Use a strongly typed LogicalDisplayId for displayId(2/n)
Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.
Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit
Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
index d726385..437020f 100644
--- a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
+++ b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
@@ -35,7 +35,7 @@
using testing::SetArgPointee;
using testing::VariantWith;
-static constexpr int32_t DISPLAY_ID = 0;
+static constexpr ui::LogicalDisplayId DISPLAY_ID = ui::ADISPLAY_ID_DEFAULT;
static constexpr int32_t DISPLAY_WIDTH = 480;
static constexpr int32_t DISPLAY_HEIGHT = 800;
static constexpr std::optional<uint8_t> NO_PORT = std::nullopt; // no physical port is specified