Merge changes Ibb6f135d,I55df7470

* changes:
  MotionEvent: Report transformed orientation values
  MotionEvent: Avoid clipping tranformed orientation angle values
diff --git a/include/input/Input.h b/include/input/Input.h
index 5015e68..54c7114 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -803,6 +803,9 @@
 
     static vec2 calculateTransformedXY(uint32_t source, const ui::Transform&, const vec2& xy);
 
+    static float calculateTransformedAxisValue(int32_t axis, uint32_t source, const ui::Transform&,
+                                               const PointerCoords&);
+
 protected:
     int32_t mAction;
     int32_t mActionButton;
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 390ff96..d018800 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -56,13 +56,8 @@
     transformedPoint.y -= origin.y;
 
     // Derive the transformed vector's clockwise angle from vertical.
-    float result = atan2f(transformedPoint.x, -transformedPoint.y);
-    if (result < -M_PI_2) {
-        result += M_PI;
-    } else if (result > M_PI_2) {
-        result -= M_PI;
-    }
-    return result;
+    // The return value of atan2f is in range [-pi, pi] which conforms to the orientation API.
+    return atan2f(transformedPoint.x, -transformedPoint.y);
 }
 
 vec2 transformWithoutTranslation(const ui::Transform& transform, const vec2& xy) {
@@ -498,44 +493,14 @@
 
 float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
                                              size_t historicalIndex) const {
-    const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
-    if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
-        const vec2 xy = calculateTransformedXY(mSource, mRawTransform, coords->getXYValue());
-        static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
-        return xy[axis];
-    }
-
-    if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
-        const vec2 relativeXy =
-                transformWithoutTranslation(mRawTransform,
-                                            {coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
-                                             coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y)});
-        return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
-    }
-
-    return coords->getAxisValue(axis);
+    const PointerCoords& coords = *getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
+    return calculateTransformedAxisValue(axis, mSource, mRawTransform, coords);
 }
 
 float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
                                           size_t historicalIndex) const {
-    const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
-    if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
-        const vec2 xy = calculateTransformedXY(mSource, mTransform, coords->getXYValue());
-        static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
-        return xy[axis];
-    }
-
-    if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
-        const vec2 relativeXy =
-                transformWithoutTranslation(mTransform,
-                                            {coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
-                                             coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y)});
-        return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
-    }
-
-    return coords->getAxisValue(axis);
+    const PointerCoords& coords = *getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
+    return calculateTransformedAxisValue(axis, mSource, mTransform, coords);
 }
 
 ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
@@ -574,15 +539,6 @@
     ui::Transform newTransform;
     newTransform.set(matrix);
     mTransform = newTransform * mTransform;
-
-    // We need to update the AXIS_ORIENTATION value here to maintain the old behavior where the
-    // orientation angle is not affected by the initial transformation set in the MotionEvent.
-    std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
-                  [&newTransform](PointerCoords& c) {
-                      float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
-                      c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
-                                     transformAngle(newTransform, orientation));
-                  });
 }
 
 void MotionEvent::applyTransform(const std::array<float, 9>& matrix) {
@@ -814,6 +770,30 @@
                                               : transform.transform(xy);
 }
 
+float MotionEvent::calculateTransformedAxisValue(int32_t axis, uint32_t source,
+                                                 const ui::Transform& transform,
+                                                 const PointerCoords& coords) {
+    if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
+        const vec2 xy = calculateTransformedXY(source, transform, coords.getXYValue());
+        static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
+        return xy[axis];
+    }
+
+    if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
+        const vec2 relativeXy =
+                transformWithoutTranslation(transform,
+                                            {coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
+                                             coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y)});
+        return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
+    }
+
+    if (axis == AMOTION_EVENT_AXIS_ORIENTATION) {
+        return transformAngle(transform, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+    }
+
+    return coords.getAxisValue(axis);
+}
+
 // --- FocusEvent ---
 
 void FocusEvent::initialize(int32_t id, bool hasFocus, bool inTouchMode) {
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index caf3a61..1b594f1 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -444,12 +444,19 @@
     ASSERT_EQ(217, event->getToolMinor(0));
     ASSERT_EQ(227, event->getToolMinor(1));
 
-    ASSERT_EQ(18, event->getHistoricalOrientation(0, 0));
-    ASSERT_EQ(28, event->getHistoricalOrientation(1, 0));
-    ASSERT_EQ(118, event->getHistoricalOrientation(0, 1));
-    ASSERT_EQ(128, event->getHistoricalOrientation(1, 1));
-    ASSERT_EQ(218, event->getOrientation(0));
-    ASSERT_EQ(228, event->getOrientation(1));
+    // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is "up",
+    // and the positive y direction is "down".
+    auto toScaledOrientation = [](float angle) {
+        const float x = sinf(angle) * X_SCALE;
+        const float y = -cosf(angle) * Y_SCALE;
+        return atan2f(x, -y);
+    };
+    ASSERT_EQ(toScaledOrientation(18), event->getHistoricalOrientation(0, 0));
+    ASSERT_EQ(toScaledOrientation(28), event->getHistoricalOrientation(1, 0));
+    ASSERT_EQ(toScaledOrientation(118), event->getHistoricalOrientation(0, 1));
+    ASSERT_EQ(toScaledOrientation(128), event->getHistoricalOrientation(1, 1));
+    ASSERT_EQ(toScaledOrientation(218), event->getOrientation(0));
+    ASSERT_EQ(toScaledOrientation(228), event->getOrientation(1));
 }
 
 TEST_F(MotionEventTest, Properties) {
@@ -518,6 +525,7 @@
 TEST_F(MotionEventTest, Scale) {
     MotionEvent event;
     initializeEventWithHistory(&event);
+    const float unscaledOrientation = event.getOrientation(0);
 
     event.scale(2.0f);
 
@@ -534,7 +542,7 @@
     ASSERT_EQ(215 * 2, event.getTouchMinor(0));
     ASSERT_EQ(216 * 2, event.getToolMajor(0));
     ASSERT_EQ(217 * 2, event.getToolMinor(0));
-    ASSERT_EQ(218, event.getOrientation(0));
+    ASSERT_EQ(unscaledOrientation, event.getOrientation(0));
 }
 
 TEST_F(MotionEventTest, Parcel) {
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index d09f2ac..973194c 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -259,7 +259,13 @@
         EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), motionEvent->getTouchMinor(i));
         EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), motionEvent->getToolMajor(i));
         EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), motionEvent->getToolMinor(i));
-        EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION), motionEvent->getOrientation(i));
+
+        // Calculate the orientation after scaling, keeping in mind that an orientation of 0 is
+        // "up", and the positive y direction is "down".
+        const float unscaledOrientation = pc.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+        const float x = sinf(unscaledOrientation) * xScale;
+        const float y = -cosf(unscaledOrientation) * yScale;
+        EXPECT_EQ(atan2f(x, -y), motionEvent->getOrientation(i));
     }
 
     status = mConsumer->sendFinishedSignal(seq, false);