vulkan: Implement new vkGet*ProcAddrBehavior

The primary goal of this change is to switch to the revised GPA
behavior:
- GIPA(NULL, ..) only works for non-dispatched (global) commands
- GIPA(instance, ..) returns functions for commands that dispatch on any
  object type, and the function works for any object of the appropriate
  type if it is a child of the instance.
- GDPA(NULL, ..) returns NULL.
- GDPA(device, ..) returns a device-specific function for the command.

This change refactors/tidies many of the things it modified. Some
notable changes:
- All the loader generated code is now in dispatch.tmpl ->
  dispatch_gen.{h,cpp}, instead of two separate templates.
  - Reorganization allowed generating the dispatch table structures,
    eliminating one source of frequent bugs.
  - Removes some error-prone macro duplication.
  - Handling of extensions and special loader functions is now much
    more uniform and hopefully clearer.
- Loader top- and bottom-level functions are now consistently named with
  _Top and _Bottom suffixes, and are grouped by level in loader.cpp.
- The VkInstance and VkDevice implementations are no longer derived from
  ::VkInstance_T and ::VkDevice_T. Was more trouble than it was worth.
- Renamed 'vtbl' to 'dispatch' in most places.
- Renamed nulldrv template and generated files to match the loader
  naming pattern: null_driver.tmpl -> null_driver_gen.{h,cpp}
  - Now all the entry point prototypes are generated, instead of having
    to be updated by hand (another source of several bugs).

Change-Id: Ic263f802d0d523b18a0f00420b3a722aa04ce299
(cherry picked from commit 3cffb8e837222f413a1fe53522e2cc33366b8eeb)
diff --git a/vulkan/nulldrv/null_driver_gen.h b/vulkan/nulldrv/null_driver_gen.h
new file mode 100644
index 0000000..539e357
--- /dev/null
+++ b/vulkan/nulldrv/null_driver_gen.h
@@ -0,0 +1,178 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This file is generated. Do not edit manually!
+// To regenerate: $ apic template ../api/vulkan.api null_driver.tmpl
+// Requires apic from https://android.googlesource.com/platform/tools/gpu/.
+
+#ifndef NULLDRV_NULL_DRIVER_H
+#define NULLDRV_NULL_DRIVER_H 1
+
+#define VK_PROTOTYPES
+#include <vulkan/vk_android_native_buffer.h>
+#include <vulkan/vulkan.h>
+
+namespace null_driver {
+
+PFN_vkVoidFunction GetGlobalProcAddr(const char* name);
+PFN_vkVoidFunction GetInstanceProcAddr(const char* name);
+
+// clang-format off
+VKAPI_ATTR VkResult CreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
+VKAPI_ATTR void DestroyInstance(VkInstance instance, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult EnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* pName);
+VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* pName);
+VKAPI_ATTR void GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+VKAPI_ATTR void GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
+VKAPI_ATTR VkResult CreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
+VKAPI_ATTR void DestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult EnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+VKAPI_ATTR VkResult EnumerateInstanceExtensionProperties(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+VKAPI_ATTR VkResult EnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+VKAPI_ATTR VkResult EnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+VKAPI_ATTR void GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+VKAPI_ATTR VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
+VKAPI_ATTR VkResult QueueWaitIdle(VkQueue queue);
+VKAPI_ATTR VkResult DeviceWaitIdle(VkDevice device);
+VKAPI_ATTR VkResult AllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
+VKAPI_ATTR void FreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult MapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+VKAPI_ATTR void UnmapMemory(VkDevice device, VkDeviceMemory memory);
+VKAPI_ATTR VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+VKAPI_ATTR VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+VKAPI_ATTR void GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+VKAPI_ATTR void GetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+VKAPI_ATTR VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+VKAPI_ATTR void GetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+VKAPI_ATTR VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+VKAPI_ATTR void GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
+VKAPI_ATTR VkResult QueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
+VKAPI_ATTR VkResult CreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+VKAPI_ATTR void DestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+VKAPI_ATTR VkResult GetFenceStatus(VkDevice device, VkFence fence);
+VKAPI_ATTR VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+VKAPI_ATTR VkResult CreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
+VKAPI_ATTR void DestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
+VKAPI_ATTR void DestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetEventStatus(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult SetEvent(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult ResetEvent(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult CreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
+VKAPI_ATTR void DestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
+VKAPI_ATTR VkResult CreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
+VKAPI_ATTR void DestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
+VKAPI_ATTR void DestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
+VKAPI_ATTR void DestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+VKAPI_ATTR VkResult CreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
+VKAPI_ATTR void DestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
+VKAPI_ATTR void DestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
+VKAPI_ATTR void DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
+VKAPI_ATTR VkResult MergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+VKAPI_ATTR VkResult CreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+VKAPI_ATTR VkResult CreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+VKAPI_ATTR void DestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
+VKAPI_ATTR void DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
+VKAPI_ATTR void DestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
+VKAPI_ATTR void DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
+VKAPI_ATTR void DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
+VKAPI_ATTR VkResult AllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
+VKAPI_ATTR VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
+VKAPI_ATTR void UpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+VKAPI_ATTR VkResult CreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
+VKAPI_ATTR void DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+VKAPI_ATTR void DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+VKAPI_ATTR VkResult CreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
+VKAPI_ATTR void DestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
+VKAPI_ATTR VkResult AllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR void FreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR VkResult BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
+VKAPI_ATTR VkResult EndCommandBuffer(VkCommandBuffer commandBuffer);
+VKAPI_ATTR VkResult ResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
+VKAPI_ATTR void CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+VKAPI_ATTR void CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport* pViewports);
+VKAPI_ATTR void CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D* pScissors);
+VKAPI_ATTR void CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
+VKAPI_ATTR void CmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
+VKAPI_ATTR void CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
+VKAPI_ATTR void CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
+VKAPI_ATTR void CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
+VKAPI_ATTR void CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
+VKAPI_ATTR void CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
+VKAPI_ATTR void CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+VKAPI_ATTR void CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+VKAPI_ATTR void CmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+VKAPI_ATTR void CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+VKAPI_ATTR void CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+VKAPI_ATTR void CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+VKAPI_ATTR void CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+VKAPI_ATTR void CmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
+VKAPI_ATTR void CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
+VKAPI_ATTR void CmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+VKAPI_ATTR void CmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+VKAPI_ATTR void CmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
+VKAPI_ATTR void CmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+VKAPI_ATTR void CmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+VKAPI_ATTR void CmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData);
+VKAPI_ATTR void CmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
+VKAPI_ATTR void CmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+VKAPI_ATTR void CmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+VKAPI_ATTR void CmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
+VKAPI_ATTR void CmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+VKAPI_ATTR void CmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+VKAPI_ATTR void CmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+VKAPI_ATTR void CmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const void* const* ppMemoryBarriers);
+VKAPI_ATTR void CmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const void* const* ppMemoryBarriers);
+VKAPI_ATTR void CmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t entry, VkQueryControlFlags flags);
+VKAPI_ATTR void CmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t entry);
+VKAPI_ATTR void CmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount);
+VKAPI_ATTR void CmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t entry);
+VKAPI_ATTR void CmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
+VKAPI_ATTR void CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
+VKAPI_ATTR void CmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
+VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
+VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer);
+VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount, const VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR VkResult GetSwapchainGrallocUsageANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int* grallocUsage);
+VKAPI_ATTR VkResult AcquireImageANDROID(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence);
+VKAPI_ATTR VkResult QueueSignalReleaseImageANDROID(VkQueue queue, VkImage image, int* pNativeFenceFd);
+// clang-format on
+
+}  // namespace null_driver
+
+#endif  // NULLDRV_NULL_DRIVER_H