Refactor use of services in InputMappers.
Create InputDeviceContext class to hide direct EventHub and
InputDevice accesses from InputMappers.
Test: atest inputflinger_tests libinput_tests
Change-Id: I05f9c808fc1a6f4c9207bd29fde50b76ec5655bb
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index f42ddcf..d195a07 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -38,17 +38,17 @@
delete[] mSlots;
}
-void MultiTouchMotionAccumulator::configure(InputDevice* device, size_t slotCount,
+void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount,
bool usingSlotsProtocol) {
mSlotCount = slotCount;
mUsingSlotsProtocol = usingSlotsProtocol;
- mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
+ mHaveStylus = deviceContext.hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
delete[] mSlots;
mSlots = new Slot[slotCount];
}
-void MultiTouchMotionAccumulator::reset(InputDevice* device) {
+void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
// Unfortunately there is no way to read the initial contents of the slots.
// So when we reset the accumulator, we must assume they are all zeroes.
if (mUsingSlotsProtocol) {
@@ -62,8 +62,7 @@
// This can cause the touch point to "jump", but at least there will be
// no stuck touches.
int32_t initialSlot;
- status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(), ABS_MT_SLOT,
- &initialSlot);
+ status_t status = deviceContext.getAbsoluteAxisValue(ABS_MT_SLOT, &initialSlot);
if (status) {
ALOGD("Could not retrieve current multitouch slot index. status=%d", status);
initialSlot = -1;
@@ -218,12 +217,13 @@
// --- MultiTouchInputMapper ---
-MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : TouchInputMapper(device) {}
+MultiTouchInputMapper::MultiTouchInputMapper(InputDeviceContext& deviceContext)
+ : TouchInputMapper(deviceContext) {}
MultiTouchInputMapper::~MultiTouchInputMapper() {}
void MultiTouchInputMapper::reset(nsecs_t when) {
- mMultiTouchMotionAccumulator.reset(getDevice());
+ mMultiTouchMotionAccumulator.reset(getDeviceContext());
mPointerIdBits.clear();
@@ -353,9 +353,10 @@
getDeviceName().c_str(), slotCount, MAX_SLOTS);
slotCount = MAX_SLOTS;
}
- mMultiTouchMotionAccumulator.configure(getDevice(), slotCount, true /*usingSlotsProtocol*/);
+ mMultiTouchMotionAccumulator.configure(getDeviceContext(), slotCount,
+ true /*usingSlotsProtocol*/);
} else {
- mMultiTouchMotionAccumulator.configure(getDevice(), MAX_POINTERS,
+ mMultiTouchMotionAccumulator.configure(getDeviceContext(), MAX_POINTERS,
false /*usingSlotsProtocol*/);
}
}