Define MotionEventFlag as an AIDL enum

This allows us to loop through all enum values defined in AIDL in native
code in a unit test to verify that they are all redefined in various
languages. This will help catch missed flag redefinitions in presubmit
rather than as runtime crashes.

Bug: 346613247
Test: libinput_rust_test
Flag: NONE no behavior change
Change-Id: I48c5119e28a91315c3bbc561616eb48750bfb804
diff --git a/libs/input/android/os/MotionEventFlag.aidl b/libs/input/android/os/MotionEventFlag.aidl
new file mode 100644
index 0000000..2093b06
--- /dev/null
+++ b/libs/input/android/os/MotionEventFlag.aidl
@@ -0,0 +1,152 @@
+/**
+ * Copyright 2024, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+import android.os.IInputConstants;
+
+/**
+ * Flag definitions for MotionEvents.
+ * @hide
+ */
+@Backing(type="int")
+enum MotionEventFlag {
+
+    /**
+     * This flag indicates that the window that received this motion event is partly
+     * or wholly obscured by another visible window above it and the event directly passed through
+     * the obscured area.
+     *
+     * A security sensitive application can check this flag to identify situations in which
+     * a malicious application may have covered up part of its content for the purpose
+     * of misleading the user or hijacking touches.  An appropriate response might be
+     * to drop the suspect touches or to take additional precautions to confirm the user's
+     * actual intent.
+     */
+    WINDOW_IS_OBSCURED = 0x1,
+
+    /**
+     * This flag indicates that the window that received this motion event is partly
+     * or wholly obscured by another visible window above it and the event did not directly pass
+     * through the obscured area.
+     *
+     * A security sensitive application can check this flag to identify situations in which
+     * a malicious application may have covered up part of its content for the purpose
+     * of misleading the user or hijacking touches.  An appropriate response might be
+     * to drop the suspect touches or to take additional precautions to confirm the user's
+     * actual intent.
+     *
+     * Unlike FLAG_WINDOW_IS_OBSCURED, this is only true if the window that received this event is
+     * obstructed in areas other than the touched location.
+     */
+    WINDOW_IS_PARTIALLY_OBSCURED = 0x2,
+
+    /**
+     * This private flag is only set on {@link #ACTION_HOVER_MOVE} events and indicates that
+     * this event will be immediately followed by a {@link #ACTION_HOVER_EXIT}. It is used to
+     * prevent generating redundant {@link #ACTION_HOVER_ENTER} events.
+     * @hide
+     */
+    HOVER_EXIT_PENDING = 0x4,
+
+    /**
+     * This flag indicates that the event has been generated by a gesture generator. It
+     * provides a hint to the GestureDetector to not apply any touch slop.
+     *
+     * @hide
+     */
+    IS_GENERATED_GESTURE = 0x8,
+
+    /**
+     * This flag is only set for events with {@link #ACTION_POINTER_UP} and {@link #ACTION_CANCEL}.
+     * It indicates that the pointer going up was an unintentional user touch. When FLAG_CANCELED
+     * is set, the typical actions that occur in response for a pointer going up (such as click
+     * handlers, end of drawing) should be aborted. This flag is typically set when the user was
+     * accidentally touching the screen, such as by gripping the device, or placing the palm on the
+     * screen.
+     *
+     * @see #ACTION_POINTER_UP
+     * @see #ACTION_CANCEL
+     */
+    CANCELED = IInputConstants.INPUT_EVENT_FLAG_CANCELED,
+
+    /**
+     * This flag indicates that the event will not cause a focus change if it is directed to an
+     * unfocused window, even if it an {@link #ACTION_DOWN}. This is typically used with pointer
+     * gestures to allow the user to direct gestures to an unfocused window without bringing the
+     * window into focus.
+     * @hide
+     */
+    NO_FOCUS_CHANGE = 0x40,
+
+    /**
+     * This flag indicates that the event has a valid value for AXIS_ORIENTATION.
+     *
+     * This is a private flag that is not used in Java.
+     * @hide
+     */
+    PRIVATE_FLAG_SUPPORTS_ORIENTATION = 0x80,
+
+    /**
+     * This flag indicates that the pointers' AXIS_ORIENTATION can be used to precisely determine
+     * the direction in which the tool is pointing. The value of the orientation axis will be in
+     * the range [-pi, pi], which represents a full circle. This is usually supported by devices
+     * like styluses.
+     *
+     * Conversely, AXIS_ORIENTATION cannot be used to tell which direction the tool is pointing
+     * when this flag is not set. In this case, the axis value will have a range of [-pi/2, pi/2],
+     * which represents half a circle. This is usually the case for devices like touchscreens and
+     * touchpads, for which it is difficult to tell which direction along the major axis of the
+     * touch ellipse the finger is pointing.
+     *
+     * This is a private flag that is not used in Java.
+     * @hide
+     */
+    PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION = 0x100,
+
+    /**
+     * The input event was generated or modified by accessibility service.
+     * Shared by both KeyEvent and MotionEvent flags, so this value should not overlap with either
+     * set of flags, including in input/Input.h and in android/input.h.
+     */
+    IS_ACCESSIBILITY_EVENT = IInputConstants.INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT,
+
+    /**
+     * Private flag that indicates when the system has detected that this motion event
+     * may be inconsistent with respect to the sequence of previously delivered motion events,
+     * such as when a pointer move event is sent but the pointer is not down.
+     *
+     * @hide
+     * @see #isTainted
+     * @see #setTainted
+     */
+    TAINTED = IInputConstants.INPUT_EVENT_FLAG_TAINTED,
+
+    /**
+     * Private flag indicating that this event was synthesized by the system and should be delivered
+     * to the accessibility focused view first. When being dispatched such an event is not handled
+     * by predecessors of the accessibility focused view and after the event reaches that view the
+     * flag is cleared and normal event dispatch is performed. This ensures that the platform can
+     * click on any view that has accessibility focus which is semantically equivalent to asking the
+     * view to perform a click accessibility action but more generic as views not implementing click
+     * action correctly can still be activated.
+     *
+     * @hide
+     * @see #isTargetAccessibilityFocus()
+     * @see #setTargetAccessibilityFocus(boolean)
+     */
+    TARGET_ACCESSIBILITY_FOCUS = 0x40000000,
+}