Add AHardwareBuffer as a tone-mapping input.
This is to allow for partners to take gralloc4 metadata into account for
their tone-mapping operation.
Bug: 212641375
Test: builds
Change-Id: Id20291fc1a1a0350a7fff0a8e703f242c68d2b28
diff --git a/libs/shaders/Android.bp b/libs/shaders/Android.bp
index 1cd143e..2f8bf49 100644
--- a/libs/shaders/Android.bp
+++ b/libs/shaders/Android.bp
@@ -30,9 +30,11 @@
shared_libs: [
"android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.common@1.2",
+ "libnativewindow",
],
static_libs: [
+ "libarect",
"libmath",
"libtonemap",
"libui-types",