auto import from //branches/cupcake/...@125939
diff --git a/libs/audioflinger/A2dpAudioInterface.cpp b/libs/audioflinger/A2dpAudioInterface.cpp
index d54795c..b2a8e96 100644
--- a/libs/audioflinger/A2dpAudioInterface.cpp
+++ b/libs/audioflinger/A2dpAudioInterface.cpp
@@ -79,11 +79,6 @@
     return NULL;
 }
 
-status_t A2dpAudioInterface::standby()
-{
-    return 0;
-}
-
 status_t A2dpAudioInterface::setMicMute(bool state)
 {
     return 0;
@@ -123,8 +118,8 @@
 // ----------------------------------------------------------------------------
 
 A2dpAudioInterface::A2dpAudioStreamOut::A2dpAudioStreamOut() :
-    mFd(-1), mStartCount(0), mRetryCount(0), mData(NULL),
-    mInitialized(false), mBufferRemaining(0)
+    mFd(-1), mStandby(false), mStartCount(0), mRetryCount(0), mData(NULL),
+    mInitialized(false)
 {
 }
 
@@ -155,26 +150,50 @@
 
 ssize_t A2dpAudioInterface::A2dpAudioStreamOut::write(const void* buffer, size_t bytes)
 {    
+    status_t status = NO_INIT;
+    size_t remaining = bytes;
+
     if (!mInitialized) {
-        int ret = a2dp_init("00:00:00:00:00:00", 44100, 2, &mData);
-        if (ret)
-            return ret;
+        status = a2dp_init("00:00:00:00:00:00", 44100, 2, &mData);
+        if (status < 0) {
+            LOGE("a2dp_init failed err: %d\n", status);
+            goto Error;
+        }
         mInitialized = true;
     }
     
-    size_t remaining = bytes;
     while (remaining > 0) {
-        int written = a2dp_write(mData, buffer, remaining);        
-        remaining -= written;
-        buffer = ((char *)buffer) + written;
+        status = a2dp_write(mData, buffer, remaining);
+        if (status <= 0) {
+            LOGE("a2dp_write failed err: %d\n", status);
+            goto Error;
+        }
+        remaining -= status;
+        buffer = ((char *)buffer) + status;
     }
+
+    mStandby = false;
     
     return bytes;
+
+Error:   
+    // Simulate audio output timing in case of error
+    usleep(bytes * 1000000 / frameSize() / sampleRate());
+
+    return status;
 }
 
 status_t A2dpAudioInterface::A2dpAudioStreamOut::standby()
 {
-    return 0;
+    int result = 0;
+
+    if (!mStandby) {
+        result = a2dp_stop(mData);
+        if (result == 0)
+            mStandby = true;
+    }
+
+    return result;
 }
 
 status_t A2dpAudioInterface::A2dpAudioStreamOut::dump(int fd, const Vector<String16>& args)
diff --git a/libs/audioflinger/A2dpAudioInterface.h b/libs/audioflinger/A2dpAudioInterface.h
index 03bf933..b8119a1 100644
--- a/libs/audioflinger/A2dpAudioInterface.h
+++ b/libs/audioflinger/A2dpAudioInterface.h
@@ -35,7 +35,6 @@
                         A2dpAudioInterface();
     virtual             ~A2dpAudioInterface();
     virtual status_t    initCheck();
-    virtual status_t    standby();
 
     virtual status_t    setVoiceVolume(float volume);
     virtual status_t    setMasterVolume(float volume);
@@ -74,11 +73,11 @@
                                 int channelCount,
                                 uint32_t sampleRate);
         virtual uint32_t    sampleRate() const { return 44100; }
-        // must be 32-bit aligned - driver only seems to like 4800
-        virtual size_t      bufferSize() const { return 5120; }
+        // SBC codec wants a multiple of 512
+        virtual size_t      bufferSize() const { return 512 * 30; }
         virtual int         channelCount() const { return 2; }
         virtual int         format() const { return AudioSystem::PCM_16_BIT; }
-        virtual uint32_t    latency() const { return 0; }
+        virtual uint32_t    latency() const { return ((1000*channelCount()*bufferSize())/frameSize())/sampleRate() + 200; }
         virtual status_t    setVolume(float volume) { return INVALID_OPERATION; }
         virtual ssize_t     write(const void* buffer, size_t bytes);
                 status_t    standby();
@@ -86,14 +85,11 @@
 
     private:
                 int         mFd;
+                bool        mStandby;
                 int         mStartCount;
                 int         mRetryCount;
                 void*       mData;
                 bool        mInitialized;
-
-#define kBufferSize 50000
-                char                    mBuffer[kBufferSize];
-                int                     mBufferRemaining;
     };
 
     Mutex                   mLock;
diff --git a/libs/audioflinger/AudioDumpInterface.cpp b/libs/audioflinger/AudioDumpInterface.cpp
index 8eee9cc..b4940cb 100644
--- a/libs/audioflinger/AudioDumpInterface.cpp
+++ b/libs/audioflinger/AudioDumpInterface.cpp
@@ -49,14 +49,6 @@
 }
 
 
-status_t AudioDumpInterface::standby()
-{
-    if(mStreamOut)  mStreamOut->Close();
-    gFirst = true;
-    return mFinalInterface->standby();
-}
-
-
 AudioStreamOut* AudioDumpInterface::openOutputStream(
         int format, int channelCount, uint32_t sampleRate, status_t *status)
 {
@@ -106,6 +98,14 @@
     return ret;
 }
 
+status_t AudioStreamOutDump::standby()
+{
+    Close();
+    gFirst = true;
+    return mFinalStream->standby();
+}
+
+
 void AudioStreamOutDump::Close(void)
 {
     if(mOutFile) {
diff --git a/libs/audioflinger/AudioDumpInterface.h b/libs/audioflinger/AudioDumpInterface.h
index a65e56a..82b5250 100644
--- a/libs/audioflinger/AudioDumpInterface.h
+++ b/libs/audioflinger/AudioDumpInterface.h
@@ -40,6 +40,7 @@
     virtual uint32_t    latency() const { return mFinalStream->latency(); }
     virtual status_t    setVolume(float volume)
                             { return mFinalStream->setVolume(volume); }
+    virtual status_t    standby();
     virtual status_t    dump(int fd, const Vector<String16>& args) { return mFinalStream->dump(fd, args); }
     void                Close(void);
 
@@ -54,7 +55,6 @@
 
 public:
                         AudioDumpInterface(AudioHardwareInterface* hw);
-    virtual status_t    standby();
     virtual AudioStreamOut* openOutputStream(
                                 int format=0,
                                 int channelCount=0,
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 53b18ad..d4692ad 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -100,11 +100,11 @@
 AudioFlinger::AudioFlinger()
     : BnAudioFlinger(), Thread(false),
         mMasterVolume(0), mMasterMute(true), mHardwareAudioMixer(0), mA2dpAudioMixer(0),
-        mAudioMixer(0), mAudioHardware(0), mA2dpAudioInterface(0),
-        mHardwareOutput(0), mA2dpOutput(0), mOutput(0), mAudioRecordThread(0),
-        mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0),
-        mMixBuffer(0), mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0),
-        mStandby(false), mInWrite(false)
+        mAudioMixer(0), mAudioHardware(0), mA2dpAudioInterface(0), mHardwareOutput(0),
+        mA2dpOutput(0), mOutput(0), mRequestedOutput(0), mAudioRecordThread(0),
+        mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0), mMixBuffer(0),
+        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mStandby(false),
+        mInWrite(false)
 {
     mHardwareStatus = AUDIO_HW_IDLE;
     mAudioHardware = AudioHardwareInterface::create();
@@ -116,9 +116,9 @@
         mHardwareOutput = mAudioHardware->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
         mHardwareStatus = AUDIO_HW_IDLE;
         if (mHardwareOutput) {
-            mSampleRate = mHardwareOutput->sampleRate();
-            mHardwareAudioMixer = new AudioMixer(getOutputFrameCount(mHardwareOutput), mSampleRate);
-            setOutput(mHardwareOutput);
+            mHardwareAudioMixer = new AudioMixer(getOutputFrameCount(mHardwareOutput), mHardwareOutput->sampleRate());
+            mRequestedOutput = mHardwareOutput;
+            doSetOutput(mHardwareOutput);
 
             // FIXME - this should come from settings
             setMasterVolume(1.0f);
@@ -159,7 +159,6 @@
     }
 
     char value[PROPERTY_VALUE_MAX];
-    // FIXME: What property should this be???
     property_get("ro.audio.silent", value, "0");
     if (atoi(value)) {
         LOGD("Silence is golden");
@@ -173,9 +172,8 @@
         mAudioRecordThread->exit();
         mAudioRecordThread.clear();        
     }
-    delete mOutput;
-    delete mA2dpOutput;
     delete mAudioHardware;
+    // deleting mA2dpAudioInterface also deletes mA2dpOutput;
     delete mA2dpAudioInterface;
     delete [] mMixBuffer;
     delete mHardwareAudioMixer;
@@ -184,26 +182,22 @@
  
 void AudioFlinger::setOutput(AudioStreamOut* output)
 {
-    // lock on mOutputLock to prevent threadLoop() from starving us
-    Mutex::Autolock _l2(mOutputLock);
-    
-    // to synchronize with threadLoop()
-    Mutex::Autolock _l(mLock);
+    mRequestedOutput = output;
+}
 
-    if (mOutput != output) {
-        mSampleRate = output->sampleRate();
-        mChannelCount = output->channelCount();
-    
-        // FIXME - Current mixer implementation only supports stereo output
-        if (mChannelCount == 1) {
-            LOGE("Invalid audio hardware channel count");
-        }
-        mFormat = output->format();
-        mFrameCount = getOutputFrameCount(output);
-                
-        mAudioMixer = (output == mA2dpOutput ? mA2dpAudioMixer : mHardwareAudioMixer);
-        mOutput = output;
+void AudioFlinger::doSetOutput(AudioStreamOut* output)
+{
+    mSampleRate = output->sampleRate();
+    mChannelCount = output->channelCount();
+
+    // FIXME - Current mixer implementation only supports stereo output
+    if (mChannelCount == 1) {
+        LOGE("Invalid audio hardware channel count");
     }
+    mFormat = output->format();
+    mFrameCount = getOutputFrameCount(output);
+    mAudioMixer = (output == mA2dpOutput ? mA2dpAudioMixer : mHardwareAudioMixer);
+    mOutput = output;
 }
 
 size_t AudioFlinger::getOutputFrameCount(AudioStreamOut* output) 
@@ -330,21 +324,11 @@
     Vector< sp<Track> > tracksToRemove;
     size_t enabledTracks = 0;
     nsecs_t standbyTime = systemTime();
-    AudioMixer* mixer = 0;
-    size_t frameCount = 0;
-    int channelCount = 0;
-    uint32_t sampleRate = 0;
-    AudioStreamOut* output = 0;
 
     do {
         enabledTracks = 0;
         { // scope for the mLock
         
-            // locking briefly on the secondary mOutputLock is necessary to avoid
-            // having this thread starve the thread that called setOutput()
-            mOutputLock.lock();
-            mOutputLock.unlock();
-
             Mutex::Autolock _l(mLock);
             const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
 
@@ -354,7 +338,7 @@
                 LOGV("Audio hardware entering standby\n");
                 mHardwareStatus = AUDIO_HW_STANDBY;
                 if (!mStandby) {
-                    mAudioHardware->standby();
+                    mOutput->standby();
                     mStandby = true;
                 }
                 mHardwareStatus = AUDIO_HW_IDLE;
@@ -366,15 +350,16 @@
                 continue;
             }
 
-            // get active mixer and output parameter while the lock is held and keep them
-            // consistent till the next loop.
-            
-            mixer = audioMixer();
-            frameCount = mFrameCount;
-            channelCount = mChannelCount;
-            sampleRate = mSampleRate;
-            output = mOutput;
-            
+            // check for change in output
+            if (mRequestedOutput != mOutput) {
+
+                // put current output into standby mode
+                if (mOutput) mOutput->standby();
+
+                // change output
+                doSetOutput(mRequestedOutput);
+            }
+
             // find out which tracks need to be processed
             size_t count = activeTracks.size();
             for (size_t i=0 ; i<count ; i++) {
@@ -386,7 +371,7 @@
 
                 // The first time a track is added we wait
                 // for all its buffers to be filled before processing it
-                mixer->setActiveTrack(track->name());
+                mAudioMixer->setActiveTrack(track->name());
                 if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
                         !track->isPaused())
                 {
@@ -412,8 +397,8 @@
                     }
 
                     // XXX: these things DON'T need to be done each time
-                    mixer->setBufferProvider(track);
-                    mixer->enable(AudioMixer::MIXING);
+                    mAudioMixer->setBufferProvider(track);
+                    mAudioMixer->enable(AudioMixer::MIXING);
 
                     int param;
                     if ( track->mFillingUpStatus == Track::FS_FILLED) {
@@ -428,15 +413,15 @@
                     } else {
                         param = AudioMixer::RAMP_VOLUME;
                     }
-                    mixer->setParameter(param, AudioMixer::VOLUME0, left);
-                    mixer->setParameter(param, AudioMixer::VOLUME1, right);
-                    mixer->setParameter(
+                    mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
+                    mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
+                    mAudioMixer->setParameter(
                         AudioMixer::TRACK,
                         AudioMixer::FORMAT, track->format());
-                    mixer->setParameter(
+                    mAudioMixer->setParameter(
                         AudioMixer::TRACK,
                         AudioMixer::CHANNEL_COUNT, track->channelCount());
-                    mixer->setParameter(
+                    mAudioMixer->setParameter(
                         AudioMixer::RESAMPLE,
                         AudioMixer::SAMPLE_RATE,
                         int(cblk->sampleRate));
@@ -463,7 +448,7 @@
                         }
                     }
                     // LOGV("disable(%d)", track->name());
-                    mixer->disable(AudioMixer::MIXING);
+                    mAudioMixer->disable(AudioMixer::MIXING);
                 }
             }
 
@@ -475,27 +460,27 @@
                     mActiveTracks.remove(track);
                     if (track->isTerminated()) {
                         mTracks.remove(track);
-                        mixer->deleteTrackName(track->mName);
+                        mAudioMixer->deleteTrackName(track->mName);
                     }
                 }
             }  
        }
         if (LIKELY(enabledTracks)) {
             // mix buffers...
-            mixer->process(curBuf);
+            mAudioMixer->process(curBuf);
 
             // output audio to hardware
             mLastWriteTime = systemTime();
             mInWrite = true;
-            size_t mixBufferSize = frameCount*channelCount*sizeof(int16_t);
-            output->write(curBuf, mixBufferSize);
+            size_t mixBufferSize = mFrameCount*mChannelCount*sizeof(int16_t);
+            mOutput->write(curBuf, mixBufferSize);
             mNumWrites++;
             mInWrite = false;
             mStandby = false;
             nsecs_t temp = systemTime();
             standbyTime = temp + kStandbyTimeInNsecs;
             nsecs_t delta = temp - mLastWriteTime;
-            nsecs_t maxPeriod = seconds(frameCount) / sampleRate * 2;
+            nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 2;
             if (delta > maxPeriod) {
                 LOGW("write blocked for %llu msecs", ns2ms(delta));
                 mNumDelayedWrites++;
@@ -653,6 +638,8 @@
 
 status_t AudioFlinger::setRouting(int mode, uint32_t routes, uint32_t mask)
 {
+    status_t err = NO_ERROR;
+
     // check calling permissions
     if (!settingsAllowed()) {
         return PERMISSION_DENIED;
@@ -677,16 +664,20 @@
     }
 #endif
 
-    AutoMutex lock(mHardwareLock);
-    mHardwareStatus = AUDIO_HW_GET_ROUTING;
-    uint32_t r;
-    uint32_t err = mAudioHardware->getRouting(mode, &r);
-    if (err == NO_ERROR) {
-        r = (r & ~mask) | (routes & mask);
-        mHardwareStatus = AUDIO_HW_SET_ROUTING;
-        err = mAudioHardware->setRouting(mode, r);
+    // do nothing if only A2DP routing is affected
+    mask &= ~AudioSystem::ROUTE_BLUETOOTH_A2DP;
+    if (mask) {
+        AutoMutex lock(mHardwareLock);
+        mHardwareStatus = AUDIO_HW_GET_ROUTING;
+        uint32_t r;
+        err = mAudioHardware->getRouting(mode, &r);
+        if (err == NO_ERROR) {
+            r = (r & ~mask) | (routes & mask);
+            mHardwareStatus = AUDIO_HW_SET_ROUTING;
+            err = mAudioHardware->setRouting(mode, r);
+        }
+        mHardwareStatus = AUDIO_HW_IDLE;
     }
-    mHardwareStatus = AUDIO_HW_IDLE;
     return err;
 }
 
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index d9f7b49..7c84e62 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -150,6 +150,7 @@
     virtual                 ~AudioFlinger();
     
     void                    setOutput(AudioStreamOut* output);
+    void                    doSetOutput(AudioStreamOut* output);
     size_t                  getOutputFrameCount(AudioStreamOut* output);
 
     // Internal dump utilites.
@@ -450,7 +451,6 @@
 
     mutable     Mutex                                       mHardwareLock;
     mutable     Mutex                                       mLock;
-    mutable     Mutex                                       mOutputLock;
     mutable     Condition                                   mWaitWorkCV;
                 DefaultKeyedVector< pid_t, wp<Client> >     mClients;
                 SortedVector< wp<Track> >                   mActiveTracks;
@@ -468,6 +468,7 @@
                 AudioStreamOut*                     mHardwareOutput;
                 AudioStreamOut*                     mA2dpOutput;
                 AudioStreamOut*                     mOutput;
+                AudioStreamOut*                     mRequestedOutput;
                 sp<AudioRecordThread>               mAudioRecordThread;
                 uint32_t                            mSampleRate;
                 size_t                              mFrameCount;
diff --git a/libs/audioflinger/AudioHardwareGeneric.cpp b/libs/audioflinger/AudioHardwareGeneric.cpp
index e6a163b..e455186 100644
--- a/libs/audioflinger/AudioHardwareGeneric.cpp
+++ b/libs/audioflinger/AudioHardwareGeneric.cpp
@@ -61,12 +61,6 @@
     return NO_INIT;
 }
 
-status_t AudioHardwareGeneric::standby()
-{
-    // Implement: audio hardware to standby mode
-    return NO_ERROR;
-}
-
 AudioStreamOut* AudioHardwareGeneric::openOutputStream(
         int format, int channelCount, uint32_t sampleRate, status_t *status)
 {
@@ -215,6 +209,12 @@
     return ssize_t(::write(mFd, buffer, bytes));
 }
 
+status_t AudioStreamOutGeneric::standby()
+{
+    // Implement: audio hardware to standby mode
+    return NO_ERROR;
+}
+
 status_t AudioStreamOutGeneric::dump(int fd, const Vector<String16>& args)
 {
     const size_t SIZE = 256;
diff --git a/libs/audioflinger/AudioHardwareGeneric.h b/libs/audioflinger/AudioHardwareGeneric.h
index a2342cd..bc006b8 100644
--- a/libs/audioflinger/AudioHardwareGeneric.h
+++ b/libs/audioflinger/AudioHardwareGeneric.h
@@ -50,6 +50,7 @@
     virtual uint32_t    latency() const { return 0; }
     virtual status_t    setVolume(float volume) { return INVALID_OPERATION; }
     virtual ssize_t     write(const void* buffer, size_t bytes);
+    virtual status_t    standby();
     virtual status_t    dump(int fd, const Vector<String16>& args);
 
 private:
@@ -92,7 +93,6 @@
                         AudioHardwareGeneric();
     virtual             ~AudioHardwareGeneric();
     virtual status_t    initCheck();
-    virtual status_t    standby();
     virtual status_t    setVoiceVolume(float volume);
     virtual status_t    setMasterVolume(float volume);
 
diff --git a/libs/audioflinger/AudioHardwareStub.cpp b/libs/audioflinger/AudioHardwareStub.cpp
index d309902..e9f3d69 100644
--- a/libs/audioflinger/AudioHardwareStub.cpp
+++ b/libs/audioflinger/AudioHardwareStub.cpp
@@ -41,11 +41,6 @@
     return NO_ERROR;
 }
 
-status_t AudioHardwareStub::standby()
-{
-    return NO_ERROR;
-}
-
 AudioStreamOut* AudioHardwareStub::openOutputStream(
         int format, int channelCount, uint32_t sampleRate, status_t *status)
 {
@@ -125,6 +120,11 @@
     return bytes;
 }
 
+status_t AudioStreamOutStub::standby()
+{
+    return NO_ERROR;
+}
+
 status_t AudioStreamOutStub::dump(int fd, const Vector<String16>& args)
 {
     const size_t SIZE = 256;
diff --git a/libs/audioflinger/AudioHardwareStub.h b/libs/audioflinger/AudioHardwareStub.h
index 5316d60..7ec5b95 100644
--- a/libs/audioflinger/AudioHardwareStub.h
+++ b/libs/audioflinger/AudioHardwareStub.h
@@ -37,6 +37,7 @@
     virtual uint32_t    latency() const { return 0; }
     virtual status_t    setVolume(float volume) { return NO_ERROR; }
     virtual ssize_t     write(const void* buffer, size_t bytes);
+    virtual status_t    standby();
     virtual status_t    dump(int fd, const Vector<String16>& args);
 };
 
@@ -59,7 +60,6 @@
                         AudioHardwareStub();
     virtual             ~AudioHardwareStub();
     virtual status_t    initCheck();
-    virtual status_t    standby();
     virtual status_t    setVoiceVolume(float volume);
     virtual status_t    setMasterVolume(float volume);
 
diff --git a/libs/surfaceflinger/BootAnimation.cpp b/libs/surfaceflinger/BootAnimation.cpp
index e9e34c3..d18f59a 100644
--- a/libs/surfaceflinger/BootAnimation.cpp
+++ b/libs/surfaceflinger/BootAnimation.cpp
@@ -36,8 +36,8 @@
 #include <ui/ISurfaceFlingerClient.h>
 #include <ui/EGLNativeWindowSurface.h>
 
-#include <graphics/SkBitmap.h>
-#include <graphics/SkImageDecoder.h>
+#include <core/SkBitmap.h>
+#include <images/SkImageDecoder.h>
 
 #include <GLES/egl.h>
 
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index cd72179..19e32ec 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -250,7 +250,7 @@
 
     mOverlayEngine = NULL;
     if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
-        overlay_open(module, &mOverlayEngine);
+        overlay_control_open(module, &mOverlayEngine);
     }
 }
 
@@ -266,7 +266,7 @@
     eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
     eglTerminate(mDisplay);
     copybit_close(mBlitEngine);
-    overlay_close(mOverlayEngine);
+    overlay_control_close(mOverlayEngine);
 }
 
 void DisplayHardware::releaseScreen() const
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index de4a2cc..df97b60 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -26,7 +26,7 @@
 
 #include "DisplayHardware/DisplayHardwareBase.h"
 
-struct overlay_device_t;
+struct overlay_control_device_t;
 struct copybit_device_t;
 struct copybit_image_t;
 struct copybit_t;
@@ -78,7 +78,7 @@
     void getDisplaySurface(GGLSurface* fb) const;
     EGLDisplay getEGLDisplay() const { return mDisplay; }
     copybit_device_t* getBlitEngine() const { return mBlitEngine; }
-    overlay_device_t* getOverlayEngine() const { return mOverlayEngine; }
+    overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; }
     
     Rect bounds() const {
         return Rect(mWidth, mHeight);
@@ -103,7 +103,7 @@
     mutable Region  mDirty;
     sp<EGLDisplaySurface> mDisplaySurface;
     copybit_device_t*     mBlitEngine;
-    overlay_device_t*     mOverlayEngine;
+    overlay_control_device_t* mOverlayEngine;
 };
 
 }; // namespace android
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 8ba0851..f65d669 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -316,7 +316,7 @@
             if (err == NO_ERROR) {
                 const uint32_t mask = clientBackBufferIndex ? eResizeBuffer1 : eResizeBuffer0;
                 android_atomic_and(~mask, &(lcblk->swapState));
-                // since a buffer became availlable, we can let the client go...
+                // since a buffer became available, we can let the client go...
                 mFlinger->scheduleBroadcast(client);
                 mResizeTransactionDone = true;
 
@@ -511,7 +511,7 @@
             }
             mResizeTransactionDone = false;
             recomputeVisibleRegions = true;
-            invalidate = true;
+            this->contentDirty = true;
         }
     }
 
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index af353e2..bdefba3 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -53,14 +53,15 @@
 int32_t LayerBase::sIdentity = 0;
 
 LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
-    : dpy(display), invalidate(false),
+    : dpy(display), contentDirty(false),
       mFlinger(flinger),
       mTransformed(false),
       mOrientation(0),
       mCanUseCopyBit(false),
       mTransactionFlags(0),
       mPremultipliedAlpha(true),
-      mIdentity(uint32_t(android_atomic_inc(&sIdentity)))
+      mIdentity(uint32_t(android_atomic_inc(&sIdentity))),
+      mInvalidate(0)
 {
     const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
     mFlags = hw.getFlags();
@@ -205,7 +206,7 @@
     if (temp.sequence != front.sequence) {
         // invalidate and recompute the visible regions if needed
         flags |= eVisibleRegion;
-        this->invalidate = true;
+        this->contentDirty = true;
     }
     
     // Commit the transaction
@@ -299,12 +300,22 @@
 void LayerBase::unlockPageFlip(
         const Transform& planeTransform, Region& outDirtyRegion)
 {
+    if ((android_atomic_and(~1, &mInvalidate)&1) == 1) {
+        outDirtyRegion.orSelf(visibleRegionScreen);
+    }
 }
 
 void LayerBase::finishPageFlip()
 {
 }
 
+void LayerBase::invalidate()
+{
+    if ((android_atomic_or(1, &mInvalidate)&1) == 0) {
+        mFlinger->signalEvent();
+    }
+}
+
 void LayerBase::drawRegion(const Region& reg) const
 {
     Region::iterator iterator(reg);
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index b3f3771..5e14dc8 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -75,7 +75,7 @@
     virtual ~LayerBase();
     
     DisplayID           dpy;
-    mutable bool        invalidate;
+    mutable bool        contentDirty;
             Region      visibleRegionScreen;
             Region      transparentRegionScreen;
             Region      coveredRegionScreen;
@@ -112,18 +112,87 @@
             Rect visibleBounds() const;
             void drawRegion(const Region& reg) const;
 
+            void invalidate();
+            
+    /**
+     * draw - performs some global clipping optimizations
+     * and calls onDraw().
+     * Typically this method is not overridden, instead implement onDraw()
+     * to perform the actual drawing.  
+     */
     virtual void draw(const Region& clip) const;
+    
+    /**
+     * onDraw - draws the surface.
+     */
     virtual void onDraw(const Region& clip) const = 0;
+    
+    /**
+     * initStates - called just after construction
+     */
     virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
+    
+    /**
+     * setSizeChanged - called when the *current* state's size is changed.
+     */
     virtual void setSizeChanged(uint32_t w, uint32_t h);
+    
+    /**
+     * doTransaction - process the transaction. This is a good place to figure
+     * out which attributes of the surface have changed.
+     */
     virtual uint32_t doTransaction(uint32_t transactionFlags);
+    
+    /**
+     * setVisibleRegion - called to set the new visible region. This gives
+     * a chance to update the new visible region or record the fact it changed.
+     */
     virtual void setVisibleRegion(const Region& visibleRegion);
+    
+    /**
+     * setCoveredRegion - called when the covered region changes. The covered
+     * region correspond to any area of the surface that is covered 
+     * (transparently or not) by another surface.
+     */
     virtual void setCoveredRegion(const Region& coveredRegion);
+    
+    /**
+     * getPhysicalSize - returns the physical size of the drawing state of
+     * the surface. If the surface is backed by a bitmap, this is the size of
+     * the bitmap (as opposed to the size of the drawing state).
+     */
     virtual Point getPhysicalSize() const;
+    
+    /**
+     * lockPageFlip - called each time the screen is redrawn and returns whether
+     * the visible regions need to be recomputed (this is a fairly heavy
+     * operation, so this should be set only if needed). Typically this is used
+     * to figure out if the content or size of a surface has changed.
+     */
     virtual void lockPageFlip(bool& recomputeVisibleRegions);
+    
+    /**
+     * unlockPageFlip - called each time the screen is redrawn. updates the
+     * final dirty region wrt the planeTransform.
+     * At this point, all visible regions, surface position and size, etc... are
+     * correct.
+     */
     virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
+    
+    /**
+     * finishPageFlip - called after all surfaces have drawn.
+     */
     virtual void finishPageFlip();
+    
+    /**
+     * needsBlending - true if this surface needs blending
+     */
     virtual bool needsBlending() const  { return false; }
+    
+    /**
+     * isSecure - true if this surface is secure, that is if it prevents a
+     * screenshot to be taken,
+     */
     virtual bool isSecure() const       { return false; }
 
             enum { // flags for doTransaction()
@@ -162,7 +231,6 @@
 
           bool canUseCopybit() const;
           
-          
                 SurfaceFlinger* mFlinger;
                 uint32_t        mFlags;
 
@@ -184,7 +252,10 @@
                 bool            mPremultipliedAlpha;
 
                 // only read
-     const      uint32_t        mIdentity;
+    const       uint32_t        mIdentity;
+     
+                // atomic
+    volatile    int32_t         mInvalidate;
                 
 
 private:
@@ -254,7 +325,7 @@
                 { return INVALID_OPERATION; }
         virtual void postBuffer(ssize_t offset) { }
         virtual void unregisterBuffers() { };
-        virtual sp<Overlay> createOverlay(
+        virtual sp<OverlayRef> createOverlay(
                 uint32_t w, uint32_t h, int32_t format) {
             return NULL;
         };
diff --git a/libs/surfaceflinger/LayerBlur.cpp b/libs/surfaceflinger/LayerBlur.cpp
index e3ae7fb..efadbcf 100644
--- a/libs/surfaceflinger/LayerBlur.cpp
+++ b/libs/surfaceflinger/LayerBlur.cpp
@@ -71,7 +71,7 @@
         mRefreshCache = true;
         mCacheDirty = true;
         flags |= eVisibleRegion;
-        this->invalidate = true;
+        this->contentDirty = true;
     }
     return LayerBase::doTransaction(flags);    
 }
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 3861e68..700e4f5 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -46,7 +46,7 @@
 LayerBuffer::LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
         Client* client, int32_t i)
     : LayerBaseClient(flinger, display, client, i),
-    mBuffer(0), mTextureName(-1U), mInvalidate(false), mNeedsBlending(false)
+      mNeedsBlending(false)
 {
 }
 
@@ -57,154 +57,6 @@
         s->disown();
         mClientSurface.clear();
     }
-
-    // this should always be called from the OpenGL thread
-    if (mTextureName != -1U) {
-        //glDeleteTextures(1, &mTextureName);
-        deletedTextures.add(mTextureName);
-    }
-    // to help debugging we set those to zero
-    mWidth = mHeight = 0;
-}
-
-bool LayerBuffer::needsBlending() const
-{
-    Mutex::Autolock _l(mLock);
-    return mNeedsBlending;
-}
-
-void LayerBuffer::onDraw(const Region& clip) const
-{
-    sp<Buffer> buffer(getBuffer());
-    if (UNLIKELY(buffer == 0))  {
-        // nothing to do, we don't have a buffer
-        clearWithOpenGL(clip);
-        return;
-    }
-
-    status_t err = NO_ERROR;
-    NativeBuffer src(buffer->getBuffer());
-    const int can_use_copybit = canUseCopybit();
-
-    if (can_use_copybit)  {
-        //StopWatch watch("MDP");
-
-        const int src_width  = src.crop.r - src.crop.l;
-        const int src_height = src.crop.b - src.crop.t;
-        int W = mTransformedBounds.width();
-        int H = mTransformedBounds.height();
-        if (getOrientation() & Transform::ROT_90) {
-            int t(W); W=H; H=t;
-        }
-
-        /* With LayerBuffer, it is likely that we'll have to rescale the
-         * surface, because this is often used for video playback or
-         * camera-preview. Since we want these operation as fast as possible
-         * we make sure we can use the 2D H/W even if it doesn't support
-         * the requested scale factor, in which case we perform the scaling
-         * in several passes. */
-
-        copybit_device_t* copybit = mFlinger->getBlitEngine();
-        const float min = copybit->get(copybit, COPYBIT_MINIFICATION_LIMIT);
-        const float mag = copybit->get(copybit, COPYBIT_MAGNIFICATION_LIMIT);
-
-        float xscale = 1.0f;
-        if (src_width > W*min)          xscale = 1.0f / min;
-        else if (src_width*mag < W)     xscale = mag;
-
-        float yscale = 1.0f;
-        if (src_height > H*min)         yscale = 1.0f / min;
-        else if (src_height*mag < H)    yscale = mag;
-
-        if (UNLIKELY(xscale!=1.0f || yscale!=1.0f)) {
-            //LOGD("MDP scaling hack w=%d, h=%d, ww=%d, wh=%d, xs=%f, ys=%f",
-            //        src_width, src_height, W, H, xscale, yscale);
-
-            if (UNLIKELY(mTemporaryDealer == 0)) {
-                // allocate a memory-dealer for this the first time
-                mTemporaryDealer = mFlinger->getSurfaceHeapManager()
-                        ->createHeap(ISurfaceComposer::eHardware);
-                mTempBitmap.init(mTemporaryDealer);
-            }
-
-            const int tmp_w = floorf(src_width  * xscale);
-            const int tmp_h = floorf(src_height * yscale);
-            err = mTempBitmap.setBits(tmp_w, tmp_h, 1, src.img.format);
-
-            if (LIKELY(err == NO_ERROR)) {
-                NativeBuffer tmp;
-                mTempBitmap.getBitmapSurface(&tmp.img);
-                tmp.crop.l = 0;
-                tmp.crop.t = 0;
-                tmp.crop.r = tmp.img.w;
-                tmp.crop.b = tmp.img.h;
-
-                region_iterator tmp_it(Region(Rect(tmp.crop.r, tmp.crop.b)));
-                copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
-                copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
-                copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
-                err = copybit->stretch(copybit,
-                        &tmp.img, &src.img, &tmp.crop, &src.crop, &tmp_it);
-                src = tmp;
-            }
-        }
-
-        const DisplayHardware& hw(graphicPlane(0).displayHardware());
-        copybit_image_t dst;
-        hw.getDisplaySurface(&dst);
-        const copybit_rect_t& drect
-                = reinterpret_cast<const copybit_rect_t&>(mTransformedBounds);
-        const State& s(drawingState());
-        region_iterator it(clip);
-        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, getOrientation());
-        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
-        copybit->set_parameter(copybit, COPYBIT_DITHER,
-                s.flags & ISurfaceComposer::eLayerDither ?
-                        COPYBIT_ENABLE : COPYBIT_DISABLE);
-        err = copybit->stretch(copybit,
-                &dst, &src.img, &drect, &src.crop, &it);
-    }
-
-    if (!can_use_copybit || err) {
-        if (UNLIKELY(mTextureName == -1LU)) {
-            mTextureName = createTexture();
-        }
-        GLuint w = 0;
-        GLuint h = 0;
-        GGLSurface t;
-            t.version = sizeof(GGLSurface);
-            t.width  = src.crop.r;
-            t.height = src.crop.b;
-            t.stride = src.img.w;
-            t.vstride= src.img.h;
-            t.format = src.img.format;
-            t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset);
-        const Region dirty(Rect(t.width, t.height));
-        loadTexture(dirty, mTextureName, t, w, h);
-        drawWithOpenGL(clip, mTextureName, t);
-    }
-}
-
-void LayerBuffer::invalidateLocked()
-{
-    mInvalidate = true;
-    mFlinger->signalEvent();
-}
-
-void LayerBuffer::invalidate()
-{
-    Mutex::Autolock _l(mLock);
-    invalidateLocked();
-}
-
-void LayerBuffer::unlockPageFlip(const Transform& planeTransform,
-        Region& outDirtyRegion)
-{
-    Mutex::Autolock _l(mLock);
-    if (mInvalidate) {
-        mInvalidate = false;
-        outDirtyRegion.orSelf(visibleRegionScreen);
-    }
 }
 
 sp<LayerBuffer::SurfaceBuffer> LayerBuffer::getClientSurface() const
@@ -226,114 +78,106 @@
     return s;
 }
 
+bool LayerBuffer::needsBlending() const {
+    return mNeedsBlending;
+}
 
-status_t LayerBuffer::registerBuffers(int w, int h, int hstride, int vstride,
-            PixelFormat format, const sp<IMemoryHeap>& memoryHeap)
-{
-    if (memoryHeap == NULL) {
-        // this is allowed, but in this case, it is illegal to receive
-        // postBuffer(). The surface just erases the framebuffer with
-        // fully transparent pixels.
-        mHeap.clear();
-        mWidth = w;
-        mHeight = h;
-        mNeedsBlending = false;
-        return NO_ERROR;
-    }
-    
-    status_t err = (memoryHeap->heapID() >= 0) ? NO_ERROR : NO_INIT;
-    if (err != NO_ERROR)
-        return err;
-
-    // TODO: validate format/parameters
-
-    Mutex::Autolock _l(mLock);
-    mHeap = memoryHeap;
-    mWidth = w;
-    mHeight = h;
-    mHStride = hstride;
-    mVStride = vstride;
-    mFormat = format;
-    PixelFormatInfo info;
-    getPixelFormatInfo(format, &info);
-    mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
-    return NO_ERROR;
+void LayerBuffer::setNeedsBlending(bool blending) {
+    mNeedsBlending = blending;
 }
 
 void LayerBuffer::postBuffer(ssize_t offset)
 {
-    sp<IMemoryHeap> heap;
-    int w, h, hs, vs, f;
-    { // scope for the lock
-        Mutex::Autolock _l(mLock);
-        w = mWidth;
-        h = mHeight;
-        hs= mHStride;
-        vs= mVStride;
-        f = mFormat;
-        heap = mHeap;
-    }
-
-    sp<Buffer> buffer;
-    if (heap != 0) {
-        buffer = new Buffer(heap, offset, w, h, hs, vs, f);
-        if (buffer->getStatus() != NO_ERROR)
-            buffer.clear();
-        setBuffer(buffer);
-        invalidate();
-    }
+    sp<Source> source(getSource());
+    if (source != 0)
+        source->postBuffer(offset);
 }
 
 void LayerBuffer::unregisterBuffers()
 {
-    Mutex::Autolock _l(mLock);
-    mHeap.clear();
-    mBuffer.clear();
-    invalidateLocked();
+    sp<Source> source(getSource());
+    if (source != 0)
+        source->unregisterBuffers();
+    // XXX: clear mSource
 }
 
-sp<Overlay> LayerBuffer::createOverlay(uint32_t w, uint32_t h, int32_t format)
+uint32_t LayerBuffer::doTransaction(uint32_t flags)
 {
-    sp<Overlay> result;
-    Mutex::Autolock _l(mLock);
-    if (mHeap != 0 || mBuffer != 0) {
-        // we're a push surface. error.
-        return result;
-    }
-    
-    overlay_device_t* overlay_dev = mFlinger->getOverlayEngine();
-    if (overlay_dev == NULL) {
-        // overlays not supported
-        return result;
-    }
+    sp<Source> source(getSource());
+    if (source != 0)
+        source->onTransaction(flags);
+    return LayerBase::doTransaction(flags);    
+}
 
-    overlay_t* overlay = overlay_dev->createOverlay(overlay_dev, w, h, format);
-    if (overlay == NULL) {
-        // couldn't create the overlay (no memory? no more overlays?)
-        return result;
+void LayerBuffer::unlockPageFlip(const Transform& planeTransform,
+        Region& outDirtyRegion)
+{
+    // this code-path must be as tight as possible, it's called each time
+    // the screen is composited.
+    sp<Source> source(getSource());
+    if (source != 0)
+        source->onVisibilityResolved(planeTransform);
+    LayerBase::unlockPageFlip(planeTransform, outDirtyRegion);    
+}
+
+void LayerBuffer::onDraw(const Region& clip) const
+{
+    sp<Source> source(getSource());
+    if (LIKELY(source != 0)) {
+        source->onDraw(clip);
+    } else {
+        clearWithOpenGL(clip);
     }
-    
-    /* TODO: implement the real stuff here */
-    
+}
+
+/**
+ * This creates a "buffer" source for this surface
+ */
+status_t LayerBuffer::registerBuffers(int w, int h, int hstride, int vstride,
+        PixelFormat format, const sp<IMemoryHeap>& memoryHeap)
+{
+    Mutex::Autolock _l(mLock);
+    if (mSource != 0)
+        return INVALID_OPERATION;
+
+    sp<BufferSource> source = new BufferSource(*this, w, h,
+            hstride, vstride, format, memoryHeap);
+
+    status_t result = source->getStatus();
+    if (result == NO_ERROR) {
+        mSource = source;
+    }
+    return result;
+}    
+
+/**
+ * This creates an "overlay" source for this surface
+ */
+sp<OverlayRef> LayerBuffer::createOverlay(uint32_t w, uint32_t h, int32_t f)
+{
+    sp<OverlayRef> result;
+    Mutex::Autolock _l(mLock);
+    if (mSource != 0)
+        return result;
+
+    sp<OverlaySource> source = new OverlaySource(*this, &result, w, h, f);
+    if (result != 0) {
+        mSource = source;
+    }
     return result;
 }
 
-sp<LayerBuffer::Buffer> LayerBuffer::getBuffer() const
-{
+sp<LayerBuffer::Source> LayerBuffer::getSource() const {
     Mutex::Autolock _l(mLock);
-    return mBuffer;
+    return mSource;
 }
 
-void LayerBuffer::setBuffer(const sp<LayerBuffer::Buffer>& buffer)
-{
-    Mutex::Autolock _l(mLock);
-    mBuffer = buffer;
-}
-
-// ---------------------------------------------------------------------------
+// ============================================================================
+// LayerBuffer::SurfaceBuffer
+// ============================================================================
 
 LayerBuffer::SurfaceBuffer::SurfaceBuffer(SurfaceID id, LayerBuffer* owner)
-    : LayerBaseClient::Surface(id, owner->getIdentity()), mOwner(owner)
+: LayerBaseClient::Surface(id, owner->getIdentity()), mOwner(owner)
 {
 }
 
@@ -367,9 +211,9 @@
         owner->unregisterBuffers();
 }
 
-sp<Overlay> LayerBuffer::SurfaceBuffer::createOverlay(
+sp<OverlayRef> LayerBuffer::SurfaceBuffer::createOverlay(
         uint32_t w, uint32_t h, int32_t format) {
-    sp<Overlay> result;
+    sp<OverlayRef> result;
     LayerBuffer* owner(getOwner());
     if (owner)
         result = owner->createOverlay(w, h, format);
@@ -382,12 +226,13 @@
     mOwner = 0;
 }
 
-
-// ---------------------------------------------------------------------------
+// ============================================================================
+// LayerBuffer::Buffer
+// ============================================================================
 
 LayerBuffer::Buffer::Buffer(const sp<IMemoryHeap>& heap, ssize_t offset,
         int w, int h, int hs, int vs, int f)
-    : mCount(0), mHeap(heap)
+: mHeap(heap)
 {
     NativeBuffer& src(mNativeBuffer);
     src.crop.l = 0;
@@ -408,5 +253,317 @@
 {
 }
 
+// ============================================================================
+// LayerBuffer::Source
+// LayerBuffer::BufferSource
+// LayerBuffer::OverlaySource
+// ============================================================================
+
+LayerBuffer::Source::Source(LayerBuffer& layer)
+    : mLayer(layer)
+{    
+}
+LayerBuffer::Source::~Source() {    
+}
+void LayerBuffer::Source::onDraw(const Region& clip) const {
+}
+void LayerBuffer::Source::onTransaction(uint32_t flags) {
+}
+void LayerBuffer::Source::onVisibilityResolved(
+        const Transform& planeTransform) {
+}
+void LayerBuffer::Source::postBuffer(ssize_t offset) {
+}
+void LayerBuffer::Source::unregisterBuffers() {
+}
+
+// ---------------------------------------------------------------------------
+
+LayerBuffer::BufferSource::BufferSource(LayerBuffer& layer,
+        int w, int h, int hstride, int vstride,
+        PixelFormat format, const sp<IMemoryHeap>& memoryHeap)
+    : Source(layer), mStatus(NO_ERROR), mTextureName(-1U)
+{
+    if (memoryHeap == NULL) {
+        // this is allowed, but in this case, it is illegal to receive
+        // postBuffer(). The surface just erases the framebuffer with
+        // fully transparent pixels.
+        mHeap.clear();
+        mWidth = w;
+        mHeight = h;
+        mLayer.setNeedsBlending(false);
+        return;
+    }
+
+    status_t err = (memoryHeap->heapID() >= 0) ? NO_ERROR : NO_INIT;
+    if (err != NO_ERROR) {
+        mStatus = err;
+        return;
+    }
+
+    // TODO: validate format/parameters
+    mHeap = memoryHeap;
+    mWidth = w;
+    mHeight = h;
+    mHStride = hstride;
+    mVStride = vstride;
+    mFormat = format;
+    PixelFormatInfo info;
+    getPixelFormatInfo(format, &info);
+    mLayer.setNeedsBlending((info.h_alpha - info.l_alpha) > 0);
+}
+
+LayerBuffer::BufferSource::~BufferSource()
+{    
+    if (mTextureName != -1U) {
+        LayerBase::deletedTextures.add(mTextureName);
+    }
+}
+
+void LayerBuffer::BufferSource::postBuffer(ssize_t offset)
+{    
+    sp<IMemoryHeap> heap;
+    int w, h, hs, vs, f;
+    { // scope for the lock
+        Mutex::Autolock _l(mLock);
+        w = mWidth;
+        h = mHeight;
+        hs= mHStride;
+        vs= mVStride;
+        f = mFormat;
+        heap = mHeap;
+    }
+
+    sp<Buffer> buffer;
+    if (heap != 0) {
+        buffer = new LayerBuffer::Buffer(heap, offset, w, h, hs, vs, f);
+        if (buffer->getStatus() != NO_ERROR)
+            buffer.clear();
+        setBuffer(buffer);
+        mLayer.invalidate();
+    }
+}
+
+void LayerBuffer::BufferSource::unregisterBuffers()
+{
+    Mutex::Autolock _l(mLock);
+    mHeap.clear();
+    mBuffer.clear();
+    mLayer.invalidate();
+}
+
+sp<LayerBuffer::Buffer> LayerBuffer::BufferSource::getBuffer() const
+{
+    Mutex::Autolock _l(mLock);
+    return mBuffer;
+}
+
+void LayerBuffer::BufferSource::setBuffer(const sp<LayerBuffer::Buffer>& buffer)
+{
+    Mutex::Autolock _l(mLock);
+    mBuffer = buffer;
+}
+
+void LayerBuffer::BufferSource::onDraw(const Region& clip) const 
+{
+    sp<Buffer> buffer(getBuffer());
+    if (UNLIKELY(buffer == 0))  {
+        // nothing to do, we don't have a buffer
+        mLayer.clearWithOpenGL(clip);
+        return;
+    }
+
+    status_t err = NO_ERROR;
+    NativeBuffer src(buffer->getBuffer());
+    const Rect& transformedBounds = mLayer.getTransformedBounds();
+    const int can_use_copybit = mLayer.canUseCopybit();
+
+    if (can_use_copybit)  {
+        const int src_width  = src.crop.r - src.crop.l;
+        const int src_height = src.crop.b - src.crop.t;
+        int W = transformedBounds.width();
+        int H = transformedBounds.height();
+        if (mLayer.getOrientation() & Transform::ROT_90) {
+            int t(W); W=H; H=t;
+        }
+
+        /* With LayerBuffer, it is likely that we'll have to rescale the
+         * surface, because this is often used for video playback or
+         * camera-preview. Since we want these operation as fast as possible
+         * we make sure we can use the 2D H/W even if it doesn't support
+         * the requested scale factor, in which case we perform the scaling
+         * in several passes. */
+
+        copybit_device_t* copybit = mLayer.mFlinger->getBlitEngine();
+        const float min = copybit->get(copybit, COPYBIT_MINIFICATION_LIMIT);
+        const float mag = copybit->get(copybit, COPYBIT_MAGNIFICATION_LIMIT);
+
+        float xscale = 1.0f;
+        if (src_width > W*min)          xscale = 1.0f / min;
+        else if (src_width*mag < W)     xscale = mag;
+
+        float yscale = 1.0f;
+        if (src_height > H*min)         yscale = 1.0f / min;
+        else if (src_height*mag < H)    yscale = mag;
+
+        if (UNLIKELY(xscale!=1.0f || yscale!=1.0f)) {
+            if (UNLIKELY(mTemporaryDealer == 0)) {
+                // allocate a memory-dealer for this the first time
+                mTemporaryDealer = mLayer.mFlinger->getSurfaceHeapManager()
+                ->createHeap(ISurfaceComposer::eHardware);
+                mTempBitmap.init(mTemporaryDealer);
+            }
+
+            const int tmp_w = floorf(src_width  * xscale);
+            const int tmp_h = floorf(src_height * yscale);
+            err = mTempBitmap.setBits(tmp_w, tmp_h, 1, src.img.format);
+
+            if (LIKELY(err == NO_ERROR)) {
+                NativeBuffer tmp;
+                mTempBitmap.getBitmapSurface(&tmp.img);
+                tmp.crop.l = 0;
+                tmp.crop.t = 0;
+                tmp.crop.r = tmp.img.w;
+                tmp.crop.b = tmp.img.h;
+
+                region_iterator tmp_it(Region(Rect(tmp.crop.r, tmp.crop.b)));
+                copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
+                copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
+                copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
+                err = copybit->stretch(copybit,
+                        &tmp.img, &src.img, &tmp.crop, &src.crop, &tmp_it);
+                src = tmp;
+            }
+        }
+
+        const DisplayHardware& hw(mLayer.graphicPlane(0).displayHardware());
+        copybit_image_t dst;
+        hw.getDisplaySurface(&dst);
+        const copybit_rect_t& drect
+        = reinterpret_cast<const copybit_rect_t&>(transformedBounds);
+        const State& s(mLayer.drawingState());
+        region_iterator it(clip);
+        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, mLayer.getOrientation());
+        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
+        copybit->set_parameter(copybit, COPYBIT_DITHER,
+                s.flags & ISurfaceComposer::eLayerDither ?
+                        COPYBIT_ENABLE : COPYBIT_DISABLE);
+        err = copybit->stretch(copybit,
+                &dst, &src.img, &drect, &src.crop, &it);
+    }
+
+    if (!can_use_copybit || err) {
+        if (UNLIKELY(mTextureName == -1LU)) {
+            mTextureName = mLayer.createTexture();
+        }
+        GLuint w = 0;
+        GLuint h = 0;
+        GGLSurface t;
+        t.version = sizeof(GGLSurface);
+        t.width  = src.crop.r;
+        t.height = src.crop.b;
+        t.stride = src.img.w;
+        t.vstride= src.img.h;
+        t.format = src.img.format;
+        t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset);
+        const Region dirty(Rect(t.width, t.height));
+        mLayer.loadTexture(dirty, mTextureName, t, w, h);
+        mLayer.drawWithOpenGL(clip, mTextureName, t);
+    }
+}
+
+// ---------------------------------------------------------------------------
+
+LayerBuffer::OverlaySource::OverlaySource(LayerBuffer& layer,
+        sp<OverlayRef>* overlayRef, 
+        uint32_t w, uint32_t h, int32_t format)
+    : Source(layer), mVisibilityChanged(false), mOverlay(0), mOverlayHandle(0)
+{
+    overlay_control_device_t* overlay_dev = mLayer.mFlinger->getOverlayEngine();
+
+    if (overlay_dev == NULL) {
+        // overlays not supported
+        return;
+    }
+
+    overlay_t* overlay = overlay_dev->createOverlay(overlay_dev, w, h, format);
+    if (overlay == NULL) {
+        // couldn't create the overlay (no memory? no more overlays?)
+        return;
+    }
+
+    // enable dithering...
+    overlay_dev->setParameter(overlay_dev, overlay, 
+            OVERLAY_DITHER, OVERLAY_ENABLE);
+
+    mOverlay = overlay;
+    mWidth = overlay->w;
+    mHeight = overlay->h;
+    mFormat = overlay->format; 
+    mWidthStride = overlay->w_stride;
+    mHeightStride = overlay->h_stride;
+
+    mOverlayHandle = overlay->getHandleRef(overlay);
+    
+    // NOTE: here it's okay to acquire a reference to "this"m as long as
+    // the reference is not released before we leave the ctor.
+    sp<OverlayChanel> chanel = new OverlayChanel(this);
+
+    *overlayRef = new OverlayRef(mOverlayHandle, chanel,
+            mWidth, mHeight, mFormat, mWidthStride, mHeightStride);
+}
+
+LayerBuffer::OverlaySource::~OverlaySource()
+{    
+}
+
+void LayerBuffer::OverlaySource::onTransaction(uint32_t flags)
+{
+    const Layer::State& front(mLayer.drawingState());
+    const Layer::State& temp(mLayer.currentState());
+    if (temp.sequence != front.sequence) {
+        mVisibilityChanged = true;
+    }
+}
+
+void LayerBuffer::OverlaySource::onVisibilityResolved(
+        const Transform& planeTransform)
+{
+    // this code-path must be as tight as possible, it's called each time
+    // the screen is composited.
+    if (UNLIKELY(mOverlay != 0)) {
+        if (mVisibilityChanged) {
+            mVisibilityChanged = false;
+            const Rect& bounds = mLayer.getTransformedBounds();
+            int x = bounds.left;
+            int y = bounds.top;
+            int w = bounds.width();
+            int h = bounds.height();
+            
+            // we need a lock here to protect "destroy"
+            Mutex::Autolock _l(mLock);
+            if (mOverlay) {
+                overlay_control_device_t* overlay_dev = 
+                    mLayer.mFlinger->getOverlayEngine();
+                overlay_dev->setPosition(overlay_dev, mOverlay, x,y,w,h);
+                overlay_dev->setParameter(overlay_dev, mOverlay, 
+                        OVERLAY_TRANSFORM, mLayer.getOrientation());
+            }
+        }
+    }
+}
+
+void LayerBuffer::OverlaySource::serverDestroy() 
+{
+    // we need a lock here to protect "onVisibilityResolved"
+    Mutex::Autolock _l(mLock);
+    if (mOverlay) {
+        overlay_control_device_t* overlay_dev = 
+                mLayer.mFlinger->getOverlayEngine();
+        overlay_dev->destroyOverlay(overlay_dev, mOverlay);
+        mOverlay = 0;
+    }
+}
+
 // ---------------------------------------------------------------------------
 }; // namespace android
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index 3e616f2..63ec2cf 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -33,10 +33,24 @@
 
 class MemoryDealer;
 class Region;
-class Overlay;
+class OverlayRef;
 
 class LayerBuffer : public LayerBaseClient
 {
+    class Source : public LightRefBase<Source> {
+    public:
+        Source(LayerBuffer& layer);
+        virtual ~Source();
+        virtual void onDraw(const Region& clip) const;
+        virtual void onTransaction(uint32_t flags);
+        virtual void onVisibilityResolved(const Transform& planeTransform);
+        virtual void postBuffer(ssize_t offset);
+        virtual void unregisterBuffers();
+    protected:
+        LayerBuffer& mLayer;
+    };
+
+
 public:
     static const uint32_t typeInfo;
     static const char* const typeID;
@@ -51,39 +65,31 @@
 
     virtual sp<LayerBaseClient::Surface> getSurface() const;
     virtual void onDraw(const Region& clip) const;
+    virtual uint32_t doTransaction(uint32_t flags);
     virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
 
     status_t registerBuffers(int w, int h, int hstride, int vstride,
             PixelFormat format, const sp<IMemoryHeap>& heap);
     void postBuffer(ssize_t offset);
     void unregisterBuffers();
-    sp<Overlay> createOverlay(uint32_t w, uint32_t h, int32_t format);
-    void invalidate();
-    void invalidateLocked();
+    sp<OverlayRef> createOverlay(uint32_t w, uint32_t h, int32_t format);
+    
+    sp<Source> getSource() const;
+    void setNeedsBlending(bool blending);
+    const Rect& getTransformedBounds() const {
+        return mTransformedBounds;
+    }
 
 private:
-
-    struct NativeBuffer
-    {
+    struct NativeBuffer {
         copybit_image_t   img;
         copybit_rect_t    crop;
     };
 
-    class Buffer
-    {
+    class Buffer : public LightRefBase<Buffer> {
     public:
         Buffer(const sp<IMemoryHeap>& heap, ssize_t offset,
                 int w, int h, int hs, int vs, int f);
-        inline void incStrong(void*) const {
-            android_atomic_inc(&mCount);
-        }
-        inline void decStrong(void*) const {
-            int32_t c = android_atomic_dec(&mCount);
-            //LOGE_IF(c<1, "Buffer::decStrong() called too many times");
-            if (c == 1) {
-                 delete this;
-             }
-        }
         inline status_t getStatus() const {
             return mHeap!=0 ? NO_ERROR : NO_INIT;
         }
@@ -91,15 +97,87 @@
             return mNativeBuffer;
         }
     protected:
+        friend class LightRefBase<Buffer>;
         Buffer& operator = (const Buffer& rhs);
         Buffer(const Buffer& rhs);
         ~Buffer();
-        mutable volatile int32_t mCount;
     private:
         sp<IMemoryHeap>    mHeap;
         NativeBuffer       mNativeBuffer;
     };
 
+    class BufferSource : public Source {
+    public:
+        BufferSource(LayerBuffer& layer,
+                int w, int h, int hstride, int vstride,
+                PixelFormat format, const sp<IMemoryHeap>& heap);
+        virtual ~BufferSource();
+
+        status_t getStatus() const { return mStatus; }
+        sp<Buffer> getBuffer() const;
+        void setBuffer(const sp<Buffer>& buffer);
+
+        virtual void onDraw(const Region& clip) const;
+        virtual void postBuffer(ssize_t offset);
+        virtual void unregisterBuffers();
+    private:
+        mutable Mutex   mLock;
+        sp<IMemoryHeap> mHeap;
+        sp<Buffer>      mBuffer;
+        status_t        mStatus;
+        int             mWidth;
+        int             mHeight;
+        int             mHStride;
+        int             mVStride;
+        int             mFormat;
+        mutable sp<MemoryDealer> mTemporaryDealer;
+        mutable LayerBitmap mTempBitmap;
+        mutable GLuint  mTextureName;
+    };
+    
+    class OverlaySource : public Source {
+    public:
+        OverlaySource(LayerBuffer& layer,
+                sp<OverlayRef>* overlayRef, 
+                uint32_t w, uint32_t h, int32_t format);
+        virtual ~OverlaySource();
+        virtual void onTransaction(uint32_t flags);
+        virtual void onVisibilityResolved(const Transform& planeTransform);
+    private:
+        void serverDestroy(); 
+        class OverlayChanel : public BnOverlay {
+            mutable Mutex mLock;
+            sp<OverlaySource> mSource;
+            virtual void destroy() {
+                sp<OverlaySource> source;
+                { // scope for the lock;
+                    Mutex::Autolock _l(mLock);
+                    source = mSource;
+                    mSource.clear();
+                }
+                if (source != 0) {
+                    source->serverDestroy();
+                }
+            }
+        public:
+            OverlayChanel(const sp<OverlaySource>& source)
+                : mSource(source) {
+            }
+        };
+        friend class OverlayChanel;
+        bool mVisibilityChanged;
+
+        overlay_t* mOverlay;        
+        overlay_handle_t const *mOverlayHandle;
+        uint32_t mWidth;
+        uint32_t mHeight;
+        int32_t mFormat;
+        int32_t mWidthStride;
+        int32_t mHeightStride;
+        mutable Mutex mLock;
+    };
+
+
     class SurfaceBuffer : public LayerBaseClient::Surface
     {
     public:
@@ -109,7 +187,7 @@
                 PixelFormat format, const sp<IMemoryHeap>& heap);
         virtual void postBuffer(ssize_t offset);
         virtual void unregisterBuffers();
-        virtual sp<Overlay> createOverlay(
+        virtual sp<OverlayRef> createOverlay(
                 uint32_t w, uint32_t h, int32_t format);
        void disown();
     private:
@@ -122,24 +200,14 @@
     };
 
     friend class SurfaceFlinger;
-    sp<Buffer> getBuffer() const;
-    void       setBuffer(const sp<Buffer>& buffer);
     sp<SurfaceBuffer>   getClientSurface() const;
 
     mutable Mutex   mLock;
-    sp<IMemoryHeap> mHeap;
-    sp<Buffer>      mBuffer;
-    int             mWidth;
-    int             mHeight;
-    int             mHStride;
-    int             mVStride;
-    int             mFormat;
-    mutable GLuint  mTextureName;
+    sp<Source>      mSource;
+
     bool            mInvalidate;
     bool            mNeedsBlending;
     mutable wp<SurfaceBuffer> mClientSurface;
-    mutable sp<MemoryDealer> mTemporaryDealer;
-    mutable LayerBitmap mTempBitmap;
 };
 
 // ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/LayerScreenshot.cpp b/libs/surfaceflinger/LayerScreenshot.cpp
index 9b82bad..3e7132b 100644
--- a/libs/surfaceflinger/LayerScreenshot.cpp
+++ b/libs/surfaceflinger/LayerScreenshot.cpp
@@ -23,7 +23,7 @@
 #include <utils/Errors.h>
 #include <utils/Log.h>
 
-#include <graphics/SkBitmap.h>
+#include <core/SkBitmap.h>
 
 #include <ui/EGLDisplaySurface.h>
 
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index e8de21a..4c719e8 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -231,7 +231,7 @@
     return graphicPlane(0).displayHardware().getBlitEngine();
 }
 
-overlay_device_t* SurfaceFlinger::getOverlayEngine() const
+overlay_control_device_t* SurfaceFlinger::getOverlayEngine() const
 {
     return graphicPlane(0).displayHardware().getOverlayEngine();
 }
@@ -773,12 +773,12 @@
         coveredRegion.andSelf(aboveCoveredLayers);
 
         // compute this layer's dirty region
-        if (layer->invalidate) {
+        if (layer->contentDirty) {
             // we need to invalidate the whole region
             dirty = visibleRegion;
             // as well, as the old visible region
             dirty.orSelf(layer->visibleRegionScreen);
-            layer->invalidate = false;
+            layer->contentDirty = false;
         } else {
             // compute the exposed region
             // dirty = what's visible now - what's wasn't covered before
@@ -1456,7 +1456,7 @@
                     "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
                     layer->getTypeID(), layer,
                     s.z, layer->tx(), layer->ty(), s.w, s.h,
-                    layer->needsBlending(), layer->invalidate,
+                    layer->needsBlending(), layer->contentDirty,
                     s.alpha, s.flags,
                     s.transform[0], s.transform[1],
                     s.transform[2], s.transform[3]);
@@ -1474,22 +1474,6 @@
             }
             result.append(buffer);
             buffer[0] = 0;
-            /*** LayerBuffer ***/
-            LayerBuffer* const lbuf =
-                LayerBase::dynamicCast<LayerBuffer*>((LayerBase*)layer);
-            if (lbuf) {
-                sp<LayerBuffer::Buffer> lbb(lbuf->getBuffer());
-                if (lbb != 0) {
-                    const LayerBuffer::NativeBuffer& nbuf(lbb->getBuffer());
-                    snprintf(buffer, SIZE,
-                            "      "
-                            "mBuffer={w=%u, h=%u, f=%d, offset=%u, base=%p, fd=%d }\n",
-                            nbuf.img.w, nbuf.img.h, nbuf.img.format, nbuf.img.offset,
-                            nbuf.img.base, nbuf.img.fd);
-                }
-            }
-            result.append(buffer);
-            buffer[0] = 0;
             /*** Layer ***/
             Layer* const l = LayerBase::dynamicCast<Layer*>((LayerBase*)layer);
             if (l) {
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index 92021d0..a242f1a 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -180,7 +180,7 @@
             }
 
             copybit_device_t* getBlitEngine() const;
-            overlay_device_t* getOverlayEngine() const;
+            overlay_control_device_t* getOverlayEngine() const;
             
 private:
     friend class BClient;
@@ -382,24 +382,16 @@
 
 // ---------------------------------------------------------------------------
 
-class FreezeLock {
+class FreezeLock : public LightRefBase<FreezeLock> {
     SurfaceFlinger* mFlinger;
-    mutable volatile int32_t mCount;
 public:
     FreezeLock(SurfaceFlinger* flinger)
-        : mFlinger(flinger), mCount(0) {
+        : mFlinger(flinger) {
         mFlinger->incFreezeCount();
     }
     ~FreezeLock() {
         mFlinger->decFreezeCount();
     }
-    inline void incStrong(void*) const {
-        android_atomic_inc(&mCount);
-    }
-    inline void decStrong(void*) const {
-        if (android_atomic_dec(&mCount) == 1)
-             delete this;
-    }
 };
 
 // ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/Transform.h b/libs/surfaceflinger/Transform.h
index 2f617c4..0b4835e 100644
--- a/libs/surfaceflinger/Transform.h
+++ b/libs/surfaceflinger/Transform.h
@@ -25,7 +25,7 @@
 
 #include <GLES/gl.h>
 
-#include <corecg/SkMatrix.h>
+#include <core/SkMatrix.h>
 
 namespace android {
 
diff --git a/libs/ui/Camera.cpp b/libs/ui/Camera.cpp
index 9527009..4a325ac 100644
--- a/libs/ui/Camera.cpp
+++ b/libs/ui/Camera.cpp
@@ -136,6 +136,18 @@
     return mCamera;
 }
 
+status_t Camera::lock()
+{
+    if (mCamera != 0) return mCamera->lock();
+    return NO_INIT;
+}
+
+status_t Camera::unlock()
+{
+    if (mCamera != 0) return mCamera->unlock();
+    return NO_INIT;
+}
+
 // pass the buffered ISurface to the camera service
 status_t Camera::setPreviewDisplay(const sp<Surface>& surface)
 {
@@ -172,6 +184,13 @@
     mCamera->stopPreview();
 }
 
+// get preview state
+bool Camera::previewEnabled()
+{
+    LOGV("previewEnabled");
+    return mCamera->previewEnabled();
+}
+
 status_t Camera::autoFocus()
 {
     LOGV("autoFocus");
diff --git a/libs/ui/ICamera.cpp b/libs/ui/ICamera.cpp
index 6a2dc6b..7b0922e 100644
--- a/libs/ui/ICamera.cpp
+++ b/libs/ui/ICamera.cpp
@@ -35,7 +35,10 @@
     TAKE_PICTURE,
     SET_PARAMETERS,
     GET_PARAMETERS,
-    CONNECT
+    CONNECT,
+    LOCK,
+    UNLOCK,
+    PREVIEW_ENABLED
 };
 
 class BpCamera: public BpInterface<ICamera>
@@ -96,6 +99,16 @@
         remote()->transact(STOP_PREVIEW, data, &reply);
     }
 
+    // check preview state
+    bool previewEnabled()
+    {
+        LOGV("previewEnabled");
+        Parcel data, reply;
+        data.writeInterfaceToken(ICamera::getInterfaceDescriptor());
+        remote()->transact(PREVIEW_ENABLED, data, &reply);
+        return reply.readInt32();
+    }
+
     // auto focus
     status_t autoFocus()
     {
@@ -146,6 +159,20 @@
         remote()->transact(CONNECT, data, &reply);
         return reply.readInt32();
     }
+    virtual status_t lock()
+    {
+        Parcel data, reply;
+        data.writeInterfaceToken(ICamera::getInterfaceDescriptor());
+        remote()->transact(LOCK, data, &reply);
+        return reply.readInt32();
+    }
+    virtual status_t unlock()
+    {
+        Parcel data, reply;
+        data.writeInterfaceToken(ICamera::getInterfaceDescriptor());
+        remote()->transact(UNLOCK, data, &reply);
+        return reply.readInt32();
+    }
 };
 
 IMPLEMENT_META_INTERFACE(Camera, "android.hardware.ICamera");
@@ -194,6 +221,12 @@
             stopPreview();
             return NO_ERROR;
         } break;
+        case PREVIEW_ENABLED: {
+            LOGV("PREVIEW_ENABLED");
+            CHECK_INTERFACE(ICamera, data, reply);
+            reply->writeInt32(previewEnabled());
+            return NO_ERROR;
+        } break;
         case AUTO_FOCUS: {
             LOGV("AUTO_FOCUS");
             CHECK_INTERFACE(ICamera, data, reply);
@@ -225,6 +258,16 @@
             reply->writeInt32(connect(cameraClient));
             return NO_ERROR;
         } break;
+        case LOCK: {
+            CHECK_INTERFACE(ICamera, data, reply);
+            reply->writeInt32(lock());
+            return NO_ERROR;
+        } break;
+        case UNLOCK: {
+            CHECK_INTERFACE(ICamera, data, reply);
+            reply->writeInt32(unlock());
+            return NO_ERROR;
+        } break;
         default:
             return BBinder::onTransact(code, data, reply, flags);
     }
diff --git a/libs/ui/IOverlay.cpp b/libs/ui/IOverlay.cpp
index 59d1ea0..fed47c2 100644
--- a/libs/ui/IOverlay.cpp
+++ b/libs/ui/IOverlay.cpp
@@ -27,7 +27,6 @@
 
 enum {
     DESTROY = IBinder::FIRST_CALL_TRANSACTION, // one-way transaction
-    SWAP_BUFFERS,
 };
 
 class BpOverlay : public BpInterface<IOverlay>
@@ -44,14 +43,6 @@
         data.writeInterfaceToken(IOverlay::getInterfaceDescriptor());
         remote()->transact(DESTROY, data, &reply, IBinder::FLAG_ONEWAY);
     }
-
-    virtual ssize_t swapBuffers()
-    {
-        Parcel data, reply;
-        data.writeInterfaceToken(IOverlay::getInterfaceDescriptor());
-        remote()->transact(SWAP_BUFFERS, data, &reply);
-        return reply.readInt32();
-    }
 };
 
 IMPLEMENT_META_INTERFACE(Overlay, "android.ui.IOverlay");
@@ -73,12 +64,6 @@
             destroy();
             return NO_ERROR;
         } break;
-        case SWAP_BUFFERS: {
-            CHECK_INTERFACE(IOverlay, data, reply);
-            ssize_t offset = swapBuffers();
-            reply->writeInt32(offset);
-            return NO_ERROR;
-        } break;
         default:
             return BBinder::onTransact(code, data, reply, flags);
     }
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index c1c9596..54f78fe 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -73,7 +73,7 @@
         remote()->transact(UNREGISTER_BUFFERS, data, &reply);
     }
 
-    virtual sp<Overlay> createOverlay(
+    virtual sp<OverlayRef> createOverlay(
              uint32_t w, uint32_t h, int32_t format)
     {
         Parcel data, reply;
@@ -82,7 +82,7 @@
         data.writeInt32(h);
         data.writeInt32(format);
         remote()->transact(CREATE_OVERLAY, data, &reply);
-        return Overlay::readFromParcel(reply);
+        return OverlayRef::readFromParcel(reply);
     }
 };
 
@@ -128,8 +128,8 @@
             int w = data.readInt32();
             int h = data.readInt32();
             int f = data.readInt32();
-            sp<Overlay> o = createOverlay(w, h, w);
-            return Overlay::writeToParcel(reply, o);
+            sp<OverlayRef> o = createOverlay(w, h, w);
+            return OverlayRef::writeToParcel(reply, o);
         } break;
         default:
             return BBinder::onTransact(code, data, reply, flags);
diff --git a/libs/ui/Overlay.cpp b/libs/ui/Overlay.cpp
index 2267c3e..a79950c 100644
--- a/libs/ui/Overlay.cpp
+++ b/libs/ui/Overlay.cpp
@@ -16,86 +16,114 @@
 
 #include <utils/IMemory.h>
 #include <utils/Parcel.h>
+#include <utils/Errors.h>
+#include <utils/MemoryHeapBase.h>
 
 #include <ui/IOverlay.h>
 #include <ui/Overlay.h>
 
+#include <hardware/overlay.h>
+
 namespace android {
 
-Overlay::Overlay(overlay_handle_t* handle, 
-        const sp<IOverlay>& o, const sp<IMemoryHeap>& heap, 
-        uint32_t w, uint32_t h, int32_t f, uint32_t ws, uint32_t hs)
-    : mOverlay(o), mHeap(heap), mCurrentBufferOffset(0), mOverlayHandle(handle),
-      mWidth(w), mHeight(h), mFormat(f), mWidthStride(ws), mHeightStride(hs)
+Overlay::Overlay(const sp<OverlayRef>& overlayRef)
+    : mOverlayRef(overlayRef), mOverlayData(0), mStatus(NO_INIT)
 {
+    mOverlayData = NULL;
+    hw_module_t const* module;
+    if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
+        if (overlay_data_open(module, &mOverlayData) == NO_ERROR) {
+            mStatus = mOverlayData->initialize(mOverlayData,
+                    overlayRef->mOverlayHandle);
+        }
+    }
 }
 
-Overlay::Overlay(overlay_t* overlay, 
-        const sp<IOverlay>& o, const sp<IMemoryHeap>& heap)
-    : mOverlay(o), mHeap(heap) 
-{
-    mCurrentBufferOffset = 0; 
-    mOverlayHandle = overlay->getHandleRef(overlay);
-    mWidth = overlay->w;
-    mHeight = overlay->h;
-    mFormat = overlay->format; 
-    mWidthStride = overlay->w_stride;
-    mHeightStride = overlay->h_stride;
-}
-
-
 Overlay::~Overlay() {
+    if (mOverlayData) {
+        overlay_data_close(mOverlayData);
+    }
+}
+
+overlay_buffer_t Overlay::dequeueBuffer()
+{
+    return mOverlayData->dequeueBuffer(mOverlayData);
+}
+
+int Overlay::queueBuffer(overlay_buffer_t buffer)
+{
+    return mOverlayData->queueBuffer(mOverlayData, buffer);
+}
+
+void* Overlay::getBufferAddress(overlay_buffer_t buffer)
+{
+    return mOverlayData->getBufferAddress(mOverlayData, buffer);
 }
 
 void Overlay::destroy() {  
-    mOverlay->destroy();
+    mOverlayRef->mOverlayChanel->destroy();
 }
 
-status_t Overlay::swapBuffers() {
-    ssize_t result = mOverlay->swapBuffers();
-    if (result < 0)
-        return status_t(result);
-    mCurrentBufferOffset = result;
-    return NO_ERROR;
+status_t Overlay::getStatus() const {
+    return mStatus;
 }
 
 overlay_handle_t const* Overlay::getHandleRef() const {
-    return mOverlayHandle;
-}
-
-size_t Overlay::getBufferOffset() const {
-    return mCurrentBufferOffset;
-}
-
-sp<IMemoryHeap> Overlay::getHeap() const {
-    return mHeap;
+    return mOverlayRef->mOverlayHandle;
 }
 
 uint32_t Overlay::getWidth() const {
-    return mWidth;
+    return mOverlayRef->mWidth;
 }
 
 uint32_t Overlay::getHeight() const {
-    return mHeight;
+    return mOverlayRef->mHeight;
 }
 
 int32_t Overlay::getFormat() const {
-    return mFormat;
+    return mOverlayRef->mFormat;
 }
 
 int32_t Overlay::getWidthStride() const {
-    return mWidthStride;
+    return mOverlayRef->mWidthStride;
 }
 
 int32_t Overlay::getHeightStride() const {
-    return mHeightStride;
+    return mOverlayRef->mHeightStride;
+}
+// ----------------------------------------------------------------------------
+
+OverlayRef::OverlayRef() 
+ : mOverlayHandle(0),
+    mWidth(0), mHeight(0), mFormat(0), mWidthStride(0), mHeightStride(0),
+    mOwnHandle(true)
+{    
 }
 
-sp<Overlay> Overlay::readFromParcel(const Parcel& data) {
-    sp<Overlay> result;
+OverlayRef::OverlayRef(overlay_handle_t const* handle, const sp<IOverlay>& chanel,
+         uint32_t w, uint32_t h, int32_t f, uint32_t ws, uint32_t hs)
+    : mOverlayHandle(handle), mOverlayChanel(chanel),
+    mWidth(w), mHeight(h), mFormat(f), mWidthStride(ws), mHeightStride(hs),
+    mOwnHandle(false)
+{
+}
+
+OverlayRef::~OverlayRef()
+{
+    if (mOwnHandle) {
+        /* FIXME: handles should be promoted to "real" API and be handled by 
+         * the framework */
+        for (int i=0 ; i<mOverlayHandle->numFds ; i++) {
+            close(mOverlayHandle->fds[i]);
+        }
+        free((void*)mOverlayHandle);
+    }
+}
+
+sp<OverlayRef> OverlayRef::readFromParcel(const Parcel& data) {
+    sp<OverlayRef> result;
     sp<IOverlay> overlay = IOverlay::asInterface(data.readStrongBinder());
     if (overlay != NULL) {
-        sp<IMemoryHeap> heap = IMemoryHeap::asInterface(data.readStrongBinder());
         uint32_t w = data.readInt32();
         uint32_t h = data.readInt32();
         uint32_t f = data.readInt32();
@@ -111,15 +139,21 @@
             handle->fds[i] = data.readFileDescriptor();
         for (int i=0 ; i<numint ; i++)
             handle->data[i] = data.readInt32();
-        result = new Overlay(handle, overlay, heap, w, h, f, ws, hs);
+        result = new OverlayRef();
+        result->mOverlayHandle = handle;
+        result->mOverlayChanel = overlay;
+        result->mWidth = w;
+        result->mHeight = h;
+        result->mFormat = f;
+        result->mWidthStride = ws;
+        result->mHeightStride = hs;
     }
     return result;
 }
 
-status_t Overlay::writeToParcel(Parcel* reply, const sp<Overlay>& o) {
+status_t OverlayRef::writeToParcel(Parcel* reply, const sp<OverlayRef>& o) {
     if (o != NULL) {
-        reply->writeStrongBinder(o->mOverlay->asBinder());
-        reply->writeStrongBinder(o->mHeap->asBinder());
+        reply->writeStrongBinder(o->mOverlayChanel->asBinder());
         reply->writeInt32(o->mWidth);
         reply->writeInt32(o->mHeight);
         reply->writeInt32(o->mFormat);
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 3e07f2b..26e694a 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -21,8 +21,6 @@
 #include <utils/Debug.h>
 #include <utils/String8.h>
 #include <ui/Region.h>
-#include <corecg/SkRegion.h>
-#include <corecg/SkRect.h>
 
 namespace android {
 
diff --git a/libs/utils/MemoryHeapBase.cpp b/libs/utils/MemoryHeapBase.cpp
index 59963c9..8251728 100644
--- a/libs/utils/MemoryHeapBase.cpp
+++ b/libs/utils/MemoryHeapBase.cpp
@@ -119,19 +119,24 @@
         // if it didn't work, let mmap() fail.
     }
 
-    void* base = (uint8_t*)mmap(0, size,
-            PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
-    if (base == MAP_FAILED) {
-        LOGE("mmap(fd=%d, size=%u) failed (%s)",
-                fd, uint32_t(size), strerror(errno));
-        close(fd);
-        return -errno;
+    if ((mFlags & DONT_MAP_LOCALLY) == 0) {
+        void* base = (uint8_t*)mmap(0, size,
+                PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
+        if (base == MAP_FAILED) {
+            LOGE("mmap(fd=%d, size=%u) failed (%s)",
+                    fd, uint32_t(size), strerror(errno));
+            close(fd);
+            return -errno;
+        }
+        //LOGD("mmap(fd=%d, base=%p, size=%lu)", fd, base, size);
+        mBase = base;
+        mNeedUnmap = true;
+    } else  {
+        mBase = 0; // not MAP_FAILED
+        mNeedUnmap = false;
     }
-    //LOGD("mmap(fd=%d, base=%p, size=%lu)", fd, base, size);
     mFD = fd;
-    mBase = base;
     mSize = size;
-    mNeedUnmap = true;
     return NO_ERROR;
 }