TimeStats & FrameTracer: refactor layerID to layerId

Test: build, flash and boot
Test: atest libsurfaceflinger_unittest
Change-Id: I297dce08dbaf625b56e1e6d47cffead1de440ab7
diff --git a/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
index b5af591..c334bcf 100644
--- a/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
@@ -82,8 +82,8 @@
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
 
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    const int32_t layerId = 5;
+    mFrameTracer->traceNewLayer(layerId, layerName);
 
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
@@ -92,7 +92,7 @@
     tracingSession->StartBlocking();
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
     tracingSession->StopBlocking();
@@ -103,31 +103,31 @@
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
 
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
-    const int32_t secondLayerID = 6;
+    const int32_t layerId = 5;
+    const int32_t secondlayerId = 6;
 
     auto tracingSession = getTracingSessionForTest();
     tracingSession->StartBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
-    mFrameTracer->traceNewLayer(secondLayerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
+    mFrameTracer->traceNewLayer(secondlayerId, layerName);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 2\n");
     tracingSession->StopBlocking();
 
-    mFrameTracer->onDestroy(layerID);
+    mFrameTracer->onDestroy(layerId);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
-    mFrameTracer->onDestroy(layerID);
+    mFrameTracer->onDestroy(layerId);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
-    mFrameTracer->onDestroy(secondLayerID);
+    mFrameTracer->onDestroy(secondlayerId);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
 }
 
 TEST_F(FrameTracerTest, canTraceAfterAddingLayer) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 1;
+    const int32_t layerId = 1;
     const uint32_t bufferID = 2;
     const uint64_t frameNumber = 3;
     const nsecs_t timestamp = 4;
@@ -141,9 +141,9 @@
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
 
-        mFrameTracer->traceTimestamp(layerID, bufferID, frameNumber, timestamp, type, duration);
+        mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
         // Create second trace packet to finalize the previous one.
-        mFrameTracer->traceTimestamp(layerID, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
 
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -157,10 +157,10 @@
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
 
-        mFrameTracer->traceNewLayer(layerID, layerName);
-        mFrameTracer->traceTimestamp(layerID, bufferID, frameNumber, timestamp, type, duration);
+        mFrameTracer->traceNewLayer(layerId, layerName);
+        mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
         // Create second trace packet to finalize the previous one.
-        mFrameTracer->traceTimestamp(layerID, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
 
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -191,7 +191,7 @@
 
 TEST_F(FrameTracerTest, traceFenceTriggersOnNextTraceAfterFenceFired) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -204,10 +204,10 @@
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
         // Trace.
-        mFrameTracer->traceNewLayer(layerID, layerName);
-        mFrameTracer->traceFence(layerID, bufferID, frameNumber, fenceTime, type);
+        mFrameTracer->traceNewLayer(layerId, layerName);
+        mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
         // Create extra trace packet to (hopefully not) trigger and finalize the fence packet.
-        mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
         EXPECT_EQ(raw_trace.size(), 0);
@@ -219,12 +219,12 @@
         tracingSession->StartBlocking();
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
-        mFrameTracer->traceNewLayer(layerID, layerName);
-        mFrameTracer->traceFence(layerID, bufferID, frameNumber, fenceTime, type);
+        mFrameTracer->traceNewLayer(layerId, layerName);
+        mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
         const nsecs_t timestamp = systemTime();
         fenceFactory.signalAllForTest(Fence::NO_FENCE, timestamp);
         // Create extra trace packet to trigger and finalize fence trace packets.
-        mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
 
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -254,7 +254,7 @@
 
 TEST_F(FrameTracerTest, traceFenceWithStartTimeAfterSignalTime_ShouldHaveNoDuration) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -264,24 +264,24 @@
     tracingSession->StartBlocking();
     // Clean up irrelevant traces.
     tracingSession->ReadTraceBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
 
     // traceFence called after fence signalled.
     const nsecs_t signalTime1 = systemTime();
     const nsecs_t startTime1 = signalTime1 + 100000;
     auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence1, type, startTime1);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
 
     // traceFence called before fence signalled.
     const nsecs_t signalTime2 = systemTime();
     const nsecs_t startTime2 = signalTime2 + 100000;
     auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence2, type, startTime2);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
 
     // Create extra trace packet to trigger and finalize fence trace packets.
-    mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+    mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
     tracingSession->StopBlocking();
 
     std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -309,7 +309,7 @@
 
 TEST_F(FrameTracerTest, traceFenceOlderThanDeadline_ShouldBeIgnored) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -321,11 +321,11 @@
     tracingSession->StartBlocking();
     // Clean up irrelevant traces.
     tracingSession->ReadTraceBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence, type);
+    mFrameTracer->traceNewLayer(layerId, layerName);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence, type);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime);
     // Create extra trace packet to trigger and finalize any previous fence packets.
-    mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+    mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
     tracingSession->StopBlocking();
 
     std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -334,7 +334,7 @@
 
 TEST_F(FrameTracerTest, traceFenceWithValidStartTime_ShouldHaveCorrectDuration) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -345,24 +345,24 @@
     tracingSession->StartBlocking();
     // Clean up irrelevant traces.
     tracingSession->ReadTraceBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
 
     // traceFence called after fence signalled.
     const nsecs_t signalTime1 = systemTime();
     const nsecs_t startTime1 = signalTime1 - duration;
     auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence1, type, startTime1);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
 
     // traceFence called before fence signalled.
     const nsecs_t signalTime2 = systemTime();
     const nsecs_t startTime2 = signalTime2 - duration;
     auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence2, type, startTime2);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
 
     // Create extra trace packet to trigger and finalize fence trace packets.
-    mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+    mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
     tracingSession->StopBlocking();
 
     std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 4eb9ec3..7b60fa2 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -170,8 +170,8 @@
     return result;
 }
 
-static std::string genLayerName(int32_t layerID) {
-    return (layerID < 0 ? "PopupWindow:b54fcd1#0" : "com.dummy#") + std::to_string(layerID);
+static std::string genLayerName(int32_t layerId) {
+    return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.dummy#") + std::to_string(layerId);
 }
 
 void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts) {
@@ -560,22 +560,22 @@
     EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
 
     for (size_t i = 0; i < 10000000; ++i) {
-        const int32_t layerID = genRandomInt32(-1, 10);
+        const int32_t layerId = genRandomInt32(-1, 10);
         const int32_t frameNumber = genRandomInt32(1, 10);
         switch (genRandomInt32(0, 100)) {
             case 0:
                 ALOGV("removeTimeRecord");
-                ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerID, frameNumber));
+                ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerId, frameNumber));
                 continue;
             case 1:
                 ALOGV("onDestroy");
-                ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerID));
+                ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerId));
                 continue;
         }
         TimeStamp type = static_cast<TimeStamp>(genRandomInt32(TIME_STAMP_BEGIN, TIME_STAMP_END));
         const int32_t ts = genRandomInt32(1, 1000000000);
-        ALOGV("type[%d], layerID[%d], frameNumber[%d], ts[%d]", type, layerID, frameNumber, ts);
-        setTimeStamp(type, layerID, frameNumber, ts);
+        ALOGV("type[%d], layerId[%d], frameNumber[%d], ts[%d]", type, layerId, frameNumber, ts);
+        setTimeStamp(type, layerId, frameNumber, ts);
     }
 }