add support for update-on-demand in SurfaceFlinger
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index aad39a2..a780472 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -52,6 +52,9 @@
framebuffer_device_t const * getDevice() const { return fbDev; }
+ bool isUpdateOnDemand() const { return mUpdateOnDemand; }
+ status_t setUpdateRectangle(const Rect& updateRect);
+
private:
friend class LightRefBase<FramebufferNativeWindow>;
~FramebufferNativeWindow(); // this class cannot be overloaded
@@ -71,6 +74,7 @@
int32_t mNumBuffers;
int32_t mNumFreeBuffers;
int32_t mBufferHead;
+ bool mUpdateOnDemand;
};
// ---------------------------------------------------------------------------