Split VsyncEventData from DisplayEventDispatcher.
Bug: 205721584
Test: atest libsurfaceflinger_unittest
Change-Id: I51b18ed356ae7a29f8a88634346c0025321dbe08
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index c9ab965..b57ffce 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -563,8 +563,8 @@
void EventThread::generateFrameTimeline(DisplayEventReceiver::Event& event) const {
// Add 1 to ensure the preferredFrameTimelineIndex entry (when multiplier == 0) is included.
- for (int multiplier = -DisplayEventReceiver::kFrameTimelinesLength + 1, currentIndex = 0;
- currentIndex < DisplayEventReceiver::kFrameTimelinesLength; multiplier++) {
+ for (int multiplier = -VsyncEventData::kFrameTimelinesLength + 1, currentIndex = 0;
+ currentIndex < VsyncEventData::kFrameTimelinesLength; multiplier++) {
nsecs_t deadline = event.vsync.deadlineTimestamp + multiplier * event.vsync.frameInterval;
// Valid possible frame timelines must have future values.
if (deadline > event.header.timestamp) {