Revert "Move proto definitions to external/perfetto"
This reverts commit bec51fdc3c8a42cbcb833d7d14800fbb0a14a7f3.
Reason for revert: 298512106
Change-Id: Icb9d6d5a23176a809c3b71bcaa3928b03dfb0622
diff --git a/services/surfaceflinger/layerproto/common.proto b/services/surfaceflinger/layerproto/common.proto
new file mode 100644
index 0000000..5e20d4d
--- /dev/null
+++ b/services/surfaceflinger/layerproto/common.proto
@@ -0,0 +1,92 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+syntax = "proto3";
+option optimize_for = LITE_RUNTIME;
+package android.surfaceflinger;
+
+message RegionProto {
+ reserved 1; // Previously: uint64 id
+ repeated RectProto rect = 2;
+}
+
+message RectProto {
+ int32 left = 1;
+ int32 top = 2;
+ int32 right = 3;
+ int32 bottom = 4;
+}
+
+message SizeProto {
+ int32 w = 1;
+ int32 h = 2;
+}
+
+message TransformProto {
+ float dsdx = 1;
+ float dtdx = 2;
+ float dsdy = 3;
+ float dtdy = 4;
+ int32 type = 5;
+}
+
+message ColorProto {
+ float r = 1;
+ float g = 2;
+ float b = 3;
+ float a = 4;
+}
+
+message InputWindowInfoProto {
+ uint32 layout_params_flags = 1;
+ int32 layout_params_type = 2;
+ RectProto frame = 3;
+ RegionProto touchable_region = 4;
+
+ int32 surface_inset = 5;
+ bool visible = 6;
+ bool can_receive_keys = 7 [deprecated = true];
+ bool focusable = 8;
+ bool has_wallpaper = 9;
+
+ float global_scale_factor = 10;
+ float window_x_scale = 11 [deprecated = true];
+ float window_y_scale = 12 [deprecated = true];
+
+ int32 crop_layer_id = 13;
+ bool replace_touchable_region_with_crop = 14;
+ RectProto touchable_region_crop = 15;
+ TransformProto transform = 16;
+ uint32 input_config = 17;
+}
+
+message BlurRegion {
+ uint32 blur_radius = 1;
+ uint32 corner_radius_tl = 2;
+ uint32 corner_radius_tr = 3;
+ uint32 corner_radius_bl = 4;
+ float corner_radius_br = 5;
+ float alpha = 6;
+ int32 left = 7;
+ int32 top = 8;
+ int32 right = 9;
+ int32 bottom = 10;
+}
+
+message ColorTransformProto {
+ // This will be a 4x4 matrix of float values
+ repeated float val = 1;
+}