Merge "Correct SF frame interval." into main
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index bf7a0ba..e2ede3f 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -258,11 +258,24 @@
     }
 }
 
+void ABBinder::addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& /* recipient */,
+                                 void* /* cookie */) {
+    LOG_ALWAYS_FATAL("Should not reach this. Can't linkToDeath local binders.");
+}
+
 ABpBinder::ABpBinder(const ::android::sp<::android::IBinder>& binder)
     : AIBinder(nullptr /*clazz*/), mRemote(binder) {
     LOG_ALWAYS_FATAL_IF(binder == nullptr, "binder == nullptr");
 }
-ABpBinder::~ABpBinder() {}
+
+ABpBinder::~ABpBinder() {
+    for (auto& recip : mDeathRecipients) {
+        sp<AIBinder_DeathRecipient> strongRecip = recip.recipient.promote();
+        if (strongRecip) {
+            strongRecip->pruneThisTransferEntry(getBinder(), recip.cookie);
+        }
+    }
+}
 
 sp<AIBinder> ABpBinder::lookupOrCreateFromBinder(const ::android::sp<::android::IBinder>& binder) {
     if (binder == nullptr) {
@@ -301,6 +314,12 @@
     return ret;
 }
 
+void ABpBinder::addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+                                  void* cookie) {
+    std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
+    mDeathRecipients.emplace_back(recipient, cookie);
+}
+
 struct AIBinder_Weak {
     wp<AIBinder> binder;
 };
@@ -426,6 +445,17 @@
     LOG_ALWAYS_FATAL_IF(onDied == nullptr, "onDied == nullptr");
 }
 
+void AIBinder_DeathRecipient::pruneThisTransferEntry(const sp<IBinder>& who, void* cookie) {
+    std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
+    mDeathRecipients.erase(std::remove_if(mDeathRecipients.begin(), mDeathRecipients.end(),
+                                          [&](const sp<TransferDeathRecipient>& tdr) {
+                                              auto tdrWho = tdr->getWho();
+                                              return tdrWho != nullptr && tdrWho.promote() == who &&
+                                                     cookie == tdr->getCookie();
+                                          }),
+                           mDeathRecipients.end());
+}
+
 void AIBinder_DeathRecipient::pruneDeadTransferEntriesLocked() {
     mDeathRecipients.erase(std::remove_if(mDeathRecipients.begin(), mDeathRecipients.end(),
                                           [](const sp<TransferDeathRecipient>& tdr) {
@@ -554,8 +584,11 @@
         return STATUS_UNEXPECTED_NULL;
     }
 
-    // returns binder_status_t
-    return recipient->linkToDeath(binder->getBinder(), cookie);
+    binder_status_t ret = recipient->linkToDeath(binder->getBinder(), cookie);
+    if (ret == STATUS_OK) {
+        binder->addDeathRecipient(recipient, cookie);
+    }
+    return ret;
 }
 
 binder_status_t AIBinder_unlinkToDeath(AIBinder* binder, AIBinder_DeathRecipient* recipient,
diff --git a/libs/binder/ndk/ibinder_internal.h b/libs/binder/ndk/ibinder_internal.h
index 9d5368f..f5b738c 100644
--- a/libs/binder/ndk/ibinder_internal.h
+++ b/libs/binder/ndk/ibinder_internal.h
@@ -51,6 +51,8 @@
         ::android::sp<::android::IBinder> binder = const_cast<AIBinder*>(this)->getBinder();
         return binder->remoteBinder() != nullptr;
     }
+    virtual void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+                                   void* cookie) = 0;
 
    private:
     // AIBinder instance is instance of this class for a local object. In order to transact on a
@@ -78,6 +80,8 @@
     ::android::status_t dump(int fd, const ::android::Vector<::android::String16>& args) override;
     ::android::status_t onTransact(uint32_t code, const ::android::Parcel& data,
                                    ::android::Parcel* reply, binder_flags_t flags) override;
+    void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& /* recipient */,
+                           void* /* cookie */) override;
 
    private:
     ABBinder(const AIBinder_Class* clazz, void* userData);
@@ -106,12 +110,20 @@
 
     bool isServiceFuzzing() const { return mServiceFuzzing; }
     void setServiceFuzzing() { mServiceFuzzing = true; }
+    void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+                           void* cookie) override;
 
    private:
     friend android::sp<ABpBinder>;
     explicit ABpBinder(const ::android::sp<::android::IBinder>& binder);
     ::android::sp<::android::IBinder> mRemote;
     bool mServiceFuzzing = false;
+    struct DeathRecipientInfo {
+        android::wp<AIBinder_DeathRecipient> recipient;
+        void* cookie;
+    };
+    std::mutex mDeathRecipientsMutex;
+    std::vector<DeathRecipientInfo> mDeathRecipients;
 };
 
 struct AIBinder_Class {
@@ -183,6 +195,7 @@
     binder_status_t linkToDeath(const ::android::sp<::android::IBinder>&, void* cookie);
     binder_status_t unlinkToDeath(const ::android::sp<::android::IBinder>& binder, void* cookie);
     void setOnUnlinked(AIBinder_DeathRecipient_onBinderUnlinked onUnlinked);
+    void pruneThisTransferEntry(const ::android::sp<::android::IBinder>&, void* cookie);
 
    private:
     // When the user of this API deletes a Bp object but not the death recipient, the
diff --git a/libs/binder/ndk/tests/iface.cpp b/libs/binder/ndk/tests/iface.cpp
index 3ee36cd..ca92727 100644
--- a/libs/binder/ndk/tests/iface.cpp
+++ b/libs/binder/ndk/tests/iface.cpp
@@ -25,6 +25,7 @@
 
 const char* IFoo::kSomeInstanceName = "libbinder_ndk-test-IFoo";
 const char* IFoo::kInstanceNameToDieFor = "libbinder_ndk-test-IFoo-to-die";
+const char* IFoo::kInstanceNameToDieFor2 = "libbinder_ndk-test-IFoo-to-die2";
 const char* IFoo::kIFooDescriptor = "my-special-IFoo-class";
 
 struct IFoo_Class_Data {
diff --git a/libs/binder/ndk/tests/include/iface/iface.h b/libs/binder/ndk/tests/include/iface/iface.h
index 0a562f0..0cdd50b 100644
--- a/libs/binder/ndk/tests/include/iface/iface.h
+++ b/libs/binder/ndk/tests/include/iface/iface.h
@@ -27,6 +27,7 @@
    public:
     static const char* kSomeInstanceName;
     static const char* kInstanceNameToDieFor;
+    static const char* kInstanceNameToDieFor2;
     static const char* kIFooDescriptor;
 
     static AIBinder_Class* kClass;
diff --git a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
index 966ec95..ce63b82 100644
--- a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
+++ b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
@@ -536,6 +536,7 @@
     bool deathReceived = false;
 
     std::function<void(void)> onDeath = [&] {
+        std::unique_lock<std::mutex> lockDeath(deathMutex);
         std::cerr << "Binder died (as requested)." << std::endl;
         deathReceived = true;
         deathCv.notify_one();
@@ -547,6 +548,7 @@
     bool wasDeathReceivedFirst = false;
 
     std::function<void(void)> onUnlink = [&] {
+        std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
         std::cerr << "Binder unlinked (as requested)." << std::endl;
         wasDeathReceivedFirst = deathReceived;
         unlinkReceived = true;
@@ -560,7 +562,6 @@
 
     EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, static_cast<void*>(cookie)));
 
-    // the binder driver should return this if the service dies during the transaction
     EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
 
     foo = nullptr;
@@ -579,6 +580,123 @@
     binder = nullptr;
 }
 
+TEST(NdkBinder, DeathRecipientDropBinderNoDeath) {
+    using namespace std::chrono_literals;
+
+    std::mutex deathMutex;
+    std::condition_variable deathCv;
+    bool deathReceived = false;
+
+    std::function<void(void)> onDeath = [&] {
+        std::unique_lock<std::mutex> lockDeath(deathMutex);
+        std::cerr << "Binder died (as requested)." << std::endl;
+        deathReceived = true;
+        deathCv.notify_one();
+    };
+
+    std::mutex unlinkMutex;
+    std::condition_variable unlinkCv;
+    bool unlinkReceived = false;
+    bool wasDeathReceivedFirst = false;
+
+    std::function<void(void)> onUnlink = [&] {
+        std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+        std::cerr << "Binder unlinked (as requested)." << std::endl;
+        wasDeathReceivedFirst = deathReceived;
+        unlinkReceived = true;
+        unlinkCv.notify_one();
+    };
+
+    // keep the death recipient around
+    ndk::ScopedAIBinder_DeathRecipient recipient(AIBinder_DeathRecipient_new(LambdaOnDeath));
+    AIBinder_DeathRecipient_setOnUnlinked(recipient.get(), LambdaOnUnlink);
+
+    {
+        AIBinder* binder;
+        sp<IFoo> foo = IFoo::getService(IFoo::kInstanceNameToDieFor2, &binder);
+        ASSERT_NE(nullptr, foo.get());
+        ASSERT_NE(nullptr, binder);
+
+        DeathRecipientCookie* cookie = new DeathRecipientCookie{&onDeath, &onUnlink};
+
+        EXPECT_EQ(STATUS_OK,
+                  AIBinder_linkToDeath(binder, recipient.get(), static_cast<void*>(cookie)));
+        // let the sp<IFoo> and AIBinder fall out of scope
+        AIBinder_decStrong(binder);
+        binder = nullptr;
+    }
+
+    {
+        std::unique_lock<std::mutex> lockDeath(deathMutex);
+        EXPECT_FALSE(deathCv.wait_for(lockDeath, 100ms, [&] { return deathReceived; }));
+        EXPECT_FALSE(deathReceived);
+    }
+
+    {
+        std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+        EXPECT_TRUE(deathCv.wait_for(lockUnlink, 1s, [&] { return unlinkReceived; }));
+        EXPECT_TRUE(unlinkReceived);
+        EXPECT_FALSE(wasDeathReceivedFirst);
+    }
+}
+
+TEST(NdkBinder, DeathRecipientDropBinderOnDied) {
+    using namespace std::chrono_literals;
+
+    std::mutex deathMutex;
+    std::condition_variable deathCv;
+    bool deathReceived = false;
+
+    sp<IFoo> foo;
+    AIBinder* binder;
+    std::function<void(void)> onDeath = [&] {
+        std::unique_lock<std::mutex> lockDeath(deathMutex);
+        std::cerr << "Binder died (as requested)." << std::endl;
+        deathReceived = true;
+        AIBinder_decStrong(binder);
+        binder = nullptr;
+        deathCv.notify_one();
+    };
+
+    std::mutex unlinkMutex;
+    std::condition_variable unlinkCv;
+    bool unlinkReceived = false;
+    bool wasDeathReceivedFirst = false;
+
+    std::function<void(void)> onUnlink = [&] {
+        std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+        std::cerr << "Binder unlinked (as requested)." << std::endl;
+        wasDeathReceivedFirst = deathReceived;
+        unlinkReceived = true;
+        unlinkCv.notify_one();
+    };
+
+    ndk::ScopedAIBinder_DeathRecipient recipient(AIBinder_DeathRecipient_new(LambdaOnDeath));
+    AIBinder_DeathRecipient_setOnUnlinked(recipient.get(), LambdaOnUnlink);
+
+    foo = IFoo::getService(IFoo::kInstanceNameToDieFor2, &binder);
+    ASSERT_NE(nullptr, foo.get());
+    ASSERT_NE(nullptr, binder);
+
+    DeathRecipientCookie* cookie = new DeathRecipientCookie{&onDeath, &onUnlink};
+    EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient.get(), static_cast<void*>(cookie)));
+
+    EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
+
+    {
+        std::unique_lock<std::mutex> lockDeath(deathMutex);
+        EXPECT_TRUE(deathCv.wait_for(lockDeath, 1s, [&] { return deathReceived; }));
+        EXPECT_TRUE(deathReceived);
+    }
+
+    {
+        std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+        EXPECT_TRUE(deathCv.wait_for(lockUnlink, 100ms, [&] { return unlinkReceived; }));
+        EXPECT_TRUE(unlinkReceived);
+        EXPECT_TRUE(wasDeathReceivedFirst);
+    }
+}
+
 TEST(NdkBinder, RetrieveNonNdkService) {
 #pragma clang diagnostic push
 #pragma clang diagnostic ignored "-Wdeprecated-declarations"
@@ -958,6 +1076,10 @@
     }
     if (fork() == 0) {
         prctl(PR_SET_PDEATHSIG, SIGHUP);
+        return manualThreadPoolService(IFoo::kInstanceNameToDieFor2);
+    }
+    if (fork() == 0) {
+        prctl(PR_SET_PDEATHSIG, SIGHUP);
         return manualPollingService(IFoo::kSomeInstanceName);
     }
     if (fork() == 0) {
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 86bf0ee..ad0d99d 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -73,14 +73,6 @@
     touchableRegion.orSelf(region);
 }
 
-bool WindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
-    return touchableRegion.contains(x, y);
-}
-
-bool WindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
-    return x >= frame.left && x < frame.right && y >= frame.top && y < frame.bottom;
-}
-
 bool WindowInfo::supportsSplitTouch() const {
     return !inputConfig.test(InputConfig::PREVENT_SPLITTING);
 }
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 32d60be..2d1b51a 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -254,10 +254,6 @@
 
     void addTouchableRegion(const Rect& region);
 
-    bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
-
-    bool frameContainsPoint(int32_t x, int32_t y) const;
-
     bool supportsSplitTouch() const;
 
     bool isSpy() const;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index dc220fe..e6b37c1 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -598,6 +598,18 @@
     return true;
 }
 
+// Returns true if the given window's frame can occlude pointer events at the given display
+// location.
+bool windowOccludesTouchAt(const WindowInfo& windowInfo, int displayId, float x, float y,
+                           const ui::Transform& displayTransform) {
+    if (windowInfo.displayId != displayId) {
+        return false;
+    }
+    const auto frame = displayTransform.transform(windowInfo.frame);
+    const auto p = floor(displayTransform.transform(x, y));
+    return p.x >= frame.left && p.x < frame.right && p.y >= frame.top && p.y < frame.bottom;
+}
+
 bool isPointerFromStylus(const MotionEntry& entry, int32_t pointerIndex) {
     return isFromSource(entry.source, AINPUT_SOURCE_STYLUS) &&
             isStylusToolType(entry.pointerProperties[pointerIndex].toolType);
@@ -3105,7 +3117,7 @@
  * If neither of those is true, then it means the touch can be allowed.
  */
 InputDispatcher::TouchOcclusionInfo InputDispatcher::computeTouchOcclusionInfoLocked(
-        const sp<WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const {
+        const sp<WindowInfoHandle>& windowHandle, float x, float y) const {
     const WindowInfo* windowInfo = windowHandle->getInfo();
     int32_t displayId = windowInfo->displayId;
     const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
@@ -3119,7 +3131,8 @@
             break; // All future windows are below us. Exit early.
         }
         const WindowInfo* otherInfo = otherHandle->getInfo();
-        if (canBeObscuredBy(windowHandle, otherHandle) && otherInfo->frameContainsPoint(x, y) &&
+        if (canBeObscuredBy(windowHandle, otherHandle) &&
+            windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId)) &&
             !haveSameApplicationToken(windowInfo, otherInfo)) {
             if (DEBUG_TOUCH_OCCLUSION) {
                 info.debugInfo.push_back(
@@ -3189,7 +3202,7 @@
 }
 
 bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<WindowInfoHandle>& windowHandle,
-                                                    int32_t x, int32_t y) const {
+                                                    float x, float y) const {
     int32_t displayId = windowHandle->getInfo()->displayId;
     const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
     for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
@@ -3198,7 +3211,7 @@
         }
         const WindowInfo* otherInfo = otherHandle->getInfo();
         if (canBeObscuredBy(windowHandle, otherHandle) &&
-            otherInfo->frameContainsPoint(x, y)) {
+            windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId))) {
             return true;
         }
     }
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 13571b3..edca63e 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -566,11 +566,11 @@
     };
 
     TouchOcclusionInfo computeTouchOcclusionInfoLocked(
-            const sp<android::gui::WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const
+            const sp<android::gui::WindowInfoHandle>& windowHandle, float x, float y) const
             REQUIRES(mLock);
     bool isTouchTrustedLocked(const TouchOcclusionInfo& occlusionInfo) const REQUIRES(mLock);
     bool isWindowObscuredAtPointLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
-                                       int32_t x, int32_t y) const REQUIRES(mLock);
+                                       float x, float y) const REQUIRES(mLock);
     bool isWindowObscuredLocked(const sp<android::gui::WindowInfoHandle>& windowHandle) const
             REQUIRES(mLock);
     std::string dumpWindowForTouchOcclusion(const android::gui::WindowInfo* info,
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 9375e92..6a6fc14 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -5367,6 +5367,94 @@
     window->assertNoEvents();
 }
 
+// This test verifies the occlusion detection for all rotations of the display by tapping
+// in different locations on the display, specifically points close to the four corners of a
+// window.
+TEST_P(InputDispatcherDisplayOrientationFixture, BlockUntrustClickInDifferentOrientations) {
+    constexpr static int32_t displayWidth = 400;
+    constexpr static int32_t displayHeight = 800;
+
+    std::shared_ptr<FakeApplicationHandle> untrustedWindowApplication =
+            std::make_shared<FakeApplicationHandle>();
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+
+    const auto rotation = GetParam();
+
+    // Set up the display with the specified rotation.
+    const bool isRotated = rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270;
+    const int32_t logicalDisplayWidth = isRotated ? displayHeight : displayWidth;
+    const int32_t logicalDisplayHeight = isRotated ? displayWidth : displayHeight;
+    const ui::Transform displayTransform(ui::Transform::toRotationFlags(rotation),
+                                         logicalDisplayWidth, logicalDisplayHeight);
+    addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
+
+    // Create a window that not trusted.
+    const Rect untrustedWindowFrameInLogicalDisplay(100, 100, 200, 300);
+
+    const Rect untrustedWindowFrameInDisplay =
+            displayTransform.inverse().transform(untrustedWindowFrameInLogicalDisplay);
+
+    sp<FakeWindowHandle> untrustedWindow =
+            sp<FakeWindowHandle>::make(untrustedWindowApplication, mDispatcher, "UntrustedWindow",
+                                       ADISPLAY_ID_DEFAULT);
+    untrustedWindow->setFrame(untrustedWindowFrameInDisplay, displayTransform);
+    untrustedWindow->setTrustedOverlay(false);
+    untrustedWindow->setTouchOcclusionMode(TouchOcclusionMode::BLOCK_UNTRUSTED);
+    untrustedWindow->setTouchable(false);
+    untrustedWindow->setAlpha(1.0f);
+    untrustedWindow->setOwnerInfo(gui::Pid{1}, gui::Uid{101});
+    addWindow(untrustedWindow);
+
+    // Create a simple app window below the untrusted window.
+    const Rect simpleAppWindowFrameInLogicalDisplay(0, 0, 300, 600);
+    const Rect simpleAppWindowFrameInDisplay =
+            displayTransform.inverse().transform(simpleAppWindowFrameInLogicalDisplay);
+
+    sp<FakeWindowHandle> simpleAppWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "SimpleAppWindow",
+                                       ADISPLAY_ID_DEFAULT);
+    simpleAppWindow->setFrame(simpleAppWindowFrameInDisplay, displayTransform);
+    simpleAppWindow->setOwnerInfo(gui::Pid{2}, gui::Uid{202});
+    addWindow(simpleAppWindow);
+
+    // The following points in logical display space should be inside the untrusted window, so
+    // the simple window could not receive events that coordinate is these point.
+    static const std::array<vec2, 4> untrustedPoints{
+            {{100, 100}, {199.99, 100}, {100, 299.99}, {199.99, 299.99}}};
+
+    for (const auto untrustedPoint : untrustedPoints) {
+        const vec2 p = displayTransform.inverse().transform(untrustedPoint);
+        const PointF pointInDisplaySpace{p.x, p.y};
+        mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+                                                     AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                                     {pointInDisplaySpace}));
+        mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+                                                     AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                                     {pointInDisplaySpace}));
+    }
+    untrustedWindow->assertNoEvents();
+    simpleAppWindow->assertNoEvents();
+    // The following points in logical display space should be outside the untrusted window, so
+    // the simple window should receive events that coordinate is these point.
+    static const std::array<vec2, 5> trustedPoints{
+            {{200, 100}, {100, 300}, {200, 300}, {100, 99.99}, {99.99, 100}}};
+    for (const auto trustedPoint : trustedPoints) {
+        const vec2 p = displayTransform.inverse().transform(trustedPoint);
+        const PointF pointInDisplaySpace{p.x, p.y};
+        mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+                                                     AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                                     {pointInDisplaySpace}));
+        simpleAppWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
+                                           AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+        mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+                                                     AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                                     {pointInDisplaySpace}));
+        simpleAppWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT,
+                                         AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+    }
+    untrustedWindow->assertNoEvents();
+}
+
 // Run the precision tests for all rotations.
 INSTANTIATE_TEST_SUITE_P(InputDispatcherDisplayOrientationTests,
                          InputDispatcherDisplayOrientationFixture,
diff --git a/services/surfaceflinger/FrameTracker.cpp b/services/surfaceflinger/FrameTracker.cpp
index 178c531..ca8cdc3 100644
--- a/services/surfaceflinger/FrameTracker.cpp
+++ b/services/surfaceflinger/FrameTracker.cpp
@@ -18,9 +18,6 @@
 #pragma clang diagnostic push
 #pragma clang diagnostic ignored "-Wconversion"
 
-// This is needed for stdint.h to define INT64_MAX in C++
-#define __STDC_LIMIT_MACROS
-
 #include <inttypes.h>
 
 #include <android-base/stringprintf.h>
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.h b/services/surfaceflinger/Tracing/TransactionTracing.h
index 6a66fff..7a0fb5e 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.h
+++ b/services/surfaceflinger/Tracing/TransactionTracing.h
@@ -24,6 +24,7 @@
 
 #include <mutex>
 #include <optional>
+#include <set>
 #include <thread>
 
 #include "FrontEnd/DisplayInfo.h"
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index 3b669c6..3c2ccbc 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -210,7 +210,7 @@
 FLAG_MANAGER_READ_ONLY_FLAG(display_protected, "")
 FLAG_MANAGER_READ_ONLY_FLAG(fp16_client_target, "debug.sf.fp16_client_target")
 FLAG_MANAGER_READ_ONLY_FLAG(game_default_frame_rate, "")
-FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "")
+FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "debug.sf.enable_layer_command_batching")
 FLAG_MANAGER_READ_ONLY_FLAG(screenshot_fence_preservation, "debug.sf.screenshot_fence_preservation")
 FLAG_MANAGER_READ_ONLY_FLAG(vulkan_renderengine, "debug.renderengine.vulkan")
 FLAG_MANAGER_READ_ONLY_FLAG(renderable_buffer_usage, "")