BQ: Modify consumer buffer count interfaces

- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
  to be hard maximum on the number of buffers that can't be overwritten
  by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
  setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
  overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
  mode. Single buffer mode is now achievable with setMaxBufferCount().

Bug 13174928

Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index 6ef3295..5574c7e 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -66,7 +66,7 @@
                                        GRALLOC_USAGE_HW_COMPOSER);
     mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp));
     mConsumer->setDefaultBufferSize(mHwc.getWidth(disp),  mHwc.getHeight(disp));
-    mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
+    mConsumer->setMaxAcquiredBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS - 1);
 }
 
 status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) {