Return the transform to apply in getLastQueuedBuffer

Bug: 28428955
Change-Id: Id48f7d3bf3f5deb074cf0a6a52a41caac875db41
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 9876d94..85d63b4 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -842,8 +842,10 @@
     // Make sure we got the second buffer back
     sp<GraphicBuffer> returnedBuffer;
     sp<Fence> returnedFence;
+    float transform[16];
     ASSERT_EQ(OK,
-            mProducer->getLastQueuedBuffer(&returnedBuffer, &returnedFence));
+            mProducer->getLastQueuedBuffer(&returnedBuffer, &returnedFence,
+            transform));
     ASSERT_EQ(secondBuffer->getNativeBuffer()->handle,
             returnedBuffer->getNativeBuffer()->handle);
 }