SF: Simplify initialization after a ui::Size fix

Removes a TODO about waiting for the bug to be fixed.

Bug: 149495759
Test: atest libsurfaceflinger_unittest
Change-Id: Iada825d7501bf9bee3d99afb8802413eb6371492
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index aeffb0e..4c3b3e5 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -183,10 +183,7 @@
 }
 
 ui::Size FramebufferSurface::limitFramebufferSize(uint32_t width, uint32_t height) {
-    // TODO(b/149495759): Use the ui::Size constructor once it no longer is broken.
-    ui::Size framebufferSize;
-    framebufferSize.width = width;
-    framebufferSize.height = height;
+    ui::Size framebufferSize(width, height);
     bool wasLimited = true;
     if (width > mMaxWidth && mMaxWidth != 0) {
         float aspectRatio = float(width) / float(height);