minor clean-up of the GLESRenderer
Change-Id: I978dea25b7687fbbbb283f09c24e115d9bad49a2
diff --git a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h
index 3ff6d9f..eb8f31a 100644
--- a/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h
+++ b/services/surfaceflinger/RenderEngine/GLES20RenderEngine.h
@@ -58,10 +58,10 @@
virtual void setupDimLayerBlending(int alpha);
virtual void setupLayerTexturing(const Texture& texture);
virtual void setupLayerBlackedOut();
+ virtual void setupFillWithColor(float r, float g, float b, float a);
virtual void disableTexturing();
virtual void disableBlending();
- virtual void fillWithColor(const Mesh& mesh, float r, float g, float b, float a);
virtual void drawMesh(const Mesh& mesh);
virtual size_t getMaxTextureSize() const;