SF: Move ownership of VsyncModulator to Scheduler
...as a prerequisite for calculating the VSYNC deadline of the leader
display (and deriving per-display state from it, e.g. present fences,
traces) in the Scheduler.
Bug: 241285475
Bug: 241285191
Test: Boot
Change-Id: Ieea136616435464dd0756525f94441b8e82ad06a
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 72e0c7b..51d2012 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -224,8 +224,6 @@
const auto fps = selectorPtr->getActiveMode().fps;
mFlinger->mVsyncConfiguration = mFactory.createVsyncConfiguration(fps);
- mFlinger->mVsyncModulator = sp<scheduler::VsyncModulator>::make(
- mFlinger->mVsyncConfiguration->getCurrentConfigs());
mFlinger->mRefreshRateStats =
std::make_unique<scheduler::RefreshRateStats>(*mFlinger->mTimeStats, fps,
@@ -238,16 +236,21 @@
? static_cast<Callback&>(mNoOpSchedulerCallback)
: static_cast<Callback&>(mSchedulerCallback);
+ auto modulatorPtr = sp<scheduler::VsyncModulator>::make(
+ mFlinger->mVsyncConfiguration->getCurrentConfigs());
+
if (useNiceMock) {
mScheduler =
new testing::NiceMock<scheduler::TestableScheduler>(std::move(vsyncController),
std::move(vsyncTracker),
std::move(selectorPtr),
+ std::move(modulatorPtr),
callback);
} else {
mScheduler = new scheduler::TestableScheduler(std::move(vsyncController),
std::move(vsyncTracker),
- std::move(selectorPtr), callback);
+ std::move(selectorPtr),
+ std::move(modulatorPtr), callback);
}
mScheduler->initVsync(mScheduler->getVsyncSchedule().getDispatch(), *mTokenManager, 0ms);
@@ -262,8 +265,6 @@
scheduler::TestableScheduler& mutableScheduler() { return *mScheduler; }
scheduler::mock::SchedulerCallback& mockSchedulerCallback() { return mSchedulerCallback; }
- auto& mutableVsyncModulator() { return mFlinger->mVsyncModulator; }
-
using CreateBufferQueueFunction = surfaceflinger::test::Factory::CreateBufferQueueFunction;
void setCreateBufferQueueFunction(CreateBufferQueueFunction f) {
mFactory.mCreateBufferQueue = f;