.rawPointerData.canceledIdBits.value);
#endif
processRawTouches(false /*timeout*/);
@@ -1453,7 +1492,7 @@
void TouchInputMapper::processRawTouches(bool timeout) {
if (mDeviceMode == DeviceMode::DISABLED) {
// Drop all input if the device is disabled.
- cancelTouch(mCurrentRawState.when);
+ cancelTouch(mCurrentRawState.when, mCurrentRawState.readTime);
mCurrentCookedState.clear();
updateTouchSpots();
return;
@@ -1479,8 +1518,9 @@
mCurrentRawState.copyFrom(next);
if (mCurrentRawState.when < mLastRawState.when) {
mCurrentRawState.when = mLastRawState.when;
+ mCurrentRawState.readTime = mLastRawState.readTime;
}
- cookAndDispatch(mCurrentRawState.when);
+ cookAndDispatch(mCurrentRawState.when, mCurrentRawState.readTime);
}
if (count != 0) {
mRawStatesPending.erase(mRawStatesPending.begin(), mRawStatesPending.begin() + count);
@@ -1494,7 +1534,8 @@
#if DEBUG_STYLUS_FUSION
ALOGD("Timeout expired, synthesizing event with new stylus data");
#endif
- cookAndDispatch(when);
+ const nsecs_t readTime = when; // consider this synthetic event to be zero latency
+ cookAndDispatch(when, readTime);
} else if (mExternalStylusFusionTimeout == LLONG_MAX) {
mExternalStylusFusionTimeout = mExternalStylusState.when + TOUCH_DATA_TIMEOUT;
getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
@@ -1502,7 +1543,7 @@
}
}
-void TouchInputMapper::cookAndDispatch(nsecs_t when) {
+void TouchInputMapper::cookAndDispatch(nsecs_t when, nsecs_t readTime) {
// Always start with a clean state.
mCurrentCookedState.clear();
@@ -1528,7 +1569,7 @@
// Consume raw off-screen touches before cooking pointer data.
// If touches are consumed, subsequent code will not receive any pointer data.
- if (consumeRawTouches(when, policyFlags)) {
+ if (consumeRawTouches(when, readTime, policyFlags)) {
mCurrentRawState.rawPointerData.clear();
}
@@ -1541,8 +1582,8 @@
applyExternalStylusTouchState(when);
// Synthesize key down from raw buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
- mViewport.displayId, policyFlags, mLastCookedState.buttonState,
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, readTime, getDeviceId(),
+ mSource, mViewport.displayId, policyFlags, mLastCookedState.buttonState,
mCurrentCookedState.buttonState);
// Dispatch the touches either directly or by translation through a pointer on screen.
@@ -1585,16 +1626,16 @@
pointerUsage = PointerUsage::GESTURES;
}
- dispatchPointerUsage(when, policyFlags, pointerUsage);
+ dispatchPointerUsage(when, readTime, policyFlags, pointerUsage);
} else {
updateTouchSpots();
if (!mCurrentMotionAborted) {
- dispatchButtonRelease(when, policyFlags);
- dispatchHoverExit(when, policyFlags);
- dispatchTouches(when, policyFlags);
- dispatchHoverEnterAndMove(when, policyFlags);
- dispatchButtonPress(when, policyFlags);
+ dispatchButtonRelease(when, readTime, policyFlags);
+ dispatchHoverExit(when, readTime, policyFlags);
+ dispatchTouches(when, readTime, policyFlags);
+ dispatchHoverEnterAndMove(when, readTime, policyFlags);
+ dispatchButtonPress(when, readTime, policyFlags);
}
if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
@@ -1603,7 +1644,7 @@
}
// Synthesize key up from raw buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, readTime, getDeviceId(), mSource,
mViewport.displayId, policyFlags, mLastCookedState.buttonState,
mCurrentCookedState.buttonState);
@@ -1632,10 +1673,9 @@
mPointerController->fade(PointerControllerInterface::Transition::GRADUAL);
mPointerController->setButtonState(mCurrentRawState.buttonState);
- mPointerController->setSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- mCurrentCookedState.cookedPointerData.touchingIdBits,
- mViewport.displayId);
+ setTouchSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex,
+ mCurrentCookedState.cookedPointerData.touchingIdBits, mViewport.displayId);
}
bool TouchInputMapper::isTouchScreen() {
@@ -1716,7 +1756,9 @@
void TouchInputMapper::timeoutExpired(nsecs_t when) {
if (mDeviceMode == DeviceMode::POINTER) {
if (mPointerUsage == PointerUsage::GESTURES) {
- dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
+ // Since this is a synthetic event, we can consider its latency to be zero
+ const nsecs_t readTime = when;
+ dispatchPointerGestures(when, readTime, 0 /*policyFlags*/, true /*isTimeout*/);
}
} else if (mDeviceMode == DeviceMode::DIRECT) {
if (mExternalStylusFusionTimeout < when) {
@@ -1738,7 +1780,7 @@
}
}
-bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
+bool TouchInputMapper::consumeRawTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
// Check for release of a virtual key.
if (mCurrentVirtualKey.down) {
if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
@@ -1749,7 +1791,7 @@
ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
#endif
- dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
+ dispatchVirtualKey(when, readTime, policyFlags, AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
}
return true;
@@ -1776,7 +1818,7 @@
ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", mCurrentVirtualKey.keyCode,
mCurrentVirtualKey.scanCode);
#endif
- dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
+ dispatchVirtualKey(when, readTime, policyFlags, AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY |
AKEY_EVENT_FLAG_CANCELED);
}
@@ -1807,7 +1849,7 @@
ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
#endif
- dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_DOWN,
+ dispatchVirtualKey(when, readTime, policyFlags, AKEY_EVENT_ACTION_DOWN,
AKEY_EVENT_FLAG_FROM_SYSTEM |
AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
}
@@ -1838,7 +1880,7 @@
return false;
}
-void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
+void TouchInputMapper::dispatchVirtualKey(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
int32_t keyEventAction, int32_t keyEventFlags) {
int32_t keyCode = mCurrentVirtualKey.keyCode;
int32_t scanCode = mCurrentVirtualKey.scanCode;
@@ -1846,19 +1888,19 @@
int32_t metaState = getContext()->getGlobalMetaState();
policyFlags |= POLICY_FLAG_VIRTUAL;
- NotifyKeyArgs args(getContext()->getNextId(), when, getDeviceId(), AINPUT_SOURCE_KEYBOARD,
- mViewport.displayId, policyFlags, keyEventAction, keyEventFlags, keyCode,
- scanCode, metaState, downTime);
+ NotifyKeyArgs args(getContext()->getNextId(), when, readTime, getDeviceId(),
+ AINPUT_SOURCE_KEYBOARD, mViewport.displayId, policyFlags, keyEventAction,
+ keyEventFlags, keyCode, scanCode, metaState, downTime);
getListener()->notifyKey(&args);
}
-void TouchInputMapper::abortTouches(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::abortTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
if (!currentIdBits.isEmpty()) {
int32_t metaState = getContext()->getGlobalMetaState();
int32_t buttonState = mCurrentCookedState.buttonState;
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0,
+ metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
@@ -1867,7 +1909,7 @@
}
}
-void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::dispatchTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
BitSet32 lastIdBits = mLastCookedState.cookedPointerData.touchingIdBits;
int32_t metaState = getContext()->getGlobalMetaState();
@@ -1877,8 +1919,8 @@
if (!currentIdBits.isEmpty()) {
// No pointer id changes so this is a move event.
// The listener takes care of batching moves so we don't have to deal with that here.
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0,
+ metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
@@ -1912,7 +1954,7 @@
if (isCanceled) {
ALOGI("Canceling pointer %d for the palm event was detected.", upId);
}
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0,
isCanceled ? AMOTION_EVENT_FLAG_CANCELED : 0, metaState, buttonState, 0,
mLastCookedState.cookedPointerData.pointerProperties,
mLastCookedState.cookedPointerData.pointerCoords,
@@ -1927,8 +1969,9 @@
// events, they do not generally handle them except when presented in a move event.
if (moveNeeded && !moveIdBits.isEmpty()) {
ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
- buttonState, 0, mCurrentCookedState.cookedPointerData.pointerProperties,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0,
+ metaState, buttonState, 0,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits, -1,
mOrientedXPrecision, mOrientedYPrecision, mDownTime);
@@ -1944,8 +1987,8 @@
mDownTime = when;
}
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
- metaState, buttonState, 0,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN,
+ 0, 0, metaState, buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits,
@@ -1954,13 +1997,13 @@
}
}
-void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::dispatchHoverExit(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
if (mSentHoverEnter &&
(mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty() ||
!mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
int32_t metaState = getContext()->getGlobalMetaState();
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
- mLastCookedState.buttonState, 0,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0,
+ metaState, mLastCookedState.buttonState, 0,
mLastCookedState.cookedPointerData.pointerProperties,
mLastCookedState.cookedPointerData.pointerCoords,
mLastCookedState.cookedPointerData.idToIndex,
@@ -1970,13 +2013,14 @@
}
}
-void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, nsecs_t readTime,
+ uint32_t policyFlags) {
if (mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty() &&
!mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()) {
int32_t metaState = getContext()->getGlobalMetaState();
if (!mSentHoverEnter) {
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
- metaState, mCurrentRawState.buttonState, 0,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER,
+ 0, 0, metaState, mCurrentRawState.buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex,
@@ -1985,8 +2029,8 @@
mSentHoverEnter = true;
}
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- mCurrentRawState.buttonState, 0,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
+ metaState, mCurrentRawState.buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex,
@@ -1995,7 +2039,7 @@
}
}
-void TouchInputMapper::dispatchButtonRelease(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::dispatchButtonRelease(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState);
const BitSet32& idBits = findActiveIdBits(mLastCookedState.cookedPointerData);
const int32_t metaState = getContext()->getGlobalMetaState();
@@ -2003,7 +2047,7 @@
while (!releasedButtons.isEmpty()) {
int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit());
buttonState &= ~actionButton;
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
actionButton, 0, metaState, buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
@@ -2012,7 +2056,7 @@
}
}
-void TouchInputMapper::dispatchButtonPress(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::dispatchButtonPress(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
BitSet32 pressedButtons(mCurrentCookedState.buttonState & ~mLastCookedState.buttonState);
const BitSet32& idBits = findActiveIdBits(mCurrentCookedState.cookedPointerData);
const int32_t metaState = getContext()->getGlobalMetaState();
@@ -2020,8 +2064,8 @@
while (!pressedButtons.isEmpty()) {
int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
buttonState |= actionButton;
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
- 0, metaState, buttonState, 0,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS,
+ actionButton, 0, metaState, buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
@@ -2308,38 +2352,38 @@
}
}
-void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
+void TouchInputMapper::dispatchPointerUsage(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
PointerUsage pointerUsage) {
if (pointerUsage != mPointerUsage) {
- abortPointerUsage(when, policyFlags);
+ abortPointerUsage(when, readTime, policyFlags);
mPointerUsage = pointerUsage;
}
switch (mPointerUsage) {
case PointerUsage::GESTURES:
- dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
+ dispatchPointerGestures(when, readTime, policyFlags, false /*isTimeout*/);
break;
case PointerUsage::STYLUS:
- dispatchPointerStylus(when, policyFlags);
+ dispatchPointerStylus(when, readTime, policyFlags);
break;
case PointerUsage::MOUSE:
- dispatchPointerMouse(when, policyFlags);
+ dispatchPointerMouse(when, readTime, policyFlags);
break;
case PointerUsage::NONE:
break;
}
}
-void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::abortPointerUsage(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
switch (mPointerUsage) {
case PointerUsage::GESTURES:
- abortPointerGestures(when, policyFlags);
+ abortPointerGestures(when, readTime, policyFlags);
break;
case PointerUsage::STYLUS:
- abortPointerStylus(when, policyFlags);
+ abortPointerStylus(when, readTime, policyFlags);
break;
case PointerUsage::MOUSE:
- abortPointerMouse(when, policyFlags);
+ abortPointerMouse(when, readTime, policyFlags);
break;
case PointerUsage::NONE:
break;
@@ -2348,7 +2392,8 @@
mPointerUsage = PointerUsage::NONE;
}
-void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout) {
+void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
+ bool isTimeout) {
// Update current gesture coordinates.
bool cancelPreviousGesture, finishPreviousGesture;
bool sendEvents =
@@ -2368,10 +2413,9 @@
}
if (mPointerGesture.currentGestureMode == PointerGesture::Mode::FREEFORM) {
- mPointerController->setSpots(mPointerGesture.currentGestureCoords,
- mPointerGesture.currentGestureIdToIndex,
- mPointerGesture.currentGestureIdBits,
- mPointerController->getDisplayId());
+ setTouchSpots(mPointerGesture.currentGestureCoords,
+ mPointerGesture.currentGestureIdToIndex,
+ mPointerGesture.currentGestureIdBits, mPointerController->getDisplayId());
}
} else {
mPointerController->setPresentation(PointerControllerInterface::Presentation::POINTER);
@@ -2441,8 +2485,8 @@
BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
if (!dispatchedGestureIdBits.isEmpty()) {
if (cancelPreviousGesture) {
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0,
+ metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
mPointerGesture.downTime);
@@ -2459,9 +2503,9 @@
while (!upGestureIdBits.isEmpty()) {
uint32_t id = upGestureIdBits.clearFirstMarkedBit();
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mPointerGesture.lastGestureProperties,
+ dispatchMotion(when, readTime, policyFlags, mSource,
+ AMOTION_EVENT_ACTION_POINTER_UP, 0, 0, metaState, buttonState,
+ AMOTION_EVENT_EDGE_FLAG_NONE, mPointerGesture.lastGestureProperties,
mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, id, 0,
0, mPointerGesture.downTime);
@@ -2473,8 +2517,8 @@
// Send motion events for all pointers that moved.
if (moveNeeded) {
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0,
+ metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
@@ -2493,8 +2537,9 @@
mPointerGesture.downTime = when;
}
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
- metaState, buttonState, 0, mPointerGesture.currentGestureProperties,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN,
+ 0, 0, metaState, buttonState, 0,
+ mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, id, 0,
0, mPointerGesture.downTime);
@@ -2503,8 +2548,8 @@
// Send motion events for hover.
if (mPointerGesture.currentGestureMode == PointerGesture::Mode::HOVER) {
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
+ metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex,
@@ -2514,8 +2559,7 @@
// the pointer is hovering again even if the user is not currently touching
// the touch pad. This ensures that a view will receive a fresh hover enter
// event after a tap.
- float x, y;
- mPointerController->getPosition(&x, &y);
+ auto [x, y] = getMouseCursorPosition();
PointerProperties pointerProperties;
pointerProperties.clear();
@@ -2528,11 +2572,11 @@
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
const int32_t displayId = mPointerController->getDisplayId();
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
- policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- buttonState, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- 1, &pointerProperties, &pointerCoords, 0, 0, x, y,
- mPointerGesture.downTime, /* videoFrames */ {});
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
+ metaState, buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
+ 0, 0, x, y, mPointerGesture.downTime, /* videoFrames */ {});
getListener()->notifyMotion(&args);
}
@@ -2554,13 +2598,13 @@
}
}
-void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::abortPointerGestures(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
// Cancel previously dispatches pointers.
if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
int32_t metaState = getContext()->getGlobalMetaState();
int32_t buttonState = mCurrentRawState.buttonState;
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0,
+ metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, mPointerGesture.lastGestureIdBits, -1,
0, 0, mPointerGesture.downTime);
@@ -2772,13 +2816,12 @@
// Move the pointer using a relative motion.
// When using spots, the click will occur at the position of the anchor
// spot and all other spots will move there.
- mPointerController->move(deltaX, deltaY);
+ moveMouseCursor(deltaX, deltaY);
} else {
mPointerVelocityControl.reset();
}
- float x, y;
- mPointerController->getPosition(&x, &y);
+ auto [x, y] = getMouseCursorPosition();
mPointerGesture.currentGestureMode = PointerGesture::Mode::BUTTON_CLICK_OR_DRAG;
mPointerGesture.currentGestureIdBits.clear();
@@ -2804,8 +2847,7 @@
mPointerGesture.lastGestureMode == PointerGesture::Mode::TAP_DRAG) &&
lastFingerCount == 1) {
if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
- float x, y;
- mPointerController->getPosition(&x, &y);
+ auto [x, y] = getMouseCursorPosition();
if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
#if DEBUG_GESTURES
@@ -2873,8 +2915,7 @@
mPointerGesture.currentGestureMode = PointerGesture::Mode::HOVER;
if (mPointerGesture.lastGestureMode == PointerGesture::Mode::TAP) {
if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
- float x, y;
- mPointerController->getPosition(&x, &y);
+ auto [x, y] = getMouseCursorPosition();
if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
mPointerGesture.currentGestureMode = PointerGesture::Mode::TAP_DRAG;
@@ -2908,7 +2949,7 @@
// Move the pointer using a relative motion.
// When using spots, the hover or drag will occur at the position of the anchor spot.
- mPointerController->move(deltaX, deltaY);
+ moveMouseCursor(deltaX, deltaY);
} else {
mPointerVelocityControl.reset();
}
@@ -2930,8 +2971,7 @@
down = false;
}
- float x, y;
- mPointerController->getPosition(&x, &y);
+ auto [x, y] = getMouseCursorPosition();
mPointerGesture.currentGestureIdBits.clear();
mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
@@ -3004,8 +3044,9 @@
mCurrentRawState.rawPointerData
.getCentroidOfTouchingPointers(&mPointerGesture.referenceTouchX,
&mPointerGesture.referenceTouchY);
- mPointerController->getPosition(&mPointerGesture.referenceGestureX,
- &mPointerGesture.referenceGestureY);
+ auto [x, y] = getMouseCursorPosition();
+ mPointerGesture.referenceGestureX = x;
+ mPointerGesture.referenceGestureY = y;
}
// Clear the reference deltas for fingers not yet included in the reference calculation.
@@ -3335,7 +3376,7 @@
return true;
}
-void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::dispatchPointerStylus(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
mPointerSimple.currentCoords.clear();
mPointerSimple.currentProperties.clear();
@@ -3343,14 +3384,13 @@
if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
uint32_t id = mCurrentCookedState.stylusIdBits.firstMarkedBit();
uint32_t index = mCurrentCookedState.cookedPointerData.idToIndex[id];
- float x = mCurrentCookedState.cookedPointerData.pointerCoords[index].getX();
- float y = mCurrentCookedState.cookedPointerData.pointerCoords[index].getY();
- mPointerController->setPosition(x, y);
+ setMouseCursorPosition(mCurrentCookedState.cookedPointerData.pointerCoords[index].getX(),
+ mCurrentCookedState.cookedPointerData.pointerCoords[index].getY());
hovering = mCurrentCookedState.cookedPointerData.hoveringIdBits.hasBit(id);
down = !hovering;
- mPointerController->getPosition(&x, &y);
+ auto [x, y] = getMouseCursorPosition();
mPointerSimple.currentCoords.copyFrom(
mCurrentCookedState.cookedPointerData.pointerCoords[index]);
mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
@@ -3363,14 +3403,14 @@
hovering = false;
}
- dispatchPointerSimple(when, policyFlags, down, hovering);
+ dispatchPointerSimple(when, readTime, policyFlags, down, hovering);
}
-void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
- abortPointerSimple(when, policyFlags);
+void TouchInputMapper::abortPointerStylus(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
+ abortPointerSimple(when, readTime, policyFlags);
}
-void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::dispatchPointerMouse(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
mPointerSimple.currentCoords.clear();
mPointerSimple.currentProperties.clear();
@@ -3391,7 +3431,7 @@
rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
mPointerVelocityControl.move(when, &deltaX, &deltaY);
- mPointerController->move(deltaX, deltaY);
+ moveMouseCursor(deltaX, deltaY);
} else {
mPointerVelocityControl.reset();
}
@@ -3399,8 +3439,7 @@
down = isPointerDown(mCurrentRawState.buttonState);
hovering = !down;
- float x, y;
- mPointerController->getPosition(&x, &y);
+ auto [x, y] = getMouseCursorPosition();
mPointerSimple.currentCoords.copyFrom(
mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
@@ -3417,17 +3456,17 @@
hovering = false;
}
- dispatchPointerSimple(when, policyFlags, down, hovering);
+ dispatchPointerSimple(when, readTime, policyFlags, down, hovering);
}
-void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
- abortPointerSimple(when, policyFlags);
+void TouchInputMapper::abortPointerMouse(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
+ abortPointerSimple(when, readTime, policyFlags);
mPointerVelocityControl.reset();
}
-void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down,
- bool hovering) {
+void TouchInputMapper::dispatchPointerSimple(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
+ bool down, bool hovering) {
int32_t metaState = getContext()->getGlobalMetaState();
if (down || hovering) {
@@ -3440,16 +3479,14 @@
}
int32_t displayId = mPointerController->getDisplayId();
- float xCursorPosition;
- float yCursorPosition;
- mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+ auto [xCursorPosition, yCursorPosition] = getMouseCursorPosition();
if (mPointerSimple.down && !down) {
mPointerSimple.down = false;
// Send up.
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
- policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState,
mLastRawState.buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
&mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
@@ -3462,9 +3499,9 @@
mPointerSimple.hovering = false;
// Send hover exit.
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
- policyFlags, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
- mLastRawState.buttonState, MotionClassification::NONE,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0,
+ metaState, mLastRawState.buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
&mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
xCursorPosition, yCursorPosition, mPointerSimple.downTime,
@@ -3478,7 +3515,7 @@
mPointerSimple.downTime = when;
// Send down.
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
displayId, policyFlags, AMOTION_EVENT_ACTION_DOWN, 0, 0,
metaState, mCurrentRawState.buttonState,
MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
@@ -3489,8 +3526,8 @@
}
// Send move.
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
- policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
mCurrentRawState.buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
&mPointerSimple.currentCoords, mOrientedXPrecision,
@@ -3504,7 +3541,7 @@
mPointerSimple.hovering = true;
// Send hover enter.
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
metaState, mCurrentRawState.buttonState,
MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
@@ -3515,9 +3552,9 @@
}
// Send hover move.
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
- policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- mCurrentRawState.buttonState, MotionClassification::NONE,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
+ metaState, mCurrentRawState.buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
&mPointerSimple.currentCoords, mOrientedXPrecision,
mOrientedYPrecision, xCursorPosition, yCursorPosition,
@@ -3537,8 +3574,8 @@
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
- NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
- policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
mCurrentRawState.buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
&pointerCoords, mOrientedXPrecision, mOrientedYPrecision,
@@ -3556,17 +3593,17 @@
}
}
-void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
+void TouchInputMapper::abortPointerSimple(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
mPointerSimple.currentCoords.clear();
mPointerSimple.currentProperties.clear();
- dispatchPointerSimple(when, policyFlags, false, false);
+ dispatchPointerSimple(when, readTime, policyFlags, false, false);
}
-void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
- int32_t action, int32_t actionButton, int32_t flags,
- int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- const PointerProperties* properties,
+void TouchInputMapper::dispatchMotion(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
+ uint32_t source, int32_t action, int32_t actionButton,
+ int32_t flags, int32_t metaState, int32_t buttonState,
+ int32_t edgeFlags, const PointerProperties* properties,
const PointerCoords* coords, const uint32_t* idToIndex,
BitSet32 idBits, int32_t changedId, float xPrecision,
float yPrecision, nsecs_t downTime) {
@@ -3608,15 +3645,17 @@
float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
if (mDeviceMode == DeviceMode::POINTER) {
- mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+ auto [x, y] = getMouseCursorPosition();
+ xCursorPosition = x;
+ yCursorPosition = y;
}
const int32_t displayId = getAssociatedDisplayId().value_or(ADISPLAY_ID_NONE);
const int32_t deviceId = getDeviceId();
std::vector<TouchVideoFrame> frames = getDeviceContext().getVideoFrames();
std::for_each(frames.begin(), frames.end(),
[this](TouchVideoFrame& frame) { frame.rotate(this->mSurfaceOrientation); });
- NotifyMotionArgs args(getContext()->getNextId(), when, deviceId, source, displayId, policyFlags,
- action, actionButton, flags, metaState, buttonState,
+ NotifyMotionArgs args(getContext()->getNextId(), when, readTime, deviceId, source, displayId,
+ policyFlags, action, actionButton, flags, metaState, buttonState,
MotionClassification::NONE, edgeFlags, pointerCount, pointerProperties,
pointerCoords, xPrecision, yPrecision, xCursorPosition, yCursorPosition,
downTime, std::move(frames));
@@ -3653,9 +3692,9 @@
return changed;
}
-void TouchInputMapper::cancelTouch(nsecs_t when) {
- abortPointerUsage(when, 0 /*policyFlags*/);
- abortTouches(when, 0 /* policyFlags*/);
+void TouchInputMapper::cancelTouch(nsecs_t when, nsecs_t readTime) {
+ abortPointerUsage(when, readTime, 0 /*policyFlags*/);
+ abortTouches(when, readTime, 0 /* policyFlags*/);
}
// Transform raw coordinate to surface coordinate
@@ -3721,11 +3760,11 @@
return nullptr;
}
-void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
- uint32_t currentPointerCount = current->rawPointerData.pointerCount;
- uint32_t lastPointerCount = last->rawPointerData.pointerCount;
+void TouchInputMapper::assignPointerIds(const RawState& last, RawState& current) {
+ uint32_t currentPointerCount = current.rawPointerData.pointerCount;
+ uint32_t lastPointerCount = last.rawPointerData.pointerCount;
- current->rawPointerData.clearIdBits();
+ current.rawPointerData.clearIdBits();
if (currentPointerCount == 0) {
// No pointers to assign.
@@ -3736,20 +3775,20 @@
// All pointers are new.
for (uint32_t i = 0; i < currentPointerCount; i++) {
uint32_t id = i;
- current->rawPointerData.pointers[i].id = id;
- current->rawPointerData.idToIndex[id] = i;
- current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
+ current.rawPointerData.pointers[i].id = id;
+ current.rawPointerData.idToIndex[id] = i;
+ current.rawPointerData.markIdBit(id, current.rawPointerData.isHovering(i));
}
return;
}
if (currentPointerCount == 1 && lastPointerCount == 1 &&
- current->rawPointerData.pointers[0].toolType == last->rawPointerData.pointers[0].toolType) {
+ current.rawPointerData.pointers[0].toolType == last.rawPointerData.pointers[0].toolType) {
// Only one pointer and no change in count so it must have the same id as before.
- uint32_t id = last->rawPointerData.pointers[0].id;
- current->rawPointerData.pointers[0].id = id;
- current->rawPointerData.idToIndex[id] = 0;
- current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
+ uint32_t id = last.rawPointerData.pointers[0].id;
+ current.rawPointerData.pointers[0].id = id;
+ current.rawPointerData.idToIndex[id] = 0;
+ current.rawPointerData.markIdBit(id, current.rawPointerData.isHovering(0));
return;
}
@@ -3767,9 +3806,9 @@
for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
lastPointerIndex++) {
const RawPointerData::Pointer& currentPointer =
- current->rawPointerData.pointers[currentPointerIndex];
+ current.rawPointerData.pointers[currentPointerIndex];
const RawPointerData::Pointer& lastPointer =
- last->rawPointerData.pointers[lastPointerIndex];
+ last.rawPointerData.pointers[lastPointerIndex];
if (currentPointer.toolType == lastPointer.toolType) {
int64_t deltaX = currentPointer.x - lastPointer.x;
int64_t deltaY = currentPointer.y - lastPointer.y;
@@ -3873,12 +3912,12 @@
matchedCurrentBits.markBit(currentPointerIndex);
matchedLastBits.markBit(lastPointerIndex);
- uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
- current->rawPointerData.pointers[currentPointerIndex].id = id;
- current->rawPointerData.idToIndex[id] = currentPointerIndex;
- current->rawPointerData.markIdBit(id,
- current->rawPointerData.isHovering(
- currentPointerIndex));
+ uint32_t id = last.rawPointerData.pointers[lastPointerIndex].id;
+ current.rawPointerData.pointers[currentPointerIndex].id = id;
+ current.rawPointerData.idToIndex[id] = currentPointerIndex;
+ current.rawPointerData.markIdBit(id,
+ current.rawPointerData.isHovering(
+ currentPointerIndex));
usedIdBits.markBit(id);
#if DEBUG_POINTER_ASSIGNMENT
@@ -3895,10 +3934,10 @@
uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
uint32_t id = usedIdBits.markFirstUnmarkedBit();
- current->rawPointerData.pointers[currentPointerIndex].id = id;
- current->rawPointerData.idToIndex[id] = currentPointerIndex;
- current->rawPointerData.markIdBit(id,
- current->rawPointerData.isHovering(currentPointerIndex));
+ current.rawPointerData.pointers[currentPointerIndex].id = id;
+ current.rawPointerData.idToIndex[id] = currentPointerIndex;
+ current.rawPointerData.markIdBit(id,
+ current.rawPointerData.isHovering(currentPointerIndex));
#if DEBUG_POINTER_ASSIGNMENT
ALOGD("assignPointerIds - assigned: cur=%" PRIu32 ", id=%" PRIu32, currentPointerIndex, id);
@@ -3958,4 +3997,63 @@
return std::nullopt;
}
+void TouchInputMapper::moveMouseCursor(float dx, float dy) const {
+ if (isPerWindowInputRotationEnabled()) {
+ // Convert from InputReader's un-rotated coordinate space to PointerController's coordinate
+ // space that is oriented with the viewport.
+ rotateDelta(mViewport.orientation, &dx, &dy);
+ }
+
+ mPointerController->move(dx, dy);
+}
+
+std::pair<float, float> TouchInputMapper::getMouseCursorPosition() const {
+ float x = 0;
+ float y = 0;
+ mPointerController->getPosition(&x, &y);
+
+ if (!isPerWindowInputRotationEnabled()) return {x, y};
+ if (!mViewport.isValid()) return {x, y};
+
+ // Convert from PointerController's rotated coordinate space that is oriented with the viewport
+ // to InputReader's un-rotated coordinate space.
+ const int32_t orientation = getInverseRotation(mViewport.orientation);
+ rotatePoint(orientation, x, y, mViewport.deviceWidth, mViewport.deviceHeight);
+ return {x, y};
+}
+
+void TouchInputMapper::setMouseCursorPosition(float x, float y) const {
+ if (isPerWindowInputRotationEnabled() && mViewport.isValid()) {
+ // Convert from InputReader's un-rotated coordinate space to PointerController's rotated
+ // coordinate space that is oriented with the viewport.
+ rotatePoint(mViewport.orientation, x, y, mRawSurfaceWidth, mRawSurfaceHeight);
+ }
+
+ mPointerController->setPosition(x, y);
+}
+
+void TouchInputMapper::setTouchSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
+ BitSet32 spotIdBits, int32_t displayId) {
+ std::array<PointerCoords, MAX_POINTERS> outSpotCoords{};
+
+ for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) {
+ const uint32_t index = spotIdToIndex[idBits.clearFirstMarkedBit()];
+ float x = spotCoords[index].getX();
+ float y = spotCoords[index].getY();
+ float pressure = spotCoords[index].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
+
+ if (isPerWindowInputRotationEnabled()) {
+ // Convert from InputReader's un-rotated coordinate space to PointerController's rotated
+ // coordinate space.
+ rotatePoint(mViewport.orientation, x, y, mRawSurfaceWidth, mRawSurfaceHeight);
+ }
+
+ outSpotCoords[index].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ outSpotCoords[index].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ outSpotCoords[index].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
+ }
+
+ mPointerController->setSpots(outSpotCoords.data(), spotIdToIndex, spotIdBits, displayId);
+}
+
} // namespace android
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index 6621825..5146299 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -150,7 +150,7 @@
bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
uint8_t* outFlags) override;
- void cancelTouch(nsecs_t when) override;
+ void cancelTouch(nsecs_t when, nsecs_t readTime) override;
void timeoutExpired(nsecs_t when) override;
void updateExternalStylusState(const StylusState& state) override;
std::optional<int32_t> getAssociatedDisplayId() override;
@@ -298,6 +298,7 @@
struct RawState {
nsecs_t when;
+ nsecs_t readTime;
// Raw pointer sample data.
RawPointerData rawPointerData;
@@ -310,6 +311,7 @@
void copyFrom(const RawState& other) {
when = other.when;
+ readTime = other.readTime;
rawPointerData.copyFrom(other.rawPointerData);
buttonState = other.buttonState;
rawVScroll = other.rawVScroll;
@@ -318,6 +320,7 @@
void clear() {
when = 0;
+ readTime = 0;
rawPointerData.clear();
buttonState = 0;
rawVScroll = 0;
@@ -702,39 +705,42 @@
void resetExternalStylus();
void clearStylusDataPendingFlags();
- void sync(nsecs_t when);
+ void sync(nsecs_t when, nsecs_t readTime);
- bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
+ bool consumeRawTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
void processRawTouches(bool timeout);
- void cookAndDispatch(nsecs_t when);
- void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags, int32_t keyEventAction,
- int32_t keyEventFlags);
+ void cookAndDispatch(nsecs_t when, nsecs_t readTime);
+ void dispatchVirtualKey(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
+ int32_t keyEventAction, int32_t keyEventFlags);
- void dispatchTouches(nsecs_t when, uint32_t policyFlags);
- void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
- void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
- void dispatchButtonRelease(nsecs_t when, uint32_t policyFlags);
- void dispatchButtonPress(nsecs_t when, uint32_t policyFlags);
+ void dispatchTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
+ void dispatchHoverExit(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
+ void dispatchHoverEnterAndMove(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
+ void dispatchButtonRelease(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
+ void dispatchButtonPress(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
const BitSet32& findActiveIdBits(const CookedPointerData& cookedPointerData);
void cookPointerData();
- void abortTouches(nsecs_t when, uint32_t policyFlags);
+ void abortTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
- void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
- void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
+ void dispatchPointerUsage(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
+ PointerUsage pointerUsage);
+ void abortPointerUsage(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
- void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
- void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
+ void dispatchPointerGestures(nsecs_t when, nsecs_t readTime, uint32_t policyFlags,
+ bool isTimeout);
+ void abortPointerGestures(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
bool preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
bool* outFinishPreviousGesture, bool isTimeout);
- void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
- void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
+ void dispatchPointerStylus(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
+ void abortPointerStylus(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
- void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
- void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
+ void dispatchPointerMouse(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
+ void abortPointerMouse(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
- void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down, bool hovering);
- void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
+ void dispatchPointerSimple(nsecs_t when, nsecs_t readTime, uint32_t policyFlags, bool down,
+ bool hovering);
+ void abortPointerSimple(nsecs_t when, nsecs_t readTime, uint32_t policyFlags);
bool assignExternalStylusId(const RawState& state, bool timeout);
void applyExternalStylusButtonState(nsecs_t when);
@@ -744,9 +750,9 @@
// If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
// method will take care of setting the index and transmuting the action to DOWN or UP
// it is the first / last pointer to go down / up.
- void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, int32_t action,
- int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState,
- int32_t edgeFlags, const PointerProperties* properties,
+ void dispatchMotion(nsecs_t when, nsecs_t readTime, uint32_t policyFlags, uint32_t source,
+ int32_t action, int32_t actionButton, int32_t flags, int32_t metaState,
+ int32_t buttonState, int32_t edgeFlags, const PointerProperties* properties,
const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits,
int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
@@ -766,10 +772,18 @@
bool isPointInsideSurface(int32_t x, int32_t y);
const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
- static void assignPointerIds(const RawState* last, RawState* current);
+ static void assignPointerIds(const RawState& last, RawState& current);
const char* modeToString(DeviceMode deviceMode);
void rotateAndScale(float& x, float& y);
+
+ // Wrapper methods for interfacing with PointerController. These are used to convert points
+ // between the coordinate spaces used by InputReader and PointerController, if they differ.
+ void moveMouseCursor(float dx, float dy) const;
+ std::pair<float, float> getMouseCursorPosition() const;
+ void setMouseCursorPosition(float x, float y) const;
+ void setTouchSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
+ BitSet32 spotIdBits, int32_t displayId);
};
} // namespace android
diff --git a/services/inputflinger/tests/FocusResolver_test.cpp b/services/inputflinger/tests/FocusResolver_test.cpp
index ef3dd65..17efb5b 100644
--- a/services/inputflinger/tests/FocusResolver_test.cpp
+++ b/services/inputflinger/tests/FocusResolver_test.cpp
@@ -18,6 +18,12 @@
#include "../FocusResolver.h"
+#define ASSERT_FOCUS_CHANGE(_changes, _oldFocus, _newFocus) \
+ { \
+ ASSERT_EQ(_oldFocus, _changes->oldFocus); \
+ ASSERT_EQ(_newFocus, _changes->newFocus); \
+ }
+
// atest inputflinger_tests:FocusResolverTest
namespace android::inputdispatcher {
@@ -56,8 +62,7 @@
FocusResolver focusResolver;
std::optional<FocusResolver::FocusChanges> changes =
focusResolver.setFocusedWindow(request, windows);
- ASSERT_EQ(nullptr, changes->oldFocus);
- ASSERT_EQ(focusableWindowToken, changes->newFocus);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ focusableWindowToken);
ASSERT_EQ(request.displayId, changes->displayId);
// invisible window cannot get focused
@@ -65,6 +70,7 @@
changes = focusResolver.setFocusedWindow(request, windows);
ASSERT_EQ(focusableWindowToken, changes->oldFocus);
ASSERT_EQ(nullptr, changes->newFocus);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ nullptr);
// unfocusableWindowToken window cannot get focused
request.token = unfocusableWindowToken;
@@ -99,19 +105,17 @@
FocusResolver focusResolver;
std::optional<FocusResolver::FocusChanges> changes =
focusResolver.setFocusedWindow(request, windows);
- ASSERT_EQ(nullptr, changes->oldFocus);
- ASSERT_EQ(focusableWindowToken, changes->newFocus);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ focusableWindowToken);
// mirrored window with one visible window can get focused
request.token = invisibleWindowToken;
changes = focusResolver.setFocusedWindow(request, windows);
- ASSERT_EQ(focusableWindowToken, changes->oldFocus);
- ASSERT_EQ(invisibleWindowToken, changes->newFocus);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ invisibleWindowToken);
// mirrored window with one or more unfocusable window cannot get focused
request.token = unfocusableWindowToken;
changes = focusResolver.setFocusedWindow(request, windows);
- ASSERT_FALSE(changes);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ invisibleWindowToken, /*to*/ nullptr);
}
TEST(FocusResolverTest, SetInputWindows) {
@@ -130,11 +134,10 @@
focusResolver.setFocusedWindow(request, windows);
ASSERT_EQ(focusableWindowToken, changes->newFocus);
- // Window visibility changes and the window loses focused
+ // Window visibility changes and the window loses focus
window->setVisible(false);
changes = focusResolver.setInputWindows(request.displayId, windows);
- ASSERT_EQ(nullptr, changes->newFocus);
- ASSERT_EQ(focusableWindowToken, changes->oldFocus);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ nullptr);
}
TEST(FocusResolverTest, FocusRequestsCanBePending) {
@@ -158,8 +161,100 @@
// Window visibility changes and the window gets focused
invisibleWindow->setVisible(true);
changes = focusResolver.setInputWindows(request.displayId, windows);
- ASSERT_EQ(nullptr, changes->oldFocus);
- ASSERT_EQ(invisibleWindowToken, changes->newFocus);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ invisibleWindowToken);
+}
+
+TEST(FocusResolverTest, FocusRequestsArePersistent) {
+ sp<IBinder> windowToken = new BBinder();
+ std::vector<sp<InputWindowHandle>> windows;
+
+ sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken,
+ false /* focusable */, true /* visible */);
+ windows.push_back(window);
+
+ // non-focusable window cannot get focused
+ FocusRequest request;
+ request.displayId = 42;
+ request.token = windowToken;
+ FocusResolver focusResolver;
+ std::optional<FocusResolver::FocusChanges> changes =
+ focusResolver.setFocusedWindow(request, windows);
+ ASSERT_FALSE(changes);
+
+ // Focusability changes and the window gets focused
+ window->setFocusable(true);
+ changes = focusResolver.setInputWindows(request.displayId, windows);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken);
+
+ // Visibility changes and the window loses focus
+ window->setVisible(false);
+ changes = focusResolver.setInputWindows(request.displayId, windows);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr);
+
+ // Visibility changes and the window gets focused
+ window->setVisible(true);
+ changes = focusResolver.setInputWindows(request.displayId, windows);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken);
+
+ // Window is gone and the window loses focus
+ changes = focusResolver.setInputWindows(request.displayId, {});
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr);
+
+ // Window returns and the window gains focus
+ changes = focusResolver.setInputWindows(request.displayId, windows);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken);
+}
+
+TEST(FocusResolverTest, ConditionalFocusRequestsAreNotPersistent) {
+ sp<IBinder> hostWindowToken = new BBinder();
+ std::vector<sp<InputWindowHandle>> windows;
+
+ sp<FakeWindowHandle> hostWindow =
+ new FakeWindowHandle("Host Window", hostWindowToken, true /* focusable */,
+ true /* visible */);
+ windows.push_back(hostWindow);
+ sp<IBinder> embeddedWindowToken = new BBinder();
+ sp<FakeWindowHandle> embeddedWindow =
+ new FakeWindowHandle("Embedded Window", embeddedWindowToken, true /* focusable */,
+ true /* visible */);
+ windows.push_back(embeddedWindow);
+
+ FocusRequest request;
+ request.displayId = 42;
+ request.token = hostWindowToken;
+ FocusResolver focusResolver;
+ std::optional<FocusResolver::FocusChanges> changes =
+ focusResolver.setFocusedWindow(request, windows);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ hostWindowToken);
+
+ request.focusedToken = hostWindow->getToken();
+ request.token = embeddedWindowToken;
+ changes = focusResolver.setFocusedWindow(request, windows);
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ hostWindowToken, /*to*/ embeddedWindowToken);
+
+ embeddedWindow->setFocusable(false);
+ changes = focusResolver.setInputWindows(request.displayId, windows);
+ // The embedded window is no longer focusable, provide focus back to the original focused
+ // window.
+ ASSERT_FOCUS_CHANGE(changes, /*from*/ embeddedWindowToken, /*to*/ hostWindowToken);
+
+ embeddedWindow->setFocusable(true);
+ changes = focusResolver.setInputWindows(request.displayId, windows);
+ // The embedded window is focusable again, but we it cannot gain focus unless there is another
+ // focus request.
+ ASSERT_FALSE(changes);
+
+ embeddedWindow->setVisible(false);
+ changes = focusResolver.setFocusedWindow(request, windows);
+ // If the embedded window is not visible/focusable, then we do not grant it focus and the
+ // request is dropped.
+ ASSERT_FALSE(changes);
+
+ embeddedWindow->setVisible(true);
+ changes = focusResolver.setInputWindows(request.displayId, windows);
+ // If the embedded window becomes visble/focusable, nothing changes since the request has been
+ // dropped.
+ ASSERT_FALSE(changes);
}
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputClassifierConverter_test.cpp b/services/inputflinger/tests/InputClassifierConverter_test.cpp
index f58b628..c0ada9d 100644
--- a/services/inputflinger/tests/InputClassifierConverter_test.cpp
+++ b/services/inputflinger/tests/InputClassifierConverter_test.cpp
@@ -38,13 +38,13 @@
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 2);
coords.setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.5);
static constexpr nsecs_t downTime = 2;
- NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/,
- AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/,
- AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/,
- AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties,
- &coords, 0 /*xPrecision*/, 0 /*yPrecision*/,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 2 /*readTime*/,
+ 3 /*deviceId*/, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT,
+ 4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/,
+ 0 /*flags*/, AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
+ 1 /*pointerCount*/, &properties, &coords, 0 /*xPrecision*/,
+ 0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
{} /*videoFrames*/);
return motionArgs;
diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputClassifier_test.cpp
index ab74a04..a72df01 100644
--- a/services/inputflinger/tests/InputClassifier_test.cpp
+++ b/services/inputflinger/tests/InputClassifier_test.cpp
@@ -41,13 +41,13 @@
coords.setAxisValue(AMOTION_EVENT_AXIS_X, 1);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 1);
static constexpr nsecs_t downTime = 2;
- NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/,
- AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/,
- AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/,
- AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties,
- &coords, 0 /*xPrecision*/, 0 /*yPrecision*/,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 2 /*readTime*/,
+ 3 /*deviceId*/, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT,
+ 4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/,
+ 0 /*flags*/, AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
+ 1 /*pointerCount*/, &properties, &coords, 0 /*xPrecision*/,
+ 0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
{} /*videoFrames*/);
return motionArgs;
@@ -85,9 +85,10 @@
TEST_F(InputClassifierTest, SendToNextStage_NotifyKeyArgs) {
// Create a basic key event and send to classifier
- NotifyKeyArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/, AINPUT_SOURCE_KEYBOARD,
- ADISPLAY_ID_DEFAULT, 0/*policyFlags*/, AKEY_EVENT_ACTION_DOWN, 4/*flags*/,
- AKEYCODE_HOME, 5/*scanCode*/, AMETA_NONE, 6/*downTime*/);
+ NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/,
+ AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/,
+ AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/,
+ AMETA_NONE, 6 /*downTime*/);
mClassifier->notifyKey(&args);
NotifyKeyArgs outArgs;
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 209639c..32f9b69 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -377,7 +377,7 @@
mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
}
- void pokeUserActivity(nsecs_t, int32_t) override {}
+ void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) override { return false; }
@@ -766,6 +766,9 @@
case AINPUT_EVENT_TYPE_CAPTURE: {
FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
}
+ case AINPUT_EVENT_TYPE_DRAG: {
+ FAIL() << "Use 'consumeDragEvent' for DRAG events";
+ }
default: {
FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
}
@@ -803,6 +806,23 @@
EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
}
+ void consumeDragEvent(bool isExiting, float x, float y) {
+ const InputEvent* event = consume();
+ ASSERT_NE(nullptr, event) << mName.c_str()
+ << ": consumer should have returned non-NULL event.";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
+ << "Got " << inputEventTypeToString(event->getType())
+ << " event instead of DRAG event";
+
+ EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
+ << mName.c_str() << ": event displayId should always be NONE.";
+
+ const auto& dragEvent = static_cast<const DragEvent&>(*event);
+ EXPECT_EQ(isExiting, dragEvent.isExiting());
+ EXPECT_EQ(x, dragEvent.getX());
+ EXPECT_EQ(y, dragEvent.getY());
+ }
+
void assertNoEvents() {
InputEvent* event = consume();
if (event == nullptr) {
@@ -898,16 +918,20 @@
mInfo.touchOcclusionMode = mode;
}
+ void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
+
void setFrame(const Rect& frame) {
mInfo.frameLeft = frame.left;
mInfo.frameTop = frame.top;
mInfo.frameRight = frame.right;
mInfo.frameBottom = frame.bottom;
- mInfo.transform.set(frame.left, frame.top);
+ mInfo.transform.set(-frame.left, -frame.top);
mInfo.touchableRegion.clear();
mInfo.addTouchableRegion(frame);
}
+ void addFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags |= flags; }
+
void setFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags = flags; }
void setInputFeatures(InputWindowInfo::Feature features) { mInfo.inputFeatures = features; }
@@ -999,6 +1023,10 @@
expectedFlags);
}
+ void consumeDragEvent(bool isExiting, float x, float y) {
+ mInputReceiver->consumeDragEvent(isExiting, x, y);
+ }
+
std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
if (mInputReceiver == nullptr) {
ADD_FAILURE() << "Invalid receive event on window with no receiver";
@@ -1232,9 +1260,9 @@
static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid key event.
- NotifyKeyArgs args(/* id */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
- POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A, KEY_A,
- AMETA_NONE, currentTime);
+ NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
+ displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
+ KEY_A, AMETA_NONE, currentTime);
return args;
}
@@ -1261,7 +1289,7 @@
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid motion event.
- NotifyMotionArgs args(/* id */ 0, currentTime, DEVICE_ID, source, displayId,
+ NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
@@ -2179,7 +2207,7 @@
EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
}
-TEST_F(InputDispatcherTest, NonPointerMotionEvent_JoystickNotTransformed) {
+TEST_F(InputDispatcherTest, NonPointerMotionEvent_NotTransformed) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
@@ -2199,28 +2227,41 @@
// Second, we consume focus event if it is right or wrong according to onFocusChangedLocked.
window->consumeFocusEvent(true);
- NotifyMotionArgs motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE,
- AINPUT_SOURCE_JOYSTICK, ADISPLAY_ID_DEFAULT);
- mDispatcher->notifyMotion(&motionArgs);
+ constexpr const std::array nonPointerSources = {AINPUT_SOURCE_TRACKBALL,
+ AINPUT_SOURCE_MOUSE_RELATIVE,
+ AINPUT_SOURCE_JOYSTICK};
+ for (const int source : nonPointerSources) {
+ // Notify motion with a non-pointer source.
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, source, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&motionArgs);
- // Third, we consume motion event.
- InputEvent* event = window->consume();
- ASSERT_NE(event, nullptr);
- ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
- << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
- << " event, got " << inputEventTypeToString(event->getType()) << " event";
+ InputEvent* event = window->consume();
+ ASSERT_NE(event, nullptr);
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
+ << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
+ << " event, got " << inputEventTypeToString(event->getType()) << " event";
- const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
- EXPECT_EQ(AINPUT_EVENT_TYPE_MOTION, motionEvent.getAction());
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
+ EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, motionEvent.getAction());
+ EXPECT_EQ(motionArgs.pointerCount, motionEvent.getPointerCount());
- float expectedX = motionArgs.pointerCoords[0].getX();
- float expectedY = motionArgs.pointerCoords[0].getY();
+ float expectedX = motionArgs.pointerCoords[0].getX();
+ float expectedY = motionArgs.pointerCoords[0].getY();
- // Finally we test if the axis values from the final motion event are not transformed
- EXPECT_EQ(expectedX, motionEvent.getX(0)) << "expected " << expectedX << " for x coord of "
- << name.c_str() << ", got " << motionEvent.getX(0);
- EXPECT_EQ(expectedY, motionEvent.getY(0)) << "expected " << expectedY << " for y coord of "
- << name.c_str() << ", got " << motionEvent.getY(0);
+ // Ensure the axis values from the final motion event are not transformed.
+ EXPECT_EQ(expectedX, motionEvent.getX(0))
+ << "expected " << expectedX << " for x coord of " << name.c_str() << ", got "
+ << motionEvent.getX(0);
+ EXPECT_EQ(expectedY, motionEvent.getY(0))
+ << "expected " << expectedY << " for y coord of " << name.c_str() << ", got "
+ << motionEvent.getY(0);
+ // Ensure the raw and transformed axis values for the motion event are the same.
+ EXPECT_EQ(motionEvent.getRawX(0), motionEvent.getX(0))
+ << "expected raw and transformed X-axis values to be equal";
+ EXPECT_EQ(motionEvent.getRawY(0), motionEvent.getY(0))
+ << "expected raw and transformed Y-axis values to be equal";
+ }
}
/**
@@ -4264,6 +4305,19 @@
class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
protected:
constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
+
+ constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
+ static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
+
+ constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
+ static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
+
+ // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
+ constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
+ static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
+ static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
+ MAXIMUM_OBSCURING_OPACITY);
+
static const int32_t TOUCHED_APP_UID = 10001;
static const int32_t APP_B_UID = 10002;
static const int32_t APP_C_UID = 10003;
@@ -4318,6 +4372,28 @@
mTouchWindow->assertNoEvents();
}
+TEST_F(InputDispatcherUntrustedTouchesTest,
+ WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
+ const sp<FakeWindowHandle>& w =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+
+ touch();
+
+ mTouchWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherUntrustedTouchesTest,
+ WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
+ const sp<FakeWindowHandle>& w =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+
+ touch();
+
+ w->assertNoEvents();
+}
+
TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
@@ -4358,9 +4434,52 @@
mTouchWindow->consumeAnyMotionDown();
}
+TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
+ const sp<FakeWindowHandle>& w =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+
+ touch();
+
+ w->assertNoEvents();
+}
+
+/**
+ * This is important to make sure apps can't indirectly learn the position of touches (outside vs
+ * inside) while letting them pass-through. Note that even though touch passes through the occluding
+ * window, the occluding window will still receive ACTION_OUTSIDE event.
+ */
+TEST_F(InputDispatcherUntrustedTouchesTest,
+ WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
+ const sp<FakeWindowHandle>& w =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
+ w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+
+ touch();
+
+ w->consumeMotionOutside();
+}
+
+TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
+ const sp<FakeWindowHandle>& w =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
+ w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+
+ touch();
+
+ InputEvent* event = w->consume();
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
+ MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
+ EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getX());
+ EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getY());
+}
+
TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
const sp<FakeWindowHandle>& w =
- getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
touch();
@@ -4381,7 +4500,8 @@
TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
const sp<FakeWindowHandle>& w =
- getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.9f);
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_ABOVE_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
touch();
@@ -4392,9 +4512,11 @@
TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
// Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
const sp<FakeWindowHandle>& w1 =
- getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
const sp<FakeWindowHandle>& w2 =
- getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
touch();
@@ -4405,9 +4527,11 @@
TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
// Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
const sp<FakeWindowHandle>& w1 =
- getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY, 0.5f);
+ getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_FAR_BELOW_THRESHOLD);
const sp<FakeWindowHandle>& w2 =
- getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY, 0.5f);
+ getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_FAR_BELOW_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
touch();
@@ -4418,9 +4542,11 @@
TEST_F(InputDispatcherUntrustedTouchesTest,
WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
const sp<FakeWindowHandle>& wB =
- getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
const sp<FakeWindowHandle>& wC =
- getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
touch();
@@ -4430,9 +4556,11 @@
TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
const sp<FakeWindowHandle>& wB =
- getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
const sp<FakeWindowHandle>& wC =
- getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY, 0.9f);
+ getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_ABOVE_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
touch();
@@ -4443,9 +4571,11 @@
TEST_F(InputDispatcherUntrustedTouchesTest,
WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
const sp<FakeWindowHandle>& wA =
- getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
const sp<FakeWindowHandle>& wB =
- getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.9f);
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_ABOVE_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
touch();
@@ -4456,9 +4586,11 @@
TEST_F(InputDispatcherUntrustedTouchesTest,
WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
const sp<FakeWindowHandle>& wA =
- getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY, 0.9f);
+ getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_ABOVE_THRESHOLD);
const sp<FakeWindowHandle>& wB =
- getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.7f);
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
touch();
@@ -4468,7 +4600,8 @@
TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
const sp<FakeWindowHandle>& w =
- getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY, 0.9f);
+ getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_ABOVE_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
touch();
@@ -4513,7 +4646,8 @@
OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
const sp<FakeWindowHandle>& w =
- getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.9f);
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_ABOVE_THRESHOLD);
mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
touch();
@@ -4521,4 +4655,138 @@
mTouchWindow->consumeAnyMotionDown();
}
+TEST_F(InputDispatcherUntrustedTouchesTest,
+ WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
+ const sp<FakeWindowHandle>& w1 =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
+ OPACITY_BELOW_THRESHOLD);
+ const sp<FakeWindowHandle>& w2 =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
+
+ touch();
+
+ mTouchWindow->assertNoEvents();
+}
+
+/**
+ * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
+ * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
+ * (which alone would result in allowing touches) does not affect the blocking behavior.
+ */
+TEST_F(InputDispatcherUntrustedTouchesTest,
+ WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
+ const sp<FakeWindowHandle>& wB =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
+ OPACITY_BELOW_THRESHOLD);
+ const sp<FakeWindowHandle>& wC =
+ getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
+ OPACITY_BELOW_THRESHOLD);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
+
+ touch();
+
+ mTouchWindow->assertNoEvents();
+}
+
+/**
+ * This test is testing that a window from a different UID but with same application token doesn't
+ * block the touch. Apps can share the application token for close UI collaboration for example.
+ */
+TEST_F(InputDispatcherUntrustedTouchesTest,
+ WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
+ const sp<FakeWindowHandle>& w =
+ getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
+ w->setApplicationToken(mTouchWindow->getApplicationToken());
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+
+ touch();
+
+ mTouchWindow->consumeAnyMotionDown();
+}
+
+class InputDispatcherDragTests : public InputDispatcherTest {
+protected:
+ std::shared_ptr<FakeApplicationHandle> mApp;
+ sp<FakeWindowHandle> mWindow;
+ sp<FakeWindowHandle> mSecondWindow;
+ sp<FakeWindowHandle> mDragWindow;
+
+ void SetUp() override {
+ InputDispatcherTest::SetUp();
+ mApp = std::make_shared<FakeApplicationHandle>();
+ mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow->setFrame(Rect(0, 0, 100, 100));
+ mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+
+ mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+ mSecondWindow->setFrame(Rect(100, 0, 200, 100));
+ mSecondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+ }
+
+ // Start performing drag, we will create a drag window and transfer touch to it.
+ void performDrag() {
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {50, 50}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+ // Window should receive motion event.
+ mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ // The drag window covers the entire display
+ mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows(
+ {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
+
+ // Transfer touch focus to the drag window
+ mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
+ true /* isDragDrop */);
+ mWindow->consumeMotionCancel();
+ mDragWindow->consumeMotionDown();
+ }
+};
+
+TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
+ performDrag();
+
+ // Move on window.
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {50, 50}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
+ mWindow->consumeDragEvent(false, 50, 50);
+ mSecondWindow->assertNoEvents();
+
+ // Move to another window.
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {150, 50}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
+ mWindow->consumeDragEvent(true, 150, 50);
+ mSecondWindow->consumeDragEvent(false, 50, 50);
+
+ // Move back to original window.
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {50, 50}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
+ mWindow->consumeDragEvent(false, 50, 50);
+ mSecondWindow->consumeDragEvent(true, -50, 50);
+
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
+ mWindow->assertNoEvents();
+ mSecondWindow->assertNoEvents();
+}
+
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 409c62a..d69bb6a 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -22,6 +22,7 @@
#include <InputReaderBase.h>
#include <InputReaderFactory.h>
#include <KeyboardInputMapper.h>
+#include <LightInputMapper.h>
#include <MultiTouchInputMapper.h>
#include <SensorInputMapper.h>
#include <SingleTouchInputMapper.h>
@@ -36,6 +37,7 @@
#include <math.h>
#include <memory>
+#include <regex>
#include "input/DisplayViewport.h"
#include "input/Input.h"
@@ -48,7 +50,8 @@
static constexpr std::chrono::duration WAIT_TIMEOUT = 100ms;
// An arbitrary time value.
-static const nsecs_t ARBITRARY_TIME = 1234;
+static constexpr nsecs_t ARBITRARY_TIME = 1234;
+static constexpr nsecs_t READ_TIME = 4321;
// Arbitrary display properties.
static constexpr int32_t DISPLAY_ID = 0;
@@ -70,6 +73,9 @@
static constexpr int32_t THIRD_TRACKING_ID = 2;
static constexpr int32_t BATTERY_STATUS = 4;
static constexpr int32_t BATTERY_CAPACITY = 66;
+static constexpr int32_t LIGHT_BRIGHTNESS = 0x55000000;
+static constexpr int32_t LIGHT_COLOR = 0x7F448866;
+static constexpr int32_t LIGHT_PLAYER_ID = 2;
// Error tolerance for floating point assertions.
static const float EPSILON = 0.001f;
@@ -83,6 +89,10 @@
return (x + y) / 2;
}
+// Mapping for light color name and the light color
+const std::unordered_map<std::string, LightColor> LIGHT_COLORS = {{"red", LightColor::RED},
+ {"green", LightColor::GREEN},
+ {"blue", LightColor::BLUE}};
// --- FakePointerController ---
@@ -412,6 +422,12 @@
std::vector<RawEvent> mEvents GUARDED_BY(mLock);
std::unordered_map<int32_t /*deviceId*/, std::vector<TouchVideoFrame>> mVideoFrames;
std::vector<int32_t> mVibrators = {0, 1};
+ std::unordered_map<int32_t, RawLightInfo> mRawLightInfos;
+ // Simulates a device light brightness, from light id to light brightness.
+ std::unordered_map<int32_t /* lightId */, int32_t /* brightness*/> mLightBrightness;
+ // Simulates a device light intensities, from light id to light intensities map.
+ std::unordered_map<int32_t /* lightId */, std::unordered_map<LightColor, int32_t>>
+ mLightIntensities;
public:
virtual ~FakeEventHub() {
@@ -427,14 +443,14 @@
device->identifier.name = name;
mDevices.add(deviceId, device);
- enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0);
+ enqueueEvent(ARBITRARY_TIME, READ_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0);
}
void removeDevice(int32_t deviceId) {
delete mDevices.valueFor(deviceId);
mDevices.removeItem(deviceId);
- enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0);
+ enqueueEvent(ARBITRARY_TIME, READ_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0);
}
bool isDeviceEnabled(int32_t deviceId) {
@@ -475,7 +491,7 @@
}
void finishDeviceScan() {
- enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0);
+ enqueueEvent(ARBITRARY_TIME, READ_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0);
}
void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) {
@@ -562,6 +578,19 @@
device->mscBitmask.loadFromBuffer(buffer);
}
+ void addRawLightInfo(int32_t rawId, RawLightInfo&& info) {
+ mRawLightInfos.emplace(rawId, std::move(info));
+ }
+
+ void fakeLightBrightness(int32_t rawId, int32_t brightness) {
+ mLightBrightness.emplace(rawId, brightness);
+ }
+
+ void fakeLightIntensities(int32_t rawId,
+ const std::unordered_map<LightColor, int32_t> intensities) {
+ mLightIntensities.emplace(rawId, std::move(intensities));
+ }
+
bool getLedState(int32_t deviceId, int32_t led) {
Device* device = getDevice(deviceId);
return device->leds.valueFor(led);
@@ -576,11 +605,12 @@
device->virtualKeys.push_back(definition);
}
- void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type,
- int32_t code, int32_t value) {
+ void enqueueEvent(nsecs_t when, nsecs_t readTime, int32_t deviceId, int32_t type, int32_t code,
+ int32_t value) {
std::scoped_lock<std::mutex> lock(mLock);
RawEvent event;
event.when = when;
+ event.readTime = readTime;
event.deviceId = deviceId;
event.type = type;
event.code = code;
@@ -869,6 +899,48 @@
std::optional<int32_t> getBatteryStatus(int32_t) const override { return BATTERY_STATUS; }
+ const std::vector<int32_t> getRawLightIds(int32_t deviceId) override {
+ std::vector<int32_t> ids;
+ for (const auto& [rawId, info] : mRawLightInfos) {
+ ids.push_back(rawId);
+ }
+ return ids;
+ }
+
+ std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) override {
+ auto it = mRawLightInfos.find(lightId);
+ if (it == mRawLightInfos.end()) {
+ return std::nullopt;
+ }
+ return it->second;
+ }
+
+ void setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) override {
+ mLightBrightness.emplace(lightId, brightness);
+ }
+
+ void setLightIntensities(int32_t deviceId, int32_t lightId,
+ std::unordered_map<LightColor, int32_t> intensities) override {
+ mLightIntensities.emplace(lightId, intensities);
+ };
+
+ std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) override {
+ auto lightIt = mLightBrightness.find(lightId);
+ if (lightIt == mLightBrightness.end()) {
+ return std::nullopt;
+ }
+ return lightIt->second;
+ }
+
+ std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
+ int32_t deviceId, int32_t lightId) override {
+ auto lightIt = mLightIntensities.find(lightId);
+ if (lightIt == mLightIntensities.end()) {
+ return std::nullopt;
+ }
+ return lightIt->second;
+ };
+
virtual bool isExternal(int32_t) const {
return false;
}
@@ -1704,18 +1776,21 @@
TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) {
constexpr int32_t deviceId = END_RESERVED_ID + 1000;
constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD;
+ constexpr nsecs_t when = 0;
constexpr int32_t eventHubId = 1;
+ constexpr nsecs_t readTime = 2;
FakeInputMapper& mapper =
addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
AINPUT_SOURCE_KEYBOARD, nullptr);
- mFakeEventHub->enqueueEvent(0, eventHubId, EV_KEY, KEY_A, 1);
+ mFakeEventHub->enqueueEvent(when, readTime, eventHubId, EV_KEY, KEY_A, 1);
mReader->loopOnce();
ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
RawEvent event;
ASSERT_NO_FATAL_FAILURE(mapper.assertProcessWasCalled(&event));
- ASSERT_EQ(0, event.when);
+ ASSERT_EQ(when, event.when);
+ ASSERT_EQ(readTime, event.readTime);
ASSERT_EQ(eventHubId, event.deviceId);
ASSERT_EQ(EV_KEY, event.type);
ASSERT_EQ(KEY_A, event.code);
@@ -1976,6 +2051,49 @@
ASSERT_EQ(mReader->getBatteryStatus(deviceId), BATTERY_STATUS);
}
+class FakeLightInputMapper : public FakeInputMapper {
+public:
+ FakeLightInputMapper(InputDeviceContext& deviceContext, uint32_t sources)
+ : FakeInputMapper(deviceContext, sources) {}
+
+ bool setLightColor(int32_t lightId, int32_t color) override {
+ getDeviceContext().setLightBrightness(lightId, color >> 24);
+ return true;
+ }
+
+ std::optional<int32_t> getLightColor(int32_t lightId) override {
+ std::optional<int32_t> result = getDeviceContext().getLightBrightness(lightId);
+ if (!result.has_value()) {
+ return std::nullopt;
+ }
+ return result.value() << 24;
+ }
+};
+
+TEST_F(InputReaderTest, LightGetColor) {
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD | InputDeviceClass::LIGHT;
+ constexpr int32_t eventHubId = 1;
+ const char* DEVICE_LOCATION = "BLUETOOTH";
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION);
+ FakeLightInputMapper& mapper =
+ device->addMapper<FakeLightInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD);
+ mReader->pushNextDevice(device);
+ RawLightInfo info = {.id = 1,
+ .name = "Mono",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS,
+ .path = ""};
+ mFakeEventHub->addRawLightInfo(1 /* rawId */, std::move(info));
+ mFakeEventHub->fakeLightBrightness(1 /* rawId */, 0x55);
+
+ ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
+ ASSERT_NO_FATAL_FAILURE(mapper.assertConfigureWasCalled());
+
+ ASSERT_TRUE(mReader->setLightColor(deviceId, 1 /* lightId */, LIGHT_BRIGHTNESS));
+ ASSERT_EQ(mReader->getLightColor(deviceId, 1 /* lightId */), LIGHT_BRIGHTNESS);
+}
+
// --- InputReaderIntegrationTest ---
// These tests create and interact with the InputReader only through its interface.
@@ -2080,12 +2198,14 @@
ASSERT_NE(prevId, keyArgs.id);
prevId = keyArgs.id;
ASSERT_LE(prevTimestamp, keyArgs.eventTime);
+ ASSERT_LE(keyArgs.eventTime, keyArgs.readTime);
prevTimestamp = keyArgs.eventTime;
ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
ASSERT_NE(prevId, keyArgs.id);
ASSERT_LE(prevTimestamp, keyArgs.eventTime);
+ ASSERT_LE(keyArgs.eventTime, keyArgs.readTime);
}
/**
@@ -2562,9 +2682,11 @@
mFakePolicy->clearViewports();
}
- void process(InputMapper& mapper, nsecs_t when, int32_t type, int32_t code, int32_t value) {
+ void process(InputMapper& mapper, nsecs_t when, nsecs_t readTime, int32_t type, int32_t code,
+ int32_t value) {
RawEvent event;
event.when = when;
+ event.readTime = readTime;
event.deviceId = mapper.getDeviceContext().getEventHubId();
event.type = type;
event.code = code;
@@ -2643,10 +2765,10 @@
TEST_F(SwitchInputMapperTest, Process) {
SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>();
- process(mapper, ARBITRARY_TIME, EV_SW, SW_LID, 1);
- process(mapper, ARBITRARY_TIME, EV_SW, SW_JACK_PHYSICAL_INSERT, 1);
- process(mapper, ARBITRARY_TIME, EV_SW, SW_HEADPHONE_INSERT, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SW, SW_LID, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SW, SW_JACK_PHYSICAL_INSERT, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SW, SW_HEADPHONE_INSERT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
NotifySwitchArgs args;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySwitchWasCalled(&args));
@@ -2816,11 +2938,11 @@
std::chrono::microseconds(10000),
std::chrono::microseconds(0)));
ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID));
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, 20000);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, -20000);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Z, 40000);
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, 20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, -20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Z, 40000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
NotifySensorArgs args;
std::vector<float> values = {20000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT,
@@ -2846,11 +2968,11 @@
std::chrono::microseconds(10000),
std::chrono::microseconds(0)));
ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID));
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_RX, 20000);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_RY, -20000);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_RZ, 40000);
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RX, 20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RY, -20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RZ, 40000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
NotifySensorArgs args;
std::vector<float> values = {20000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT,
@@ -2883,14 +3005,136 @@
BatteryInputMapper& mapper = addMapperAndConfigure<BatteryInputMapper>();
ASSERT_TRUE(mapper.getBatteryCapacity());
- ASSERT_EQ(*mapper.getBatteryCapacity(), BATTERY_CAPACITY);
+ ASSERT_EQ(mapper.getBatteryCapacity().value_or(-1), BATTERY_CAPACITY);
}
TEST_F(BatteryInputMapperTest, GetBatteryStatus) {
BatteryInputMapper& mapper = addMapperAndConfigure<BatteryInputMapper>();
ASSERT_TRUE(mapper.getBatteryStatus());
- ASSERT_EQ(*mapper.getBatteryStatus(), BATTERY_STATUS);
+ ASSERT_EQ(mapper.getBatteryStatus().value_or(-1), BATTERY_STATUS);
+}
+
+// --- LightInputMapperTest ---
+class LightInputMapperTest : public InputMapperTest {
+protected:
+ void SetUp() override { InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::LIGHT); }
+};
+
+TEST_F(LightInputMapperTest, GetSources) {
+ LightInputMapper& mapper = addMapperAndConfigure<LightInputMapper>();
+
+ ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mapper.getSources());
+}
+
+TEST_F(LightInputMapperTest, SingleLight) {
+ RawLightInfo infoSingle = {.id = 1,
+ .name = "Mono",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS,
+ .path = ""};
+ mFakeEventHub->addRawLightInfo(infoSingle.id, std::move(infoSingle));
+
+ LightInputMapper& mapper = addMapperAndConfigure<LightInputMapper>();
+ InputDeviceInfo info;
+ mapper.populateDeviceInfo(&info);
+ const auto& ids = info.getLightIds();
+ ASSERT_EQ(1UL, ids.size());
+ ASSERT_EQ(InputDeviceLightType::SINGLE, info.getLightInfo(ids[0])->type);
+
+ ASSERT_TRUE(mapper.setLightColor(ids[0], LIGHT_BRIGHTNESS));
+ ASSERT_EQ(mapper.getLightColor(ids[0]).value_or(-1), LIGHT_BRIGHTNESS);
+}
+
+TEST_F(LightInputMapperTest, RGBLight) {
+ RawLightInfo infoRed = {.id = 1,
+ .name = "red",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS | InputLightClass::RED,
+ .path = ""};
+ RawLightInfo infoGreen = {.id = 2,
+ .name = "green",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS | InputLightClass::GREEN,
+ .path = ""};
+ RawLightInfo infoBlue = {.id = 3,
+ .name = "blue",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS | InputLightClass::BLUE,
+ .path = ""};
+ mFakeEventHub->addRawLightInfo(infoRed.id, std::move(infoRed));
+ mFakeEventHub->addRawLightInfo(infoGreen.id, std::move(infoGreen));
+ mFakeEventHub->addRawLightInfo(infoBlue.id, std::move(infoBlue));
+
+ LightInputMapper& mapper = addMapperAndConfigure<LightInputMapper>();
+ InputDeviceInfo info;
+ mapper.populateDeviceInfo(&info);
+ const auto& ids = info.getLightIds();
+ ASSERT_EQ(1UL, ids.size());
+ ASSERT_EQ(InputDeviceLightType::RGB, info.getLightInfo(ids[0])->type);
+
+ ASSERT_TRUE(mapper.setLightColor(ids[0], LIGHT_COLOR));
+ ASSERT_EQ(mapper.getLightColor(ids[0]).value_or(-1), LIGHT_COLOR);
+}
+
+TEST_F(LightInputMapperTest, MultiColorRGBLight) {
+ RawLightInfo infoColor = {.id = 1,
+ .name = "red",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS |
+ InputLightClass::MULTI_INTENSITY |
+ InputLightClass::MULTI_INDEX,
+ .path = ""};
+
+ mFakeEventHub->addRawLightInfo(infoColor.id, std::move(infoColor));
+
+ LightInputMapper& mapper = addMapperAndConfigure<LightInputMapper>();
+ InputDeviceInfo info;
+ mapper.populateDeviceInfo(&info);
+ const auto& ids = info.getLightIds();
+ ASSERT_EQ(1UL, ids.size());
+ ASSERT_EQ(InputDeviceLightType::MULTI_COLOR, info.getLightInfo(ids[0])->type);
+
+ ASSERT_TRUE(mapper.setLightColor(ids[0], LIGHT_COLOR));
+ ASSERT_EQ(mapper.getLightColor(ids[0]).value_or(-1), LIGHT_COLOR);
+}
+
+TEST_F(LightInputMapperTest, PlayerIdLight) {
+ RawLightInfo info1 = {.id = 1,
+ .name = "player1",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS,
+ .path = ""};
+ RawLightInfo info2 = {.id = 2,
+ .name = "player2",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS,
+ .path = ""};
+ RawLightInfo info3 = {.id = 3,
+ .name = "player3",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS,
+ .path = ""};
+ RawLightInfo info4 = {.id = 4,
+ .name = "player4",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS,
+ .path = ""};
+ mFakeEventHub->addRawLightInfo(info1.id, std::move(info1));
+ mFakeEventHub->addRawLightInfo(info2.id, std::move(info2));
+ mFakeEventHub->addRawLightInfo(info3.id, std::move(info3));
+ mFakeEventHub->addRawLightInfo(info4.id, std::move(info4));
+
+ LightInputMapper& mapper = addMapperAndConfigure<LightInputMapper>();
+ InputDeviceInfo info;
+ mapper.populateDeviceInfo(&info);
+ const auto& ids = info.getLightIds();
+ ASSERT_EQ(1UL, ids.size());
+ ASSERT_EQ(InputDeviceLightType::PLAYER_ID, info.getLightInfo(ids[0])->type);
+
+ ASSERT_FALSE(mapper.setLightColor(ids[0], LIGHT_COLOR));
+ ASSERT_TRUE(mapper.setLightPlayerId(ids[0], LIGHT_PLAYER_ID));
+ ASSERT_EQ(mapper.getLightPlayerId(ids[0]).value_or(-1), LIGHT_PLAYER_ID);
}
// --- KeyboardInputMapperTest ---
@@ -2919,14 +3163,14 @@
int32_t rotatedKeyCode, int32_t displayId) {
NotifyKeyArgs args;
- process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
ASSERT_EQ(displayId, args.displayId);
- process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
@@ -2959,7 +3203,7 @@
mapper.updateMetaState(AKEYCODE_NUM_LOCK);
// Key down by scan code.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
NotifyKeyArgs args;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
@@ -2974,7 +3218,7 @@
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key up by scan code.
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -2988,8 +3232,8 @@
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key down by usage code.
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A);
- process(mapper, ARBITRARY_TIME, EV_KEY, 0, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_A);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, 0, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -3003,8 +3247,8 @@
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key up by usage code.
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, 0, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_A);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, 0, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -3018,8 +3262,8 @@
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key down with unknown scan code or usage code.
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UNKNOWN, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UNKNOWN, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -3033,8 +3277,8 @@
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key up with unknown scan code or usage code.
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_UNKNOWN, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_UNKNOWN, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -3048,6 +3292,28 @@
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
}
+/**
+ * Ensure that the readTime is set to the time when the EV_KEY is received.
+ */
+TEST_F(KeyboardInputMapperTest, Process_SendsReadTime) {
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ NotifyKeyArgs args;
+
+ // Key down
+ process(mapper, ARBITRARY_TIME, 12 /*readTime*/, EV_KEY, KEY_HOME, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(12, args.readTime);
+
+ // Key up
+ process(mapper, ARBITRARY_TIME, 15 /*readTime*/, EV_KEY, KEY_HOME, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(15, args.readTime);
+}
+
TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
@@ -3064,7 +3330,7 @@
mapper.updateMetaState(AKEYCODE_NUM_LOCK);
// Metakey down.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_LEFTSHIFT, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_LEFTSHIFT, 1);
NotifyKeyArgs args;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
@@ -3072,19 +3338,19 @@
ASSERT_NO_FATAL_FAILURE(mReader->getContext()->assertUpdateGlobalMetaStateWasCalled());
// Key down.
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_A, 1);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_A, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
// Key up.
- process(mapper, ARBITRARY_TIME + 2, EV_KEY, KEY_A, 0);
+ process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_KEY, KEY_A, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
// Metakey up.
- process(mapper, ARBITRARY_TIME + 3, EV_KEY, KEY_LEFTSHIFT, 0);
+ process(mapper, ARBITRARY_TIME + 3, READ_TIME, EV_KEY, KEY_LEFTSHIFT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
@@ -3171,7 +3437,7 @@
NotifyKeyArgs args;
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_270);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(KEY_UP, args.scanCode);
@@ -3179,7 +3445,7 @@
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_180);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(KEY_UP, args.scanCode);
@@ -3197,16 +3463,16 @@
NotifyKeyArgs args;
// Display id should be ADISPLAY_ID_NONE without any display configuration.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(ADISPLAY_ID_NONE, args.displayId);
prepareDisplay(DISPLAY_ORIENTATION_0);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(ADISPLAY_ID_NONE, args.displayId);
}
@@ -3227,9 +3493,9 @@
setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DISPLAY_ID, args.displayId);
@@ -3237,9 +3503,9 @@
clearViewports();
setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(newDisplayId, args.displayId);
}
@@ -3303,48 +3569,48 @@
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
// Toggle caps lock on.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
// Toggle num lock on.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle caps lock off.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock on.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
// Toggle num lock off.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock off.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
@@ -3372,7 +3638,7 @@
NotifyKeyArgs args;
// Press button "A"
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_A, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_A, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
@@ -3380,7 +3646,7 @@
ASSERT_EQ(AKEYCODE_BUTTON_A, args.keyCode);
// Button up.
- process(mapper, ARBITRARY_TIME + 2, EV_KEY, BTN_A, 0);
+ process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_KEY, BTN_A, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
@@ -3487,20 +3753,20 @@
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
// Toggle caps lock on.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
// Toggle num lock on.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock on.
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
@@ -3555,28 +3821,28 @@
addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
NotifyKeyArgs args;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(uint32_t(0), args.policyFlags);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAY, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(uint32_t(0), args.policyFlags);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAY, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(uint32_t(0), args.policyFlags);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
}
@@ -3593,28 +3859,28 @@
addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
NotifyKeyArgs args;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_DOWN, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_DOWN, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(uint32_t(0), args.policyFlags);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_DOWN, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_DOWN, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(uint32_t(0), args.policyFlags);
- process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAY, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAY, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
}
@@ -3652,9 +3918,9 @@
int32_t rotatedY) {
NotifyMotionArgs args;
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, originalX);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, originalY);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, originalX);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, originalY);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
@@ -3735,8 +4001,8 @@
// Button press.
// Mostly testing non x/y behavior here so we don't need to check again elsewhere.
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(DEVICE_ID, args.deviceId);
@@ -3776,8 +4042,8 @@
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Button release. Should have same down time.
- process(mapper, ARBITRARY_TIME + 1, EV_KEY, BTN_MOUSE, 0);
- process(mapper, ARBITRARY_TIME + 1, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, BTN_MOUSE, 0);
+ process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
ASSERT_EQ(DEVICE_ID, args.deviceId);
@@ -3824,16 +4090,16 @@
NotifyMotionArgs args;
// Motion in X but not Y.
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Motion in Y but not X.
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, -2);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, -2);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
@@ -3847,8 +4113,8 @@
NotifyMotionArgs args;
// Button press.
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
@@ -3860,8 +4126,8 @@
0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Button release.
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
@@ -3880,10 +4146,10 @@
NotifyMotionArgs args;
// Combined X, Y and Button.
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 1);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, -2);
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, -2);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
@@ -3897,9 +4163,9 @@
1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Move X, Y a bit while pressed.
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 2);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 2);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
@@ -3907,8 +4173,8 @@
1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Release Button.
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
@@ -3993,8 +4259,8 @@
NotifyKeyArgs keyArgs;
// press BTN_LEFT, release BTN_LEFT
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_LEFT, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_LEFT, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
@@ -4009,8 +4275,8 @@
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_LEFT, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_LEFT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
@@ -4033,9 +4299,9 @@
100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_RIGHT, 1);
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MIDDLE, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_RIGHT, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
@@ -4062,8 +4328,8 @@
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_RIGHT, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_RIGHT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
@@ -4078,16 +4344,16 @@
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MIDDLE, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MIDDLE, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(0, motionArgs.buttonState);
@@ -4104,8 +4370,8 @@
100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// press BTN_BACK, release BTN_BACK
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_BACK, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_BACK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
@@ -4124,8 +4390,8 @@
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_BACK, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_BACK, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
@@ -4145,8 +4411,8 @@
ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
// press BTN_SIDE, release BTN_SIDE
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_SIDE, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_SIDE, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
@@ -4165,8 +4431,8 @@
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_SIDE, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_SIDE, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
@@ -4186,8 +4452,8 @@
ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
// press BTN_FORWARD, release BTN_FORWARD
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_FORWARD, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_FORWARD, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
@@ -4206,8 +4472,8 @@
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_FORWARD, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_FORWARD, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
@@ -4227,8 +4493,8 @@
ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
// press BTN_EXTRA, release BTN_EXTRA
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_EXTRA, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_EXTRA, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
@@ -4247,8 +4513,8 @@
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_EXTRA, 0);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_EXTRA, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
@@ -4278,9 +4544,9 @@
NotifyMotionArgs args;
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source);
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
@@ -4306,9 +4572,9 @@
NotifyMotionArgs args;
// Move.
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
@@ -4317,8 +4583,8 @@
ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 100.0f, 200.0f));
// Button press.
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
@@ -4331,8 +4597,8 @@
0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Button release.
- process(mapper, ARBITRARY_TIME + 2, EV_KEY, BTN_MOUSE, 0);
- process(mapper, ARBITRARY_TIME + 2, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_KEY, BTN_MOUSE, 0);
+ process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
@@ -4345,9 +4611,9 @@
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Another move.
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 30);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 40);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 30);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 40);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
@@ -4366,9 +4632,9 @@
ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source);
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
@@ -4394,9 +4660,9 @@
mFakePointerController->setButtonState(0);
NotifyMotionArgs args;
- process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10);
- process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20);
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source);
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
@@ -4619,46 +4885,46 @@
}
void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper& mapper, int32_t x, int32_t y) {
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 1);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_TOUCH, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, x);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, y);
}
void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper& mapper, int32_t x, int32_t y) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, x);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, y);
}
void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper& mapper) {
- process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_TOUCH, 0);
}
void SingleTouchInputMapperTest::processPressure(SingleTouchInputMapper& mapper, int32_t pressure) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_PRESSURE, pressure);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_PRESSURE, pressure);
}
void SingleTouchInputMapperTest::processToolMajor(SingleTouchInputMapper& mapper,
int32_t toolMajor) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TOOL_WIDTH, toolMajor);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_TOOL_WIDTH, toolMajor);
}
void SingleTouchInputMapperTest::processDistance(SingleTouchInputMapper& mapper, int32_t distance) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_DISTANCE, distance);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_DISTANCE, distance);
}
void SingleTouchInputMapperTest::processTilt(SingleTouchInputMapper& mapper, int32_t tiltX,
int32_t tiltY) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_X, tiltX);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_Y, tiltY);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_TILT_X, tiltX);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_TILT_Y, tiltY);
}
void SingleTouchInputMapperTest::processKey(SingleTouchInputMapper& mapper, int32_t code,
int32_t value) {
- process(mapper, ARBITRARY_TIME, EV_KEY, code, value);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, code, value);
}
void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper& mapper) {
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
}
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndNotACursor_ReturnsPointer) {
@@ -5946,64 +6212,64 @@
void MultiTouchInputMapperTest::processPosition(MultiTouchInputMapper& mapper, int32_t x,
int32_t y) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_X, x);
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_Y, y);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_POSITION_X, x);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_POSITION_Y, y);
}
void MultiTouchInputMapperTest::processTouchMajor(MultiTouchInputMapper& mapper,
int32_t touchMajor) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor);
}
void MultiTouchInputMapperTest::processTouchMinor(MultiTouchInputMapper& mapper,
int32_t touchMinor) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor);
}
void MultiTouchInputMapperTest::processToolMajor(MultiTouchInputMapper& mapper, int32_t toolMajor) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor);
}
void MultiTouchInputMapperTest::processToolMinor(MultiTouchInputMapper& mapper, int32_t toolMinor) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor);
}
void MultiTouchInputMapperTest::processOrientation(MultiTouchInputMapper& mapper,
int32_t orientation) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_ORIENTATION, orientation);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_ORIENTATION, orientation);
}
void MultiTouchInputMapperTest::processPressure(MultiTouchInputMapper& mapper, int32_t pressure) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_PRESSURE, pressure);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_PRESSURE, pressure);
}
void MultiTouchInputMapperTest::processDistance(MultiTouchInputMapper& mapper, int32_t distance) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_DISTANCE, distance);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_DISTANCE, distance);
}
void MultiTouchInputMapperTest::processId(MultiTouchInputMapper& mapper, int32_t id) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TRACKING_ID, id);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TRACKING_ID, id);
}
void MultiTouchInputMapperTest::processSlot(MultiTouchInputMapper& mapper, int32_t slot) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_SLOT, slot);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_SLOT, slot);
}
void MultiTouchInputMapperTest::processToolType(MultiTouchInputMapper& mapper, int32_t toolType) {
- process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOOL_TYPE, toolType);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TOOL_TYPE, toolType);
}
void MultiTouchInputMapperTest::processKey(MultiTouchInputMapper& mapper, int32_t code,
int32_t value) {
- process(mapper, ARBITRARY_TIME, EV_KEY, code, value);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, code, value);
}
void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper& mapper) {
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_MT_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_MT_REPORT, 0);
}
void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper& mapper) {
- process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
}
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
@@ -7437,6 +7703,32 @@
}
/**
+ * Ensure that the readTime is set to the SYN_REPORT value when processing touch events.
+ */
+TEST_F(MultiTouchInputMapperTest, Process_SendsReadTime) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ process(mapper, 10, 11 /*readTime*/, EV_ABS, ABS_MT_TRACKING_ID, 1);
+ process(mapper, 15, 16 /*readTime*/, EV_ABS, ABS_MT_POSITION_X, 100);
+ process(mapper, 20, 21 /*readTime*/, EV_ABS, ABS_MT_POSITION_Y, 100);
+ process(mapper, 25, 26 /*readTime*/, EV_SYN, SYN_REPORT, 0);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(26, args.readTime);
+
+ process(mapper, 30, 31 /*readTime*/, EV_ABS, ABS_MT_POSITION_X, 110);
+ process(mapper, 30, 32 /*readTime*/, EV_ABS, ABS_MT_POSITION_Y, 220);
+ process(mapper, 30, 33 /*readTime*/, EV_SYN, SYN_REPORT, 0);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(33, args.readTime);
+}
+
+/**
* When the viewport is not active (isActive=false), the touch mapper should be disabled and the
* events should not be delivered to the listener.
*/
diff --git a/services/powermanager/benchmarks/Android.bp b/services/powermanager/benchmarks/Android.bp
index ad93a65..a489253 100644
--- a/services/powermanager/benchmarks/Android.bp
+++ b/services/powermanager/benchmarks/Android.bp
@@ -12,6 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_benchmark {
name: "libpowermanager_benchmarks",
srcs: [
diff --git a/services/powermanager/tests/Android.bp b/services/powermanager/tests/Android.bp
index 0f5037e..69e4041 100644
--- a/services/powermanager/tests/Android.bp
+++ b/services/powermanager/tests/Android.bp
@@ -12,6 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_test {
name: "libpowermanager_test",
test_suites: ["device-tests"],
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
index 23893ea..d8e8b52 100644
--- a/services/sensorservice/SensorDevice.cpp
+++ b/services/sensorservice/SensorDevice.cpp
@@ -686,9 +686,9 @@
ALOGD_IF(DEBUG_CONNECTIONS, "enable index=%zd", info.batchParams.indexOfKey(ident));
if (isClientDisabledLocked(ident)) {
- ALOGE("SensorDevice::activate, isClientDisabledLocked(%p):true, handle:%d",
+ ALOGW("SensorDevice::activate, isClientDisabledLocked(%p):true, handle:%d",
ident, handle);
- return INVALID_OPERATION;
+ return NO_ERROR;
}
if (info.batchParams.indexOfKey(ident) >= 0) {
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 625f315..470059a 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -154,6 +154,7 @@
"DisplayRenderArea.cpp",
"Effects/Daltonizer.cpp",
"EventLog/EventLog.cpp",
+ "FpsReporter.cpp",
"FrameTracer/FrameTracer.cpp",
"FrameTracker.cpp",
"Layer.cpp",
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index 097f7de..eac3d95 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -414,12 +414,6 @@
return true;
}
- // If the next planned present time is not current, return and try again later
- if (frameIsEarly(expectedPresentTime)) {
- ATRACE_NAME("frameIsEarly()");
- return false;
- }
-
// If this layer doesn't have a frame is shouldn't be presented
if (!hasFrameUpdate()) {
return false;
@@ -430,12 +424,12 @@
return isBufferDue(expectedPresentTime);
}
-bool BufferLayer::frameIsEarly(nsecs_t expectedPresentTime) const {
+bool BufferLayer::frameIsEarly(nsecs_t expectedPresentTime, int64_t vsyncId) const {
// TODO(b/169901895): kEarlyLatchVsyncThreshold should be based on the
// vsync period. We can do this change as soon as ag/13100772 is merged.
constexpr static std::chrono::nanoseconds kEarlyLatchVsyncThreshold = 5ms;
- const auto presentTime = nextPredictedPresentTime();
+ const auto presentTime = nextPredictedPresentTime(vsyncId);
if (!presentTime.has_value()) {
return false;
}
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 2118f4a..5fed79f 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -182,7 +182,7 @@
bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
// Returns true if the next buffer should be presented at the expected present time
- bool shouldPresentNow(nsecs_t expectedPresentTime) const final;
+ bool shouldPresentNow(nsecs_t expectedPresentTime) const;
// Returns true if the next buffer should be presented at the expected present time,
// overridden by BufferStateLayer and BufferQueueLayer for implementation
@@ -191,7 +191,7 @@
// Returns true if the next frame is considered too early to present
// at the given expectedPresentTime
- bool frameIsEarly(nsecs_t expectedPresentTime) const;
+ bool frameIsEarly(nsecs_t expectedPresentTime, int64_t vsyncId) const;
std::atomic<bool> mAutoRefresh{false};
std::atomic<bool> mSidebandStreamChanged{false};
@@ -238,7 +238,7 @@
FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
// Returns the predicted present time of the next frame if available
- virtual std::optional<nsecs_t> nextPredictedPresentTime() const = 0;
+ virtual std::optional<nsecs_t> nextPredictedPresentTime(int64_t vsyncId) const = 0;
// The amount of time SF can delay a frame if it is considered early based
// on the VsyncModulator::VsyncConfig::appWorkDuration
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 3615a02..63dd25f 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -215,7 +215,7 @@
return mQueuedFrames > 0;
}
-std::optional<nsecs_t> BufferQueueLayer::nextPredictedPresentTime() const {
+std::optional<nsecs_t> BufferQueueLayer::nextPredictedPresentTime(int64_t /*vsyncId*/) const {
Mutex::Autolock lock(mQueueItemLock);
if (mQueueItems.empty()) {
return std::nullopt;
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index 0ea02e1..3a34b95 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -117,7 +117,7 @@
// Temporary - Used only for LEGACY camera mode.
uint32_t getProducerStickyTransform() const;
- std::optional<nsecs_t> nextPredictedPresentTime() const override;
+ std::optional<nsecs_t> nextPredictedPresentTime(int64_t vsyncId) const override;
sp<BufferLayerConsumer> mConsumer;
sp<IGraphicBufferProducer> mProducer;
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index f30e1eb..96a0c3c 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -171,6 +171,16 @@
void BufferStateLayer::onSurfaceFrameCreated(
const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame) {
+ while (mPendingJankClassifications.size() >= kPendingClassificationMaxSurfaceFrames) {
+ // Too many SurfaceFrames pending classification. The front of the deque is probably not
+ // tracked by FrameTimeline and will never be presented. This will only result in a memory
+ // leak.
+ ALOGW("Removing the front of pending jank deque from layer - %s to prevent memory leak",
+ mName.c_str());
+ std::string miniDump = mPendingJankClassifications.front()->miniDump();
+ ALOGD("Head SurfaceFrame mini dump\n%s", miniDump.c_str());
+ mPendingJankClassifications.pop_front();
+ }
mPendingJankClassifications.emplace_back(surfaceFrame);
}
@@ -247,8 +257,8 @@
}
bool BufferStateLayer::setTransform(uint32_t transform) {
- if (mCurrentState.transform == transform) return false;
- mCurrentState.transform = transform;
+ if (mCurrentState.bufferTransform == transform) return false;
+ mCurrentState.bufferTransform = transform;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
return true;
@@ -300,17 +310,17 @@
h = frame.bottom;
}
- if (mCurrentState.active.transform.tx() == x && mCurrentState.active.transform.ty() == y &&
- mCurrentState.active.w == w && mCurrentState.active.h == h) {
+ if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y &&
+ mCurrentState.width == w && mCurrentState.height == h) {
return false;
}
if (!frame.isValid()) {
x = y = w = h = 0;
}
- mCurrentState.active.transform.set(x, y);
- mCurrentState.active.w = w;
- mCurrentState.active.h = h;
+ mCurrentState.transform.set(x, y);
+ mCurrentState.width = w;
+ mCurrentState.height = h;
mCurrentState.sequence++;
mCurrentState.modified = true;
@@ -370,9 +380,7 @@
addFrameEvent(acquireFence, postTime, isAutoTimestamp ? 0 : desiredPresentTime);
- if (info.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
- setFrameTimelineVsyncForBufferTransaction(info, postTime);
- }
+ setFrameTimelineVsyncForBufferTransaction(info, postTime);
if (dequeueTime && *dequeueTime != 0) {
const uint64_t bufferId = buffer->getId();
@@ -607,13 +615,14 @@
return mCurrentStateModified && (c.buffer != nullptr || c.bgColorLayer != nullptr);
}
-std::optional<nsecs_t> BufferStateLayer::nextPredictedPresentTime() const {
- const State& drawingState(getDrawingState());
- if (!drawingState.isAutoTimestamp || !drawingState.bufferSurfaceFrameTX) {
+std::optional<nsecs_t> BufferStateLayer::nextPredictedPresentTime(int64_t vsyncId) const {
+ const auto prediction =
+ mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(vsyncId);
+ if (!prediction.has_value()) {
return std::nullopt;
}
- return drawingState.bufferSurfaceFrameTX->getPredictions().presentTime;
+ return prediction->presentTime;
}
status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
@@ -772,7 +781,7 @@
mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
mBufferInfo.mFence = s.acquireFence;
- mBufferInfo.mTransform = s.transform;
+ mBufferInfo.mTransform = s.bufferTransform;
mBufferInfo.mDataspace = translateDataspace(s.dataspace);
mBufferInfo.mCrop = computeCrop(s);
mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
@@ -839,10 +848,10 @@
const State& s(getDrawingState());
if (radius <= 0 || (getActiveWidth(s) == UINT32_MAX && getActiveHeight(s) == UINT32_MAX))
return RoundedCornerState();
- return RoundedCornerState(FloatRect(static_cast<float>(s.active.transform.tx()),
- static_cast<float>(s.active.transform.ty()),
- static_cast<float>(s.active.transform.tx() + s.active.w),
- static_cast<float>(s.active.transform.ty() + s.active.h)),
+ return RoundedCornerState(FloatRect(static_cast<float>(s.transform.tx()),
+ static_cast<float>(s.transform.ty()),
+ static_cast<float>(s.transform.tx() + s.width),
+ static_cast<float>(s.transform.ty() + s.height)),
radius);
}
@@ -856,7 +865,7 @@
uint32_t bufferHeight = s.buffer->height;
// Undo any transformations on the buffer and return the result.
- if (s.transform & ui::Transform::ROT_90) {
+ if (s.bufferTransform & ui::Transform::ROT_90) {
std::swap(bufferWidth, bufferHeight);
}
@@ -871,18 +880,13 @@
return layerSize.width() != bufferWidth || layerSize.height() != bufferHeight;
}
-void BufferStateLayer::incrementPendingBufferCount() {
- mPendingBufferTransactions++;
- tracePendingBufferCount();
-}
-
void BufferStateLayer::decrementPendingBufferCount() {
- mPendingBufferTransactions--;
- tracePendingBufferCount();
+ int32_t pendingBuffers = --mPendingBufferTransactions;
+ tracePendingBufferCount(pendingBuffers);
}
-void BufferStateLayer::tracePendingBufferCount() {
- ATRACE_INT(mBlastTransactionName.c_str(), mPendingBufferTransactions);
+void BufferStateLayer::tracePendingBufferCount(int32_t pendingBuffers) {
+ ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
}
uint32_t BufferStateLayer::doTransaction(uint32_t flags) {
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 175a40b..ebf40cb 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -55,11 +55,9 @@
void pushPendingState() override;*/
bool applyPendingStates(Layer::State* stateToCommit) override;
- uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; }
- uint32_t getActiveHeight(const Layer::State& s) const override { return s.active.h; }
- ui::Transform getActiveTransform(const Layer::State& s) const override {
- return s.active.transform;
- }
+ uint32_t getActiveWidth(const Layer::State& s) const override { return s.width; }
+ uint32_t getActiveHeight(const Layer::State& s) const override { return s.height; }
+ ui::Transform getActiveTransform(const Layer::State& s) const override { return s.transform; }
Region getActiveTransparentRegion(const Layer::State& s) const override {
return s.transparentRegionHint;
}
@@ -91,7 +89,6 @@
bool /*allowNonRectPreservingTransforms*/) override {
return false;
}
- bool setCrop_legacy(const Rect& /*crop*/) override { return false; }
void deferTransactionUntil_legacy(const sp<IBinder>& /*barrierHandle*/,
uint64_t /*frameNumber*/) override {}
void deferTransactionUntil_legacy(const sp<Layer>& /*barrierLayer*/,
@@ -113,9 +110,12 @@
uint32_t getEffectiveScalingMode() const override;
// See mPendingBufferTransactions
- void incrementPendingBufferCount() override;
void decrementPendingBufferCount();
uint32_t doTransaction(uint32_t flags) override;
+ std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
+ std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
+
+ bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const override { return true; }
protected:
void gatherBufferInfo() override;
@@ -127,7 +127,7 @@
friend class TransactionFrameTracerTest;
friend class TransactionSurfaceFrameTest;
- inline void tracePendingBufferCount();
+ inline void tracePendingBufferCount(int32_t pendingBuffers);
bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
nsecs_t requestedPresentTime);
@@ -155,7 +155,7 @@
bool bufferNeedsFiltering() const override;
- std::optional<nsecs_t> nextPredictedPresentTime() const override;
+ std::optional<nsecs_t> nextPredictedPresentTime(int64_t vsyncId) const override;
static const std::array<float, 16> IDENTITY_MATRIX;
@@ -173,6 +173,8 @@
nsecs_t mCallbackHandleAcquireTime = -1;
std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
+ // An upper bound on the number of SurfaceFrames in the pending classifications deque.
+ static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
const std::string mBlastTransactionName{"BufferTX - " + mName};
// This integer is incremented everytime a buffer arrives at the server for this layer,
@@ -184,7 +186,7 @@
// - If the integer increases, a buffer arrived at the server.
// - If the integer decreases in latchBuffer, that buffer was latched
// - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
- uint64_t mPendingBufferTransactions{0};
+ std::atomic<int32_t> mPendingBufferTransactions{0};
// TODO(marissaw): support sticky transform for LEGACY camera mode
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index a5be01c..2ae49fa 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -25,6 +25,8 @@
namespace android {
+using base::StringAppendF;
+
ANDROID_SINGLETON_STATIC_INSTANCE(ClientCache);
ClientCache::ClientCache() : mDeathRecipient(new CacheDeathRecipient) {}
@@ -203,4 +205,18 @@
ClientCache::getInstance().removeProcess(who);
}
+void ClientCache::dump(std::string& result) {
+ std::lock_guard lock(mMutex);
+ for (auto i : mBuffers) {
+ const sp<IBinder>& cacheOwner = i.second.first;
+ StringAppendF(&result," Cache owner: %p\n", cacheOwner.get());
+ auto &buffers = i.second.second;
+ for (auto& [id, clientCacheBuffer] : buffers) {
+ StringAppendF(&result, "\t ID: %d, Width/Height: %d,%d\n", (int)id,
+ (int)clientCacheBuffer.buffer->getWidth(),
+ (int)clientCacheBuffer.buffer->getHeight());
+ }
+ }
+}
+
}; // namespace android
diff --git a/services/surfaceflinger/ClientCache.h b/services/surfaceflinger/ClientCache.h
index d7af7c0..0d597c8 100644
--- a/services/surfaceflinger/ClientCache.h
+++ b/services/surfaceflinger/ClientCache.h
@@ -53,6 +53,8 @@
void unregisterErasedRecipient(const client_cache_t& cacheId,
const wp<ErasedRecipient>& recipient);
+ void dump(std::string& result);
+
private:
std::mutex mMutex;
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 50bc5ed..08147ed 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -29,6 +29,7 @@
"liblog",
"libnativewindow",
"libprotobuf-cpp-lite",
+ "libSurfaceFlingerProp",
"libtimestats",
"libui",
"libutils",
@@ -51,6 +52,11 @@
name: "libcompositionengine",
defaults: ["libcompositionengine_defaults"],
srcs: [
+ "src/planner/CachedSet.cpp",
+ "src/planner/Flattener.cpp",
+ "src/planner/LayerState.cpp",
+ "src/planner/Planner.cpp",
+ "src/planner/Predictor.cpp",
"src/ClientCompositionRequestCache.cpp",
"src/CompositionEngine.cpp",
"src/Display.cpp",
@@ -97,6 +103,10 @@
test_suites: ["device-tests"],
defaults: ["libcompositionengine_defaults"],
srcs: [
+ "tests/planner/CachedSetTest.cpp",
+ "tests/planner/FlattenerTest.cpp",
+ "tests/planner/LayerStateTest.cpp",
+ "tests/planner/PredictorTest.cpp",
"tests/CompositionEngineTest.cpp",
"tests/DisplayColorProfileTest.cpp",
"tests/DisplayTest.cpp",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index 018a687..1fd07b0 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -135,6 +135,9 @@
// Gets some kind of identifier for the layer for debug purposes.
virtual const char* getDebugName() const = 0;
+
+ // Gets the sequence number: a serial number that uniquely identifies a Layer
+ virtual int32_t getSequence() const = 0;
};
// TODO(b/121291683): Specialize std::hash<> for sp<T> so these and others can
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 3be1cc4..4976213 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -31,6 +31,7 @@
#include <ui/Region.h>
#include <ui/Transform.h>
#include <utils/StrongPointer.h>
+#include <utils/Vector.h>
#include "DisplayHardware/DisplayIdentification.h"
@@ -183,6 +184,9 @@
// Outputs a string with a state dump
virtual void dump(std::string&) const = 0;
+ // Outputs planner information
+ virtual void dumpPlannerInfo(const Vector<String16>& args, std::string&) const = 0;
+
// Gets the debug name for the output
virtual const std::string& getName() const = 0;
@@ -264,7 +268,9 @@
virtual void ensureOutputLayerIfVisible(sp<LayerFE>&, CoverageState&) = 0;
virtual void setReleasedLayers(const CompositionRefreshArgs&) = 0;
- virtual void updateAndWriteCompositionState(const CompositionRefreshArgs&) = 0;
+ virtual void updateCompositionState(const CompositionRefreshArgs&) = 0;
+ virtual void planComposition() = 0;
+ virtual void writeCompositionState(const CompositionRefreshArgs&) = 0;
virtual void setColorTransform(const CompositionRefreshArgs&) = 0;
virtual void updateColorProfile(const CompositionRefreshArgs&) = 0;
virtual void beginFrame() = 0;
@@ -274,6 +280,7 @@
virtual std::optional<base::unique_fd> composeSurfaces(
const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) = 0;
virtual void postFramebuffer() = 0;
+ virtual void renderCachedSets() = 0;
virtual void chooseCompositionStrategy() = 0;
virtual bool getSkipColorTransform() const = 0;
virtual FrameFences presentAndGetFrameFences() = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
index fb19216..3a84327 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
@@ -30,6 +30,8 @@
#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/DisplayIdentification.h"
+#include "LayerFE.h"
+
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
@@ -43,7 +45,6 @@
class CompositionEngine;
class Output;
-class LayerFE;
namespace impl {
struct OutputLayerCompositionState;
@@ -88,8 +89,9 @@
// Writes the geometry state to the HWC, or does nothing if this layer does
// not use the HWC. If includeGeometry is false, the geometry state can be
- // skipped.
- virtual void writeStateToHWC(bool includeGeometry) = 0;
+ // skipped. If skipLayer is true, then the alpha of the layer is forced to
+ // 0 so that HWC will ignore it.
+ virtual void writeStateToHWC(bool includeGeometry, bool skipLayer) = 0;
// Updates the cursor position with the HWC
virtual void writeCursorPositionToHWC() const = 0;
@@ -115,6 +117,10 @@
// Returns true if the composition settings scale pixels
virtual bool needsFiltering() const = 0;
+ // Returns a composition list to be used by RenderEngine if the layer has been overridden
+ // during the composition process
+ virtual std::vector<LayerFE::LayerSettings> getOverrideCompositionList() const = 0;
+
// Debugging
virtual void dump(std::string& result) const = 0;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
index 782c8d7..6b9597b 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DumpHelpers.h
@@ -24,6 +24,7 @@
#include <ui/FloatRect.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+#include <ui/StretchEffect.h>
#include <ui/Transform.h>
namespace android::compositionengine::impl {
@@ -58,5 +59,6 @@
void dumpVal(std::string& out, const char* name, const ui::Size&);
void dumpVal(std::string& out, const char* name, const mat4& tr);
+void dumpVal(std::string& out, const char* name, const StretchEffect&);
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index 651230c..eeb20fc 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -28,10 +28,15 @@
namespace android::compositionengine::impl {
+namespace planner {
+class Planner;
+} // namespace planner
+
// The implementation class contains the common implementation, but does not
// actually contain the final output state.
class Output : public virtual compositionengine::Output {
public:
+ Output();
~Output() override;
// compositionengine::Output overrides
@@ -48,6 +53,7 @@
void setColorProfile(const ColorProfile&) override;
void dump(std::string&) const override;
+ void dumpPlannerInfo(const Vector<String16>& args, std::string&) const override;
const std::string& getName() const override;
void setName(const std::string&) override;
@@ -77,7 +83,9 @@
void setReleasedLayers(const compositionengine::CompositionRefreshArgs&) override;
void updateLayerStateFromFE(const CompositionRefreshArgs&) const override;
- void updateAndWriteCompositionState(const compositionengine::CompositionRefreshArgs&) override;
+ void updateCompositionState(const compositionengine::CompositionRefreshArgs&) override;
+ void planComposition() override;
+ void writeCompositionState(const compositionengine::CompositionRefreshArgs&) override;
void updateColorProfile(const compositionengine::CompositionRefreshArgs&) override;
void beginFrame() override;
void prepareFrame() override;
@@ -86,12 +94,14 @@
std::optional<base::unique_fd> composeSurfaces(
const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) override;
void postFramebuffer() override;
+ void renderCachedSets() override;
void cacheClientCompositionRequests(uint32_t) override;
// Testing
const ReleasedLayers& getReleasedLayersForTest() const;
void setDisplayColorProfileForTest(std::unique_ptr<compositionengine::DisplayColorProfile>);
void setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface>);
+ bool plannerEnabled() const { return mPlanner != nullptr; }
protected:
std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
@@ -130,6 +140,7 @@
ReleasedLayers mReleasedLayers;
OutputLayer* mLayerRequestingBackgroundBlur = nullptr;
std::unique_ptr<ClientCompositionRequestCache> mClientCompositionRequestCache;
+ std::unique_ptr<planner::Planner> mPlanner;
};
// This template factory function standardizes the implementation details of the
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index 8cb5ae8..f113c34 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -19,6 +19,7 @@
#include <memory>
#include <string>
+#include <compositionengine/LayerFE.h>
#include <compositionengine/OutputLayer.h>
#include <ui/FloatRect.h>
#include <ui/Rect.h>
@@ -41,7 +42,7 @@
void updateCompositionState(bool includeGeometry, bool forceClientComposition,
ui::Transform::RotationFlags) override;
- void writeStateToHWC(bool) override;
+ void writeStateToHWC(bool includeGeometry, bool skipLayer) override;
void writeCursorPositionToHWC() const override;
HWC2::Layer* getHwcLayer() const override;
@@ -51,6 +52,7 @@
void prepareForDeviceLayerRequests() override;
void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) override;
bool needsFiltering() const override;
+ std::vector<LayerFE::LayerSettings> getOverrideCompositionList() const override;
void dump(std::string&) const override;
@@ -66,7 +68,8 @@
private:
Rect calculateInitialCrop() const;
void writeOutputDependentGeometryStateToHWC(HWC2::Layer*, Hwc2::IComposerClient::Composition);
- void writeOutputIndependentGeometryStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeOutputIndependentGeometryStateToHWC(HWC2::Layer*, const LayerFECompositionState&,
+ bool skipLayer);
void writeOutputDependentPerFrameStateToHWC(HWC2::Layer*);
void writeOutputIndependentPerFrameStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
void writeSolidColorStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index 9a118d3..5f834be 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -84,6 +84,13 @@
// The Z order index of this layer on this output
uint32_t z{0};
+ // Overrides the buffer, acquire fence, and display frame stored in LayerFECompositionState
+ struct {
+ sp<GraphicBuffer> buffer = nullptr;
+ sp<Fence> acquireFence = nullptr;
+ Rect displayFrame = {};
+ } overrideInfo;
+
/*
* HWC state
*/
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
new file mode 100644
index 0000000..fa87fb8
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
@@ -0,0 +1,137 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <compositionengine/impl/planner/LayerState.h>
+#include <renderengine/RenderEngine.h>
+
+#include <chrono>
+
+namespace android {
+
+namespace compositionengine::impl::planner {
+
+std::string durationString(std::chrono::milliseconds duration);
+
+class LayerState;
+
+class CachedSet {
+public:
+ class Layer {
+ public:
+ Layer(const LayerState*, std::chrono::steady_clock::time_point lastUpdate);
+
+ const LayerState* getState() const { return mState; }
+ const std::string& getName() const { return mState->getName(); }
+ Rect getDisplayFrame() const { return mState->getDisplayFrame(); }
+ const sp<GraphicBuffer>& getBuffer() const { return mState->getBuffer(); }
+ int64_t getFramesSinceBufferUpdate() const { return mState->getFramesSinceBufferUpdate(); }
+ NonBufferHash getHash() const { return mHash; }
+ std::chrono::steady_clock::time_point getLastUpdate() const { return mLastUpdate; }
+
+ private:
+ const LayerState* mState;
+ NonBufferHash mHash;
+ std::chrono::steady_clock::time_point mLastUpdate;
+ };
+
+ CachedSet(const LayerState*, std::chrono::steady_clock::time_point lastUpdate);
+ CachedSet(Layer layer);
+
+ void addLayer(const LayerState*, std::chrono::steady_clock::time_point lastUpdate);
+
+ std::chrono::steady_clock::time_point getLastUpdate() const { return mLastUpdate; }
+ NonBufferHash getFingerprint() const { return mFingerprint; }
+ size_t getLayerCount() const { return mLayers.size(); }
+ const Layer& getFirstLayer() const { return mLayers[0]; }
+ const Rect& getBounds() const { return mBounds; }
+ size_t getAge() const { return mAge; }
+ const sp<GraphicBuffer>& getBuffer() const { return mTexture.getBuffer(); }
+ const sp<Fence>& getDrawFence() const { return mDrawFence; }
+
+ NonBufferHash getNonBufferHash() const;
+
+ size_t getComponentDisplayCost() const;
+ size_t getCreationCost() const;
+ size_t getDisplayCost() const;
+
+ bool hasBufferUpdate(std::vector<const LayerState*>::const_iterator layers) const;
+ bool hasReadyBuffer() const;
+
+ // Decomposes this CachedSet into a vector of its layers as individual CachedSets
+ std::vector<CachedSet> decompose() const;
+
+ void updateAge(std::chrono::steady_clock::time_point now);
+
+ void setLastUpdate(std::chrono::steady_clock::time_point now) { mLastUpdate = now; }
+ void append(const CachedSet& other) {
+ mTexture.setBuffer(nullptr, nullptr);
+ mDrawFence = nullptr;
+
+ mLayers.insert(mLayers.end(), other.mLayers.cbegin(), other.mLayers.cend());
+ Region boundingRegion;
+ boundingRegion.orSelf(mBounds);
+ boundingRegion.orSelf(other.mBounds);
+ mBounds = boundingRegion.getBounds();
+ }
+ void incrementAge() { ++mAge; }
+
+ void render(renderengine::RenderEngine&);
+
+ void dump(std::string& result) const;
+
+private:
+ CachedSet() = default;
+
+ NonBufferHash mFingerprint = 0;
+ std::chrono::steady_clock::time_point mLastUpdate = std::chrono::steady_clock::now();
+ std::vector<Layer> mLayers;
+ Rect mBounds = Rect::EMPTY_RECT;
+ size_t mAge = 0;
+
+ class Texture {
+ public:
+ ~Texture() { setBuffer(nullptr, nullptr); }
+
+ void setBuffer(const sp<GraphicBuffer>& buffer, renderengine::RenderEngine* re) {
+ if (mRE && mBuffer) {
+ mRE->unbindExternalTextureBuffer(mBuffer->getId());
+ }
+
+ mBuffer = buffer;
+ mRE = re;
+
+ if (mRE && mBuffer) {
+ mRE->cacheExternalTextureBuffer(mBuffer);
+ }
+ }
+
+ const sp<GraphicBuffer>& getBuffer() const { return mBuffer; }
+
+ private:
+ sp<GraphicBuffer> mBuffer = nullptr;
+ renderengine::RenderEngine* mRE = nullptr;
+ };
+
+ Texture mTexture;
+ sp<Fence> mDrawFence;
+
+ static const bool sDebugHighlighLayers;
+};
+
+} // namespace compositionengine::impl::planner
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
new file mode 100644
index 0000000..582723d
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <compositionengine/impl/planner/CachedSet.h>
+#include <compositionengine/impl/planner/LayerState.h>
+
+#include <vector>
+
+namespace android {
+
+namespace renderengine {
+class RenderEngine;
+} // namespace renderengine
+
+namespace compositionengine::impl::planner {
+using namespace std::chrono_literals;
+
+class LayerState;
+class Predictor;
+
+class Flattener {
+public:
+ Flattener(Predictor& predictor) : mPredictor(predictor) {}
+
+ void setDisplaySize(ui::Size size) { mDisplaySize = size; }
+
+ NonBufferHash flattenLayers(const std::vector<const LayerState*>& layers, NonBufferHash,
+ std::chrono::steady_clock::time_point now);
+
+ void renderCachedSets(renderengine::RenderEngine&);
+
+ void reset();
+
+ void dump(std::string& result) const;
+
+private:
+ size_t calculateDisplayCost(const std::vector<const LayerState*>& layers) const;
+
+ void resetActivities(NonBufferHash, std::chrono::steady_clock::time_point now);
+
+ void updateLayersHash();
+
+ bool mergeWithCachedSets(const std::vector<const LayerState*>& layers,
+ std::chrono::steady_clock::time_point now);
+
+ void buildCachedSets(std::chrono::steady_clock::time_point now);
+
+ Predictor& mPredictor;
+
+ ui::Size mDisplaySize;
+
+ NonBufferHash mCurrentGeometry;
+ std::chrono::steady_clock::time_point mLastGeometryUpdate;
+
+ std::vector<CachedSet> mLayers;
+ NonBufferHash mLayersHash = 0;
+ std::optional<CachedSet> mNewCachedSet;
+
+ // Statistics
+ size_t mUnflattenedDisplayCost = 0;
+ size_t mFlattenedDisplayCost = 0;
+ std::unordered_map<size_t, size_t> mInitialLayerCounts;
+ std::unordered_map<size_t, size_t> mFinalLayerCounts;
+ size_t mCachedSetCreationCount = 0;
+ size_t mCachedSetCreationCost = 0;
+ std::unordered_map<size_t, size_t> mInvalidatedCachedSetAges;
+
+ static constexpr auto kActiveLayerTimeout = std::chrono::nanoseconds(150ms);
+};
+
+} // namespace compositionengine::impl::planner
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
new file mode 100644
index 0000000..7f8cb4e
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
@@ -0,0 +1,354 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/strings.h>
+#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/OutputLayer.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <input/Flags.h>
+
+#include <string>
+
+#include "DisplayHardware/Hal.h"
+
+namespace std {
+template <typename T>
+struct hash<android::sp<T>> {
+ size_t operator()(const android::sp<T>& p) { return std::hash<void*>()(p.get()); }
+};
+} // namespace std
+
+namespace android::compositionengine::impl::planner {
+
+using LayerId = int32_t;
+
+// clang-format off
+enum class LayerStateField : uint32_t {
+ None = 0u,
+ Id = 1u << 0,
+ Name = 1u << 1,
+ DisplayFrame = 1u << 2,
+ SourceCrop = 1u << 3,
+ ZOrder = 1u << 4,
+ BufferTransform = 1u << 5,
+ BlendMode = 1u << 6,
+ Alpha = 1u << 7,
+ VisibleRegion = 1u << 8,
+ Dataspace = 1u << 9,
+ ColorTransform = 1u << 10,
+ CompositionType = 1u << 11,
+ SidebandStream = 1u << 12,
+ Buffer = 1u << 13,
+ SolidColor = 1u << 14,
+};
+// clang-format on
+
+std::string to_string(LayerStateField field);
+
+// An abstract interface allows us to iterate over all of the OutputLayerState fields
+// without having to worry about their templated types.
+// See `LayerState::getNonUniqueFields` below.
+class StateInterface {
+public:
+ virtual ~StateInterface() = default;
+
+ virtual Flags<LayerStateField> update(const compositionengine::OutputLayer* layer) = 0;
+
+ virtual size_t getHash(Flags<LayerStateField> skipFields) const = 0;
+
+ virtual LayerStateField getField() const = 0;
+
+ virtual Flags<LayerStateField> getFieldIfDifferent(const StateInterface* other) const = 0;
+
+ virtual bool equals(const StateInterface* other) const = 0;
+
+ virtual std::vector<std::string> toStrings() const = 0;
+};
+
+template <typename T, LayerStateField FIELD>
+class OutputLayerState : public StateInterface {
+public:
+ using ReadFromLayerState = std::function<T(const compositionengine::OutputLayer* layer)>;
+ using ToStrings = std::function<std::vector<std::string>(const T&)>;
+ using Equals = std::function<bool(const T&, const T&)>;
+
+ static ToStrings getDefaultToStrings() {
+ return [](const T& value) {
+ using std::to_string;
+ return std::vector<std::string>{to_string(value)};
+ };
+ }
+
+ static ToStrings getHalToStrings() {
+ return [](const T& value) { return std::vector<std::string>{toString(value)}; };
+ }
+
+ static Equals getDefaultEquals() {
+ return [](const T& lhs, const T& rhs) { return lhs == rhs; };
+ }
+
+ OutputLayerState(ReadFromLayerState reader,
+ ToStrings toStrings = OutputLayerState::getDefaultToStrings(),
+ Equals equals = OutputLayerState::getDefaultEquals())
+ : mReader(reader), mToStrings(toStrings), mEquals(equals) {}
+
+ ~OutputLayerState() override = default;
+
+ // Returns this member's field flag if it was changed
+ Flags<LayerStateField> update(const compositionengine::OutputLayer* layer) override {
+ T newValue = mReader(layer);
+ if (!mEquals(mValue, newValue)) {
+ mValue = newValue;
+ mHash = {};
+ return FIELD;
+ }
+ return {};
+ }
+
+ LayerStateField getField() const override { return FIELD; }
+ const T& get() const { return mValue; }
+
+ size_t getHash(Flags<LayerStateField> skipFields) const override {
+ if (skipFields.test(FIELD)) {
+ return 0;
+ }
+ if (!mHash) {
+ mHash = std::hash<T>{}(mValue);
+ }
+ return *mHash;
+ }
+
+ Flags<LayerStateField> getFieldIfDifferent(const StateInterface* other) const override {
+ if (other->getField() != FIELD) {
+ return {};
+ }
+
+ // The early return ensures that this downcast is sound
+ const OutputLayerState* otherState = static_cast<const OutputLayerState*>(other);
+ return *this != *otherState ? FIELD : Flags<LayerStateField>{};
+ }
+
+ bool equals(const StateInterface* other) const override {
+ if (other->getField() != FIELD) {
+ return false;
+ }
+
+ // The early return ensures that this downcast is sound
+ const OutputLayerState* otherState = static_cast<const OutputLayerState*>(other);
+ return *this == *otherState;
+ }
+
+ std::vector<std::string> toStrings() const override { return mToStrings(mValue); }
+
+ bool operator==(const OutputLayerState& other) const { return mEquals(mValue, other.mValue); }
+ bool operator!=(const OutputLayerState& other) const { return !(*this == other); }
+
+private:
+ const ReadFromLayerState mReader;
+ const ToStrings mToStrings;
+ const Equals mEquals;
+ T mValue = {};
+ mutable std::optional<size_t> mHash = {};
+};
+
+class LayerState {
+public:
+ LayerState(compositionengine::OutputLayer* layer);
+
+ // Returns which fields were updated
+ Flags<LayerStateField> update(compositionengine::OutputLayer*);
+
+ // Computes a hash for this LayerState.
+ // The hash is only computed from NonUniqueFields.
+ size_t getHash(Flags<LayerStateField> skipFields) const;
+
+ // Returns the bit-set of differing fields between this LayerState and another LayerState.
+ // This bit-set is based on NonUniqueFields only
+ Flags<LayerStateField> getDifferingFields(const LayerState& other,
+ Flags<LayerStateField> skipFields) const;
+
+ compositionengine::OutputLayer* getOutputLayer() const { return mOutputLayer; }
+ int32_t getId() const { return mId.get(); }
+ const std::string& getName() const { return mName.get(); }
+ Rect getDisplayFrame() const { return mDisplayFrame.get(); }
+ hardware::graphics::composer::hal::Composition getCompositionType() const {
+ return mCompositionType.get();
+ }
+ const sp<GraphicBuffer>& getBuffer() const { return mBuffer.get(); }
+
+ void incrementFramesSinceBufferUpdate() { ++mFramesSinceBufferUpdate; }
+ void resetFramesSinceBufferUpdate() { mFramesSinceBufferUpdate = 0; }
+ int64_t getFramesSinceBufferUpdate() const { return mFramesSinceBufferUpdate; }
+
+ void dump(std::string& result) const;
+ std::optional<std::string> compare(const LayerState& other) const;
+
+ // This makes LayerState's private members accessible to the operator
+ friend bool operator==(const LayerState& lhs, const LayerState& rhs);
+ friend bool operator!=(const LayerState& lhs, const LayerState& rhs) { return !(lhs == rhs); }
+
+private:
+ compositionengine::OutputLayer* mOutputLayer = nullptr;
+
+ OutputLayerState<LayerId, LayerStateField::Id> mId{
+ [](const compositionengine::OutputLayer* layer) {
+ return layer->getLayerFE().getSequence();
+ }};
+
+ OutputLayerState<std::string, LayerStateField::Name>
+ mName{[](auto layer) { return layer->getLayerFE().getDebugName(); },
+ [](const std::string& name) { return std::vector<std::string>{name}; }};
+
+ // Output-dependent geometry state
+
+ OutputLayerState<Rect, LayerStateField::DisplayFrame>
+ mDisplayFrame{[](auto layer) { return layer->getState().displayFrame; },
+ [](const Rect& rect) {
+ return std::vector<std::string>{
+ base::StringPrintf("[%d, %d, %d, %d]", rect.left, rect.top,
+ rect.right, rect.bottom)};
+ }};
+
+ OutputLayerState<FloatRect, LayerStateField::SourceCrop>
+ mSourceCrop{[](auto layer) { return layer->getState().sourceCrop; },
+ [](const FloatRect& rect) {
+ return std::vector<std::string>{
+ base::StringPrintf("[%.2f, %.2f, %.2f, %.2f]", rect.left,
+ rect.top, rect.right, rect.bottom)};
+ }};
+
+ OutputLayerState<uint32_t, LayerStateField::ZOrder> mZOrder{
+ [](auto layer) { return layer->getState().z; }};
+
+ using BufferTransformState = OutputLayerState<hardware::graphics::composer::hal::Transform,
+ LayerStateField::BufferTransform>;
+ BufferTransformState mBufferTransform{[](auto layer) {
+ return layer->getState().bufferTransform;
+ },
+ BufferTransformState::getHalToStrings()};
+
+ // Output-independent geometry state
+
+ using BlendModeState = OutputLayerState<hardware::graphics::composer::hal::BlendMode,
+ LayerStateField::BlendMode>;
+ BlendModeState mBlendMode{[](auto layer) {
+ return layer->getLayerFE().getCompositionState()->blendMode;
+ },
+ BlendModeState::getHalToStrings()};
+
+ OutputLayerState<float, LayerStateField::Alpha> mAlpha{
+ [](auto layer) { return layer->getLayerFE().getCompositionState()->alpha; }};
+
+ // TODO(b/180638831): Generic layer metadata
+
+ // Output-dependent per-frame state
+
+ OutputLayerState<Region, LayerStateField::VisibleRegion>
+ mVisibleRegion{[](auto layer) { return layer->getState().visibleRegion; },
+ [](const Region& region) {
+ using namespace std::string_literals;
+ std::string dump;
+ region.dump(dump, "");
+ std::vector<std::string> split = base::Split(dump, "\n"s);
+ split.erase(split.begin()); // Strip the header
+ split.pop_back(); // Strip the last (empty) line
+ for (std::string& line : split) {
+ line.erase(0, 4); // Strip leading padding before each rect
+ }
+ return split;
+ },
+ [](const Region& lhs, const Region& rhs) {
+ return lhs.hasSameRects(rhs);
+ }};
+
+ using DataspaceState = OutputLayerState<ui::Dataspace, LayerStateField::Dataspace>;
+ DataspaceState mDataspace{[](auto layer) { return layer->getState().dataspace; },
+ DataspaceState::getHalToStrings()};
+
+ // TODO(b/180638831): Buffer format
+
+ // Output-independent per-frame state
+
+ OutputLayerState<mat4, LayerStateField::ColorTransform> mColorTransform;
+
+ // TODO(b/180638831): Surface damage
+
+ using CompositionTypeState = OutputLayerState<hardware::graphics::composer::hal::Composition,
+ LayerStateField::CompositionType>;
+ CompositionTypeState
+ mCompositionType{[](auto layer) {
+ return layer->getState().forceClientComposition
+ ? hardware::graphics::composer::hal::Composition::CLIENT
+ : layer->getLayerFE()
+ .getCompositionState()
+ ->compositionType;
+ },
+ CompositionTypeState::getHalToStrings()};
+
+ OutputLayerState<void*, LayerStateField::SidebandStream>
+ mSidebandStream{[](auto layer) {
+ return layer->getLayerFE()
+ .getCompositionState()
+ ->sidebandStream.get();
+ },
+ [](void* p) {
+ return std::vector<std::string>{base::StringPrintf("%p", p)};
+ }};
+
+ OutputLayerState<sp<GraphicBuffer>, LayerStateField::Buffer>
+ mBuffer{[](auto layer) { return layer->getLayerFE().getCompositionState()->buffer; },
+ [](const sp<GraphicBuffer>& buffer) {
+ return std::vector<std::string>{base::StringPrintf("%p", buffer.get())};
+ }};
+
+ int64_t mFramesSinceBufferUpdate = 0;
+
+ OutputLayerState<half4, LayerStateField::SolidColor>
+ mSolidColor{[](auto layer) { return layer->getLayerFE().getCompositionState()->color; },
+ [](const half4& vec) {
+ std::stringstream stream;
+ stream << vec;
+ return std::vector<std::string>{stream.str()};
+ }};
+
+ std::array<StateInterface*, 13> getNonUniqueFields() {
+ std::array<const StateInterface*, 13> constFields =
+ const_cast<const LayerState*>(this)->getNonUniqueFields();
+ std::array<StateInterface*, 13> fields;
+ std::transform(constFields.cbegin(), constFields.cend(), fields.begin(),
+ [](const StateInterface* constField) {
+ return const_cast<StateInterface*>(constField);
+ });
+ return fields;
+ }
+
+ std::array<const StateInterface*, 13> getNonUniqueFields() const {
+ return {
+ &mDisplayFrame, &mSourceCrop, &mZOrder, &mBufferTransform,
+ &mBlendMode, &mAlpha, &mVisibleRegion, &mDataspace,
+ &mColorTransform, &mCompositionType, &mSidebandStream, &mBuffer,
+ &mSolidColor,
+ };
+ }
+};
+
+using NonBufferHash = size_t;
+NonBufferHash getNonBufferHash(const std::vector<const LayerState*>&);
+
+} // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
new file mode 100644
index 0000000..e96abb7
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <compositionengine/Output.h>
+#include <compositionengine/impl/planner/Flattener.h>
+#include <compositionengine/impl/planner/LayerState.h>
+#include <compositionengine/impl/planner/Predictor.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+#include <optional>
+#include <string>
+#include <unordered_map>
+
+namespace android {
+
+namespace renderengine {
+class RenderEngine;
+} // namespace renderengine
+
+namespace compositionengine::impl::planner {
+
+// This is the top level class for layer caching. It is responsible for
+// heuristically determining the composition strategy of the current layer stack,
+// and flattens inactive layers into an override buffer so it can be used
+// as a more efficient representation of parts of the layer stack.
+class Planner {
+public:
+ Planner() : mFlattener(mPredictor) {}
+
+ void setDisplaySize(ui::Size);
+
+ // Updates the Planner with the current set of layers before a composition strategy is
+ // determined.
+ // The Planner will call to the Flattener to determine to:
+ // 1. Replace any cached sets with a newly available flattened cached set
+ // 2. Create a new cached set if possible
+ void plan(
+ compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers);
+
+ // Updates the Planner with the current set of layers after a composition strategy is
+ // determined.
+ void reportFinalPlan(
+ compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers);
+
+ // The planner will call to the Flattener to render any pending cached set
+ void renderCachedSets(renderengine::RenderEngine&);
+
+ void dump(const Vector<String16>& args, std::string&);
+
+private:
+ void dumpUsage(std::string&) const;
+
+ std::unordered_map<LayerId, LayerState> mPreviousLayers;
+
+ std::vector<const LayerState*> mCurrentLayers;
+
+ Predictor mPredictor;
+ Flattener mFlattener;
+
+ std::optional<Predictor::PredictedPlan> mPredictedPlan;
+ NonBufferHash mFlattenedHash = 0;
+};
+
+} // namespace compositionengine::impl::planner
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Predictor.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Predictor.h
new file mode 100644
index 0000000..fe486d3
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Predictor.h
@@ -0,0 +1,321 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <compositionengine/impl/planner/LayerState.h>
+
+namespace android::compositionengine::impl::planner {
+
+class LayerStack {
+public:
+ LayerStack(const std::vector<const LayerState*>& layers) : mLayers(copyLayers(layers)) {}
+
+ // Describes an approximate match between two layer stacks
+ struct ApproximateMatch {
+ bool operator==(const ApproximateMatch& other) const {
+ return differingIndex == other.differingIndex &&
+ differingFields == other.differingFields;
+ }
+
+ // The index of the single differing layer between the two stacks.
+ // This implies that only one layer is allowed to differ in an approximate match.
+ size_t differingIndex;
+ // Set of fields that differ for the differing layer in the approximate match.
+ Flags<LayerStateField> differingFields;
+ };
+
+ // Returns an approximate match when comparing this layer stack with the provided list of
+ // layers, for the purposes of scoring how closely the two layer stacks will match composition
+ // strategies.
+ //
+ // If the two layer stacks are identical, then an approximate match is still returned, but the
+ // differing fields will be empty to represent an exact match.
+ //
+ // If the two layer stacks differ by too much, then an empty optional is returned.
+ std::optional<ApproximateMatch> getApproximateMatch(
+ const std::vector<const LayerState*>& other) const;
+
+ void compare(const LayerStack& other, std::string& result) const {
+ if (mLayers.size() != other.mLayers.size()) {
+ base::StringAppendF(&result, "Cannot compare stacks of different sizes (%zd vs. %zd)\n",
+ mLayers.size(), other.mLayers.size());
+ return;
+ }
+
+ for (size_t l = 0; l < mLayers.size(); ++l) {
+ const auto& thisLayer = mLayers[l];
+ const auto& otherLayer = other.mLayers[l];
+ base::StringAppendF(&result, "\n+ - - - - - - - - - Layer %d [%s]\n", thisLayer.getId(),
+ thisLayer.getName().c_str());
+ auto comparisonOpt = thisLayer.compare(otherLayer);
+ base::StringAppendF(&result,
+ " %s + - - - - - - - - - - - - - - - - - - - - - - - "
+ "- Layer %d [%s]\n",
+ comparisonOpt ? " " : "Identical", otherLayer.getId(),
+ otherLayer.getName().c_str());
+ if (comparisonOpt) {
+ result.append(*comparisonOpt);
+ }
+ }
+ }
+
+ void dump(std::string& result) const {
+ for (const LayerState& layer : mLayers) {
+ base::StringAppendF(&result, "+ - - - - - - - - - Layer %d [%s]\n", layer.getId(),
+ layer.getName().c_str());
+ layer.dump(result);
+ }
+ }
+
+ void dumpLayerNames(std::string& result, const std::string& prefix = " ") const {
+ for (const LayerState& layer : mLayers) {
+ result.append(prefix);
+ result.append(layer.getName());
+ result.append("\n");
+ }
+ }
+
+private:
+ std::vector<const LayerState> copyLayers(const std::vector<const LayerState*>& layers) {
+ std::vector<const LayerState> copiedLayers;
+ copiedLayers.reserve(layers.size());
+ std::transform(layers.cbegin(), layers.cend(), std::back_inserter(copiedLayers),
+ [](const LayerState* layerState) { return *layerState; });
+ return copiedLayers;
+ }
+
+ std::vector<const LayerState> mLayers;
+
+ // TODO(b/180976743): Tune kMaxDifferingFields
+ constexpr static int kMaxDifferingFields = 6;
+};
+
+class Plan {
+public:
+ static std::optional<Plan> fromString(const std::string&);
+
+ void reset() { mLayerTypes.clear(); }
+ void addLayerType(hardware::graphics::composer::hal::Composition type) {
+ mLayerTypes.emplace_back(type);
+ }
+
+ friend std::string to_string(const Plan& plan);
+
+ friend bool operator==(const Plan& lhs, const Plan& rhs) {
+ return lhs.mLayerTypes == rhs.mLayerTypes;
+ }
+ friend bool operator!=(const Plan& lhs, const Plan& rhs) { return !(lhs == rhs); }
+
+ friend std::ostream& operator<<(std::ostream& os, const Plan& plan) {
+ return os << to_string(plan);
+ }
+
+private:
+ std::vector<hardware::graphics::composer::hal::Composition> mLayerTypes;
+};
+
+} // namespace android::compositionengine::impl::planner
+
+namespace std {
+template <>
+struct hash<android::compositionengine::impl::planner::Plan> {
+ size_t operator()(const android::compositionengine::impl::planner::Plan& plan) const {
+ return std::hash<std::string>{}(to_string(plan));
+ }
+};
+} // namespace std
+
+namespace android::compositionengine::impl::planner {
+
+class Prediction {
+public:
+ enum class Type {
+ Exact,
+ Approximate,
+ Total,
+ };
+
+ friend std::string to_string(Type type) {
+ using namespace std::string_literals;
+
+ switch (type) {
+ case Type::Exact:
+ return "Exact";
+ case Type::Approximate:
+ return "Approximate";
+ case Type::Total:
+ return "Total";
+ }
+ }
+
+ friend std::ostream& operator<<(std::ostream& os, const Type& type) {
+ return os << to_string(type);
+ }
+
+ Prediction(const std::vector<const LayerState*>& layers, Plan plan)
+ : mExampleLayerStack(layers), mPlan(std::move(plan)) {}
+
+ const LayerStack& getExampleLayerStack() const { return mExampleLayerStack; }
+ const Plan& getPlan() const { return mPlan; }
+
+ size_t getHitCount(Type type) const {
+ if (type == Type::Total) {
+ return getHitCount(Type::Exact) + getHitCount(Type::Approximate);
+ }
+ return getStatsForType(type).hitCount;
+ }
+
+ size_t getMissCount(Type type) const {
+ if (type == Type::Total) {
+ return getMissCount(Type::Exact) + getMissCount(Type::Approximate);
+ }
+ return getStatsForType(type).missCount;
+ }
+
+ void recordHit(Type type) { ++getStatsForType(type).hitCount; }
+
+ void recordMiss(Type type) { ++getStatsForType(type).missCount; }
+
+ void dump(std::string&) const;
+
+private:
+ struct Stats {
+ void dump(std::string& result) const {
+ const size_t totalAttempts = hitCount + missCount;
+ base::StringAppendF(&result, "%.2f%% (%zd/%zd)", 100.0f * hitCount / totalAttempts,
+ hitCount, totalAttempts);
+ }
+
+ size_t hitCount = 0;
+ size_t missCount = 0;
+ };
+
+ const Stats& getStatsForType(Type type) const {
+ return (type == Type::Exact) ? mExactStats : mApproximateStats;
+ }
+
+ Stats& getStatsForType(Type type) {
+ return const_cast<Stats&>(const_cast<const Prediction*>(this)->getStatsForType(type));
+ }
+
+ LayerStack mExampleLayerStack;
+ Plan mPlan;
+
+ Stats mExactStats;
+ Stats mApproximateStats;
+};
+
+class Predictor {
+public:
+ struct PredictedPlan {
+ NonBufferHash hash;
+ Plan plan;
+ Prediction::Type type;
+
+ friend bool operator==(const PredictedPlan& lhs, const PredictedPlan& rhs) {
+ return lhs.hash == rhs.hash && lhs.plan == rhs.plan && lhs.type == rhs.type;
+ }
+ };
+
+ // Retrieves the predicted plan based on a layer stack alongside its hash.
+ //
+ // If the exact layer stack has previously been seen by the predictor, then report the plan used
+ // for that layer stack.
+ //
+ // Otherwise, try to match to the best approximate stack to retireve the most likely plan.
+ std::optional<PredictedPlan> getPredictedPlan(const std::vector<const LayerState*>& layers,
+ NonBufferHash hash) const;
+
+ // Records a comparison between the predicted plan and the resulting plan, alongside the layer
+ // stack we used.
+ //
+ // This method is intended to help with scoring how effective the prediction engine is.
+ void recordResult(std::optional<PredictedPlan> predictedPlan, NonBufferHash flattenedHash,
+ const std::vector<const LayerState*>&, bool hasSkippedLayers, Plan result);
+
+ void dump(std::string&) const;
+
+ void compareLayerStacks(NonBufferHash leftHash, NonBufferHash rightHash, std::string&) const;
+ void describeLayerStack(NonBufferHash, std::string&) const;
+ void listSimilarStacks(Plan, std::string&) const;
+
+private:
+ // Retrieves a prediction from either the main prediction list or from the candidate list
+ const Prediction& getPrediction(NonBufferHash) const;
+ Prediction& getPrediction(NonBufferHash);
+
+ std::optional<Plan> getExactMatch(NonBufferHash) const;
+ std::optional<NonBufferHash> getApproximateMatch(
+ const std::vector<const LayerState*>& layers) const;
+
+ void promoteIfCandidate(NonBufferHash);
+ void recordPredictedResult(PredictedPlan, const std::vector<const LayerState*>& layers,
+ Plan result);
+ bool findSimilarPrediction(const std::vector<const LayerState*>& layers, Plan result);
+
+ void dumpPredictionsByFrequency(std::string&) const;
+
+ struct PromotionCandidate {
+ PromotionCandidate(NonBufferHash hash, Prediction&& prediction)
+ : hash(hash), prediction(std::move(prediction)) {}
+
+ NonBufferHash hash;
+ Prediction prediction;
+ };
+
+ static constexpr const size_t MAX_CANDIDATES = 4;
+ std::deque<PromotionCandidate> mCandidates;
+ decltype(mCandidates)::const_iterator getCandidateEntryByHash(NonBufferHash hash) const {
+ const auto candidateMatches = [&](const PromotionCandidate& candidate) {
+ return candidate.hash == hash;
+ };
+
+ return std::find_if(mCandidates.cbegin(), mCandidates.cend(), candidateMatches);
+ }
+
+ std::unordered_map<NonBufferHash, Prediction> mPredictions;
+ std::unordered_map<Plan, std::vector<NonBufferHash>> mSimilarStacks;
+
+ struct ApproximateStack {
+ ApproximateStack(NonBufferHash hash, LayerStack::ApproximateMatch match)
+ : hash(hash), match(match) {}
+
+ bool operator==(const ApproximateStack& other) const {
+ return hash == other.hash && match == other.match;
+ }
+
+ NonBufferHash hash;
+ LayerStack::ApproximateMatch match;
+ };
+
+ std::vector<ApproximateStack> mApproximateStacks;
+
+ mutable size_t mExactHitCount = 0;
+ mutable size_t mApproximateHitCount = 0;
+ mutable size_t mMissCount = 0;
+};
+
+// Defining PrintTo helps with Google Tests.
+inline void PrintTo(Predictor::PredictedPlan plan, ::std::ostream* os) {
+ *os << "PredictedPlan {";
+ *os << "\n .hash = " << plan.hash;
+ *os << "\n .plan = " << plan.plan;
+ *os << "\n .type = " << plan.type;
+ *os << "\n}";
+}
+
+} // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index 45891a7..dde8999 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -42,6 +42,7 @@
MOCK_METHOD1(onLayerDisplayed, void(const sp<Fence>&));
MOCK_CONST_METHOD0(getDebugName, const char*());
+ MOCK_CONST_METHOD0(getSequence, int32_t());
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index 95db4da..5aa53e5 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -45,6 +45,7 @@
MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
MOCK_CONST_METHOD1(dump, void(std::string&));
+ MOCK_CONST_METHOD2(dumpPlannerInfo, void(const Vector<String16>&, std::string&));
MOCK_CONST_METHOD0(getName, const std::string&());
MOCK_METHOD1(setName, void(const std::string&));
@@ -85,7 +86,9 @@
MOCK_METHOD1(setReleasedLayers, void(const compositionengine::CompositionRefreshArgs&));
MOCK_CONST_METHOD1(updateLayerStateFromFE, void(const CompositionRefreshArgs&));
- MOCK_METHOD1(updateAndWriteCompositionState, void(const CompositionRefreshArgs&));
+ MOCK_METHOD1(updateCompositionState, void(const CompositionRefreshArgs&));
+ MOCK_METHOD0(planComposition, void());
+ MOCK_METHOD1(writeCompositionState, void(const CompositionRefreshArgs&));
MOCK_METHOD1(updateColorProfile, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD0(beginFrame, void());
@@ -104,6 +107,7 @@
MOCK_CONST_METHOD0(getSkipColorTransform, bool());
MOCK_METHOD0(postFramebuffer, void());
+ MOCK_METHOD0(renderCachedSets, void());
MOCK_METHOD0(presentAndGetFrameFences, compositionengine::Output::FrameFences());
MOCK_METHOD3(generateClientCompositionRequests,
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
index 81e1fc7..2454ff7 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
@@ -39,7 +39,7 @@
MOCK_METHOD0(editState, impl::OutputLayerCompositionState&());
MOCK_METHOD3(updateCompositionState, void(bool, bool, ui::Transform::RotationFlags));
- MOCK_METHOD1(writeStateToHWC, void(bool));
+ MOCK_METHOD2(writeStateToHWC, void(bool, bool));
MOCK_CONST_METHOD0(writeCursorPositionToHWC, void());
MOCK_CONST_METHOD0(getHwcLayer, HWC2::Layer*());
@@ -49,6 +49,7 @@
MOCK_METHOD0(prepareForDeviceLayerRequests, void());
MOCK_METHOD1(applyDeviceLayerRequest, void(Hwc2::IComposerClient::LayerRequest request));
MOCK_CONST_METHOD0(needsFiltering, bool());
+ MOCK_CONST_METHOD0(getOverrideCompositionList, std::vector<LayerFE::LayerSettings>());
MOCK_CONST_METHOD1(dump, void(std::string&));
};
diff --git a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
index 9d1bb02..0cc2c6e 100644
--- a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
@@ -100,4 +100,10 @@
); /* clang-format on */
}
+void dumpVal(std::string& out, const char* name, const StretchEffect& effect) {
+ StringAppendF(&out, "%s={ area=[%f, %f, %f, %f], vec=(%f, %f), max=%f } ", name,
+ effect.area.left, effect.area.top, effect.area.right, effect.area.bottom,
+ effect.vectorX, effect.vectorY, effect.maxAmount);
+}
+
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
index 1338538..430945a 100644
--- a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
@@ -74,6 +74,9 @@
dumpVal(out, "blend", toString(blendMode), blendMode);
dumpVal(out, "alpha", alpha);
dumpVal(out, "backgroundBlurRadius", backgroundBlurRadius);
+ if (stretchEffect.hasEffect()) {
+ dumpVal(out, "stretchEffect", stretchEffect);
+ }
if (!metadata.empty()) {
out.append("\n metadata {");
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 3907ac5..dc1aacc 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -27,6 +27,9 @@
#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <compositionengine/impl/planner/Planner.h>
+
+#include <SurfaceFlingerProperties.sysprop.h>
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
@@ -38,6 +41,7 @@
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"
+#include <android-base/properties.h>
#include <ui/DebugUtils.h>
#include <ui/HdrCapabilities.h>
#include <utils/Trace.h>
@@ -50,6 +54,18 @@
namespace impl {
+Output::Output() {
+ const bool enableLayerCaching = [] {
+ const bool enable =
+ android::sysprop::SurfaceFlingerProperties::enable_layer_caching().value_or(false);
+ return base::GetBoolProperty(std::string("debug.sf.enable_layer_caching"), enable);
+ }();
+
+ if (enableLayerCaching) {
+ mPlanner = std::make_unique<planner::Planner>();
+ }
+}
+
namespace {
template <typename T>
@@ -182,6 +198,10 @@
const Rect newOrientedBounds(orientedSize);
state.orientedDisplaySpace.bounds = newOrientedBounds;
+ if (mPlanner) {
+ mPlanner->setDisplaySize(size);
+ }
+
dirtyEntireOutput();
}
@@ -269,6 +289,15 @@
}
}
+void Output::dumpPlannerInfo(const Vector<String16>& args, std::string& out) const {
+ if (!mPlanner) {
+ base::StringAppendF(&out, "Planner is disabled\n");
+ return;
+ }
+ base::StringAppendF(&out, "Planner info for display [%s]\n", mName.c_str());
+ mPlanner->dump(args, out);
+}
+
compositionengine::DisplayColorProfile* Output::getDisplayColorProfile() const {
return mDisplayColorProfile.get();
}
@@ -292,7 +321,11 @@
void Output::setRenderSurface(std::unique_ptr<compositionengine::RenderSurface> surface) {
mRenderSurface = std::move(surface);
- editState().framebufferSpace.bounds = Rect(mRenderSurface->getSize());
+ const auto size = mRenderSurface->getSize();
+ editState().framebufferSpace.bounds = Rect(size);
+ if (mPlanner) {
+ mPlanner->setDisplaySize(size);
+ }
dirtyEntireOutput();
}
@@ -368,13 +401,16 @@
ALOGV(__FUNCTION__);
updateColorProfile(refreshArgs);
- updateAndWriteCompositionState(refreshArgs);
+ updateCompositionState(refreshArgs);
+ planComposition();
+ writeCompositionState(refreshArgs);
setColorTransform(refreshArgs);
beginFrame();
prepareFrame();
devOptRepaintFlash(refreshArgs);
finishFrame(refreshArgs);
postFramebuffer();
+ renderCachedSets();
}
void Output::rebuildLayerStacks(const compositionengine::CompositionRefreshArgs& refreshArgs,
@@ -632,8 +668,7 @@
}
}
-void Output::updateAndWriteCompositionState(
- const compositionengine::CompositionRefreshArgs& refreshArgs) {
+void Output::updateCompositionState(const compositionengine::CompositionRefreshArgs& refreshArgs) {
ATRACE_CALL();
ALOGV(__FUNCTION__);
@@ -653,9 +688,45 @@
if (mLayerRequestingBackgroundBlur == layer) {
forceClientComposition = false;
}
+ }
+}
- // Send the updated state to the HWC, if appropriate.
- layer->writeStateToHWC(refreshArgs.updatingGeometryThisFrame);
+void Output::planComposition() {
+ if (!mPlanner || !getState().isEnabled) {
+ return;
+ }
+
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ mPlanner->plan(getOutputLayersOrderedByZ());
+}
+
+void Output::writeCompositionState(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ if (!getState().isEnabled) {
+ return;
+ }
+
+ sp<GraphicBuffer> previousOverride = nullptr;
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ bool skipLayer = false;
+ if (layer->getState().overrideInfo.buffer != nullptr) {
+ if (previousOverride != nullptr &&
+ layer->getState().overrideInfo.buffer == previousOverride) {
+ ALOGV("Skipping redundant buffer");
+ skipLayer = true;
+ }
+ previousOverride = layer->getState().overrideInfo.buffer;
+ }
+
+ // TODO(b/181172795): We now update geometry for all flattened layers. We should update it
+ // only when the geometry actually changes
+ const bool includeGeometry = refreshArgs.updatingGeometryThisFrame ||
+ layer->getState().overrideInfo.buffer != nullptr || skipLayer;
+ layer->writeStateToHWC(includeGeometry, skipLayer);
}
}
@@ -826,6 +897,10 @@
chooseCompositionStrategy();
+ if (mPlanner) {
+ mPlanner->reportFinalPlan(getOutputLayersOrderedByZ());
+ }
+
mRenderSurface->prepareFrame(outputState.usesClientComposition,
outputState.usesDeviceComposition);
}
@@ -1075,10 +1150,16 @@
.realContentIsVisible = realContentIsVisible,
.clearContent = !clientComposition,
.disableBlurs = disableBlurs};
- std::vector<LayerFE::LayerSettings> results =
- layerFE.prepareClientCompositionList(targetSettings);
- if (realContentIsVisible && !results.empty()) {
- layer->editState().clientCompositionTimestamp = systemTime();
+
+ std::vector<LayerFE::LayerSettings> results;
+ if (layer->getState().overrideInfo.buffer != nullptr) {
+ results = layer->getOverrideCompositionList();
+ ALOGV("Replacing [%s] with override in RE", layer->getLayerFE().getDebugName());
+ } else {
+ results = layerFE.prepareClientCompositionList(targetSettings);
+ if (realContentIsVisible && !results.empty()) {
+ layer->editState().clientCompositionTimestamp = systemTime();
+ }
}
clientCompositionLayers.insert(clientCompositionLayers.end(),
@@ -1169,6 +1250,12 @@
mReleasedLayers.clear();
}
+void Output::renderCachedSets() {
+ if (mPlanner) {
+ mPlanner->renderCachedSets(getCompositionEngine().getRenderEngine());
+ }
+}
+
void Output::dirtyEntireOutput() {
auto& outputState = editState();
outputState.dirtyRegion.set(outputState.displaySpace.bounds);
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 0faab6f..54784a2 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -16,7 +16,6 @@
#include <android-base/stringprintf.h>
#include <compositionengine/DisplayColorProfile.h>
-#include <compositionengine/LayerFE.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/Output.h>
#include <compositionengine/impl/OutputCompositionState.h>
@@ -313,7 +312,7 @@
}
}
-void OutputLayer::writeStateToHWC(bool includeGeometry) {
+void OutputLayer::writeStateToHWC(bool includeGeometry, bool skipLayer) {
const auto& state = getState();
// Skip doing this if there is no HWC interface
if (!state.hwc) {
@@ -336,7 +335,8 @@
if (includeGeometry) {
writeOutputDependentGeometryStateToHWC(hwcLayer.get(), requestedCompositionType);
- writeOutputIndependentGeometryStateToHWC(hwcLayer.get(), *outputIndependentState);
+ writeOutputIndependentGeometryStateToHWC(hwcLayer.get(), *outputIndependentState,
+ skipLayer);
}
writeOutputDependentPerFrameStateToHWC(hwcLayer.get());
@@ -352,23 +352,27 @@
HWC2::Layer* hwcLayer, hal::Composition requestedCompositionType) {
const auto& outputDependentState = getState();
- if (auto error = hwcLayer->setDisplayFrame(outputDependentState.displayFrame);
- error != hal::Error::NONE) {
- ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)",
- getLayerFE().getDebugName(), outputDependentState.displayFrame.left,
- outputDependentState.displayFrame.top, outputDependentState.displayFrame.right,
- outputDependentState.displayFrame.bottom, to_string(error).c_str(),
- static_cast<int32_t>(error));
+ Rect displayFrame = outputDependentState.displayFrame;
+ FloatRect sourceCrop = outputDependentState.sourceCrop;
+ if (outputDependentState.overrideInfo.buffer != nullptr) { // adyabr
+ displayFrame = outputDependentState.overrideInfo.displayFrame;
+ sourceCrop = displayFrame.toFloatRect();
}
- if (auto error = hwcLayer->setSourceCrop(outputDependentState.sourceCrop);
- error != hal::Error::NONE) {
+ ALOGV("Writing display frame [%d, %d, %d, %d]", displayFrame.left, displayFrame.top,
+ displayFrame.right, displayFrame.bottom);
+
+ if (auto error = hwcLayer->setDisplayFrame(displayFrame); error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)",
+ getLayerFE().getDebugName(), displayFrame.left, displayFrame.top, displayFrame.right,
+ displayFrame.bottom, to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setSourceCrop(sourceCrop); error != hal::Error::NONE) {
ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
"%s (%d)",
- getLayerFE().getDebugName(), outputDependentState.sourceCrop.left,
- outputDependentState.sourceCrop.top, outputDependentState.sourceCrop.right,
- outputDependentState.sourceCrop.bottom, to_string(error).c_str(),
- static_cast<int32_t>(error));
+ getLayerFE().getDebugName(), sourceCrop.left, sourceCrop.top, sourceCrop.right,
+ sourceCrop.bottom, to_string(error).c_str(), static_cast<int32_t>(error));
}
if (auto error = hwcLayer->setZOrder(outputDependentState.z); error != hal::Error::NONE) {
@@ -389,7 +393,8 @@
}
void OutputLayer::writeOutputIndependentGeometryStateToHWC(
- HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState) {
+ HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState,
+ bool skipLayer) {
if (auto error = hwcLayer->setBlendMode(outputIndependentState.blendMode);
error != hal::Error::NONE) {
ALOGE("[%s] Failed to set blend mode %s: %s (%d)", getLayerFE().getDebugName(),
@@ -397,10 +402,12 @@
static_cast<int32_t>(error));
}
- if (auto error = hwcLayer->setPlaneAlpha(outputIndependentState.alpha);
- error != hal::Error::NONE) {
- ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", getLayerFE().getDebugName(),
- outputIndependentState.alpha, to_string(error).c_str(), static_cast<int32_t>(error));
+ const float alpha = skipLayer ? 0.0f : outputIndependentState.alpha;
+ ALOGV("Writing alpha %f", alpha);
+
+ if (auto error = hwcLayer->setPlaneAlpha(alpha); error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", getLayerFE().getDebugName(), alpha,
+ to_string(error).c_str(), static_cast<int32_t>(error));
}
for (const auto& [name, entry] : outputIndependentState.metadata) {
@@ -509,19 +516,26 @@
to_string(error).c_str(), static_cast<int32_t>(error));
}
+ sp<GraphicBuffer> buffer = outputIndependentState.buffer;
+ sp<Fence> acquireFence = outputIndependentState.acquireFence;
+ if (getState().overrideInfo.buffer != nullptr) {
+ buffer = getState().overrideInfo.buffer;
+ acquireFence = getState().overrideInfo.acquireFence;
+ }
+
+ ALOGV("Writing buffer %p", buffer.get());
+
uint32_t hwcSlot = 0;
sp<GraphicBuffer> hwcBuffer;
// We need access to the output-dependent state for the buffer cache there,
// though otherwise the buffer is not output-dependent.
- editState().hwc->hwcBufferCache.getHwcBuffer(outputIndependentState.bufferSlot,
- outputIndependentState.buffer, &hwcSlot,
- &hwcBuffer);
+ editState().hwc->hwcBufferCache.getHwcBuffer(outputIndependentState.bufferSlot, buffer,
+ &hwcSlot, &hwcBuffer);
- if (auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, outputIndependentState.acquireFence);
+ if (auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, acquireFence);
error != hal::Error::NONE) {
- ALOGE("[%s] Failed to set buffer %p: %s (%d)", getLayerFE().getDebugName(),
- outputIndependentState.buffer->handle, to_string(error).c_str(),
- static_cast<int32_t>(error));
+ ALOGE("[%s] Failed to set buffer %p: %s (%d)", getLayerFE().getDebugName(), buffer->handle,
+ to_string(error).c_str(), static_cast<int32_t>(error));
}
}
@@ -652,6 +666,26 @@
sourceCrop.getWidth() != displayFrame.getWidth();
}
+std::vector<LayerFE::LayerSettings> OutputLayer::getOverrideCompositionList() const {
+ if (getState().overrideInfo.buffer == nullptr) {
+ return {};
+ }
+
+ LayerFE::LayerSettings settings;
+ settings.geometry = renderengine::Geometry{
+ .boundaries = getState().overrideInfo.displayFrame.toFloatRect(),
+ };
+ settings.bufferId = getState().overrideInfo.buffer->getId();
+ settings.source =
+ renderengine::PixelSource{.buffer = renderengine::Buffer{
+ .buffer = getState().overrideInfo.buffer,
+ .fence = getState().overrideInfo.acquireFence,
+ }};
+ settings.alpha = 1.0f;
+
+ return {static_cast<LayerFE::LayerSettings>(settings)};
+}
+
void OutputLayer::dump(std::string& out) const {
using android::base::StringAppendF;
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
new file mode 100644
index 0000000..ba03655
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
@@ -0,0 +1,244 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "Planner"
+// #define LOG_NDEBUG 0
+
+#include <android-base/properties.h>
+#include <compositionengine/impl/planner/CachedSet.h>
+#include <math/HashCombine.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/RenderEngine.h>
+
+namespace android::compositionengine::impl::planner {
+
+const bool CachedSet::sDebugHighlighLayers =
+ base::GetBoolProperty(std::string("debug.sf.layer_caching_highlight"), false);
+
+std::string durationString(std::chrono::milliseconds duration) {
+ using namespace std::chrono_literals;
+
+ std::string result;
+
+ if (duration >= 1h) {
+ const auto hours = std::chrono::duration_cast<std::chrono::hours>(duration);
+ base::StringAppendF(&result, "%d hr ", static_cast<int>(hours.count()));
+ duration -= hours;
+ }
+ if (duration >= 1min) {
+ const auto minutes = std::chrono::duration_cast<std::chrono::minutes>(duration);
+ base::StringAppendF(&result, "%d min ", static_cast<int>(minutes.count()));
+ duration -= minutes;
+ }
+ base::StringAppendF(&result, "%.3f sec ", duration.count() / 1000.0f);
+
+ return result;
+}
+
+CachedSet::Layer::Layer(const LayerState* state, std::chrono::steady_clock::time_point lastUpdate)
+ : mState(state), mHash(state->getHash(LayerStateField::Buffer)), mLastUpdate(lastUpdate) {}
+
+CachedSet::CachedSet(const LayerState* layer, std::chrono::steady_clock::time_point lastUpdate)
+ : mFingerprint(layer->getHash(LayerStateField::Buffer)), mLastUpdate(lastUpdate) {
+ addLayer(layer, lastUpdate);
+}
+
+CachedSet::CachedSet(Layer layer)
+ : mFingerprint(layer.getHash()),
+ mLastUpdate(layer.getLastUpdate()),
+ mBounds(layer.getDisplayFrame()) {
+ mLayers.emplace_back(std::move(layer));
+}
+
+void CachedSet::addLayer(const LayerState* layer,
+ std::chrono::steady_clock::time_point lastUpdate) {
+ mLayers.emplace_back(layer, lastUpdate);
+
+ Region boundingRegion;
+ boundingRegion.orSelf(mBounds);
+ boundingRegion.orSelf(layer->getDisplayFrame());
+ mBounds = boundingRegion.getBounds();
+}
+
+NonBufferHash CachedSet::getNonBufferHash() const {
+ if (mLayers.size() == 1) {
+ return mFingerprint;
+ }
+
+ // TODO(b/181192080): Add all fields which contribute to geometry of override layer (e.g.,
+ // dataspace)
+ size_t hash = 0;
+ android::hashCombineSingle(hash, mBounds);
+ return hash;
+}
+
+size_t CachedSet::getComponentDisplayCost() const {
+ size_t displayCost = 0;
+
+ for (const Layer& layer : mLayers) {
+ displayCost += static_cast<size_t>(layer.getDisplayFrame().width() *
+ layer.getDisplayFrame().height());
+ }
+
+ return displayCost;
+}
+
+size_t CachedSet::getCreationCost() const {
+ if (mLayers.size() == 1) {
+ return 0;
+ }
+
+ // Reads
+ size_t creationCost = getComponentDisplayCost();
+
+ // Write - assumes that the output buffer only gets written once per pixel
+ creationCost += static_cast<size_t>(mBounds.width() * mBounds.height());
+
+ return creationCost;
+}
+
+size_t CachedSet::getDisplayCost() const {
+ return static_cast<size_t>(mBounds.width() * mBounds.height());
+}
+
+bool CachedSet::hasBufferUpdate(std::vector<const LayerState*>::const_iterator layers) const {
+ for (const Layer& layer : mLayers) {
+ if (layer.getFramesSinceBufferUpdate() == 0) {
+ return true;
+ }
+ ++layers;
+ }
+ return false;
+}
+
+bool CachedSet::hasReadyBuffer() const {
+ return mTexture.getBuffer() != nullptr && mDrawFence->getStatus() == Fence::Status::Signaled;
+}
+
+std::vector<CachedSet> CachedSet::decompose() const {
+ std::vector<CachedSet> layers;
+
+ std::transform(mLayers.begin(), mLayers.end(), std::back_inserter(layers),
+ [](Layer layer) { return CachedSet(std::move(layer)); });
+
+ return layers;
+}
+
+void CachedSet::updateAge(std::chrono::steady_clock::time_point now) {
+ LOG_ALWAYS_FATAL_IF(mLayers.size() > 1, "[%s] This should only be called on single-layer sets",
+ __func__);
+
+ if (mLayers[0].getFramesSinceBufferUpdate() == 0) {
+ mLastUpdate = now;
+ mAge = 0;
+ }
+}
+
+void CachedSet::render(renderengine::RenderEngine& renderEngine) {
+ renderengine::DisplaySettings displaySettings{
+ .physicalDisplay = Rect(0, 0, mBounds.getWidth(), mBounds.getHeight()),
+ .clip = mBounds,
+ };
+
+ Region clearRegion = Region::INVALID_REGION;
+ Rect viewport = mBounds;
+ LayerFE::ClientCompositionTargetSettings targetSettings{
+ .clip = Region(mBounds),
+ .needsFiltering = false,
+ .isSecure = true,
+ .supportsProtectedContent = false,
+ .clearRegion = clearRegion,
+ .viewport = viewport,
+ // TODO(181192086): Propagate the Output's dataspace instead of using UNKNOWN
+ .dataspace = ui::Dataspace::UNKNOWN,
+ .realContentIsVisible = true,
+ .clearContent = false,
+ .disableBlurs = false,
+ };
+
+ std::vector<renderengine::LayerSettings> layerSettings;
+ for (const auto& layer : mLayers) {
+ const auto clientCompositionList =
+ layer.getState()->getOutputLayer()->getLayerFE().prepareClientCompositionList(
+ targetSettings);
+ layerSettings.insert(layerSettings.end(), clientCompositionList.cbegin(),
+ clientCompositionList.cend());
+ }
+
+ std::vector<const renderengine::LayerSettings*> layerSettingsPointers;
+ std::transform(layerSettings.cbegin(), layerSettings.cend(),
+ std::back_inserter(layerSettingsPointers),
+ [](const renderengine::LayerSettings& settings) { return &settings; });
+
+ if (sDebugHighlighLayers) {
+ renderengine::LayerSettings highlight{
+ .geometry =
+ renderengine::Geometry{
+ .boundaries = FloatRect(0.0f, 0.0f,
+ static_cast<float>(mBounds.getWidth()),
+ static_cast<float>(mBounds.getHeight())),
+ },
+ .source =
+ renderengine::PixelSource{
+ .solidColor = half3(0.25f, 0.0f, 0.5f),
+ },
+ .alpha = half(0.05f),
+ };
+
+ layerSettingsPointers.emplace_back(&highlight);
+ }
+
+ const uint64_t usageFlags = GraphicBuffer::USAGE_HW_RENDER | GraphicBuffer::USAGE_HW_COMPOSER |
+ GraphicBuffer::USAGE_HW_TEXTURE;
+ sp<GraphicBuffer> buffer = new GraphicBuffer(static_cast<uint32_t>(mBounds.getWidth()),
+ static_cast<uint32_t>(mBounds.getHeight()),
+ HAL_PIXEL_FORMAT_RGBA_8888, 1, usageFlags);
+ LOG_ALWAYS_FATAL_IF(buffer->initCheck() != OK);
+ base::unique_fd drawFence;
+
+ status_t result = renderEngine.drawLayers(displaySettings, layerSettingsPointers, buffer, false,
+ base::unique_fd(), &drawFence);
+
+ if (result == NO_ERROR) {
+ mTexture.setBuffer(buffer, &renderEngine);
+ mDrawFence = new Fence(drawFence.release());
+ }
+}
+
+void CachedSet::dump(std::string& result) const {
+ const auto now = std::chrono::steady_clock::now();
+
+ const auto lastUpdate =
+ std::chrono::duration_cast<std::chrono::milliseconds>(now - mLastUpdate);
+ base::StringAppendF(&result, " + Fingerprint %016zx, last update %sago, age %zd\n",
+ mFingerprint, durationString(lastUpdate).c_str(), mAge);
+
+ if (mLayers.size() == 1) {
+ base::StringAppendF(&result, " Layer [%s]\n", mLayers[0].getName().c_str());
+ base::StringAppendF(&result, " Buffer %p", mLayers[0].getBuffer().get());
+ } else {
+ result.append(" Cached set of:");
+ for (const Layer& layer : mLayers) {
+ base::StringAppendF(&result, "\n Layer [%s]", layer.getName().c_str());
+ }
+ }
+
+ base::StringAppendF(&result, "\n Creation cost: %zd", getCreationCost());
+ base::StringAppendF(&result, "\n Display cost: %zd\n", getDisplayCost());
+}
+
+} // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
new file mode 100644
index 0000000..d304c9f
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
@@ -0,0 +1,353 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "Planner"
+// #define LOG_NDEBUG 0
+
+#include <compositionengine/impl/planner/Flattener.h>
+#include <compositionengine/impl/planner/LayerState.h>
+#include <compositionengine/impl/planner/Predictor.h>
+
+using time_point = std::chrono::steady_clock::time_point;
+using namespace std::chrono_literals;
+
+namespace android::compositionengine::impl::planner {
+
+NonBufferHash Flattener::flattenLayers(const std::vector<const LayerState*>& layers,
+ NonBufferHash hash, time_point now) {
+ const size_t unflattenedDisplayCost = calculateDisplayCost(layers);
+ mUnflattenedDisplayCost += unflattenedDisplayCost;
+
+ if (mCurrentGeometry != hash) {
+ resetActivities(hash, now);
+ mFlattenedDisplayCost += unflattenedDisplayCost;
+ return hash;
+ }
+
+ ++mInitialLayerCounts[layers.size()];
+
+ if (mergeWithCachedSets(layers, now)) {
+ hash = mLayersHash;
+ }
+
+ ++mFinalLayerCounts[mLayers.size()];
+
+ buildCachedSets(now);
+
+ return hash;
+}
+
+void Flattener::renderCachedSets(renderengine::RenderEngine& renderEngine) {
+ if (!mNewCachedSet) {
+ return;
+ }
+
+ mNewCachedSet->render(renderEngine);
+}
+
+void Flattener::reset() {
+ resetActivities(0, std::chrono::steady_clock::now());
+
+ mUnflattenedDisplayCost = 0;
+ mFlattenedDisplayCost = 0;
+ mInitialLayerCounts.clear();
+ mFinalLayerCounts.clear();
+ mCachedSetCreationCount = 0;
+ mCachedSetCreationCost = 0;
+ mInvalidatedCachedSetAges.clear();
+}
+
+void Flattener::dump(std::string& result) const {
+ const auto now = std::chrono::steady_clock::now();
+
+ base::StringAppendF(&result, "Flattener state:\n");
+
+ result.append("\n Statistics:\n");
+
+ result.append(" Display cost (in screen-size buffers):\n");
+ const size_t displayArea = static_cast<size_t>(mDisplaySize.width * mDisplaySize.height);
+ base::StringAppendF(&result, " Unflattened: %.2f\n",
+ static_cast<float>(mUnflattenedDisplayCost) / displayArea);
+ base::StringAppendF(&result, " Flattened: %.2f\n",
+ static_cast<float>(mFlattenedDisplayCost) / displayArea);
+
+ const auto compareLayerCounts = [](const std::pair<size_t, size_t>& left,
+ const std::pair<size_t, size_t>& right) {
+ return left.first < right.first;
+ };
+
+ const size_t maxLayerCount = std::max_element(mInitialLayerCounts.cbegin(),
+ mInitialLayerCounts.cend(), compareLayerCounts)
+ ->first;
+
+ result.append("\n Initial counts:\n");
+ for (size_t count = 1; count < maxLayerCount; ++count) {
+ size_t initial = mInitialLayerCounts.count(count) > 0 ? mInitialLayerCounts.at(count) : 0;
+ base::StringAppendF(&result, " % 2zd: %zd\n", count, initial);
+ }
+
+ result.append("\n Final counts:\n");
+ for (size_t count = 1; count < maxLayerCount; ++count) {
+ size_t final = mFinalLayerCounts.count(count) > 0 ? mFinalLayerCounts.at(count) : 0;
+ base::StringAppendF(&result, " % 2zd: %zd\n", count, final);
+ }
+
+ base::StringAppendF(&result, "\n Cached sets created: %zd\n", mCachedSetCreationCount);
+ base::StringAppendF(&result, " Cost: %.2f\n",
+ static_cast<float>(mCachedSetCreationCost) / displayArea);
+
+ const auto lastUpdate =
+ std::chrono::duration_cast<std::chrono::milliseconds>(now - mLastGeometryUpdate);
+ base::StringAppendF(&result, "\n Current hash %016zx, last update %sago\n\n", mCurrentGeometry,
+ durationString(lastUpdate).c_str());
+
+ result.append(" Current layers:");
+ for (const CachedSet& layer : mLayers) {
+ result.append("\n");
+ layer.dump(result);
+ }
+}
+
+size_t Flattener::calculateDisplayCost(const std::vector<const LayerState*>& layers) const {
+ Region coveredRegion;
+ size_t displayCost = 0;
+ bool hasClientComposition = false;
+
+ for (const LayerState* layer : layers) {
+ coveredRegion.orSelf(layer->getDisplayFrame());
+
+ // Regardless of composition type, we always have to read each input once
+ displayCost += static_cast<size_t>(layer->getDisplayFrame().width() *
+ layer->getDisplayFrame().height());
+
+ hasClientComposition |= layer->getCompositionType() == hal::Composition::CLIENT;
+ }
+
+ if (hasClientComposition) {
+ // If there is client composition, the client target buffer has to be both written by the
+ // GPU and read by the DPU, so we pay its cost twice
+ displayCost += 2 *
+ static_cast<size_t>(coveredRegion.bounds().width() *
+ coveredRegion.bounds().height());
+ }
+
+ return displayCost;
+}
+
+void Flattener::resetActivities(NonBufferHash hash, time_point now) {
+ ALOGV("[%s]", __func__);
+
+ mCurrentGeometry = hash;
+ mLastGeometryUpdate = now;
+
+ for (const CachedSet& cachedSet : mLayers) {
+ if (cachedSet.getLayerCount() > 1) {
+ ++mInvalidatedCachedSetAges[cachedSet.getAge()];
+ }
+ }
+
+ mLayers.clear();
+
+ if (mNewCachedSet) {
+ ++mInvalidatedCachedSetAges[mNewCachedSet->getAge()];
+ mNewCachedSet = std::nullopt;
+ }
+}
+
+void Flattener::updateLayersHash() {
+ size_t hash = 0;
+ for (const auto& layer : mLayers) {
+ android::hashCombineSingleHashed(hash, layer.getNonBufferHash());
+ }
+ mLayersHash = hash;
+}
+
+bool Flattener::mergeWithCachedSets(const std::vector<const LayerState*>& layers, time_point now) {
+ std::vector<CachedSet> merged;
+
+ if (mLayers.empty()) {
+ merged.reserve(layers.size());
+ for (const LayerState* layer : layers) {
+ merged.emplace_back(layer, now);
+ mFlattenedDisplayCost += merged.back().getDisplayCost();
+ }
+ mLayers = std::move(merged);
+ return false;
+ }
+
+ ALOGV("[%s] Incoming layers:", __func__);
+ for (const LayerState* layer : layers) {
+ ALOGV("%s", layer->getName().c_str());
+ }
+
+ ALOGV("[%s] Current layers:", __func__);
+ for (const CachedSet& layer : mLayers) {
+ std::string dump;
+ layer.dump(dump);
+ ALOGV("%s", dump.c_str());
+ }
+
+ auto currentLayerIter = mLayers.begin();
+ auto incomingLayerIter = layers.begin();
+ while (incomingLayerIter != layers.end()) {
+ if (mNewCachedSet &&
+ mNewCachedSet->getFingerprint() ==
+ (*incomingLayerIter)->getHash(LayerStateField::Buffer)) {
+ if (mNewCachedSet->hasBufferUpdate(incomingLayerIter)) {
+ ALOGV("[%s] Dropping new cached set", __func__);
+ ++mInvalidatedCachedSetAges[0];
+ mNewCachedSet = std::nullopt;
+ } else if (mNewCachedSet->hasReadyBuffer()) {
+ ALOGV("[%s] Found ready buffer", __func__);
+ size_t skipCount = mNewCachedSet->getLayerCount();
+ while (skipCount != 0) {
+ const size_t layerCount = currentLayerIter->getLayerCount();
+ for (size_t i = 0; i < layerCount; ++i) {
+ OutputLayer::CompositionState& state =
+ (*incomingLayerIter)->getOutputLayer()->editState();
+ state.overrideInfo = {
+ .buffer = mNewCachedSet->getBuffer(),
+ .acquireFence = mNewCachedSet->getDrawFence(),
+ .displayFrame = mNewCachedSet->getBounds(),
+ };
+ ++incomingLayerIter;
+ }
+
+ if (currentLayerIter->getLayerCount() > 1) {
+ ++mInvalidatedCachedSetAges[currentLayerIter->getAge()];
+ }
+ ++currentLayerIter;
+
+ skipCount -= layerCount;
+ }
+ merged.emplace_back(std::move(*mNewCachedSet));
+ mNewCachedSet = std::nullopt;
+ continue;
+ }
+ }
+
+ if (!currentLayerIter->hasBufferUpdate(incomingLayerIter)) {
+ currentLayerIter->incrementAge();
+ merged.emplace_back(*currentLayerIter);
+
+ // Skip the incoming layers corresponding to this valid current layer
+ const size_t layerCount = currentLayerIter->getLayerCount();
+ for (size_t i = 0; i < layerCount; ++i) {
+ OutputLayer::CompositionState& state =
+ (*incomingLayerIter)->getOutputLayer()->editState();
+ state.overrideInfo = {
+ .buffer = currentLayerIter->getBuffer(),
+ .acquireFence = currentLayerIter->getDrawFence(),
+ .displayFrame = currentLayerIter->getBounds(),
+ };
+ ++incomingLayerIter;
+ }
+ } else if (currentLayerIter->getLayerCount() > 1) {
+ // Break the current layer into its constituent layers
+ ++mInvalidatedCachedSetAges[currentLayerIter->getAge()];
+ for (CachedSet& layer : currentLayerIter->decompose()) {
+ layer.updateAge(now);
+ merged.emplace_back(layer);
+ ++incomingLayerIter;
+ }
+ } else {
+ currentLayerIter->updateAge(now);
+ merged.emplace_back(*currentLayerIter);
+ ++incomingLayerIter;
+ }
+ ++currentLayerIter;
+ }
+
+ for (const CachedSet& layer : merged) {
+ mFlattenedDisplayCost += layer.getDisplayCost();
+ }
+
+ mLayers = std::move(merged);
+ updateLayersHash();
+ return true;
+}
+
+void Flattener::buildCachedSets(time_point now) {
+ struct Run {
+ Run(std::vector<CachedSet>::const_iterator start, size_t length)
+ : start(start), length(length) {}
+
+ std::vector<CachedSet>::const_iterator start;
+ size_t length;
+ };
+
+ if (mLayers.empty()) {
+ ALOGV("[%s] No layers found, returning", __func__);
+ return;
+ }
+
+ std::vector<Run> runs;
+ bool isPartOfRun = false;
+ for (auto currentSet = mLayers.cbegin(); currentSet != mLayers.cend(); ++currentSet) {
+ if (now - currentSet->getLastUpdate() > kActiveLayerTimeout) {
+ // Layer is inactive
+ if (isPartOfRun) {
+ runs.back().length += currentSet->getLayerCount();
+ } else {
+ // Runs can't start with a non-buffer layer
+ if (currentSet->getFirstLayer().getBuffer() == nullptr) {
+ ALOGV("[%s] Skipping initial non-buffer layer", __func__);
+ } else {
+ runs.emplace_back(currentSet, currentSet->getLayerCount());
+ isPartOfRun = true;
+ }
+ }
+ } else {
+ // Runs must be at least 2 sets long or there's nothing to combine
+ if (isPartOfRun && runs.back().start->getLayerCount() == runs.back().length) {
+ runs.pop_back();
+ }
+
+ isPartOfRun = false;
+ }
+ }
+
+ // Check for at least 2 sets one more time in case the set includes the last layer
+ if (isPartOfRun && runs.back().start->getLayerCount() == runs.back().length) {
+ runs.pop_back();
+ }
+
+ ALOGV("[%s] Found %zu candidate runs", __func__, runs.size());
+
+ if (runs.empty()) {
+ return;
+ }
+
+ mNewCachedSet.emplace(*runs[0].start);
+ mNewCachedSet->setLastUpdate(now);
+ auto currentSet = runs[0].start;
+ while (mNewCachedSet->getLayerCount() < runs[0].length) {
+ ++currentSet;
+ mNewCachedSet->append(*currentSet);
+ }
+
+ // TODO(b/181192467): Actually compute new LayerState vector and corresponding hash for each run
+ mPredictor.getPredictedPlan({}, 0);
+
+ ++mCachedSetCreationCount;
+ mCachedSetCreationCost += mNewCachedSet->getCreationCost();
+ std::string setDump;
+ mNewCachedSet->dump(setDump);
+ ALOGV("[%s] Added new cached set:\n%s", __func__, setDump.c_str());
+}
+
+} // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/LayerState.cpp b/services/surfaceflinger/CompositionEngine/src/planner/LayerState.cpp
new file mode 100644
index 0000000..f3746de
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/planner/LayerState.cpp
@@ -0,0 +1,177 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <compositionengine/impl/planner/LayerState.h>
+
+namespace {
+extern "C" const char* __attribute__((unused)) __asan_default_options() {
+ return "detect_container_overflow=0";
+}
+} // namespace
+
+namespace android::compositionengine::impl::planner {
+
+LayerState::LayerState(compositionengine::OutputLayer* layer)
+ : mOutputLayer(layer),
+ mColorTransform({[](auto layer) {
+ const auto state = layer->getLayerFE().getCompositionState();
+ return state->colorTransformIsIdentity ? mat4{}
+ : state->colorTransform;
+ },
+ [](const mat4& mat) {
+ using namespace std::string_literals;
+ std::vector<std::string> split =
+ base::Split(std::string(mat.asString().string()), "\n"s);
+ split.pop_back(); // Strip the last (empty) line
+ return split;
+ }}) {
+ update(layer);
+}
+
+Flags<LayerStateField> LayerState::update(compositionengine::OutputLayer* layer) {
+ ALOGE_IF(layer != mOutputLayer, "[%s] Expected mOutputLayer to never change", __func__);
+
+ Flags<LayerStateField> differences;
+
+ // Update the unique fields as well, since we have to set them at least
+ // once from the OutputLayer
+ differences |= mId.update(layer);
+ differences |= mName.update(layer);
+
+ for (StateInterface* field : getNonUniqueFields()) {
+ differences |= field->update(layer);
+ }
+
+ return differences;
+}
+
+size_t LayerState::getHash(
+ Flags<LayerStateField> skipFields = static_cast<LayerStateField>(0)) const {
+ size_t hash = 0;
+ for (const StateInterface* field : getNonUniqueFields()) {
+ android::hashCombineSingleHashed(hash, field->getHash(skipFields));
+ }
+
+ return hash;
+}
+
+Flags<LayerStateField> LayerState::getDifferingFields(
+ const LayerState& other,
+ Flags<LayerStateField> skipFields = static_cast<LayerStateField>(0)) const {
+ Flags<LayerStateField> differences;
+ auto myFields = getNonUniqueFields();
+ auto otherFields = other.getNonUniqueFields();
+ for (size_t i = 0; i < myFields.size(); ++i) {
+ if (skipFields.test(myFields[i]->getField())) {
+ continue;
+ }
+
+ differences |= myFields[i]->getFieldIfDifferent(otherFields[i]);
+ }
+
+ return differences;
+}
+
+void LayerState::dump(std::string& result) const {
+ for (const StateInterface* field : getNonUniqueFields()) {
+ if (auto viewOpt = flag_name(field->getField()); viewOpt) {
+ base::StringAppendF(&result, " %16s: ", std::string(*viewOpt).c_str());
+ } else {
+ result.append("<UNKNOWN FIELD>:\n");
+ }
+
+ bool first = true;
+ for (const std::string& line : field->toStrings()) {
+ base::StringAppendF(&result, "%s%s\n", first ? "" : " ",
+ line.c_str());
+ first = false;
+ }
+ }
+ result.append("\n");
+}
+
+std::optional<std::string> LayerState::compare(const LayerState& other) const {
+ std::string result;
+
+ const auto& thisFields = getNonUniqueFields();
+ const auto& otherFields = other.getNonUniqueFields();
+ for (size_t f = 0; f < thisFields.size(); ++f) {
+ const auto& thisField = thisFields[f];
+ const auto& otherField = otherFields[f];
+ // Skip comparing buffers
+ if (thisField->getField() == LayerStateField::Buffer) {
+ continue;
+ }
+
+ if (thisField->equals(otherField)) {
+ continue;
+ }
+
+ if (auto viewOpt = flag_name(thisField->getField()); viewOpt) {
+ base::StringAppendF(&result, " %16s: ", std::string(*viewOpt).c_str());
+ } else {
+ result.append("<UNKNOWN FIELD>:\n");
+ }
+
+ const auto& thisStrings = thisField->toStrings();
+ const auto& otherStrings = otherField->toStrings();
+ bool first = true;
+ for (size_t line = 0; line < std::max(thisStrings.size(), otherStrings.size()); ++line) {
+ if (!first) {
+ result.append(" ");
+ }
+ first = false;
+
+ if (line < thisStrings.size()) {
+ base::StringAppendF(&result, "%-48.48s", thisStrings[line].c_str());
+ } else {
+ result.append(" ");
+ }
+
+ if (line < otherStrings.size()) {
+ base::StringAppendF(&result, "%-48.48s", otherStrings[line].c_str());
+ } else {
+ result.append(" ");
+ }
+ result.append("\n");
+ }
+ }
+
+ return result.empty() ? std::nullopt : std::make_optional(result);
+}
+
+bool operator==(const LayerState& lhs, const LayerState& rhs) {
+ return lhs.mId == rhs.mId && lhs.mName == rhs.mName && lhs.mDisplayFrame == rhs.mDisplayFrame &&
+ lhs.mSourceCrop == rhs.mSourceCrop && lhs.mZOrder == rhs.mZOrder &&
+ lhs.mBufferTransform == rhs.mBufferTransform && lhs.mBlendMode == rhs.mBlendMode &&
+ lhs.mAlpha == rhs.mAlpha && lhs.mVisibleRegion == rhs.mVisibleRegion &&
+ lhs.mDataspace == rhs.mDataspace && lhs.mColorTransform == rhs.mColorTransform &&
+ lhs.mCompositionType == rhs.mCompositionType &&
+ lhs.mSidebandStream == rhs.mSidebandStream && lhs.mBuffer == rhs.mBuffer &&
+ (lhs.mCompositionType.get() != hal::Composition::SOLID_COLOR ||
+ lhs.mSolidColor == rhs.mSolidColor);
+}
+
+NonBufferHash getNonBufferHash(const std::vector<const LayerState*>& layers) {
+ size_t hash = 0;
+ for (const auto layer : layers) {
+ android::hashCombineSingleHashed(hash, layer->getHash(LayerStateField::Buffer));
+ }
+
+ return hash;
+}
+
+} // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
new file mode 100644
index 0000000..4570253
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
@@ -0,0 +1,262 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+
+#undef LOG_TAG
+#define LOG_TAG "Planner"
+
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <compositionengine/impl/planner/Planner.h>
+
+namespace android::compositionengine::impl::planner {
+
+void Planner::setDisplaySize(ui::Size size) {
+ mFlattener.setDisplaySize(size);
+}
+
+void Planner::plan(
+ compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers) {
+ std::unordered_set<LayerId> removedLayers;
+ removedLayers.reserve(mPreviousLayers.size());
+
+ std::transform(mPreviousLayers.begin(), mPreviousLayers.end(),
+ std::inserter(removedLayers, removedLayers.begin()),
+ [](const auto& layer) { return layer.first; });
+
+ std::vector<LayerId> currentLayerIds;
+ for (auto layer : layers) {
+ LayerId id = layer->getLayerFE().getSequence();
+ if (const auto layerEntry = mPreviousLayers.find(id); layerEntry != mPreviousLayers.end()) {
+ // Track changes from previous info
+ LayerState& state = layerEntry->second;
+ Flags<LayerStateField> differences = state.update(layer);
+ if (differences.get() == 0) {
+ state.incrementFramesSinceBufferUpdate();
+ } else {
+ ALOGV("Layer %s changed: %s", state.getName().c_str(),
+ differences.string().c_str());
+
+ if (differences.test(LayerStateField::Buffer)) {
+ state.resetFramesSinceBufferUpdate();
+ } else {
+ state.incrementFramesSinceBufferUpdate();
+ }
+ }
+ } else {
+ LayerState state(layer);
+ ALOGV("Added layer %s", state.getName().c_str());
+ mPreviousLayers.emplace(std::make_pair(id, std::move(state)));
+ }
+
+ currentLayerIds.emplace_back(id);
+
+ if (const auto found = removedLayers.find(id); found != removedLayers.end()) {
+ removedLayers.erase(found);
+ }
+ }
+
+ for (LayerId removedLayer : removedLayers) {
+ if (const auto layerEntry = mPreviousLayers.find(removedLayer);
+ layerEntry != mPreviousLayers.end()) {
+ const auto& [id, state] = *layerEntry;
+ ALOGV("Removed layer %s", state.getName().c_str());
+ mPreviousLayers.erase(removedLayer);
+ }
+ }
+
+ mCurrentLayers.clear();
+ mCurrentLayers.reserve(currentLayerIds.size());
+ std::transform(currentLayerIds.cbegin(), currentLayerIds.cend(),
+ std::back_inserter(mCurrentLayers), [this](LayerId id) {
+ LayerState* state = &mPreviousLayers.at(id);
+ state->getOutputLayer()->editState().overrideInfo = {};
+ return state;
+ });
+
+ const NonBufferHash hash = getNonBufferHash(mCurrentLayers);
+ mFlattenedHash =
+ mFlattener.flattenLayers(mCurrentLayers, hash, std::chrono::steady_clock::now());
+ const bool layersWereFlattened = hash != mFlattenedHash;
+ ALOGV("[%s] Initial hash %zx flattened hash %zx", __func__, hash, mFlattenedHash);
+
+ mPredictedPlan =
+ mPredictor.getPredictedPlan(layersWereFlattened ? std::vector<const LayerState*>()
+ : mCurrentLayers,
+ mFlattenedHash);
+ if (mPredictedPlan) {
+ ALOGV("[%s] Predicting plan %s", __func__, to_string(mPredictedPlan->plan).c_str());
+ } else {
+ ALOGV("[%s] No prediction found\n", __func__);
+ }
+}
+
+void Planner::reportFinalPlan(
+ compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers) {
+ Plan finalPlan;
+ const GraphicBuffer* currentOverrideBuffer = nullptr;
+ bool hasSkippedLayers = false;
+ for (auto layer : layers) {
+ const GraphicBuffer* overrideBuffer = layer->getState().overrideInfo.buffer.get();
+ if (overrideBuffer != nullptr && overrideBuffer == currentOverrideBuffer) {
+ // Skip this layer since it is part of a previous cached set
+ hasSkippedLayers = true;
+ continue;
+ }
+
+ currentOverrideBuffer = overrideBuffer;
+
+ const bool forcedOrRequestedClient =
+ layer->getState().forceClientComposition || layer->requiresClientComposition();
+
+ finalPlan.addLayerType(
+ forcedOrRequestedClient
+ ? hardware::graphics::composer::hal::Composition::CLIENT
+ : layer->getLayerFE().getCompositionState()->compositionType);
+ }
+
+ mPredictor.recordResult(mPredictedPlan, mFlattenedHash, mCurrentLayers, hasSkippedLayers,
+ finalPlan);
+}
+
+void Planner::renderCachedSets(renderengine::RenderEngine& renderEngine) {
+ mFlattener.renderCachedSets(renderEngine);
+}
+
+void Planner::dump(const Vector<String16>& args, std::string& result) {
+ if (args.size() > 1) {
+ const String8 command(args[1]);
+ if (command == "--compare" || command == "-c") {
+ if (args.size() < 4) {
+ base::StringAppendF(&result,
+ "Expected two layer stack hashes, e.g. '--planner %s "
+ "<left_hash> <right_hash>'\n",
+ command.string());
+ return;
+ }
+ if (args.size() > 4) {
+ base::StringAppendF(&result,
+ "Too many arguments found, expected '--planner %s <left_hash> "
+ "<right_hash>'\n",
+ command.string());
+ return;
+ }
+
+ const String8 leftHashString(args[2]);
+ size_t leftHash = 0;
+ int fieldsRead = sscanf(leftHashString.string(), "%zx", &leftHash);
+ if (fieldsRead != 1) {
+ base::StringAppendF(&result, "Failed to parse %s as a size_t\n",
+ leftHashString.string());
+ return;
+ }
+
+ const String8 rightHashString(args[3]);
+ size_t rightHash = 0;
+ fieldsRead = sscanf(rightHashString.string(), "%zx", &rightHash);
+ if (fieldsRead != 1) {
+ base::StringAppendF(&result, "Failed to parse %s as a size_t\n",
+ rightHashString.string());
+ return;
+ }
+
+ mPredictor.compareLayerStacks(leftHash, rightHash, result);
+ } else if (command == "--describe" || command == "-d") {
+ if (args.size() < 3) {
+ base::StringAppendF(&result,
+ "Expected a layer stack hash, e.g. '--planner %s <hash>'\n",
+ command.string());
+ return;
+ }
+ if (args.size() > 3) {
+ base::StringAppendF(&result,
+ "Too many arguments found, expected '--planner %s <hash>'\n",
+ command.string());
+ return;
+ }
+
+ const String8 hashString(args[2]);
+ size_t hash = 0;
+ const int fieldsRead = sscanf(hashString.string(), "%zx", &hash);
+ if (fieldsRead != 1) {
+ base::StringAppendF(&result, "Failed to parse %s as a size_t\n",
+ hashString.string());
+ return;
+ }
+
+ mPredictor.describeLayerStack(hash, result);
+ } else if (command == "--help" || command == "-h") {
+ dumpUsage(result);
+ } else if (command == "--similar" || command == "-s") {
+ if (args.size() < 3) {
+ base::StringAppendF(&result, "Expected a plan string, e.g. '--planner %s <plan>'\n",
+ command.string());
+ return;
+ }
+ if (args.size() > 3) {
+ base::StringAppendF(&result,
+ "Too many arguments found, expected '--planner %s <plan>'\n",
+ command.string());
+ return;
+ }
+
+ const String8 planString(args[2]);
+ std::optional<Plan> plan = Plan::fromString(std::string(planString.string()));
+ if (!plan) {
+ base::StringAppendF(&result, "Failed to parse %s as a Plan\n", planString.string());
+ return;
+ }
+
+ mPredictor.listSimilarStacks(*plan, result);
+ } else {
+ base::StringAppendF(&result, "Unknown command '%s'\n\n", command.string());
+ dumpUsage(result);
+ }
+ return;
+ }
+
+ // If there are no specific commands, dump the usual state
+
+ mFlattener.dump(result);
+ result.append("\n");
+
+ mPredictor.dump(result);
+}
+
+void Planner::dumpUsage(std::string& result) const {
+ result.append("Planner command line interface usage\n");
+ result.append(" dumpsys SurfaceFlinger --planner <command> [arguments]\n\n");
+
+ result.append("If run without a command, dumps current Planner state\n\n");
+
+ result.append("Commands:\n");
+
+ result.append("[--compare|-c] <left_hash> <right_hash>\n");
+ result.append(" Compares the predictions <left_hash> and <right_hash> by showing differences"
+ " in their example layer stacks\n");
+
+ result.append("[--describe|-d] <hash>\n");
+ result.append(" Prints the example layer stack and prediction statistics for <hash>\n");
+
+ result.append("[--help|-h]\n");
+ result.append(" Shows this message\n");
+
+ result.append("[--similar|-s] <plan>\n");
+ result.append(" Prints the example layer names for similar stacks matching <plan>\n");
+}
+
+} // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Predictor.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Predictor.cpp
new file mode 100644
index 0000000..07920b8
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Predictor.cpp
@@ -0,0 +1,483 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+
+#undef LOG_TAG
+#define LOG_TAG "Planner"
+
+#include <compositionengine/impl/planner/Predictor.h>
+
+namespace android::compositionengine::impl::planner {
+
+std::optional<LayerStack::ApproximateMatch> LayerStack::getApproximateMatch(
+ const std::vector<const LayerState*>& other) const {
+ // Differing numbers of layers are never an approximate match
+ if (mLayers.size() != other.size()) {
+ return std::nullopt;
+ }
+
+ std::optional<ApproximateMatch> approximateMatch = {};
+ for (size_t i = 0; i < mLayers.size(); ++i) {
+ // Skip identical layers
+ if (mLayers[i].getHash(LayerStateField::Buffer) ==
+ other[i]->getHash(LayerStateField::Buffer)) {
+ continue;
+ }
+
+ // Skip layers where both are client-composited, since that doesn't change the
+ // composition plan
+ if (mLayers[i].getCompositionType() == hal::Composition::CLIENT &&
+ other[i]->getCompositionType() == hal::Composition::CLIENT) {
+ continue;
+ }
+
+ // If layers differ in composition type, their stacks are too different
+ if (mLayers[i].getCompositionType() != other[i]->getCompositionType()) {
+ return std::nullopt;
+ }
+
+ // If layers are not identical, but we already detected a prior approximate match for a
+ // previous layer, the LayerStacks differ by too much, so return nothing
+ if (approximateMatch) {
+ return std::nullopt;
+ }
+
+ Flags<LayerStateField> differingFields =
+ mLayers[i].getDifferingFields(*other[i], LayerStateField::Buffer);
+
+ // If we don't find an approximate match on this layer, then the LayerStacks differ
+ // by too much, so return nothing
+ const int differingFieldCount = __builtin_popcount(differingFields.get());
+ if (differingFieldCount <= kMaxDifferingFields) {
+ approximateMatch = ApproximateMatch{
+ .differingIndex = i,
+ .differingFields = differingFields,
+ };
+ } else {
+ return std::nullopt;
+ }
+ }
+
+ if (approximateMatch) {
+ return approximateMatch;
+ }
+
+ // If we make it through the layer-by-layer comparison without an approximate match,
+ // it means that all layers were either identical or had client-composited layers in common,
+ // which don't affect the composition strategy, so return a successful result with
+ // no differences.
+ return ApproximateMatch{
+ .differingIndex = 0,
+ .differingFields = {},
+ };
+}
+
+std::optional<Plan> Plan::fromString(const std::string& string) {
+ Plan plan;
+ for (char c : string) {
+ switch (c) {
+ case 'C':
+ plan.addLayerType(hal::Composition::CLIENT);
+ continue;
+ case 'U':
+ plan.addLayerType(hal::Composition::CURSOR);
+ continue;
+ case 'D':
+ plan.addLayerType(hal::Composition::DEVICE);
+ continue;
+ case 'I':
+ plan.addLayerType(hal::Composition::INVALID);
+ continue;
+ case 'B':
+ plan.addLayerType(hal::Composition::SIDEBAND);
+ continue;
+ case 'S':
+ plan.addLayerType(hal::Composition::SOLID_COLOR);
+ continue;
+ default:
+ return std::nullopt;
+ }
+ }
+ return plan;
+}
+
+std::string to_string(const Plan& plan) {
+ std::string result;
+ for (auto type : plan.mLayerTypes) {
+ switch (type) {
+ case hal::Composition::CLIENT:
+ result.append("C");
+ break;
+ case hal::Composition::CURSOR:
+ result.append("U");
+ break;
+ case hal::Composition::DEVICE:
+ result.append("D");
+ break;
+ case hal::Composition::INVALID:
+ result.append("I");
+ break;
+ case hal::Composition::SIDEBAND:
+ result.append("B");
+ break;
+ case hal::Composition::SOLID_COLOR:
+ result.append("S");
+ break;
+ }
+ }
+ return result;
+}
+
+void Prediction::dump(std::string& result) const {
+ result.append(to_string(mPlan));
+ result.append(" [Exact ");
+ mExactStats.dump(result);
+ result.append("] [Approximate ");
+ mApproximateStats.dump(result);
+ result.append("]");
+}
+
+std::optional<Predictor::PredictedPlan> Predictor::getPredictedPlan(
+ const std::vector<const LayerState*>& layers, NonBufferHash hash) const {
+ // First check for an exact match
+ if (std::optional<Plan> exactMatch = getExactMatch(hash); exactMatch) {
+ ALOGV("[%s] Found an exact match for %zx", __func__, hash);
+ return PredictedPlan{.hash = hash, .plan = *exactMatch, .type = Prediction::Type::Exact};
+ }
+
+ // If only a hash was passed in for a layer stack with a cached set, don't perform
+ // approximate matches and return early
+ if (layers.empty()) {
+ ALOGV("[%s] Only hash was passed, but no exact match was found", __func__);
+ return std::nullopt;
+ }
+
+ // Then check for approximate matches
+ if (std::optional<NonBufferHash> approximateMatch = getApproximateMatch(layers);
+ approximateMatch) {
+ ALOGV("[%s] Found an approximate match for %zx", __func__, *approximateMatch);
+ const Prediction& prediction = getPrediction(*approximateMatch);
+ return PredictedPlan{.hash = *approximateMatch,
+ .plan = prediction.getPlan(),
+ .type = Prediction::Type::Approximate};
+ }
+
+ return std::nullopt;
+}
+
+void Predictor::recordResult(std::optional<PredictedPlan> predictedPlan,
+ NonBufferHash flattenedHash,
+ const std::vector<const LayerState*>& layers, bool hasSkippedLayers,
+ Plan result) {
+ if (predictedPlan) {
+ recordPredictedResult(*predictedPlan, layers, std::move(result));
+ return;
+ }
+
+ ++mMissCount;
+
+ if (!hasSkippedLayers && findSimilarPrediction(layers, result)) {
+ return;
+ }
+
+ ALOGV("[%s] Adding novel candidate %zx", __func__, flattenedHash);
+ mCandidates.emplace_front(flattenedHash, Prediction(layers, result));
+ if (mCandidates.size() > MAX_CANDIDATES) {
+ mCandidates.pop_back();
+ }
+}
+
+void Predictor::dump(std::string& result) const {
+ result.append("Predictor state:\n");
+
+ const size_t hitCount = mExactHitCount + mApproximateHitCount;
+ const size_t totalAttempts = hitCount + mMissCount;
+ base::StringAppendF(&result, "Global non-skipped hit rate: %.2f%% (%zd/%zd)\n",
+ 100.0f * hitCount / totalAttempts, hitCount, totalAttempts);
+ base::StringAppendF(&result, " Exact hits: %zd\n", mExactHitCount);
+ base::StringAppendF(&result, " Approximate hits: %zd\n", mApproximateHitCount);
+ base::StringAppendF(&result, " Misses: %zd\n\n", mMissCount);
+
+ dumpPredictionsByFrequency(result);
+}
+
+void Predictor::compareLayerStacks(NonBufferHash leftHash, NonBufferHash rightHash,
+ std::string& result) const {
+ const auto& [leftPredictionEntry, rightPredictionEntry] =
+ std::make_tuple(mPredictions.find(leftHash), mPredictions.find(rightHash));
+ if (leftPredictionEntry == mPredictions.end()) {
+ base::StringAppendF(&result, "No prediction found for %zx\n", leftHash);
+ return;
+ }
+ if (rightPredictionEntry == mPredictions.end()) {
+ base::StringAppendF(&result, "No prediction found for %zx\n", rightHash);
+ return;
+ }
+
+ base::StringAppendF(&result,
+ "Comparing %-16zx %-16zx\n",
+ leftHash, rightHash);
+
+ const auto& [leftPrediction, rightPrediction] =
+ std::make_tuple(leftPredictionEntry->second, rightPredictionEntry->second);
+ const auto& [leftStack, rightStack] = std::make_tuple(leftPrediction.getExampleLayerStack(),
+ rightPrediction.getExampleLayerStack());
+ leftStack.compare(rightStack, result);
+}
+
+void Predictor::describeLayerStack(NonBufferHash hash, std::string& result) const {
+ base::StringAppendF(&result, "Describing %zx:\n\n", hash);
+
+ if (const auto predictionsEntry = mPredictions.find(hash);
+ predictionsEntry != mPredictions.cend()) {
+ const auto& [hash, prediction] = *predictionsEntry;
+
+ prediction.getExampleLayerStack().dump(result);
+
+ result.append("Prediction: ");
+ prediction.dump(result);
+ result.append("\n");
+ } else {
+ result.append("No predictions found\n");
+ }
+}
+
+void Predictor::listSimilarStacks(Plan plan, std::string& result) const {
+ base::StringAppendF(&result, "Similar stacks for plan %s:\n", to_string(plan).c_str());
+
+ if (const auto similarStacksEntry = mSimilarStacks.find(plan);
+ similarStacksEntry != mSimilarStacks.end()) {
+ const auto& [_, similarStacks] = *similarStacksEntry;
+ for (NonBufferHash hash : similarStacks) {
+ base::StringAppendF(&result, "\nPrediction hash %zx:\n", hash);
+ const Prediction& prediction = mPredictions.at(hash);
+ prediction.getExampleLayerStack().dumpLayerNames(result);
+ }
+ } else {
+ result.append("No similar stacks found\n");
+ }
+}
+
+const Prediction& Predictor::getPrediction(NonBufferHash hash) const {
+ if (const auto predictionEntry = mPredictions.find(hash);
+ predictionEntry != mPredictions.end()) {
+ const auto& [_, prediction] = *predictionEntry;
+ return prediction;
+ } else {
+ const auto candidateEntry = getCandidateEntryByHash(hash);
+ ALOGE_IF(candidateEntry == mCandidates.cend(),
+ "Hash should have been found in either predictions or candidates");
+ const auto& [_, prediction] = *candidateEntry;
+ return prediction;
+ }
+}
+
+Prediction& Predictor::getPrediction(NonBufferHash hash) {
+ return const_cast<Prediction&>(const_cast<const Predictor*>(this)->getPrediction(hash));
+}
+
+std::optional<Plan> Predictor::getExactMatch(NonBufferHash hash) const {
+ const Prediction* match = nullptr;
+ if (const auto predictionEntry = mPredictions.find(hash);
+ predictionEntry != mPredictions.end()) {
+ const auto& [hash, prediction] = *predictionEntry;
+ match = &prediction;
+ } else if (const auto candidateEntry = getCandidateEntryByHash(hash);
+ candidateEntry != mCandidates.cend()) {
+ match = &(candidateEntry->prediction);
+ }
+
+ if (match == nullptr) {
+ return std::nullopt;
+ }
+
+ if (match->getMissCount(Prediction::Type::Exact) != 0) {
+ ALOGV("[%s] Skipping exact match for %zx because of prior miss", __func__, hash);
+ return std::nullopt;
+ }
+
+ return match->getPlan();
+}
+
+std::optional<NonBufferHash> Predictor::getApproximateMatch(
+ const std::vector<const LayerState*>& layers) const {
+ const auto approximateStackMatches = [&](const ApproximateStack& approximateStack) {
+ const auto& exampleStack = mPredictions.at(approximateStack.hash).getExampleLayerStack();
+ if (const auto approximateMatchOpt = exampleStack.getApproximateMatch(layers);
+ approximateMatchOpt) {
+ return *approximateMatchOpt == approximateStack.match;
+ }
+ return false;
+ };
+
+ const auto candidateMatches = [&](const PromotionCandidate& candidate) {
+ ALOGV("[getApproximateMatch] checking against %zx", candidate.hash);
+ return candidate.prediction.getExampleLayerStack().getApproximateMatch(layers) !=
+ std::nullopt;
+ };
+
+ const Prediction* match = nullptr;
+ NonBufferHash hash;
+ if (const auto approximateStackIter =
+ std::find_if(mApproximateStacks.cbegin(), mApproximateStacks.cend(),
+ approximateStackMatches);
+ approximateStackIter != mApproximateStacks.cend()) {
+ match = &mPredictions.at(approximateStackIter->hash);
+ hash = approximateStackIter->hash;
+ } else if (const auto candidateEntry =
+ std::find_if(mCandidates.cbegin(), mCandidates.cend(), candidateMatches);
+ candidateEntry != mCandidates.cend()) {
+ match = &(candidateEntry->prediction);
+ hash = candidateEntry->hash;
+ }
+
+ if (match == nullptr) {
+ return std::nullopt;
+ }
+
+ if (match->getMissCount(Prediction::Type::Approximate) != 0) {
+ ALOGV("[%s] Skipping approximate match for %zx because of prior miss", __func__, hash);
+ return std::nullopt;
+ }
+
+ return hash;
+}
+
+void Predictor::promoteIfCandidate(NonBufferHash predictionHash) {
+ // Return if the candidate has already been promoted
+ if (mPredictions.count(predictionHash) != 0) {
+ return;
+ }
+
+ ALOGV("[%s] Promoting %zx from candidate to prediction", __func__, predictionHash);
+
+ auto candidateEntry = getCandidateEntryByHash(predictionHash);
+ ALOGE_IF(candidateEntry == mCandidates.end(), "Expected to find candidate");
+
+ mSimilarStacks[candidateEntry->prediction.getPlan()].push_back(predictionHash);
+ mPredictions.emplace(predictionHash, std::move(candidateEntry->prediction));
+ mCandidates.erase(candidateEntry);
+}
+
+void Predictor::recordPredictedResult(PredictedPlan predictedPlan,
+ const std::vector<const LayerState*>& layers, Plan result) {
+ Prediction& prediction = getPrediction(predictedPlan.hash);
+ if (prediction.getPlan() != result) {
+ ALOGV("[%s] %s prediction missed, expected %s, found %s", __func__,
+ to_string(predictedPlan.type).c_str(), to_string(prediction.getPlan()).c_str(),
+ to_string(result).c_str());
+ prediction.recordMiss(predictedPlan.type);
+ ++mMissCount;
+ return;
+ }
+
+ switch (predictedPlan.type) {
+ case Prediction::Type::Approximate:
+ ++mApproximateHitCount;
+ break;
+ case Prediction::Type::Exact:
+ ++mExactHitCount;
+ break;
+ default:
+ break;
+ }
+
+ ALOGV("[%s] %s prediction hit", __func__, to_string(predictedPlan.type).c_str());
+ ALOGV("[%s] Plan: %s", __func__, to_string(result).c_str());
+ prediction.recordHit(predictedPlan.type);
+
+ const auto stackMatchesHash = [hash = predictedPlan.hash](const ApproximateStack& stack) {
+ return stack.hash == hash;
+ };
+
+ if (predictedPlan.type == Prediction::Type::Approximate) {
+ // If this approximate match is not already in the list of approximate stacks, add it
+ if (std::find_if(mApproximateStacks.cbegin(), mApproximateStacks.cend(),
+ stackMatchesHash) == mApproximateStacks.cend()) {
+ ALOGV("[%s] Adding approximate match to list", __func__);
+ const auto approximateMatchOpt =
+ prediction.getExampleLayerStack().getApproximateMatch(layers);
+ ALOGE_IF(!approximateMatchOpt, "Expected an approximate match");
+ mApproximateStacks.emplace_back(predictedPlan.hash, *approximateMatchOpt);
+ }
+ }
+
+ promoteIfCandidate(predictedPlan.hash);
+}
+
+bool Predictor::findSimilarPrediction(const std::vector<const LayerState*>& layers, Plan result) {
+ const auto stacksEntry = mSimilarStacks.find(result);
+ if (stacksEntry == mSimilarStacks.end()) {
+ return false;
+ }
+
+ std::optional<ApproximateStack> bestMatch;
+ const auto& [plan, similarStacks] = *stacksEntry;
+ for (NonBufferHash hash : similarStacks) {
+ const Prediction& prediction = mPredictions.at(hash);
+ auto approximateMatch = prediction.getExampleLayerStack().getApproximateMatch(layers);
+ if (!approximateMatch) {
+ continue;
+ }
+
+ const int differingFieldCount = __builtin_popcount(approximateMatch->differingFields.get());
+ if (!bestMatch ||
+ differingFieldCount < __builtin_popcount(bestMatch->match.differingFields.get())) {
+ bestMatch = {hash, *approximateMatch};
+ }
+ }
+
+ if (!bestMatch) {
+ return false;
+ }
+
+ ALOGV("[%s] Adding %zx to approximate stacks", __func__, bestMatch->hash);
+
+ mApproximateStacks.emplace_back(*bestMatch);
+ return true;
+}
+
+void Predictor::dumpPredictionsByFrequency(std::string& result) const {
+ struct HashFrequency {
+ HashFrequency(NonBufferHash hash, size_t totalAttempts)
+ : hash(hash), totalAttempts(totalAttempts) {}
+
+ NonBufferHash hash;
+ size_t totalAttempts;
+ };
+
+ std::vector<HashFrequency> hashFrequencies;
+ for (const auto& [hash, prediction] : mPredictions) {
+ hashFrequencies.emplace_back(hash,
+ prediction.getHitCount(Prediction::Type::Total) +
+ prediction.getMissCount(Prediction::Type::Total));
+ }
+
+ std::sort(hashFrequencies.begin(), hashFrequencies.end(),
+ [](const HashFrequency& lhs, const HashFrequency& rhs) {
+ return lhs.totalAttempts > rhs.totalAttempts;
+ });
+
+ result.append("Predictions:\n");
+ for (const auto& [hash, totalAttempts] : hashFrequencies) {
+ base::StringAppendF(&result, " %016zx ", hash);
+ mPredictions.at(hash).dump(result);
+ result.append("\n");
+ }
+}
+
+} // namespace android::compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
index d5bf569..325361b 100644
--- a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
@@ -39,9 +39,6 @@
using ::testing::StrictMock;
struct CompositionEngineTest : public testing::Test {
- android::mock::HWComposer* mHwc = new StrictMock<android::mock::HWComposer>();
- renderengine::mock::RenderEngine* mRenderEngine =
- new StrictMock<renderengine::mock::RenderEngine>();
std::shared_ptr<TimeStats> mTimeStats;
impl::CompositionEngine mEngine;
@@ -58,15 +55,18 @@
}
TEST_F(CompositionEngineTest, canSetHWComposer) {
- mEngine.setHwComposer(std::unique_ptr<android::HWComposer>(mHwc));
+ android::mock::HWComposer* hwc = new StrictMock<android::mock::HWComposer>();
+ mEngine.setHwComposer(std::unique_ptr<android::HWComposer>(hwc));
- EXPECT_EQ(mHwc, &mEngine.getHwComposer());
+ EXPECT_EQ(hwc, &mEngine.getHwComposer());
}
TEST_F(CompositionEngineTest, canSetRenderEngine) {
- mEngine.setRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
+ renderengine::mock::RenderEngine* renderEngine =
+ new StrictMock<renderengine::mock::RenderEngine>();
+ mEngine.setRenderEngine(std::unique_ptr<renderengine::RenderEngine>(renderEngine));
- EXPECT_EQ(mRenderEngine, &mEngine.getRenderEngine());
+ EXPECT_EQ(renderEngine, &mEngine.getRenderEngine());
}
TEST_F(CompositionEngineTest, canSetTimeStats) {
@@ -130,10 +130,10 @@
struct CompositionEngineUpdateCursorAsyncTest : public CompositionEngineTest {
public:
struct Layer {
- Layer() { EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE)); }
+ Layer() { EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE)); }
StrictMock<mock::OutputLayer> outputLayer;
- StrictMock<mock::LayerFE> layerFE;
+ sp<StrictMock<mock::LayerFE>> layerFE = sp<StrictMock<mock::LayerFE>>::make();
LayerFECompositionState layerFEState;
};
@@ -175,21 +175,21 @@
{
InSequence seq;
EXPECT_CALL(mOutput2Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
- EXPECT_CALL(mOutput2Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(*mOutput2Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
EXPECT_CALL(mOutput2Layer1.outputLayer, writeCursorPositionToHWC());
}
{
InSequence seq;
EXPECT_CALL(mOutput3Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
- EXPECT_CALL(mOutput3Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(*mOutput3Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
EXPECT_CALL(mOutput3Layer1.outputLayer, writeCursorPositionToHWC());
}
{
InSequence seq;
EXPECT_CALL(mOutput3Layer2.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
- EXPECT_CALL(mOutput3Layer2.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(*mOutput3Layer2.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
EXPECT_CALL(mOutput3Layer2.outputLayer, writeCursorPositionToHWC());
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index dcfc162..9dd199d 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -840,19 +840,19 @@
TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoFECompositionState) {
EXPECT_CALL(*mLayerFE, getCompositionState()).WillOnce(Return(nullptr));
- mOutputLayer.writeStateToHWC(true);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoHWCState) {
mOutputLayer.editState().hwc.reset();
- mOutputLayer.writeStateToHWC(true);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoHWCLayer) {
mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc(nullptr);
- mOutputLayer.writeStateToHWC(true);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, canSetAllState) {
@@ -861,7 +861,7 @@
expectNoSetCompositionTypeCall();
- mOutputLayer.writeStateToHWC(true);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false);
}
TEST_F(OutputLayerTest, displayInstallOrientationBufferTransformSetTo90) {
@@ -891,7 +891,7 @@
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::SOLID_COLOR);
expectSetColorCall();
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForSideband) {
@@ -901,7 +901,7 @@
expectSetSidebandHandleCall();
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::SIDEBAND);
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForCursor) {
@@ -911,7 +911,7 @@
expectSetHdrMetadataAndBufferCalls();
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CURSOR);
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForDevice) {
@@ -921,7 +921,7 @@
expectSetHdrMetadataAndBufferCalls();
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsNotSetIfUnchanged) {
@@ -934,7 +934,7 @@
expectSetColorCall();
expectNoSetCompositionTypeCall();
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsSetToClientIfColorTransformNotSupported) {
@@ -944,7 +944,7 @@
expectSetColorCall();
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CLIENT);
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsSetToClientIfClientCompositionForced) {
@@ -956,7 +956,7 @@
expectSetColorCall();
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CLIENT);
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, allStateIncludesMetadataIfPresent) {
@@ -969,7 +969,7 @@
expectGenericLayerMetadataCalls();
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
- mOutputLayer.writeStateToHWC(true);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false);
}
TEST_F(OutputLayerWriteStateToHWCTest, perFrameStateDoesNotIncludeMetadataIfPresent) {
@@ -980,7 +980,7 @@
expectSetHdrMetadataAndBufferCalls();
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
- mOutputLayer.writeStateToHWC(false);
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false);
}
/*
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index c4ae3a7..5f0b0ee 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -96,6 +96,8 @@
EXPECT_CALL(*outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
+ EXPECT_CALL(*layerFE, getSequence()).WillRepeatedly(Return(0));
+ EXPECT_CALL(*layerFE, getDebugName()).WillRepeatedly(Return("InjectedLayer"));
}
mock::OutputLayer* outputLayer = {new StrictMock<mock::OutputLayer>};
@@ -111,6 +113,8 @@
EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
+ EXPECT_CALL(*layerFE, getSequence()).WillRepeatedly(Return(0));
+ EXPECT_CALL(*layerFE, getDebugName()).WillRepeatedly(Return("NonInjectedLayer"));
}
mock::OutputLayer outputLayer;
@@ -751,7 +755,9 @@
mOutput->editState().isEnabled = true;
CompositionRefreshArgs args;
- mOutput->updateAndWriteCompositionState(args);
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
}
TEST_F(OutputUpdateAndWriteCompositionStateTest, doesNothingIfOutputNotEnabled) {
@@ -766,7 +772,9 @@
injectOutputLayer(layer3);
CompositionRefreshArgs args;
- mOutput->updateAndWriteCompositionState(args);
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
}
TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerContentForAllLayers) {
@@ -775,11 +783,14 @@
InjectedLayer layer3;
EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
- EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer1.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
- EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
- EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
injectOutputLayer(layer1);
injectOutputLayer(layer2);
@@ -791,7 +802,9 @@
args.updatingGeometryThisFrame = false;
args.devOptForceClientComposition = false;
args.internalDisplayRotationFlags = ui::Transform::ROT_180;
- mOutput->updateAndWriteCompositionState(args);
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
}
TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerGeometryAndContentForAllLayers) {
@@ -800,11 +813,14 @@
InjectedLayer layer3;
EXPECT_CALL(*layer1.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
- EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer1.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false));
EXPECT_CALL(*layer2.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
- EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer2.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false));
EXPECT_CALL(*layer3.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
- EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer3.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false));
injectOutputLayer(layer1);
injectOutputLayer(layer2);
@@ -815,7 +831,9 @@
CompositionRefreshArgs args;
args.updatingGeometryThisFrame = true;
args.devOptForceClientComposition = false;
- mOutput->updateAndWriteCompositionState(args);
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
}
TEST_F(OutputUpdateAndWriteCompositionStateTest, forcesClientCompositionForAllLayers) {
@@ -824,11 +842,14 @@
InjectedLayer layer3;
EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer1.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
injectOutputLayer(layer1);
injectOutputLayer(layer2);
@@ -839,7 +860,9 @@
CompositionRefreshArgs args;
args.updatingGeometryThisFrame = false;
args.devOptForceClientComposition = true;
- mOutput->updateAndWriteCompositionState(args);
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
}
/*
@@ -877,6 +900,9 @@
mOutput.editState().usesDeviceComposition = true;
EXPECT_CALL(mOutput, chooseCompositionStrategy()).Times(1);
+ if (mOutput.plannerEnabled()) {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ }
EXPECT_CALL(*mRenderSurface, prepareFrame(false, true));
mOutput.prepareFrame();
@@ -1621,14 +1647,17 @@
// Sets up the helper functions called by the function under test to use
// mock implementations.
MOCK_METHOD1(updateColorProfile, void(const compositionengine::CompositionRefreshArgs&));
- MOCK_METHOD1(updateAndWriteCompositionState,
+ MOCK_METHOD1(updateCompositionState,
void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(planComposition, void());
+ MOCK_METHOD1(writeCompositionState, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD0(beginFrame, void());
MOCK_METHOD0(prepareFrame, void());
MOCK_METHOD1(devOptRepaintFlash, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD1(finishFrame, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD0(postFramebuffer, void());
+ MOCK_METHOD0(renderCachedSets, void());
};
StrictMock<OutputPartialMock> mOutput;
@@ -1639,13 +1668,16 @@
InSequence seq;
EXPECT_CALL(mOutput, updateColorProfile(Ref(args)));
- EXPECT_CALL(mOutput, updateAndWriteCompositionState(Ref(args)));
+ EXPECT_CALL(mOutput, updateCompositionState(Ref(args)));
+ EXPECT_CALL(mOutput, planComposition());
+ EXPECT_CALL(mOutput, writeCompositionState(Ref(args)));
EXPECT_CALL(mOutput, setColorTransform(Ref(args)));
EXPECT_CALL(mOutput, beginFrame());
EXPECT_CALL(mOutput, prepareFrame());
EXPECT_CALL(mOutput, devOptRepaintFlash(Ref(args)));
EXPECT_CALL(mOutput, finishFrame(Ref(args)));
EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, renderCachedSets());
mOutput.present(args);
}
@@ -1665,12 +1697,12 @@
struct Layer {
Layer() {
- EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
- EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*mLayerFE));
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
}
StrictMock<mock::OutputLayer> mOutputLayer;
- StrictMock<mock::LayerFE> mLayerFE;
+ sp<StrictMock<mock::LayerFE>> mLayerFE = sp<StrictMock<mock::LayerFE>>::make();
LayerFECompositionState mLayerFEState;
};
@@ -2680,12 +2712,12 @@
struct Layer {
Layer() {
- EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE));
+ EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE));
EXPECT_CALL(outputLayer, getHwcLayer()).WillRepeatedly(Return(&hwc2Layer));
}
StrictMock<mock::OutputLayer> outputLayer;
- StrictMock<mock::LayerFE> layerFE;
+ sp<StrictMock<mock::LayerFE>> layerFE = sp<StrictMock<mock::LayerFE>>::make();
StrictMock<HWC2::mock::Layer> hwc2Layer;
};
@@ -2761,11 +2793,11 @@
// are passed. This happens to work with the current implementation, but
// would not survive certain calls like Fence::merge() which would return a
// new instance.
- EXPECT_CALL(mLayer1.layerFE,
+ EXPECT_CALL(*mLayer1.layerFE,
onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer1Fence.get()))));
- EXPECT_CALL(mLayer2.layerFE,
+ EXPECT_CALL(*mLayer2.layerFE,
onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer2Fence.get()))));
- EXPECT_CALL(mLayer3.layerFE,
+ EXPECT_CALL(*mLayer3.layerFE,
onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer3Fence.get()))));
mOutput.postFramebuffer();
@@ -2792,9 +2824,9 @@
// Fence::merge is called, and since none of the fences are actually valid,
// Fence::NO_FENCE is returned and passed to each onLayerDisplayed() call.
// This is the best we can do without creating a real kernel fence object.
- EXPECT_CALL(mLayer1.layerFE, onLayerDisplayed(Fence::NO_FENCE));
- EXPECT_CALL(mLayer2.layerFE, onLayerDisplayed(Fence::NO_FENCE));
- EXPECT_CALL(mLayer3.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(*mLayer1.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(*mLayer2.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(*mLayer3.layerFE, onLayerDisplayed(Fence::NO_FENCE));
mOutput.postFramebuffer();
}
@@ -3298,12 +3330,12 @@
struct OutputComposeSurfacesTest_HandlesProtectedContent : public OutputComposeSurfacesTest {
struct Layer {
Layer() {
- EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
- EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*mLayerFE));
}
StrictMock<mock::OutputLayer> mOutputLayer;
- StrictMock<mock::LayerFE> mLayerFE;
+ sp<StrictMock<mock::LayerFE>> mLayerFE = sp<StrictMock<mock::LayerFE>>::make();
LayerFECompositionState mLayerFEState;
};
@@ -3461,7 +3493,8 @@
mOutput.editState().isEnabled = true;
EXPECT_CALL(mLayer.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(mLayer.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(mLayer.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _, _)).WillOnce(Return(NO_ERROR));
@@ -3476,7 +3509,9 @@
TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreExpensive) {
mRefreshArgs.blursAreExpensive = true;
- mOutput.updateAndWriteCompositionState(mRefreshArgs);
+ mOutput.updateCompositionState(mRefreshArgs);
+ mOutput.planComposition();
+ mOutput.writeCompositionState(mRefreshArgs);
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
@@ -3484,7 +3519,9 @@
TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreNotExpensive) {
mRefreshArgs.blursAreExpensive = false;
- mOutput.updateAndWriteCompositionState(mRefreshArgs);
+ mOutput.updateCompositionState(mRefreshArgs);
+ mOutput.planComposition();
+ mOutput.writeCompositionState(mRefreshArgs);
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true)).Times(0);
mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
@@ -3509,12 +3546,12 @@
Layer() {
EXPECT_CALL(mOutputLayer, getState()).WillRepeatedly(ReturnRef(mOutputLayerState));
EXPECT_CALL(mOutputLayer, editState()).WillRepeatedly(ReturnRef(mOutputLayerState));
- EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
- EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*mLayerFE));
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
}
StrictMock<mock::OutputLayer> mOutputLayer;
- StrictMock<mock::LayerFE> mLayerFE;
+ sp<StrictMock<mock::LayerFE>> mLayerFE = sp<StrictMock<mock::LayerFE>>::make();
LayerFECompositionState mLayerFEState;
impl::OutputLayerCompositionState mOutputLayerState;
LayerFE::LayerSettings mLayerSettings;
@@ -3608,11 +3645,11 @@
LayerFE::LayerSettings mShadowSettings;
mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
- EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(_))
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(_))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(_))
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(_))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[1].mLayerSettings})));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>(
{mShadowSettings, mLayers[2].mLayerSettings})));
@@ -3646,7 +3683,7 @@
mLayers[1].mLayerFEState.isOpaque = true;
mLayers[2].mLayerFEState.isOpaque = true;
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
Region accumClearRegion(Rect(10, 11, 12, 13));
@@ -3672,7 +3709,7 @@
mLayers[1].mLayerFEState.isOpaque = false;
mLayers[2].mLayerFEState.isOpaque = false;
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(_))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
Region accumClearRegion(Rect(10, 11, 12, 13));
@@ -3736,9 +3773,9 @@
mBlackoutSettings.alpha = 0.f;
mBlackoutSettings.disableBlending = true;
- EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mBlackoutSettings})));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
@@ -3798,11 +3835,11 @@
false /* disabledBlurs */,
};
- EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
@@ -3854,11 +3891,11 @@
false /* disabledBlurs */,
};
- EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
@@ -3911,11 +3948,11 @@
false /* disabledBlurs */,
};
- EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
@@ -3966,11 +4003,11 @@
false /* disabledBlurs */,
};
- EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(
@@ -4019,11 +4056,11 @@
false /* disabledBlurs */,
};
- EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ EXPECT_CALL(*mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ EXPECT_CALL(*mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
static_cast<void>(mOutput.generateClientCompositionRequests(true /* supportsProtectedContent */,
@@ -4038,11 +4075,14 @@
// Layer requesting blur, or below, should request client composition.
EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer1.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
- EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
layer2.layerFEState.backgroundBlurRadius = 10;
@@ -4055,7 +4095,9 @@
CompositionRefreshArgs args;
args.updatingGeometryThisFrame = false;
args.devOptForceClientComposition = false;
- mOutput->updateAndWriteCompositionState(args);
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
}
TEST_F(OutputUpdateAndWriteCompositionStateTest, handlesBlurRegionRequests) {
@@ -4065,11 +4107,14 @@
// Layer requesting blur, or below, should request client composition.
EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer1.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
- EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
- EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer,
+ writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false));
BlurRegion region;
layer2.layerFEState.blurRegions.push_back(region);
@@ -4083,7 +4128,9 @@
CompositionRefreshArgs args;
args.updatingGeometryThisFrame = false;
args.devOptForceClientComposition = false;
- mOutput->updateAndWriteCompositionState(args);
+ mOutput->updateCompositionState(args);
+ mOutput->planComposition();
+ mOutput->writeCompositionState(args);
}
TEST_F(GenerateClientCompositionRequestsTest, handlesLandscapeModeSplitScreenRequests) {
@@ -4141,7 +4188,7 @@
EXPECT_CALL(leftLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
EXPECT_CALL(leftLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
- EXPECT_CALL(leftLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(leftLayerSettings))))
+ EXPECT_CALL(*leftLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(leftLayerSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({leftLayer.mLayerSettings})));
compositionengine::LayerFE::ClientCompositionTargetSettings rightLayerSettings{
@@ -4159,7 +4206,7 @@
EXPECT_CALL(rightLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
EXPECT_CALL(rightLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
- EXPECT_CALL(rightLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(rightLayerSettings))))
+ EXPECT_CALL(*rightLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(rightLayerSettings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({rightLayer.mLayerSettings})));
constexpr bool supportsProtectedContent = true;
@@ -4199,7 +4246,7 @@
EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>({mShadowSettings})));
auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
@@ -4239,7 +4286,7 @@
EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
- EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ EXPECT_CALL(*mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
.WillOnce(Return(std::vector<LayerFE::LayerSettings>(
{mShadowSettings, mLayers[2].mLayerSettings})));
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
new file mode 100644
index 0000000..c33828f
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -0,0 +1,324 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <compositionengine/impl/planner/CachedSet.h>
+#include <compositionengine/impl/planner/LayerState.h>
+#include <compositionengine/mock/LayerFE.h>
+#include <compositionengine/mock/OutputLayer.h>
+#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
+
+namespace android::compositionengine {
+using namespace std::chrono_literals;
+
+using testing::_;
+using testing::DoAll;
+using testing::Invoke;
+using testing::Return;
+using testing::ReturnRef;
+using testing::SetArgPointee;
+
+using impl::planner::CachedSet;
+using impl::planner::LayerState;
+using impl::planner::LayerStateField;
+
+namespace {
+
+class CachedSetTest : public testing::Test {
+public:
+ CachedSetTest() = default;
+ void SetUp() override;
+ void TearDown() override;
+
+protected:
+ const std::chrono::steady_clock::time_point kStartTime = std::chrono::steady_clock::now();
+
+ struct TestLayer {
+ mock::OutputLayer outputLayer;
+ impl::OutputLayerCompositionState outputLayerCompositionState;
+ // LayerFE inherits from RefBase and must be held by an sp<>
+ sp<mock::LayerFE> layerFE;
+ LayerFECompositionState layerFECompositionState;
+
+ std::unique_ptr<LayerState> layerState;
+ std::unique_ptr<CachedSet::Layer> cachedSetLayer;
+ };
+
+ static constexpr size_t kNumLayers = 5;
+ std::vector<std::unique_ptr<TestLayer>> mTestLayers;
+
+ android::renderengine::mock::RenderEngine mRenderEngine;
+};
+
+void CachedSetTest::SetUp() {
+ for (size_t i = 0; i < kNumLayers; i++) {
+ auto testLayer = std::make_unique<TestLayer>();
+ auto pos = static_cast<int32_t>(i);
+ testLayer->outputLayerCompositionState.displayFrame = Rect(pos, pos, pos + 1, pos + 1);
+
+ testLayer->layerFE = sp<mock::LayerFE>::make();
+
+ EXPECT_CALL(*testLayer->layerFE, getSequence)
+ .WillRepeatedly(Return(static_cast<int32_t>(i)));
+ EXPECT_CALL(*testLayer->layerFE, getDebugName).WillRepeatedly(Return("testLayer"));
+ EXPECT_CALL(*testLayer->layerFE, getCompositionState)
+ .WillRepeatedly(Return(&testLayer->layerFECompositionState));
+ EXPECT_CALL(testLayer->outputLayer, getLayerFE)
+ .WillRepeatedly(ReturnRef(*testLayer->layerFE));
+ EXPECT_CALL(testLayer->outputLayer, getState)
+ .WillRepeatedly(ReturnRef(testLayer->outputLayerCompositionState));
+
+ testLayer->layerState = std::make_unique<LayerState>(&testLayer->outputLayer);
+ testLayer->layerState->incrementFramesSinceBufferUpdate();
+ testLayer->cachedSetLayer =
+ std::make_unique<CachedSet::Layer>(testLayer->layerState.get(), kStartTime);
+
+ mTestLayers.emplace_back(std::move(testLayer));
+ }
+}
+
+void CachedSetTest::TearDown() {
+ mTestLayers.clear();
+}
+
+void expectEqual(const CachedSet& cachedSet, const CachedSet::Layer& layer) {
+ EXPECT_EQ(layer.getHash(), cachedSet.getFingerprint());
+ EXPECT_EQ(layer.getLastUpdate(), cachedSet.getLastUpdate());
+ EXPECT_EQ(layer.getDisplayFrame(), cachedSet.getBounds());
+ EXPECT_EQ(1u, cachedSet.getLayerCount());
+ EXPECT_EQ(layer.getState(), cachedSet.getFirstLayer().getState());
+ EXPECT_EQ(0u, cachedSet.getAge());
+ EXPECT_EQ(layer.getHash(), cachedSet.getNonBufferHash());
+}
+
+void expectEqual(const CachedSet& cachedSet, const LayerState& layerState,
+ std::chrono::steady_clock::time_point lastUpdate) {
+ CachedSet::Layer layer(&layerState, lastUpdate);
+ expectEqual(cachedSet, layer);
+}
+
+void expectNoBuffer(const CachedSet& cachedSet) {
+ EXPECT_EQ(nullptr, cachedSet.getBuffer());
+ EXPECT_EQ(nullptr, cachedSet.getDrawFence());
+ EXPECT_FALSE(cachedSet.hasReadyBuffer());
+}
+
+void expectReadyBuffer(const CachedSet& cachedSet) {
+ EXPECT_NE(nullptr, cachedSet.getBuffer());
+ EXPECT_NE(nullptr, cachedSet.getDrawFence());
+ EXPECT_TRUE(cachedSet.hasReadyBuffer());
+}
+
+TEST_F(CachedSetTest, createFromLayer) {
+ CachedSet::Layer& layer = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet cachedSet(layer);
+ expectEqual(cachedSet, layer);
+ expectNoBuffer(cachedSet);
+}
+
+TEST_F(CachedSetTest, createFromLayerState) {
+ LayerState& layerState = *mTestLayers[0]->layerState.get();
+ CachedSet cachedSet(&layerState, kStartTime);
+ expectEqual(cachedSet, layerState, kStartTime);
+ expectNoBuffer(cachedSet);
+}
+
+TEST_F(CachedSetTest, addLayer) {
+ CachedSet::Layer& layer1 = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet::Layer& layer2 = *mTestLayers[1]->cachedSetLayer.get();
+
+ CachedSet cachedSet(layer1);
+ cachedSet.addLayer(layer2.getState(), kStartTime + 10ms);
+
+ EXPECT_EQ(layer1.getHash(), cachedSet.getFingerprint());
+ EXPECT_EQ(kStartTime, cachedSet.getLastUpdate());
+ EXPECT_EQ(Rect(0, 0, 2, 2), cachedSet.getBounds());
+ EXPECT_EQ(2u, cachedSet.getLayerCount());
+ EXPECT_EQ(0u, cachedSet.getAge());
+ expectNoBuffer(cachedSet);
+ // TODO(b/181192080): check that getNonBufferHash returns the correct hash value
+ // EXPECT_EQ(android::hashCombine(layer1.getHash(), layer2.getHash()),
+ // cachedSet.getNonBufferHash());
+}
+
+TEST_F(CachedSetTest, decompose) {
+ CachedSet::Layer& layer1 = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet::Layer& layer2 = *mTestLayers[1]->cachedSetLayer.get();
+ CachedSet::Layer& layer3 = *mTestLayers[2]->cachedSetLayer.get();
+
+ CachedSet cachedSet(layer1);
+ cachedSet.addLayer(layer2.getState(), kStartTime + 10ms);
+ cachedSet.addLayer(layer3.getState(), kStartTime + 20ms);
+
+ std::vector<CachedSet> decomposed = cachedSet.decompose();
+ EXPECT_EQ(3u, decomposed.size());
+ expectEqual(decomposed[0], *layer1.getState(), kStartTime);
+ expectNoBuffer(decomposed[0]);
+
+ expectEqual(decomposed[1], *layer2.getState(), kStartTime + 10ms);
+ expectNoBuffer(decomposed[1]);
+
+ expectEqual(decomposed[2], *layer3.getState(), kStartTime + 20ms);
+ expectNoBuffer(decomposed[2]);
+}
+
+TEST_F(CachedSetTest, setLastUpdate) {
+ LayerState& layerState = *mTestLayers[0]->layerState.get();
+ CachedSet cachedSet(&layerState, kStartTime);
+ cachedSet.setLastUpdate(kStartTime + 10ms);
+ expectEqual(cachedSet, layerState, kStartTime + 10ms);
+}
+
+TEST_F(CachedSetTest, incrementAge) {
+ CachedSet::Layer& layer = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet cachedSet(layer);
+ EXPECT_EQ(0u, cachedSet.getAge());
+ cachedSet.incrementAge();
+ EXPECT_EQ(1u, cachedSet.getAge());
+ cachedSet.incrementAge();
+ EXPECT_EQ(2u, cachedSet.getAge());
+}
+
+TEST_F(CachedSetTest, hasBufferUpdate_NoUpdate) {
+ CachedSet::Layer& layer1 = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet::Layer& layer2 = *mTestLayers[1]->cachedSetLayer.get();
+ CachedSet::Layer& layer3 = *mTestLayers[2]->cachedSetLayer.get();
+
+ CachedSet cachedSet(layer1);
+ cachedSet.addLayer(layer2.getState(), kStartTime + 10ms);
+ cachedSet.addLayer(layer3.getState(), kStartTime + 20ms);
+
+ std::vector<const LayerState*> incomingLayers = {
+ layer1.getState(),
+ layer2.getState(),
+ layer3.getState(),
+ };
+
+ EXPECT_FALSE(cachedSet.hasBufferUpdate(incomingLayers.begin()));
+}
+
+TEST_F(CachedSetTest, hasBufferUpdate_BufferUpdate) {
+ CachedSet::Layer& layer1 = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet::Layer& layer2 = *mTestLayers[1]->cachedSetLayer.get();
+ CachedSet::Layer& layer3 = *mTestLayers[2]->cachedSetLayer.get();
+
+ CachedSet cachedSet(layer1);
+ cachedSet.addLayer(layer2.getState(), kStartTime + 10ms);
+ cachedSet.addLayer(layer3.getState(), kStartTime + 20ms);
+
+ mTestLayers[1]->layerState->resetFramesSinceBufferUpdate();
+
+ std::vector<const LayerState*> incomingLayers = {
+ layer1.getState(),
+ layer2.getState(),
+ layer3.getState(),
+ };
+
+ EXPECT_TRUE(cachedSet.hasBufferUpdate(incomingLayers.begin()));
+}
+
+TEST_F(CachedSetTest, append) {
+ CachedSet::Layer& layer1 = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet::Layer& layer2 = *mTestLayers[1]->cachedSetLayer.get();
+ CachedSet::Layer& layer3 = *mTestLayers[2]->cachedSetLayer.get();
+
+ CachedSet cachedSet1(layer1);
+ CachedSet cachedSet2(layer2);
+ cachedSet1.addLayer(layer3.getState(), kStartTime + 10ms);
+ cachedSet1.append(cachedSet2);
+
+ EXPECT_EQ(layer1.getHash(), cachedSet1.getFingerprint());
+ EXPECT_EQ(kStartTime, cachedSet1.getLastUpdate());
+ EXPECT_EQ(Rect(0, 0, 3, 3), cachedSet1.getBounds());
+ EXPECT_EQ(3u, cachedSet1.getLayerCount());
+ EXPECT_EQ(0u, cachedSet1.getAge());
+ expectNoBuffer(cachedSet1);
+ // TODO(b/181192080): check that getNonBufferHash returns the correct hash value
+ // EXPECT_EQ(android::hashCombine(layer1.getHash(), layer2.getHash()),
+ // cachedSet1.getNonBufferHash());
+}
+
+TEST_F(CachedSetTest, updateAge_NoUpdate) {
+ CachedSet::Layer& layer = *mTestLayers[0]->cachedSetLayer.get();
+
+ CachedSet cachedSet(layer);
+ cachedSet.incrementAge();
+ EXPECT_EQ(kStartTime, cachedSet.getLastUpdate());
+ EXPECT_EQ(1u, cachedSet.getAge());
+
+ cachedSet.updateAge(kStartTime + 10ms);
+ EXPECT_EQ(kStartTime, cachedSet.getLastUpdate());
+ EXPECT_EQ(1u, cachedSet.getAge());
+}
+
+TEST_F(CachedSetTest, updateAge_BufferUpdate) {
+ CachedSet::Layer& layer = *mTestLayers[0]->cachedSetLayer.get();
+ mTestLayers[0]->layerState->resetFramesSinceBufferUpdate();
+
+ CachedSet cachedSet(layer);
+ cachedSet.incrementAge();
+ EXPECT_EQ(kStartTime, cachedSet.getLastUpdate());
+ EXPECT_EQ(1u, cachedSet.getAge());
+
+ cachedSet.updateAge(kStartTime + 10ms);
+ EXPECT_EQ(kStartTime + 10ms, cachedSet.getLastUpdate());
+ EXPECT_EQ(0u, cachedSet.getAge());
+}
+
+TEST_F(CachedSetTest, render) {
+ CachedSet::Layer& layer1 = *mTestLayers[0]->cachedSetLayer.get();
+ sp<mock::LayerFE> layerFE1 = mTestLayers[0]->layerFE;
+ CachedSet::Layer& layer2 = *mTestLayers[1]->cachedSetLayer.get();
+ sp<mock::LayerFE> layerFE2 = mTestLayers[1]->layerFE;
+
+ CachedSet cachedSet(layer1);
+ cachedSet.append(CachedSet(layer2));
+
+ std::vector<compositionengine::LayerFE::LayerSettings> clientCompList1;
+ clientCompList1.push_back({});
+ clientCompList1[0].alpha = 0.5f;
+
+ std::vector<compositionengine::LayerFE::LayerSettings> clientCompList2;
+ clientCompList2.push_back({});
+ clientCompList2[0].alpha = 0.75f;
+
+ const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<const renderengine::LayerSettings*>& layers,
+ const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
+ base::unique_fd*) -> size_t {
+ EXPECT_EQ(Rect(0, 0, 2, 2), displaySettings.physicalDisplay);
+ EXPECT_EQ(Rect(0, 0, 2, 2), displaySettings.clip);
+ EXPECT_EQ(0.5f, layers[0]->alpha);
+ EXPECT_EQ(0.75f, layers[1]->alpha);
+
+ return NO_ERROR;
+ };
+
+ EXPECT_CALL(*layerFE1, prepareClientCompositionList(_)).WillOnce(Return(clientCompList1));
+ EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Invoke(drawLayers));
+ EXPECT_CALL(mRenderEngine, cacheExternalTextureBuffer(_));
+ cachedSet.render(mRenderEngine);
+ expectReadyBuffer(cachedSet);
+
+ // Now check that appending a new cached set properly cleans up RenderEngine resources.
+ EXPECT_CALL(mRenderEngine, unbindExternalTextureBuffer(_));
+ CachedSet::Layer& layer3 = *mTestLayers[2]->cachedSetLayer.get();
+ cachedSet.append(CachedSet(layer3));
+}
+
+} // namespace
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
new file mode 100644
index 0000000..c4bd5b3
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -0,0 +1,450 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <compositionengine/impl/planner/CachedSet.h>
+#include <compositionengine/impl/planner/Flattener.h>
+#include <compositionengine/impl/planner/LayerState.h>
+#include <compositionengine/impl/planner/Predictor.h>
+#include <compositionengine/mock/LayerFE.h>
+#include <compositionengine/mock/OutputLayer.h>
+#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
+
+namespace android::compositionengine {
+using namespace std::chrono_literals;
+using impl::planner::Flattener;
+using impl::planner::LayerState;
+using impl::planner::NonBufferHash;
+using impl::planner::Predictor;
+
+using testing::_;
+using testing::ByMove;
+using testing::ByRef;
+using testing::DoAll;
+using testing::Invoke;
+using testing::Return;
+using testing::ReturnRef;
+using testing::Sequence;
+using testing::SetArgPointee;
+
+namespace {
+
+class FlattenerTest : public testing::Test {
+public:
+ FlattenerTest() : mFlattener(std::make_unique<Flattener>(mPredictor)) {}
+ void SetUp() override;
+
+protected:
+ void initializeOverrideBuffer(const std::vector<const LayerState*>& layers);
+ void initializeFlattener(const std::vector<const LayerState*>& layers);
+ void expectAllLayersFlattened(const std::vector<const LayerState*>& layers);
+
+ // TODO(b/181192467): Once Flattener starts to do something useful with Predictor,
+ // mPredictor should be mocked and checked for expectations.
+ Predictor mPredictor;
+
+ // mRenderEngine may be held as a pointer to mFlattener, so mFlattener must be destroyed first.
+ renderengine::mock::RenderEngine mRenderEngine;
+ std::unique_ptr<Flattener> mFlattener;
+
+ const std::chrono::steady_clock::time_point kStartTime = std::chrono::steady_clock::now();
+ std::chrono::steady_clock::time_point mTime = kStartTime;
+
+ struct TestLayer {
+ std::string name;
+ mock::OutputLayer outputLayer;
+ impl::OutputLayerCompositionState outputLayerCompositionState;
+ // LayerFE inherits from RefBase and must be held by an sp<>
+ sp<mock::LayerFE> layerFE;
+ LayerFECompositionState layerFECompositionState;
+
+ std::unique_ptr<LayerState> layerState;
+ };
+
+ static constexpr size_t kNumLayers = 5;
+ std::vector<std::unique_ptr<TestLayer>> mTestLayers;
+};
+
+void FlattenerTest::SetUp() {
+ for (size_t i = 0; i < kNumLayers; i++) {
+ auto testLayer = std::make_unique<TestLayer>();
+ auto pos = static_cast<int32_t>(i);
+ std::stringstream ss;
+ ss << "testLayer" << i;
+ testLayer->name = ss.str();
+
+ testLayer->outputLayerCompositionState.displayFrame = Rect(pos, pos, pos + 1, pos + 1);
+
+ testLayer->layerFECompositionState.buffer =
+ new GraphicBuffer(100, 100, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
+ "output");
+
+ testLayer->layerFE = sp<mock::LayerFE>::make();
+
+ EXPECT_CALL(*testLayer->layerFE, getSequence)
+ .WillRepeatedly(Return(static_cast<int32_t>(i)));
+ EXPECT_CALL(*testLayer->layerFE, getDebugName)
+ .WillRepeatedly(Return(testLayer->name.c_str()));
+ EXPECT_CALL(*testLayer->layerFE, getCompositionState)
+ .WillRepeatedly(Return(&testLayer->layerFECompositionState));
+
+ std::vector<LayerFE::LayerSettings> clientCompositionList = {
+ LayerFE::LayerSettings{},
+ };
+
+ EXPECT_CALL(*testLayer->layerFE, prepareClientCompositionList)
+ .WillRepeatedly(Return(clientCompositionList));
+ EXPECT_CALL(testLayer->outputLayer, getLayerFE)
+ .WillRepeatedly(ReturnRef(*testLayer->layerFE));
+ EXPECT_CALL(testLayer->outputLayer, getState)
+ .WillRepeatedly(ReturnRef(testLayer->outputLayerCompositionState));
+ EXPECT_CALL(testLayer->outputLayer, editState)
+ .WillRepeatedly(ReturnRef(testLayer->outputLayerCompositionState));
+
+ testLayer->layerState = std::make_unique<LayerState>(&testLayer->outputLayer);
+ testLayer->layerState->incrementFramesSinceBufferUpdate();
+
+ mTestLayers.emplace_back(std::move(testLayer));
+ }
+}
+
+void FlattenerTest::initializeOverrideBuffer(const std::vector<const LayerState*>& layers) {
+ for (const auto layer : layers) {
+ layer->getOutputLayer()->editState().overrideInfo = {};
+ }
+}
+
+void FlattenerTest::initializeFlattener(const std::vector<const LayerState*>& layers) {
+ // layer stack is unknown, reset current geomentry
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ // same geometry, update the internal layer stack
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+}
+
+void FlattenerTest::expectAllLayersFlattened(const std::vector<const LayerState*>& layers) {
+ // layers would be flattened but the buffer would not be overridden
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ for (const auto layer : layers) {
+ EXPECT_EQ(nullptr, layer->getOutputLayer()->getState().overrideInfo.buffer);
+ }
+
+ // the new flattened layer is replaced
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ const auto buffer = layers[0]->getOutputLayer()->getState().overrideInfo.buffer;
+ EXPECT_NE(nullptr, buffer);
+ for (const auto layer : layers) {
+ EXPECT_EQ(buffer, layer->getOutputLayer()->getState().overrideInfo.buffer);
+ }
+}
+
+TEST_F(FlattenerTest, flattenLayers_NewLayerStack) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ auto& layerState2 = mTestLayers[1]->layerState;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ };
+ initializeFlattener(layers);
+}
+
+TEST_F(FlattenerTest, flattenLayers_ActiveLayersAreNotFlattened) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ auto& layerState2 = mTestLayers[1]->layerState;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // layers cannot be flattened yet, since they are still active
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+}
+
+TEST_F(FlattenerTest, flattenLayers_basicFlatten) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ auto& layerState2 = mTestLayers[1]->layerState;
+ auto& layerState3 = mTestLayers[2]->layerState;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ layerState3.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // make all layers inactive
+ mTime += 200ms;
+ expectAllLayersFlattened(layers);
+}
+
+TEST_F(FlattenerTest, flattenLayers_FlattenedLayersStayFlattenWhenNoUpdate) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState2 = mTestLayers[1]->layerState;
+ const auto& overrideBuffer2 = layerState2->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState3 = mTestLayers[2]->layerState;
+ const auto& overrideBuffer3 = layerState3->getOutputLayer()->getState().overrideInfo.buffer;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ layerState3.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // make all layers inactive
+ mTime += 200ms;
+ expectAllLayersFlattened(layers);
+
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer1, overrideBuffer2);
+ EXPECT_EQ(overrideBuffer2, overrideBuffer3);
+}
+
+TEST_F(FlattenerTest, flattenLayers_addLayerToFlattenedCauseReset) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState2 = mTestLayers[1]->layerState;
+ const auto& overrideBuffer2 = layerState2->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState3 = mTestLayers[2]->layerState;
+ const auto& overrideBuffer3 = layerState3->getOutputLayer()->getState().overrideInfo.buffer;
+
+ std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ };
+
+ initializeFlattener(layers);
+ // make all layers inactive
+ mTime += 200ms;
+
+ initializeOverrideBuffer(layers);
+ expectAllLayersFlattened(layers);
+
+ // add a new layer to the stack, this will cause all the flatenner to reset
+ layers.push_back(layerState3.get());
+
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_EQ(nullptr, overrideBuffer1);
+ EXPECT_EQ(nullptr, overrideBuffer2);
+ EXPECT_EQ(nullptr, overrideBuffer3);
+}
+
+TEST_F(FlattenerTest, flattenLayers_BufferUpdateToFlatten) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState2 = mTestLayers[1]->layerState;
+ const auto& overrideBuffer2 = layerState2->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState3 = mTestLayers[2]->layerState;
+ const auto& overrideBuffer3 = layerState3->getOutputLayer()->getState().overrideInfo.buffer;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ layerState3.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // make all layers inactive
+ mTime += 200ms;
+ expectAllLayersFlattened(layers);
+
+ // Layer 1 posted a buffer update, layers would be decomposed, and a new drawFrame would be
+ // caleed for Layer2 and Layer3
+ layerState1->resetFramesSinceBufferUpdate();
+
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_EQ(nullptr, overrideBuffer1);
+ EXPECT_EQ(nullptr, overrideBuffer2);
+ EXPECT_EQ(nullptr, overrideBuffer3);
+
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_EQ(nullptr, overrideBuffer1);
+ EXPECT_NE(nullptr, overrideBuffer2);
+ EXPECT_EQ(overrideBuffer2, overrideBuffer3);
+
+ layerState1->incrementFramesSinceBufferUpdate();
+ mTime += 200ms;
+
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_EQ(nullptr, overrideBuffer1);
+ EXPECT_NE(nullptr, overrideBuffer2);
+ EXPECT_EQ(overrideBuffer2, overrideBuffer3);
+
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer1, overrideBuffer2);
+ EXPECT_EQ(overrideBuffer2, overrideBuffer3);
+}
+
+TEST_F(FlattenerTest, flattenLayers_BufferUpdateForMiddleLayer) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState2 = mTestLayers[1]->layerState;
+ const auto& overrideBuffer2 = layerState2->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState3 = mTestLayers[2]->layerState;
+ const auto& overrideBuffer3 = layerState3->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState4 = mTestLayers[3]->layerState;
+ const auto& overrideBuffer4 = layerState4->getOutputLayer()->getState().overrideInfo.buffer;
+
+ auto& layerState5 = mTestLayers[4]->layerState;
+ const auto& overrideBuffer5 = layerState5->getOutputLayer()->getState().overrideInfo.buffer;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(), layerState2.get(), layerState3.get(),
+ layerState4.get(), layerState5.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // make all layers inactive
+ mTime += 200ms;
+ expectAllLayersFlattened(layers);
+
+ // Layer 3 posted a buffer update, layers would be decomposed, and a new drawFrame would be
+ // called for Layer1 and Layer2
+ layerState3->resetFramesSinceBufferUpdate();
+
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_EQ(nullptr, overrideBuffer1);
+ EXPECT_EQ(nullptr, overrideBuffer2);
+ EXPECT_EQ(nullptr, overrideBuffer3);
+ EXPECT_EQ(nullptr, overrideBuffer4);
+ EXPECT_EQ(nullptr, overrideBuffer5);
+
+ // Layers 1 and 2 will be flattened a new drawFrame would be called for Layer4 and Layer5
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer1, overrideBuffer2);
+ EXPECT_EQ(nullptr, overrideBuffer3);
+ EXPECT_EQ(nullptr, overrideBuffer4);
+ EXPECT_EQ(nullptr, overrideBuffer5);
+
+ // Layers 4 and 5 will be flattened
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer1, overrideBuffer2);
+ EXPECT_EQ(nullptr, overrideBuffer3);
+ EXPECT_NE(nullptr, overrideBuffer4);
+ EXPECT_EQ(overrideBuffer4, overrideBuffer5);
+
+ layerState3->incrementFramesSinceBufferUpdate();
+ mTime += 200ms;
+
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer1, overrideBuffer2);
+ EXPECT_EQ(nullptr, overrideBuffer3);
+ EXPECT_NE(nullptr, overrideBuffer4);
+ EXPECT_EQ(overrideBuffer4, overrideBuffer5);
+
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine);
+
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer1, overrideBuffer2);
+ EXPECT_EQ(overrideBuffer2, overrideBuffer3);
+ EXPECT_EQ(overrideBuffer3, overrideBuffer4);
+ EXPECT_EQ(overrideBuffer4, overrideBuffer5);
+}
+
+} // namespace
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
new file mode 100644
index 0000000..8f235ab
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
@@ -0,0 +1,1020 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LayerStateTest"
+
+#include <compositionengine/impl/OutputLayer.h>
+#include <compositionengine/impl/planner/LayerState.h>
+#include <compositionengine/mock/LayerFE.h>
+#include <compositionengine/mock/OutputLayer.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+
+namespace android::compositionengine::impl::planner {
+namespace {
+
+using testing::Return;
+using testing::ReturnRef;
+
+const std::string sDebugName = std::string("Test LayerFE");
+const std::string sDebugNameTwo = std::string("Test LayerFE2");
+const constexpr int32_t sSequenceId = 12345;
+const constexpr int32_t sSequenceIdTwo = 123456;
+const Rect sRectOne = Rect(10, 20, 30, 40);
+const Rect sRectTwo = Rect(40, 30, 20, 10);
+const FloatRect sFloatRectOne = FloatRect(100.f, 200.f, 300.f, 400.f);
+const FloatRect sFloatRectTwo = FloatRect(400.f, 300.f, 200.f, 100.f);
+const constexpr int32_t sZOne = 100;
+const constexpr int32_t sZTwo = 101;
+const constexpr float sAlphaOne = 0.25f;
+const constexpr float sAlphaTwo = 0.5f;
+const Region sRegionOne = Region(sRectOne);
+const Region sRegionTwo = Region(sRectTwo);
+const mat4 sMat4One = mat4::scale(vec4(2.f, 3.f, 1.f, 1.f));
+native_handle_t* const sFakeSidebandStreamOne = reinterpret_cast<native_handle_t*>(10);
+native_handle_t* const sFakeSidebandStreamTwo = reinterpret_cast<native_handle_t*>(11);
+const half4 sHalf4One = half4(0.2f, 0.3f, 0.4f, 0.5f);
+const half4 sHalf4Two = half4(0.5f, 0.4f, 0.43, 0.2f);
+
+struct LayerStateTest : public testing::Test {
+ LayerStateTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ ~LayerStateTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ void setupMocksForLayer(mock::OutputLayer& layer, mock::LayerFE& layerFE,
+ const OutputLayerCompositionState& outputLayerState,
+ const LayerFECompositionState& layerFEState,
+ int32_t sequenceId = sSequenceId,
+ const std::string& debugName = sDebugName) {
+ EXPECT_CALL(layer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE));
+ EXPECT_CALL(layer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(layerFE, getSequence()).WillRepeatedly(Return(sequenceId));
+ EXPECT_CALL(layerFE, getDebugName()).WillRepeatedly(Return(debugName.c_str()));
+ EXPECT_CALL(layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
+ }
+
+ mock::LayerFE mLayerFE;
+ mock::OutputLayer mOutputLayer;
+ std::unique_ptr<LayerState> mLayerState;
+};
+
+TEST_F(LayerStateTest, getOutputLayer) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_EQ(&mOutputLayer, mLayerState->getOutputLayer());
+}
+
+TEST_F(LayerStateTest, getId) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_EQ(sSequenceId, mLayerState->getId());
+}
+
+TEST_F(LayerStateTest, updateId) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionState, sSequenceIdTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(sSequenceIdTwo, mLayerState->getId());
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Id), updates);
+}
+
+TEST_F(LayerStateTest, compareId) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionState, sSequenceIdTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getId(), otherLayerState->getId());
+
+ // Id is a unique field, so it's not computed in the hash for a layer state.
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::Id),
+ otherLayerState->getHash(LayerStateField::Id));
+
+ // Similarly, Id cannot be included in differing fields.
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::Id));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::Id));
+
+ EXPECT_FALSE(mLayerState->compare(*otherLayerState));
+ EXPECT_FALSE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, getName) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_EQ(sDebugName, mLayerState->getName());
+}
+
+TEST_F(LayerStateTest, updateName) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionState, sSequenceId, sDebugNameTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(sDebugNameTwo, mLayerState->getName());
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Name), updates);
+}
+
+TEST_F(LayerStateTest, compareName) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionState, sSequenceId, sDebugNameTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getName(), otherLayerState->getName());
+
+ // Name is a unique field, so it's not computed in the hash for a layer state.
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::Name),
+ otherLayerState->getHash(LayerStateField::Name));
+
+ // Similarly, Name cannot be included in differing fields.
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::Name));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::Name));
+
+ EXPECT_FALSE(mLayerState->compare(*otherLayerState));
+ EXPECT_FALSE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, getDisplayFrame) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.displayFrame = sRectOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_EQ(sRectOne, mLayerState->getDisplayFrame());
+}
+
+TEST_F(LayerStateTest, updateDisplayFrame) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.displayFrame = sRectOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.displayFrame = sRectTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(sRectTwo, mLayerState->getDisplayFrame());
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::DisplayFrame), updates);
+}
+
+TEST_F(LayerStateTest, compareDisplayFrame) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.displayFrame = sRectOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.displayFrame = sRectTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getDisplayFrame(), otherLayerState->getDisplayFrame());
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::DisplayFrame),
+ otherLayerState->getHash(LayerStateField::DisplayFrame));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::DisplayFrame),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::DisplayFrame));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::DisplayFrame),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::DisplayFrame));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, getCompositionType) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.compositionType =
+ hardware::graphics::composer::hal::Composition::DEVICE;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_EQ(hardware::graphics::composer::hal::Composition::DEVICE,
+ mLayerState->getCompositionType());
+}
+
+TEST_F(LayerStateTest, getCompositionType_forcedClient) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.forceClientComposition = true;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.compositionType =
+ hardware::graphics::composer::hal::Composition::DEVICE;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_EQ(hardware::graphics::composer::hal::Composition::CLIENT,
+ mLayerState->getCompositionType());
+}
+
+TEST_F(LayerStateTest, updateCompositionType) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.compositionType =
+ hardware::graphics::composer::hal::Composition::DEVICE;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.compositionType =
+ hardware::graphics::composer::hal::Composition::SOLID_COLOR;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(hardware::graphics::composer::hal::Composition::SOLID_COLOR,
+ mLayerState->getCompositionType());
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::CompositionType), updates);
+}
+
+TEST_F(LayerStateTest, compareCompositionType) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.compositionType =
+ hardware::graphics::composer::hal::Composition::DEVICE;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.compositionType =
+ hardware::graphics::composer::hal::Composition::SOLID_COLOR;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getCompositionType(), otherLayerState->getCompositionType());
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::CompositionType),
+ otherLayerState->getHash(LayerStateField::CompositionType));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::CompositionType),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::CompositionType));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::CompositionType),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::CompositionType));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, getBuffer) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.buffer = new GraphicBuffer();
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_EQ(layerFECompositionState.buffer, mLayerState->getBuffer());
+}
+
+TEST_F(LayerStateTest, updateBuffer) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.buffer = new GraphicBuffer();
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(layerFECompositionStateTwo.buffer, mLayerState->getBuffer());
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Buffer), updates);
+}
+
+TEST_F(LayerStateTest, compareBuffer) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.buffer = new GraphicBuffer();
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getBuffer(), otherLayerState->getBuffer());
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::Buffer),
+ otherLayerState->getHash(LayerStateField::Buffer));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Buffer),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::Buffer));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Buffer),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::Buffer));
+
+ // Buffers are explicitly excluded from comparison
+ EXPECT_FALSE(mLayerState->compare(*otherLayerState));
+ EXPECT_FALSE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateSourceCrop) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.sourceCrop = sFloatRectOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.sourceCrop = sFloatRectTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SourceCrop), updates);
+}
+
+TEST_F(LayerStateTest, compareSourceCrop) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.sourceCrop = sFloatRectOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.sourceCrop = sFloatRectTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::SourceCrop),
+ otherLayerState->getHash(LayerStateField::SourceCrop));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SourceCrop),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::SourceCrop));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SourceCrop),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::SourceCrop));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateZOrder) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.z = sZOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.z = sZTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::ZOrder), updates);
+}
+
+TEST_F(LayerStateTest, compareZOrder) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.z = sZOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.z = sZTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::ZOrder),
+ otherLayerState->getHash(LayerStateField::ZOrder));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::ZOrder),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::ZOrder));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::ZOrder),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::ZOrder));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateBufferTransform) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.bufferTransform = Hwc2::Transform::FLIP_H;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.bufferTransform = Hwc2::Transform::FLIP_V;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BufferTransform), updates);
+}
+
+TEST_F(LayerStateTest, compareBufferTransform) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.bufferTransform = Hwc2::Transform::FLIP_H;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.bufferTransform = Hwc2::Transform::FLIP_V;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::BufferTransform),
+ otherLayerState->getHash(LayerStateField::BufferTransform));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BufferTransform),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::BufferTransform));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BufferTransform),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::BufferTransform));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateBlendMode) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.blendMode = hal::BlendMode::COVERAGE;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.blendMode = hal::BlendMode::PREMULTIPLIED;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BlendMode), updates);
+}
+
+TEST_F(LayerStateTest, compareBlendMode) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.blendMode = hal::BlendMode::COVERAGE;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.blendMode = hal::BlendMode::PREMULTIPLIED;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::BlendMode),
+ otherLayerState->getHash(LayerStateField::BlendMode));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BlendMode),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::BlendMode));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BlendMode),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::BlendMode));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateAlpha) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.alpha = sAlphaOne;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.alpha = sAlphaTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Alpha), updates);
+}
+
+TEST_F(LayerStateTest, compareAlpha) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.alpha = sAlphaOne;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.alpha = sAlphaTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::Alpha),
+ otherLayerState->getHash(LayerStateField::Alpha));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Alpha),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::Alpha));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Alpha),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::Alpha));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateVisibleRegion) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.visibleRegion = sRegionOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.visibleRegion = sRegionTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::VisibleRegion), updates);
+}
+
+TEST_F(LayerStateTest, compareVisibleRegion) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.visibleRegion = sRegionOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.visibleRegion = sRegionTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::VisibleRegion),
+ otherLayerState->getHash(LayerStateField::VisibleRegion));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::VisibleRegion),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::VisibleRegion));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::VisibleRegion),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::VisibleRegion));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateDataspace) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.dataspace = ui::Dataspace::SRGB;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.dataspace = ui::Dataspace::DISPLAY_P3;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Dataspace), updates);
+}
+
+TEST_F(LayerStateTest, compareDataspace) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.dataspace = ui::Dataspace::SRGB;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.dataspace = ui::Dataspace::DISPLAY_P3;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::Dataspace),
+ otherLayerState->getHash(LayerStateField::Dataspace));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Dataspace),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::Dataspace));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::Dataspace),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::Dataspace));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateColorTransform) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.colorTransformIsIdentity = true;
+ layerFECompositionState.colorTransform = mat4();
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.colorTransformIsIdentity = false;
+ layerFECompositionStateTwo.colorTransform = sMat4One;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::ColorTransform), updates);
+}
+
+TEST_F(LayerStateTest, compareColorTransform) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.colorTransformIsIdentity = true;
+ layerFECompositionState.colorTransform = mat4();
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.colorTransformIsIdentity = false;
+ layerFECompositionStateTwo.colorTransform = sMat4One;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::ColorTransform),
+ otherLayerState->getHash(LayerStateField::ColorTransform));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::ColorTransform),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::ColorTransform));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::ColorTransform),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::ColorTransform));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateSidebandStream) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.sidebandStream = NativeHandle::create(sFakeSidebandStreamOne, false);
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.sidebandStream = NativeHandle::create(sFakeSidebandStreamTwo, false);
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SidebandStream), updates);
+}
+
+TEST_F(LayerStateTest, compareSidebandStream) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.sidebandStream = NativeHandle::create(sFakeSidebandStreamOne, false);
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.sidebandStream = NativeHandle::create(sFakeSidebandStreamTwo, false);
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::SidebandStream),
+ otherLayerState->getHash(LayerStateField::SidebandStream));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SidebandStream),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::SidebandStream));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SidebandStream),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::SidebandStream));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateSolidColor) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.color = sHalf4One;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.color = sHalf4Two;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SolidColor), updates);
+}
+
+TEST_F(LayerStateTest, compareSolidColor) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.color = sHalf4One;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.color = sHalf4Two;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(mLayerState->getHash(LayerStateField::None),
+ otherLayerState->getHash(LayerStateField::None));
+ EXPECT_EQ(mLayerState->getHash(LayerStateField::SolidColor),
+ otherLayerState->getHash(LayerStateField::SolidColor));
+
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SolidColor),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ mLayerState->getDifferingFields(*otherLayerState, LayerStateField::SolidColor));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::SolidColor),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::None));
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::None),
+ otherLayerState->getDifferingFields(*mLayerState, LayerStateField::SolidColor));
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, dumpDoesNotCrash) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ std::string dump;
+ mLayerState->dump(dump);
+ EXPECT_TRUE(dump.size() > 0);
+}
+
+TEST_F(LayerStateTest, framesSinceBufferUpdate) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ EXPECT_EQ(0, mLayerState->getFramesSinceBufferUpdate());
+ mLayerState->incrementFramesSinceBufferUpdate();
+ EXPECT_EQ(1, mLayerState->getFramesSinceBufferUpdate());
+ mLayerState->resetFramesSinceBufferUpdate();
+ EXPECT_EQ(0, mLayerState->getFramesSinceBufferUpdate());
+}
+
+TEST_F(LayerStateTest, getNonBufferHash_doesNotCommute) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.displayFrame = sRectOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.displayFrame = sRectTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_NE(getNonBufferHash({mLayerState.get(), otherLayerState.get()}),
+ getNonBufferHash({otherLayerState.get(), mLayerState.get()}));
+}
+
+TEST_F(LayerStateTest, getNonBufferHash_isIdempotent) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ outputLayerCompositionState.displayFrame = sRectOne;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ outputLayerCompositionStateTwo.displayFrame = sRectTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionStateTwo,
+ layerFECompositionState);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_EQ(getNonBufferHash({mLayerState.get(), otherLayerState.get()}),
+ getNonBufferHash({mLayerState.get(), otherLayerState.get()}));
+}
+
+TEST_F(LayerStateTest, getNonBufferHash_filtersOutBuffers) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.buffer = new GraphicBuffer();
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ EXPECT_EQ(getNonBufferHash({mLayerState.get()}), getNonBufferHash({otherLayerState.get()}));
+}
+
+} // namespace
+} // namespace android::compositionengine::impl::planner
\ No newline at end of file
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
new file mode 100644
index 0000000..43e119f
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
@@ -0,0 +1,528 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "DisplayHardware/Hal.h"
+#undef LOG_TAG
+#define LOG_TAG "PredictorTest"
+
+#include <compositionengine/impl/planner/Predictor.h>
+#include <compositionengine/mock/LayerFE.h>
+#include <compositionengine/mock/OutputLayer.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+
+namespace android::compositionengine::impl::planner {
+namespace {
+
+const FloatRect sFloatRectOne = FloatRect(100.f, 200.f, 300.f, 400.f);
+const FloatRect sFloatRectTwo = FloatRect(400.f, 300.f, 200.f, 100.f);
+const Rect sRectOne = Rect(1, 2, 3, 4);
+const Rect sRectTwo = Rect(4, 3, 2, 1);
+const constexpr int32_t sZOne = 100;
+const constexpr int32_t sZTwo = 101;
+const constexpr float sAlphaOne = 0.25f;
+const constexpr float sAlphaTwo = 0.5f;
+const Region sRegionOne = Region(sRectOne);
+const Region sRegionTwo = Region(sRectTwo);
+const mat4 sMat4One = mat4::scale(vec4(2.f, 3.f, 1.f, 1.f));
+
+using testing::Return;
+using testing::ReturnRef;
+
+const std::string sDebugName = std::string("Test LayerFE");
+const constexpr int32_t sSequenceId = 12345;
+
+void setupMocksForLayer(mock::OutputLayer& layer, mock::LayerFE& layerFE,
+ const OutputLayerCompositionState& outputLayerState,
+ const LayerFECompositionState& layerFEState) {
+ EXPECT_CALL(layer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE));
+ EXPECT_CALL(layer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(layerFE, getSequence()).WillRepeatedly(Return(sSequenceId));
+ EXPECT_CALL(layerFE, getDebugName()).WillRepeatedly(Return(sDebugName.c_str()));
+ EXPECT_CALL(layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
+}
+
+struct LayerStackTest : public testing::Test {
+ LayerStackTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ ~LayerStackTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+};
+
+TEST_F(LayerStackTest, getApproximateMatch_doesNotMatchSizeDifferences) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne;
+ LayerFECompositionState layerFECompositionStateOne;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ LayerFECompositionState layerFECompositionStateTwo;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ mock::OutputLayer outputLayerThree;
+ mock::LayerFE layerFEThree;
+ OutputLayerCompositionState outputLayerCompositionStateThree;
+ LayerFECompositionState layerFECompositionStateThree;
+ setupMocksForLayer(outputLayerThree, layerFEThree, outputLayerCompositionStateThree,
+ layerFECompositionStateThree);
+ LayerState layerStateThree(&outputLayerThree);
+
+ LayerStack stack({&layerStateOne});
+
+ EXPECT_FALSE(stack.getApproximateMatch({}));
+ EXPECT_FALSE(stack.getApproximateMatch({&layerStateOne, &layerStateThree}));
+}
+
+TEST_F(LayerStackTest, getApproximateMatch_doesNotMatchDifferentCompositionTypes) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne;
+ LayerFECompositionState layerFECompositionStateOne;
+ layerFECompositionStateOne.compositionType = hal::Composition::DEVICE;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.compositionType = hal::Composition::SOLID_COLOR;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ LayerStack stack({&layerStateOne});
+
+ EXPECT_FALSE(stack.getApproximateMatch({&layerStateTwo}));
+}
+
+TEST_F(LayerStackTest, getApproximateMatch_matchesSingleDifferenceInSingleLayer) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne{
+ .sourceCrop = sFloatRectOne,
+ };
+ LayerFECompositionState layerFECompositionStateOne;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo{
+ .sourceCrop = sFloatRectTwo,
+ };
+ LayerFECompositionState layerFECompositionStateTwo;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ LayerStack stack({&layerStateOne});
+
+ const auto match = stack.getApproximateMatch({&layerStateTwo});
+ EXPECT_TRUE(match);
+ LayerStack::ApproximateMatch expectedMatch;
+ expectedMatch.differingIndex = 0;
+ expectedMatch.differingFields = LayerStateField::SourceCrop;
+ EXPECT_EQ(expectedMatch, *match);
+}
+
+TEST_F(LayerStackTest, getApproximateMatch_matchesSingleDifferenceInMultiLayerStack) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne{
+ .sourceCrop = sFloatRectOne,
+ };
+ LayerFECompositionState layerFECompositionStateOne;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo{
+ .sourceCrop = sFloatRectTwo,
+ };
+ LayerFECompositionState layerFECompositionStateTwo;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ LayerStack stack({&layerStateOne, &layerStateOne});
+
+ const auto match = stack.getApproximateMatch({&layerStateOne, &layerStateTwo});
+ EXPECT_TRUE(match);
+ LayerStack::ApproximateMatch expectedMatch;
+ expectedMatch.differingIndex = 1;
+ expectedMatch.differingFields = LayerStateField::SourceCrop;
+ EXPECT_EQ(expectedMatch, *match);
+}
+
+TEST_F(LayerStackTest, getApproximateMatch_doesNotMatchManyDifferences) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne{
+ .visibleRegion = sRegionOne,
+ .displayFrame = sRectOne,
+ .sourceCrop = sFloatRectOne,
+ .dataspace = ui::Dataspace::SRGB,
+ .z = sZOne,
+ };
+ LayerFECompositionState layerFECompositionStateOne;
+ layerFECompositionStateOne.alpha = sAlphaOne;
+ layerFECompositionStateOne.colorTransformIsIdentity = true;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo{
+ .visibleRegion = sRegionTwo,
+ .displayFrame = sRectTwo,
+ .sourceCrop = sFloatRectTwo,
+ .dataspace = ui::Dataspace::DISPLAY_P3,
+ .z = sZTwo,
+ };
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.alpha = sAlphaTwo;
+ layerFECompositionStateTwo.colorTransformIsIdentity = false;
+ layerFECompositionStateTwo.colorTransform = sMat4One;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ LayerStack stack({&layerStateOne});
+
+ EXPECT_FALSE(stack.getApproximateMatch({&layerStateTwo}));
+}
+
+TEST_F(LayerStackTest, getApproximateMatch_exactMatchesSameBuffer) {
+ sp<GraphicBuffer> buffer = new GraphicBuffer();
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne;
+ LayerFECompositionState layerFECompositionStateOne;
+ layerFECompositionStateOne.buffer = buffer;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.buffer = buffer;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ LayerStack stack({&layerStateOne});
+
+ const auto match = stack.getApproximateMatch({&layerStateTwo});
+ EXPECT_TRUE(match);
+ LayerStack::ApproximateMatch expectedMatch;
+ expectedMatch.differingIndex = 0;
+ expectedMatch.differingFields = LayerStateField::None;
+ EXPECT_EQ(expectedMatch, *match);
+}
+
+TEST_F(LayerStackTest, getApproximateMatch_alwaysMatchesClientComposition) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne{
+ .visibleRegion = sRegionOne,
+ .forceClientComposition = true,
+ .displayFrame = sRectOne,
+ .sourceCrop = sFloatRectOne,
+ .dataspace = ui::Dataspace::SRGB,
+ .z = sZOne,
+ };
+ LayerFECompositionState layerFECompositionStateOne;
+ layerFECompositionStateOne.buffer = new GraphicBuffer();
+ layerFECompositionStateOne.alpha = sAlphaOne;
+ layerFECompositionStateOne.colorTransformIsIdentity = true;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo{
+ .visibleRegion = sRegionTwo,
+ .forceClientComposition = true,
+ .displayFrame = sRectTwo,
+ .sourceCrop = sFloatRectTwo,
+ .dataspace = ui::Dataspace::DISPLAY_P3,
+ .z = sZTwo,
+ };
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ layerFECompositionStateTwo.alpha = sAlphaTwo;
+ layerFECompositionStateTwo.colorTransformIsIdentity = false;
+ layerFECompositionStateTwo.colorTransform = sMat4One;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ LayerStack stack({&layerStateOne});
+
+ const auto match = stack.getApproximateMatch({&layerStateTwo});
+ EXPECT_TRUE(match);
+ LayerStack::ApproximateMatch expectedMatch;
+ expectedMatch.differingIndex = 0;
+ expectedMatch.differingFields = LayerStateField::None;
+ EXPECT_EQ(expectedMatch, *match);
+}
+
+TEST_F(LayerStackTest, getApproximateMatch_doesNotMatchMultipleApproximations) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne{
+ .sourceCrop = sFloatRectOne,
+ };
+ LayerFECompositionState layerFECompositionStateOne;
+ layerFECompositionStateOne.buffer = new GraphicBuffer();
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo{
+ .sourceCrop = sFloatRectTwo,
+ };
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.buffer = new GraphicBuffer();
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ EXPECT_TRUE(LayerStack({&layerStateOne}).getApproximateMatch({&layerStateTwo}));
+
+ LayerStack stack({&layerStateOne, &layerStateOne});
+ EXPECT_FALSE(stack.getApproximateMatch({&layerStateTwo, &layerStateTwo}));
+}
+
+struct PredictionTest : public testing::Test {
+ PredictionTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ ~PredictionTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+};
+
+TEST_F(PredictionTest, constructPrediction) {
+ Plan plan;
+ plan.addLayerType(hal::Composition::DEVICE);
+
+ Prediction prediction({}, plan);
+
+ EXPECT_EQ(plan, prediction.getPlan());
+
+ // check that dump doesn't crash
+ std::string result;
+ prediction.dump(result);
+}
+
+TEST_F(PredictionTest, recordHits) {
+ Prediction prediction({}, {});
+
+ const constexpr uint32_t kExactMatches = 2;
+ for (uint32_t i = 0; i < kExactMatches; i++) {
+ prediction.recordHit(Prediction::Type::Exact);
+ }
+
+ const constexpr uint32_t kApproximateMatches = 3;
+ for (uint32_t i = 0; i < kApproximateMatches; i++) {
+ prediction.recordHit(Prediction::Type::Approximate);
+ }
+
+ EXPECT_EQ(kExactMatches, prediction.getHitCount(Prediction::Type::Exact));
+ EXPECT_EQ(kApproximateMatches, prediction.getHitCount(Prediction::Type::Approximate));
+ EXPECT_EQ(kExactMatches + kApproximateMatches, prediction.getHitCount(Prediction::Type::Total));
+}
+
+TEST_F(PredictionTest, recordMisses) {
+ Prediction prediction({}, {});
+
+ const constexpr uint32_t kExactMatches = 2;
+ for (uint32_t i = 0; i < kExactMatches; i++) {
+ prediction.recordMiss(Prediction::Type::Exact);
+ }
+
+ const constexpr uint32_t kApproximateMatches = 3;
+ for (uint32_t i = 0; i < kApproximateMatches; i++) {
+ prediction.recordMiss(Prediction::Type::Approximate);
+ }
+
+ EXPECT_EQ(kExactMatches, prediction.getMissCount(Prediction::Type::Exact));
+ EXPECT_EQ(kApproximateMatches, prediction.getMissCount(Prediction::Type::Approximate));
+ EXPECT_EQ(kExactMatches + kApproximateMatches,
+ prediction.getMissCount(Prediction::Type::Total));
+}
+
+struct PredictorTest : public testing::Test {
+ PredictorTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ ~PredictorTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+};
+
+TEST_F(PredictorTest, getPredictedPlan_emptyLayersWithoutExactMatch_returnsNullopt) {
+ Predictor predictor;
+ EXPECT_FALSE(predictor.getPredictedPlan({}, 0));
+}
+
+TEST_F(PredictorTest, getPredictedPlan_recordCandidateAndRetrieveExactMatch) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne;
+ LayerFECompositionState layerFECompositionStateOne;
+ layerFECompositionStateOne.compositionType = hal::Composition::DEVICE;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ Plan plan;
+ plan.addLayerType(hal::Composition::DEVICE);
+
+ Predictor predictor;
+
+ NonBufferHash hash = getNonBufferHash({&layerStateOne});
+
+ predictor.recordResult(std::nullopt, hash, {&layerStateOne}, false, plan);
+
+ auto predictedPlan = predictor.getPredictedPlan({}, hash);
+ EXPECT_TRUE(predictedPlan);
+ Predictor::PredictedPlan expectedPlan{hash, plan, Prediction::Type::Exact};
+ EXPECT_EQ(expectedPlan, predictedPlan);
+}
+
+TEST_F(PredictorTest, getPredictedPlan_recordCandidateAndRetrieveApproximateMatch) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne{
+ .sourceCrop = sFloatRectOne,
+ };
+ LayerFECompositionState layerFECompositionStateOne;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo{
+ .sourceCrop = sFloatRectTwo,
+ };
+ LayerFECompositionState layerFECompositionStateTwo;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ Plan plan;
+ plan.addLayerType(hal::Composition::DEVICE);
+
+ Predictor predictor;
+
+ NonBufferHash hashOne = getNonBufferHash({&layerStateOne});
+ NonBufferHash hashTwo = getNonBufferHash({&layerStateTwo});
+
+ predictor.recordResult(std::nullopt, hashOne, {&layerStateOne}, false, plan);
+
+ auto predictedPlan = predictor.getPredictedPlan({&layerStateTwo}, hashTwo);
+ EXPECT_TRUE(predictedPlan);
+ Predictor::PredictedPlan expectedPlan{hashOne, plan, Prediction::Type::Approximate};
+ EXPECT_EQ(expectedPlan, predictedPlan);
+}
+
+TEST_F(PredictorTest, recordMissedPlan_skipsApproximateMatch) {
+ mock::OutputLayer outputLayerOne;
+ mock::LayerFE layerFEOne;
+ OutputLayerCompositionState outputLayerCompositionStateOne{
+ .sourceCrop = sFloatRectOne,
+ };
+ LayerFECompositionState layerFECompositionStateOne;
+ setupMocksForLayer(outputLayerOne, layerFEOne, outputLayerCompositionStateOne,
+ layerFECompositionStateOne);
+ LayerState layerStateOne(&outputLayerOne);
+
+ mock::OutputLayer outputLayerTwo;
+ mock::LayerFE layerFETwo;
+ OutputLayerCompositionState outputLayerCompositionStateTwo{
+ .sourceCrop = sFloatRectTwo,
+ };
+ LayerFECompositionState layerFECompositionStateTwo;
+ setupMocksForLayer(outputLayerTwo, layerFETwo, outputLayerCompositionStateTwo,
+ layerFECompositionStateTwo);
+ LayerState layerStateTwo(&outputLayerTwo);
+
+ Plan plan;
+ plan.addLayerType(hal::Composition::DEVICE);
+
+ Predictor predictor;
+
+ NonBufferHash hashOne = getNonBufferHash({&layerStateOne});
+ NonBufferHash hashTwo = getNonBufferHash({&layerStateTwo});
+
+ predictor.recordResult(std::nullopt, hashOne, {&layerStateOne}, false, plan);
+
+ auto predictedPlan = predictor.getPredictedPlan({&layerStateTwo}, hashTwo);
+ ASSERT_TRUE(predictedPlan);
+ EXPECT_EQ(Prediction::Type::Approximate, predictedPlan->type);
+
+ Plan planTwo;
+ planTwo.addLayerType(hal::Composition::CLIENT);
+ predictor.recordResult(predictedPlan, hashTwo, {&layerStateTwo}, false, planTwo);
+ // Now trying to retrieve the predicted plan again returns a nullopt instead.
+ // TODO(b/158790260): Even though this is enforced in this test, we might want to reassess this.
+ // One of the implications around this implementation is that if we miss a prediction then we
+ // can never actually correct our mistake if we see the same layer stack again, which doesn't
+ // seem robust.
+ auto predictedPlanTwo = predictor.getPredictedPlan({&layerStateTwo}, hashTwo);
+ EXPECT_FALSE(predictedPlanTwo);
+}
+
+} // namespace
+} // namespace android::compositionengine::impl::planner
\ No newline at end of file
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 36c4c4d..f4a2a3f 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -145,9 +145,9 @@
}
void DisplayDevice::setActiveMode(DisplayModeId id) {
- LOG_FATAL_IF(id.value() >= mSupportedModes.size(),
- "Cannot set active mode which is not supported.");
- mActiveModeId = id;
+ const auto mode = getMode(id);
+ LOG_FATAL_IF(!mode, "Cannot set active mode which is not supported.");
+ mActiveMode = mode;
}
status_t DisplayDevice::initiateModeChange(DisplayModeId modeId,
@@ -164,7 +164,7 @@
}
const DisplayModePtr& DisplayDevice::getActiveMode() const {
- return mSupportedModes[mActiveModeId.value()];
+ return mActiveMode;
}
const DisplayModes& DisplayDevice::getSupportedModes() const {
@@ -172,9 +172,10 @@
}
DisplayModePtr DisplayDevice::getMode(DisplayModeId modeId) const {
- const auto id = modeId.value();
- if (static_cast<size_t>(id) < mSupportedModes.size()) {
- return mSupportedModes[id];
+ const auto it = std::find_if(mSupportedModes.begin(), mSupportedModes.end(),
+ [&](DisplayModePtr mode) { return mode->getId() == modeId; });
+ if (it != mSupportedModes.end()) {
+ return *it;
}
return nullptr;
}
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index a94bfa2..7156613 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -208,7 +208,7 @@
hardware::graphics::composer::hal::PowerMode mPowerMode =
hardware::graphics::composer::hal::PowerMode::OFF;
- DisplayModeId mActiveModeId;
+ DisplayModePtr mActiveMode;
const DisplayModes mSupportedModes;
std::atomic<nsecs_t> mLastHwVsync = 0;
diff --git a/services/surfaceflinger/DisplayHardware/DisplayMode.h b/services/surfaceflinger/DisplayHardware/DisplayMode.h
index 853c05b..85cc993 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayMode.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayMode.h
@@ -125,6 +125,12 @@
// without visual interruptions such as a black screen.
int32_t getGroup() const { return mGroup; }
+ bool equalsExceptDisplayModeId(const DisplayModePtr& other) const {
+ return mHwcId == other->mHwcId && mWidth == other->mWidth && mHeight == other->mHeight &&
+ getVsyncPeriod() == other->getVsyncPeriod() && mDpiX == other->mDpiX &&
+ mDpiY == other->mDpiY && mGroup == other->mGroup;
+ }
+
private:
explicit DisplayMode(hal::HWConfigId id) : mHwcId(id) {}
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index cf6bc68..f532e50 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -91,6 +91,12 @@
int32_t dpiX = -1;
int32_t dpiY = -1;
int32_t configGroup = -1;
+
+ friend std::ostream& operator<<(std::ostream& os, const HWCDisplayMode& mode) {
+ return os << "id=" << mode.hwcId << " res=" << mode.width << "x" << mode.height
+ << " vsyncPeriod=" << mode.vsyncPeriod << " dpi=" << mode.dpiX << "x"
+ << mode.dpiY << " group=" << mode.configGroup;
+ }
};
virtual ~HWComposer();
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
index 44d4d75..caef338 100644
--- a/services/surfaceflinger/EffectLayer.cpp
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -77,7 +77,7 @@
}
bool EffectLayer::isVisible() const {
- return !isHiddenByPolicy() && getAlpha() > 0.0_hf && hasSomethingToDraw();
+ return !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur()) && hasSomethingToDraw();
}
bool EffectLayer::setColor(const half3& color) {
diff --git a/services/surfaceflinger/FpsReporter.cpp b/services/surfaceflinger/FpsReporter.cpp
new file mode 100644
index 0000000..0bc2d3e
--- /dev/null
+++ b/services/surfaceflinger/FpsReporter.cpp
@@ -0,0 +1,93 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "FpsReporter"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <algorithm>
+
+#include "FpsReporter.h"
+#include "Layer.h"
+#include "SurfaceFlinger.h"
+
+namespace android {
+
+FpsReporter::FpsReporter(frametimeline::FrameTimeline& frameTimeline, SurfaceFlinger& flinger)
+ : mFrameTimeline(frameTimeline), mFlinger(flinger) {}
+
+void FpsReporter::dispatchLayerFps() const {
+ std::vector<TrackedListener> localListeners;
+ {
+ std::scoped_lock lock(mMutex);
+ if (mListeners.empty()) {
+ return;
+ }
+
+ std::transform(mListeners.begin(), mListeners.end(), std::back_inserter(localListeners),
+ [](const std::pair<wp<IBinder>, TrackedListener>& entry) {
+ return entry.second;
+ });
+ }
+
+ std::unordered_set<int32_t> seenTasks;
+ std::vector<std::pair<TrackedListener, sp<Layer>>> listenersAndLayersToReport;
+
+ mFlinger.mCurrentState.traverse([&](Layer* layer) {
+ auto& currentState = layer->getCurrentState();
+ if (currentState.metadata.has(METADATA_TASK_ID)) {
+ int32_t taskId = currentState.metadata.getInt32(METADATA_TASK_ID, 0);
+ if (seenTasks.count(taskId) == 0) {
+ // localListeners is expected to be tiny
+ for (TrackedListener& listener : localListeners) {
+ if (listener.taskId == taskId) {
+ seenTasks.insert(taskId);
+ listenersAndLayersToReport.push_back({listener, sp<Layer>(layer)});
+ break;
+ }
+ }
+ }
+ }
+ });
+
+ for (const auto& [listener, layer] : listenersAndLayersToReport) {
+ std::unordered_set<int32_t> layerIds;
+
+ layer->traverse(LayerVector::StateSet::Current,
+ [&](Layer* layer) { layerIds.insert(layer->getSequence()); });
+
+ listener.listener->onFpsReported(mFrameTimeline.computeFps(layerIds));
+ }
+}
+
+void FpsReporter::binderDied(const wp<IBinder>& who) {
+ std::scoped_lock lock(mMutex);
+ mListeners.erase(who);
+}
+
+void FpsReporter::addListener(const sp<gui::IFpsListener>& listener, int32_t taskId) {
+ sp<IBinder> asBinder = IInterface::asBinder(listener);
+ asBinder->linkToDeath(this);
+ std::lock_guard lock(mMutex);
+ mListeners.emplace(wp<IBinder>(asBinder), TrackedListener{listener, taskId});
+}
+
+void FpsReporter::removeListener(const sp<gui::IFpsListener>& listener) {
+ std::lock_guard lock(mMutex);
+ mListeners.erase(wp<IBinder>(IInterface::asBinder(listener)));
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/FpsReporter.h b/services/surfaceflinger/FpsReporter.h
new file mode 100644
index 0000000..1cec295
--- /dev/null
+++ b/services/surfaceflinger/FpsReporter.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <android/gui/IFpsListener.h>
+#include <binder/IBinder.h>
+
+#include <unordered_map>
+
+#include "FrameTimeline/FrameTimeline.h"
+
+namespace android {
+
+class Layer;
+class SurfaceFlinger;
+
+class FpsReporter : public IBinder::DeathRecipient {
+public:
+ FpsReporter(frametimeline::FrameTimeline& frameTimeline, SurfaceFlinger& flinger);
+
+ // Dispatches updated layer fps values for the registered listeners
+ // This method promotes Layer weak pointers and performs layer stack traversals, so mStateLock
+ // must be held when calling this method.
+ void dispatchLayerFps() const EXCLUDES(mMutex);
+
+ // Override for IBinder::DeathRecipient
+ void binderDied(const wp<IBinder>&) override;
+
+ // Registers an Fps listener that listens to fps updates for the provided layer
+ void addListener(const sp<gui::IFpsListener>& listener, int32_t taskId);
+ // Deregisters an Fps listener
+ void removeListener(const sp<gui::IFpsListener>& listener);
+
+private:
+ mutable std::mutex mMutex;
+ struct WpHash {
+ size_t operator()(const wp<IBinder>& p) const {
+ return std::hash<IBinder*>()(p.unsafe_get());
+ }
+ };
+
+ struct TrackedListener {
+ sp<gui::IFpsListener> listener;
+ int32_t taskId;
+ };
+
+ frametimeline::FrameTimeline& mFrameTimeline;
+ SurfaceFlinger& mFlinger;
+ std::unordered_map<wp<IBinder>, TrackedListener, WpHash> mListeners GUARDED_BY(mMutex);
+};
+
+} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/FrameTimeline/Android.bp b/services/surfaceflinger/FrameTimeline/Android.bp
index 1e6d21e..10a5833 100644
--- a/services/surfaceflinger/FrameTimeline/Android.bp
+++ b/services/surfaceflinger/FrameTimeline/Android.bp
@@ -1,3 +1,12 @@
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_library_static {
name: "libframetimeline",
defaults: ["surfaceflinger_defaults"],
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index da04202..b1dff8d 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -19,12 +19,15 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "FrameTimeline.h"
+
#include <android-base/stringprintf.h>
#include <utils/Log.h>
#include <utils/Trace.h>
+
#include <chrono>
#include <cinttypes>
#include <numeric>
+#include <unordered_set>
namespace android::frametimeline {
@@ -204,6 +207,17 @@
}
}
+FrameTimelineEvent::PredictionType toProto(PredictionState predictionState) {
+ switch (predictionState) {
+ case PredictionState::Valid:
+ return FrameTimelineEvent::PREDICTION_VALID;
+ case PredictionState::Expired:
+ return FrameTimelineEvent::PREDICTION_EXPIRED;
+ case PredictionState::None:
+ return FrameTimelineEvent::PREDICTION_UNKNOWN;
+ }
+}
+
int32_t jankTypeBitmaskToProto(int32_t jankType) {
if (jankType == JankType::None) {
return FrameTimelineEvent::JANK_NONE;
@@ -277,25 +291,27 @@
}
SurfaceFrame::SurfaceFrame(const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid,
- uid_t ownerUid, std::string layerName, std::string debugName,
- PredictionState predictionState,
+ uid_t ownerUid, int32_t layerId, std::string layerName,
+ std::string debugName, PredictionState predictionState,
frametimeline::TimelineItem&& predictions,
std::shared_ptr<TimeStats> timeStats,
JankClassificationThresholds thresholds,
- TraceCookieCounter* traceCookieCounter)
+ TraceCookieCounter* traceCookieCounter, bool isBuffer)
: mToken(frameTimelineInfo.vsyncId),
mInputEventId(frameTimelineInfo.inputEventId),
mOwnerPid(ownerPid),
mOwnerUid(ownerUid),
mLayerName(std::move(layerName)),
mDebugName(std::move(debugName)),
+ mLayerId(layerId),
mPresentState(PresentState::Unknown),
mPredictionState(predictionState),
mPredictions(predictions),
mActuals({0, 0, 0}),
mTimeStats(timeStats),
mJankClassificationThresholds(thresholds),
- mTraceCookieCounter(*traceCookieCounter) {}
+ mTraceCookieCounter(*traceCookieCounter),
+ mIsBuffer(isBuffer) {}
void SurfaceFrame::setActualStartTime(nsecs_t actualStartTime) {
std::scoped_lock lock(mMutex);
@@ -380,6 +396,20 @@
return mDropTime;
}
+void SurfaceFrame::promoteToBuffer() {
+ std::scoped_lock lock(mMutex);
+ LOG_ALWAYS_FATAL_IF(mIsBuffer == true,
+ "Trying to promote an already promoted BufferSurfaceFrame from layer %s "
+ "with token %" PRId64 "",
+ mDebugName.c_str(), mToken);
+ mIsBuffer = true;
+}
+
+bool SurfaceFrame::getIsBuffer() const {
+ std::scoped_lock lock(mMutex);
+ return mIsBuffer;
+}
+
void SurfaceFrame::dump(std::string& result, const std::string& indent, nsecs_t baseTime) const {
std::scoped_lock lock(mMutex);
StringAppendF(&result, "%s", indent.c_str());
@@ -392,11 +422,15 @@
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Token: %" PRId64 "\n", mToken);
StringAppendF(&result, "%s", indent.c_str());
+ StringAppendF(&result, "Is Buffer?: %d\n", mIsBuffer);
+ StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Owner Pid : %d\n", mOwnerPid);
StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Scheduled rendering rate: %d fps\n",
mRenderRate ? mRenderRate->getIntValue() : 0);
StringAppendF(&result, "%s", indent.c_str());
+ StringAppendF(&result, "Layer ID : %d\n", mLayerId);
+ StringAppendF(&result, "%s", indent.c_str());
StringAppendF(&result, "Present State : %s\n", toString(mPresentState).c_str());
StringAppendF(&result, "%s", indent.c_str());
if (mPresentState == PresentState::Dropped) {
@@ -427,38 +461,44 @@
dumpTable(result, mPredictions, mActuals, indent, mPredictionState, baseTime);
}
-void SurfaceFrame::onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate,
- nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta) {
+std::string SurfaceFrame::miniDump() const {
std::scoped_lock lock(mMutex);
+ std::string result;
+ StringAppendF(&result, "Layer - %s\n", mDebugName.c_str());
+ StringAppendF(&result, "Token: %" PRId64 "\n", mToken);
+ StringAppendF(&result, "Is Buffer?: %d\n", mIsBuffer);
+ StringAppendF(&result, "Present State : %s\n", toString(mPresentState).c_str());
+ StringAppendF(&result, "Prediction State : %s\n", toString(mPredictionState).c_str());
+ StringAppendF(&result, "Jank Type : %s\n", jankTypeBitmaskToString(mJankType).c_str());
+ StringAppendF(&result, "Present Metadata : %s\n", toString(mFramePresentMetadata).c_str());
+ StringAppendF(&result, "Finish Metadata: %s\n", toString(mFrameReadyMetadata).c_str());
+ StringAppendF(&result, "Present time: %" PRId64 "", mActuals.presentTime);
+ return result;
+}
- if (mPresentState != PresentState::Presented) {
- // No need to update dropped buffers
+void SurfaceFrame::classifyJankLocked(int32_t displayFrameJankType, const Fps& refreshRate,
+ nsecs_t& deadlineDelta) {
+ if (mPredictionState == PredictionState::Expired ||
+ mActuals.presentTime == Fence::SIGNAL_TIME_INVALID) {
+ // Cannot do any classification for invalid present time.
+ // For prediction expired case, we do not know what happened here to classify this
+ // correctly. This could potentially be AppDeadlineMissed but that's assuming no app will
+ // request frames 120ms apart.
+ mJankType = JankType::Unknown;
+ deadlineDelta = -1;
return;
}
- mActuals.presentTime = presentTime;
- // Jank Analysis for SurfaceFrame
if (mPredictionState == PredictionState::None) {
// Cannot do jank classification on frames that don't have a token.
return;
}
- if (mPredictionState == PredictionState::Expired) {
- // We do not know what happened here to classify this correctly. This could
- // potentially be AppDeadlineMissed but that's assuming no app will request frames
- // 120ms apart.
- mJankType = JankType::Unknown;
- mFramePresentMetadata = FramePresentMetadata::UnknownPresent;
- mFrameReadyMetadata = FrameReadyMetadata::UnknownFinish;
- const constexpr nsecs_t kAppDeadlineDelta = -1;
- mTimeStats->incrementJankyFrames({refreshRate, mRenderRate, mOwnerUid, mLayerName,
- mJankType, displayDeadlineDelta, displayPresentDelta,
- kAppDeadlineDelta});
- return;
- }
+ deadlineDelta = mActuals.endTime - mPredictions.endTime;
const nsecs_t presentDelta = mActuals.presentTime - mPredictions.presentTime;
- const nsecs_t deadlineDelta = mActuals.endTime - mPredictions.endTime;
- const nsecs_t deltaToVsync = std::abs(presentDelta) % refreshRate.getPeriodNsecs();
+ const nsecs_t deltaToVsync = refreshRate.getPeriodNsecs() > 0
+ ? std::abs(presentDelta) % refreshRate.getPeriodNsecs()
+ : 0;
if (deadlineDelta > mJankClassificationThresholds.deadlineThreshold) {
mFrameReadyMetadata = FrameReadyMetadata::LateFinish;
@@ -496,6 +536,17 @@
if (mLastLatchTime != 0 && mPredictions.endTime <= mLastLatchTime) {
// Buffer Stuffing.
mJankType |= JankType::BufferStuffing;
+ // In a stuffed state, the frame could be stuck on a dequeue wait for quite some time.
+ // Because of this dequeue wait, it can be hard to tell if a frame was genuinely late.
+ // We try to do this by moving the deadline. Since the queue could be stuffed by more
+ // than one buffer, we take the last latch time as reference and give one vsync
+ // worth of time for the frame to be ready.
+ nsecs_t adjustedDeadline = mLastLatchTime + refreshRate.getPeriodNsecs();
+ if (adjustedDeadline > mActuals.endTime) {
+ mFrameReadyMetadata = FrameReadyMetadata::OnTimeFinish;
+ } else {
+ mFrameReadyMetadata = FrameReadyMetadata::LateFinish;
+ }
}
if (mFrameReadyMetadata == FrameReadyMetadata::OnTimeFinish) {
// Finish on time, Present late
@@ -503,14 +554,18 @@
// Propagate displayFrame's jank if it exists
mJankType |= displayFrameJankType;
} else {
- if (deltaToVsync < mJankClassificationThresholds.presentThreshold ||
- deltaToVsync >= refreshRate.getPeriodNsecs() -
- mJankClassificationThresholds.presentThreshold) {
- // Delta factor of vsync
- mJankType |= JankType::SurfaceFlingerScheduling;
- } else {
- // Delta not a factor of vsync
- mJankType |= JankType::PredictionError;
+ if (!(mJankType & JankType::BufferStuffing)) {
+ // In a stuffed state, if the app finishes on time and there is no display frame
+ // jank, only buffer stuffing is the root cause of the jank.
+ if (deltaToVsync < mJankClassificationThresholds.presentThreshold ||
+ deltaToVsync >= refreshRate.getPeriodNsecs() -
+ mJankClassificationThresholds.presentThreshold) {
+ // Delta factor of vsync
+ mJankType |= JankType::SurfaceFlingerScheduling;
+ } else {
+ // Delta not a factor of vsync
+ mJankType |= JankType::PredictionError;
+ }
}
}
} else if (mFrameReadyMetadata == FrameReadyMetadata::LateFinish) {
@@ -524,8 +579,28 @@
}
}
}
- mTimeStats->incrementJankyFrames({refreshRate, mRenderRate, mOwnerUid, mLayerName, mJankType,
- displayDeadlineDelta, displayPresentDelta, deadlineDelta});
+}
+
+void SurfaceFrame::onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate,
+ nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta) {
+ std::scoped_lock lock(mMutex);
+
+ if (mPresentState != PresentState::Presented) {
+ // No need to update dropped buffers
+ return;
+ }
+
+ mActuals.presentTime = presentTime;
+ nsecs_t deadlineDelta = 0;
+
+ classifyJankLocked(displayFrameJankType, refreshRate, deadlineDelta);
+
+ if (mPredictionState != PredictionState::None) {
+ // Only update janky frames if the app used vsync predictions
+ mTimeStats->incrementJankyFrames({refreshRate, mRenderRate, mOwnerUid, mLayerName,
+ mJankType, displayDeadlineDelta, displayPresentDelta,
+ deadlineDelta});
+ }
}
void SurfaceFrame::tracePredictions(int64_t displayFrameToken) const {
@@ -605,6 +680,7 @@
FrameReadyMetadata::OnTimeFinish);
actualSurfaceFrameStartEvent->set_gpu_composition(mGpuComposition);
actualSurfaceFrameStartEvent->set_jank_type(jankTypeBitmaskToProto(mJankType));
+ actualSurfaceFrameStartEvent->set_prediction_type(toProto(mPredictionState));
});
// Actual timeline end
@@ -675,13 +751,14 @@
}
FrameTimeline::FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid,
- JankClassificationThresholds thresholds)
+ JankClassificationThresholds thresholds, nsecs_t hwcDuration)
: mMaxDisplayFrames(kDefaultMaxDisplayFrames),
mTimeStats(std::move(timeStats)),
mSurfaceFlingerPid(surfaceFlingerPid),
- mJankClassificationThresholds(thresholds) {
- mCurrentDisplayFrame =
- std::make_shared<DisplayFrame>(mTimeStats, thresholds, &mTraceCookieCounter);
+ mJankClassificationThresholds(thresholds),
+ mHwcDuration(hwcDuration) {
+ mCurrentDisplayFrame = std::make_shared<DisplayFrame>(mTimeStats, thresholds, hwcDuration,
+ &mTraceCookieCounter);
}
void FrameTimeline::onBootFinished() {
@@ -698,37 +775,41 @@
}
std::shared_ptr<SurfaceFrame> FrameTimeline::createSurfaceFrameForToken(
- const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid,
- std::string layerName, std::string debugName) {
+ const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, int32_t layerId,
+ std::string layerName, std::string debugName, bool isBuffer) {
ATRACE_CALL();
if (frameTimelineInfo.vsyncId == FrameTimelineInfo::INVALID_VSYNC_ID) {
- return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid,
+ return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid, layerId,
std::move(layerName), std::move(debugName),
PredictionState::None, TimelineItem(), mTimeStats,
- mJankClassificationThresholds, &mTraceCookieCounter);
+ mJankClassificationThresholds, &mTraceCookieCounter,
+ isBuffer);
}
std::optional<TimelineItem> predictions =
mTokenManager.getPredictionsForToken(frameTimelineInfo.vsyncId);
if (predictions) {
- return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid,
+ return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid, layerId,
std::move(layerName), std::move(debugName),
PredictionState::Valid, std::move(*predictions),
mTimeStats, mJankClassificationThresholds,
- &mTraceCookieCounter);
+ &mTraceCookieCounter, isBuffer);
}
- return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid,
+ return std::make_shared<SurfaceFrame>(frameTimelineInfo, ownerPid, ownerUid, layerId,
std::move(layerName), std::move(debugName),
PredictionState::Expired, TimelineItem(), mTimeStats,
- mJankClassificationThresholds, &mTraceCookieCounter);
+ mJankClassificationThresholds, &mTraceCookieCounter,
+ isBuffer);
}
FrameTimeline::DisplayFrame::DisplayFrame(std::shared_ptr<TimeStats> timeStats,
JankClassificationThresholds thresholds,
+ nsecs_t hwcDuration,
TraceCookieCounter* traceCookieCounter)
: mSurfaceFlingerPredictions(TimelineItem()),
mSurfaceFlingerActuals(TimelineItem()),
mTimeStats(timeStats),
mJankClassificationThresholds(thresholds),
+ mHwcDuration(hwcDuration),
mTraceCookieCounter(*traceCookieCounter) {
mSurfaceFrames.reserve(kNumSurfaceFramesInitial);
}
@@ -788,23 +869,28 @@
mSurfaceFlingerActuals.endTime = actualEndTime;
}
-void FrameTimeline::DisplayFrame::onPresent(nsecs_t signalTime) {
- mSurfaceFlingerActuals.presentTime = signalTime;
- if (mPredictionState == PredictionState::Expired) {
- // Cannot do jank classification with expired predictions
+void FrameTimeline::DisplayFrame::classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync) {
+ if (mPredictionState == PredictionState::Expired ||
+ mSurfaceFlingerActuals.presentTime == Fence::SIGNAL_TIME_INVALID) {
+ // Cannot do jank classification with expired predictions or invalid signal times.
mJankType = JankType::Unknown;
+ deadlineDelta = -1;
+ deltaToVsync = -1;
return;
}
// Delta between the expected present and the actual present
const nsecs_t presentDelta =
mSurfaceFlingerActuals.presentTime - mSurfaceFlingerPredictions.presentTime;
- const nsecs_t deadlineDelta =
- mSurfaceFlingerActuals.endTime - mSurfaceFlingerPredictions.endTime;
+ deadlineDelta =
+ mSurfaceFlingerActuals.endTime - (mSurfaceFlingerPredictions.endTime - mHwcDuration);
// How far off was the presentDelta when compared to the vsyncPeriod. Used in checking if there
// was a prediction error or not.
- nsecs_t deltaToVsync = std::abs(presentDelta) % mRefreshRate.getPeriodNsecs();
+ deltaToVsync = mRefreshRate.getPeriodNsecs() > 0
+ ? std::abs(presentDelta) % mRefreshRate.getPeriodNsecs()
+ : 0;
+
if (std::abs(presentDelta) > mJankClassificationThresholds.presentThreshold) {
mFramePresentMetadata = presentDelta > 0 ? FramePresentMetadata::LatePresent
: FramePresentMetadata::EarlyPresent;
@@ -812,8 +898,9 @@
mFramePresentMetadata = FramePresentMetadata::OnTimePresent;
}
- if (mSurfaceFlingerActuals.endTime - mSurfaceFlingerPredictions.endTime >
- mJankClassificationThresholds.deadlineThreshold) {
+ if (mSurfaceFlingerActuals.endTime > mSurfaceFlingerPredictions.endTime - mHwcDuration) {
+ // SF needs to have finished at least mHwcDuration ahead of the deadline for it to be
+ // on time.
mFrameReadyMetadata = FrameReadyMetadata::LateFinish;
} else {
mFrameReadyMetadata = FrameReadyMetadata::OnTimeFinish;
@@ -865,8 +952,13 @@
mJankType = JankType::PredictionError;
}
} else if (mFrameReadyMetadata == FrameReadyMetadata::LateFinish) {
- // Finish late, Present late
- mJankType = JankType::SurfaceFlingerCpuDeadlineMissed;
+ if (mFrameStartMetadata == FrameStartMetadata::LateStart) {
+ // Late start, Late finish, Late Present
+ mJankType = JankType::SurfaceFlingerScheduling;
+ } else {
+ // OnTime start, Finish late, Present late
+ mJankType = JankType::SurfaceFlingerCpuDeadlineMissed;
+ }
} else {
// Finish time unknown
mJankType = JankType::Unknown;
@@ -876,6 +968,14 @@
mJankType = JankType::Unknown;
}
}
+}
+
+void FrameTimeline::DisplayFrame::onPresent(nsecs_t signalTime) {
+ mSurfaceFlingerActuals.presentTime = signalTime;
+ nsecs_t deadlineDelta = 0;
+ nsecs_t deltaToVsync = 0;
+ classifyJank(deadlineDelta, deltaToVsync);
+
for (auto& surfaceFrame : mSurfaceFrames) {
surfaceFrame->onPresent(signalTime, mJankType, mRefreshRate, deadlineDelta, deltaToVsync);
}
@@ -934,13 +1034,14 @@
FrameReadyMetadata::OnTimeFinish);
actualDisplayFrameStartEvent->set_gpu_composition(mGpuComposition);
actualDisplayFrameStartEvent->set_jank_type(jankTypeBitmaskToProto(mJankType));
+ actualDisplayFrameStartEvent->set_prediction_type(toProto(mPredictionState));
});
// Actual timeline end
FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) {
auto packet = ctx.NewTracePacket();
packet->set_timestamp_clock_id(perfetto::protos::pbzero::BUILTIN_CLOCK_MONOTONIC);
- packet->set_timestamp(static_cast<uint64_t>(mSurfaceFlingerActuals.endTime));
+ packet->set_timestamp(static_cast<uint64_t>(mSurfaceFlingerActuals.presentTime));
auto* event = packet->set_frame_timeline_event();
auto* actualDisplayFrameEndEvent = event->set_frame_end();
@@ -968,6 +1069,65 @@
}
}
+float FrameTimeline::computeFps(const std::unordered_set<int32_t>& layerIds) {
+ if (layerIds.empty()) {
+ return 0.0f;
+ }
+
+ std::vector<nsecs_t> presentTimes;
+ {
+ std::scoped_lock lock(mMutex);
+ presentTimes.reserve(mDisplayFrames.size());
+ for (size_t i = 0; i < mDisplayFrames.size(); i++) {
+ const auto& displayFrame = mDisplayFrames[i];
+ if (displayFrame->getActuals().presentTime <= 0) {
+ continue;
+ }
+ for (const auto& surfaceFrame : displayFrame->getSurfaceFrames()) {
+ if (surfaceFrame->getPresentState() == SurfaceFrame::PresentState::Presented &&
+ layerIds.count(surfaceFrame->getLayerId()) > 0) {
+ // We're looking for DisplayFrames that presents at least one layer from
+ // layerIds, so push the present time and skip looking through the rest of the
+ // SurfaceFrames.
+ presentTimes.push_back(displayFrame->getActuals().presentTime);
+ break;
+ }
+ }
+ }
+ }
+
+ // FPS can't be computed when there's fewer than 2 presented frames.
+ if (presentTimes.size() <= 1) {
+ return 0.0f;
+ }
+
+ nsecs_t priorPresentTime = -1;
+ nsecs_t totalPresentToPresentWalls = 0;
+
+ for (const nsecs_t presentTime : presentTimes) {
+ if (priorPresentTime == -1) {
+ priorPresentTime = presentTime;
+ continue;
+ }
+
+ totalPresentToPresentWalls += (presentTime - priorPresentTime);
+ priorPresentTime = presentTime;
+ }
+
+ if (CC_UNLIKELY(totalPresentToPresentWalls <= 0)) {
+ ALOGW("Invalid total present-to-present duration when computing fps: %" PRId64,
+ totalPresentToPresentWalls);
+ return 0.0f;
+ }
+
+ const constexpr nsecs_t kOneSecond =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+ // (10^9 nanoseconds / second) * (N present deltas) / (total nanoseconds in N present deltas) =
+ // M frames / second
+ return kOneSecond * static_cast<nsecs_t>((presentTimes.size() - 1)) /
+ static_cast<float>(totalPresentToPresentWalls);
+}
+
void FrameTimeline::flushPendingPresentFences() {
for (size_t i = 0; i < mPendingPresentFences.size(); i++) {
const auto& pendingPresentFence = mPendingPresentFences[i];
@@ -978,11 +1138,9 @@
continue;
}
}
- if (signalTime != Fence::SIGNAL_TIME_INVALID) {
- auto& displayFrame = pendingPresentFence.second;
- displayFrame->onPresent(signalTime);
- displayFrame->trace(mSurfaceFlingerPid);
- }
+ auto& displayFrame = pendingPresentFence.second;
+ displayFrame->onPresent(signalTime);
+ displayFrame->trace(mSurfaceFlingerPid);
mPendingPresentFences.erase(mPendingPresentFences.begin() + static_cast<int>(i));
--i;
@@ -997,7 +1155,7 @@
mDisplayFrames.push_back(mCurrentDisplayFrame);
mCurrentDisplayFrame.reset();
mCurrentDisplayFrame = std::make_shared<DisplayFrame>(mTimeStats, mJankClassificationThresholds,
- &mTraceCookieCounter);
+ mHwcDuration, &mTraceCookieCounter);
}
nsecs_t FrameTimeline::DisplayFrame::getBaseTime() const {
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.h b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
index 8f3157d..3cf35f0 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.h
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
@@ -156,9 +156,10 @@
// Only FrameTimeline can construct a SurfaceFrame as it provides Predictions(through
// TokenManager), Thresholds and TimeStats pointer.
SurfaceFrame(const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid,
- std::string layerName, std::string debugName, PredictionState predictionState,
- TimelineItem&& predictions, std::shared_ptr<TimeStats> timeStats,
- JankClassificationThresholds thresholds, TraceCookieCounter* traceCookieCounter);
+ int32_t layerId, std::string layerName, std::string debugName,
+ PredictionState predictionState, TimelineItem&& predictions,
+ std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds,
+ TraceCookieCounter* traceCookieCounter, bool isBuffer);
~SurfaceFrame() = default;
// Returns std::nullopt if the frame hasn't been classified yet.
@@ -180,6 +181,10 @@
void setPresentState(PresentState presentState, nsecs_t lastLatchTime = 0);
void setRenderRate(Fps renderRate);
+ // When a bufferless SurfaceFrame is promoted to a buffer SurfaceFrame, we also have to update
+ // isBuffer.
+ void promoteToBuffer();
+
// Functions called by FrameTimeline
// BaseTime is the smallest timestamp in this SurfaceFrame.
// Used for dumping all timestamps relative to the oldest, making it easy to read.
@@ -191,6 +196,8 @@
nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta);
// All the timestamps are dumped relative to the baseTime
void dump(std::string& result, const std::string& indent, nsecs_t baseTime) const;
+ // Dumps only the layer, token, is buffer, jank metadata, prediction and present states.
+ std::string miniDump() const;
// Emits a packet for perfetto tracing. The function body will be executed only if tracing is
// enabled. The displayFrameToken is needed to link the SurfaceFrame to the corresponding
// DisplayFrame at the trace processor side.
@@ -199,11 +206,13 @@
// Getter functions used only by FrameTimelineTests and SurfaceFrame internally
TimelineItem getActuals() const;
pid_t getOwnerPid() const { return mOwnerPid; };
+ int32_t getLayerId() const { return mLayerId; };
PredictionState getPredictionState() const;
PresentState getPresentState() const;
FrameReadyMetadata getFrameReadyMetadata() const;
FramePresentMetadata getFramePresentMetadata() const;
nsecs_t getDropTime() const;
+ bool getIsBuffer() const;
// For prediction expired frames, this delta is subtracted from the actual end time to get a
// start time decent enough to see in traces.
@@ -214,6 +223,8 @@
private:
void tracePredictions(int64_t displayFrameToken) const;
void traceActuals(int64_t displayFrameToken) const;
+ void classifyJankLocked(int32_t displayFrameJankType, const Fps& refreshRate,
+ nsecs_t& deadlineDelta) REQUIRES(mMutex);
const int64_t mToken;
const int32_t mInputEventId;
@@ -221,6 +232,7 @@
const uid_t mOwnerUid;
const std::string mLayerName;
const std::string mDebugName;
+ const int32_t mLayerId;
PresentState mPresentState GUARDED_BY(mMutex);
const PredictionState mPredictionState;
const TimelineItem mPredictions;
@@ -248,6 +260,9 @@
// TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. Using a
// reference here because the counter is owned by FrameTimeline, which outlives SurfaceFrame.
TraceCookieCounter& mTraceCookieCounter;
+ // Tells if the SurfaceFrame is representing a buffer or a transaction without a
+ // buffer(animations)
+ bool mIsBuffer;
};
/*
@@ -267,7 +282,7 @@
// Debug name is the human-readable debugging string for dumpsys.
virtual std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken(
const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid,
- std::string layerName, std::string debugName) = 0;
+ int32_t layerId, std::string layerName, std::string debugName, bool isBuffer) = 0;
// Adds a new SurfaceFrame to the current DisplayFrame. Frames from multiple layers can be
// composited into one display frame.
@@ -292,6 +307,11 @@
// Sets the max number of display frames that can be stored. Called by SF backdoor.
virtual void setMaxDisplayFrames(uint32_t size);
+ // Computes the historical fps for the provided set of layer IDs
+ // The fps is compted from the linear timeline of present timestamps for DisplayFrames
+ // containing at least one layer ID.
+ virtual float computeFps(const std::unordered_set<int32_t>& layerIds);
+
// Restores the max number of display frames to default. Called by SF backdoor.
virtual void reset() = 0;
};
@@ -334,7 +354,7 @@
class DisplayFrame {
public:
DisplayFrame(std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds,
- TraceCookieCounter* traceCookieCounter);
+ nsecs_t hwcDuration, TraceCookieCounter* traceCookieCounter);
virtual ~DisplayFrame() = default;
// Dumpsys interface - dumps only if the DisplayFrame itself is janky or is at least one
// SurfaceFrame is janky.
@@ -347,7 +367,7 @@
// Sets the token, vsyncPeriod, predictions and SF start time.
void onSfWakeUp(int64_t token, Fps refreshRate, std::optional<TimelineItem> predictions,
nsecs_t wakeUpTime);
- // Sets the appropriate metadata, classifies the jank and returns the classified jankType.
+ // Sets the appropriate metadata and classifies the jank.
void onPresent(nsecs_t signalTime);
// Adds the provided SurfaceFrame to the current display frame.
void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame);
@@ -363,6 +383,7 @@
// Functions to be used only in testing.
TimelineItem getActuals() const { return mSurfaceFlingerActuals; };
TimelineItem getPredictions() const { return mSurfaceFlingerPredictions; };
+ FrameStartMetadata getFrameStartMetadata() const { return mFrameStartMetadata; };
FramePresentMetadata getFramePresentMetadata() const { return mFramePresentMetadata; };
FrameReadyMetadata getFrameReadyMetadata() const { return mFrameReadyMetadata; };
int32_t getJankType() const { return mJankType; }
@@ -374,6 +395,7 @@
void dump(std::string& result, nsecs_t baseTime) const;
void tracePredictions(pid_t surfaceFlingerPid) const;
void traceActuals(pid_t surfaceFlingerPid) const;
+ void classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync);
int64_t mToken = FrameTimelineInfo::INVALID_VSYNC_ID;
@@ -386,6 +408,7 @@
TimelineItem mSurfaceFlingerActuals;
std::shared_ptr<TimeStats> mTimeStats;
const JankClassificationThresholds mJankClassificationThresholds;
+ const nsecs_t mHwcDuration;
// Collection of predictions and actual values sent over by Layers
std::vector<std::shared_ptr<SurfaceFrame>> mSurfaceFrames;
@@ -411,19 +434,21 @@
};
FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid,
- JankClassificationThresholds thresholds = {});
+ JankClassificationThresholds thresholds = {},
+ nsecs_t hwcDuration = kDefaultHwcDuration);
~FrameTimeline() = default;
frametimeline::TokenManager* getTokenManager() override { return &mTokenManager; }
std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken(
const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid,
- std::string layerName, std::string debugName) override;
+ int32_t layerId, std::string layerName, std::string debugName, bool isBuffer) override;
void addSurfaceFrame(std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame) override;
void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) override;
void setSfPresent(nsecs_t sfPresentTime,
const std::shared_ptr<FenceTime>& presentFence) override;
void parseArgs(const Vector<String16>& args, std::string& result) override;
void setMaxDisplayFrames(uint32_t size) override;
+ float computeFps(const std::unordered_set<int32_t>& layerIds) override;
void reset() override;
// Sets up the perfetto tracing backend and data source.
@@ -455,6 +480,11 @@
std::shared_ptr<TimeStats> mTimeStats;
const pid_t mSurfaceFlingerPid;
const JankClassificationThresholds mJankClassificationThresholds;
+ // In SF Predictions, both end & present are the same. The predictions consider the time used by
+ // composer as well, but we have no way to estimate how much time the composer needs. We are
+ // assuming an arbitrary time for the composer work.
+ const nsecs_t mHwcDuration;
+ static constexpr nsecs_t kDefaultHwcDuration = std::chrono::nanoseconds(3ms).count();
static constexpr uint32_t kDefaultMaxDisplayFrames = 64;
// The initial container size for the vector<SurfaceFrames> inside display frame. Although
// this number doesn't represent any bounds on the number of surface frames that can go in a
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 6a03996..0015bf2 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -102,18 +102,18 @@
mCurrentState.active_legacy.h = args.h;
mCurrentState.flags = layerFlags;
mCurrentState.active_legacy.transform.set(0, 0);
- mCurrentState.crop_legacy.makeInvalid();
- mCurrentState.requestedCrop_legacy = mCurrentState.crop_legacy;
+ mCurrentState.crop.makeInvalid();
+ mCurrentState.requestedCrop = mCurrentState.crop;
mCurrentState.z = 0;
mCurrentState.color.a = 1.0f;
mCurrentState.layerStack = 0;
mCurrentState.sequence = 0;
mCurrentState.requested_legacy = mCurrentState.active_legacy;
- mCurrentState.active.w = UINT32_MAX;
- mCurrentState.active.h = UINT32_MAX;
- mCurrentState.active.transform.set(0, 0);
+ mCurrentState.width = UINT32_MAX;
+ mCurrentState.height = UINT32_MAX;
+ mCurrentState.transform.set(0, 0);
mCurrentState.frameNumber = 0;
- mCurrentState.transform = 0;
+ mCurrentState.bufferTransform = 0;
mCurrentState.transformToDisplayInverse = false;
mCurrentState.crop.makeInvalid();
mCurrentState.acquireFence = new Fence(-1);
@@ -489,7 +489,7 @@
compositionState->alpha = alpha;
compositionState->backgroundBlurRadius = drawingState.backgroundBlurRadius;
compositionState->blurRegions = drawingState.blurRegions;
- compositionState->stretchEffect = drawingState.stretchEffect;
+ compositionState->stretchEffect = getStretchEffect();
}
void Layer::prepareGeometryCompositionState() {
@@ -559,7 +559,7 @@
// Force client composition for special cases known only to the front-end.
if (isHdrY410() || usesRoundedCorners || drawShadows() || drawingState.blurRegions.size() > 0 ||
- drawingState.stretchEffect.hasEffect()) {
+ compositionState->stretchEffect.hasEffect()) {
compositionState->forceClientComposition = true;
}
}
@@ -949,13 +949,12 @@
" requested={ wh={%4u,%4u} }}\n",
this, getName().c_str(), getBufferTransform(), getEffectiveScalingMode(),
stateToCommit->active_legacy.w, stateToCommit->active_legacy.h,
- stateToCommit->crop_legacy.left, stateToCommit->crop_legacy.top,
- stateToCommit->crop_legacy.right, stateToCommit->crop_legacy.bottom,
- stateToCommit->crop_legacy.getWidth(), stateToCommit->crop_legacy.getHeight(),
- stateToCommit->requested_legacy.w, stateToCommit->requested_legacy.h,
- s.active_legacy.w, s.active_legacy.h, s.crop_legacy.left, s.crop_legacy.top,
- s.crop_legacy.right, s.crop_legacy.bottom, s.crop_legacy.getWidth(),
- s.crop_legacy.getHeight(), s.requested_legacy.w, s.requested_legacy.h);
+ stateToCommit->crop.left, stateToCommit->crop.top, stateToCommit->crop.right,
+ stateToCommit->crop.bottom, stateToCommit->crop.getWidth(),
+ stateToCommit->crop.getHeight(), stateToCommit->requested_legacy.w,
+ stateToCommit->requested_legacy.h, s.active_legacy.w, s.active_legacy.h,
+ s.crop.left, s.crop.top, s.crop.right, s.crop.bottom, s.crop.getWidth(),
+ s.crop.getHeight(), s.requested_legacy.w, s.requested_legacy.h);
}
// Don't let Layer::doTransaction update the drawing state
@@ -1058,6 +1057,15 @@
}
void Layer::commitTransaction(State& stateToCommit) {
+ if (auto& bufferSurfaceFrame = mDrawingState.bufferSurfaceFrameTX;
+ mDrawingState.buffer != stateToCommit.buffer && bufferSurfaceFrame != nullptr &&
+ bufferSurfaceFrame->getPresentState() != PresentState::Presented) {
+ // If the previous buffer was committed but not latched (refreshPending - happens during
+ // back to back invalidates), it gets silently dropped here. Mark the corresponding
+ // SurfaceFrame as dropped to prevent it from getting stuck in the pending classification
+ // list.
+ addSurfaceFrameDroppedForBuffer(bufferSurfaceFrame);
+ }
mDrawingState = stateToCommit;
// Set the present state for all bufferlessSurfaceFramesTX to Presented. The
@@ -1326,11 +1334,11 @@
return true;
}
-bool Layer::setCrop_legacy(const Rect& crop) {
- if (mCurrentState.requestedCrop_legacy == crop) return false;
+bool Layer::setCrop(const Rect& crop) {
+ if (mCurrentState.requestedCrop == crop) return false;
mCurrentState.sequence++;
- mCurrentState.requestedCrop_legacy = crop;
- mCurrentState.crop_legacy = crop;
+ mCurrentState.requestedCrop = crop;
+ mCurrentState.crop = crop;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -1339,7 +1347,6 @@
bool Layer::setMetadata(const LayerMetadata& data) {
if (!mCurrentState.metadata.merge(data, true /* eraseEmpty */)) return false;
- mCurrentState.sequence++;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
return true;
@@ -1437,6 +1444,22 @@
return true;
}
+StretchEffect Layer::getStretchEffect() const {
+ if (mDrawingState.stretchEffect.hasEffect()) {
+ return mDrawingState.stretchEffect;
+ }
+
+ sp<Layer> parent = getParent();
+ if (parent != nullptr) {
+ auto effect = parent->getStretchEffect();
+ if (effect.hasEffect()) {
+ // TODO(b/179047472): Map it? Or do we make the effect be in global space?
+ return effect;
+ }
+ }
+ return StretchEffect{};
+}
+
void Layer::updateTreeHasFrameRateVote() {
const auto traverseTree = [&](const LayerVector::Visitor& visitor) {
auto parent = getParent();
@@ -1452,7 +1475,7 @@
// First traverse the tree and count how many layers has votes. In addition
// activate the layers in Scheduler's LayerHistory for it to check for changes
int layersWithVote = 0;
- traverseTree([&layersWithVote, this](Layer* layer) {
+ traverseTree([&layersWithVote](Layer* layer) {
const auto layerVotedWithDefaultCompatibility =
layer->mCurrentState.frameRate.rate.isValid() &&
layer->mCurrentState.frameRate.type == FrameRateCompatibility::Default;
@@ -1468,20 +1491,21 @@
layerVotedWithExactCompatibility) {
layersWithVote++;
}
-
- mFlinger->mScheduler->recordLayerHistory(layer, systemTime(),
- LayerHistory::LayerUpdateType::SetFrameRate);
});
// Now update the other layers
bool transactionNeeded = false;
- traverseTree([layersWithVote, &transactionNeeded](Layer* layer) {
- if (layer->mCurrentState.treeHasFrameRateVote != layersWithVote > 0) {
+ traverseTree([layersWithVote, &transactionNeeded, this](Layer* layer) {
+ const bool treeHasFrameRateVote = layersWithVote > 0;
+ if (layer->mCurrentState.treeHasFrameRateVote != treeHasFrameRateVote) {
layer->mCurrentState.sequence++;
- layer->mCurrentState.treeHasFrameRateVote = layersWithVote > 0;
+ layer->mCurrentState.treeHasFrameRateVote = treeHasFrameRateVote;
layer->mCurrentState.modified = true;
layer->setTransactionFlags(eTransactionNeeded);
transactionNeeded = true;
+
+ mFlinger->mScheduler->recordLayerHistory(layer, systemTime(),
+ LayerHistory::LayerUpdateType::SetFrameRate);
}
});
@@ -1521,6 +1545,7 @@
// Promote the bufferlessSurfaceFrame to a bufferSurfaceFrameTX
mCurrentState.bufferSurfaceFrameTX = it->second;
mCurrentState.bufferlessSurfaceFramesTX.erase(it);
+ mCurrentState.bufferSurfaceFrameTX->promoteToBuffer();
mCurrentState.bufferSurfaceFrameTX->setActualQueueTime(postTime);
} else {
mCurrentState.bufferSurfaceFrameTX =
@@ -1578,8 +1603,10 @@
std::shared_ptr<frametimeline::SurfaceFrame> Layer::createSurfaceFrameForTransaction(
const FrameTimelineInfo& info, nsecs_t postTime) {
auto surfaceFrame =
- mFlinger->mFrameTimeline->createSurfaceFrameForToken(info, mOwnerPid, mOwnerUid, mName,
- mTransactionName);
+ mFlinger->mFrameTimeline->createSurfaceFrameForToken(info, mOwnerPid, mOwnerUid,
+ getSequence(), mName,
+ mTransactionName,
+ /*isBuffer*/ false);
// For Transactions, the post time is considered to be both queue and acquire fence time.
surfaceFrame->setActualQueueTime(postTime);
surfaceFrame->setAcquireFenceTime(postTime);
@@ -1594,8 +1621,9 @@
std::shared_ptr<frametimeline::SurfaceFrame> Layer::createSurfaceFrameForBuffer(
const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName) {
auto surfaceFrame =
- mFlinger->mFrameTimeline->createSurfaceFrameForToken(info, mOwnerPid, mOwnerUid, mName,
- debugName);
+ mFlinger->mFrameTimeline->createSurfaceFrameForToken(info, mOwnerPid, mOwnerUid,
+ getSequence(), mName, debugName,
+ /*isBuffer*/ true);
// For buffers, acquire fence time will set during latch.
surfaceFrame->setActualQueueTime(queueTime);
const auto fps = mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
@@ -1715,7 +1743,7 @@
info.mZ = ds.z;
info.mWidth = ds.active_legacy.w;
info.mHeight = ds.active_legacy.h;
- info.mCrop = ds.crop_legacy;
+ info.mCrop = ds.crop;
info.mColor = ds.color;
info.mFlags = ds.flags;
info.mPixelFormat = getPixelFormat();
@@ -1742,6 +1770,7 @@
info.mRefreshPending = isBufferLatched();
info.mIsOpaque = isOpaque(ds);
info.mContentDirty = contentDirty;
+ info.mStretchEffect = getStretchEffect();
return info;
}
@@ -2413,7 +2442,7 @@
const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren;
const State& state = useDrawing ? mDrawingState : mCurrentState;
- ui::Transform requestedTransform = state.active_legacy.transform;
+ ui::Transform requestedTransform = state.transform;
if (traceFlags & SurfaceTracing::TRACE_CRITICAL) {
layerInfo->set_id(sequence);
@@ -2442,11 +2471,10 @@
return layerInfo->mutable_requested_position();
});
- LayerProtoHelper::writeSizeToProto(state.active_legacy.w, state.active_legacy.h,
+ LayerProtoHelper::writeSizeToProto(state.width, state.height,
[&]() { return layerInfo->mutable_size(); });
- LayerProtoHelper::writeToProto(state.crop_legacy,
- [&]() { return layerInfo->mutable_crop(); });
+ LayerProtoHelper::writeToProto(state.crop, [&]() { return layerInfo->mutable_crop(); });
layerInfo->set_is_opaque(isOpaque(state));
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 1461756..26d8e74 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -214,8 +214,8 @@
bool modified;
// Crop is expressed in layer space coordinate.
- Rect crop_legacy;
- Rect requestedCrop_legacy;
+ Rect crop;
+ Rect requestedCrop;
// If set, defers this state update until the identified Layer
// receives a frame with the given frameNumber
@@ -250,12 +250,13 @@
// The fields below this point are only used by BufferStateLayer
uint64_t frameNumber;
- Geometry active;
+ uint32_t width;
+ uint32_t height;
+ ui::Transform transform;
- uint32_t transform;
+ uint32_t bufferTransform;
bool transformToDisplayInverse;
- Rect crop;
Region transparentRegionHint;
sp<GraphicBuffer> buffer;
@@ -421,7 +422,7 @@
// space for top-level layers.
virtual bool setPosition(float x, float y);
// Buffer space
- virtual bool setCrop_legacy(const Rect& crop);
+ virtual bool setCrop(const Rect& crop);
// TODO(b/38182121): Could we eliminate the various latching modes by
// using the layer hierarchy?
@@ -460,7 +461,6 @@
// Used only to set BufferStateLayer state
virtual bool setTransform(uint32_t /*transform*/) { return false; };
virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
- virtual bool setCrop(const Rect& /*crop*/) { return false; };
virtual bool setFrame(const Rect& /*frame*/) { return false; };
virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
@@ -501,8 +501,7 @@
// one empty rect.
virtual void useSurfaceDamage() {}
virtual void useEmptyDamage() {}
-
- virtual void incrementPendingBufferCount() {}
+ Region getVisibleRegion(const DisplayDevice*) const;
/*
* isOpaque - true if this surface is opaque
@@ -548,7 +547,7 @@
virtual Region getActiveTransparentRegion(const Layer::State& s) const {
return s.activeTransparentRegion_legacy;
}
- virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
+ virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
virtual bool needsFiltering(const DisplayDevice*) const { return false; }
// True if this layer requires filtering
@@ -723,7 +722,7 @@
// Returns the bounds of the layer without any buffer scaling.
FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
- int32_t getSequence() const { return sequence; }
+ int32_t getSequence() const override { return sequence; }
// For tracing.
// TODO: Replace with raw buffer id from buffer metadata when that becomes available.
@@ -923,6 +922,10 @@
pid_t getOwnerPid() { return mOwnerPid; }
+ virtual bool frameIsEarly(nsecs_t /*expectedPresentTime*/, int64_t /*vsyncId*/) const {
+ return false;
+ }
+
// This layer is not a clone, but it's the parent to the cloned hierarchy. The
// variable mClonedChild represents the top layer that will be cloned so this
// layer will be the parent of mClonedChild.
@@ -943,6 +946,10 @@
bool backpressureEnabled() { return mDrawingState.flags & layer_state_t::eEnableBackpressure; }
bool setStretchEffect(const StretchEffect& effect);
+ StretchEffect getStretchEffect() const;
+
+ virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
+ virtual std::string getPendingBufferCounterName() { return ""; }
protected:
class SyncPoint {
@@ -1008,6 +1015,7 @@
// For unit tests
friend class TestableSurfaceFlinger;
+ friend class FpsReporterTest;
friend class RefreshRateSelectionTest;
friend class SetFrameRateTest;
friend class TransactionFrameTracerTest;
@@ -1164,7 +1172,6 @@
virtual bool canDrawShadows() const { return true; }
Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
- Region getVisibleRegion(const DisplayDevice*) const;
/**
* Returns an unsorted vector of all layers that are part of this tree.
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
index 053b7f7..1c0263b 100644
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ b/services/surfaceflinger/LayerRejecter.cpp
@@ -80,24 +80,23 @@
// recompute visible region
mRecomputeVisibleRegions = true;
- if (mFront.crop_legacy != mFront.requestedCrop_legacy) {
- mFront.crop_legacy = mFront.requestedCrop_legacy;
- mCurrent.crop_legacy = mFront.requestedCrop_legacy;
+ if (mFront.crop != mFront.requestedCrop) {
+ mFront.crop = mFront.requestedCrop;
+ mCurrent.crop = mFront.requestedCrop;
mRecomputeVisibleRegions = true;
}
}
ALOGD_IF(DEBUG_RESIZE,
"[%s] latchBuffer/reject: buffer (%ux%u, tr=%02x), scalingMode=%d\n"
- " drawing={ active_legacy ={ wh={%4u,%4u} crop_legacy={%4d,%4d,%4d,%4d} "
+ " drawing={ active_legacy ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} "
"(%4d,%4d) "
"}\n"
" requested_legacy={ wh={%4u,%4u} }}\n",
mName.c_str(), bufWidth, bufHeight, item.mTransform, item.mScalingMode,
- mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop_legacy.left,
- mFront.crop_legacy.top, mFront.crop_legacy.right, mFront.crop_legacy.bottom,
- mFront.crop_legacy.getWidth(), mFront.crop_legacy.getHeight(),
- mFront.requested_legacy.w, mFront.requested_legacy.h);
+ mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop.left, mFront.crop.top,
+ mFront.crop.right, mFront.crop.bottom, mFront.crop.getWidth(),
+ mFront.crop.getHeight(), mFront.requested_legacy.w, mFront.requested_legacy.h);
}
if (!isFixedSize && !mStickyTransformSet) {
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 09615f9..e06bc88 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -481,6 +481,12 @@
// 1) The region sampling thread is the last owner of the buffer, and the freeing of the buffer
// happens in this thread, as opposed to the main thread.
// 2) The listener(s) receive their notifications prior to freeing the buffer.
+ if (mCachedBuffer != nullptr && mCachedBuffer != buffer) {
+ if (mFlinger.getRenderEngine().getRenderEngineType() ==
+ renderengine::RenderEngine::RenderEngineType::SKIA_GL_THREADED) {
+ mFlinger.getRenderEngine().unbindExternalTextureBuffer(mCachedBuffer->getId());
+ }
+ }
mCachedBuffer = buffer;
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::noWorkNeeded));
}
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index ba43e70..6553efe 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -354,7 +354,7 @@
return mTokenManager->generateTokenForPredictions(
{timestamp, deadlineTimestamp, expectedVSyncTimestamp});
}
- return static_cast<int64_t>(0);
+ return FrameTimelineInfo::INVALID_VSYNC_ID;
}();
mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count,
@@ -494,10 +494,16 @@
const auto now = systemTime(SYSTEM_TIME_MONOTONIC);
const auto deadlineTimestamp = now + timeout.count();
const auto expectedVSyncTime = deadlineTimestamp + timeout.count();
- // TODO(b/162890590): use TokenManager to populate vsyncId
+ const int64_t vsyncId = [&] {
+ if (mTokenManager != nullptr) {
+ return mTokenManager->generateTokenForPredictions(
+ {now, deadlineTimestamp, expectedVSyncTime});
+ }
+ return FrameTimelineInfo::INVALID_VSYNC_ID;
+ }();
mPendingEvents.push_back(makeVSync(mVSyncState->displayId, now,
++mVSyncState->count, expectedVSyncTime,
- deadlineTimestamp, /*vsyncId=*/0));
+ deadlineTimestamp, vsyncId));
}
}
}
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index de11c16..91e8043 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -610,15 +610,16 @@
void RefreshRateConfigs::updateDisplayModes(const DisplayModes& modes,
DisplayModeId currentModeId) {
std::lock_guard lock(mLock);
- LOG_ALWAYS_FATAL_IF(modes.empty());
- LOG_ALWAYS_FATAL_IF(currentModeId.value() >= modes.size());
+ // The current mode should be supported
+ LOG_ALWAYS_FATAL_IF(std::none_of(modes.begin(), modes.end(), [&](DisplayModePtr mode) {
+ return mode->getId() == currentModeId;
+ }));
mRefreshRates.clear();
for (const auto& mode : modes) {
const auto modeId = mode->getId();
- const auto fps = Fps::fromPeriodNsecs(mode->getVsyncPeriod());
mRefreshRates.emplace(modeId,
- std::make_unique<RefreshRate>(modeId, mode, fps,
+ std::make_unique<RefreshRate>(modeId, mode, mode->getFps(),
RefreshRate::ConstructorTag(0)));
if (modeId == currentModeId) {
mCurrentRefreshRate = mRefreshRates.at(modeId).get();
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index da8360e..9da9483 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -104,10 +104,12 @@
#include "DisplayHardware/DisplayIdentification.h"
#include "DisplayHardware/FramebufferSurface.h"
#include "DisplayHardware/HWComposer.h"
+#include "DisplayHardware/Hal.h"
#include "DisplayHardware/VirtualDisplaySurface.h"
#include "DisplayRenderArea.h"
#include "EffectLayer.h"
#include "Effects/Daltonizer.h"
+#include "FpsReporter.h"
#include "FrameTimeline/FrameTimeline.h"
#include "FrameTracer/FrameTracer.h"
#include "Layer.h"
@@ -130,6 +132,7 @@
#include "TimeStats/TimeStats.h"
#include "android-base/parseint.h"
#include "android-base/stringprintf.h"
+#include "android-base/strings.h"
#define MAIN_THREAD ACQUIRE(mStateLock) RELEASE(mStateLock)
@@ -254,6 +257,11 @@
std::function<void()> mCallback;
};
+enum Permission {
+ ACCESS_SURFACE_FLINGER = 0x1,
+ ROTATE_SURFACE_FLINGER = 0x2,
+};
+
} // namespace anonymous
struct SetInputWindowsListener : os::BnSetInputWindowsListener {
@@ -490,6 +498,9 @@
// the window manager died on us. prepare its eulogy.
mBootFinished = false;
+ // Sever the link to inputflinger since its gone as well.
+ static_cast<void>(schedule([=] { mInputFlinger = nullptr; }));
+
// restore initial conditions (default device unblank, etc)
initializeDisplays();
@@ -903,11 +914,6 @@
}
info->activeDisplayModeId = static_cast<int32_t>(display->getActiveMode()->getId().value());
- if (display->isPrimary()) {
- if (const auto mode = getDesiredActiveMode()) {
- info->activeDisplayModeId = static_cast<int32_t>(mode->modeId.value());
- }
- }
const auto& supportedModes = display->getSupportedModes();
info->supportedDisplayModes.clear();
@@ -966,9 +972,18 @@
}
info->activeColorMode = display->getCompositionDisplay()->getState().colorMode;
- info->supportedColorModes = getDisplayColorModes(display->getPhysicalId());
+ const auto displayId = display->getPhysicalId();
+ info->supportedColorModes = getDisplayColorModes(displayId);
info->hdrCapabilities = display->getHdrCapabilities();
+ info->autoLowLatencyModeSupported =
+ getHwComposer().hasDisplayCapability(displayId,
+ hal::DisplayCapability::AUTO_LOW_LATENCY_MODE);
+ std::vector<hal::ContentType> types;
+ getHwComposer().getSupportedContentTypes(displayId, &types);
+ info->gameContentTypeSupported = std::any_of(types.begin(), types.end(), [](auto type) {
+ return type == hal::ContentType::GAME;
+ });
return NO_ERROR;
}
@@ -1243,24 +1258,6 @@
return NO_ERROR;
}
-status_t SurfaceFlinger::getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
- bool* outSupport) const {
- if (!displayToken) {
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mStateLock);
-
- const auto displayId = getPhysicalDisplayIdLocked(displayToken);
- if (!displayId) {
- return NAME_NOT_FOUND;
- }
- *outSupport =
- getHwComposer().hasDisplayCapability(*displayId,
- hal::DisplayCapability::AUTO_LOW_LATENCY_MODE);
- return NO_ERROR;
-}
-
void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
static_cast<void>(schedule([=]() MAIN_THREAD {
if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
@@ -1271,27 +1268,6 @@
}));
}
-status_t SurfaceFlinger::getGameContentTypeSupport(const sp<IBinder>& displayToken,
- bool* outSupport) const {
- if (!displayToken) {
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mStateLock);
-
- const auto displayId = getPhysicalDisplayIdLocked(displayToken);
- if (!displayId) {
- return NAME_NOT_FOUND;
- }
-
- std::vector<hal::ContentType> types;
- getHwComposer().getSupportedContentTypes(*displayId, &types);
-
- *outSupport = std::any_of(types.begin(), types.end(),
- [](auto type) { return type == hal::ContentType::GAME; });
- return NO_ERROR;
-}
-
void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) {
static_cast<void>(schedule([=]() MAIN_THREAD {
if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
@@ -1452,6 +1428,23 @@
return NO_ERROR;
}
+status_t SurfaceFlinger::addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) {
+ if (!listener) {
+ return BAD_VALUE;
+ }
+
+ mFpsReporter->addListener(listener, taskId);
+ return NO_ERROR;
+}
+
+status_t SurfaceFlinger::removeFpsListener(const sp<gui::IFpsListener>& listener) {
+ if (!listener) {
+ return BAD_VALUE;
+ }
+ mFpsReporter->removeListener(listener);
+ return NO_ERROR;
+}
+
status_t SurfaceFlinger::getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
bool* outSupport) const {
if (!displayToken || !outSupport) {
@@ -1881,7 +1874,12 @@
// underestimated.
mFrameStartTime = frameStart;
}
- signalRefresh();
+
+ // Run the refresh immediately after invalidate as there is no point going thru the message
+ // queue again, and to ensure that we actually refresh the screen instead of handling
+ // other messages that were queued us already in the MessageQueue.
+ mRefreshPending = true;
+ onMessageRefresh();
}
}
@@ -2138,6 +2136,13 @@
}
});
+ {
+ Mutex::Autolock lock(mStateLock);
+ if (mFpsReporter) {
+ mFpsReporter->dispatchLayerFps();
+ }
+ }
+
mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0]);
mTransactionCallbackInvoker.sendCallbacks();
@@ -2301,22 +2306,74 @@
// here the transaction has been committed
}
-DisplayModes SurfaceFlinger::loadSupportedDisplayModes(PhysicalDisplayId displayId) const {
- const auto hwcModes = getHwComposer().getModes(displayId);
- DisplayModes modes;
- int32_t nextModeId = 0;
- for (const auto& hwcMode : hwcModes) {
- modes.push_back(DisplayMode::Builder(hwcMode.hwcId)
- .setId(DisplayModeId{nextModeId++})
- .setWidth(hwcMode.width)
- .setHeight(hwcMode.height)
- .setVsyncPeriod(hwcMode.vsyncPeriod)
- .setDpiX(hwcMode.dpiX)
- .setDpiY(hwcMode.dpiY)
- .setGroup(hwcMode.configGroup)
- .build());
+void SurfaceFlinger::loadDisplayModes(PhysicalDisplayId displayId, DisplayModes& outModes,
+ DisplayModePtr& outActiveMode) const {
+ std::vector<HWComposer::HWCDisplayMode> hwcModes;
+ std::optional<hal::HWDisplayId> activeModeHwcId;
+ bool activeModeIsSupported;
+ int attempt = 0;
+ constexpr int kMaxAttempts = 3;
+ do {
+ hwcModes = getHwComposer().getModes(displayId);
+ activeModeHwcId = getHwComposer().getActiveMode(displayId);
+ LOG_ALWAYS_FATAL_IF(!activeModeHwcId, "HWC returned no active mode");
+
+ activeModeIsSupported =
+ std::any_of(hwcModes.begin(), hwcModes.end(),
+ [activeModeHwcId](const HWComposer::HWCDisplayMode& mode) {
+ return mode.hwcId == *activeModeHwcId;
+ });
+ } while (!activeModeIsSupported && ++attempt < kMaxAttempts);
+ LOG_ALWAYS_FATAL_IF(!activeModeIsSupported,
+ "After %d attempts HWC still returns an active mode which is not"
+ " supported. Active mode ID = %" PRIu64 " . Supported modes = %s",
+ kMaxAttempts, *activeModeHwcId, base::Join(hwcModes, ", ").c_str());
+
+ DisplayModes oldModes;
+
+ if (const auto token = getPhysicalDisplayTokenLocked(displayId)) {
+ oldModes = getDisplayDeviceLocked(token)->getSupportedModes();
}
- return modes;
+
+ int largestUsedModeId = -1; // Use int instead of DisplayModeId for signedness
+ for (const auto& mode : oldModes) {
+ const auto id = static_cast<int>(mode->getId().value());
+ if (id > largestUsedModeId) {
+ largestUsedModeId = id;
+ }
+ }
+
+ DisplayModes newModes;
+ int32_t nextModeId = largestUsedModeId + 1;
+ for (const auto& hwcMode : hwcModes) {
+ newModes.push_back(DisplayMode::Builder(hwcMode.hwcId)
+ .setId(DisplayModeId{nextModeId++})
+ .setWidth(hwcMode.width)
+ .setHeight(hwcMode.height)
+ .setVsyncPeriod(hwcMode.vsyncPeriod)
+ .setDpiX(hwcMode.dpiX)
+ .setDpiY(hwcMode.dpiY)
+ .setGroup(hwcMode.configGroup)
+ .build());
+ }
+
+ const bool modesAreSame =
+ std::equal(newModes.begin(), newModes.end(), oldModes.begin(), oldModes.end(),
+ [](DisplayModePtr left, DisplayModePtr right) {
+ return left->equalsExceptDisplayModeId(right);
+ });
+
+ if (modesAreSame) {
+ // The supported modes have not changed, keep the old IDs.
+ outModes = oldModes;
+ } else {
+ outModes = newModes;
+ }
+
+ outActiveMode = *std::find_if(outModes.begin(), outModes.end(),
+ [activeModeHwcId](const DisplayModePtr& mode) {
+ return mode->getHwcId() == *activeModeHwcId;
+ });
}
void SurfaceFlinger::processDisplayHotplugEventsLocked() {
@@ -2332,15 +2389,9 @@
const auto it = mPhysicalDisplayTokens.find(displayId);
if (event.connection == hal::Connection::CONNECTED) {
- auto supportedModes = loadSupportedDisplayModes(displayId);
- const auto activeModeHwcId = getHwComposer().getActiveMode(displayId);
- LOG_ALWAYS_FATAL_IF(!activeModeHwcId, "HWC returned no active mode");
-
- const auto activeMode = *std::find_if(supportedModes.begin(), supportedModes.end(),
- [activeModeHwcId](const DisplayModePtr& mode) {
- return mode->getHwcId() == *activeModeHwcId;
- });
- // TODO(b/175678215) Handle the case when activeMode is not in supportedModes
+ DisplayModes supportedModes;
+ DisplayModePtr activeMode;
+ loadDisplayModes(displayId, supportedModes, activeMode);
if (it == mPhysicalDisplayTokens.end()) {
ALOGV("Creating display %s", to_string(displayId).c_str());
@@ -2409,7 +2460,6 @@
const sp<IGraphicBufferProducer>& producer) {
DisplayDeviceCreationArgs creationArgs(this, getHwComposer(), displayToken, compositionDisplay);
creationArgs.sequenceId = state.sequenceId;
- creationArgs.hwComposer = getHwComposer();
creationArgs.isSecure = state.isSecure;
creationArgs.displaySurface = displaySurface;
creationArgs.hasWideColorGamut = false;
@@ -2954,6 +3004,7 @@
mRegionSamplingThread =
new RegionSamplingThread(*this, *mScheduler,
RegionSamplingThread::EnvironmentTimingTunables());
+ mFpsReporter = new FpsReporter(*mFrameTimeline, *this);
// Dispatch a mode change request for the primary display on scheduler
// initialization, so that the EventThreads always contain a reference to a
// prior configuration.
@@ -2990,9 +3041,8 @@
void SurfaceFlinger::commitTransaction() {
commitTransactionLocked();
- mTransactionPending = false;
+ signalSynchronousTransactions();
mAnimTransactionPending = false;
- mTransactionCV.broadcast();
}
void SurfaceFlinger::commitTransactionLocked() {
@@ -3261,16 +3311,16 @@
auto& [applyToken, transactionQueue] = *it;
while (!transactionQueue.empty()) {
- const auto& transaction = transactionQueue.front();
- if (!transactionIsReadyToBeApplied(transaction.isAutoTimestamp,
+ auto& transaction = transactionQueue.front();
+ if (!transactionIsReadyToBeApplied(transaction.frameTimelineInfo,
+ transaction.isAutoTimestamp,
transaction.desiredPresentTime,
- transaction.states,
- false /* updateTransactionCounters*/,
+ transaction.originUid, transaction.states,
pendingBuffers)) {
setTransactionFlags(eTransactionFlushNeeded);
break;
}
- transactions.push_back(transaction);
+ transactions.emplace_back(std::move(transaction));
transactionQueue.pop();
}
@@ -3287,23 +3337,21 @@
// Case 2: push to pending when there exist a pending queue.
// Case 3: others are ready to apply.
while (!mTransactionQueue.empty()) {
- const auto& transaction = mTransactionQueue.front();
+ auto& transaction = mTransactionQueue.front();
bool pendingTransactions = mPendingTransactionQueues.find(transaction.applyToken) !=
mPendingTransactionQueues.end();
- // Call transactionIsReadyToBeApplied first in case we need to
- // incrementPendingBufferCount and keep track of pending buffers
- // if the transaction contains a buffer.
- if (!transactionIsReadyToBeApplied(transaction.isAutoTimestamp,
+ if (!transactionIsReadyToBeApplied(transaction.frameTimelineInfo,
+ transaction.isAutoTimestamp,
transaction.desiredPresentTime,
- transaction.states,
- true /* updateTransactionCounters */,
+ transaction.originUid, transaction.states,
pendingBuffers) ||
pendingTransactions) {
- mPendingTransactionQueues[transaction.applyToken].push(transaction);
+ mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction));
} else {
- transactions.push_back(transaction);
+ transactions.emplace_back(std::move(transaction));
}
mTransactionQueue.pop();
+ ATRACE_INT("TransactionQueue", mTransactionQueue.size());
}
}
@@ -3313,44 +3361,54 @@
transaction.displays, transaction.flags,
transaction.inputWindowCommands, transaction.desiredPresentTime,
transaction.isAutoTimestamp, transaction.buffer,
- transaction.postTime, transaction.privileged,
+ transaction.postTime, transaction.permissions,
transaction.hasListenerCallbacks, transaction.listenerCallbacks,
transaction.originPid, transaction.originUid, transaction.id);
+ if (transaction.transactionCommittedSignal) {
+ mTransactionCommittedSignals.emplace_back(
+ std::move(transaction.transactionCommittedSignal));
+ }
}
}
}
bool SurfaceFlinger::transactionFlushNeeded() {
Mutex::Autolock _l(mQueueLock);
- return !mPendingTransactionQueues.empty();
+ return !mPendingTransactionQueues.empty() || !mTransactionQueue.empty();
}
bool SurfaceFlinger::transactionIsReadyToBeApplied(
- bool isAutoTimestamp, int64_t desiredPresentTime, const Vector<ComposerState>& states,
- bool updateTransactionCounters,
+ const FrameTimelineInfo& info, bool isAutoTimestamp, int64_t desiredPresentTime,
+ uid_t originUid, const Vector<ComposerState>& states,
std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>>& pendingBuffers) {
+ ATRACE_CALL();
const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
bool ready = true;
// Do not present if the desiredPresentTime has not passed unless it is more than one second
// in the future. We ignore timestamps more than 1 second in the future for stability reasons.
if (!isAutoTimestamp && desiredPresentTime >= expectedPresentTime &&
desiredPresentTime < expectedPresentTime + s2ns(1)) {
+ ATRACE_NAME("not current");
+ ready = false;
+ }
+
+ if (!mScheduler->isVsyncValid(expectedPresentTime, originUid)) {
+ ATRACE_NAME("!isVsyncValid");
ready = false;
}
for (const ComposerState& state : states) {
const layer_state_t& s = state.state;
- if (!(s.what & layer_state_t::eAcquireFenceChanged)) {
- continue;
- }
- if (s.acquireFence && s.acquireFence->getStatus() == Fence::Status::Unsignaled) {
+ const bool acquireFenceChanged = (s.what & layer_state_t::eAcquireFenceChanged);
+ if (acquireFenceChanged && s.acquireFence &&
+ s.acquireFence->getStatus() == Fence::Status::Unsignaled) {
ready = false;
}
sp<Layer> layer = nullptr;
if (s.surface) {
layer = fromHandleLocked(s.surface).promote();
- } else {
+ } else if (acquireFenceChanged) {
ALOGW("Transaction with buffer, but no Layer?");
continue;
}
@@ -3358,26 +3416,89 @@
continue;
}
- if (!mScheduler->isVsyncValid(expectedPresentTime, layer->getOwnerUid())) {
- ATRACE_NAME("!isVsyncValidForUid");
+ ATRACE_NAME(layer->getName().c_str());
+
+ const bool frameTimelineInfoChanged = (s.what & layer_state_t::eFrameTimelineInfoChanged);
+ const auto vsyncId = frameTimelineInfoChanged ? s.frameTimelineInfo.vsyncId : info.vsyncId;
+ if (isAutoTimestamp && layer->frameIsEarly(expectedPresentTime, vsyncId)) {
+ ATRACE_NAME("frameIsEarly()");
ready = false;
}
- if (updateTransactionCounters) {
- // See BufferStateLayer::mPendingBufferTransactions
- layer->incrementPendingBufferCount();
- }
- // If backpressure is enabled and we already have a buffer to commit, keep the transaction
- // in the queue.
- const bool hasPendingBuffer = pendingBuffers.find(s.surface) != pendingBuffers.end();
- if (layer->backpressureEnabled() && hasPendingBuffer && isAutoTimestamp) {
- ready = false;
+ if (acquireFenceChanged) {
+ // If backpressure is enabled and we already have a buffer to commit, keep the
+ // transaction in the queue.
+ const bool hasPendingBuffer = pendingBuffers.find(s.surface) != pendingBuffers.end();
+ if (layer->backpressureEnabled() && hasPendingBuffer && isAutoTimestamp) {
+ ATRACE_NAME("hasPendingBuffer");
+ ready = false;
+ }
+ pendingBuffers.insert(s.surface);
}
- pendingBuffers.insert(s.surface);
}
return ready;
}
+void SurfaceFlinger::queueTransaction(TransactionState& state) {
+ Mutex::Autolock _l(mQueueLock);
+
+ // If its TransactionQueue already has a pending TransactionState or if it is pending
+ auto itr = mPendingTransactionQueues.find(state.applyToken);
+ // if this is an animation frame, wait until prior animation frame has
+ // been applied by SF
+ if (state.flags & eAnimation) {
+ while (itr != mPendingTransactionQueues.end()) {
+ status_t err = mTransactionQueueCV.waitRelative(mQueueLock, s2ns(5));
+ if (CC_UNLIKELY(err != NO_ERROR)) {
+ ALOGW_IF(err == TIMED_OUT,
+ "setTransactionState timed out "
+ "waiting for animation frame to apply");
+ break;
+ }
+ itr = mPendingTransactionQueues.find(state.applyToken);
+ }
+ }
+
+ // Generate a CountDownLatch pending state if this is a synchronous transaction.
+ if ((state.flags & eSynchronous) || state.inputWindowCommands.syncInputWindows) {
+ state.transactionCommittedSignal = std::make_shared<CountDownLatch>(
+ (state.inputWindowCommands.syncInputWindows ? 2 : 1));
+ }
+
+ mTransactionQueue.emplace(state);
+ ATRACE_INT("TransactionQueue", mTransactionQueue.size());
+
+ const auto schedule = [](uint32_t flags) {
+ if (flags & eEarlyWakeup) return TransactionSchedule::Early;
+ if (flags & eExplicitEarlyWakeupEnd) return TransactionSchedule::EarlyEnd;
+ if (flags & eExplicitEarlyWakeupStart) return TransactionSchedule::EarlyStart;
+ return TransactionSchedule::Late;
+ }(state.flags);
+
+ setTransactionFlags(eTransactionFlushNeeded, schedule);
+}
+
+void SurfaceFlinger::waitForSynchronousTransaction(
+ const CountDownLatch& transactionCommittedSignal) {
+ // applyTransactionState is called on the main SF thread. While a given process may wish
+ // to wait on synchronous transactions, the main SF thread should apply the transaction and
+ // set the value to notify this after committed.
+ if (!transactionCommittedSignal.wait_until(std::chrono::seconds(5))) {
+ ALOGE("setTransactionState timed out!");
+ }
+}
+
+void SurfaceFlinger::signalSynchronousTransactions() {
+ for (auto it = mTransactionCommittedSignals.begin();
+ it != mTransactionCommittedSignals.end();) {
+ if ((*it)->countDown() == 0) {
+ it = mTransactionCommittedSignals.erase(it);
+ } else {
+ it++;
+ }
+ }
+}
+
status_t SurfaceFlinger::setTransactionState(
const FrameTimelineInfo& frameTimelineInfo, const Vector<ComposerState>& states,
const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken,
@@ -3386,108 +3507,51 @@
const std::vector<ListenerCallbacks>& listenerCallbacks, uint64_t transactionId) {
ATRACE_CALL();
- {
- Mutex::Autolock _l(mQueueLock);
-
- const int64_t postTime = systemTime();
- bool privileged = callingThreadHasUnscopedSurfaceFlingerAccess();
-
- IPCThreadState* ipc = IPCThreadState::self();
- const int originPid = ipc->getCallingPid();
- const int originUid = ipc->getCallingUid();
-
- // If its TransactionQueue already has a pending TransactionState or if it is pending
- auto itr = mPendingTransactionQueues.find(applyToken);
- // if this is an animation frame, wait until prior animation frame has
- // been applied by SF
- if (flags & eAnimation) {
- while (itr != mPendingTransactionQueues.end()) {
- status_t err = mTransactionQueueCV.waitRelative(mQueueLock, s2ns(5));
- if (CC_UNLIKELY(err != NO_ERROR)) {
- ALOGW_IF(err == TIMED_OUT,
- "setTransactionState timed out "
- "waiting for animation frame to apply");
- break;
- }
- itr = mPendingTransactionQueues.find(applyToken);
- }
+ // Check for incoming buffer updates and increment the pending buffer count.
+ for (const auto& state : states) {
+ if ((state.state.what & layer_state_t::eAcquireFenceChanged) && (state.state.surface)) {
+ mBufferCountTracker.increment(state.state.surface->localBinder());
}
-
- const bool pendingTransactions = itr != mPendingTransactionQueues.end();
- // Expected present time is computed and cached on invalidate, so it may be stale.
- if (!pendingTransactions) {
- const auto now = systemTime();
- const bool nextVsyncPending = now < mExpectedPresentTime.load();
- const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(now);
- mExpectedPresentTime = calculateExpectedPresentTime(stats);
- // The transaction might arrive just before the next vsync but after
- // invalidate was called. In that case we need to get the next vsync
- // afterwards.
- if (nextVsyncPending) {
- mExpectedPresentTime += stats.vsyncPeriod;
- }
- }
-
- mTransactionQueue.emplace(frameTimelineInfo, states, displays, flags, applyToken,
- inputWindowCommands, desiredPresentTime, isAutoTimestamp,
- uncacheBuffer, postTime, privileged, hasListenerCallbacks,
- listenerCallbacks, originPid, originUid, transactionId);
-
- if (pendingTransactions ||
- (!isAutoTimestamp && desiredPresentTime > mExpectedPresentTime.load())) {
- setTransactionFlags(eTransactionFlushNeeded);
- return NO_ERROR;
- }
-
- // TODO(b/159125966): Remove eEarlyWakeup completely as no client should use this flag
- if (flags & eEarlyWakeup) {
- ALOGW("eEarlyWakeup is deprecated. Use eExplicitEarlyWakeup[Start|End]");
- }
-
- if (!privileged && (flags & (eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd))) {
- ALOGE("Only WindowManager is allowed to use eExplicitEarlyWakeup[Start|End] flags");
- flags &= ~(eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd);
- }
-
- const auto schedule = [](uint32_t flags) {
- if (flags & eEarlyWakeup) return TransactionSchedule::Early;
- if (flags & eExplicitEarlyWakeupEnd) return TransactionSchedule::EarlyEnd;
- if (flags & eExplicitEarlyWakeupStart) return TransactionSchedule::EarlyStart;
- return TransactionSchedule::Late;
- }(flags);
- setTransactionFlags(eTransactionFlushNeeded, schedule);
}
- // if this is a synchronous transaction, wait for it to take effect
- // before returning.
- const bool synchronous = flags & eSynchronous;
- const bool syncInput = inputWindowCommands.syncInputWindows;
- if (!synchronous && !syncInput) {
- return NO_ERROR;
+ uint32_t permissions =
+ callingThreadHasUnscopedSurfaceFlingerAccess() ? Permission::ACCESS_SURFACE_FLINGER : 0;
+ // Avoid checking for rotation permissions if the caller already has ACCESS_SURFACE_FLINGER
+ // permissions.
+ if ((permissions & Permission::ACCESS_SURFACE_FLINGER) ||
+ callingThreadHasRotateSurfaceFlingerAccess()) {
+ permissions |= Permission::ROTATE_SURFACE_FLINGER;
}
- Mutex::Autolock _l(mStateLock);
- if (synchronous) {
- mTransactionPending = true;
- }
- if (syncInput) {
- mPendingSyncInputWindows = true;
+ // TODO(b/159125966): Remove eEarlyWakeup completely as no client should use this flag
+ if (flags & eEarlyWakeup) {
+ ALOGW("eEarlyWakeup is deprecated. Use eExplicitEarlyWakeup[Start|End]");
}
- // applyTransactionState can be called by either the main SF thread or by
- // another process through setTransactionState. While a given process may wish
- // to wait on synchronous transactions, the main SF thread should never
- // be blocked. Therefore, we only wait if isMainThread is false.
- while (mTransactionPending || mPendingSyncInputWindows) {
- status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5));
- if (CC_UNLIKELY(err != NO_ERROR)) {
- // just in case something goes wrong in SF, return to the
- // called after a few seconds.
- ALOGW_IF(err == TIMED_OUT, "setTransactionState timed out!");
- mTransactionPending = false;
- mPendingSyncInputWindows = false;
- break;
- }
+ if (!(permissions & Permission::ACCESS_SURFACE_FLINGER) &&
+ (flags & (eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd))) {
+ ALOGE("Only WindowManager is allowed to use eExplicitEarlyWakeup[Start|End] flags");
+ flags &= ~(eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd);
+ }
+
+ const int64_t postTime = systemTime();
+
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int originPid = ipc->getCallingPid();
+ const int originUid = ipc->getCallingUid();
+ TransactionState state{frameTimelineInfo, states,
+ displays, flags,
+ applyToken, inputWindowCommands,
+ desiredPresentTime, isAutoTimestamp,
+ uncacheBuffer, postTime,
+ permissions, hasListenerCallbacks,
+ listenerCallbacks, originPid,
+ originUid, transactionId};
+ queueTransaction(state);
+
+ // Check the pending state to make sure the transaction is synchronous.
+ if (state.transactionCommittedSignal) {
+ waitForSynchronousTransaction(*state.transactionCommittedSignal);
}
return NO_ERROR;
@@ -3499,12 +3563,11 @@
const InputWindowCommands& inputWindowCommands,
const int64_t desiredPresentTime, bool isAutoTimestamp,
const client_cache_t& uncacheBuffer,
- const int64_t postTime, bool privileged,
+ const int64_t postTime, uint32_t permissions,
bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks,
int originPid, int originUid, uint64_t transactionId) {
uint32_t transactionFlags = 0;
-
for (const DisplayState& display : displays) {
transactionFlags |= setDisplayStateLocked(display);
}
@@ -3522,7 +3585,7 @@
for (const ComposerState& state : states) {
clientStateFlags |=
setClientStateLocked(frameTimelineInfo, state, desiredPresentTime, isAutoTimestamp,
- postTime, privileged, listenerCallbacksWithSurfaces);
+ postTime, permissions, listenerCallbacksWithSurfaces);
if ((flags & eAnimation) && state.state.surface) {
if (const auto layer = fromHandleLocked(state.state.surface).promote(); layer) {
mScheduler->recordLayerHistory(layer.get(),
@@ -3542,7 +3605,7 @@
}
transactionFlags |= clientStateFlags;
- if (privileged) {
+ if (permissions & Permission::ACCESS_SURFACE_FLINGER) {
transactionFlags |= addInputWindowCommands(inputWindowCommands);
} else if (!inputWindowCommands.empty()) {
ALOGE("Only privileged callers are allowed to send input commands.");
@@ -3646,10 +3709,10 @@
uint32_t SurfaceFlinger::setClientStateLocked(
const FrameTimelineInfo& frameTimelineInfo, const ComposerState& composerState,
- int64_t desiredPresentTime, bool isAutoTimestamp, int64_t postTime, bool privileged,
+ int64_t desiredPresentTime, bool isAutoTimestamp, int64_t postTime, uint32_t permissions,
std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& listenerCallbacks) {
const layer_state_t& s = composerState.state;
-
+ const bool privileged = permissions & Permission::ACCESS_SURFACE_FLINGER;
for (auto& listener : s.listeners) {
// note that startRegistration will not re-register if the listener has
// already be registered for a prior surface control
@@ -3774,8 +3837,8 @@
// ACCESS_SURFACE_FLINGER nor ROTATE_SURFACE_FLINGER
// (a.k.a. everyone except WindowManager / tests / Launcher) from setting non rectangle
// preserving transformations.
- bool allowNonRectPreservingTransforms =
- privileged || callingThreadHasRotateSurfaceFlingerAccess();
+ const bool allowNonRectPreservingTransforms =
+ permissions & Permission::ROTATE_SURFACE_FLINGER;
if (layer->setMatrix(s.matrix, allowNonRectPreservingTransforms)) flags |= eTraversalNeeded;
}
if (what & layer_state_t::eTransparentRegionChanged) {
@@ -3786,9 +3849,6 @@
if (layer->setFlags(s.flags, s.mask))
flags |= eTraversalNeeded;
}
- if (what & layer_state_t::eCropChanged_legacy) {
- if (layer->setCrop_legacy(s.crop_legacy)) flags |= eTraversalNeeded;
- }
if (what & layer_state_t::eCornerRadiusChanged) {
if (layer->setCornerRadius(s.cornerRadius))
flags |= eTraversalNeeded;
@@ -4042,10 +4102,16 @@
std::move(metadata), format, handle, gbp, &layer);
break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
+ case ISurfaceComposerClient::eFXSurfaceBufferState: {
result = createBufferStateLayer(client, std::move(uniqueName), w, h, flags,
std::move(metadata), handle, &layer);
- break;
+ std::atomic<int32_t>* pendingBufferCounter = layer->getPendingBufferCounter();
+ if (pendingBufferCounter) {
+ std::string counterName = layer->getPendingBufferCounterName();
+ mBufferCountTracker.add((*handle)->localBinder(), counterName,
+ pendingBufferCounter);
+ }
+ } break;
case ISurfaceComposerClient::eFXSurfaceEffect:
// check if buffer size is set for color layer.
if (w > 0 || h > 0) {
@@ -4212,6 +4278,7 @@
auto it = mLayersByLocalBinderToken.begin();
while (it != mLayersByLocalBinderToken.end()) {
if (it->second == layer) {
+ mBufferCountTracker.remove(it->first->localBinder());
it = mLayersByLocalBinderToken.erase(it);
} else {
it++;
@@ -4377,6 +4444,7 @@
{"--latency"s, argsDumper(&SurfaceFlinger::dumpStatsLocked)},
{"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
{"--list"s, dumper(&SurfaceFlinger::listLayersLocked)},
+ {"--planner"s, argsDumper(&SurfaceFlinger::dumpPlannerInfo)},
{"--static-screen"s, dumper(&SurfaceFlinger::dumpStaticScreenStats)},
{"--timestats"s, protoDumper(&SurfaceFlinger::dumpTimeStats)},
{"--vsync"s, dumper(&SurfaceFlinger::dumpVSync)},
@@ -4513,6 +4581,13 @@
mScheduler->dumpVsync(result);
}
+void SurfaceFlinger::dumpPlannerInfo(const DumpArgs& args, std::string& result) const {
+ for (const auto& [token, display] : mDisplays) {
+ const auto compositionDisplay = display->getCompositionDisplay();
+ compositionDisplay->dumpPlannerInfo(args, result);
+ }
+}
+
void SurfaceFlinger::dumpStaticScreenStats(std::string& result) const {
result.append("Static screen stats:\n");
for (size_t b = 0; b < SurfaceFlingerBE::NUM_BUCKETS - 1; ++b) {
@@ -4812,6 +4887,8 @@
getRenderEngine().dump(result);
+ result.append("ClientCache state:\n");
+ ClientCache::getInstance().dump(result);
DebugEGLImageTracker::getInstance()->dump(result);
if (const auto display = getDefaultDisplayDeviceLocked()) {
@@ -5002,6 +5079,8 @@
// This is not sensitive information, so should not require permission control.
return OK;
}
+ case ADD_FPS_LISTENER:
+ case REMOVE_FPS_LISTENER:
case ADD_REGION_SAMPLING_LISTENER:
case REMOVE_REGION_SAMPLING_LISTENER: {
// codes that require permission check
@@ -5858,6 +5937,15 @@
regionSampling, grayscale, captureResults);
});
+ // TODO(b/180767535): Remove this once we optimize buffer lifecycle for RenderEngine
+ // Only do this when we're not doing region sampling, to allow the region sampling thread to
+ // manage buffer lifecycle itself.
+ if (!regionSampling &&
+ getRenderEngine().getRenderEngineType() ==
+ renderengine::RenderEngine::RenderEngineType::SKIA_GL_THREADED) {
+ getRenderEngine().unbindExternalTextureBuffer(buffer->getId());
+ }
+
captureResults.result = result;
captureListener->onScreenCaptureCompleted(captureResults);
}));
@@ -5977,8 +6065,12 @@
base::unique_fd bufferFence;
base::unique_fd drawFence;
getRenderEngine().useProtectedContext(useProtected);
+
+ // TODO(b/180767535): Remove this once we optimize buffer lifecycle for RenderEngine
+ const bool useFramebufferCache = getRenderEngine().getRenderEngineType() ==
+ renderengine::RenderEngine::RenderEngineType::SKIA_GL_THREADED;
getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buffer,
- /*useFramebufferCache=*/false, std::move(bufferFence), &drawFence);
+ useFramebufferCache, std::move(bufferFence), &drawFence);
if (drawFence >= 0) {
sp<Fence> releaseFence = new Fence(dup(drawFence));
@@ -5996,10 +6088,7 @@
void SurfaceFlinger::setInputWindowsFinished() {
Mutex::Autolock _l(mStateLock);
-
- mPendingSyncInputWindows = false;
-
- mTransactionCV.broadcast();
+ signalSynchronousTransactions();
}
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 21cd2a5..3787b9d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -89,6 +89,7 @@
class Client;
class EventThread;
+class FpsReporter;
class HWComposer;
struct SetInputWindowsListener;
class IGraphicBufferProducer;
@@ -344,7 +345,8 @@
virtual uint32_t setClientStateLocked(
const FrameTimelineInfo& info, const ComposerState& composerState,
- int64_t desiredPresentTime, bool isAutoTimestamp, int64_t postTime, bool privileged,
+ int64_t desiredPresentTime, bool isAutoTimestamp, int64_t postTime,
+ uint32_t permissions,
std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& listenerCallbacks)
REQUIRES(mStateLock);
virtual void commitTransactionLocked();
@@ -361,6 +363,7 @@
friend class BufferQueueLayer;
friend class BufferStateLayer;
friend class Client;
+ friend class FpsReporter;
friend class Layer;
friend class MonitoredProducer;
friend class RefreshRateOverlay;
@@ -414,6 +417,43 @@
void traverseInReverseZOrder(const LayerVector::Visitor& visitor) const;
};
+ // Keeps track of pending buffers per layer handle in the transaction queue or current/drawing
+ // state before the buffers are latched. The layer owns the atomic counters and decrements the
+ // count in the main thread when dropping or latching a buffer.
+ //
+ // The binder threads increment the same counter when a new transaction containing a buffer is
+ // added to the transaction queue. The map is updated with the layer handle lifecycle updates.
+ // This is done to avoid lock contention with the main thread.
+ class BufferCountTracker {
+ public:
+ void increment(BBinder* layerHandle) {
+ std::lock_guard<std::mutex> lock(mLock);
+ auto it = mCounterByLayerHandle.find(layerHandle);
+ if (it != mCounterByLayerHandle.end()) {
+ auto [name, pendingBuffers] = it->second;
+ int32_t count = ++(*pendingBuffers);
+ ATRACE_INT(name.c_str(), count);
+ } else {
+ ALOGW("Handle not found! %p", layerHandle);
+ }
+ }
+
+ void add(BBinder* layerHandle, const std::string& name, std::atomic<int32_t>* counter) {
+ std::lock_guard<std::mutex> lock(mLock);
+ mCounterByLayerHandle[layerHandle] = std::make_pair(name, counter);
+ }
+
+ void remove(BBinder* layerHandle) {
+ std::lock_guard<std::mutex> lock(mLock);
+ mCounterByLayerHandle.erase(layerHandle);
+ }
+
+ private:
+ std::mutex mLock;
+ std::unordered_map<BBinder*, std::pair<std::string, std::atomic<int32_t>*>>
+ mCounterByLayerHandle GUARDED_BY(mLock);
+ };
+
struct ActiveModeInfo {
DisplayModeId modeId;
Scheduler::ModeEvent event = Scheduler::ModeEvent::None;
@@ -434,6 +474,41 @@
hal::Connection connection = hal::Connection::INVALID;
};
+ class CountDownLatch {
+ public:
+ explicit CountDownLatch(int32_t count) : mCount(count) {}
+
+ int32_t countDown() {
+ std::unique_lock<std::mutex> lock(mMutex);
+ if (mCount == 0) {
+ return 0;
+ }
+ if (--mCount == 0) {
+ mCountDownComplete.notify_all();
+ }
+ return mCount;
+ }
+
+ // Return true if triggered.
+ bool wait_until(const std::chrono::seconds& timeout) const {
+ std::unique_lock<std::mutex> lock(mMutex);
+ const auto untilTime = std::chrono::system_clock::now() + timeout;
+ while (mCount != 0) {
+ // Conditional variables can be woken up sporadically, so we check count
+ // to verify the wakeup was triggered by |countDown|.
+ if (std::cv_status::timeout == mCountDownComplete.wait_until(lock, untilTime)) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ private:
+ int32_t mCount;
+ mutable std::condition_variable mCountDownComplete;
+ mutable std::mutex mMutex;
+ };
+
struct TransactionState {
TransactionState(const FrameTimelineInfo& frameTimelineInfo,
const Vector<ComposerState>& composerStates,
@@ -441,7 +516,7 @@
const sp<IBinder>& applyToken,
const InputWindowCommands& inputWindowCommands, int64_t desiredPresentTime,
bool isAutoTimestamp, const client_cache_t& uncacheBuffer,
- int64_t postTime, bool privileged, bool hasListenerCallbacks,
+ int64_t postTime, uint32_t permissions, bool hasListenerCallbacks,
std::vector<ListenerCallbacks> listenerCallbacks, int originPid,
int originUid, uint64_t transactionId)
: frameTimelineInfo(frameTimelineInfo),
@@ -454,7 +529,7 @@
isAutoTimestamp(isAutoTimestamp),
buffer(uncacheBuffer),
postTime(postTime),
- privileged(privileged),
+ permissions(permissions),
hasListenerCallbacks(hasListenerCallbacks),
listenerCallbacks(listenerCallbacks),
originPid(originPid),
@@ -471,12 +546,13 @@
const bool isAutoTimestamp;
client_cache_t buffer;
const int64_t postTime;
- bool privileged;
+ uint32_t permissions;
bool hasListenerCallbacks;
std::vector<ListenerCallbacks> listenerCallbacks;
int originPid;
int originUid;
uint64_t id;
+ std::shared_ptr<CountDownLatch> transactionCommittedSignal;
};
template <typename F, std::enable_if_t<!std::is_member_function_pointer_v<F>>* = nullptr>
@@ -561,11 +637,7 @@
status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken,
ui::DisplayPrimaries&) override;
status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
- status_t getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
- bool* outSupported) const override;
void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) override;
- status_t getGameContentTypeSupport(const sp<IBinder>& displayToken,
- bool* outSupported) const override;
void setGameContentType(const sp<IBinder>& displayToken, bool on) override;
void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
status_t clearAnimationFrameStats() override;
@@ -592,6 +664,8 @@
status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
const sp<IRegionSamplingListener>& listener) override;
status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override;
+ status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) override;
+ status_t removeFpsListener(const sp<gui::IFpsListener>& listener) override;
status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
ui::DisplayModeId displayModeId, bool allowGroupSwitching,
float primaryRefreshRateMin, float primaryRefreshRateMax,
@@ -740,7 +814,7 @@
const InputWindowCommands& inputWindowCommands,
const int64_t desiredPresentTime, bool isAutoTimestamp,
const client_cache_t& uncacheBuffer, const int64_t postTime,
- bool privileged, bool hasListenerCallbacks,
+ uint32_t permissions, bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks,
int originPid, int originUid, uint64_t transactionId)
REQUIRES(mStateLock);
@@ -762,8 +836,8 @@
void commitTransaction() REQUIRES(mStateLock);
void commitOffscreenLayers();
bool transactionIsReadyToBeApplied(
- bool isAutoTimestamp, int64_t desiredPresentTime, const Vector<ComposerState>& states,
- bool updateTransactionCounters,
+ const FrameTimelineInfo& info, bool isAutoTimestamp, int64_t desiredPresentTime,
+ uid_t originUid, const Vector<ComposerState>& states,
std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>>& pendingBuffers)
REQUIRES(mStateLock);
uint32_t setDisplayStateLocked(const DisplayState& s) REQUIRES(mStateLock);
@@ -905,7 +979,8 @@
/*
* Display management
*/
- DisplayModes loadSupportedDisplayModes(PhysicalDisplayId) const;
+ void loadDisplayModes(PhysicalDisplayId displayId, DisplayModes& outModes,
+ DisplayModePtr& outActiveMode) const REQUIRES(mStateLock);
sp<DisplayDevice> setupNewDisplayDeviceInternal(
const wp<IBinder>& displayToken,
std::shared_ptr<compositionengine::Display> compositionDisplay,
@@ -1016,6 +1091,7 @@
LayersProto dumpProtoFromMainThread(uint32_t traceFlags = SurfaceTracing::TRACE_ALL)
EXCLUDES(mStateLock);
void dumpOffscreenLayers(std::string& result) EXCLUDES(mStateLock);
+ void dumpPlannerInfo(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
bool isLayerTripleBufferingDisabled() const {
return this->mLayerTripleBufferingDisabled;
@@ -1039,6 +1115,11 @@
// either AID_GRAPHICS or AID_SYSTEM.
status_t CheckTransactCodeCredentials(uint32_t code);
+ // Add transaction to the Transaction Queue
+ void queueTransaction(TransactionState& state) EXCLUDES(mQueueLock);
+ void waitForSynchronousTransaction(const CountDownLatch& transactionCommittedSignal);
+ void signalSynchronousTransactions();
+
/*
* Generic Layer Metadata
*/
@@ -1067,8 +1148,7 @@
mutable Mutex mStateLock;
State mCurrentState{LayerVector::StateSet::Current};
std::atomic<int32_t> mTransactionFlags = 0;
- Condition mTransactionCV;
- bool mTransactionPending = false;
+ std::vector<std::shared_ptr<CountDownLatch>> mTransactionCommittedSignals;
bool mAnimTransactionPending = false;
SortedVector<sp<Layer>> mLayersPendingRemoval;
bool mForceTraversal = false;
@@ -1268,6 +1348,7 @@
bool mLumaSampling = true;
sp<RegionSamplingThread> mRegionSamplingThread;
+ sp<FpsReporter> mFpsReporter;
ui::DisplayPrimaries mInternalDisplayPrimaries;
const float mInternalDisplayDensity;
@@ -1279,7 +1360,6 @@
sp<SetInputWindowsListener> mSetInputWindowsListener;
- bool mPendingSyncInputWindows GUARDED_BY(mStateLock) = false;
Hwc2::impl::PowerAdvisor mPowerAdvisor;
// This should only be accessed on the main thread.
@@ -1307,6 +1387,8 @@
int mFrameRateFlexibilityTokenCount = 0;
sp<IBinder> mDebugFrameRateFlexibilityToken;
+
+ BufferCountTracker mBufferCountTracker;
};
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index c043866..b3dca78 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -380,5 +380,9 @@
return SurfaceFlingerProperties::enable_frame_rate_override().value_or(defaultValue);
}
+bool enable_layer_caching(bool defaultValue) {
+ return SurfaceFlingerProperties::enable_layer_caching().value_or(defaultValue);
+}
+
} // namespace sysprop
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index 816cb09..b19d216 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -100,6 +100,8 @@
bool enable_frame_rate_override(bool defaultValue);
+bool enable_layer_caching(bool defaultValue);
+
} // namespace sysprop
} // namespace android
#endif // SURFACEFLINGERPROPERTIES_H_
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 61005c9..8a3be9f 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -137,7 +137,7 @@
addTransparentRegionLocked(transaction, layerId,
layer->mCurrentState.activeTransparentRegion_legacy);
addLayerStackLocked(transaction, layerId, layer->mCurrentState.layerStack);
- addCropLocked(transaction, layerId, layer->mCurrentState.crop_legacy);
+ addCropLocked(transaction, layerId, layer->mCurrentState.crop);
addCornerRadiusLocked(transaction, layerId, layer->mCurrentState.cornerRadius);
addBackgroundBlurRadiusLocked(transaction, layerId, layer->mCurrentState.backgroundBlurRadius);
addBlurRegionsLocked(transaction, layerId, layer->mCurrentState.blurRegions);
@@ -459,8 +459,8 @@
if (state.what & layer_state_t::eLayerStackChanged) {
addLayerStackLocked(transaction, layerId, state.layerStack);
}
- if (state.what & layer_state_t::eCropChanged_legacy) {
- addCropLocked(transaction, layerId, state.crop_legacy);
+ if (state.what & layer_state_t::eCropChanged) {
+ addCropLocked(transaction, layerId, state.crop);
}
if (state.what & layer_state_t::eCornerRadiusChanged) {
addCornerRadiusLocked(transaction, layerId, state.cornerRadius);
@@ -499,6 +499,9 @@
if (state.what & layer_state_t::eShadowRadiusChanged) {
addShadowRadiusLocked(transaction, layerId, state.shadowRadius);
}
+ if (state.what & layer_state_t::eStretchChanged) {
+ ALOGW("SurfaceInterceptor not implemented for eStretchChanged");
+ }
}
void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction,
diff --git a/services/surfaceflinger/TimeStats/OWNERS b/services/surfaceflinger/TimeStats/OWNERS
index 1441f91..ded3ebb 100644
--- a/services/surfaceflinger/TimeStats/OWNERS
+++ b/services/surfaceflinger/TimeStats/OWNERS
@@ -1,2 +1 @@
alecmouri@google.com
-zzyiwei@google.com
diff --git a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
index 4d25a7a..ee5542d 100644
--- a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
+++ b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
@@ -454,3 +454,12 @@
access: Readonly
prop_name: "ro.surface_flinger.enable_frame_rate_override"
}
+
+# Enables Layer Caching
+prop {
+ api_name: "enable_layer_caching"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.enable_layer_caching"
+}
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
index 0e0be09..47e14f6 100644
--- a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
+++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
@@ -45,6 +45,10 @@
prop_name: "ro.surface_flinger.enable_frame_rate_override"
}
prop {
+ api_name: "enable_layer_caching"
+ prop_name: "ro.surface_flinger.enable_layer_caching"
+ }
+ prop {
api_name: "enable_protected_contents"
prop_name: "ro.surface_flinger.protected_contents"
}
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index 4868c12..03f8e1a 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -70,7 +70,7 @@
consumer->setDefaultBufferSize(width, height);
consumer->setDefaultBufferFormat(format);
- mBufferItemConsumer = new BufferItemConsumer(consumer, 0);
+ mBufferItemConsumer = new BufferItemConsumer(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
mListener = new BufferListener(consumer, callback);
mBufferItemConsumer->setFrameAvailableListener(mListener);
diff --git a/services/surfaceflinger/tests/EffectLayer_test.cpp b/services/surfaceflinger/tests/EffectLayer_test.cpp
index fafb49e..f470eda 100644
--- a/services/surfaceflinger/tests/EffectLayer_test.cpp
+++ b/services/surfaceflinger/tests/EffectLayer_test.cpp
@@ -55,7 +55,7 @@
EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
asTransaction([&](Transaction& t) {
- t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.setCrop(effectLayer, Rect(0, 0, 400, 400));
t.show(effectLayer);
});
@@ -76,7 +76,7 @@
EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
asTransaction([&](Transaction& t) {
- t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.setCrop(effectLayer, Rect(0, 0, 400, 400));
t.show(effectLayer);
});
@@ -97,7 +97,7 @@
EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
asTransaction([&](Transaction& t) {
- t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.setCrop(effectLayer, Rect(0, 0, 400, 400));
t.setColor(effectLayer,
half3{Color::GREEN.r / 255.0f, Color::GREEN.g / 255.0f,
Color::GREEN.b / 255.0f});
@@ -111,6 +111,72 @@
}
}
+TEST_F(EffectLayerTest, BlurEffectLayerIsVisible) {
+ if (!deviceSupportsBlurs()) GTEST_SKIP();
+ if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();
+
+ const auto canvasSize = 256;
+
+ sp<SurfaceControl> leftLayer = createColorLayer("Left", Color::BLUE);
+ sp<SurfaceControl> rightLayer = createColorLayer("Right", Color::GREEN);
+ sp<SurfaceControl> blurLayer;
+ const auto leftRect = Rect(0, 0, canvasSize / 2, canvasSize);
+ const auto rightRect = Rect(canvasSize / 2, 0, canvasSize, canvasSize);
+ const auto blurRect = Rect(0, 0, canvasSize, canvasSize);
+
+ asTransaction([&](Transaction& t) {
+ t.setLayer(leftLayer, mLayerZBase + 1);
+ t.reparent(leftLayer, mParentLayer);
+ t.setCrop(leftLayer, leftRect);
+ t.setLayer(rightLayer, mLayerZBase + 2);
+ t.reparent(rightLayer, mParentLayer);
+ t.setCrop(rightLayer, rightRect);
+ t.show(leftLayer);
+ t.show(rightLayer);
+ });
+
+ {
+ auto shot = screenshot();
+ shot->expectColor(leftRect, Color::BLUE);
+ shot->expectColor(rightRect, Color::GREEN);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(blurLayer = createColorLayer("BackgroundBlur", Color::TRANSPARENT));
+
+ const auto blurRadius = canvasSize / 2;
+ asTransaction([&](Transaction& t) {
+ t.setLayer(blurLayer, mLayerZBase + 3);
+ t.reparent(blurLayer, mParentLayer);
+ t.setBackgroundBlurRadius(blurLayer, blurRadius);
+ t.setCrop(blurLayer, blurRect);
+ t.setFrame(blurLayer, blurRect);
+ t.setAlpha(blurLayer, 0.0f);
+ t.show(blurLayer);
+ });
+
+ {
+ auto shot = screenshot();
+
+ const auto stepSize = 1;
+ const auto blurAreaOffset = blurRadius * 0.7f;
+ const auto blurAreaStartX = canvasSize / 2 - blurRadius + blurAreaOffset;
+ const auto blurAreaEndX = canvasSize / 2 + blurRadius - blurAreaOffset;
+ Color previousColor;
+ Color currentColor;
+ for (int y = 0; y < canvasSize; y++) {
+ shot->checkPixel(0, y, /* r = */ 0, /* g = */ 0, /* b = */ 255);
+ previousColor = shot->getPixelColor(0, y);
+ for (int x = blurAreaStartX; x < blurAreaEndX; x += stepSize) {
+ currentColor = shot->getPixelColor(x, y);
+ ASSERT_GT(currentColor.g, previousColor.g);
+ ASSERT_LT(currentColor.b, previousColor.b);
+ ASSERT_EQ(0, currentColor.r);
+ }
+ shot->checkPixel(canvasSize - 1, y, 0, 255, 0);
+ }
+ }
+}
+
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 6d28e62..aa1cce2 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -18,6 +18,10 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
+#include <sys/epoll.h>
+
+#include <gui/DisplayEventReceiver.h>
+
#include "LayerTransactionTest.h"
#include "utils/CallbackUtils.h"
@@ -30,6 +34,24 @@
class LayerCallbackTest : public LayerTransactionTest {
public:
+ void SetUp() override {
+ LayerTransactionTest::SetUp();
+
+ EXPECT_EQ(NO_ERROR, mDisplayEventReceiver.initCheck());
+
+ mEpollFd = epoll_create1(EPOLL_CLOEXEC);
+ EXPECT_GT(mEpollFd, 1);
+
+ epoll_event event;
+ event.events = EPOLLIN;
+ EXPECT_EQ(0, epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mDisplayEventReceiver.getFd(), &event));
+ }
+
+ void TearDown() override {
+ close(mEpollFd);
+ LayerTransactionTest::TearDown();
+ }
+
virtual sp<SurfaceControl> createBufferStateLayer() {
return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState);
}
@@ -82,6 +104,35 @@
ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
}
}
+
+ DisplayEventReceiver mDisplayEventReceiver;
+ int mEpollFd;
+
+ struct Vsync {
+ int64_t vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+ nsecs_t expectedPresentTime = std::numeric_limits<nsecs_t>::max();
+ };
+
+ Vsync waitForNextVsync() {
+ mDisplayEventReceiver.requestNextVsync();
+ epoll_event epollEvent;
+ Vsync vsync;
+ EXPECT_EQ(1, epoll_wait(mEpollFd, &epollEvent, 1, 1000))
+ << "Timeout waiting for vsync event";
+ DisplayEventReceiver::Event event;
+ while (mDisplayEventReceiver.getEvents(&event, 1) > 0) {
+ if (event.header.type != DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
+ continue;
+ }
+
+ vsync = {event.vsync.vsyncId, event.vsync.expectedVSyncTimestamp};
+ }
+
+ EXPECT_GE(vsync.vsyncId, 1);
+ EXPECT_GT(event.vsync.expectedVSyncTimestamp, systemTime());
+
+ return vsync;
+ }
};
TEST_F(LayerCallbackTest, BufferColor) {
@@ -873,6 +924,29 @@
expected.addExpectedPresentTime(systemTime());
EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
}
+
+TEST_F(LayerCallbackTest, ExpectedPresentTime) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ const Vsync vsync = waitForNextVsync();
+ transaction.setFrameTimelineInfo({vsync.vsyncId, 0});
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected.addExpectedPresentTimeForVsyncId(vsync.expectedPresentTime);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
index 52e1a4d..7505e6e 100644
--- a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -43,6 +43,9 @@
protected:
LayerRenderPathTestHarness mHarness;
+
+ static constexpr int64_t kUsageFlags = BufferUsage::CPU_READ_OFTEN |
+ BufferUsage::CPU_WRITE_OFTEN | BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE;
};
INSTANTIATE_TEST_CASE_P(LayerRenderTypeTransactionTests, LayerRenderTypeTransactionTest,
@@ -377,10 +380,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(
TransactionUtils::fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
@@ -405,10 +405,7 @@
shot->expectColor(bottom, Color::BLACK);
}
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, top, Color::RED));
ASSERT_NO_FATAL_FAILURE(
@@ -518,7 +515,7 @@
ISurfaceComposerClient::eFXSurfaceEffect));
Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setCrop(colorLayer, Rect(0, 0, 32, 32))
.setLayer(colorLayer, mLayerZBase + 1)
.apply();
@@ -557,7 +554,7 @@
case ISurfaceComposerClient::eFXSurfaceEffect:
ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 0, 0, layerType));
Transaction()
- .setCrop_legacy(layer, Rect(0, 0, width, height))
+ .setCrop(layer, Rect(0, 0, width, height))
.setColor(layer, half3(1.0f, 0, 0))
.apply();
expectedColor = fillColor;
@@ -568,7 +565,7 @@
ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, fillColor, width, height));
expectedColor = fillColor;
}
- Transaction().setCrop_legacy(layer, Rect(0, 0, width, height)).apply();
+ Transaction().setCrop(layer, Rect(0, 0, width, height)).apply();
break;
case ISurfaceComposerClient::eFXSurfaceBufferState:
ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height, layerType));
@@ -730,7 +727,7 @@
createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
ISurfaceComposerClient::eFXSurfaceEffect));
Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setCrop(colorLayer, Rect(0, 0, 32, 32))
.setColor(colorLayer, half3(2.0f, 0.0f, 0.0f))
.apply();
@@ -744,7 +741,7 @@
createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
ISurfaceComposerClient::eFXSurfaceEffect));
Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setCrop(colorLayer, Rect(0, 0, 32, 32))
.setColor(colorLayer, half3(1.0f, -1.0f, 0.5f))
.apply();
@@ -759,7 +756,7 @@
ASSERT_NO_FATAL_FAILURE(colorLayer =
createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
ISurfaceComposerClient::eFXSurfaceEffect));
- Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
+ Transaction().setCrop(colorLayer, Rect(0, 0, 32, 32)).apply();
const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
const float alpha = 0.25f;
@@ -786,7 +783,7 @@
ASSERT_NO_FATAL_FAILURE(colorLayer = createLayer("childWithColor", 0 /* buffer width */,
0 /* buffer height */,
ISurfaceComposerClient::eFXSurfaceEffect));
- Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
+ Transaction().setCrop(colorLayer, Rect(0, 0, 32, 32)).apply();
const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
const float alpha = 0.25f;
const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
@@ -943,7 +940,7 @@
ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
const Rect crop(8, 8, 24, 24);
- Transaction().setCrop_legacy(layer, crop).apply();
+ Transaction().setCrop(layer, crop).apply();
auto shot = getScreenCapture();
shot->expectColor(crop, Color::RED);
shot->expectBorder(crop, Color::BLACK);
@@ -969,13 +966,13 @@
{
SCOPED_TRACE("empty rect");
- Transaction().setCrop_legacy(layer, Rect(8, 8, 8, 8)).apply();
+ Transaction().setCrop(layer, Rect(8, 8, 8, 8)).apply();
getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
}
{
SCOPED_TRACE("negative rect");
- Transaction().setCrop_legacy(layer, Rect(8, 8, 0, 0)).apply();
+ Transaction().setCrop(layer, Rect(8, 8, 0, 0)).apply();
getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
}
}
@@ -1004,7 +1001,7 @@
ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
- Transaction().setCrop_legacy(layer, Rect(-128, -64, 128, 64)).apply();
+ Transaction().setCrop(layer, Rect(-128, -64, 128, 64)).apply();
auto shot = getScreenCapture();
shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
@@ -1015,10 +1012,7 @@
ASSERT_NO_FATAL_FAILURE(
layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
@@ -1062,7 +1056,7 @@
const Point position(32, 32);
const Rect crop(8, 8, 24, 24);
- Transaction().setPosition(layer, position.x, position.y).setCrop_legacy(layer, crop).apply();
+ Transaction().setPosition(layer, position.x, position.y).setCrop(layer, crop).apply();
auto shot = getScreenCapture();
shot->expectColor(crop + position, Color::RED);
shot->expectBorder(crop + position, Color::BLACK);
@@ -1087,10 +1081,10 @@
ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
- // crop_legacy is affected by matrix
+ // crop is affected by matrix
Transaction()
.setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
- .setCrop_legacy(layer, Rect(8, 8, 24, 24))
+ .setCrop(layer, Rect(8, 8, 24, 24))
.apply();
auto shot = getScreenCapture();
shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
@@ -1102,8 +1096,8 @@
ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
- // setCrop_legacy is applied immediately by default, with or without resize pending
- Transaction().setCrop_legacy(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply();
+ // setCrop is applied immediately by default, with or without resize pending
+ Transaction().setCrop(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply();
{
SCOPED_TRACE("resize pending");
auto shot = getScreenCapture();
@@ -1341,10 +1335,7 @@
size_t idx = 0;
for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
Color color = colors[idx % colors.size()];
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
idx++;
@@ -1377,10 +1368,7 @@
size_t idx = 0;
for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
Color color = colors[idx % colors.size()];
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
idx++;
@@ -1413,10 +1401,7 @@
size_t idx = 0;
for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
Color color = colors[idx % colors.size()];
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
idx++;
@@ -1499,10 +1484,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
sp<Fence> fence;
@@ -1528,10 +1510,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
sp<Fence> fence = Fence::NO_FENCE;
@@ -1549,10 +1528,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
Transaction().setBuffer(layer, buffer).setDataspace(layer, ui::Dataspace::UNKNOWN).apply();
@@ -1568,10 +1544,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
HdrMetadata hdrMetadata;
@@ -1589,10 +1562,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
Region region;
@@ -1610,10 +1580,7 @@
layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
Transaction().setBuffer(layer, buffer).setApi(layer, NATIVE_WINDOW_API_CPU).apply();
@@ -1629,7 +1596,7 @@
createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
ISurfaceComposerClient::eFXSurfaceEffect));
Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setCrop(colorLayer, Rect(0, 0, 32, 32))
.setLayer(colorLayer, mLayerZBase + 1)
.apply();
{
@@ -1686,8 +1653,8 @@
ISurfaceComposerClient::eFXSurfaceEffect, parentLayer.get()));
Transaction()
- .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setCrop(parentLayer, Rect(0, 0, 100, 100))
+ .setCrop(colorLayer, Rect(0, 0, 32, 32))
.setLayer(parentLayer, mLayerZBase + 1)
.apply();
{
@@ -1747,8 +1714,8 @@
ISurfaceComposerClient::eFXSurfaceEffect, parentLayer.get()));
Transaction()
- .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setCrop(parentLayer, Rect(0, 0, 100, 100))
+ .setCrop(colorLayer, Rect(0, 0, 32, 32))
.setLayer(parentLayer, mLayerZBase + 1)
.apply();
{
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
index eba2c25..87c7b7d 100644
--- a/services/surfaceflinger/tests/LayerTransactionTest.h
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -21,6 +21,7 @@
#pragma clang diagnostic ignored "-Wconversion"
#pragma clang diagnostic ignored "-Wextra"
+#include <cutils/properties.h>
#include <gtest/gtest.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
@@ -138,7 +139,7 @@
sp<GraphicBuffer> buffer =
new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
+ BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
"test");
TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight),
color);
@@ -207,7 +208,7 @@
sp<GraphicBuffer> buffer =
new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
+ BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
"test");
ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
@@ -245,6 +246,18 @@
sp<SurfaceComposerClient> mClient;
+ bool deviceSupportsBlurs() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ return atoi(value);
+ }
+
+ bool deviceUsesSkiaRenderEngine() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.renderengine.backend", value, "default");
+ return strstr(value, "skia") != nullptr;
+ }
+
sp<IBinder> mDisplay;
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
@@ -285,7 +298,7 @@
// set layer stack (b/68888219)
Transaction t;
t.setDisplayLayerStack(mDisplay, mDisplayLayerStack);
- t.setCrop_legacy(mBlackBgSurface, Rect(0, 0, mDisplayWidth, mDisplayHeight));
+ t.setCrop(mBlackBgSurface, Rect(0, 0, mDisplayWidth, mDisplayHeight));
t.setLayerStack(mBlackBgSurface, mDisplayLayerStack);
t.setColor(mBlackBgSurface, half3{0, 0, 0});
t.setLayer(mBlackBgSurface, mLayerZBase);
@@ -307,4 +320,4 @@
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 782a364..ac5e297 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -18,7 +18,6 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
-#include <cutils/properties.h>
#include <gui/BufferItemConsumer.h>
#include "TransactionTestHarnesses.h"
@@ -40,6 +39,9 @@
protected:
LayerRenderPathTestHarness mRenderPathHarness;
+
+ static constexpr int64_t kUsageFlags = BufferUsage::CPU_READ_OFTEN |
+ BufferUsage::CPU_WRITE_OFTEN | BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE;
};
::testing::Environment* const binderEnv =
@@ -143,7 +145,7 @@
sp<SurfaceControl> parent =
LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
ISurfaceComposerClient::eFXSurfaceContainer);
- Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
+ Transaction().setCrop(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
sp<SurfaceControl> layerR;
sp<SurfaceControl> layerG;
ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
@@ -197,7 +199,7 @@
if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
Transaction()
.setCornerRadius(layer, cornerRadius)
- .setCrop_legacy(layer, Rect(0, 0, size, size))
+ .setCrop(layer, Rect(0, 0, size, size))
.apply();
} else {
Transaction()
@@ -234,13 +236,13 @@
auto transaction = Transaction()
.setCornerRadius(parent, cornerRadius)
- .setCrop_legacy(parent, Rect(0, 0, size, size))
+ .setCrop(parent, Rect(0, 0, size, size))
.reparent(child, parent)
.setPosition(child, 0, size)
// Rotate by half PI
.setMatrix(child, 0.0f, -1.0f, 1.0f, 0.0f);
if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
- transaction.setCrop_legacy(parent, Rect(0, 0, size, size));
+ transaction.setCrop(parent, Rect(0, 0, size, size));
} else {
transaction.setFrame(parent, Rect(0, 0, size, size));
}
@@ -276,7 +278,7 @@
if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
Transaction()
.setCornerRadius(parent, cornerRadius)
- .setCrop_legacy(parent, Rect(0, 0, size, size))
+ .setCrop(parent, Rect(0, 0, size, size))
.reparent(child, parent)
.setPosition(child, 0, size / 2)
.apply();
@@ -301,47 +303,86 @@
}
}
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadius) {
- char value[PROPERTY_VALUE_MAX];
- property_get("ro.surface_flinger.supports_background_blur", value, "0");
- if (!atoi(value)) {
- // This device doesn't support blurs, no-op.
- return;
- }
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusSimple) {
+ if (!deviceSupportsBlurs()) GTEST_SKIP();
+ if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();
- auto size = 256;
- auto center = size / 2;
- auto blurRadius = 50;
-
- sp<SurfaceControl> backgroundLayer;
- ASSERT_NO_FATAL_FAILURE(backgroundLayer = createLayer("background", size, size));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(backgroundLayer, Color::GREEN, size, size));
+ const auto canvasSize = 256;
sp<SurfaceControl> leftLayer;
- ASSERT_NO_FATAL_FAILURE(leftLayer = createLayer("left", size / 2, size));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(leftLayer, Color::RED, size / 2, size));
-
+ sp<SurfaceControl> rightLayer;
+ sp<SurfaceControl> greenLayer;
sp<SurfaceControl> blurLayer;
- ASSERT_NO_FATAL_FAILURE(blurLayer = createLayer("blur", size, size));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(blurLayer, Color::TRANSPARENT, size, size));
+ const auto leftRect = Rect(0, 0, canvasSize / 2, canvasSize);
+ const auto rightRect = Rect(canvasSize / 2, 0, canvasSize, canvasSize);
+ const auto blurRect = Rect(0, 0, canvasSize, canvasSize);
- Transaction().setBackgroundBlurRadius(blurLayer, blurRadius).apply();
+ ASSERT_NO_FATAL_FAILURE(leftLayer =
+ createLayer("Left", leftRect.getWidth(), leftRect.getHeight()));
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(leftLayer, Color::BLUE, leftRect.getWidth(), leftRect.getHeight()));
+ ASSERT_NO_FATAL_FAILURE(greenLayer = createLayer("Green", canvasSize * 2, canvasSize * 2));
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(greenLayer, Color::GREEN, canvasSize * 2, canvasSize * 2));
+ ASSERT_NO_FATAL_FAILURE(
+ rightLayer = createLayer("Right", rightRect.getWidth(), rightRect.getHeight()));
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(rightLayer, Color::RED, rightRect.getWidth(), rightRect.getHeight()));
- auto shot = getScreenCapture();
- // Edges are mixed
- shot->expectColor(Rect(center - 1, center - 5, center, center + 5), Color{150, 150, 0, 255},
- 50 /* tolerance */);
- shot->expectColor(Rect(center, center - 5, center + 1, center + 5), Color{150, 150, 0, 255},
- 50 /* tolerance */);
+ Transaction()
+ .setLayer(greenLayer, mLayerZBase)
+ .setFrame(leftLayer, {0, 0, canvasSize * 2, canvasSize * 2})
+ .setLayer(leftLayer, mLayerZBase + 1)
+ .setFrame(leftLayer, leftRect)
+ .setLayer(rightLayer, mLayerZBase + 2)
+ .setPosition(rightLayer, rightRect.left, rightRect.top)
+ .setFrame(rightLayer, rightRect)
+ .apply();
+
+ {
+ auto shot = getScreenCapture();
+ shot->expectColor(leftRect, Color::BLUE);
+ shot->expectColor(rightRect, Color::RED);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(blurLayer = createColorLayer("BackgroundBlur", Color::TRANSPARENT));
+
+ const auto blurRadius = canvasSize / 2;
+ Transaction()
+ .setLayer(blurLayer, mLayerZBase + 3)
+ .setBackgroundBlurRadius(blurLayer, blurRadius)
+ .setCrop(blurLayer, blurRect)
+ .setFrame(blurLayer, blurRect)
+ .setSize(blurLayer, blurRect.getWidth(), blurRect.getHeight())
+ .setAlpha(blurLayer, 0.0f)
+ .apply();
+
+ {
+ auto shot = getScreenCapture();
+
+ const auto stepSize = 1;
+ const auto blurAreaOffset = blurRadius * 0.7f;
+ const auto blurAreaStartX = canvasSize / 2 - blurRadius + blurAreaOffset;
+ const auto blurAreaEndX = canvasSize / 2 + blurRadius - blurAreaOffset;
+ Color previousColor;
+ Color currentColor;
+ for (int y = 0; y < canvasSize; y++) {
+ shot->checkPixel(0, y, /* r = */ 0, /* g = */ 0, /* b = */ 255);
+ previousColor = shot->getPixelColor(0, y);
+ for (int x = blurAreaStartX; x < blurAreaEndX; x += stepSize) {
+ currentColor = shot->getPixelColor(x, y);
+ ASSERT_GT(currentColor.r, previousColor.r);
+ ASSERT_LT(currentColor.b, previousColor.b);
+ ASSERT_EQ(0, currentColor.g);
+ }
+ shot->checkPixel(canvasSize - 1, y, 255, 0, 0);
+ }
+ }
}
TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusOnMultipleLayers) {
- char value[PROPERTY_VALUE_MAX];
- property_get("ro.surface_flinger.supports_background_blur", value, "0");
- if (!atoi(value)) {
- // This device doesn't support blurs, no-op.
- return;
- }
+ if (!deviceSupportsBlurs()) GTEST_SKIP();
+ if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();
auto size = 256;
auto center = size / 2;
@@ -378,25 +419,15 @@
}
TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurAffectedByParentAlpha) {
- char value[PROPERTY_VALUE_MAX];
- property_get("ro.surface_flinger.supports_background_blur", value, "0");
- if (!atoi(value)) {
- // This device doesn't support blurs, no-op.
- return;
- }
-
- property_get("debug.renderengine.backend", value, "");
- if (strcmp(value, "skiagl") != 0) {
- // This device isn't using Skia render engine, no-op.
- return;
- }
+ if (!deviceSupportsBlurs()) GTEST_SKIP();
+ if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();
sp<SurfaceControl> left;
sp<SurfaceControl> right;
sp<SurfaceControl> blur;
sp<SurfaceControl> blurParent;
- const auto size = 32;
+ const auto size = 256;
ASSERT_NO_FATAL_FAILURE(left = createLayer("Left", size, size));
ASSERT_NO_FATAL_FAILURE(fillLayerColor(left, Color::BLUE, size, size));
ASSERT_NO_FATAL_FAILURE(right = createLayer("Right", size, size));
@@ -485,7 +516,7 @@
.setLayer(layer, INT32_MAX - 1)
.show(layer)
.setLayerStack(behindLayer, mDisplayLayerStack)
- .setCrop_legacy(behindLayer, crop)
+ .setCrop(behindLayer, crop)
.setLayer(behindLayer, INT32_MAX - 2)
.show(behindLayer)
.apply();
@@ -493,10 +524,7 @@
sp<Surface> surface = layer->getSurface();
sp<GraphicBuffer> buffer =
- new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(
TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
@@ -512,10 +540,7 @@
shot->expectColor(crop, Color::BLACK);
}
- buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
+ buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
ASSERT_NO_FATAL_FAILURE(
TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
diff --git a/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
index f8a0bc1..4753362 100644
--- a/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
@@ -43,7 +43,7 @@
sp<SurfaceControl> parent =
LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
ISurfaceComposerClient::eFXSurfaceContainer);
- Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
+ Transaction().setCrop(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
sp<SurfaceControl> layerR;
sp<SurfaceControl> layerG;
sp<SurfaceControl> layerB;
@@ -84,8 +84,8 @@
.setColor(parent, half3{0.0f, 0.0f, 0.0f})
.show(childLayer)
.show(parent)
- .setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight))
- .setCrop_legacy(childLayer, Rect(0, 0, 20, 30))
+ .setCrop(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight))
+ .setCrop(childLayer, Rect(0, 0, 20, 30))
.apply();
Transaction().setRelativeLayer(childLayer, parent, -1).setLayer(childLayer, 1).apply();
diff --git a/services/surfaceflinger/tests/LayerUpdate_test.cpp b/services/surfaceflinger/tests/LayerUpdate_test.cpp
index ec826ae..e4a1f66 100644
--- a/services/surfaceflinger/tests/LayerUpdate_test.cpp
+++ b/services/surfaceflinger/tests/LayerUpdate_test.cpp
@@ -131,7 +131,7 @@
asTransaction([&](Transaction& t) {
t.setSize(mFGSurfaceControl, 64, 64);
t.setPosition(mFGSurfaceControl, 64, 64);
- t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 64, 64));
+ t.setCrop(mFGSurfaceControl, Rect(0, 0, 64, 64));
});
EXPECT_INITIAL_STATE("After restoring initial state");
@@ -225,7 +225,7 @@
PIXEL_FORMAT_RGBA_8888, 0, childNoBuffer.get());
TransactionUtils::fillSurfaceRGBA8(childBuffer, 200, 200, 200);
SurfaceComposerClient::Transaction{}
- .setCrop_legacy(childNoBuffer, Rect(0, 0, 10, 10))
+ .setCrop(childNoBuffer, Rect(0, 0, 10, 10))
.show(childNoBuffer)
.show(childBuffer)
.apply(true);
@@ -234,9 +234,7 @@
sc->expectChildColor(73, 73);
sc->expectFGColor(74, 74);
}
- SurfaceComposerClient::Transaction{}
- .setCrop_legacy(childNoBuffer, Rect(0, 0, 20, 20))
- .apply(true);
+ SurfaceComposerClient::Transaction{}.setCrop(childNoBuffer, Rect(0, 0, 20, 20)).apply(true);
{
ScreenCapture::captureScreen(&sc);
sc->expectChildColor(73, 73);
@@ -351,7 +349,7 @@
t.show(mChild);
t.setPosition(mChild, 0, 0);
t.setPosition(mFGSurfaceControl, 0, 0);
- t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 5, 5));
+ t.setCrop(mFGSurfaceControl, Rect(0, 0, 5, 5));
});
{
@@ -947,7 +945,7 @@
ISurfaceComposerClient::eFXSurfaceEffect, cropLayer.get());
ASSERT_TRUE(colorLayer->isValid());
asTransaction([&](Transaction& t) {
- t.setCrop_legacy(cropLayer, Rect(5, 5, 10, 10));
+ t.setCrop(cropLayer, Rect(5, 5, 10, 10));
t.setColor(colorLayer, half3{0, 0, 0});
t.show(cropLayer);
t.show(colorLayer);
@@ -1007,7 +1005,7 @@
t.show(boundlessLayerRightShift);
t.setPosition(boundlessLayerDownShift, 0, 32);
t.show(boundlessLayerDownShift);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ t.setCrop(colorLayer, Rect(0, 0, 64, 64));
t.setColor(colorLayer, half3{0, 0, 0});
t.show(colorLayer);
});
@@ -1043,7 +1041,7 @@
// expect the child layer to be cropped.
t.setPosition(boundlessLayer, 32, 32);
t.show(boundlessLayer);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ t.setCrop(colorLayer, Rect(0, 0, 64, 64));
// undo shift by parent
t.setPosition(colorLayer, -32, -32);
t.setColor(colorLayer, half3{0, 0, 0});
@@ -1074,7 +1072,7 @@
t.setLayer(rootBoundlessLayer, INT32_MAX - 1);
t.setPosition(rootBoundlessLayer, 32, 32);
t.show(rootBoundlessLayer);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ t.setCrop(colorLayer, Rect(0, 0, 64, 64));
t.setColor(colorLayer, half3{0, 0, 0});
t.show(colorLayer);
t.hide(mFGSurfaceControl);
diff --git a/services/surfaceflinger/tests/MirrorLayer_test.cpp b/services/surfaceflinger/tests/MirrorLayer_test.cpp
index 16826c1..613b21e 100644
--- a/services/surfaceflinger/tests/MirrorLayer_test.cpp
+++ b/services/surfaceflinger/tests/MirrorLayer_test.cpp
@@ -36,7 +36,7 @@
asTransaction([&](Transaction& t) {
t.setDisplayLayerStack(display, 0);
t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
- t.setCrop_legacy(mChildLayer, Rect(0, 0, 400, 400)).show(mChildLayer);
+ t.setCrop(mChildLayer, Rect(0, 0, 400, 400)).show(mChildLayer);
t.setPosition(mChildLayer, 50, 50);
t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
t.setFlags(mChildLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
@@ -58,7 +58,7 @@
createColorLayer("Grandchild layer", Color::BLUE, mChildLayer.get());
Transaction()
.setFlags(grandchild, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque)
- .setCrop_legacy(grandchild, Rect(0, 0, 200, 200))
+ .setCrop(grandchild, Rect(0, 0, 200, 200))
.show(grandchild)
.apply();
diff --git a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
index eaf54e3..08de01c 100644
--- a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
+++ b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
@@ -71,7 +71,7 @@
ASSERT_TRUE(mColorLayer->isValid());
asTransaction([&](Transaction& t) {
t.setLayerStack(mColorLayer, layerStack);
- t.setCrop_legacy(mColorLayer, Rect(0, 0, 30, 40));
+ t.setCrop(mColorLayer, Rect(0, 0, 30, 40));
t.setLayer(mColorLayer, INT32_MAX - 2);
t.setColor(mColorLayer,
half3{mExpectedColor.r / 255.0f, mExpectedColor.g / 255.0f,
diff --git a/services/surfaceflinger/tests/ScreenCapture_test.cpp b/services/surfaceflinger/tests/ScreenCapture_test.cpp
index 4598f9d..b0753c8 100644
--- a/services/surfaceflinger/tests/ScreenCapture_test.cpp
+++ b/services/surfaceflinger/tests/ScreenCapture_test.cpp
@@ -328,7 +328,7 @@
TEST_F(ScreenCaptureTest, CaptureBoundedLayerWithoutSourceCrop) {
sp<SurfaceControl> child = createColorLayer("Child layer", Color::RED, mFGSurfaceControl.get());
Rect layerCrop(0, 0, 10, 10);
- SurfaceComposerClient::Transaction().setCrop_legacy(child, layerCrop).show(child).apply(true);
+ SurfaceComposerClient::Transaction().setCrop(child, layerCrop).show(child).apply(true);
LayerCaptureArgs captureArgs;
captureArgs.layerHandle = child->getHandle();
@@ -623,7 +623,7 @@
.setLayerStack(layer, 0)
.setLayer(layer, INT32_MAX)
.setColor(layer, {layerColor.r / 255, layerColor.g / 255, layerColor.b / 255})
- .setCrop_legacy(layer, bounds)
+ .setCrop(layer, bounds)
.apply();
DisplayCaptureArgs captureArgs;
@@ -671,8 +671,8 @@
.setLayer(layer, INT32_MAX)
.setColor(layer, {layerColor.r / 255, layerColor.g / 255, layerColor.b / 255})
.setColor(childLayer, {childColor.r / 255, childColor.g / 255, childColor.b / 255})
- .setCrop_legacy(layer, bounds)
- .setCrop_legacy(childLayer, childBounds)
+ .setCrop(layer, bounds)
+ .setCrop(childLayer, childBounds)
.apply();
DisplayCaptureArgs captureArgs;
@@ -853,9 +853,7 @@
}
TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentCrop) {
- SurfaceComposerClient::Transaction()
- .setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 1, 1))
- .apply(true);
+ SurfaceComposerClient::Transaction().setCrop(mFGSurfaceControl, Rect(0, 0, 1, 1)).apply(true);
// Even though the parent is cropped out we should still capture the child.
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index a20d5c6..d9cab42 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -370,7 +370,7 @@
}
void SurfaceInterceptorTest::cropUpdate(Transaction& t) {
- t.setCrop_legacy(mBGSurfaceControl, CROP_UPDATE);
+ t.setCrop(mBGSurfaceControl, CROP_UPDATE);
}
void SurfaceInterceptorTest::matrixUpdate(Transaction& t) {
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index 11bd9eb..820f248 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -1324,7 +1324,7 @@
{
TransactionScope ts(*sFakeComposer);
Rect cropRect(16, 16, 32, 32);
- ts.setCrop_legacy(mFGSurfaceControl, cropRect);
+ ts.setCrop(mFGSurfaceControl, cropRect);
}
ASSERT_EQ(2, sFakeComposer->getFrameCount());
@@ -1692,7 +1692,7 @@
ts.show(mChild);
ts.setPosition(mChild, 0, 0);
ts.setPosition(Base::mFGSurfaceControl, 0, 0);
- ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 5, 5));
+ ts.setCrop(Base::mFGSurfaceControl, Rect(0, 0, 5, 5));
}
// NOTE: The foreground surface would be occluded by the child
// now, but is included in the stack because the child is
@@ -1915,7 +1915,7 @@
TransactionScope ts(*Base::sFakeComposer);
ts.setColor(Base::mChild,
{LIGHT_GRAY.r / 255.0f, LIGHT_GRAY.g / 255.0f, LIGHT_GRAY.b / 255.0f});
- ts.setCrop_legacy(Base::mChild, Rect(0, 0, 10, 10));
+ ts.setCrop(Base::mChild, Rect(0, 0, 10, 10));
}
Base::sFakeComposer->runVSyncAndWait();
@@ -2010,7 +2010,7 @@
TransactionScope ts(*Base::sFakeComposer);
ts.setSize(Base::mFGSurfaceControl, 64, 64);
ts.setPosition(Base::mFGSurfaceControl, 64, 64);
- ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 64, 64));
+ ts.setCrop(Base::mFGSurfaceControl, Rect(0, 0, 64, 64));
}
void Test_SurfacePositionLatching() {
@@ -2043,7 +2043,7 @@
{
TransactionScope ts(*Base::sFakeComposer);
ts.setSize(Base::mFGSurfaceControl, 128, 128);
- ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 63, 63));
+ ts.setCrop(Base::mFGSurfaceControl, Rect(0, 0, 63, 63));
}
auto referenceFrame1 = Base::mBaseFrame;
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 2ac6b09..3c1b9d8 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -53,6 +53,7 @@
"DisplayDevice_GetBestColorModeTest.cpp",
"DisplayDevice_SetProjectionTest.cpp",
"EventThreadTest.cpp",
+ "FpsReporterTest.cpp",
"FpsTest.cpp",
"FrameTimelineTest.cpp",
"HWComposerTest.cpp",
diff --git a/services/surfaceflinger/tests/unittests/CachingTest.cpp b/services/surfaceflinger/tests/unittests/CachingTest.cpp
index 6bc2318..6a7ec9b 100644
--- a/services/surfaceflinger/tests/unittests/CachingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CachingTest.cpp
@@ -31,7 +31,8 @@
class SlotGenerationTest : public testing::Test {
protected:
- BufferStateLayer::HwcSlotGenerator mHwcSlotGenerator;
+ sp<BufferStateLayer::HwcSlotGenerator> mHwcSlotGenerator =
+ sp<BufferStateLayer::HwcSlotGenerator>::make();
sp<GraphicBuffer> mBuffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
sp<GraphicBuffer> mBuffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
sp<GraphicBuffer> mBuffer3{new GraphicBuffer(10, 10, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
@@ -41,7 +42,7 @@
sp<IBinder> binder = new BBinder();
// test getting invalid client_cache_id
client_cache_t id;
- uint32_t slot = mHwcSlotGenerator.getHwcCacheSlot(id);
+ uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::INVALID_BUFFER_SLOT, slot);
}
@@ -50,19 +51,19 @@
client_cache_t id;
id.token = binder;
id.id = 0;
- uint32_t slot = mHwcSlotGenerator.getHwcCacheSlot(id);
+ uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - 1, slot);
client_cache_t idB;
idB.token = binder;
idB.id = 1;
- slot = mHwcSlotGenerator.getHwcCacheSlot(idB);
+ slot = mHwcSlotGenerator->getHwcCacheSlot(idB);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - 2, slot);
- slot = mHwcSlotGenerator.getHwcCacheSlot(idB);
+ slot = mHwcSlotGenerator->getHwcCacheSlot(idB);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - 2, slot);
- slot = mHwcSlotGenerator.getHwcCacheSlot(id);
+ slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - 1, slot);
}
@@ -77,12 +78,12 @@
id.id = cacheId;
ids.push_back(id);
- uint32_t slot = mHwcSlotGenerator.getHwcCacheSlot(id);
+ uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - (i + 1), slot);
cacheId++;
}
for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- uint32_t slot = mHwcSlotGenerator.getHwcCacheSlot(ids[i]);
+ uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(ids[i]);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - (i + 1), slot);
}
@@ -90,7 +91,7 @@
client_cache_t id;
id.token = binder;
id.id = cacheId;
- uint32_t slot = mHwcSlotGenerator.getHwcCacheSlot(id);
+ uint32_t slot = mHwcSlotGenerator->getHwcCacheSlot(id);
EXPECT_EQ(BufferQueue::NUM_BUFFER_SLOTS - (i + 1), slot);
cacheId++;
}
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 256be27..4e1c0c7 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -836,8 +836,8 @@
static void initLayerDrawingStateAndComputeBounds(CompositionTest* test, sp<L> layer) {
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
layerDrawingState.layerStack = DEFAULT_LAYER_STACK;
- layerDrawingState.active.w = 100;
- layerDrawingState.active.h = 100;
+ layerDrawingState.width = 100;
+ layerDrawingState.height = 100;
layerDrawingState.color = half4(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2], LayerProperties::COLOR[3]);
layer->computeBounds(FloatRect(0, 0, 100, 100), ui::Transform(), 0.f /* shadowRadius */);
@@ -884,7 +884,7 @@
});
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
- layerDrawingState.crop_legacy = Rect(0, 0, LayerProperties::HEIGHT, LayerProperties::WIDTH);
+ layerDrawingState.crop = Rect(0, 0, LayerProperties::HEIGHT, LayerProperties::WIDTH);
return layer;
}
diff --git a/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
new file mode 100644
index 0000000..a2291b2
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
@@ -0,0 +1,191 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "FpsReporterTest"
+
+#include <android/gui/BnFpsListener.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/LayerMetadata.h>
+
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "EffectLayer.h"
+#include "FpsReporter.h"
+#include "Layer.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/MockEventThread.h"
+#include "mock/MockFrameTimeline.h"
+#include "mock/MockVsyncController.h"
+
+namespace android {
+
+using testing::_;
+using testing::DoAll;
+using testing::Mock;
+using testing::Return;
+using testing::SetArgPointee;
+using testing::UnorderedElementsAre;
+
+using android::Hwc2::IComposer;
+using android::Hwc2::IComposerClient;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+struct TestableFpsListener : public gui::BnFpsListener {
+ TestableFpsListener() {}
+
+ float lastReportedFps = 0;
+
+ binder::Status onFpsReported(float fps) override {
+ lastReportedFps = fps;
+ return binder::Status::ok();
+ }
+};
+
+/**
+ * This class covers all the test that are related to refresh rate selection.
+ */
+class FpsReporterTest : public testing::Test {
+public:
+ FpsReporterTest();
+ ~FpsReporterTest() override;
+
+protected:
+ static constexpr int DEFAULT_DISPLAY_WIDTH = 1920;
+ static constexpr int DEFAULT_DISPLAY_HEIGHT = 1024;
+ static constexpr uint32_t WIDTH = 100;
+ static constexpr uint32_t HEIGHT = 100;
+ static constexpr uint32_t LAYER_FLAGS = 0;
+ static constexpr int32_t PRIORITY_UNSET = -1;
+
+ void setupScheduler();
+ void setupComposer(uint32_t virtualDisplayCount);
+ sp<BufferStateLayer> createBufferStateLayer(LayerMetadata metadata);
+
+ TestableSurfaceFlinger mFlinger;
+ Hwc2::mock::Composer* mComposer = nullptr;
+ mock::FrameTimeline mFrameTimeline =
+ mock::FrameTimeline(std::make_shared<impl::TimeStats>(), 0);
+
+ sp<Client> mClient;
+ sp<Layer> mParent;
+ sp<Layer> mTarget;
+ sp<Layer> mChild;
+ sp<Layer> mGrandChild;
+ sp<Layer> mUnrelated;
+
+ sp<TestableFpsListener> mFpsListener;
+ sp<FpsReporter> mFpsReporter = new FpsReporter(mFrameTimeline, *(mFlinger.flinger()));
+};
+
+FpsReporterTest::FpsReporterTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ setupScheduler();
+ setupComposer(0);
+ mFpsListener = new TestableFpsListener();
+}
+
+FpsReporterTest::~FpsReporterTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+}
+
+sp<BufferStateLayer> FpsReporterTest::createBufferStateLayer(LayerMetadata metadata = {}) {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, metadata);
+ return new BufferStateLayer(args);
+}
+
+void FpsReporterTest::setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
+ ResyncCallback())));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
+ ResyncCallback())));
+
+ auto vsyncController = std::make_unique<mock::VsyncController>();
+ auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
+
+ EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*vsyncTracker, currentPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD));
+ EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
+ mFlinger.setupScheduler(std::move(vsyncController), std::move(vsyncTracker),
+ std::move(eventThread), std::move(sfEventThread));
+}
+
+void FpsReporterTest::setupComposer(uint32_t virtualDisplayCount) {
+ mComposer = new Hwc2::mock::Composer();
+ EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
+ mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
+
+ Mock::VerifyAndClear(mComposer);
+}
+
+namespace {
+
+TEST_F(FpsReporterTest, callsListeners) {
+ mParent = createBufferStateLayer();
+ const constexpr int32_t kTaskId = 12;
+ LayerMetadata targetMetadata;
+ targetMetadata.setInt32(METADATA_TASK_ID, kTaskId);
+ mTarget = createBufferStateLayer(targetMetadata);
+ mChild = createBufferStateLayer();
+ mGrandChild = createBufferStateLayer();
+ mUnrelated = createBufferStateLayer();
+ mParent->addChild(mTarget);
+ mTarget->addChild(mChild);
+ mChild->addChild(mGrandChild);
+ mParent->commitChildList();
+ mFlinger.mutableCurrentState().layersSortedByZ.add(mParent);
+ mFlinger.mutableCurrentState().layersSortedByZ.add(mTarget);
+ mFlinger.mutableCurrentState().layersSortedByZ.add(mChild);
+ mFlinger.mutableCurrentState().layersSortedByZ.add(mGrandChild);
+
+ float expectedFps = 44.0;
+
+ EXPECT_CALL(mFrameTimeline,
+ computeFps(UnorderedElementsAre(mTarget->getSequence(), mChild->getSequence(),
+ mGrandChild->getSequence())))
+ .WillOnce(Return(expectedFps));
+
+ mFpsReporter->addListener(mFpsListener, kTaskId);
+ mFpsReporter->dispatchLayerFps();
+ EXPECT_EQ(expectedFps, mFpsListener->lastReportedFps);
+ mFpsReporter->removeListener(mFpsListener);
+ Mock::VerifyAndClearExpectations(&mFrameTimeline);
+
+ EXPECT_CALL(mFrameTimeline, computeFps(_)).Times(0);
+ mFpsReporter->dispatchLayerFps();
+}
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index b8c1607..d1385c0 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -40,6 +40,7 @@
using ProtoFrameEnd = perfetto::protos::FrameTimelineEvent_FrameEnd;
using ProtoPresentType = perfetto::protos::FrameTimelineEvent_PresentType;
using ProtoJankType = perfetto::protos::FrameTimelineEvent_JankType;
+using ProtoPredictionType = perfetto::protos::FrameTimelineEvent_PredictionType;
namespace android::frametimeline {
@@ -67,7 +68,7 @@
void SetUp() override {
mTimeStats = std::make_shared<mock::TimeStats>();
mFrameTimeline = std::make_unique<impl::FrameTimeline>(mTimeStats, kSurfaceFlingerPid,
- kTestThresholds);
+ kTestThresholds, kHwcDuration);
mFrameTimeline->registerDataSource();
mTokenManager = &mFrameTimeline->mTokenManager;
mTraceCookieCounter = &mFrameTimeline->mTraceCookieCounter;
@@ -162,6 +163,7 @@
static constexpr JankClassificationThresholds kTestThresholds{kPresentThreshold,
kDeadlineThreshold,
kStartThreshold};
+ static constexpr nsecs_t kHwcDuration = std::chrono::nanoseconds(3ns).count();
};
static const std::string sLayerNameOne = "layer1";
@@ -170,6 +172,8 @@
static constexpr pid_t sPidOne = 10;
static constexpr pid_t sPidTwo = 20;
static constexpr int32_t sInputEventId = 5;
+static constexpr int32_t sLayerIdOne = 1;
+static constexpr int32_t sLayerIdTwo = 2;
TEST_F(FrameTimelineTest, tokenManagerRemovesStalePredictions) {
int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
@@ -187,17 +191,23 @@
}
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_getOwnerPidReturnsCorrectPid) {
- auto surfaceFrame1 = mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
- auto surfaceFrame2 = mFrameTimeline->createSurfaceFrameForToken({}, sPidTwo, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto surfaceFrame2 =
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidTwo, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
EXPECT_EQ(surfaceFrame1->getOwnerPid(), sPidOne);
EXPECT_EQ(surfaceFrame2->getOwnerPid(), sPidTwo);
}
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_noToken) {
- auto surfaceFrame = mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ auto surfaceFrame =
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::None);
}
@@ -206,7 +216,8 @@
flushTokens(systemTime() + maxTokenRetentionTime);
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Expired);
}
@@ -215,7 +226,8 @@
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Valid);
EXPECT_EQ(compareTimelineItems(surfaceFrame->getPredictions(), TimelineItem(10, 20, 30)), true);
@@ -226,7 +238,8 @@
constexpr int32_t inputEventId = 1;
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken({token1, inputEventId}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
EXPECT_EQ(inputEventId, surfaceFrame->getInputEventId());
}
@@ -236,7 +249,8 @@
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
// Set up the display frame
mFrameTimeline->setSfWakeUp(token1, 20, Fps::fromPeriodNsecs(11));
@@ -263,10 +277,12 @@
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 30});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
auto surfaceFrame2 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameTwo, sLayerNameTwo);
+ sUidOne, sLayerIdTwo, sLayerNameTwo,
+ sLayerNameTwo, /*isBuffer*/ true);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
@@ -307,8 +323,9 @@
{22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId},
- sPidOne, sUidOne, sLayerNameOne,
- sLayerNameOne);
+ sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -329,7 +346,8 @@
{22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -344,8 +362,9 @@
TEST_F(FrameTimelineTest, surfaceFrameEndTimeAcquireFenceAfterQueue) {
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, 0, "acquireFenceAfterQueue",
- "acquireFenceAfterQueue");
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, 0, sLayerIdOne,
+ "acquireFenceAfterQueue",
+ "acquireFenceAfterQueue", /*isBuffer*/ true);
surfaceFrame->setActualQueueTime(123);
surfaceFrame->setAcquireFenceTime(456);
EXPECT_EQ(surfaceFrame->getActuals().endTime, 456);
@@ -353,8 +372,9 @@
TEST_F(FrameTimelineTest, surfaceFrameEndTimeAcquireFenceBeforeQueue) {
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, 0, "acquireFenceAfterQueue",
- "acquireFenceAfterQueue");
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, 0, sLayerIdOne,
+ "acquireFenceAfterQueue",
+ "acquireFenceAfterQueue", /*isBuffer*/ true);
surfaceFrame->setActualQueueTime(456);
surfaceFrame->setAcquireFenceTime(123);
EXPECT_EQ(surfaceFrame->getActuals().endTime, 456);
@@ -367,8 +387,9 @@
// Size shouldn't exceed maxDisplayFrames - 64
for (size_t i = 0; i < *maxDisplayFrames + 10; i++) {
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerNameOne,
- sLayerNameOne);
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
int64_t sfToken = mTokenManager->generateTokenForPredictions({22, 26, 30});
mFrameTimeline->setSfWakeUp(sfToken, 22, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -383,8 +404,9 @@
for (size_t i = 0; i < *maxDisplayFrames + 10; i++) {
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerNameOne,
- sLayerNameOne);
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
int64_t sfToken = mTokenManager->generateTokenForPredictions({22, 26, 30});
mFrameTimeline->setSfWakeUp(sfToken, 22, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -399,8 +421,9 @@
for (size_t i = 0; i < *maxDisplayFrames + 10; i++) {
auto surfaceFrame =
- mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerNameOne,
- sLayerNameOne);
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
int64_t sfToken = mTokenManager->generateTokenForPredictions({22, 26, 30});
mFrameTimeline->setSfWakeUp(sfToken, 22, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -410,38 +433,78 @@
EXPECT_EQ(getNumberOfDisplayFrames(), *maxDisplayFrames);
}
+TEST_F(FrameTimelineTest, presentFenceSignaled_invalidSignalTime) {
+ Fps refreshRate = Fps::fromPeriodNsecs(11);
+
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
+ surfaceFrame1->setAcquireFenceTime(20);
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+
+ mFrameTimeline->setSfPresent(59, presentFence1);
+ presentFence1->signalForTest(-1);
+ addEmptyDisplayFrame();
+
+ auto displayFrame0 = getDisplayFrame(0);
+ EXPECT_EQ(displayFrame0->getActuals().presentTime, -1);
+ EXPECT_EQ(displayFrame0->getJankType(), JankType::Unknown);
+ EXPECT_EQ(surfaceFrame1->getActuals().presentTime, -1);
+ EXPECT_EQ(surfaceFrame1->getJankType(), JankType::Unknown);
+}
+
// Tests related to TimeStats
+TEST_F(FrameTimelineTest, presentFenceSignaled_doesNotReportForInvalidTokens) {
+ Fps refreshRate = Fps::fromPeriodNsecs(11);
+ EXPECT_CALL(*mTimeStats, incrementJankyFrames(_)).Times(0);
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ int64_t surfaceFrameToken1 = -1;
+ int64_t sfToken1 = -1;
+
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
+ surfaceFrame1->setAcquireFenceTime(20);
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ presentFence1->signalForTest(70);
+
+ mFrameTimeline->setSfPresent(59, presentFence1);
+}
+
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsLongSfCpu) {
- Fps refreshRate = Fps(11);
+ Fps refreshRate = Fps::fromPeriodNsecs(11);
+ // Deadline delta is 2ms because, sf's adjusted deadline is 60 - composerTime(3) = 57ms.
EXPECT_CALL(*mTimeStats,
incrementJankyFrames(
TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
sLayerNameOne,
- JankType::SurfaceFlingerCpuDeadlineMissed,
- std::chrono::duration_cast<
- std::chrono::nanoseconds>(3ms)
- .count(),
- std::chrono::duration_cast<
- std::chrono::nanoseconds>(10ms)
- .count(),
+ JankType::SurfaceFlingerCpuDeadlineMissed, 2, 10,
0}));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(10ms).count(), std::chrono::nanoseconds(20ms).count(),
- std::chrono::nanoseconds(60ms).count()});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(52ms).count(), std::chrono::nanoseconds(56ms).count(),
- std::chrono::nanoseconds(60ms).count()});
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
- mFrameTimeline->setSfWakeUp(sfToken1, std::chrono::nanoseconds(52ms).count(), refreshRate);
- surfaceFrame1->setAcquireFenceTime(std::chrono::nanoseconds(20ms).count());
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
+ surfaceFrame1->setAcquireFenceTime(20);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- presentFence1->signalForTest(std::chrono::nanoseconds(70ms).count());
+ presentFence1->signalForTest(70);
- mFrameTimeline->setSfPresent(std::chrono::nanoseconds(59ms).count(), presentFence1);
+ mFrameTimeline->setSfPresent(59, presentFence1);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsDisplayMiss) {
@@ -449,184 +512,194 @@
EXPECT_CALL(*mTimeStats,
incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
sLayerNameOne, JankType::DisplayHAL,
- 0, 0, 0}));
+ -1, 0, 0}));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(10ms).count(), std::chrono::nanoseconds(20ms).count(),
- std::chrono::nanoseconds(60ms).count()});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(52ms).count(), std::chrono::nanoseconds(56ms).count(),
- std::chrono::nanoseconds(60ms).count()});
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
- mFrameTimeline->setSfWakeUp(sfToken1, std::chrono::nanoseconds(52ms).count(), refreshRate);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
- surfaceFrame1->setAcquireFenceTime(std::chrono::nanoseconds(20ms).count());
+ surfaceFrame1->setAcquireFenceTime(20);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- presentFence1->signalForTest(std::chrono::nanoseconds(90ms).count());
- mFrameTimeline->setSfPresent(std::chrono::nanoseconds(56ms).count(), presentFence1);
+ presentFence1->signalForTest(90);
+ mFrameTimeline->setSfPresent(56, presentFence1);
EXPECT_EQ(surfaceFrame1->getJankType(), JankType::DisplayHAL);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsAppMiss) {
Fps refreshRate = Fps(11.0);
EXPECT_CALL(*mTimeStats,
- incrementJankyFrames(
- TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
- sLayerNameOne, JankType::AppDeadlineMissed, 0, 0,
- std::chrono::duration_cast<
- std::chrono::nanoseconds>(25ms)
- .count()}));
+ incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
+ sLayerNameOne,
+ JankType::AppDeadlineMissed, -1, 0,
+ 25}));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(10ms).count(), std::chrono::nanoseconds(20ms).count(),
- std::chrono::nanoseconds(60ms).count()});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(82ms).count(), std::chrono::nanoseconds(86ms).count(),
- std::chrono::nanoseconds(90ms).count()});
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
- surfaceFrame1->setAcquireFenceTime(std::chrono::nanoseconds(45ms).count());
- mFrameTimeline->setSfWakeUp(sfToken1, std::chrono::nanoseconds(52ms).count(), refreshRate);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame1->setAcquireFenceTime(45);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- presentFence1->signalForTest(std::chrono::nanoseconds(90ms).count());
- mFrameTimeline->setSfPresent(std::chrono::nanoseconds(86ms).count(), presentFence1);
+ presentFence1->signalForTest(90);
+ mFrameTimeline->setSfPresent(86, presentFence1);
EXPECT_EQ(surfaceFrame1->getJankType(), JankType::AppDeadlineMissed);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsSfScheduling) {
- Fps refreshRate = Fps::fromPeriodNsecs(std::chrono::nanoseconds(32ms).count());
+ Fps refreshRate = Fps::fromPeriodNsecs(32);
EXPECT_CALL(*mTimeStats,
- incrementJankyFrames(
- TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
- sLayerNameOne,
- JankType::SurfaceFlingerScheduling, 0, 0,
- std::chrono::duration_cast<
- std::chrono::nanoseconds>(-10ms)
- .count()}));
+ incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
+ sLayerNameOne,
+ JankType::SurfaceFlingerScheduling,
+ -1, 0, -10}));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(40ms).count(), std::chrono::nanoseconds(60ms).count(),
- std::chrono::nanoseconds(92ms).count()});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(52ms).count(), std::chrono::nanoseconds(56ms).count(),
- std::chrono::nanoseconds(60ms).count()});
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({40, 60, 92});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
- surfaceFrame1->setAcquireFenceTime(std::chrono::nanoseconds(50ms).count());
- mFrameTimeline->setSfWakeUp(sfToken1, std::chrono::nanoseconds(52ms).count(), refreshRate);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame1->setAcquireFenceTime(50);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- presentFence1->signalForTest(std::chrono::nanoseconds(60ms).count());
- mFrameTimeline->setSfPresent(std::chrono::nanoseconds(56ms).count(), presentFence1);
+ presentFence1->signalForTest(60);
+ mFrameTimeline->setSfPresent(56, presentFence1);
EXPECT_EQ(surfaceFrame1->getJankType(), JankType::SurfaceFlingerScheduling);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsSfPredictionError) {
- Fps refreshRate = Fps(16.66f);
+ Fps refreshRate = Fps::fromPeriodNsecs(16);
EXPECT_CALL(*mTimeStats,
- incrementJankyFrames(
- TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
- sLayerNameOne, JankType::PredictionError, 0,
- std::chrono::duration_cast<
- std::chrono::nanoseconds>(5ms)
- .count(),
- 0}));
+ incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
+ sLayerNameOne,
+ JankType::PredictionError, -1, 5,
+ 0}));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(30ms).count(), std::chrono::nanoseconds(40ms).count(),
- std::chrono::nanoseconds(60ms).count()});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(52ms).count(), std::chrono::nanoseconds(56ms).count(),
- std::chrono::nanoseconds(60ms).count()});
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 60});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
- surfaceFrame1->setAcquireFenceTime(std::chrono::nanoseconds(40ms).count());
- mFrameTimeline->setSfWakeUp(sfToken1, std::chrono::nanoseconds(52ms).count(), refreshRate);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame1->setAcquireFenceTime(40);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- presentFence1->signalForTest(std::chrono::nanoseconds(65ms).count());
- mFrameTimeline->setSfPresent(std::chrono::nanoseconds(56ms).count(), presentFence1);
+ presentFence1->signalForTest(65);
+ mFrameTimeline->setSfPresent(56, presentFence1);
EXPECT_EQ(surfaceFrame1->getJankType(), JankType::PredictionError);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsAppBufferStuffing) {
- Fps refreshRate = Fps::fromPeriodNsecs(std::chrono::nanoseconds(32ms).count());
+ Fps refreshRate = Fps::fromPeriodNsecs(32);
EXPECT_CALL(*mTimeStats,
- incrementJankyFrames(
- TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
- sLayerNameOne,
- JankType::BufferStuffing |
- JankType::SurfaceFlingerScheduling,
- 0, 0, 0}));
+ incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
+ sLayerNameOne,
+ JankType::BufferStuffing, -1, 0,
+ 0}));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(30ms).count(), std::chrono::nanoseconds(40ms).count(),
- std::chrono::nanoseconds(58ms).count()});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(82ms).count(), std::chrono::nanoseconds(86ms).count(),
- std::chrono::nanoseconds(90ms).count()});
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 58});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
- surfaceFrame1->setAcquireFenceTime(std::chrono::nanoseconds(40ms).count());
- mFrameTimeline->setSfWakeUp(sfToken1, std::chrono::nanoseconds(82ms).count(), refreshRate);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame1->setAcquireFenceTime(40);
+ mFrameTimeline->setSfWakeUp(sfToken1, 82, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented,
- /*previousLatchTime*/
- std::chrono::nanoseconds(56ms).count());
+ /*previousLatchTime*/ 56);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- presentFence1->signalForTest(std::chrono::nanoseconds(90ms).count());
- mFrameTimeline->setSfPresent(std::chrono::nanoseconds(86ms).count(), presentFence1);
+ presentFence1->signalForTest(90);
+ mFrameTimeline->setSfPresent(86, presentFence1);
- EXPECT_EQ(surfaceFrame1->getJankType(),
- JankType::BufferStuffing | JankType::SurfaceFlingerScheduling);
+ EXPECT_EQ(surfaceFrame1->getJankType(), JankType::BufferStuffing);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsAppMissWithRenderRate) {
- Fps refreshRate = Fps(11.0);
- Fps renderRate = Fps(30.0);
+ Fps refreshRate = Fps::fromPeriodNsecs(11);
+ Fps renderRate = Fps::fromPeriodNsecs(30);
EXPECT_CALL(*mTimeStats,
incrementJankyFrames(
TimeStats::JankyFramesInfo{refreshRate, renderRate, sUidOne, sLayerNameOne,
- JankType::AppDeadlineMissed, 0, 0,
- std::chrono::duration_cast<
- std::chrono::nanoseconds>(25ms)
- .count()}));
+ JankType::AppDeadlineMissed, -1, 0, 25}));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(10ms).count(), std::chrono::nanoseconds(20ms).count(),
- std::chrono::nanoseconds(60ms).count()});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions(
- {std::chrono::nanoseconds(82ms).count(), std::chrono::nanoseconds(86ms).count(),
- std::chrono::nanoseconds(90ms).count()});
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
- surfaceFrame1->setAcquireFenceTime(std::chrono::nanoseconds(45ms).count());
- mFrameTimeline->setSfWakeUp(sfToken1, std::chrono::nanoseconds(52ms).count(), refreshRate);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame1->setAcquireFenceTime(45);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
surfaceFrame1->setRenderRate(renderRate);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- presentFence1->signalForTest(std::chrono::nanoseconds(90ms).count());
- mFrameTimeline->setSfPresent(std::chrono::nanoseconds(86ms).count(), presentFence1);
+ presentFence1->signalForTest(90);
+ mFrameTimeline->setSfPresent(86, presentFence1);
EXPECT_EQ(surfaceFrame1->getJankType(), JankType::AppDeadlineMissed);
}
+TEST_F(FrameTimelineTest, presentFenceSignaled_displayFramePredictionExpiredPresentsSurfaceFrame) {
+ Fps refreshRate = Fps::fromPeriodNsecs(11);
+ Fps renderRate = Fps::fromPeriodNsecs(30);
+
+ EXPECT_CALL(*mTimeStats,
+ incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, renderRate, sUidOne,
+ sLayerNameOne, JankType::Unknown,
+ -1, -1, 25}));
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame1->setAcquireFenceTime(45);
+ // Trigger a prediction expiry
+ flushTokens(systemTime() + maxTokenRetentionTime);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
+
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ surfaceFrame1->setRenderRate(renderRate);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ presentFence1->signalForTest(90);
+ mFrameTimeline->setSfPresent(86, presentFence1);
+
+ auto displayFrame = getDisplayFrame(0);
+ EXPECT_EQ(displayFrame->getJankType(), JankType::Unknown);
+ EXPECT_EQ(displayFrame->getFrameStartMetadata(), FrameStartMetadata::UnknownStart);
+ EXPECT_EQ(displayFrame->getFrameReadyMetadata(), FrameReadyMetadata::UnknownFinish);
+ EXPECT_EQ(displayFrame->getFramePresentMetadata(), FramePresentMetadata::UnknownPresent);
+
+ EXPECT_EQ(surfaceFrame1->getActuals().presentTime, 90);
+ EXPECT_EQ(surfaceFrame1->getJankType(), JankType::Unknown);
+}
+
/*
* Tracing Tests
*
@@ -641,7 +714,8 @@
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
// Set up the display frame
mFrameTimeline->setSfWakeUp(token1, 20, Fps::fromPeriodNsecs(11));
@@ -667,7 +741,8 @@
int64_t token2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
// Set up the display frame
mFrameTimeline->setSfWakeUp(token2, 20, Fps::fromPeriodNsecs(11));
@@ -710,8 +785,10 @@
tracingSession->StartBlocking();
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
- auto surfaceFrame1 = mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne,
- sLayerNameOne, sLayerNameOne);
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken({}, sPidOne, sUidOne, sLayerIdOne,
+ sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
// Set up the display frame
mFrameTimeline->setSfWakeUp(token1, 20, Fps::fromPeriodNsecs(11));
@@ -741,7 +818,7 @@
ProtoActualDisplayFrameStart createProtoActualDisplayFrameStart(
int64_t cookie, int64_t token, pid_t pid, ProtoPresentType presentType, bool onTimeFinish,
- bool gpuComposition, ProtoJankType jankType) {
+ bool gpuComposition, ProtoJankType jankType, ProtoPredictionType predictionType) {
ProtoActualDisplayFrameStart proto;
proto.set_cookie(cookie);
proto.set_token(token);
@@ -750,6 +827,7 @@
proto.set_on_time_finish(onTimeFinish);
proto.set_gpu_composition(gpuComposition);
proto.set_jank_type(jankType);
+ proto.set_prediction_type(predictionType);
return proto;
}
@@ -769,7 +847,7 @@
ProtoActualSurfaceFrameStart createProtoActualSurfaceFrameStart(
int64_t cookie, int64_t token, int64_t displayFrameToken, pid_t pid, std::string layerName,
ProtoPresentType presentType, bool onTimeFinish, bool gpuComposition,
- ProtoJankType jankType) {
+ ProtoJankType jankType, ProtoPredictionType predictionType) {
ProtoActualSurfaceFrameStart proto;
proto.set_cookie(cookie);
proto.set_token(token);
@@ -780,6 +858,7 @@
proto.set_on_time_finish(onTimeFinish);
proto.set_gpu_composition(gpuComposition);
proto.set_jank_type(jankType);
+ proto.set_prediction_type(predictionType);
return proto;
}
@@ -820,6 +899,8 @@
EXPECT_EQ(received.gpu_composition(), source.gpu_composition());
ASSERT_TRUE(received.has_jank_type());
EXPECT_EQ(received.jank_type(), source.jank_type());
+ ASSERT_TRUE(received.has_prediction_type());
+ EXPECT_EQ(received.prediction_type(), source.prediction_type());
}
void validateTraceEvent(const ProtoExpectedSurfaceFrameStart& received,
@@ -865,6 +946,8 @@
EXPECT_EQ(received.gpu_composition(), source.gpu_composition());
ASSERT_TRUE(received.has_jank_type());
EXPECT_EQ(received.jank_type(), source.jank_type());
+ ASSERT_TRUE(received.has_prediction_type());
+ EXPECT_EQ(received.prediction_type(), source.prediction_type());
}
void validateTraceEvent(const ProtoFrameEnd& received, const ProtoFrameEnd& source) {
@@ -877,7 +960,7 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
tracingSession->StartBlocking();
- int64_t displayFrameToken1 = mTokenManager->generateTokenForPredictions({10, 25, 30});
+ int64_t displayFrameToken1 = mTokenManager->generateTokenForPredictions({10, 30, 30});
// Set up the display frame
mFrameTimeline->setSfWakeUp(displayFrameToken1, 20, Fps::fromPeriodNsecs(11));
@@ -893,7 +976,8 @@
createProtoActualDisplayFrameStart(traceCookie + 2, displayFrameToken1,
kSurfaceFlingerPid,
FrameTimelineEvent::PRESENT_ON_TIME, true, false,
- FrameTimelineEvent::JANK_NONE);
+ FrameTimelineEvent::JANK_NONE,
+ FrameTimelineEvent::PREDICTION_VALID);
auto protoActualDisplayFrameEnd = createProtoFrameEnd(traceCookie + 2);
addEmptyDisplayFrame();
@@ -917,7 +1001,7 @@
// Packet - 1 : FrameEnd (ExpectedDisplayFrame)
const auto& packet1 = packets[1];
ASSERT_TRUE(packet1.has_timestamp());
- EXPECT_EQ(packet1.timestamp(), 25u);
+ EXPECT_EQ(packet1.timestamp(), 30u);
ASSERT_TRUE(packet1.has_frame_timeline_event());
const auto& event1 = packet1.frame_timeline_event();
@@ -939,7 +1023,7 @@
// Packet - 3 : FrameEnd (ActualDisplayFrame)
const auto& packet3 = packets[3];
ASSERT_TRUE(packet3.has_timestamp());
- EXPECT_EQ(packet3.timestamp(), 26u);
+ EXPECT_EQ(packet3.timestamp(), 31u);
ASSERT_TRUE(packet3.has_frame_timeline_event());
const auto& event3 = packet3.frame_timeline_event();
@@ -968,7 +1052,8 @@
createProtoActualDisplayFrameStart(traceCookie + 1, displayFrameToken1,
kSurfaceFlingerPid,
FrameTimelineEvent::PRESENT_UNSPECIFIED, false,
- false, FrameTimelineEvent::JANK_UNKNOWN);
+ false, FrameTimelineEvent::JANK_UNKNOWN,
+ FrameTimelineEvent::PREDICTION_EXPIRED);
auto protoActualDisplayFrameEnd = createProtoFrameEnd(traceCookie + 1);
addEmptyDisplayFrame();
@@ -993,7 +1078,7 @@
// Packet - 1 : FrameEnd (ActualDisplayFrame)
const auto& packet1 = packets[1];
ASSERT_TRUE(packet1.has_timestamp());
- EXPECT_EQ(packet1.timestamp(), 26u);
+ EXPECT_EQ(packet1.timestamp(), 31u);
ASSERT_TRUE(packet1.has_frame_timeline_event());
const auto& event1 = packet1.frame_timeline_event();
@@ -1015,10 +1100,12 @@
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
auto surfaceFrame2 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setActualQueueTime(10);
surfaceFrame1->setDropTime(15);
@@ -1036,7 +1123,8 @@
createProtoActualSurfaceFrameStart(traceCookie + 2, surfaceFrameToken,
displayFrameToken1, sPidOne, sLayerNameOne,
FrameTimelineEvent::PRESENT_DROPPED, false, false,
- FrameTimelineEvent::JANK_NONE);
+ FrameTimelineEvent::JANK_NONE,
+ FrameTimelineEvent::PREDICTION_VALID);
auto protoDroppedSurfaceFrameActualEnd = createProtoFrameEnd(traceCookie + 2);
auto protoPresentedSurfaceFrameExpectedStart =
@@ -1047,7 +1135,8 @@
createProtoActualSurfaceFrameStart(traceCookie + 4, surfaceFrameToken,
displayFrameToken1, sPidOne, sLayerNameOne,
FrameTimelineEvent::PRESENT_ON_TIME, true, false,
- FrameTimelineEvent::JANK_NONE);
+ FrameTimelineEvent::JANK_NONE,
+ FrameTimelineEvent::PREDICTION_VALID);
auto protoPresentedSurfaceFrameActualEnd = createProtoFrameEnd(traceCookie + 4);
// Set up the display frame
@@ -1161,12 +1250,9 @@
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
tracingSession->StartBlocking();
- constexpr nsecs_t appStartTime =
- std::chrono::duration_cast<std::chrono::nanoseconds>(10ms).count();
- constexpr nsecs_t appEndTime =
- std::chrono::duration_cast<std::chrono::nanoseconds>(20ms).count();
- constexpr nsecs_t appPresentTime =
- std::chrono::duration_cast<std::chrono::nanoseconds>(30ms).count();
+ constexpr nsecs_t appStartTime = std::chrono::nanoseconds(10ms).count();
+ constexpr nsecs_t appEndTime = std::chrono::nanoseconds(20ms).count();
+ constexpr nsecs_t appPresentTime = std::chrono::nanoseconds(30ms).count();
int64_t surfaceFrameToken =
mTokenManager->generateTokenForPredictions({appStartTime, appEndTime, appPresentTime});
@@ -1174,17 +1260,14 @@
flushTokens(systemTime() + maxTokenRetentionTime);
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
- sPidOne, sUidOne, sLayerNameOne,
- sLayerNameOne);
+ sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setActualQueueTime(appEndTime);
surfaceFrame1->setAcquireFenceTime(appEndTime);
- constexpr nsecs_t sfStartTime =
- std::chrono::duration_cast<std::chrono::nanoseconds>(20ms).count();
- constexpr nsecs_t sfEndTime =
- std::chrono::duration_cast<std::chrono::nanoseconds>(30ms).count();
- constexpr nsecs_t sfPresentTime =
- std::chrono::duration_cast<std::chrono::nanoseconds>(30ms).count();
+ constexpr nsecs_t sfStartTime = std::chrono::nanoseconds(20ms).count();
+ constexpr nsecs_t sfEndTime = std::chrono::nanoseconds(30ms).count();
+ constexpr nsecs_t sfPresentTime = std::chrono::nanoseconds(30ms).count();
int64_t displayFrameToken =
mTokenManager->generateTokenForPredictions({sfStartTime, sfEndTime, sfPresentTime});
@@ -1195,7 +1278,8 @@
createProtoActualSurfaceFrameStart(traceCookie + 1, surfaceFrameToken,
displayFrameToken, sPidOne, sLayerNameOne,
FrameTimelineEvent::PRESENT_UNSPECIFIED, false,
- false, FrameTimelineEvent::JANK_UNKNOWN);
+ false, FrameTimelineEvent::JANK_UNKNOWN,
+ FrameTimelineEvent::PREDICTION_EXPIRED);
auto protoActualSurfaceFrameEnd = createProtoFrameEnd(traceCookie + 1);
// Set up the display frame
@@ -1243,10 +1327,11 @@
EXPECT_CALL(*mTimeStats, incrementJankyFrames(_));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions({10, 20, 30});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 30});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 30});
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -1273,8 +1358,8 @@
TEST_F(FrameTimelineTest, jankClassification_displayFrameOnTimeFinishEarlyPresent) {
Fps vsyncRate = Fps::fromPeriodNsecs(11);
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 40});
- int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 56, 70});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 40});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
mFrameTimeline->setSfWakeUp(sfToken1, 22, vsyncRate);
mFrameTimeline->setSfPresent(26, presentFence1);
auto displayFrame = getDisplayFrame(0);
@@ -1312,8 +1397,8 @@
TEST_F(FrameTimelineTest, jankClassification_displayFrameOnTimeFinishLatePresent) {
Fps vsyncRate = Fps::fromPeriodNsecs(11);
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 40});
- int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 56, 70});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 40});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
mFrameTimeline->setSfWakeUp(sfToken1, 22, vsyncRate);
mFrameTimeline->setSfPresent(26, presentFence1);
auto displayFrame = getDisplayFrame(0);
@@ -1392,21 +1477,44 @@
EXPECT_EQ(displayFrame->getJankType(), JankType::SurfaceFlingerCpuDeadlineMissed);
}
+TEST_F(FrameTimelineTest, jankClassification_displayFrameLateStartLateFinishLatePresent) {
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 40});
+ mFrameTimeline->setSfWakeUp(sfToken1, 26, Fps::fromPeriodNsecs(11));
+ mFrameTimeline->setSfPresent(36, presentFence1);
+ auto displayFrame = getDisplayFrame(0);
+ presentFence1->signalForTest(52);
+
+ // Fences haven't been flushed yet, so it should be 0
+ EXPECT_EQ(displayFrame->getActuals().presentTime, 0);
+
+ addEmptyDisplayFrame();
+ displayFrame = getDisplayFrame(0);
+
+ // Fences have flushed, so the present timestamps should be updated
+ EXPECT_EQ(displayFrame->getActuals().presentTime, 52);
+ EXPECT_EQ(displayFrame->getFrameStartMetadata(), FrameStartMetadata::LateStart);
+ EXPECT_EQ(displayFrame->getFramePresentMetadata(), FramePresentMetadata::LatePresent);
+ EXPECT_EQ(displayFrame->getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
+ EXPECT_EQ(displayFrame->getJankType(), JankType::SurfaceFlingerScheduling);
+}
+
TEST_F(FrameTimelineTest, jankClassification_surfaceFrameOnTimeFinishEarlyPresent) {
EXPECT_CALL(*mTimeStats, incrementJankyFrames(_));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 40});
- int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 56, 70});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 40});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setAcquireFenceTime(16);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame1);
- mFrameTimeline->setSfPresent(26, presentFence1);
+ mFrameTimeline->setSfPresent(27, presentFence1);
auto displayFrame1 = getDisplayFrame(0);
auto& presentedSurfaceFrame1 = getSurfaceFrame(0, 0);
presentFence1->signalForTest(30);
@@ -1420,12 +1528,13 @@
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
auto surfaceFrame2 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame2->setAcquireFenceTime(36);
mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame2);
- mFrameTimeline->setSfPresent(56, presentFence2);
+ mFrameTimeline->setSfPresent(57, presentFence2);
auto displayFrame2 = getDisplayFrame(1);
auto& presentedSurfaceFrame2 = getSurfaceFrame(1, 0);
@@ -1473,13 +1582,14 @@
TEST_F(FrameTimelineTest, jankClassification_surfaceFrameOnTimeFinishLatePresent) {
EXPECT_CALL(*mTimeStats, incrementJankyFrames(_));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 40});
- int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 56, 70});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 40});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setAcquireFenceTime(16);
mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1498,12 +1608,13 @@
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
auto surfaceFrame2 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame2->setAcquireFenceTime(36);
mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(surfaceFrame2);
- mFrameTimeline->setSfPresent(56, presentFence2);
+ mFrameTimeline->setSfPresent(57, presentFence2);
auto displayFrame2 = getDisplayFrame(1);
auto& presentedSurfaceFrame2 = getSurfaceFrame(1, 0);
@@ -1552,11 +1663,12 @@
EXPECT_CALL(*mTimeStats, incrementJankyFrames(_));
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({42, 46, 50});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({42, 50, 50});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 26, 60});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setAcquireFenceTime(40);
mFrameTimeline->setSfWakeUp(sfToken1, 42, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1593,13 +1705,14 @@
EXPECT_CALL(*mTimeStats, incrementJankyFrames(_)).Times(2);
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({32, 36, 40});
- int64_t sfToken2 = mTokenManager->generateTokenForPredictions({42, 46, 50});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({32, 40, 40});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({42, 50, 50});
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 30});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 50});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setAcquireFenceTime(26);
mFrameTimeline->setSfWakeUp(sfToken1, 32, Fps::fromPeriodNsecs(11));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1618,7 +1731,8 @@
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
auto surfaceFrame2 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame2->setAcquireFenceTime(40);
mFrameTimeline->setSfWakeUp(sfToken2, 43, Fps::fromPeriodNsecs(11));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1667,11 +1781,12 @@
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
- int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 56, 60});
- int64_t sfToken2 = mTokenManager->generateTokenForPredictions({112, 116, 120});
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({112, 120, 120});
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setAcquireFenceTime(50);
mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1690,7 +1805,8 @@
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
auto surfaceFrame2 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
- sUidOne, sLayerNameOne, sLayerNameOne);
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
surfaceFrame2->setAcquireFenceTime(84);
mFrameTimeline->setSfWakeUp(sfToken2, 112, Fps::fromPeriodNsecs(30));
surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented, 54);
@@ -1735,4 +1851,241 @@
EXPECT_EQ(presentedSurfaceFrame2.getJankType(),
JankType::AppDeadlineMissed | JankType::BufferStuffing);
}
+
+TEST_F(FrameTimelineTest, jankClassification_appDeadlineAdjustedForBufferStuffing) {
+ // Layer specific increment
+ EXPECT_CALL(*mTimeStats, incrementJankyFrames(_)).Times(2);
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+ int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
+
+ int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+ int64_t sfToken2 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame1->setAcquireFenceTime(50);
+ mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ mFrameTimeline->setSfPresent(56, presentFence1);
+ auto displayFrame1 = getDisplayFrame(0);
+ auto& presentedSurfaceFrame1 = getSurfaceFrame(0, 0);
+ presentFence1->signalForTest(60);
+
+ // Fences for the first frame haven't been flushed yet, so it should be 0
+ EXPECT_EQ(displayFrame1->getActuals().presentTime, 0);
+ auto actuals1 = presentedSurfaceFrame1.getActuals();
+ EXPECT_EQ(actuals1.presentTime, 0);
+
+ // Trigger a flush by finalizing the next DisplayFrame
+ auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ auto surfaceFrame2 =
+ mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
+ sUidOne, sLayerIdOne, sLayerNameOne,
+ sLayerNameOne, /*isBuffer*/ true);
+ surfaceFrame2->setAcquireFenceTime(80);
+ mFrameTimeline->setSfWakeUp(sfToken2, 82, Fps::fromPeriodNsecs(30));
+ // Setting previous latch time to 54, adjusted deadline will be 54 + vsyncTime(30) = 84
+ surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented, 54);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame2);
+ mFrameTimeline->setSfPresent(86, presentFence2);
+ auto displayFrame2 = getDisplayFrame(1);
+ auto& presentedSurfaceFrame2 = getSurfaceFrame(1, 0);
+ presentFence2->signalForTest(90);
+
+ // Fences for the first frame have flushed, so the present timestamps should be updated
+ EXPECT_EQ(displayFrame1->getActuals().presentTime, 60);
+ actuals1 = presentedSurfaceFrame1.getActuals();
+ EXPECT_EQ(actuals1.endTime, 50);
+ EXPECT_EQ(actuals1.presentTime, 60);
+
+ EXPECT_EQ(displayFrame1->getFramePresentMetadata(), FramePresentMetadata::OnTimePresent);
+ EXPECT_EQ(displayFrame1->getFrameReadyMetadata(), FrameReadyMetadata::OnTimeFinish);
+ EXPECT_EQ(displayFrame1->getJankType(), JankType::None);
+
+ EXPECT_EQ(presentedSurfaceFrame1.getFramePresentMetadata(), FramePresentMetadata::LatePresent);
+ EXPECT_EQ(presentedSurfaceFrame1.getFrameReadyMetadata(), FrameReadyMetadata::LateFinish);
+ EXPECT_EQ(presentedSurfaceFrame1.getJankType(), JankType::AppDeadlineMissed);
+
+ // Fences for the second frame haven't been flushed yet, so it should be 0
+ EXPECT_EQ(displayFrame2->getActuals().presentTime, 0);
+ auto actuals2 = presentedSurfaceFrame2.getActuals();
+ EXPECT_EQ(actuals2.presentTime, 0);
+
+ addEmptyDisplayFrame();
+
+ // Fences for the second frame have flushed, so the present timestamps should be updated
+ EXPECT_EQ(displayFrame2->getActuals().presentTime, 90);
+ actuals2 = presentedSurfaceFrame2.getActuals();
+ EXPECT_EQ(actuals2.presentTime, 90);
+
+ EXPECT_EQ(displayFrame2->getFramePresentMetadata(), FramePresentMetadata::OnTimePresent);
+ EXPECT_EQ(displayFrame2->getFrameReadyMetadata(), FrameReadyMetadata::OnTimeFinish);
+ EXPECT_EQ(displayFrame2->getJankType(), JankType::None);
+
+ EXPECT_EQ(presentedSurfaceFrame2.getFramePresentMetadata(), FramePresentMetadata::LatePresent);
+ EXPECT_EQ(presentedSurfaceFrame2.getFrameReadyMetadata(), FrameReadyMetadata::OnTimeFinish);
+ EXPECT_EQ(presentedSurfaceFrame2.getJankType(), JankType::BufferStuffing);
+}
+
+TEST_F(FrameTimelineTest, computeFps_noLayerIds_returnsZero) {
+ EXPECT_EQ(mFrameTimeline->computeFps({}), 0.0f);
+}
+
+TEST_F(FrameTimelineTest, computeFps_singleDisplayFrame_returnsZero) {
+ const auto oneHundredMs = std::chrono::nanoseconds(100ms).count();
+
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ presentFence1->signalForTest(oneHundredMs);
+ mFrameTimeline->setSfPresent(oneHundredMs, presentFence1);
+
+ EXPECT_EQ(mFrameTimeline->computeFps({sLayerIdOne}), 0.0f);
+}
+
+TEST_F(FrameTimelineTest, computeFps_twoDisplayFrames_oneLayer) {
+ const auto oneHundredMs = std::chrono::nanoseconds(100ms).count();
+ const auto twoHundredMs = std::chrono::nanoseconds(200ms).count();
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ presentFence1->signalForTest(oneHundredMs);
+ mFrameTimeline->setSfPresent(oneHundredMs, presentFence1);
+
+ auto surfaceFrame2 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame2);
+ presentFence2->signalForTest(twoHundredMs);
+ mFrameTimeline->setSfPresent(twoHundredMs, presentFence2);
+
+ EXPECT_EQ(mFrameTimeline->computeFps({sLayerIdOne}), 10.0);
+}
+
+TEST_F(FrameTimelineTest, computeFps_twoDisplayFrames_twoLayers) {
+ const auto oneHundredMs = std::chrono::nanoseconds(100ms).count();
+ const auto twoHundredMs = std::chrono::nanoseconds(200ms).count();
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ presentFence1->signalForTest(oneHundredMs);
+ mFrameTimeline->setSfPresent(oneHundredMs, presentFence1);
+
+ auto surfaceFrame2 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdTwo, sLayerNameTwo, sLayerNameTwo,
+ /*isBuffer*/ true);
+ auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame2);
+ presentFence2->signalForTest(twoHundredMs);
+ mFrameTimeline->setSfPresent(twoHundredMs, presentFence2);
+
+ EXPECT_EQ(mFrameTimeline->computeFps({sLayerIdOne, sLayerIdTwo}), 10.0f);
+}
+
+TEST_F(FrameTimelineTest, computeFps_filtersOutLayers) {
+ const auto oneHundredMs = std::chrono::nanoseconds(100ms).count();
+ const auto twoHundredMs = std::chrono::nanoseconds(200ms).count();
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ presentFence1->signalForTest(oneHundredMs);
+ mFrameTimeline->setSfPresent(oneHundredMs, presentFence1);
+
+ auto surfaceFrame2 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdTwo, sLayerNameTwo, sLayerNameTwo,
+ /*isBuffer*/ true);
+ auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame2);
+ presentFence2->signalForTest(twoHundredMs);
+ mFrameTimeline->setSfPresent(twoHundredMs, presentFence2);
+
+ EXPECT_EQ(mFrameTimeline->computeFps({sLayerIdOne}), 0.0f);
+}
+
+TEST_F(FrameTimelineTest, computeFps_averagesOverMultipleFrames) {
+ const auto oneHundredMs = std::chrono::nanoseconds(100ms).count();
+ const auto twoHundredMs = std::chrono::nanoseconds(200ms).count();
+ const auto threeHundredMs = std::chrono::nanoseconds(300ms).count();
+ const auto fiveHundredMs = std::chrono::nanoseconds(500ms).count();
+ const auto sixHundredMs = std::chrono::nanoseconds(600ms).count();
+ auto surfaceFrame1 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame1);
+ presentFence1->signalForTest(oneHundredMs);
+ mFrameTimeline->setSfPresent(oneHundredMs, presentFence1);
+
+ auto surfaceFrame2 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame2);
+ presentFence2->signalForTest(twoHundredMs);
+ mFrameTimeline->setSfPresent(twoHundredMs, presentFence2);
+
+ auto surfaceFrame3 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdTwo, sLayerNameTwo, sLayerNameTwo,
+ /*isBuffer*/ true);
+ auto presentFence3 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame3->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame3);
+ presentFence3->signalForTest(threeHundredMs);
+ mFrameTimeline->setSfPresent(threeHundredMs, presentFence3);
+
+ auto surfaceFrame4 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence4 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ surfaceFrame4->setPresentState(SurfaceFrame::PresentState::Presented);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame4);
+ presentFence4->signalForTest(fiveHundredMs);
+ mFrameTimeline->setSfPresent(fiveHundredMs, presentFence4);
+
+ auto surfaceFrame5 =
+ mFrameTimeline->createSurfaceFrameForToken(FrameTimelineInfo(), sPidOne, sUidOne,
+ sLayerIdOne, sLayerNameOne, sLayerNameOne,
+ /*isBuffer*/ true);
+ auto presentFence5 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ // Dropped frames will be excluded from fps computation
+ surfaceFrame5->setPresentState(SurfaceFrame::PresentState::Dropped);
+ mFrameTimeline->addSurfaceFrame(surfaceFrame5);
+ presentFence5->signalForTest(sixHundredMs);
+ mFrameTimeline->setSfPresent(sixHundredMs, presentFence5);
+
+ EXPECT_EQ(mFrameTimeline->computeFps({sLayerIdOne}), 5.0f);
+}
+
} // namespace android::frametimeline
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index e46a270..38e503f 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -64,7 +64,7 @@
}
} mExpectDisableVsync{mSchedulerCallback};
- TestableScheduler mScheduler{mConfigs, mSchedulerCallback};
+ TestableScheduler* mScheduler = new TestableScheduler{mConfigs, mSchedulerCallback};
Scheduler::ConnectionHandle mConnectionHandle;
mock::EventThread* mEventThread;
@@ -85,8 +85,10 @@
EXPECT_CALL(*mEventThread, createEventConnection(_, _))
.WillRepeatedly(Return(mEventThreadConnection));
- mConnectionHandle = mScheduler.createConnection(std::move(eventThread));
+ mConnectionHandle = mScheduler->createConnection(std::move(eventThread));
EXPECT_TRUE(mConnectionHandle);
+
+ mFlinger.resetScheduler(mScheduler);
}
} // namespace
@@ -94,85 +96,84 @@
TEST_F(SchedulerTest, invalidConnectionHandle) {
Scheduler::ConnectionHandle handle;
- const sp<IDisplayEventConnection> connection = mScheduler.createDisplayEventConnection(handle);
+ const sp<IDisplayEventConnection> connection = mScheduler->createDisplayEventConnection(handle);
EXPECT_FALSE(connection);
- EXPECT_FALSE(mScheduler.getEventConnection(handle));
+ EXPECT_FALSE(mScheduler->getEventConnection(handle));
// The EXPECT_CALLS make sure we don't call the functions on the subsequent event threads.
EXPECT_CALL(*mEventThread, onHotplugReceived(_, _)).Times(0);
- mScheduler.onHotplugReceived(handle, PHYSICAL_DISPLAY_ID, false);
+ mScheduler->onHotplugReceived(handle, PHYSICAL_DISPLAY_ID, false);
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(0);
- mScheduler.onScreenAcquired(handle);
+ mScheduler->onScreenAcquired(handle);
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(0);
- mScheduler.onScreenReleased(handle);
+ mScheduler->onScreenReleased(handle);
std::string output;
EXPECT_CALL(*mEventThread, dump(_)).Times(0);
- mScheduler.dump(handle, output);
+ mScheduler->dump(handle, output);
EXPECT_TRUE(output.empty());
EXPECT_CALL(*mEventThread, setDuration(10ns, 20ns)).Times(0);
- mScheduler.setDuration(handle, 10ns, 20ns);
+ mScheduler->setDuration(handle, 10ns, 20ns);
}
TEST_F(SchedulerTest, validConnectionHandle) {
const sp<IDisplayEventConnection> connection =
- mScheduler.createDisplayEventConnection(mConnectionHandle);
+ mScheduler->createDisplayEventConnection(mConnectionHandle);
ASSERT_EQ(mEventThreadConnection, connection);
- EXPECT_TRUE(mScheduler.getEventConnection(mConnectionHandle));
+ EXPECT_TRUE(mScheduler->getEventConnection(mConnectionHandle));
EXPECT_CALL(*mEventThread, onHotplugReceived(PHYSICAL_DISPLAY_ID, false)).Times(1);
- mScheduler.onHotplugReceived(mConnectionHandle, PHYSICAL_DISPLAY_ID, false);
+ mScheduler->onHotplugReceived(mConnectionHandle, PHYSICAL_DISPLAY_ID, false);
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(1);
- mScheduler.onScreenAcquired(mConnectionHandle);
+ mScheduler->onScreenAcquired(mConnectionHandle);
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(1);
- mScheduler.onScreenReleased(mConnectionHandle);
+ mScheduler->onScreenReleased(mConnectionHandle);
std::string output("dump");
EXPECT_CALL(*mEventThread, dump(output)).Times(1);
- mScheduler.dump(mConnectionHandle, output);
+ mScheduler->dump(mConnectionHandle, output);
EXPECT_FALSE(output.empty());
EXPECT_CALL(*mEventThread, setDuration(10ns, 20ns)).Times(1);
- mScheduler.setDuration(mConnectionHandle, 10ns, 20ns);
+ mScheduler->setDuration(mConnectionHandle, 10ns, 20ns);
static constexpr size_t kEventConnections = 5;
EXPECT_CALL(*mEventThread, getEventThreadConnectionCount()).WillOnce(Return(kEventConnections));
- EXPECT_EQ(kEventConnections, mScheduler.getEventThreadConnectionCount(mConnectionHandle));
+ EXPECT_EQ(kEventConnections, mScheduler->getEventThreadConnectionCount(mConnectionHandle));
}
TEST_F(SchedulerTest, noLayerHistory) {
// Layer history should not be created if there is a single config.
- ASSERT_FALSE(mScheduler.hasLayerHistory());
+ ASSERT_FALSE(mScheduler->hasLayerHistory());
- TestableSurfaceFlinger flinger;
- mock::MockLayer layer(flinger.flinger());
+ sp<mock::MockLayer> layer = sp<mock::MockLayer>::make(mFlinger.flinger());
// Content detection should be no-op.
- mScheduler.registerLayer(&layer);
- mScheduler.recordLayerHistory(&layer, 0, LayerHistory::LayerUpdateType::Buffer);
+ mScheduler->registerLayer(layer.get());
+ mScheduler->recordLayerHistory(layer.get(), 0, LayerHistory::LayerUpdateType::Buffer);
constexpr bool kPowerStateNormal = true;
- mScheduler.setDisplayPowerState(kPowerStateNormal);
+ mScheduler->setDisplayPowerState(kPowerStateNormal);
constexpr uint32_t kDisplayArea = 999'999;
- mScheduler.onPrimaryDisplayAreaChanged(kDisplayArea);
+ mScheduler->onPrimaryDisplayAreaChanged(kDisplayArea);
EXPECT_CALL(mSchedulerCallback, changeRefreshRate(_, _)).Times(0);
- mScheduler.chooseRefreshRateForContent();
+ mScheduler->chooseRefreshRateForContent();
}
TEST_F(SchedulerTest, testDispatchCachedReportedMode) {
// If the optional fields are cleared, the function should return before
// onModeChange is called.
- mScheduler.clearOptionalFieldsInFeatures();
- EXPECT_NO_FATAL_FAILURE(mScheduler.dispatchCachedReportedMode());
+ mScheduler->clearOptionalFieldsInFeatures();
+ EXPECT_NO_FATAL_FAILURE(mScheduler->dispatchCachedReportedMode());
EXPECT_CALL(*mEventThread, onModeChanged(_, _, _)).Times(0);
}
@@ -183,9 +184,9 @@
// If the handle is incorrect, the function should return before
// onModeChange is called.
Scheduler::ConnectionHandle invalidHandle = {.id = 123};
- EXPECT_NO_FATAL_FAILURE(mScheduler.onNonPrimaryDisplayModeChanged(invalidHandle,
- PHYSICAL_DISPLAY_ID, modeId,
- vsyncPeriod));
+ EXPECT_NO_FATAL_FAILURE(mScheduler->onNonPrimaryDisplayModeChanged(invalidHandle,
+ PHYSICAL_DISPLAY_ID, modeId,
+ vsyncPeriod));
EXPECT_CALL(*mEventThread, onModeChanged(_, _, _)).Times(0);
}
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index a6d07d0..5c8c2d8 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -81,7 +81,7 @@
std::string name() override { return "BufferStateLayer"; }
sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
sp<Client> client;
- LayerCreationArgs args(flinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LayerCreationArgs args(flinger.flinger(), client, "buffer-state-layer", WIDTH, HEIGHT,
LAYER_FLAGS, LayerMetadata());
return new BufferStateLayer(args);
}
@@ -188,7 +188,8 @@
.WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD));
EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
mFlinger.setupScheduler(std::move(vsyncController), std::move(vsyncTracker),
- std::move(eventThread), std::move(sfEventThread));
+ std::move(eventThread), std::move(sfEventThread), /*callback*/ nullptr,
+ /*hasMultipleModes*/ true);
}
void SetFrameRateTest::setupComposer(uint32_t virtualDisplayCount) {
@@ -488,5 +489,28 @@
EXPECT_FALSE(ValidateFrameRate(60.0f, ANATIVEWINDOW_FRAME_RATE_EXACT, ""));
}
+TEST_P(SetFrameRateTest, SetOnParentActivatesTree) {
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ if (!parent->isVisible()) {
+ // This is a hack as all the test layers except EffectLayer are not visible,
+ // but since the logic is unified in Layer, it should be fine.
+ return;
+ }
+
+ auto child = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ addChild(parent, child);
+
+ parent->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+
+ const auto layerHistorySummary =
+ mFlinger.mutableScheduler().mutableLayerHistory()->summarize(0);
+ ASSERT_EQ(2u, layerHistorySummary.size());
+ EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[0].desiredRefreshRate));
+ EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[1].desiredRefreshRate));
+}
+
} // namespace
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 2ba6490..63baf7d 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -246,6 +246,8 @@
void resetScheduler(Scheduler* scheduler) { mFlinger->mScheduler.reset(scheduler); }
+ TestableScheduler& mutableScheduler() const { return *mScheduler; }
+
using CreateBufferQueueFunction = surfaceflinger::test::Factory::CreateBufferQueueFunction;
void setCreateBufferQueueFunction(CreateBufferQueueFunction f) {
mFactory.mCreateBufferQueue = f;
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index eb2c1ba..7c431a0 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -127,7 +127,6 @@
ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
// called in SurfaceFlinger::signalTransaction
EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
- EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillOnce(Return(systemTime()));
TransactionInfo transaction;
setupSingle(transaction, flags, syncInputWindows,
/*desiredPresentTime*/ systemTime(), /*isAutoTimestamp*/ true,
@@ -163,8 +162,6 @@
// first check will see desired present time has not passed,
// but afterwards it will look like the desired present time has passed
nsecs_t time = systemTime();
- EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_))
- .WillOnce(Return(time + nsecs_t(5 * 1e8)));
TransactionInfo transaction;
setupSingle(transaction, flags, syncInputWindows,
/*desiredPresentTime*/ time + s2ns(1), false, FrameTimelineInfo{});
@@ -177,7 +174,11 @@
transaction.id);
nsecs_t returnedTime = systemTime();
- EXPECT_LE(returnedTime, applicationSentTime + s2ns(5));
+ if ((flags & ISurfaceComposer::eSynchronous) || syncInputWindows) {
+ EXPECT_GE(systemTime(), applicationSentTime + s2ns(5));
+ } else {
+ EXPECT_LE(returnedTime, applicationSentTime + s2ns(5));
+ }
// This transaction should have been placed on the transaction queue
auto transactionQueue = mFlinger.getTransactionQueue();
EXPECT_EQ(1u, transactionQueue.size());
@@ -187,9 +188,11 @@
ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
// called in SurfaceFlinger::signalTransaction
nsecs_t time = systemTime();
- EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
- EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_))
- .WillOnce(Return(time + nsecs_t(5 * 1e8)));
+ if (!syncInputWindows) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(2);
+ } else {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ }
// transaction that should go on the pending thread
TransactionInfo transactionA;
setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
@@ -229,7 +232,8 @@
// if this is an animation, this thread should be blocked for 5s
// in setTransactionState waiting for transactionA to flush. Otherwise,
// the transaction should be placed on the pending queue
- if (flags & ISurfaceComposer::eAnimation) {
+ if (flags & (ISurfaceComposer::eAnimation | ISurfaceComposer::eSynchronous) ||
+ syncInputWindows) {
EXPECT_GE(systemTime(), applicationSentTime + s2ns(5));
} else {
EXPECT_LE(systemTime(), applicationSentTime + s2ns(5));
@@ -238,18 +242,9 @@
// transaction that would goes to pending transaciton queue.
mFlinger.flushTransactionQueues();
- // check that there is one binder on the pending queue.
+ // check that the transaction was applied.
auto transactionQueue = mFlinger.getPendingTransactionQueue();
- EXPECT_EQ(1u, transactionQueue.size());
-
- auto& [applyToken, transactionStates] = *(transactionQueue.begin());
- EXPECT_EQ(2u, transactionStates.size());
-
- auto& transactionStateA = transactionStates.front();
- transactionStates.pop();
- checkEqual(transactionA, transactionStateA);
- auto& transactionStateB = transactionStates.front();
- checkEqual(transactionB, transactionStateB);
+ EXPECT_EQ(0u, transactionQueue.size());
}
bool mHasListenerCallbacks = false;
@@ -262,10 +257,6 @@
// called in SurfaceFlinger::signalTransaction
EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
- // nsecs_t time = systemTime();
- EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_))
- .WillOnce(Return(nsecs_t(5 * 1e8)))
- .WillOnce(Return(s2ns(2)));
TransactionInfo transactionA; // transaction to go on pending queue
setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
/*desiredPresentTime*/ s2ns(1), false, FrameTimelineInfo{});
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index bf9ec39..623a5e0 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -116,6 +116,7 @@
const auto surfaceFrame = layer->mCurrentState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
commitTransaction(layer.get());
EXPECT_EQ(1, surfaceFrame->getToken());
+ EXPECT_EQ(false, surfaceFrame->getIsBuffer());
EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState());
}
@@ -139,6 +140,7 @@
layer->updateTexImage(computeVisisbleRegions, 15, 0);
EXPECT_EQ(1, surfaceFrame->getToken());
+ EXPECT_EQ(true, surfaceFrame->getIsBuffer());
EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState());
}
@@ -172,12 +174,14 @@
layer->updateTexImage(computeVisisbleRegions, 15, 0);
EXPECT_EQ(1, droppedSurfaceFrame->getToken());
+ EXPECT_EQ(true, droppedSurfaceFrame->getIsBuffer());
EXPECT_EQ(PresentState::Dropped, droppedSurfaceFrame->getPresentState());
EXPECT_EQ(0u, droppedSurfaceFrame->getActuals().endTime);
auto dropTime = droppedSurfaceFrame->getDropTime();
EXPECT_TRUE(dropTime > start && dropTime < end);
EXPECT_EQ(1, presentedSurfaceFrame->getToken());
+ EXPECT_EQ(true, presentedSurfaceFrame->getIsBuffer());
EXPECT_EQ(PresentState::Presented, presentedSurfaceFrame->getPresentState());
}
@@ -204,6 +208,7 @@
commitTransaction(layer.get());
EXPECT_EQ(1, surfaceFrame->getToken());
+ EXPECT_EQ(true, surfaceFrame->getIsBuffer());
// Buffers are presented only at latch time.
EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState());
@@ -260,12 +265,15 @@
commitTransaction(layer.get());
EXPECT_EQ(1, bufferlessSurfaceFrame1->getToken());
+ EXPECT_EQ(false, bufferlessSurfaceFrame1->getIsBuffer());
EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame1->getPresentState());
EXPECT_EQ(4, bufferlessSurfaceFrame2->getToken());
+ EXPECT_EQ(false, bufferlessSurfaceFrame2->getIsBuffer());
EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame2->getPresentState());
EXPECT_EQ(3, bufferSurfaceFrameTX->getToken());
+ EXPECT_EQ(true, bufferSurfaceFrameTX->getIsBuffer());
// Buffers are presented only at latch time.
EXPECT_EQ(PresentState::Unknown, bufferSurfaceFrameTX->getPresentState());
@@ -297,10 +305,12 @@
commitTransaction(layer.get());
EXPECT_EQ(1, bufferlessSurfaceFrame1->getToken());
+ EXPECT_EQ(false, bufferlessSurfaceFrame1->getIsBuffer());
EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame1->getPresentState());
EXPECT_EQ(10, bufferlessSurfaceFrame1->getActuals().endTime);
EXPECT_EQ(2, bufferlessSurfaceFrame2->getToken());
+ EXPECT_EQ(false, bufferlessSurfaceFrame2->getIsBuffer());
EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame2->getPresentState());
EXPECT_EQ(12, bufferlessSurfaceFrame2->getActuals().endTime);
}
@@ -327,9 +337,11 @@
commitTransaction(layer.get());
EXPECT_EQ(1, bufferlessSurfaceFrame1->getToken());
+ EXPECT_EQ(false, bufferlessSurfaceFrame1->getIsBuffer());
EXPECT_EQ(PresentState::Unknown, bufferlessSurfaceFrame1->getPresentState());
EXPECT_EQ(1, bufferlessSurfaceFrame2->getToken());
+ EXPECT_EQ(false, bufferlessSurfaceFrame2->getIsBuffer());
EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame2->getPresentState());
EXPECT_EQ(12, bufferlessSurfaceFrame2->getActuals().endTime);
}
@@ -368,6 +380,127 @@
EXPECT_EQ(0u, layer->mPendingJankClassifications.size());
}
+
+ void BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer() {
+ sp<BufferStateLayer> layer = createBufferStateLayer();
+
+ sp<Fence> fence1(new Fence());
+ auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
+ sp<GraphicBuffer> buffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+ layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
+ ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
+ const auto droppedSurfaceFrame1 = layer->mCurrentState.bufferSurfaceFrameTX;
+
+ sp<Fence> fence2(new Fence());
+ auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
+ sp<GraphicBuffer> buffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+ auto dropStartTime1 = systemTime();
+ layer->setBuffer(buffer2, fence2, 10, 20, false, mClientCache, 1, std::nullopt,
+ {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
+ auto dropEndTime1 = systemTime();
+ EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
+ ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
+ const auto droppedSurfaceFrame2 = layer->mCurrentState.bufferSurfaceFrameTX;
+
+ sp<Fence> fence3(new Fence());
+ auto acquireFence3 = fenceFactory.createFenceTimeForTest(fence3);
+ sp<GraphicBuffer> buffer3{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+ auto dropStartTime2 = systemTime();
+ layer->setBuffer(buffer3, fence3, 10, 20, false, mClientCache, 1, std::nullopt,
+ {/*vsyncId*/ 2, /*inputEventId*/ 0});
+ auto dropEndTime2 = systemTime();
+ acquireFence3->signalForTest(12);
+
+ EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
+ ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
+ const auto& presentedSurfaceFrame = layer->mCurrentState.bufferSurfaceFrameTX;
+
+ commitTransaction(layer.get());
+ bool computeVisisbleRegions;
+ layer->updateTexImage(computeVisisbleRegions, 15, 0);
+
+ EXPECT_EQ(1, droppedSurfaceFrame1->getToken());
+ EXPECT_EQ(true, droppedSurfaceFrame1->getIsBuffer());
+ EXPECT_EQ(PresentState::Dropped, droppedSurfaceFrame1->getPresentState());
+ EXPECT_EQ(0u, droppedSurfaceFrame1->getActuals().endTime);
+ auto dropTime1 = droppedSurfaceFrame1->getDropTime();
+ EXPECT_TRUE(dropTime1 > dropStartTime1 && dropTime1 < dropEndTime1);
+
+ EXPECT_EQ(FrameTimelineInfo::INVALID_VSYNC_ID, droppedSurfaceFrame2->getToken());
+ EXPECT_EQ(true, droppedSurfaceFrame2->getIsBuffer());
+ EXPECT_EQ(PresentState::Dropped, droppedSurfaceFrame2->getPresentState());
+ EXPECT_EQ(0u, droppedSurfaceFrame2->getActuals().endTime);
+ auto dropTime2 = droppedSurfaceFrame2->getDropTime();
+ EXPECT_TRUE(dropTime2 > dropStartTime2 && dropTime2 < dropEndTime2);
+
+ EXPECT_EQ(2, presentedSurfaceFrame->getToken());
+ EXPECT_EQ(true, presentedSurfaceFrame->getIsBuffer());
+ EXPECT_EQ(PresentState::Presented, presentedSurfaceFrame->getPresentState());
+ }
+
+ void MultipleCommitsBeforeLatch() {
+ sp<BufferStateLayer> layer = createBufferStateLayer();
+ uint32_t surfaceFramesPendingClassification = 0;
+ std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> bufferlessSurfaceFrames;
+ for (int i = 0; i < 10; i += 2) {
+ sp<Fence> fence1(new Fence());
+ sp<GraphicBuffer> buffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+ layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
+ {/*vsyncId*/ 1, /*inputEventId*/ 0});
+ layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
+ /*inputEventId*/ 0},
+ 10);
+ ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
+ EXPECT_EQ(1u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
+ auto& bufferlessSurfaceFrame =
+ layer->mCurrentState.bufferlessSurfaceFramesTX.at(/*vsyncId*/ 2);
+ bufferlessSurfaceFrames.push_back(bufferlessSurfaceFrame);
+
+ commitTransaction(layer.get());
+ surfaceFramesPendingClassification += 2;
+ EXPECT_EQ(surfaceFramesPendingClassification,
+ layer->mPendingJankClassifications.size());
+ }
+
+ auto presentedBufferSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
+ bool computeVisisbleRegions;
+ layer->updateTexImage(computeVisisbleRegions, 15, 0);
+ // BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
+ // Since we don't have access to DisplayFrame here, trigger an onPresent directly.
+ for (auto& surfaceFrame : bufferlessSurfaceFrames) {
+ surfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ /*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
+ }
+ presentedBufferSurfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ /*displayDeadlineDelta*/ 0,
+ /*displayPresentDelta*/ 0);
+
+ // There should be 10 bufferlessSurfaceFrames and 1 bufferSurfaceFrame
+ ASSERT_EQ(10u, surfaceFramesPendingClassification);
+ ASSERT_EQ(surfaceFramesPendingClassification, layer->mPendingJankClassifications.size());
+
+ // For the frames upto 8, the bufferSurfaceFrame should have been dropped while the
+ // bufferlessSurfaceFrame presented
+ for (uint32_t i = 0; i < 8; i += 2) {
+ auto& bufferSurfaceFrame = layer->mPendingJankClassifications[i];
+ auto& bufferlessSurfaceFrame = layer->mPendingJankClassifications[i + 1];
+ EXPECT_EQ(bufferSurfaceFrame->getPresentState(), PresentState::Dropped);
+ EXPECT_EQ(bufferlessSurfaceFrame->getPresentState(), PresentState::Presented);
+ }
+ {
+ auto& bufferSurfaceFrame = layer->mPendingJankClassifications[8u];
+ auto& bufferlessSurfaceFrame = layer->mPendingJankClassifications[9u];
+ EXPECT_EQ(bufferSurfaceFrame->getPresentState(), PresentState::Presented);
+ EXPECT_EQ(bufferlessSurfaceFrame->getPresentState(), PresentState::Presented);
+ }
+
+ layer->releasePendingBuffer(25);
+
+ // There shouldn't be any pending classifications. Everything should have been cleared.
+ EXPECT_EQ(0u, layer->mPendingJankClassifications.size());
+ }
};
TEST_F(TransactionSurfaceFrameTest, PresentedBufferlessSurfaceFrame) {
@@ -407,4 +540,14 @@
TEST_F(TransactionSurfaceFrameTest, PendingSurfaceFramesRemovedAfterClassification) {
PendingSurfaceFramesRemovedAfterClassification();
}
+
+TEST_F(TransactionSurfaceFrameTest,
+ BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer) {
+ BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer();
+}
+
+TEST_F(TransactionSurfaceFrameTest, MultipleCommitsBeforeLatch) {
+ MultipleCommitsBeforeLatch();
+}
+
} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/mock/MockFrameTimeline.h b/services/surfaceflinger/tests/unittests/mock/MockFrameTimeline.h
index 44b9b73..b9d1794 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockFrameTimeline.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockFrameTimeline.h
@@ -33,6 +33,7 @@
MOCK_METHOD1(addSurfaceFrame, void(std::shared_ptr<frametimeline::SurfaceFrame>));
MOCK_METHOD3(setSfWakeUp, void(int64_t, nsecs_t, Fps));
MOCK_METHOD2(setSfPresent, void(nsecs_t, const std::shared_ptr<FenceTime>&));
+ MOCK_METHOD1(computeFps, float(const std::unordered_set<int32_t>&));
};
} // namespace android::mock
diff --git a/services/surfaceflinger/tests/utils/CallbackUtils.h b/services/surfaceflinger/tests/utils/CallbackUtils.h
index 1318deb..459b35c 100644
--- a/services/surfaceflinger/tests/utils/CallbackUtils.h
+++ b/services/surfaceflinger/tests/utils/CallbackUtils.h
@@ -81,6 +81,10 @@
mExpectedPresentTime = expectedPresentTime;
}
+ void addExpectedPresentTimeForVsyncId(nsecs_t expectedPresentTime) {
+ mExpectedPresentTimeForVsyncId = expectedPresentTime;
+ }
+
void verifyCallbackData(const CallbackData& callbackData) const {
const auto& [latchTime, presentFence, surfaceControlStats] = callbackData;
if (mTransactionResult == ExpectedResult::Transaction::PRESENTED) {
@@ -93,6 +97,11 @@
// misses vsync and we have to wait another 33.3ms
ASSERT_LE(presentFence->getSignalTime(),
mExpectedPresentTime + nsecs_t(66.666666 * 1e6));
+ } else if (mExpectedPresentTimeForVsyncId >= 0) {
+ ASSERT_EQ(presentFence->wait(3000), NO_ERROR);
+ // We give 4ms for prediction error
+ ASSERT_GE(presentFence->getSignalTime(),
+ mExpectedPresentTimeForVsyncId - 4'000'000);
}
} else {
ASSERT_EQ(presentFence, nullptr) << "transaction shouldn't have been presented";
@@ -151,6 +160,7 @@
};
ExpectedResult::Transaction mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
nsecs_t mExpectedPresentTime = -1;
+ nsecs_t mExpectedPresentTimeForVsyncId = -1;
std::unordered_map<sp<SurfaceControl>, ExpectedSurfaceResult, SCHash> mExpectedSurfaceResults;
};
diff --git a/services/surfaceflinger/tests/utils/ScreenshotUtils.h b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
index 2fefa45..ddaa5a1 100644
--- a/services/surfaceflinger/tests/utils/ScreenshotUtils.h
+++ b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
@@ -85,6 +85,7 @@
void expectColor(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
ASSERT_NE(nullptr, mOutBuffer);
+ ASSERT_NE(nullptr, mPixels);
ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
TransactionUtils::expectBufferColor(mOutBuffer, mPixels, rect, color, tolerance);
}
@@ -159,6 +160,15 @@
}
}
+ Color getPixelColor(uint32_t x, uint32_t y) {
+ if (!mOutBuffer || mOutBuffer->getPixelFormat() != HAL_PIXEL_FORMAT_RGBA_8888) {
+ return {0, 0, 0, 0};
+ }
+
+ const uint8_t* pixel = mPixels + (4 * (y * mOutBuffer->getStride() + x));
+ return {pixel[0], pixel[1], pixel[2], pixel[3]};
+ }
+
void expectFGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 195, 63, 63); }
void expectBGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 63, 63, 195); }
diff --git a/services/vibratorservice/Android.bp b/services/vibratorservice/Android.bp
index 4f89353..2002bdf 100644
--- a/services/vibratorservice/Android.bp
+++ b/services/vibratorservice/Android.bp
@@ -12,6 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_library_shared {
name: "libvibratorservice",
diff --git a/services/vibratorservice/VibratorHalController.cpp b/services/vibratorservice/VibratorHalController.cpp
index bcd9957..2de2e0e 100644
--- a/services/vibratorservice/VibratorHalController.cpp
+++ b/services/vibratorservice/VibratorHalController.cpp
@@ -209,6 +209,18 @@
return apply(getSupportedPrimitivesFn, "getSupportedPrimitives");
}
+HalResult<float> HalController::getResonantFrequency() {
+ hal_fn<float> getResonantFrequencyFn = [](std::shared_ptr<HalWrapper> hal) {
+ return hal->getResonantFrequency();
+ };
+ return apply(getResonantFrequencyFn, "getResonantFrequency");
+}
+
+HalResult<float> HalController::getQFactor() {
+ hal_fn<float> getQFactorFn = [](std::shared_ptr<HalWrapper> hal) { return hal->getQFactor(); };
+ return apply(getQFactorFn, "getQFactor");
+}
+
HalResult<milliseconds> HalController::performEffect(
Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
hal_fn<milliseconds> performEffectFn = [&](std::shared_ptr<HalWrapper> hal) {
@@ -217,10 +229,10 @@
return apply(performEffectFn, "performEffect");
}
-HalResult<void> HalController::performComposedEffect(
+HalResult<milliseconds> HalController::performComposedEffect(
const std::vector<CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) {
- hal_fn<void> performComposedEffectFn = [&](std::shared_ptr<HalWrapper> hal) {
+ hal_fn<milliseconds> performComposedEffectFn = [&](std::shared_ptr<HalWrapper> hal) {
return hal->performComposedEffect(primitiveEffects, completionCallback);
};
return apply(performComposedEffectFn, "performComposedEffect");
diff --git a/services/vibratorservice/VibratorHalWrapper.cpp b/services/vibratorservice/VibratorHalWrapper.cpp
index 7fee82f..3d20fa1 100644
--- a/services/vibratorservice/VibratorHalWrapper.cpp
+++ b/services/vibratorservice/VibratorHalWrapper.cpp
@@ -205,6 +205,17 @@
mSupportedPrimitives);
}
+HalResult<float> AidlHalWrapper::getResonantFrequency() {
+ std::lock_guard<std::mutex> lock(mResonantFrequencyMutex);
+ return loadCached<float>(std::bind(&AidlHalWrapper::getResonantFrequencyInternal, this),
+ mResonantFrequency);
+}
+
+HalResult<float> AidlHalWrapper::getQFactor() {
+ std::lock_guard<std::mutex> lock(mQFactorMutex);
+ return loadCached<float>(std::bind(&AidlHalWrapper::getQFactorInternal, this), mQFactor);
+}
+
HalResult<milliseconds> AidlHalWrapper::performEffect(
Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
HalResult<Capabilities> capabilities = getCapabilities();
@@ -224,12 +235,45 @@
return ret;
}
-HalResult<void> AidlHalWrapper::performComposedEffect(
+HalResult<milliseconds> AidlHalWrapper::performComposedEffect(
const std::vector<CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) {
// This method should always support callbacks, so no need to double check.
auto cb = new HalCallbackWrapper(completionCallback);
- return HalResult<void>::fromStatus(getHal()->compose(primitiveEffects, cb));
+ milliseconds duration(0);
+ for (const auto& effect : primitiveEffects) {
+ auto durationResult = getPrimitiveDuration(effect.primitive);
+ if (durationResult.isOk()) {
+ duration += durationResult.value();
+ }
+ duration += milliseconds(effect.delayMs);
+ }
+ return HalResult<milliseconds>::fromStatus(getHal()->compose(primitiveEffects, cb), duration);
+}
+
+HalResult<milliseconds> AidlHalWrapper::getPrimitiveDuration(CompositePrimitive primitive) {
+ std::lock_guard<std::mutex> lock(mSupportedPrimitivesMutex);
+ if (mPrimitiveDurations.empty()) {
+ constexpr auto primitiveRange = enum_range<CompositePrimitive>();
+ constexpr auto primitiveCount = std::distance(primitiveRange.begin(), primitiveRange.end());
+ mPrimitiveDurations.resize(primitiveCount);
+ }
+ auto primitiveIdx = static_cast<size_t>(primitive);
+ if (primitiveIdx >= mPrimitiveDurations.size()) {
+ // Safety check, should not happen if enum_range is correct.
+ return HalResult<milliseconds>::unsupported();
+ }
+ auto& cache = mPrimitiveDurations[primitiveIdx];
+ if (cache.has_value()) {
+ return HalResult<milliseconds>::ok(*cache);
+ }
+ int32_t duration;
+ auto result = getHal()->getPrimitiveDuration(primitive, &duration);
+ if (result.isOk()) {
+ // Cache copy of returned value.
+ cache.emplace(duration);
+ }
+ return HalResult<milliseconds>::fromStatus(result, milliseconds(duration));
}
HalResult<Capabilities> AidlHalWrapper::getCapabilitiesInternal() {
@@ -250,6 +294,18 @@
return HalResult<std::vector<CompositePrimitive>>::fromStatus(result, supportedPrimitives);
}
+HalResult<float> AidlHalWrapper::getResonantFrequencyInternal() {
+ float f0 = 0;
+ auto result = getHal()->getResonantFrequency(&f0);
+ return HalResult<float>::fromStatus(result, f0);
+}
+
+HalResult<float> AidlHalWrapper::getQFactorInternal() {
+ float qFactor = 0;
+ auto result = getHal()->getQFactor(&qFactor);
+ return HalResult<float>::fromStatus(result, qFactor);
+}
+
sp<Aidl::IVibrator> AidlHalWrapper::getHal() {
std::lock_guard<std::mutex> lock(mHandleMutex);
return mHandle;
@@ -333,10 +389,22 @@
}
template <typename I>
-HalResult<void> HidlHalWrapper<I>::performComposedEffect(const std::vector<CompositeEffect>&,
- const std::function<void()>&) {
+HalResult<float> HidlHalWrapper<I>::getResonantFrequency() {
+ ALOGV("Skipped getResonantFrequency because Vibrator HAL AIDL is not available");
+ return HalResult<float>::unsupported();
+}
+
+template <typename I>
+HalResult<float> HidlHalWrapper<I>::getQFactor() {
+ ALOGV("Skipped getQFactor because Vibrator HAL AIDL is not available");
+ return HalResult<float>::unsupported();
+}
+
+template <typename I>
+HalResult<std::chrono::milliseconds> HidlHalWrapper<I>::performComposedEffect(
+ const std::vector<CompositeEffect>&, const std::function<void()>&) {
ALOGV("Skipped composed effect because Vibrator HAL AIDL is not available");
- return HalResult<void>::unsupported();
+ return HalResult<std::chrono::milliseconds>::unsupported();
}
template <typename I>
diff --git a/services/vibratorservice/benchmarks/Android.bp b/services/vibratorservice/benchmarks/Android.bp
index 7b4cc19..a468146 100644
--- a/services/vibratorservice/benchmarks/Android.bp
+++ b/services/vibratorservice/benchmarks/Android.bp
@@ -12,6 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_benchmark {
name: "libvibratorservice_benchmarks",
srcs: [
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalController.h b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
index c405545..14ec7b2 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorHalController.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
@@ -73,11 +73,14 @@
HalResult<std::vector<hardware::vibrator::CompositePrimitive>> getSupportedPrimitives()
final override;
+ HalResult<float> getResonantFrequency() final override;
+ HalResult<float> getQFactor() final override;
+
HalResult<std::chrono::milliseconds> performEffect(
hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
const std::function<void()>& completionCallback) final override;
- HalResult<void> performComposedEffect(
+ HalResult<std::chrono::milliseconds> performComposedEffect(
const std::vector<hardware::vibrator::CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) final override;
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
index 638b483..039a2d9 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
@@ -185,11 +185,14 @@
virtual HalResult<std::vector<hardware::vibrator::CompositePrimitive>>
getSupportedPrimitives() = 0;
+ virtual HalResult<float> getResonantFrequency() = 0;
+ virtual HalResult<float> getQFactor() = 0;
+
virtual HalResult<std::chrono::milliseconds> performEffect(
hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
const std::function<void()>& completionCallback) = 0;
- virtual HalResult<void> performComposedEffect(
+ virtual HalResult<std::chrono::milliseconds> performComposedEffect(
const std::vector<hardware::vibrator::CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) = 0;
@@ -232,11 +235,14 @@
HalResult<std::vector<hardware::vibrator::CompositePrimitive>> getSupportedPrimitives()
override final;
+ HalResult<float> getResonantFrequency() override final;
+ HalResult<float> getQFactor() override final;
+
HalResult<std::chrono::milliseconds> performEffect(
hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
const std::function<void()>& completionCallback) override final;
- HalResult<void> performComposedEffect(
+ HalResult<std::chrono::milliseconds> performComposedEffect(
const std::vector<hardware::vibrator::CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) override final;
@@ -246,17 +252,31 @@
std::mutex mCapabilitiesMutex;
std::mutex mSupportedEffectsMutex;
std::mutex mSupportedPrimitivesMutex;
+ std::mutex mResonantFrequencyMutex;
+ std::mutex mQFactorMutex;
sp<hardware::vibrator::IVibrator> mHandle GUARDED_BY(mHandleMutex);
std::optional<Capabilities> mCapabilities GUARDED_BY(mCapabilitiesMutex);
std::optional<std::vector<hardware::vibrator::Effect>> mSupportedEffects
GUARDED_BY(mSupportedEffectsMutex);
std::optional<std::vector<hardware::vibrator::CompositePrimitive>> mSupportedPrimitives
GUARDED_BY(mSupportedPrimitivesMutex);
+ std::vector<std::optional<std::chrono::milliseconds>> mPrimitiveDurations
+ GUARDED_BY(mSupportedPrimitivesMutex);
+ std::optional<float> mResonantFrequency GUARDED_BY(mResonantFrequencyMutex);
+ std::optional<float> mQFactor GUARDED_BY(mQFactorMutex);
+
+ // Loads and caches from IVibrator.
+ HalResult<std::chrono::milliseconds> getPrimitiveDuration(
+ hardware::vibrator::CompositePrimitive primitive);
// Loads directly from IVibrator handle, skipping caches.
HalResult<Capabilities> getCapabilitiesInternal();
HalResult<std::vector<hardware::vibrator::Effect>> getSupportedEffectsInternal();
HalResult<std::vector<hardware::vibrator::CompositePrimitive>> getSupportedPrimitivesInternal();
+
+ HalResult<float> getResonantFrequencyInternal();
+ HalResult<float> getQFactorInternal();
+
sp<hardware::vibrator::IVibrator> getHal();
};
@@ -287,7 +307,10 @@
HalResult<std::vector<hardware::vibrator::CompositePrimitive>> getSupportedPrimitives()
override final;
- HalResult<void> performComposedEffect(
+ HalResult<float> getResonantFrequency() override final;
+ HalResult<float> getQFactor() override final;
+
+ HalResult<std::chrono::milliseconds> performComposedEffect(
const std::vector<hardware::vibrator::CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) override final;
diff --git a/services/vibratorservice/test/Android.bp b/services/vibratorservice/test/Android.bp
index ad85990..3294724 100644
--- a/services/vibratorservice/test/Android.bp
+++ b/services/vibratorservice/test/Android.bp
@@ -12,6 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
cc_test {
name: "libvibratorservice_test",
test_suites: ["device-tests"],
diff --git a/services/vibratorservice/test/VibratorHalControllerTest.cpp b/services/vibratorservice/test/VibratorHalControllerTest.cpp
index 2d9d0d6..0c39247 100644
--- a/services/vibratorservice/test/VibratorHalControllerTest.cpp
+++ b/services/vibratorservice/test/VibratorHalControllerTest.cpp
@@ -67,11 +67,15 @@
MOCK_METHOD(vibrator::HalResult<std::vector<Effect>>, getSupportedEffects, (), (override));
MOCK_METHOD(vibrator::HalResult<std::vector<CompositePrimitive>>, getSupportedPrimitives, (),
(override));
+
+ MOCK_METHOD(vibrator::HalResult<float>, getResonantFrequency, (), (override));
+ MOCK_METHOD(vibrator::HalResult<float>, getQFactor, (), (override));
+
MOCK_METHOD(vibrator::HalResult<milliseconds>, performEffect,
(Effect effect, EffectStrength strength,
const std::function<void()>& completionCallback),
(override));
- MOCK_METHOD(vibrator::HalResult<void>, performComposedEffect,
+ MOCK_METHOD(vibrator::HalResult<milliseconds>, performComposedEffect,
(const std::vector<CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback),
(override));
@@ -106,6 +110,8 @@
vibrator::HalResult<vibrator::Capabilities> capabilitiesResult,
vibrator::HalResult<std::vector<Effect>> effectsResult,
vibrator::HalResult<std::vector<CompositePrimitive>> primitivesResult,
+ vibrator::HalResult<float> resonantFrequencyResult,
+ vibrator::HalResult<float> qFactorResult,
vibrator::HalResult<milliseconds> durationResult) {
EXPECT_CALL(*mMockHal.get(), ping())
.Times(Exactly(cardinality))
@@ -138,16 +144,22 @@
EXPECT_CALL(*mMockHal.get(), getSupportedPrimitives())
.Times(Exactly(cardinality))
.WillRepeatedly(Return(primitivesResult));
+ EXPECT_CALL(*mMockHal.get(), getResonantFrequency())
+ .Times(Exactly(cardinality))
+ .WillRepeatedly(Return(resonantFrequencyResult));
+ EXPECT_CALL(*mMockHal.get(), getQFactor())
+ .Times(Exactly(cardinality))
+ .WillRepeatedly(Return(qFactorResult));
EXPECT_CALL(*mMockHal.get(), performEffect(Eq(Effect::CLICK), Eq(EffectStrength::LIGHT), _))
.Times(Exactly(cardinality))
.WillRepeatedly(Return(durationResult));
EXPECT_CALL(*mMockHal.get(), performComposedEffect(Eq(compositeEffects), _))
.Times(Exactly(cardinality))
- .WillRepeatedly(Return(voidResult));
+ .WillRepeatedly(Return(durationResult));
if (cardinality > 1) {
// One reconnection call after each failure.
- EXPECT_CALL(*mMockHal.get(), tryReconnect()).Times(Exactly(12 * cardinality));
+ EXPECT_CALL(*mMockHal.get(), tryReconnect()).Times(Exactly(14 * cardinality));
}
}
};
@@ -164,23 +176,21 @@
}
TEST_F(VibratorHalControllerTest, TestApiCallsAreForwardedToHal) {
- std::vector<Effect> effects;
- effects.push_back(Effect::CLICK);
- effects.push_back(Effect::TICK);
- std::vector<CompositePrimitive> primitives;
- primitives.push_back(CompositePrimitive::CLICK);
- primitives.push_back(CompositePrimitive::THUD);
- std::vector<CompositeEffect> compositeEffects;
- compositeEffects.push_back(
- vibrator::TestFactory::createCompositeEffect(CompositePrimitive::SPIN, 100ms, 0.5f));
- compositeEffects.push_back(
- vibrator::TestFactory::createCompositeEffect(CompositePrimitive::THUD, 1000ms, 1.0f));
+ std::vector<Effect> effects = {Effect::CLICK, Effect::TICK};
+ std::vector<CompositePrimitive> primitives = {CompositePrimitive::CLICK,
+ CompositePrimitive::THUD};
+ constexpr float F0 = 123.f;
+ constexpr float Q_FACTOR = 12.f;
+ const std::vector<CompositeEffect> compositeEffects =
+ {vibrator::TestFactory::createCompositeEffect(CompositePrimitive::SPIN, 100ms, 0.5f),
+ vibrator::TestFactory::createCompositeEffect(CompositePrimitive::THUD, 1000ms, 1.0f)};
setHalExpectations(/* cardinality= */ 1, compositeEffects, vibrator::HalResult<void>::ok(),
vibrator::HalResult<vibrator::Capabilities>::ok(
vibrator::Capabilities::ON_CALLBACK),
vibrator::HalResult<std::vector<Effect>>::ok(effects),
vibrator::HalResult<std::vector<CompositePrimitive>>::ok(primitives),
+ vibrator::HalResult<float>::ok(F0), vibrator::HalResult<float>::ok(Q_FACTOR),
vibrator::HalResult<milliseconds>::ok(100ms));
ASSERT_TRUE(mController->ping().isOk());
@@ -203,12 +213,23 @@
ASSERT_TRUE(getSupportedPrimitivesResult.isOk());
ASSERT_EQ(primitives, getSupportedPrimitivesResult.value());
+ auto getResonantFrequencyResult = mController->getResonantFrequency();
+ ASSERT_TRUE(getResonantFrequencyResult.isOk());
+ ASSERT_EQ(F0, getResonantFrequencyResult.value());
+
+ auto getQFactorResult = mController->getQFactor();
+ ASSERT_TRUE(getQFactorResult.isOk());
+ ASSERT_EQ(Q_FACTOR, getQFactorResult.value());
+
auto performEffectResult =
mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {});
ASSERT_TRUE(performEffectResult.isOk());
ASSERT_EQ(100ms, performEffectResult.value());
- ASSERT_TRUE(mController->performComposedEffect(compositeEffects, []() {}).isOk());
+ auto performComposedEffectResult =
+ mController->performComposedEffect(compositeEffects, []() {});
+ ASSERT_TRUE(performComposedEffectResult.isOk());
+ ASSERT_EQ(100ms, performComposedEffectResult.value());
ASSERT_EQ(1, mConnectCounter);
}
@@ -219,6 +240,8 @@
vibrator::HalResult<vibrator::Capabilities>::unsupported(),
vibrator::HalResult<std::vector<Effect>>::unsupported(),
vibrator::HalResult<std::vector<CompositePrimitive>>::unsupported(),
+ vibrator::HalResult<float>::unsupported(),
+ vibrator::HalResult<float>::unsupported(),
vibrator::HalResult<milliseconds>::unsupported());
ASSERT_EQ(0, mConnectCounter);
@@ -234,6 +257,8 @@
ASSERT_TRUE(mController->getCapabilities().isUnsupported());
ASSERT_TRUE(mController->getSupportedEffects().isUnsupported());
ASSERT_TRUE(mController->getSupportedPrimitives().isUnsupported());
+ ASSERT_TRUE(mController->getResonantFrequency().isUnsupported());
+ ASSERT_TRUE(mController->getQFactor().isUnsupported());
ASSERT_TRUE(mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {})
.isUnsupported());
ASSERT_TRUE(mController->performComposedEffect(std::vector<CompositeEffect>(), []() {})
@@ -248,6 +273,8 @@
vibrator::HalResult<vibrator::Capabilities>::failed("message"),
vibrator::HalResult<std::vector<Effect>>::failed("message"),
vibrator::HalResult<std::vector<CompositePrimitive>>::failed("message"),
+ vibrator::HalResult<float>::failed("message"),
+ vibrator::HalResult<float>::failed("message"),
vibrator::HalResult<milliseconds>::failed("message"));
ASSERT_EQ(0, mConnectCounter);
@@ -262,6 +289,8 @@
ASSERT_TRUE(mController->getCapabilities().isFailed());
ASSERT_TRUE(mController->getSupportedEffects().isFailed());
ASSERT_TRUE(mController->getSupportedPrimitives().isFailed());
+ ASSERT_TRUE(mController->getResonantFrequency().isFailed());
+ ASSERT_TRUE(mController->getQFactor().isFailed());
ASSERT_TRUE(
mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {}).isFailed());
ASSERT_TRUE(
@@ -324,13 +353,15 @@
ASSERT_TRUE(mController->getCapabilities().isUnsupported());
ASSERT_TRUE(mController->getSupportedEffects().isUnsupported());
ASSERT_TRUE(mController->getSupportedPrimitives().isUnsupported());
+ ASSERT_TRUE(mController->getResonantFrequency().isUnsupported());
+ ASSERT_TRUE(mController->getQFactor().isUnsupported());
ASSERT_TRUE(mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {})
.isUnsupported());
ASSERT_TRUE(mController->performComposedEffect(std::vector<CompositeEffect>(), []() {})
.isUnsupported());
// One connection attempt per api call.
- ASSERT_EQ(13, mConnectCounter);
+ ASSERT_EQ(15, mConnectCounter);
}
TEST_F(VibratorHalControllerTest, TestScheduledCallbackSurvivesReconnection) {
diff --git a/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp b/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp
index f85fa10..5d77595 100644
--- a/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp
+++ b/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp
@@ -413,6 +413,82 @@
ASSERT_EQ(supportedPrimitives, result.value());
}
+TEST_F(VibratorHalWrapperAidlTest, TestGetResonantFrequencyDoesNotCacheFailedResult) {
+ constexpr float F0 = 123.f;
+ EXPECT_CALL(*mMockHal.get(), getResonantFrequency(_))
+ .Times(Exactly(3))
+ .WillOnce(
+ Return(Status::fromExceptionCode(Status::Exception::EX_UNSUPPORTED_OPERATION)))
+ .WillOnce(Return(Status::fromExceptionCode(Status::Exception::EX_SECURITY)))
+ .WillRepeatedly(DoAll(SetArgPointee<0>(F0), Return(Status())));
+
+ ASSERT_TRUE(mWrapper->getResonantFrequency().isUnsupported());
+ ASSERT_TRUE(mWrapper->getResonantFrequency().isFailed());
+
+ auto result = mWrapper->getResonantFrequency();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(F0, result.value());
+}
+
+TEST_F(VibratorHalWrapperAidlTest, TestGetResonantFrequencyCachesResult) {
+ constexpr float F0 = 123.f;
+ EXPECT_CALL(*mMockHal.get(), getResonantFrequency(_))
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<0>(F0), Return(Status())));
+
+ std::vector<std::thread> threads;
+ for (int i = 0; i < 10; i++) {
+ threads.push_back(std::thread([&]() {
+ auto result = mWrapper->getResonantFrequency();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(F0, result.value());
+ }));
+ }
+ std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ auto result = mWrapper->getResonantFrequency();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(F0, result.value());
+}
+
+TEST_F(VibratorHalWrapperAidlTest, TestGetQFactorDoesNotCacheFailedResult) {
+ constexpr float Q_FACTOR = 123.f;
+ EXPECT_CALL(*mMockHal.get(), getQFactor(_))
+ .Times(Exactly(3))
+ .WillOnce(
+ Return(Status::fromExceptionCode(Status::Exception::EX_UNSUPPORTED_OPERATION)))
+ .WillOnce(Return(Status::fromExceptionCode(Status::Exception::EX_SECURITY)))
+ .WillRepeatedly(DoAll(SetArgPointee<0>(Q_FACTOR), Return(Status())));
+
+ ASSERT_TRUE(mWrapper->getQFactor().isUnsupported());
+ ASSERT_TRUE(mWrapper->getQFactor().isFailed());
+
+ auto result = mWrapper->getQFactor();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(Q_FACTOR, result.value());
+}
+
+TEST_F(VibratorHalWrapperAidlTest, TestGetQFactorCachesResult) {
+ constexpr float Q_FACTOR = 123.f;
+ EXPECT_CALL(*mMockHal.get(), getQFactor(_))
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<0>(Q_FACTOR), Return(Status())));
+
+ std::vector<std::thread> threads;
+ for (int i = 0; i < 10; i++) {
+ threads.push_back(std::thread([&]() {
+ auto result = mWrapper->getQFactor();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(Q_FACTOR, result.value());
+ }));
+ }
+ std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ auto result = mWrapper->getQFactor();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(Q_FACTOR, result.value());
+}
+
TEST_F(VibratorHalWrapperAidlTest, TestPerformEffectWithCallbackSupport) {
{
InSequence seq;
@@ -506,10 +582,21 @@
EXPECT_CALL(*mMockHal.get(), compose(Eq(emptyEffects), _))
.Times(Exactly(1))
.WillRepeatedly(DoAll(TriggerCallbackInArg1(), Return(Status())));
+
+ EXPECT_CALL(*mMockHal.get(), getPrimitiveDuration(Eq(CompositePrimitive::CLICK), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(1), Return(Status())));
EXPECT_CALL(*mMockHal.get(), compose(Eq(singleEffect), _))
.Times(Exactly(1))
.WillRepeatedly(Return(
Status::fromExceptionCode(Status::Exception::EX_UNSUPPORTED_OPERATION)));
+
+ EXPECT_CALL(*mMockHal.get(), getPrimitiveDuration(Eq(CompositePrimitive::SPIN), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(2), Return(Status())));
+ EXPECT_CALL(*mMockHal.get(), getPrimitiveDuration(Eq(CompositePrimitive::THUD), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(3), Return(Status())));
EXPECT_CALL(*mMockHal.get(), compose(Eq(multipleEffects), _))
.Times(Exactly(1))
.WillRepeatedly(Return(Status::fromExceptionCode(Status::Exception::EX_SECURITY)));
@@ -520,6 +607,7 @@
auto result = mWrapper->performComposedEffect(emptyEffects, callback);
ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(0ms, result.value());
ASSERT_EQ(1, *callbackCounter.get());
result = mWrapper->performComposedEffect(singleEffect, callback);
@@ -532,3 +620,40 @@
// Callback not triggered on failure
ASSERT_EQ(1, *callbackCounter.get());
}
+
+TEST_F(VibratorHalWrapperAidlTest, TestPerformComposedCachesPrimitiveDurationsAndIgnoresFailures) {
+ std::vector<CompositeEffect> multipleEffects;
+ multipleEffects.push_back(
+ vibrator::TestFactory::createCompositeEffect(CompositePrimitive::SPIN, 10ms, 0.5f));
+ multipleEffects.push_back(
+ vibrator::TestFactory::createCompositeEffect(CompositePrimitive::THUD, 100ms, 1.0f));
+
+ EXPECT_CALL(*mMockHal.get(), getPrimitiveDuration(Eq(CompositePrimitive::SPIN), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(1), Return(Status())));
+ EXPECT_CALL(*mMockHal.get(), getPrimitiveDuration(Eq(CompositePrimitive::THUD), _))
+ .Times(Exactly(2))
+ .WillOnce(Return(Status::fromExceptionCode(Status::Exception::EX_SECURITY)))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(2), Return(Status())));
+ EXPECT_CALL(*mMockHal.get(), compose(Eq(multipleEffects), _))
+ .Times(Exactly(3))
+ .WillRepeatedly(DoAll(TriggerCallbackInArg1(), Return(Status())));
+
+ std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
+ auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
+
+ auto result = mWrapper->performComposedEffect(multipleEffects, callback);
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(111ms, result.value()); // Failed primitive duration counted as 0.
+ ASSERT_EQ(1, *callbackCounter.get());
+
+ result = mWrapper->performComposedEffect(multipleEffects, callback);
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(113ms, result.value()); // Second fetch succeeds and returns primitive duration.
+ ASSERT_EQ(2, *callbackCounter.get());
+
+ result = mWrapper->performComposedEffect(multipleEffects, callback);
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(113ms, result.value()); // Cached durations not fetched again, same duration returned.
+ ASSERT_EQ(3, *callbackCounter.get());
+}
diff --git a/services/vr/bufferhubd/Android.bp b/services/vr/bufferhubd/Android.bp
index 8523bb2..f5491cf 100644
--- a/services/vr/bufferhubd/Android.bp
+++ b/services/vr/bufferhubd/Android.bp
@@ -18,8 +18,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/services/vr/hardware_composer/aidl/Android.bp b/services/vr/hardware_composer/aidl/Android.bp
index 98afdec..fa71ed7 100644
--- a/services/vr/hardware_composer/aidl/Android.bp
+++ b/services/vr/hardware_composer/aidl/Android.bp
@@ -4,8 +4,6 @@
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-MIT
- // SPDX-license-identifier-Unicode-DFS
default_applicable_licenses: ["frameworks_native_license"],
}
diff --git a/vulkan/libvulkan/api.cpp b/vulkan/libvulkan/api.cpp
index 2d4690a..d1cd397 100644
--- a/vulkan/libvulkan/api.cpp
+++ b/vulkan/libvulkan/api.cpp
@@ -33,6 +33,7 @@
#include <unordered_set>
#include <utility>
+#include <android-base/properties.h>
#include <android-base/strings.h>
#include <cutils/properties.h>
#include <log/log.h>
@@ -134,7 +135,7 @@
// If no layers specified via Settings, check legacy properties
if (implicit_layers_.count <= 0) {
ParseDebugVulkanLayers();
- property_list(ParseDebugVulkanLayer, this);
+ ParseDebugVulkanLayer();
// sort by priorities
auto& arr = implicit_layers_;
@@ -181,30 +182,39 @@
AddImplicitLayer(prio, p, strlen(p));
}
- static void ParseDebugVulkanLayer(const char* key,
- const char* val,
- void* user_data) {
+ void ParseDebugVulkanLayer() {
+ // Checks for consecutive debug.vulkan.layer.<priority> system
+ // properties after always checking an initial fixed range.
static const char prefix[] = "debug.vulkan.layer.";
- const size_t prefix_len = sizeof(prefix) - 1;
+ static constexpr int kFixedRangeBeginInclusive = 0;
+ static constexpr int kFixedRangeEndInclusive = 9;
- if (strncmp(key, prefix, prefix_len) || val[0] == '\0')
- return;
- key += prefix_len;
+ bool logged = false;
- // debug.vulkan.layer.<priority>
- int priority = -1;
- if (key[0] >= '0' && key[0] <= '9')
- priority = atoi(key);
+ int priority = kFixedRangeBeginInclusive;
+ while (true) {
+ const std::string prop_key =
+ std::string(prefix) + std::to_string(priority);
+ const std::string prop_val =
+ android::base::GetProperty(prop_key, "");
- if (priority < 0) {
- ALOGW("Ignored implicit layer %s with invalid priority %s", val,
- key);
- return;
+ if (!prop_val.empty()) {
+ if (!logged) {
+ ALOGI(
+ "Detected Vulkan layers configured with "
+ "debug.vulkan.layer.<priority>. Checking for "
+ "debug.vulkan.layer.<priority> in the range [%d, %d] "
+ "followed by a consecutive scan.",
+ kFixedRangeBeginInclusive, kFixedRangeEndInclusive);
+ logged = true;
+ }
+ AddImplicitLayer(priority, prop_val.c_str(), prop_val.length());
+ } else if (priority >= kFixedRangeEndInclusive) {
+ return;
+ }
+
+ ++priority;
}
-
- OverrideLayerNames& override_layers =
- *reinterpret_cast<OverrideLayerNames*>(user_data);
- override_layers.AddImplicitLayer(priority, val, strlen(val));
}
void AddImplicitLayer(int priority, const char* name, size_t len) {
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index cb845a0..020b520 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -1093,13 +1093,6 @@
return VK_ERROR_SURFACE_LOST_KHR;
}
- err = native_window_set_buffer_count(window, 0);
- if (err != android::OK) {
- ALOGE("native_window_set_buffer_count(0) failed: %s (%d)",
- strerror(-err), err);
- return VK_ERROR_SURFACE_LOST_KHR;
- }
-
int swap_interval =
create_info->presentMode == VK_PRESENT_MODE_MAILBOX_KHR ? 0 : 1;
err = window->setSwapInterval(window, swap_interval);
@@ -1707,7 +1700,7 @@
if (err != android::OK) {
ALOGE("queueBuffer failed: %s (%d)", strerror(-err), err);
swapchain_result = WorstPresentResult(
- swapchain_result, VK_ERROR_OUT_OF_DATE_KHR);
+ swapchain_result, VK_ERROR_SURFACE_LOST_KHR);
} else {
if (img.dequeue_fence >= 0) {
close(img.dequeue_fence);
diff --git a/vulkan/vkjson/vkjson.cc b/vulkan/vkjson/vkjson.cc
index bfc240e..a513239 100644
--- a/vulkan/vkjson/vkjson.cc
+++ b/vulkan/vkjson/vkjson.cc
@@ -1196,10 +1196,10 @@
std::string* errors) {
*t = T();
Json::Value object(Json::objectValue);
- Json::Reader reader;
- reader.parse(json, object, false);
- if (!object) {
- if (errors) errors->assign(reader.getFormatedErrorMessages());
+ Json::CharReaderBuilder builder;
+ builder["collectComments"] = false;
+ std::unique_ptr<Json::CharReader> reader(builder.newCharReader());
+ if (!reader->parse(json.data(), json.data() + json.size(), &object, errors)) {
return false;
}
return AsValue(&object, t);
diff --git a/vulkan/vkjson/vkjson_info.cc b/vulkan/vkjson/vkjson_info.cc
deleted file mode 100644
index 3c4b08b..0000000
--- a/vulkan/vkjson/vkjson_info.cc
+++ /dev/null
@@ -1,184 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////
-//
-// Copyright (c) 2015-2016 The Khronos Group Inc.
-// Copyright (c) 2015-2016 Valve Corporation
-// Copyright (c) 2015-2016 LunarG, Inc.
-// Copyright (c) 2015-2016 Google, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef VK_PROTOTYPES
-#define VK_PROTOTYPES
-#endif
-
-#include "vkjson.h"
-
-#include <assert.h>
-#include <stdio.h>
-#include <string.h>
-
-#include <iostream>
-#include <vector>
-
-const uint32_t unsignedNegOne = (uint32_t)(-1);
-
-struct Options {
- bool instance = false;
- uint32_t device_index = unsignedNegOne;
- std::string device_name;
- std::string output_file;
-};
-
-bool ParseOptions(int argc, char* argv[], Options* options) {
- for (int i = 1; i < argc; ++i) {
- std::string arg(argv[i]);
- if (arg == "--instance" || arg == "-i") {
- options->instance = true;
- } else if (arg == "--first" || arg == "-f") {
- options->device_index = 0;
- } else {
- ++i;
- if (i >= argc) {
- std::cerr << "Missing parameter after: " << arg << std::endl;
- return false;
- }
- std::string arg2(argv[i]);
- if (arg == "--device-index" || arg == "-d") {
- int result = sscanf(arg2.c_str(), "%u", &options->device_index);
- if (result != 1) {
- options->device_index = static_cast<uint32_t>(-1);
- std::cerr << "Unable to parse index: " << arg2 << std::endl;
- return false;
- }
- } else if (arg == "--device-name" || arg == "-n") {
- options->device_name = arg2;
- } else if (arg == "--output" || arg == "-o") {
- options->output_file = arg2;
- } else {
- std::cerr << "Unknown argument: " << arg << std::endl;
- return false;
- }
- }
- }
- if (options->instance && (options->device_index != unsignedNegOne ||
- !options->device_name.empty())) {
- std::cerr << "Specifying a specific device is incompatible with dumping "
- "the whole instance." << std::endl;
- return false;
- }
- if (options->device_index != unsignedNegOne && !options->device_name.empty()) {
- std::cerr << "Must specify only one of device index and device name."
- << std::endl;
- return false;
- }
- if (options->instance && options->output_file.empty()) {
- std::cerr << "Must specify an output file when dumping the whole instance."
- << std::endl;
- return false;
- }
- if (!options->output_file.empty() && !options->instance &&
- options->device_index == unsignedNegOne && options->device_name.empty()) {
- std::cerr << "Must specify instance, device index, or device name when "
- "specifying "
- "output file." << std::endl;
- return false;
- }
- return true;
-}
-
-bool Dump(const VkJsonInstance& instance, const Options& options) {
- const VkJsonDevice* out_device = nullptr;
- if (options.device_index != unsignedNegOne) {
- if (static_cast<uint32_t>(options.device_index) >=
- instance.devices.size()) {
- std::cerr << "Error: device " << options.device_index
- << " requested but only " << instance.devices.size()
- << " devices found." << std::endl;
- return false;
- }
- out_device = &instance.devices[options.device_index];
- } else if (!options.device_name.empty()) {
- for (const auto& device : instance.devices) {
- if (device.properties.deviceName == options.device_name) {
- out_device = &device;
- }
- }
- if (!out_device) {
- std::cerr << "Error: device '" << options.device_name
- << "' requested but not found." << std::endl;
- return false;
- }
- }
-
- std::string output_file;
- if (options.output_file.empty()) {
- assert(out_device);
-#if defined(ANDROID)
- output_file.assign("/sdcard/Android/" + std::string(out_device->properties.deviceName));
-#else
- output_file.assign(out_device->properties.deviceName);
-#endif
- output_file.append(".json");
- } else {
- output_file = options.output_file;
- }
- FILE* file = nullptr;
- if (output_file == "-") {
- file = stdout;
- } else {
- file = fopen(output_file.c_str(), "w");
- if (!file) {
- std::cerr << "Unable to open file " << output_file << "." << std::endl;
- return false;
- }
- }
-
- std::string json = out_device ? VkJsonDeviceToJson(*out_device)
- : VkJsonInstanceToJson(instance);
- fwrite(json.data(), 1, json.size(), file);
- fputc('\n', file);
-
- if (output_file != "-") {
- fclose(file);
- std::cout << "Wrote file " << output_file;
- if (out_device)
- std::cout << " for device " << out_device->properties.deviceName;
- std::cout << "." << std::endl;
- }
- return true;
-}
-
-int main(int argc, char* argv[]) {
-#if defined(ANDROID)
- int vulkanSupport = InitVulkan();
- if (vulkanSupport == 0)
- return 1;
-#endif
- Options options;
- if (!ParseOptions(argc, argv, &options))
- return 1;
-
- VkJsonInstance instance = VkJsonGetInstance();
- if (options.instance || options.device_index != unsignedNegOne ||
- !options.device_name.empty()) {
- Dump(instance, options);
- } else {
- for (uint32_t i = 0, n = static_cast<uint32_t>(instance.devices.size()); i < n; i++) {
- options.device_index = i;
- Dump(instance, options);
- }
- }
-
- return 0;
-}
diff --git a/vulkan/vkjson/vkjson_unittest.cc b/vulkan/vkjson/vkjson_unittest.cc
deleted file mode 100644
index de765cd..0000000
--- a/vulkan/vkjson/vkjson_unittest.cc
+++ /dev/null
@@ -1,101 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////
-//
-// Copyright (c) 2015-2016 The Khronos Group Inc.
-// Copyright (c) 2015-2016 Valve Corporation
-// Copyright (c) 2015-2016 LunarG, Inc.
-// Copyright (c) 2015-2016 Google, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-///////////////////////////////////////////////////////////////////////////////
-
-#include "vkjson.h"
-
-#include <stdlib.h>
-#include <string.h>
-
-#include <iostream>
-
-#define EXPECT(X) if (!(X)) \
- ReportFailure(__FILE__, __LINE__, #X);
-
-#define ASSERT(X) if (!(X)) { \
- ReportFailure(__FILE__, __LINE__, #X); \
- return 2; \
-}
-
-int g_failures;
-
-void ReportFailure(const char* file, int line, const char* assertion) {
- std::cout << file << ":" << line << ": \"" << assertion << "\" failed."
- << std::endl;
- ++g_failures;
-}
-
-int main(int argc, char* argv[]) {
- std::string errors;
- bool result = false;
-
- VkJsonInstance instance;
- instance.devices.resize(1);
- VkJsonDevice& device = instance.devices[0];
-
- const char name[] = "Test device";
- memcpy(device.properties.deviceName, name, sizeof(name));
- device.properties.limits.maxImageDimension1D = 3;
- device.properties.limits.maxSamplerLodBias = 3.5f;
- device.properties.limits.bufferImageGranularity = 0x1ffffffffull;
- device.properties.limits.maxViewportDimensions[0] = 1;
- device.properties.limits.maxViewportDimensions[1] = 2;
- VkFormatProperties format_props = {
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT,
- VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT,
- VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT};
- device.formats.insert(std::make_pair(VK_FORMAT_R8_UNORM, format_props));
- device.formats.insert(std::make_pair(VK_FORMAT_R8G8_UNORM, format_props));
-
- std::string json = VkJsonInstanceToJson(instance);
- std::cout << json << std::endl;
-
- VkJsonInstance instance2;
- result = VkJsonInstanceFromJson(json, &instance2, &errors);
- EXPECT(result);
- if (!result)
- std::cout << "Error: " << errors << std::endl;
- const VkJsonDevice& device2 = instance2.devices.at(0);
-
- EXPECT(!memcmp(&device.properties, &device2.properties,
- sizeof(device.properties)));
- for (auto& kv : device.formats) {
- auto it = device2.formats.find(kv.first);
- EXPECT(it != device2.formats.end());
- EXPECT(!memcmp(&kv.second, &it->second, sizeof(kv.second)));
- }
-
- VkImageFormatProperties props = {};
- json = VkJsonImageFormatPropertiesToJson(props);
- VkImageFormatProperties props2 = {};
- result = VkJsonImageFormatPropertiesFromJson(json, &props2, &errors);
- EXPECT(result);
- if (!result)
- std::cout << "Error: " << errors << std::endl;
-
- EXPECT(!memcmp(&props, &props2, sizeof(props)));
-
- if (g_failures) {
- std::cout << g_failures << " failures." << std::endl;
- return 1;
- } else {
- std::cout << "Success." << std::endl;
- return 0;
- }
-}