libgui: Add simpler methods to ConsumerBase and BufferItemConsumer.

Now we can detach a buffer directly.

BYPASS_IGBP_IGBC_API_REASON=warren buffers

Bug: 340933754
Flag: com.android.graphics.libgui.flags.wb_platform_api_improvements
Test: new test in libgui_test
Change-Id: Ib14e645a04b21b3233522d2d20ee5aaa09fe563c
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
index e6331e7..eeb8f19 100644
--- a/libs/gui/BufferItemConsumer.cpp
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -21,8 +21,11 @@
 
 #include <inttypes.h>
 
+#include <com_android_graphics_libgui_flags.h>
 #include <gui/BufferItem.h>
 #include <gui/BufferItemConsumer.h>
+#include <ui/BufferQueueDefs.h>
+#include <ui/GraphicBuffer.h>
 
 #define BI_LOGV(x, ...) ALOGV("[%s] " x, mName.c_str(), ##__VA_ARGS__)
 // #define BI_LOGD(x, ...) ALOGD("[%s] " x, mName.c_str(), ##__VA_ARGS__)
@@ -87,17 +90,38 @@
 
 status_t BufferItemConsumer::releaseBuffer(const BufferItem &item,
         const sp<Fence>& releaseFence) {
-    status_t err;
+    Mutex::Autolock _l(mMutex);
+    return releaseBufferSlotLocked(item.mSlot, item.mGraphicBuffer, releaseFence);
+}
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
+status_t BufferItemConsumer::releaseBuffer(const sp<GraphicBuffer>& buffer,
+                                           const sp<Fence>& releaseFence) {
     Mutex::Autolock _l(mMutex);
 
-    err = addReleaseFenceLocked(item.mSlot, item.mGraphicBuffer, releaseFence);
+    if (buffer == nullptr) {
+        return BAD_VALUE;
+    }
+
+    int slotIndex = getSlotForBufferLocked(buffer);
+    if (slotIndex == INVALID_BUFFER_SLOT) {
+        return BAD_VALUE;
+    }
+
+    return releaseBufferSlotLocked(slotIndex, buffer, releaseFence);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
+
+status_t BufferItemConsumer::releaseBufferSlotLocked(int slotIndex, const sp<GraphicBuffer>& buffer,
+                                                     const sp<Fence>& releaseFence) {
+    status_t err;
+
+    err = addReleaseFenceLocked(slotIndex, buffer, releaseFence);
     if (err != OK) {
         BI_LOGE("Failed to addReleaseFenceLocked");
     }
 
-    err = releaseBufferLocked(item.mSlot, item.mGraphicBuffer, EGL_NO_DISPLAY,
-            EGL_NO_SYNC_KHR);
+    err = releaseBufferLocked(slotIndex, buffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
     if (err != OK && err != IGraphicBufferConsumer::STALE_BUFFER_SLOT) {
         BI_LOGE("Failed to release buffer: %s (%d)",
                 strerror(-err), err);