Remove id from RegionProto object

The region proto object contains an Id, which is assigned to the memory
address of the Region object.

This information is not necessary on winscope traces, remove.

Test: Flash a device. Collect a SF trace. Open trace in winscope. Check
if Id for region objects is removed from the property list

Change-Id: I4f91745d79d9f1812915836e5e7ac3b416c2052a
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index 02383a6..2d6d33c 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -49,8 +49,6 @@
     Region::const_iterator const tail = region.end();
     // Use a lambda do avoid writing the object header when the object is empty
     RegionProto* regionProto = getRegionProto();
-    uint64_t address = reinterpret_cast<uint64_t>(&region);
-    regionProto->set_id(address);
     while (head != tail) {
         std::function<RectProto*()> getProtoRect = [&]() { return regionProto->add_rect(); };
         writeToProto(*head, getProtoRect);
diff --git a/services/surfaceflinger/layerproto/LayerProtoParser.cpp b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
index 7ab57f9..7288232 100644
--- a/services/surfaceflinger/layerproto/LayerProtoParser.cpp
+++ b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
@@ -132,7 +132,6 @@
 
 LayerProtoParser::Region LayerProtoParser::generateRegion(const RegionProto& regionProto) {
     LayerProtoParser::Region region;
-    region.id = regionProto.id();
     for (int i = 0; i < regionProto.rect_size(); i++) {
         const RectProto& rectProto = regionProto.rect(i);
         region.rects.push_back(generateRect(rectProto));
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index a0fb0a0..fd4695e 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -117,7 +117,7 @@
 }
 
 message RegionProto {
-  uint64 id = 1;
+  reserved 1;  // Previously: uint64 id
   repeated RectProto rect = 2;
 }