Fix non camelCase member variables

Android Framework C++ Code Style Guidelines says that member variables
should be camelCase: http://go/droidcppstyle.

Test: m, mma in frameworks/native
Bug: 68273829
Change-Id: I859b916244f1e2ca2ba35c0a6e816b6250cd71ce
diff --git a/libs/ui/BufferHubBuffer.cpp b/libs/ui/BufferHubBuffer.cpp
index 4b20772..c3144b9 100644
--- a/libs/ui/BufferHubBuffer.cpp
+++ b/libs/ui/BufferHubBuffer.cpp
@@ -210,15 +210,15 @@
 
     // Populate shortcuts to the atomics in metadata.
     auto metadata_header = mMetadata.metadata_header();
-    buffer_state_ = &metadata_header->buffer_state;
-    fence_state_ = &metadata_header->fence_state;
-    active_clients_bit_mask_ = &metadata_header->active_clients_bit_mask;
+    mBufferState = &metadata_header->buffer_state;
+    mFenceState = &metadata_header->fence_state;
+    mActiveClientsBitMask = &metadata_header->active_clients_bit_mask;
     // The C++ standard recommends (but does not require) that lock-free atomic operations are
     // also address-free, that is, suitable for communication between processes using shared
     // memory.
-    LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(buffer_state_) ||
-                                !std::atomic_is_lock_free(fence_state_) ||
-                                !std::atomic_is_lock_free(active_clients_bit_mask_),
+    LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(mBufferState) ||
+                                !std::atomic_is_lock_free(mFenceState) ||
+                                !std::atomic_is_lock_free(mActiveClientsBitMask),
                         "Atomic variables in ashmen are not lock free.");
 
     // Import the buffer: We only need to hold on the native_handle_t here so that
@@ -231,96 +231,96 @@
 
     // TODO(b/112012161) Set up shared fences.
     ALOGD("%s: id=%d, buffer_state=%" PRIx32 ".", __FUNCTION__, mId,
-          buffer_state_->load(std::memory_order_acquire));
+          mBufferState->load(std::memory_order_acquire));
     return 0;
 }
 
 int BufferHubBuffer::Gain() {
-    uint32_t current_buffer_state = buffer_state_->load(std::memory_order_acquire);
-    if (IsClientGained(current_buffer_state, mClientStateMask)) {
+    uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
+    if (IsClientGained(currentBufferState, mClientStateMask)) {
         ALOGV("%s: Buffer is already gained by this client %" PRIx32 ".", __FUNCTION__,
               mClientStateMask);
         return 0;
     }
     do {
-        if (AnyClientGained(current_buffer_state & (~mClientStateMask)) ||
-            AnyClientAcquired(current_buffer_state)) {
+        if (AnyClientGained(currentBufferState & (~mClientStateMask)) ||
+            AnyClientAcquired(currentBufferState)) {
             ALOGE("%s: Buffer is in use, id=%d mClientStateMask=%" PRIx32 " state=%" PRIx32 ".",
-                  __FUNCTION__, mId, mClientStateMask, current_buffer_state);
+                  __FUNCTION__, mId, mClientStateMask, currentBufferState);
             return -EBUSY;
         }
         // Change the buffer state to gained state, whose value happens to be the same as
         // mClientStateMask.
-    } while (!buffer_state_->compare_exchange_weak(current_buffer_state, mClientStateMask,
-                                                   std::memory_order_acq_rel,
-                                                   std::memory_order_acquire));
+    } while (!mBufferState->compare_exchange_weak(currentBufferState, mClientStateMask,
+                                                  std::memory_order_acq_rel,
+                                                  std::memory_order_acquire));
     // TODO(b/119837586): Update fence state and return GPU fence.
     return 0;
 }
 
 int BufferHubBuffer::Post() {
-    uint32_t current_buffer_state = buffer_state_->load(std::memory_order_acquire);
-    uint32_t updated_buffer_state = (~mClientStateMask) & BufferHubDefs::kHighBitsMask;
+    uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
+    uint32_t updatedBufferState = (~mClientStateMask) & BufferHubDefs::kHighBitsMask;
     do {
-        if (!IsClientGained(current_buffer_state, mClientStateMask)) {
+        if (!IsClientGained(currentBufferState, mClientStateMask)) {
             ALOGE("%s: Cannot post a buffer that is not gained by this client. buffer_id=%d "
                   "mClientStateMask=%" PRIx32 " state=%" PRIx32 ".",
-                  __FUNCTION__, mId, mClientStateMask, current_buffer_state);
+                  __FUNCTION__, mId, mClientStateMask, currentBufferState);
             return -EBUSY;
         }
         // Set the producer client buffer state to released, other clients' buffer state to posted.
         // Post to all existing and non-existing clients.
-    } while (!buffer_state_->compare_exchange_weak(current_buffer_state, updated_buffer_state,
-                                                   std::memory_order_acq_rel,
-                                                   std::memory_order_acquire));
+    } while (!mBufferState->compare_exchange_weak(currentBufferState, updatedBufferState,
+                                                  std::memory_order_acq_rel,
+                                                  std::memory_order_acquire));
     // TODO(b/119837586): Update fence state and return GPU fence if needed.
     return 0;
 }
 
 int BufferHubBuffer::Acquire() {
-    uint32_t current_buffer_state = buffer_state_->load(std::memory_order_acquire);
-    if (IsClientAcquired(current_buffer_state, mClientStateMask)) {
+    uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
+    if (IsClientAcquired(currentBufferState, mClientStateMask)) {
         ALOGV("%s: Buffer is already acquired by this client %" PRIx32 ".", __FUNCTION__,
               mClientStateMask);
         return 0;
     }
-    uint32_t updated_buffer_state = 0U;
+    uint32_t updatedBufferState = 0U;
     do {
-        if (!IsClientPosted(current_buffer_state, mClientStateMask)) {
+        if (!IsClientPosted(currentBufferState, mClientStateMask)) {
             ALOGE("%s: Cannot acquire a buffer that is not in posted state. buffer_id=%d "
                   "mClientStateMask=%" PRIx32 " state=%" PRIx32 ".",
-                  __FUNCTION__, mId, mClientStateMask, current_buffer_state);
+                  __FUNCTION__, mId, mClientStateMask, currentBufferState);
             return -EBUSY;
         }
         // Change the buffer state for this consumer from posted to acquired.
-        updated_buffer_state = current_buffer_state ^ mClientStateMask;
-    } while (!buffer_state_->compare_exchange_weak(current_buffer_state, updated_buffer_state,
-                                                   std::memory_order_acq_rel,
-                                                   std::memory_order_acquire));
+        updatedBufferState = currentBufferState ^ mClientStateMask;
+    } while (!mBufferState->compare_exchange_weak(currentBufferState, updatedBufferState,
+                                                  std::memory_order_acq_rel,
+                                                  std::memory_order_acquire));
     // TODO(b/119837586): Update fence state and return GPU fence.
     return 0;
 }
 
 int BufferHubBuffer::Release() {
-    uint32_t current_buffer_state = buffer_state_->load(std::memory_order_acquire);
-    if (IsClientReleased(current_buffer_state, mClientStateMask)) {
+    uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
+    if (IsClientReleased(currentBufferState, mClientStateMask)) {
         ALOGV("%s: Buffer is already released by this client %" PRIx32 ".", __FUNCTION__,
               mClientStateMask);
         return 0;
     }
-    uint32_t updated_buffer_state = 0U;
+    uint32_t updatedBufferState = 0U;
     do {
-        updated_buffer_state = current_buffer_state & (~mClientStateMask);
-    } while (!buffer_state_->compare_exchange_weak(current_buffer_state, updated_buffer_state,
-                                                   std::memory_order_acq_rel,
-                                                   std::memory_order_acquire));
+        updatedBufferState = currentBufferState & (~mClientStateMask);
+    } while (!mBufferState->compare_exchange_weak(currentBufferState, updatedBufferState,
+                                                  std::memory_order_acq_rel,
+                                                  std::memory_order_acquire));
     // TODO(b/119837586): Update fence state and return GPU fence if needed.
     return 0;
 }
 
 bool BufferHubBuffer::IsReleased() const {
-    return (buffer_state_->load(std::memory_order_acquire) &
-            active_clients_bit_mask_->load(std::memory_order_acquire)) == 0;
+    return (mBufferState->load(std::memory_order_acquire) &
+            mActiveClientsBitMask->load(std::memory_order_acquire)) == 0;
 }
 
 bool BufferHubBuffer::IsValid() const {
diff --git a/libs/ui/include/ui/BufferHubBuffer.h b/libs/ui/include/ui/BufferHubBuffer.h
index 0b6d75a..06955e4 100644
--- a/libs/ui/include/ui/BufferHubBuffer.h
+++ b/libs/ui/include/ui/BufferHubBuffer.h
@@ -59,7 +59,7 @@
     const BufferHubEventFd& eventFd() const { return mEventFd; }
 
     // Returns the current value of MetadataHeader::buffer_state.
-    uint32_t buffer_state() const { return buffer_state_->load(std::memory_order_acquire); }
+    uint32_t buffer_state() const { return mBufferState->load(std::memory_order_acquire); }
 
     // A state mask which is unique to a buffer hub client among all its siblings sharing the same
     // concrete graphic buffer.
@@ -134,9 +134,9 @@
     // bufferhubd daemon and all buffer clients.
     BufferHubMetadata mMetadata;
     // Shortcuts to the atomics inside the header of mMetadata.
-    std::atomic<uint32_t>* buffer_state_ = nullptr;
-    std::atomic<uint32_t>* fence_state_ = nullptr;
-    std::atomic<uint32_t>* active_clients_bit_mask_ = nullptr;
+    std::atomic<uint32_t>* mBufferState = nullptr;
+    std::atomic<uint32_t>* mFenceState = nullptr;
+    std::atomic<uint32_t>* mActiveClientsBitMask = nullptr;
 
     // HwBinder backend
     sp<frameworks::bufferhub::V1_0::IBufferClient> mBufferClient;
diff --git a/libs/ui/tests/BufferHubBuffer_test.cpp b/libs/ui/tests/BufferHubBuffer_test.cpp
index 3bcd935..4ad2c4c 100644
--- a/libs/ui/tests/BufferHubBuffer_test.cpp
+++ b/libs/ui/tests/BufferHubBuffer_test.cpp
@@ -239,8 +239,8 @@
 
 TEST_F(BufferHubBufferStateTransitionTest, GainBuffer_fromGainedState) {
     ASSERT_EQ(b1->Gain(), 0);
-    auto current_buffer_state = b1->buffer_state();
-    ASSERT_TRUE(IsClientGained(current_buffer_state, b1ClientMask));
+    auto currentBufferState = b1->buffer_state();
+    ASSERT_TRUE(IsClientGained(currentBufferState, b1ClientMask));
 
     // Gaining from gained state by the same client should not return error.
     EXPECT_EQ(b1->Gain(), 0);
@@ -291,9 +291,9 @@
     ASSERT_TRUE(IsClientGained(b1->buffer_state(), b1ClientMask));
 
     EXPECT_EQ(b1->Post(), 0);
-    auto current_buffer_state = b1->buffer_state();
-    EXPECT_TRUE(IsClientReleased(current_buffer_state, b1ClientMask));
-    EXPECT_TRUE(IsClientPosted(current_buffer_state, b2ClientMask));
+    auto currentBufferState = b1->buffer_state();
+    EXPECT_TRUE(IsClientReleased(currentBufferState, b1ClientMask));
+    EXPECT_TRUE(IsClientPosted(currentBufferState, b2ClientMask));
 }
 
 TEST_F(BufferHubBufferStateTransitionTest, PostBuffer_fromPostedState) {
@@ -348,8 +348,8 @@
     ASSERT_EQ(b1->Gain(), 0);
     ASSERT_EQ(b1->Post(), 0);
     ASSERT_EQ(b2->Acquire(), 0);
-    auto current_buffer_state = b1->buffer_state();
-    ASSERT_TRUE(IsClientAcquired(current_buffer_state, b2ClientMask));
+    auto currentBufferState = b1->buffer_state();
+    ASSERT_TRUE(IsClientAcquired(currentBufferState, b2ClientMask));
 
     // Acquiring from acquired state by the same client should not error out.
     EXPECT_EQ(b2->Acquire(), 0);