libnativedisplay: Introduce SurfaceTextureListener

This is a tiny refactoting needed for the next CL.

Bug: 281695725
Test: manual using a test app
Change-Id: I0635325717073b528dadb712a843aabb4efddd3b
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 9a27d23..f17a654 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -200,6 +200,7 @@
 
 cc_aconfig_library {
     name: "libguiflags",
+    host_supported: true,
     vendor_available: true,
     aconfig_declarations: "libgui_flags",
 }
diff --git a/libs/nativedisplay/Android.bp b/libs/nativedisplay/Android.bp
index 8d8a2bc..342f5de 100644
--- a/libs/nativedisplay/Android.bp
+++ b/libs/nativedisplay/Android.bp
@@ -73,6 +73,8 @@
         "libGLESv2",
     ],
 
+    static_libs: ["libguiflags"],
+
     export_header_lib_headers: ["jni_headers"],
 
     header_libs: [
diff --git a/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
index 0f119f3..4672705 100644
--- a/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
+++ b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
@@ -290,6 +290,18 @@
      */
     void releaseConsumerOwnership();
 
+    /**
+     * Interface for SurfaceTexture callback(s).
+     */
+    struct SurfaceTextureListener : public RefBase {
+        virtual void onFrameAvailable(const BufferItem& item) = 0;
+    };
+
+    /**
+     * setSurfaceTextureListener registers a SurfaceTextureListener.
+     */
+    void setSurfaceTextureListener(const sp<SurfaceTextureListener>&);
+
 protected:
     /**
      * abandonLocked overrides the ConsumerBase method to clear
@@ -465,8 +477,30 @@
      */
     ImageConsumer mImageConsumer;
 
+    /**
+     * mSurfaceTextureListener holds the registered SurfaceTextureListener.
+     * Note that SurfaceTexture holds the lister with an sp<>, which means that the listener
+     * must only hold a wp<> to SurfaceTexture and not an sp<>.
+     */
+    sp<SurfaceTextureListener> mSurfaceTextureListener;
+
     friend class ImageConsumer;
     friend class EGLConsumer;
+
+private:
+    // Proxy listener to avoid having SurfaceTexture directly implement FrameAvailableListener as it
+    // is extending ConsumerBase which also implements FrameAvailableListener.
+    class FrameAvailableListenerProxy : public ConsumerBase::FrameAvailableListener {
+    public:
+        FrameAvailableListenerProxy(const wp<SurfaceTextureListener>& listener)
+              : mSurfaceTextureListener(listener) {}
+
+    private:
+        void onFrameAvailable(const BufferItem& item) override;
+
+        const wp<SurfaceTextureListener> mSurfaceTextureListener;
+    };
+    sp<FrameAvailableListenerProxy> mFrameAvailableListenerProxy;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp b/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
index 9f610e1..11482ec 100644
--- a/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
+++ b/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
@@ -23,6 +23,8 @@
 #include <system/window.h>
 #include <utils/Trace.h>
 
+#include <com_android_graphics_libgui_flags.h>
+
 namespace android {
 
 // Macros for including the SurfaceTexture name in log messages
@@ -491,4 +493,26 @@
     return buffer;
 }
 
+void SurfaceTexture::setSurfaceTextureListener(
+        const sp<android::SurfaceTexture::SurfaceTextureListener>& listener) {
+    SFT_LOGV("setSurfaceTextureListener");
+
+    Mutex::Autolock _l(mMutex);
+    mSurfaceTextureListener = listener;
+    if (mSurfaceTextureListener != nullptr) {
+        mFrameAvailableListenerProxy =
+                sp<FrameAvailableListenerProxy>::make(mSurfaceTextureListener);
+        setFrameAvailableListener(mFrameAvailableListenerProxy);
+    } else {
+        mFrameAvailableListenerProxy.clear();
+    }
+}
+
+void SurfaceTexture::FrameAvailableListenerProxy::onFrameAvailable(const BufferItem& item) {
+    const auto listener = mSurfaceTextureListener.promote();
+    if (listener) {
+        listener->onFrameAvailable(item);
+    }
+}
+
 } // namespace android