get rid of GraphicPlane
its functionality is now folded into DisplayHardware
there will be more changes in that area.
diff --git a/services/surfaceflinger/LayerDim.h b/services/surfaceflinger/LayerDim.h
index 8770e6d..2d9eaef 100644
--- a/services/surfaceflinger/LayerDim.h
+++ b/services/surfaceflinger/LayerDim.h
@@ -36,7 +36,7 @@
const sp<Client>& client);
virtual ~LayerDim();
- virtual void onDraw(const Region& clip) const;
+ virtual void onDraw(const DisplayHardware& hw, const Region& clip) const;
virtual bool isOpaque() const { return false; }
virtual bool isSecure() const { return false; }
virtual bool isProtectedByApp() const { return false; }