Merge "Correct SF frame interval." into main
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index bf7a0ba..e2ede3f 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -258,11 +258,24 @@
}
}
+void ABBinder::addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& /* recipient */,
+ void* /* cookie */) {
+ LOG_ALWAYS_FATAL("Should not reach this. Can't linkToDeath local binders.");
+}
+
ABpBinder::ABpBinder(const ::android::sp<::android::IBinder>& binder)
: AIBinder(nullptr /*clazz*/), mRemote(binder) {
LOG_ALWAYS_FATAL_IF(binder == nullptr, "binder == nullptr");
}
-ABpBinder::~ABpBinder() {}
+
+ABpBinder::~ABpBinder() {
+ for (auto& recip : mDeathRecipients) {
+ sp<AIBinder_DeathRecipient> strongRecip = recip.recipient.promote();
+ if (strongRecip) {
+ strongRecip->pruneThisTransferEntry(getBinder(), recip.cookie);
+ }
+ }
+}
sp<AIBinder> ABpBinder::lookupOrCreateFromBinder(const ::android::sp<::android::IBinder>& binder) {
if (binder == nullptr) {
@@ -301,6 +314,12 @@
return ret;
}
+void ABpBinder::addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+ void* cookie) {
+ std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
+ mDeathRecipients.emplace_back(recipient, cookie);
+}
+
struct AIBinder_Weak {
wp<AIBinder> binder;
};
@@ -426,6 +445,17 @@
LOG_ALWAYS_FATAL_IF(onDied == nullptr, "onDied == nullptr");
}
+void AIBinder_DeathRecipient::pruneThisTransferEntry(const sp<IBinder>& who, void* cookie) {
+ std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
+ mDeathRecipients.erase(std::remove_if(mDeathRecipients.begin(), mDeathRecipients.end(),
+ [&](const sp<TransferDeathRecipient>& tdr) {
+ auto tdrWho = tdr->getWho();
+ return tdrWho != nullptr && tdrWho.promote() == who &&
+ cookie == tdr->getCookie();
+ }),
+ mDeathRecipients.end());
+}
+
void AIBinder_DeathRecipient::pruneDeadTransferEntriesLocked() {
mDeathRecipients.erase(std::remove_if(mDeathRecipients.begin(), mDeathRecipients.end(),
[](const sp<TransferDeathRecipient>& tdr) {
@@ -554,8 +584,11 @@
return STATUS_UNEXPECTED_NULL;
}
- // returns binder_status_t
- return recipient->linkToDeath(binder->getBinder(), cookie);
+ binder_status_t ret = recipient->linkToDeath(binder->getBinder(), cookie);
+ if (ret == STATUS_OK) {
+ binder->addDeathRecipient(recipient, cookie);
+ }
+ return ret;
}
binder_status_t AIBinder_unlinkToDeath(AIBinder* binder, AIBinder_DeathRecipient* recipient,
diff --git a/libs/binder/ndk/ibinder_internal.h b/libs/binder/ndk/ibinder_internal.h
index 9d5368f..f5b738c 100644
--- a/libs/binder/ndk/ibinder_internal.h
+++ b/libs/binder/ndk/ibinder_internal.h
@@ -51,6 +51,8 @@
::android::sp<::android::IBinder> binder = const_cast<AIBinder*>(this)->getBinder();
return binder->remoteBinder() != nullptr;
}
+ virtual void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+ void* cookie) = 0;
private:
// AIBinder instance is instance of this class for a local object. In order to transact on a
@@ -78,6 +80,8 @@
::android::status_t dump(int fd, const ::android::Vector<::android::String16>& args) override;
::android::status_t onTransact(uint32_t code, const ::android::Parcel& data,
::android::Parcel* reply, binder_flags_t flags) override;
+ void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& /* recipient */,
+ void* /* cookie */) override;
private:
ABBinder(const AIBinder_Class* clazz, void* userData);
@@ -106,12 +110,20 @@
bool isServiceFuzzing() const { return mServiceFuzzing; }
void setServiceFuzzing() { mServiceFuzzing = true; }
+ void addDeathRecipient(const ::android::sp<AIBinder_DeathRecipient>& recipient,
+ void* cookie) override;
private:
friend android::sp<ABpBinder>;
explicit ABpBinder(const ::android::sp<::android::IBinder>& binder);
::android::sp<::android::IBinder> mRemote;
bool mServiceFuzzing = false;
+ struct DeathRecipientInfo {
+ android::wp<AIBinder_DeathRecipient> recipient;
+ void* cookie;
+ };
+ std::mutex mDeathRecipientsMutex;
+ std::vector<DeathRecipientInfo> mDeathRecipients;
};
struct AIBinder_Class {
@@ -183,6 +195,7 @@
binder_status_t linkToDeath(const ::android::sp<::android::IBinder>&, void* cookie);
binder_status_t unlinkToDeath(const ::android::sp<::android::IBinder>& binder, void* cookie);
void setOnUnlinked(AIBinder_DeathRecipient_onBinderUnlinked onUnlinked);
+ void pruneThisTransferEntry(const ::android::sp<::android::IBinder>&, void* cookie);
private:
// When the user of this API deletes a Bp object but not the death recipient, the
diff --git a/libs/binder/ndk/tests/iface.cpp b/libs/binder/ndk/tests/iface.cpp
index 3ee36cd..ca92727 100644
--- a/libs/binder/ndk/tests/iface.cpp
+++ b/libs/binder/ndk/tests/iface.cpp
@@ -25,6 +25,7 @@
const char* IFoo::kSomeInstanceName = "libbinder_ndk-test-IFoo";
const char* IFoo::kInstanceNameToDieFor = "libbinder_ndk-test-IFoo-to-die";
+const char* IFoo::kInstanceNameToDieFor2 = "libbinder_ndk-test-IFoo-to-die2";
const char* IFoo::kIFooDescriptor = "my-special-IFoo-class";
struct IFoo_Class_Data {
diff --git a/libs/binder/ndk/tests/include/iface/iface.h b/libs/binder/ndk/tests/include/iface/iface.h
index 0a562f0..0cdd50b 100644
--- a/libs/binder/ndk/tests/include/iface/iface.h
+++ b/libs/binder/ndk/tests/include/iface/iface.h
@@ -27,6 +27,7 @@
public:
static const char* kSomeInstanceName;
static const char* kInstanceNameToDieFor;
+ static const char* kInstanceNameToDieFor2;
static const char* kIFooDescriptor;
static AIBinder_Class* kClass;
diff --git a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
index 966ec95..ce63b82 100644
--- a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
+++ b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
@@ -536,6 +536,7 @@
bool deathReceived = false;
std::function<void(void)> onDeath = [&] {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
std::cerr << "Binder died (as requested)." << std::endl;
deathReceived = true;
deathCv.notify_one();
@@ -547,6 +548,7 @@
bool wasDeathReceivedFirst = false;
std::function<void(void)> onUnlink = [&] {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
std::cerr << "Binder unlinked (as requested)." << std::endl;
wasDeathReceivedFirst = deathReceived;
unlinkReceived = true;
@@ -560,7 +562,6 @@
EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, static_cast<void*>(cookie)));
- // the binder driver should return this if the service dies during the transaction
EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
foo = nullptr;
@@ -579,6 +580,123 @@
binder = nullptr;
}
+TEST(NdkBinder, DeathRecipientDropBinderNoDeath) {
+ using namespace std::chrono_literals;
+
+ std::mutex deathMutex;
+ std::condition_variable deathCv;
+ bool deathReceived = false;
+
+ std::function<void(void)> onDeath = [&] {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ std::cerr << "Binder died (as requested)." << std::endl;
+ deathReceived = true;
+ deathCv.notify_one();
+ };
+
+ std::mutex unlinkMutex;
+ std::condition_variable unlinkCv;
+ bool unlinkReceived = false;
+ bool wasDeathReceivedFirst = false;
+
+ std::function<void(void)> onUnlink = [&] {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ std::cerr << "Binder unlinked (as requested)." << std::endl;
+ wasDeathReceivedFirst = deathReceived;
+ unlinkReceived = true;
+ unlinkCv.notify_one();
+ };
+
+ // keep the death recipient around
+ ndk::ScopedAIBinder_DeathRecipient recipient(AIBinder_DeathRecipient_new(LambdaOnDeath));
+ AIBinder_DeathRecipient_setOnUnlinked(recipient.get(), LambdaOnUnlink);
+
+ {
+ AIBinder* binder;
+ sp<IFoo> foo = IFoo::getService(IFoo::kInstanceNameToDieFor2, &binder);
+ ASSERT_NE(nullptr, foo.get());
+ ASSERT_NE(nullptr, binder);
+
+ DeathRecipientCookie* cookie = new DeathRecipientCookie{&onDeath, &onUnlink};
+
+ EXPECT_EQ(STATUS_OK,
+ AIBinder_linkToDeath(binder, recipient.get(), static_cast<void*>(cookie)));
+ // let the sp<IFoo> and AIBinder fall out of scope
+ AIBinder_decStrong(binder);
+ binder = nullptr;
+ }
+
+ {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ EXPECT_FALSE(deathCv.wait_for(lockDeath, 100ms, [&] { return deathReceived; }));
+ EXPECT_FALSE(deathReceived);
+ }
+
+ {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ EXPECT_TRUE(deathCv.wait_for(lockUnlink, 1s, [&] { return unlinkReceived; }));
+ EXPECT_TRUE(unlinkReceived);
+ EXPECT_FALSE(wasDeathReceivedFirst);
+ }
+}
+
+TEST(NdkBinder, DeathRecipientDropBinderOnDied) {
+ using namespace std::chrono_literals;
+
+ std::mutex deathMutex;
+ std::condition_variable deathCv;
+ bool deathReceived = false;
+
+ sp<IFoo> foo;
+ AIBinder* binder;
+ std::function<void(void)> onDeath = [&] {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ std::cerr << "Binder died (as requested)." << std::endl;
+ deathReceived = true;
+ AIBinder_decStrong(binder);
+ binder = nullptr;
+ deathCv.notify_one();
+ };
+
+ std::mutex unlinkMutex;
+ std::condition_variable unlinkCv;
+ bool unlinkReceived = false;
+ bool wasDeathReceivedFirst = false;
+
+ std::function<void(void)> onUnlink = [&] {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ std::cerr << "Binder unlinked (as requested)." << std::endl;
+ wasDeathReceivedFirst = deathReceived;
+ unlinkReceived = true;
+ unlinkCv.notify_one();
+ };
+
+ ndk::ScopedAIBinder_DeathRecipient recipient(AIBinder_DeathRecipient_new(LambdaOnDeath));
+ AIBinder_DeathRecipient_setOnUnlinked(recipient.get(), LambdaOnUnlink);
+
+ foo = IFoo::getService(IFoo::kInstanceNameToDieFor2, &binder);
+ ASSERT_NE(nullptr, foo.get());
+ ASSERT_NE(nullptr, binder);
+
+ DeathRecipientCookie* cookie = new DeathRecipientCookie{&onDeath, &onUnlink};
+ EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient.get(), static_cast<void*>(cookie)));
+
+ EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
+
+ {
+ std::unique_lock<std::mutex> lockDeath(deathMutex);
+ EXPECT_TRUE(deathCv.wait_for(lockDeath, 1s, [&] { return deathReceived; }));
+ EXPECT_TRUE(deathReceived);
+ }
+
+ {
+ std::unique_lock<std::mutex> lockUnlink(unlinkMutex);
+ EXPECT_TRUE(deathCv.wait_for(lockUnlink, 100ms, [&] { return unlinkReceived; }));
+ EXPECT_TRUE(unlinkReceived);
+ EXPECT_TRUE(wasDeathReceivedFirst);
+ }
+}
+
TEST(NdkBinder, RetrieveNonNdkService) {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
@@ -958,6 +1076,10 @@
}
if (fork() == 0) {
prctl(PR_SET_PDEATHSIG, SIGHUP);
+ return manualThreadPoolService(IFoo::kInstanceNameToDieFor2);
+ }
+ if (fork() == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
return manualPollingService(IFoo::kSomeInstanceName);
}
if (fork() == 0) {
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 86bf0ee..ad0d99d 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -73,14 +73,6 @@
touchableRegion.orSelf(region);
}
-bool WindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
- return touchableRegion.contains(x, y);
-}
-
-bool WindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
- return x >= frame.left && x < frame.right && y >= frame.top && y < frame.bottom;
-}
-
bool WindowInfo::supportsSplitTouch() const {
return !inputConfig.test(InputConfig::PREVENT_SPLITTING);
}
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 32d60be..2d1b51a 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -254,10 +254,6 @@
void addTouchableRegion(const Rect& region);
- bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
-
- bool frameContainsPoint(int32_t x, int32_t y) const;
-
bool supportsSplitTouch() const;
bool isSpy() const;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index dc220fe..e6b37c1 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -598,6 +598,18 @@
return true;
}
+// Returns true if the given window's frame can occlude pointer events at the given display
+// location.
+bool windowOccludesTouchAt(const WindowInfo& windowInfo, int displayId, float x, float y,
+ const ui::Transform& displayTransform) {
+ if (windowInfo.displayId != displayId) {
+ return false;
+ }
+ const auto frame = displayTransform.transform(windowInfo.frame);
+ const auto p = floor(displayTransform.transform(x, y));
+ return p.x >= frame.left && p.x < frame.right && p.y >= frame.top && p.y < frame.bottom;
+}
+
bool isPointerFromStylus(const MotionEntry& entry, int32_t pointerIndex) {
return isFromSource(entry.source, AINPUT_SOURCE_STYLUS) &&
isStylusToolType(entry.pointerProperties[pointerIndex].toolType);
@@ -3105,7 +3117,7 @@
* If neither of those is true, then it means the touch can be allowed.
*/
InputDispatcher::TouchOcclusionInfo InputDispatcher::computeTouchOcclusionInfoLocked(
- const sp<WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const {
+ const sp<WindowInfoHandle>& windowHandle, float x, float y) const {
const WindowInfo* windowInfo = windowHandle->getInfo();
int32_t displayId = windowInfo->displayId;
const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
@@ -3119,7 +3131,8 @@
break; // All future windows are below us. Exit early.
}
const WindowInfo* otherInfo = otherHandle->getInfo();
- if (canBeObscuredBy(windowHandle, otherHandle) && otherInfo->frameContainsPoint(x, y) &&
+ if (canBeObscuredBy(windowHandle, otherHandle) &&
+ windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId)) &&
!haveSameApplicationToken(windowInfo, otherInfo)) {
if (DEBUG_TOUCH_OCCLUSION) {
info.debugInfo.push_back(
@@ -3189,7 +3202,7 @@
}
bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<WindowInfoHandle>& windowHandle,
- int32_t x, int32_t y) const {
+ float x, float y) const {
int32_t displayId = windowHandle->getInfo()->displayId;
const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
@@ -3198,7 +3211,7 @@
}
const WindowInfo* otherInfo = otherHandle->getInfo();
if (canBeObscuredBy(windowHandle, otherHandle) &&
- otherInfo->frameContainsPoint(x, y)) {
+ windowOccludesTouchAt(*otherInfo, displayId, x, y, getTransformLocked(displayId))) {
return true;
}
}
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 13571b3..edca63e 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -566,11 +566,11 @@
};
TouchOcclusionInfo computeTouchOcclusionInfoLocked(
- const sp<android::gui::WindowInfoHandle>& windowHandle, int32_t x, int32_t y) const
+ const sp<android::gui::WindowInfoHandle>& windowHandle, float x, float y) const
REQUIRES(mLock);
bool isTouchTrustedLocked(const TouchOcclusionInfo& occlusionInfo) const REQUIRES(mLock);
bool isWindowObscuredAtPointLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
- int32_t x, int32_t y) const REQUIRES(mLock);
+ float x, float y) const REQUIRES(mLock);
bool isWindowObscuredLocked(const sp<android::gui::WindowInfoHandle>& windowHandle) const
REQUIRES(mLock);
std::string dumpWindowForTouchOcclusion(const android::gui::WindowInfo* info,
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 9375e92..6a6fc14 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -5367,6 +5367,94 @@
window->assertNoEvents();
}
+// This test verifies the occlusion detection for all rotations of the display by tapping
+// in different locations on the display, specifically points close to the four corners of a
+// window.
+TEST_P(InputDispatcherDisplayOrientationFixture, BlockUntrustClickInDifferentOrientations) {
+ constexpr static int32_t displayWidth = 400;
+ constexpr static int32_t displayHeight = 800;
+
+ std::shared_ptr<FakeApplicationHandle> untrustedWindowApplication =
+ std::make_shared<FakeApplicationHandle>();
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+
+ const auto rotation = GetParam();
+
+ // Set up the display with the specified rotation.
+ const bool isRotated = rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270;
+ const int32_t logicalDisplayWidth = isRotated ? displayHeight : displayWidth;
+ const int32_t logicalDisplayHeight = isRotated ? displayWidth : displayHeight;
+ const ui::Transform displayTransform(ui::Transform::toRotationFlags(rotation),
+ logicalDisplayWidth, logicalDisplayHeight);
+ addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
+
+ // Create a window that not trusted.
+ const Rect untrustedWindowFrameInLogicalDisplay(100, 100, 200, 300);
+
+ const Rect untrustedWindowFrameInDisplay =
+ displayTransform.inverse().transform(untrustedWindowFrameInLogicalDisplay);
+
+ sp<FakeWindowHandle> untrustedWindow =
+ sp<FakeWindowHandle>::make(untrustedWindowApplication, mDispatcher, "UntrustedWindow",
+ ADISPLAY_ID_DEFAULT);
+ untrustedWindow->setFrame(untrustedWindowFrameInDisplay, displayTransform);
+ untrustedWindow->setTrustedOverlay(false);
+ untrustedWindow->setTouchOcclusionMode(TouchOcclusionMode::BLOCK_UNTRUSTED);
+ untrustedWindow->setTouchable(false);
+ untrustedWindow->setAlpha(1.0f);
+ untrustedWindow->setOwnerInfo(gui::Pid{1}, gui::Uid{101});
+ addWindow(untrustedWindow);
+
+ // Create a simple app window below the untrusted window.
+ const Rect simpleAppWindowFrameInLogicalDisplay(0, 0, 300, 600);
+ const Rect simpleAppWindowFrameInDisplay =
+ displayTransform.inverse().transform(simpleAppWindowFrameInLogicalDisplay);
+
+ sp<FakeWindowHandle> simpleAppWindow =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "SimpleAppWindow",
+ ADISPLAY_ID_DEFAULT);
+ simpleAppWindow->setFrame(simpleAppWindowFrameInDisplay, displayTransform);
+ simpleAppWindow->setOwnerInfo(gui::Pid{2}, gui::Uid{202});
+ addWindow(simpleAppWindow);
+
+ // The following points in logical display space should be inside the untrusted window, so
+ // the simple window could not receive events that coordinate is these point.
+ static const std::array<vec2, 4> untrustedPoints{
+ {{100, 100}, {199.99, 100}, {100, 299.99}, {199.99, 299.99}}};
+
+ for (const auto untrustedPoint : untrustedPoints) {
+ const vec2 p = displayTransform.inverse().transform(untrustedPoint);
+ const PointF pointInDisplaySpace{p.x, p.y};
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ }
+ untrustedWindow->assertNoEvents();
+ simpleAppWindow->assertNoEvents();
+ // The following points in logical display space should be outside the untrusted window, so
+ // the simple window should receive events that coordinate is these point.
+ static const std::array<vec2, 5> trustedPoints{
+ {{200, 100}, {100, 300}, {200, 300}, {100, 99.99}, {99.99, 100}}};
+ for (const auto trustedPoint : trustedPoints) {
+ const vec2 p = displayTransform.inverse().transform(trustedPoint);
+ const PointF pointInDisplaySpace{p.x, p.y};
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ simpleAppWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
+ AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+ mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInDisplaySpace}));
+ simpleAppWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT,
+ AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+ }
+ untrustedWindow->assertNoEvents();
+}
+
// Run the precision tests for all rotations.
INSTANTIATE_TEST_SUITE_P(InputDispatcherDisplayOrientationTests,
InputDispatcherDisplayOrientationFixture,
diff --git a/services/surfaceflinger/FrameTracker.cpp b/services/surfaceflinger/FrameTracker.cpp
index 178c531..ca8cdc3 100644
--- a/services/surfaceflinger/FrameTracker.cpp
+++ b/services/surfaceflinger/FrameTracker.cpp
@@ -18,9 +18,6 @@
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
-// This is needed for stdint.h to define INT64_MAX in C++
-#define __STDC_LIMIT_MACROS
-
#include <inttypes.h>
#include <android-base/stringprintf.h>
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.h b/services/surfaceflinger/Tracing/TransactionTracing.h
index 6a66fff..7a0fb5e 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.h
+++ b/services/surfaceflinger/Tracing/TransactionTracing.h
@@ -24,6 +24,7 @@
#include <mutex>
#include <optional>
+#include <set>
#include <thread>
#include "FrontEnd/DisplayInfo.h"
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index 3b669c6..3c2ccbc 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -210,7 +210,7 @@
FLAG_MANAGER_READ_ONLY_FLAG(display_protected, "")
FLAG_MANAGER_READ_ONLY_FLAG(fp16_client_target, "debug.sf.fp16_client_target")
FLAG_MANAGER_READ_ONLY_FLAG(game_default_frame_rate, "")
-FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "")
+FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "debug.sf.enable_layer_command_batching")
FLAG_MANAGER_READ_ONLY_FLAG(screenshot_fence_preservation, "debug.sf.screenshot_fence_preservation")
FLAG_MANAGER_READ_ONLY_FLAG(vulkan_renderengine, "debug.renderengine.vulkan")
FLAG_MANAGER_READ_ONLY_FLAG(renderable_buffer_usage, "")