[GPU Service] Separate GPU Service out of SurfaceFlinger.

Historically GPU service lives in SurfaceFlinger because it's a convenient
hack. This patch separates GPU service out of SurfaceFlinger. The GPU service
is a service that accesses to GPU, queries GPU capabilities and reports back.

Minor: Replace Vector with std::vector.

BUG: 118347356
Test: Build, flash and boot, `adb shell cmd gpuservice vkjson` to verify
Change-Id: If8feedc0a58bcd3c2e4111f8997117a618f5a516
diff --git a/services/gpuservice/GpuService.h b/services/gpuservice/GpuService.h
new file mode 100644
index 0000000..e2b396e
--- /dev/null
+++ b/services/gpuservice/GpuService.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GPUSERVICE_H
+#define ANDROID_GPUSERVICE_H
+
+#include <vector>
+
+#include <binder/IInterface.h>
+#include <cutils/compiler.h>
+
+namespace android {
+
+/*
+ * This class defines the Binder IPC interface for GPU-related queries and
+ * control.
+ */
+class IGpuService : public IInterface {
+public:
+    DECLARE_META_INTERFACE(GpuService);
+};
+
+class BnGpuService: public BnInterface<IGpuService> {
+protected:
+    virtual status_t shellCommand(int in, int out, int err,
+                                  std::vector<String16>& args) = 0;
+
+    status_t onTransact(uint32_t code, const Parcel& data,
+            Parcel* reply, uint32_t flags = 0) override;
+};
+
+class GpuService : public BnGpuService {
+public:
+    static const char* const SERVICE_NAME ANDROID_API;
+
+    GpuService() ANDROID_API;
+
+protected:
+    status_t shellCommand(int in, int out, int err,
+                          std::vector<String16>& args) override;
+};
+
+} // namespace android
+
+#endif // ANDROID_GPUSERVICE_H