Use a strongly typed LogicalDisplayId for displayId(2/n)

Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.

Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit

Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
index 02bc368..46e7e8b 100644
--- a/services/inputflinger/dispatcher/InputState.cpp
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -28,7 +28,8 @@
 
 InputState::~InputState() {}
 
-bool InputState::isHovering(DeviceId deviceId, uint32_t source, int32_t displayId) const {
+bool InputState::isHovering(DeviceId deviceId, uint32_t source,
+                            ui::LogicalDisplayId displayId) const {
     for (const MotionMemento& memento : mMotionMementos) {
         if (memento.deviceId == deviceId && memento.source == source &&
             memento.displayId == displayId && memento.hovering) {