TimeStats & FrameTracer: refactor layerID to layerId
Test: build, flash and boot
Test: atest libsurfaceflinger_unittest
Change-Id: I297dce08dbaf625b56e1e6d47cffead1de440ab7
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index d5a9ae1..3757fc7 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1356,9 +1356,9 @@
void Layer::onDisconnect() {
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.onDisconnect();
- const int32_t layerID = getSequence();
- mFlinger->mTimeStats->onDestroy(layerID);
- mFlinger->mFrameTracer->onDestroy(layerID);
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
}
void Layer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,