BQ: Improved buffer/slot tracking
- Explicitly track active buffers and unused slots on top of the
already existing tracking for free slots and free buffers.
Change-Id: Ife2678678e96f0eb0b3fb21571058378134bd868
diff --git a/include/gui/BufferQueueProducer.h b/include/gui/BufferQueueProducer.h
index 645a07b..dc05e98 100644
--- a/include/gui/BufferQueueProducer.h
+++ b/include/gui/BufferQueueProducer.h
@@ -187,9 +187,9 @@
// BufferQueueCore::INVALID_BUFFER_SLOT otherwise
int getFreeBufferLocked() const;
- // Returns the next free slot if one less than or equal to maxBufferCount
- // is available or BufferQueueCore::INVALID_BUFFER_SLOT otherwise
- int getFreeSlotLocked(int maxBufferCount) const;
+ // Returns the next free slot if one is available or
+ // BufferQueueCore::INVALID_BUFFER_SLOT otherwise
+ int getFreeSlotLocked() const;
// waitForFreeSlotThenRelock finds the oldest slot in the FREE state. It may
// block if there are no available slots and we are not in non-blocking
@@ -200,8 +200,7 @@
Dequeue,
Attach,
};
- status_t waitForFreeSlotThenRelock(FreeSlotCaller caller, int* found,
- status_t* returnFlags) const;
+ status_t waitForFreeSlotThenRelock(FreeSlotCaller caller, int* found) const;
sp<BufferQueueCore> mCore;