SF: Consolidate layer-to-output filtering
Add ui::LayerFilter for less repetitive CE plumbing. Make ui::LayerStack
a type, and (unlike the alias) use it everywhere. Remove redundant state
in CE's DisplayCreationArgs.
Bug: 182939859
Test: Display cutout is excluded in screenshots.
Test: libcompositionengine_test
Test: libsurfaceflinger_unittest
Test: SurfaceFlinger_test
Test: libgui_test
Change-Id: Ib854d354af7aef7168001c34297e875b71d53622
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index 60b0f53..5a21e7b 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -139,20 +139,18 @@
EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64));
EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(AnyNumber());
- constexpr auto kConnectionType = ui::DisplayConnectionType::Internal;
- constexpr bool kIsPrimary = true;
-
auto compositionDisplay =
compositionengine::impl::createDisplay(mFlinger.getCompositionEngine(),
compositionengine::DisplayCreationArgsBuilder()
.setId(DEFAULT_DISPLAY_ID)
- .setConnectionType(kConnectionType)
.setPixels({DEFAULT_DISPLAY_WIDTH,
DEFAULT_DISPLAY_HEIGHT})
.setPowerAdvisor(&mPowerAdvisor)
.build());
- auto injector = FakeDisplayDeviceInjector(mFlinger, compositionDisplay, kConnectionType,
+ constexpr bool kIsPrimary = true;
+ auto injector = FakeDisplayDeviceInjector(mFlinger, compositionDisplay,
+ ui::DisplayConnectionType::Internal,
DEFAULT_DISPLAY_HWC_DISPLAY_ID, kIsPrimary);
injector.setNativeWindow(mNativeWindow);