Merge change 7353

* changes:
  Implement virtual button support.
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index e12c4f1..d9c0af2 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -73,6 +73,9 @@
     int getKeycodeState(int key) const;
     int getKeycodeState(int32_t deviceId, int key) const;
     
+    status_t scancodeToKeycode(int32_t deviceId, int scancode,
+            int32_t* outKeycode, uint32_t* outFlags) const;
+    
     // special type codes when devices are added/removed.
     enum {
         DEVICE_ADDED = 0x10000000,
@@ -121,7 +124,7 @@
     mutable Mutex   mLock;
     
     bool            mHaveFirstKeyboard;
-    int32_t         mFirstKeyboardId; // the API is that the build in keyboard is id 0, so map it
+    int32_t         mFirstKeyboardId; // the API is that the built-in keyboard is id 0, so map it
     
     struct device_ent {
         device_t* device;
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
index 13c30a7..a72f055 100644
--- a/libs/ui/EventHub.cpp
+++ b/libs/ui/EventHub.cpp
@@ -240,6 +240,35 @@
     return 0;
 }
 
+status_t EventHub::scancodeToKeycode(int32_t deviceId, int scancode,
+        int32_t* outKeycode, uint32_t* outFlags) const
+{
+    AutoMutex _l(mLock);
+    device_t* device = getDevice(deviceId);
+    
+    if (device != NULL && device->layoutMap != NULL) {
+        status_t err = device->layoutMap->map(scancode, outKeycode, outFlags);
+        if (err == NO_ERROR) {
+            return NO_ERROR;
+        }
+    }
+    
+    if (mHaveFirstKeyboard) {
+        device = getDevice(mFirstKeyboardId);
+        
+        if (device != NULL && device->layoutMap != NULL) {
+            status_t err = device->layoutMap->map(scancode, outKeycode, outFlags);
+            if (err == NO_ERROR) {
+                return NO_ERROR;
+            }
+        }
+    }
+    
+    *outKeycode = 0;
+    *outFlags = 0;
+    return NAME_NOT_FOUND;
+}
+
 EventHub::device_t* EventHub::getDevice(int32_t deviceId) const
 {
     if (deviceId == 0) deviceId = mFirstKeyboardId;