minor clean-up of the GLESRenderer

Change-Id: I978dea25b7687fbbbb283f09c24e115d9bad49a2
diff --git a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h
index 3ff6d9f..eb8f31a 100644
--- a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h
+++ b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h
@@ -58,10 +58,10 @@
     virtual void setupDimLayerBlending(int alpha);
     virtual void setupLayerTexturing(const Texture& texture);
     virtual void setupLayerBlackedOut();
+    virtual void setupFillWithColor(float r, float g, float b, float a);
     virtual void disableTexturing();
     virtual void disableBlending();
 
-    virtual void fillWithColor(const Mesh& mesh, float r, float g, float b, float a);
     virtual void drawMesh(const Mesh& mesh);
 
     virtual size_t getMaxTextureSize() const;