Rounded corners

Test: visual
Test: /data/nativetest64/SurfaceFlinger_test/SurfaceFlinger_test
Fixes: 111514493
Change-Id: Ie8f400bbcea3e9653295ea7b75c7eef568fd76c4
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 394b99b..563a44c 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -144,6 +144,7 @@
     void addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags);
     void addLayerStackLocked(Transaction* transaction, int32_t layerId, uint32_t layerStack);
     void addCropLocked(Transaction* transaction, int32_t layerId, const Rect& rect);
+    void addCornerRadiusLocked(Transaction* transaction, int32_t layerId, float cornerRadius);
     void addDeferTransactionLocked(Transaction* transaction, int32_t layerId,
             const sp<const Layer>& layer, uint64_t frameNumber);
     void addOverrideScalingModeLocked(Transaction* transaction, int32_t layerId,