SurfaceFlinger: only ExplicitDefault can use appRequestRange
This change is limiting layers that are ExplicitExactOrMultiple from
using a refresh rate outside of the primary range. When these layers
are visible and there is an interaction with the device, we usually
change the refresh rate due to other layers that are animating. Letting
layers that are ExplicitExactOrMultiple to pick a refresh rate from the
extended appRequestRange results in refresh rate changes which are not
desired.
Bug: 159940172
Test: YouTube when the device the primary range is restricted
Change-Id: I6aa60c359d690a92342963cb14bdeece4e6d5c5f
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 03d4460..1f6f166 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -1130,15 +1130,6 @@
auto& lr = layers[0];
RefreshRateConfigs::GlobalSignals consideredSignals;
- lr.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr.desiredRefreshRate = 60.0f;
- lr.name = "60Hz ExplicitExactOrMultiple";
- lr.focused = true;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = true},
- &consideredSignals));
- EXPECT_EQ(false, consideredSignals.touch);
-
lr.vote = LayerVoteType::ExplicitDefault;
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz ExplicitDefault";
@@ -1162,13 +1153,6 @@
auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
auto& lr = layers[0];
- lr.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr.desiredRefreshRate = 90.0f;
- lr.name = "90Hz ExplicitExactOrMultiple";
- lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
-
lr.vote = LayerVoteType::ExplicitDefault;
lr.desiredRefreshRate = 90.0f;
lr.name = "90Hz ExplicitDefault";
@@ -1204,7 +1188,7 @@
refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.focused = true;
- EXPECT_EQ(mExpected60Config,
+ EXPECT_EQ(mExpected90Config,
refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::ExplicitDefault;
@@ -1306,7 +1290,7 @@
EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f));
EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90.f));
EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90.f));
- EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f));
// Layers not focused are not allowed to override primary config
EXPECT_EQ(HWC_CONFIG_ID_60,
@@ -1321,7 +1305,7 @@
// When we're higher than the primary range max due to a layer frame rate setting, touch boost
// shouldn't drag us back down to the primary range max.
EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90.f, /*touch=*/true));
- EXPECT_EQ(HWC_CONFIG_ID_90,
+ EXPECT_EQ(HWC_CONFIG_ID_60,
getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f, /*touch=*/true));
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(