BQ: Modify consumer buffer count interfaces

- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
  to be hard maximum on the number of buffers that can't be overwritten
  by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
  setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
  overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
  mode. Single buffer mode is now achievable with setMaxBufferCount().

Bug 13174928

Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 115e4db..514b5fc 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -189,6 +189,9 @@
     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
             BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(100));
+
+    EXPECT_EQ(OK, mConsumer->setMaxBufferCount(5));
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(5));
 }
 
 TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
@@ -206,6 +209,28 @@
             BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
 }
 
+TEST_F(BufferQueueTest, SetMaxBufferCountWithLegalValues_Succeeds) {
+    createBufferQueue();
+    sp<DummyConsumer> dc(new DummyConsumer);
+    mConsumer->consumerConnect(dc, false);
+
+    // Test single buffer mode
+    EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
+}
+
+TEST_F(BufferQueueTest, SetMaxBufferCountWithIllegalValues_ReturnsError) {
+    createBufferQueue();
+    sp<DummyConsumer> dc(new DummyConsumer);
+    mConsumer->consumerConnect(dc, false);
+
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(0));
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(
+            BufferQueue::NUM_BUFFER_SLOTS + 1));
+
+    EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(5));
+    EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(3));
+}
+
 TEST_F(BufferQueueTest, DetachAndReattachOnProducerSide) {
     createBufferQueue();
     sp<DummyConsumer> dc(new DummyConsumer);
diff --git a/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp b/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp
index 9776733..b4e25f3 100644
--- a/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGLThreadToGL_test.cpp
@@ -134,8 +134,6 @@
         }
     };
 
-    ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
-
     runProducerThread(new PT());
 
     // Allow three frames to be rendered and queued before starting the
diff --git a/libs/gui/tests/SurfaceTextureGLToGL_test.cpp b/libs/gui/tests/SurfaceTextureGLToGL_test.cpp
index 6edbfb8..b3f6066 100644
--- a/libs/gui/tests/SurfaceTextureGLToGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGLToGL_test.cpp
@@ -29,8 +29,9 @@
     mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
 
     // This test requires 3 buffers to avoid deadlock because we're
-    // both producer and consumer, and only using one thread.
-    mST->setDefaultMaxBufferCount(3);
+    // both producer and consumer, and only using one thread. Set max dequeued
+    // to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
 
     // Do the producer side of things
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
@@ -81,7 +82,8 @@
     mST->setDefaultBufferSize(texWidth, texHeight);
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
 
     // Do the producer side of things
     EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
@@ -330,7 +332,8 @@
     enum { texHeight = 64 };
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
 
     // Set the user buffer size.
     native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight);
@@ -387,7 +390,8 @@
     enum { texHeight = 16 };
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
 
     // Set the transform hint.
     mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
@@ -448,7 +452,8 @@
     enum { texHeight = 16 };
 
     // This test requires 3 buffers to complete run on a single thread.
-    mST->setDefaultMaxBufferCount(3);
+    // Set max dequeued to 2, and max acquired already defaults to 1.
+    ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2));
 
     // Set the transform hint.
     mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
diff --git a/libs/gui/tests/SurfaceTextureGL_test.cpp b/libs/gui/tests/SurfaceTextureGL_test.cpp
index fad133f..0e85b90 100644
--- a/libs/gui/tests/SurfaceTextureGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGL_test.cpp
@@ -190,7 +190,6 @@
     enum { texHeight = 16 };
     enum { numFrames = 1024 };
 
-    ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
             texWidth, texHeight));
     ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
@@ -658,8 +657,6 @@
         Mutex mMutex;
     };
 
-    ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
-
     sp<Thread> pt(new ProducerThread(mANW));
     pt->run();
 
diff --git a/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp b/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp
index 1cd101e..f74ac3d 100644
--- a/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureMultiContextGL_test.cpp
@@ -361,7 +361,6 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
         UpdateTexImageSucceedsForBufferConsumedBeforeDetach) {
-    ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
 
     // produce two frames and consume them both on the primary context
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));
@@ -388,7 +387,6 @@
 
 TEST_F(SurfaceTextureMultiContextGLTest,
        AttachAfterDisplayTerminatedSucceeds) {
-    ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
 
     // produce two frames and consume them both on the primary context
     ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW));