Return the transform to apply in getLastQueuedBuffer
Bug: 28428955
Change-Id: Id48f7d3bf3f5deb074cf0a6a52a41caac875db41
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 9876d94..85d63b4 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -842,8 +842,10 @@
// Make sure we got the second buffer back
sp<GraphicBuffer> returnedBuffer;
sp<Fence> returnedFence;
+ float transform[16];
ASSERT_EQ(OK,
- mProducer->getLastQueuedBuffer(&returnedBuffer, &returnedFence));
+ mProducer->getLastQueuedBuffer(&returnedBuffer, &returnedFence,
+ transform));
ASSERT_EQ(secondBuffer->getNativeBuffer()->handle,
returnedBuffer->getNativeBuffer()->handle);
}