GraphicsEnv is separated from libui
GraphicsEnv class is separated from libui in order to make libui VNDK.
The class is then built as a standalone library named
'libgraphicsenv.so'. Clients that were using the GraphicsEnv class are
also updated to reference the new library.
Bug: 38097618
Test: sailfish builds and boots
Change-Id: I4c35fdff0e92453b98ea21136ef0f99fab01b6f8
diff --git a/vulkan/libvulkan/driver.cpp b/vulkan/libvulkan/driver.cpp
index f2cd8e6..1667133 100644
--- a/vulkan/libvulkan/driver.cpp
+++ b/vulkan/libvulkan/driver.cpp
@@ -28,7 +28,7 @@
#include <android/dlext.h>
#include <cutils/properties.h>
-#include <ui/GraphicsEnv.h>
+#include <graphicsenv/GraphicsEnv.h>
#include <utils/Vector.h>
#include "driver.h"