Return values in PointerController's getters

Rather than passing pointers in to get output from the functions, return
values from getPosition() and getBounds().

Bug: 245989146
Bug: 21566609
Test: Build, presubmit
Change-Id: I8ffb88d6ce1e572853df62a27dfd84c470ce8263
diff --git a/services/inputflinger/tests/FakePointerController.cpp b/services/inputflinger/tests/FakePointerController.cpp
index 28dad95..ad311f9 100644
--- a/services/inputflinger/tests/FakePointerController.cpp
+++ b/services/inputflinger/tests/FakePointerController.cpp
@@ -45,9 +45,8 @@
     return mButtonState;
 }
 
-void FakePointerController::getPosition(float* outX, float* outY) const {
-    *outX = mX;
-    *outY = mY;
+FloatPoint FakePointerController::getPosition() const {
+    return {mX, mY};
 }
 
 int32_t FakePointerController::getDisplayId() const {
@@ -59,8 +58,7 @@
 }
 
 void FakePointerController::assertPosition(float x, float y) {
-    float actualX, actualY;
-    getPosition(&actualX, &actualY);
+    const auto [actualX, actualY] = getPosition();
     ASSERT_NEAR(x, actualX, 1);
     ASSERT_NEAR(y, actualY, 1);
 }
@@ -69,13 +67,8 @@
     return mIsPointerShown;
 }
 
-bool FakePointerController::getBounds(float* outMinX, float* outMinY, float* outMaxX,
-                                      float* outMaxY) const {
-    *outMinX = mMinX;
-    *outMinY = mMinY;
-    *outMaxX = mMaxX;
-    *outMaxY = mMaxY;
-    return mHaveBounds;
+std::optional<FloatRect> FakePointerController::getBounds() const {
+    return mHaveBounds ? std::make_optional<FloatRect>(mMinX, mMinY, mMaxX, mMaxY) : std::nullopt;
 }
 
 void FakePointerController::move(float deltaX, float deltaY) {
diff --git a/services/inputflinger/tests/FakePointerController.h b/services/inputflinger/tests/FakePointerController.h
index dd56e65..6d7bbeb 100644
--- a/services/inputflinger/tests/FakePointerController.h
+++ b/services/inputflinger/tests/FakePointerController.h
@@ -34,7 +34,7 @@
     void setPosition(float x, float y) override;
     void setButtonState(int32_t buttonState) override;
     int32_t getButtonState() const override;
-    void getPosition(float* outX, float* outY) const override;
+    FloatPoint getPosition() const override;
     int32_t getDisplayId() const override;
     void setDisplayViewport(const DisplayViewport& viewport) override;
 
@@ -42,7 +42,7 @@
     bool isPointerShown();
 
 private:
-    bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const override;
+    std::optional<FloatRect> getBounds() const override;
     void move(float deltaX, float deltaY) override;
     void fade(Transition) override;
     void unfade(Transition) override;
diff --git a/services/inputflinger/tests/fuzzers/MapperHelpers.h b/services/inputflinger/tests/fuzzers/MapperHelpers.h
index 546121d..5d7bf4b 100644
--- a/services/inputflinger/tests/fuzzers/MapperHelpers.h
+++ b/services/inputflinger/tests/fuzzers/MapperHelpers.h
@@ -225,14 +225,23 @@
 public:
     FuzzPointerController(std::shared_ptr<ThreadSafeFuzzedDataProvider> mFdp) : mFdp(mFdp) {}
     ~FuzzPointerController() {}
-    bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const override {
-        return mFdp->ConsumeBool();
+    std::optional<FloatRect> getBounds() const override {
+        if (mFdp->ConsumeBool()) {
+            return {};
+        } else {
+            return FloatRect{mFdp->ConsumeFloatingPoint<float>(),
+                             mFdp->ConsumeFloatingPoint<float>(),
+                             mFdp->ConsumeFloatingPoint<float>(),
+                             mFdp->ConsumeFloatingPoint<float>()};
+        }
     }
     void move(float deltaX, float deltaY) override {}
     void setButtonState(int32_t buttonState) override {}
     int32_t getButtonState() const override { return mFdp->ConsumeIntegral<int32_t>(); }
     void setPosition(float x, float y) override {}
-    void getPosition(float* outX, float* outY) const override {}
+    FloatPoint getPosition() const override {
+        return {mFdp->ConsumeFloatingPoint<float>(), mFdp->ConsumeFloatingPoint<float>()};
+    }
     void fade(Transition transition) override {}
     void unfade(Transition transition) override {}
     void setPresentation(Presentation presentation) override {}