Receive refresh rate callbacks from DMS
AChoreographer will use DMS as the source of truth for these callbacks
instead of SurfaceFlinger.
Bug: 154874011
Test: ChoreographerNativeTest
Tes: Manually verify that HWUI is processing refresh rate callbacks
Change-Id: I961a7d1ab335800d3e260ba7564ddca9c0595cfc
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index 9e7086e..64acbd7 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -81,19 +81,19 @@
status_t stealReceiveChannel(gui::BitTube* outChannel) override;
status_t setVsyncRate(uint32_t rate) override;
void requestNextVsync() override; // asynchronous
- void toggleConfigEvents(ISurfaceComposer::ConfigChanged configChangeFlag) override;
+ void requestLatestConfig() override; // asynchronous
// Called in response to requestNextVsync.
const ResyncCallback resyncCallback;
VSyncRequest vsyncRequest = VSyncRequest::None;
- std::atomic<ISurfaceComposer::ConfigChanged> mConfigChanged =
+ ISurfaceComposer::ConfigChanged mConfigChanged =
ISurfaceComposer::ConfigChanged::eConfigChangedSuppress;
// Store whether we need to force dispatching a config change separately -
// if mConfigChanged ever changes before the config change is dispatched
// then we still need to propagate an initial config to the app if we
// haven't already.
- std::atomic<bool> mForcedConfigChangeDispatch = false;
+ bool mForcedConfigChangeDispatch = false;
private:
virtual void onFirstRef();
@@ -129,11 +129,10 @@
virtual void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) = 0;
// Requests the next vsync. If resetIdleTimer is set to true, it resets the idle timer.
virtual void requestNextVsync(const sp<EventThreadConnection>& connection) = 0;
-
// Dispatches the most recent configuration
// Usage of this method assumes that only the primary internal display
// supports multiple display configurations.
- virtual void requestLatestConfig() = 0;
+ virtual void requestLatestConfig(const sp<EventThreadConnection>& connection) = 0;
// Retrieves the number of event connections tracked by this EventThread.
virtual size_t getEventThreadConnectionCount() = 0;
@@ -154,7 +153,7 @@
status_t registerDisplayEventConnection(const sp<EventThreadConnection>& connection) override;
void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) override;
void requestNextVsync(const sp<EventThreadConnection>& connection) override;
- void requestLatestConfig() override;
+ void requestLatestConfig(const sp<EventThreadConnection>& connection) override;
// called before the screen is turned off from main thread
void onScreenReleased() override;