Merge "Remove redundant calls and correct some comments." into main
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
index df44e75..48f874e 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
@@ -36,7 +36,7 @@
namespace compositionengine {
/**
- * Encapsulates all the state and functionality for how colors should be
+ * Encapsulates all the states and functionality for how colors should be
* transformed for a display
*/
class DisplayColorProfile {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index a3d8639..77cd8e4 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -61,7 +61,7 @@
} // namespace impl
/**
- * Encapsulates all the state involved with composing layers for an output
+ * Encapsulates all the states involved with composing layers for an output
*/
class Output {
public:
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index 7b0af3a..6c419da 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -90,7 +90,7 @@
// The source crop for this layer on this output
FloatRect sourceCrop;
- // The buffer transform to use for this layer o on this output.
+ // The buffer transform to use for this layer on this output.
Hwc2::Transform bufferTransform{static_cast<Hwc2::Transform>(0)};
// The dataspace for this layer
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index 23bb54c..3d9979f 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -95,7 +95,6 @@
z = 0;
layerStack = ui::DEFAULT_LAYER_STACK;
transformToDisplayInverse = false;
- dataspace = ui::Dataspace::UNKNOWN;
desiredHdrSdrRatio = 1.f;
currentHdrSdrRatio = 1.f;
dataspaceRequested = false;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 7ea547d..c1f9a37 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -4175,7 +4175,6 @@
prepareBasicGeometryCompositionState();
prepareGeometryCompositionState();
snapshot->roundedCorner = getRoundedCornerState();
- snapshot->stretchEffect = getStretchEffect();
snapshot->transformedBounds = mScreenBounds;
if (mEffectiveShadowRadius > 0.f) {
snapshot->shadowSettings = mFlinger->mDrawingState.globalShadowSettings;