Use a strongly typed LogicalDisplayId for displayId(2/n)

Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.

Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit

Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/tests/InputTracingTest.cpp b/services/inputflinger/tests/InputTracingTest.cpp
index 0404d6d..dfbbce3 100644
--- a/services/inputflinger/tests/InputTracingTest.cpp
+++ b/services/inputflinger/tests/InputTracingTest.cpp
@@ -41,7 +41,7 @@
 
 namespace {
 
-constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+constexpr ui::LogicalDisplayId DISPLAY_ID = ui::ADISPLAY_ID_DEFAULT;
 
 // Ensure common actions are interchangeable between keys and motions for convenience.
 static_assert(static_cast<int32_t>(AMOTION_EVENT_ACTION_DOWN) ==
@@ -127,7 +127,7 @@
         request.token = window->getToken();
         request.windowName = window->getName();
         request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
-        request.displayId = window->getInfo()->displayId;
+        request.displayId = window->getInfo()->displayId.val();
         mDispatcher->setFocusedWindow(request);
     }