Use a strongly typed LogicalDisplayId for displayId(2/n)
Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.
Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit
Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index 4ec5b89..29b487f 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -68,7 +68,7 @@
if (currentViewport.type == type) {
if (!result ||
(type == ViewportType::INTERNAL &&
- currentViewport.displayId == ADISPLAY_ID_DEFAULT)) {
+ currentViewport.displayId == ui::ADISPLAY_ID_DEFAULT)) {
result = std::make_optional(currentViewport);
}
count++;
@@ -93,7 +93,7 @@
}
std::optional<DisplayViewport> InputReaderConfiguration::getDisplayViewportById(
- int32_t displayId) const {
+ ui::LogicalDisplayId displayId) const {
for (const DisplayViewport& currentViewport : mDisplays) {
if (currentViewport.displayId == displayId) {
return std::make_optional(currentViewport);