Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
diff --git a/include/private/gui/LayerState.h b/include/private/gui/LayerState.h
index a7eb48c..5b400ca 100644
--- a/include/private/gui/LayerState.h
+++ b/include/private/gui/LayerState.h
@@ -114,7 +114,7 @@
uint32_t what;
sp<IBinder> token;
- sp<ISurfaceTexture> surface;
+ sp<IGraphicBufferProducer> surface;
uint32_t layerStack;
uint32_t orientation;
Rect viewport;