Use a strongly typed LogicalDisplayId for displayId(2/n)

Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.

Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit

Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/tests/TestEventMatchers.h b/services/inputflinger/tests/TestEventMatchers.h
index a3e8eaf..65fb9c6 100644
--- a/services/inputflinger/tests/TestEventMatchers.h
+++ b/services/inputflinger/tests/TestEventMatchers.h
@@ -145,7 +145,7 @@
 class WithDisplayIdMatcher {
 public:
     using is_gtest_matcher = void;
-    explicit WithDisplayIdMatcher(int32_t displayId) : mDisplayId(displayId) {}
+    explicit WithDisplayIdMatcher(ui::LogicalDisplayId displayId) : mDisplayId(displayId) {}
 
     bool MatchAndExplain(const NotifyMotionArgs& args, std::ostream*) const {
         return mDisplayId == args.displayId;
@@ -164,10 +164,10 @@
     void DescribeNegationTo(std::ostream* os) const { *os << "wrong display id"; }
 
 private:
-    const int32_t mDisplayId;
+    const ui::LogicalDisplayId mDisplayId;
 };
 
-inline WithDisplayIdMatcher WithDisplayId(int32_t displayId) {
+inline WithDisplayIdMatcher WithDisplayId(ui::LogicalDisplayId displayId) {
     return WithDisplayIdMatcher(displayId);
 }