Merge "BufferQueueProducer: queueBuffer() CPU throttling only in async mode" into main
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a4d105d..da74e9c 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -45,7 +45,10 @@
 
 #include <system/window.h>
 
+#include <com_android_graphics_libgui_flags.h>
+
 namespace android {
+using namespace com::android::graphics::libgui;
 
 // Macros for include BufferQueueCore information in log messages
 #define BQ_LOGV(x, ...)                                                                           \
@@ -924,6 +927,7 @@
     uint64_t currentFrameNumber = 0;
     BufferItem item;
     int connectedApi;
+    bool enableEglCpuThrottling = true;
     sp<Fence> lastQueuedFence;
 
     { // Autolock scope
@@ -1097,6 +1101,9 @@
         VALIDATE_CONSISTENCY();
 
         connectedApi = mCore->mConnectedApi;
+        if (flags::bq_producer_throttles_only_async_mode()) {
+            enableEglCpuThrottling = mCore->mAsyncMode || mCore->mDequeueBufferCannotBlock;
+        }
         lastQueuedFence = std::move(mLastQueueBufferFence);
 
         mLastQueueBufferFence = std::move(acquireFence);
@@ -1142,7 +1149,7 @@
     }
 
     // Wait without lock held
-    if (connectedApi == NATIVE_WINDOW_API_EGL) {
+    if (connectedApi == NATIVE_WINDOW_API_EGL && enableEglCpuThrottling) {
         // Waiting here allows for two full buffers to be queued but not a
         // third. In the event that frames take varying time, this makes a
         // small trade-off in favor of latency rather than throughput.
diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig
index df9b73b..d3f2899 100644
--- a/libs/gui/libgui_flags.aconfig
+++ b/libs/gui/libgui_flags.aconfig
@@ -106,4 +106,12 @@
   description: "Remove usage of IGBPs in the libcameraservice."
   bug: "342197849"
   is_fixed_read_only: true
-} # wb_libcameraservice
\ No newline at end of file
+} # wb_libcameraservice
+
+flag {
+  name: "bq_producer_throttles_only_async_mode"
+  namespace: "core_graphics"
+  description: "BufferQueueProducer only CPU throttle on queueBuffer() in async mode."
+  bug: "359252619"
+  is_fixed_read_only: true
+} # bq_producer_throttles_only_async_mode