SF: adjust kNonExactMatchingPenalty
Give a higher score to frame rates which exact matches by lowering
the scores for other refresh rates, to favor exact (or multiple)
matches when there are multiple refresh rate with a close value.
Bug: b/190578904
Test: SF unit tests
Change-Id: Ia14551e000ee1651a04ab580c4df2afcb2f8edeb
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 98746bc..2bafabd 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -1986,6 +1986,38 @@
}
}
+// b/190578904
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_conflictingVotes) {
+ const DisplayModes displayModes = {
+ createDisplayMode(DisplayModeId(0), 0, (43_Hz).getPeriodNsecs()),
+ createDisplayMode(DisplayModeId(1), 0, (53_Hz).getPeriodNsecs()),
+ createDisplayMode(DisplayModeId(2), 0, (55_Hz).getPeriodNsecs()),
+ createDisplayMode(DisplayModeId(3), 0, (60_Hz).getPeriodNsecs()),
+ };
+
+ const RefreshRateConfigs::GlobalSignals globalSignals = {.touch = false, .idle = false};
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(displayModes,
+ /*currentConfigId=*/displayModes[0]->getId());
+
+ const auto layers = std::vector<LayerRequirement>{
+ LayerRequirement{
+ .vote = LayerVoteType::ExplicitDefault,
+ .desiredRefreshRate = 43_Hz,
+ .seamlessness = Seamlessness::SeamedAndSeamless,
+ .weight = 0.41f,
+ },
+ LayerRequirement{
+ .vote = LayerVoteType::ExplicitExactOrMultiple,
+ .desiredRefreshRate = 53_Hz,
+ .seamlessness = Seamlessness::SeamedAndSeamless,
+ .weight = 0.41f,
+ },
+ };
+
+ EXPECT_EQ(53_Hz, refreshRateConfigs->getBestRefreshRate(layers, globalSignals).getFps());
+}
+
TEST_F(RefreshRateConfigsTest, testComparisonOperator) {
EXPECT_TRUE(mExpected60Config < mExpected90Config);
EXPECT_FALSE(mExpected60Config < mExpected60Config);