Use a strongly typed LogicalDisplayId for displayId(2/n)

Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.

Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit

Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/tests/fuzzers/MapperHelpers.h b/services/inputflinger/tests/fuzzers/MapperHelpers.h
index e020ca9..25f2f2e 100644
--- a/services/inputflinger/tests/fuzzers/MapperHelpers.h
+++ b/services/inputflinger/tests/fuzzers/MapperHelpers.h
@@ -285,7 +285,7 @@
     void notifyStylusGestureStarted(int32_t, nsecs_t) {}
     bool isInputMethodConnectionActive() override { return mFdp->ConsumeBool(); }
     std::optional<DisplayViewport> getPointerViewportForAssociatedDisplay(
-            int32_t associatedDisplayId) override {
+            ui::LogicalDisplayId associatedDisplayId) override {
         return {};
     }
 };